View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000848 | M.O.O.D.S. | Functionality (Funktionalität) | public | 2025-12-04 14:22 | 2025-12-11 16:15 |
| Reporter | jfreh | Assigned To | jhuels | ||
| Priority | urgent | Severity | major | Reproducibility | have not tried |
| Status | closed | Resolution | open | ||
| Summary | 0000848: Kann keinen Input mehr geben | ||||
| Description | Nachdem ich aus einem "Rift" gekommen bin, da wo man gratis ein Upgrade bekommt, bin ich einen Shop gegangen, wo mir nach und nach meine Inputs weggenommen wurden. Ich habe in dem Rift mein Geschütz platziert. Als ich, als alle meine Inputs weg waren, die Einstellungen geöffent habe. War das Menü leer und mir wurde gesagt, dass ich fast alle Admin Cheats aktivert hätte, ohne das ich das in den Einstellungen gemacht hatte. Aus den Einstellungen kam ich dann auch nicht mehr raus. Ich hatte mir zu Beginn der Runde viele Level gegönnt indem ich "2" gedrückt habe, falls das was damit zu tun haben könnte. Ich konnte in den Einstellungen noch den DialogStatesEdito oder den Quest Editor öffnen. Dann waren die Einstellungen wieder geschlossen. Bewegen oder anderes konnte ich aber immer noch nicht. Ca. 14:13-14:15 | ||||
| Tags | No tags attached. | ||||
| Attach Tags | |||||
| Attached Files | |||||
| Build Date | |||||
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Als ich das Spiel dann beim nächsten mal gestartet habe wurde ich von 12010 von der untersten Eternal Währungung begrüßt. Hab mal die Logs beigefügt die AdminEditor müsste ich so um 14:19 - 14:20 geöffnet haben. Danach habe ich das SPiel 2x neugestartet MOODS_ 1.0.10.0097Log_04_12_2025_13_26_01.txt (57,000 bytes)
LOG: 04.12.2025 14:26:01
ChangeResolution(1920 x 1080 @ -1Hz) Screen.width: 1920, Screen.hieght: 1080
LOG: 04.12.2025 14:26:01
ChangeFullscreenMode(FullScreenWindow) Screen.fullScreenMode: FullScreenWindow
WARNING: 04.12.2025 14:26:01
GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited!
WARNING: 04.12.2025 14:26:01
GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited!
WARNING: 04.12.2025 14:26:01
GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited!
WARNING: 04.12.2025 14:26:01
GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited!
WARNING: 04.12.2025 14:26:01
GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited!
WARNING: 04.12.2025 14:26:01
GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited!
WARNING: 04.12.2025 14:26:01
GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited!
WARNING: 04.12.2025 14:26:01
GetLocalizedText(languageKey: System.Language.Ukrainian) Failed! currentLanguagePackage is null and was not inited!
LOG: 04.12.2025 14:26:01
Try to ChangeLanguage() to ENGLISH
WARNING: 04.12.2025 14:26:02
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
LOG: 04.12.2025 14:26:02
RealLifeSessionsManager.DetermineCurrentSession() => The event 'Eastern' is triggered!
LOG: 04.12.2025 14:26:02
NEW GAMESEED: 'F376-9L2I' resetSeededCalls: True
WARNING: 04.12.2025 14:26:02
GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List!
EXCEPTION: 04.12.2025 14:26:02
NotSupportedException: To marshal a managed method, please add an attribute named 'MonoPInvokeCallback' to the method definition. The method we're attempting to marshal is: SteamManager::SteamAPIDebugTextHook
Steamworks.SteamClient.SetWarningMessageHook (Steamworks.SteamAPIWarningMessageHook_t pFunction) (at <00000000000000000000000000000000>:0)
SteamManager.OnEnable () (at <00000000000000000000000000000000>:0)
UnityEngine.GameObject.AddComponent[T] () (at <00000000000000000000000000000000>:0)
SteamManager.get_Initialized () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.AchievementManager.InitializeBehavior () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.GameManager.InitializeBehavior () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () (at <00000000000000000000000000000000>:0)
UnityEngine.GameObject:AddComponent()
SteamManager:get_Initialized()
StickyStoneStudio.MOODS.AchievementManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
WARNING: 04.12.2025 14:26:02
MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ...
