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IDProjectCategoryView StatusLast Update
0000054M.O.O.D.S.Functionality (Funktionalität)public2024-12-05 15:41
ReportersfreisAssigned Topdegasper  
PriorityurgentSeverityblockReproducibilityhave not tried
Status closedResolutionunable to reproduce 
Summary0000054: hard stuck in room with no enemies left and doors closed
Description

after all enemies were killed, doors didn't open -> hard stuck (logs below)

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related to 0000064 closedpdegasper Enemys not spawning/ locked in sorrow stage 

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pdegasper

2024-12-05 13:11

administrator   ~0000014

There are some issues in the log, nothing regarding enemy spawn. We need to pinpoint this further, with the current logs it is impossible to figure out what´s the caouse of this hardstuck.

Issue History

Date Modified Username Field Change
2024-12-05 08:49 sfreis New Issue
2024-12-05 08:49 sfreis File Added: MOODS_ 0.5.15.5765Log_04_12_2024_14_15_34.txt
2024-12-05 13:11 pdegasper Assigned To => pdegasper
2024-12-05 13:11 pdegasper Status new => feedback
2024-12-05 13:11 pdegasper Note Added: 0000014
2024-12-05 13:11 pdegasper Status feedback => assigned
2024-12-05 13:12 pdegasper Status assigned => feedback
2024-12-05 13:35 jhuels Relationship added related to 0000064
2024-12-05 15:41 pdegasper Status feedback => closed
2024-12-05 15:41 pdegasper Resolution open => unable to reproduce