WARNING: 04.12.2025 14:26:02
MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ...
ERROR: 04.12.2025 14:26:02
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'.
Member 'SecretRoomEntered' was not found.
at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
ERROR: 04.12.2025 14:26:02
SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''.
Member 'bossEmotion_WasPlayed' was not found.
at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
ERROR: 04.12.2025 14:26:02
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'.
Member 'difficultyWasSet' was not found.
at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
ERROR: 04.12.2025 14:26:02
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'.
Member 'difficulty' was not found.
at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
ERROR: 04.12.2025 14:26:02
SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'.
Member 'Christmas_LastOpenedTime' was not found.
at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
ERROR: 04.12.2025 14:26:02
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'.
Member 'SecretRoomEntered' was not found.
at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
ERROR: 04.12.2025 14:26:02
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'.
Member 'SecretRoomEntered' was not found.
at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
ERROR: 04.12.2025 14:26:02
SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''.
Member 'bossEmotion_WasPlayed' was not found.
at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
ERROR: 04.12.2025 14:26:02
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'.
Member 'difficultyWasSet' was not found.
at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
ERROR: 04.12.2025 14:26:02
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'.
Member 'difficulty' was not found.
at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
ERROR: 04.12.2025 14:26:02
SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'.
Member 'Christmas_LastOpenedTime' was not found.
at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
LOG: 04.12.2025 14:26:02
<color=silver>MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 1.0.10.0097 | Mode: ReleaseAdmin
BUILD PLAYABLE with no restrictions
LOG: 04.12.2025 14:26:02
WindowManager.LoadMenu => MainMenu
LOG: 04.12.2025 14:26:02
Succesfully Initialize GameManager!
LOG: 04.12.2025 14:26:03
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..
LOG: 04.12.2025 14:26:03
[STEAM] Received stats (0) and achievements (68) from Steam
LOG: 04.12.2025 14:26:03
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null.
LOG: 04.12.2025 14:26:03
Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu)
LOG: 04.12.2025 14:26:03
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..
LOG: 04.12.2025 14:26:03
[STEAM] Received stats (0) and achievements (68) from Steam
LOG: 04.12.2025 14:26:03
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default'
LOG: 04.12.2025 14:26:03
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..
LOG: 04.12.2025 14:26:04
Joystick connected ("Controller (XBOX 360 For Windows)").
LOG: 04.12.2025 14:26:04
Joystick reconnected ("Controller (XBOX 360 For Windows)").
LOG: 04.12.2025 14:26:14
Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu)
WARNING: 04.12.2025 14:26:14
This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child
LOG: 04.12.2025 14:26:14
Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default'
WARNING: 04.12.2025 14:26:14
Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu)
LOG: 04.12.2025 14:26:14
ButtonPromptManager.ResetAndClearAllRegistratedButtons()
WARNING: 04.12.2025 14:26:14
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!
WARNING: 04.12.2025 14:26:14
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!
WARNING: 04.12.2025 14:26:14
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!
WARNING: 04.12.2025 14:26:14
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!
LOG: 04.12.2025 14:26:14
Menu.UnloadMenuPanel => MM_Default
LOG: 04.12.2025 14:26:15
is Loading Quests
WARNING: 04.12.2025 14:26:15
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase2) could not be found. Mechionary Entry is missing!
LOG: 04.12.2025 14:26:15
loaded mechionary progress for savegame:Jasper Test 2
LOG: 04.12.2025 14:26:17
Continue Game Confirmed! Loading Game Session => Guid: 8fd9fad88e86 Seed: 9INJ-HGDJ SeededCalls: 193 SeededCallsLastDungeon: 46
LOG: 04.12.2025 14:26:17
is Loading Quests
WARNING: 04.12.2025 14:26:17
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase2) could not be found. Mechionary Entry is missing!
LOG: 04.12.2025 14:26:17
LoadingMenu.SetCurrentLoadingScreen() => Base
LOG: 04.12.2025 14:26:17
WindowManager.LoadMenu => InGameMenu
LOG: 04.12.2025 14:26:17
WindowManager.UnloadMenu => MainMenu
LOG: 04.12.2025 14:26:17
Menu.UnloadMenuPanel => MM_ChoosePlayerClass
LOG: 04.12.2025 14:26:17
is Loading Quests
WARNING: 04.12.2025 14:26:17
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase2) could not be found. Mechionary Entry is missing!
LOG: 04.12.2025 14:26:17
loaded mechionary progress for savegame:Jasper Test 2
LOG: 04.12.2025 14:26:17
ButtonPromptManager.ResetAndClearAllRegistratedButtons()
WARNING: 04.12.2025 14:26:17
The referenced script on this Behaviour (Game Object '<null>') is missing!
WARNING: 04.12.2025 14:26:17
The referenced script on this Behaviour (Game Object '<null>') is missing!
WARNING: 04.12.2025 14:26:17
The referenced script on this Behaviour (Game Object 'Mech_Player') is missing!
WARNING: 04.12.2025 14:26:17
The referenced script on this Behaviour (Game Object 'Mech_Player') is missing!
WARNING: 04.12.2025 14:26:17
The referenced script on this Behaviour (Game Object 'Mech_Player') is missing!
WARNING: 04.12.2025 14:26:17
The referenced script on this Behaviour (Game Object 'Mech_Player') is missing!
ERROR: 04.12.2025 14:26:17
MechBase Outline Reference Missing: 'Mech_Player(Clone)' has no standard Outline referenced! To avoid flicker add it asap!
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus)
StickyStoneStudio.MOODS.<>c__DisplayClass72_0:<CreateNewPlayer>b__0(AsyncOperationHandle`1)
StickyStoneStudio.MOODS.<>c__DisplayClass13_0:<LoadAdressable>b__0(AsyncOperationHandle`1)
System.Action`1:Invoke(T)
DelegateList`1:Invoke(T)
System.Action`1:Invoke(T)
DelegateList`1:Invoke(T)
UnityEngine.AsyncOperation:InvokeCompletionEvent()
WARNING: 04.12.2025 14:26:17
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...
ERROR: 04.12.2025 14:26:17
MechOutlineController.init() => HighlightEffect is not part of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Fallback now to add Component but can have side effects ...
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.MechOutlineController:init(Boolean)
StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus)
StickyStoneStudio.MOODS.<>c__DisplayClass72_0:<CreateNewPlayer>b__0(AsyncOperationHandle`1)
StickyStoneStudio.MOODS.<>c__DisplayClass13_0:<LoadAdressable>b__0(AsyncOperationHandle`1)
System.Action`1:Invoke(T)
DelegateList`1:Invoke(T)
System.Action`1:Invoke(T)
DelegateList`1:Invoke(T)
UnityEngine.AsyncOperation:InvokeCompletionEvent()
LOG: 04.12.2025 14:26:17
EvaluateEmotionalOvercharge() => Difficulty : Easy value 50
LOG: 04.12.2025 14:26:17
NEW GAMESEED: '9INJ-HGDJ' resetSeededCalls: True
LOG: 04.12.2025 14:26:17
MapController: Change CurrentTheme from 'HomeBase' to 'Wut'
LOG: 04.12.2025 14:26:17
SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 1 PersistentDungeonDepth: 1 CurrentTheme: Wut
LOG: 04.12.2025 14:26:17
LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1
LOG: 04.12.2025 14:26:17
Generate Level Started! Level: Level_A theme: Wut GameSeed: 9INJ-HGDJ SeedCalls: 147
WARNING: 04.12.2025 14:26:22
Combine mesh instance 0 is null.
WARNING: 04.12.2025 14:26:22
Combine mesh instance 0 is null.
WARNING: 04.12.2025 14:26:22
Combine mesh instance 0 is null.
WARNING: 04.12.2025 14:26:22
Combine mesh instance 3 is null.
WARNING: 04.12.2025 14:26:22
Combine mesh instance 6 is null.
WARNING: 04.12.2025 14:26:22
Combine mesh instance 15 is null.
WARNING: 04.12.2025 14:26:22
Combine mesh instance 16 is null.
WARNING: 04.12.2025 14:26:22
Combine mesh instance 17 is null.
WARNING: 04.12.2025 14:26:22
Combine mesh instance 20 is null.
WARNING: 04.12.2025 14:26:22
Combine mesh instance 23 is null.
WARNING: 04.12.2025 14:26:22
Combine mesh instance 37 is null.
WARNING: 04.12.2025 14:26:22
Combine mesh instance 40 is null.
WARNING: 04.12.2025 14:26:22
Combine mesh instance 43 is null.
WARNING: 04.12.2025 14:26:22
Combine mesh instance 44 is null.
WARNING: 04.12.2025 14:26:22
Combine mesh instance 45 is null.
WARNING: 04.12.2025 14:26:24
Combine mesh instance 0 is null.
WARNING: 04.12.2025 14:26:24
Combine mesh instance 1 is null.
WARNING: 04.12.2025 14:26:24
Combine mesh instance 2 is null.
WARNING: 04.12.2025 14:26:24
Combine mesh instance 6 is null.
WARNING: 04.12.2025 14:26:24
Combine mesh instance 7 is null.
WARNING: 04.12.2025 14:26:24
Combine mesh instance 8 is null.
WARNING: 04.12.2025 14:26:24
Combine mesh instance 9 is null.
WARNING: 04.12.2025 14:26:24
Combine mesh instance 10 is null.
WARNING: 04.12.2025 14:26:24
Combine mesh instance 0 is null.
LOG: 04.12.2025 14:26:24
MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False
LOG: 04.12.2025 14:26:24
Syop BetQuest logs
RT14:26DungeonDepth: 0 - seed 9INJ-HGDJ has been applied
RT14:26DungeonDepth: 1 - OnDepthChange questSolvedDepth => 6
RT14:26DungeonDepth: 1 - OnDepthChange questSolvedDepth => 6
RT14:26DungeonDepth: 1 - OnDepthChange questSolvedDepth => 6
RT14:26DungeonDepth: 1 - currentlyActiveQuest: HugeBetNoItemAboveLVL3
LOG: 04.12.2025 14:26:24
Generate Level Completed! Loading time: 6,879s
LOG: 04.12.2025 14:26:24
AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False
LOG: 04.12.2025 14:26:24
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null.
LOG: 04.12.2025 14:26:24
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)
LOG: 04.12.2025 14:26:24
WindowManager.UnloadMenu => NoMenu
LOG: 04.12.2025 14:26:24
EvaluateEmotionalOvercharge() => Difficulty : Easy value 50
LOG: 04.12.2025 14:26:24
OnPlayerAndMapWereCreated
WARNING: 04.12.2025 14:26:24
GetRoomTheme from ENDBOSS_Enigma_Phase2 is out of Range! Enum has value of 999 !
LOG: 04.12.2025 14:26:25
TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1
LOG: 04.12.2025 14:26:25
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm
LOG: 04.12.2025 14:26:25
TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso
LOG: 04.12.2025 14:26:25
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot
LOG: 04.12.2025 14:26:25
TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs
WARNING: 04.12.2025 14:26:25
Language Text not found! (Path: Kill )
LOG: 04.12.2025 14:26:25
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'
LOG: 04.12.2025 14:26:25
TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1
LOG: 04.12.2025 14:26:25
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm
LOG: 04.12.2025 14:26:25
TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso
LOG: 04.12.2025 14:26:25
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot
LOG: 04.12.2025 14:26:25
TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs
LOG: 04.12.2025 14:26:25
TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1
LOG: 04.12.2025 14:26:25
TryAddWeapon(Items.Weapons.RailgunName) => Items.Weapons.RailgunName 2
LOG: 04.12.2025 14:26:25
TryAddItem(WeaponAddin) => Items.Addins.SpidernetName
LOG: 04.12.2025 14:26:25
SAVE GAME => Jasper Test 2 id:1 guid:d8690ed2-9932-4636-a64f-b638e246d8b9
WARNING: 04.12.2025 14:26:25
Language Text not found! (Path: Kill )
LOG: 04.12.2025 14:26:25
<color=silver>[RichPresenceManager] ChangeActivity to AngerArea ..
LOG: 04.12.2025 14:26:25
syop - Bet quest found: HugeBetNoItemAboveLVL3. Completed: False
LOG: 04.12.2025 14:26:25
Syop BetQuest logs
RT14:26DungeonDepth: 0 - seed 9INJ-HGDJ has been applied
RT14:26DungeonDepth: 1 - OnDepthChange questSolvedDepth => 6
RT14:26DungeonDepth: 1 - OnDepthChange questSolvedDepth => 6
RT14:26DungeonDepth: 1 - OnDepthChange questSolvedDepth => 6
RT14:26DungeonDepth: 1 - currentlyActiveQuest: HugeBetNoItemAboveLVL3
LOG: 04.12.2025 14:26:26
WindowManager.LoadMenu => EscapeMenu
LOG: 04.12.2025 14:26:26
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.
LOG: 04.12.2025 14:26:26
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)
LOG: 04.12.2025 14:26:26
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.
LOG: 04.12.2025 14:26:26
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)
LOG: 04.12.2025 14:26:27
WindowManager.UnloadMenu => EscapeMenu
LOG: 04.12.2025 14:26:27
Menu.UnloadMenuPanel => ESC_Main
WARNING: 04.12.2025 14:26:27
Language Text not found! (Path: Kill )
LOG: 04.12.2025 14:26:27
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'
LOG: 04.12.2025 14:26:27
SAVE GAME => Jasper Test 2 id:1 guid:d8690ed2-9932-4636-a64f-b638e246d8b9
LOG: 04.12.2025 14:26:35
WindowManager.LoadMenu => EscapeMenu
LOG: 04.12.2025 14:26:35
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.
LOG: 04.12.2025 14:26:35
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)
LOG: 04.12.2025 14:26:35
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.
LOG: 04.12.2025 14:26:35
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)
LOG: 04.12.2025 14:26:36
WindowManager.UnloadMenu => EscapeMenu
LOG: 04.12.2025 14:26:36
Menu.UnloadMenuPanel => ESC_Main
WARNING: 04.12.2025 14:26:36
Language Text not found! (Path: Kill )
LOG: 04.12.2025 14:26:36
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'
LOG: 04.12.2025 14:26:36
SAVE GAME => Jasper Test 2 id:1 guid:d8690ed2-9932-4636-a64f-b638e246d8b9
LOG: 04.12.2025 14:26:39
SAVE GAME => Jasper Test 2 id:1 guid:d8690ed2-9932-4636-a64f-b638e246d8b9
LOG: 04.12.2025 14:26:40
WindowManager.LoadMenu => EscapeMenu
LOG: 04.12.2025 14:26:40
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.
LOG: 04.12.2025 14:26:40
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)
LOG: 04.12.2025 14:26:40
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.
LOG: 04.12.2025 14:26:40
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)
MOODS_ 1.0.10.0097Log_04_12_2025_13_21_56.txt (65,487 bytes)
LOG: 04.12.2025 14:21:56
ChangeResolution(1920 x 1080 @ -1Hz) Screen.width: 1920, Screen.hieght: 1080
LOG: 04.12.2025 14:21:56
ChangeFullscreenMode(FullScreenWindow) Screen.fullScreenMode: FullScreenWindow
WARNING: 04.12.2025 14:21:56
GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited!
WARNING: 04.12.2025 14:21:56
GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited!
WARNING: 04.12.2025 14:21:56
GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited!
WARNING: 04.12.2025 14:21:56
GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited!
WARNING: 04.12.2025 14:21:56
GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited!
WARNING: 04.12.2025 14:21:56
GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited!
WARNING: 04.12.2025 14:21:56
GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited!
WARNING: 04.12.2025 14:21:56
GetLocalizedText(languageKey: System.Language.Ukrainian) Failed! currentLanguagePackage is null and was not inited!
LOG: 04.12.2025 14:21:56
Try to ChangeLanguage() to ENGLISH
WARNING: 04.12.2025 14:21:57
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
LOG: 04.12.2025 14:21:57
RealLifeSessionsManager.DetermineCurrentSession() => The event 'Eastern' is triggered!
LOG: 04.12.2025 14:21:57
NEW GAMESEED: 'F376-9L2I' resetSeededCalls: True
WARNING: 04.12.2025 14:21:57
GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List!
EXCEPTION: 04.12.2025 14:21:57
NotSupportedException: To marshal a managed method, please add an attribute named 'MonoPInvokeCallback' to the method definition. The method we're attempting to marshal is: SteamManager::SteamAPIDebugTextHook
Steamworks.SteamClient.SetWarningMessageHook (Steamworks.SteamAPIWarningMessageHook_t pFunction) (at <00000000000000000000000000000000>:0)
SteamManager.OnEnable () (at <00000000000000000000000000000000>:0)
UnityEngine.GameObject.AddComponent[T] () (at <00000000000000000000000000000000>:0)
SteamManager.get_Initialized () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.AchievementManager.InitializeBehavior () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.GameManager.InitializeBehavior () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () (at <00000000000000000000000000000000>:0)
UnityEngine.GameObject:AddComponent()
SteamManager:get_Initialized()
StickyStoneStudio.MOODS.AchievementManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
WARNING: 04.12.2025 14:21:57
MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ...
WARNING: 04.12.2025 14:21:57
MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ...
ERROR: 04.12.2025 14:21:57
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'.
Member 'SecretRoomEntered' was not found.
at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
ERROR: 04.12.2025 14:21:57
SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''.
Member 'bossEmotion_WasPlayed' was not found.
at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
ERROR: 04.12.2025 14:21:57
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'.
Member 'difficultyWasSet' was not found.
at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
ERROR: 04.12.2025 14:21:57
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'.
Member 'difficulty' was not found.
at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
ERROR: 04.12.2025 14:21:57
SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'.
Member 'Christmas_LastOpenedTime' was not found.
at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
ERROR: 04.12.2025 14:21:57
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'.
Member 'SecretRoomEntered' was not found.
at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
ERROR: 04.12.2025 14:21:57
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'.
Member 'SecretRoomEntered' was not found.
at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
ERROR: 04.12.2025 14:21:57
SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''.
Member 'bossEmotion_WasPlayed' was not found.
at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
ERROR: 04.12.2025 14:21:57
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'.
Member 'difficultyWasSet' was not found.
at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
ERROR: 04.12.2025 14:21:57
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'.
Member 'difficulty' was not found.
at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
ERROR: 04.12.2025 14:21:57
SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'.
Member 'Christmas_LastOpenedTime' was not found.
at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0
at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
LOG: 04.12.2025 14:21:58
<color=silver>MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 1.0.10.0097 | Mode: ReleaseAdmin
BUILD PLAYABLE with no restrictions
LOG: 04.12.2025 14:21:58
WindowManager.LoadMenu => MainMenu
LOG: 04.12.2025 14:21:58
Succesfully Initialize GameManager!
LOG: 04.12.2025 14:21:58
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..
LOG: 04.12.2025 14:21:58
[STEAM] Received stats (0) and achievements (68) from Steam
LOG: 04.12.2025 14:21:58
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null.
LOG: 04.12.2025 14:21:58
Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu)
LOG: 04.12.2025 14:21:58
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..
LOG: 04.12.2025 14:21:58
[STEAM] Received stats (0) and achievements (68) from Steam
LOG: 04.12.2025 14:21:58
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default'
LOG: 04.12.2025 14:21:58
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..
LOG: 04.12.2025 14:21:59
Joystick connected ("Controller (XBOX 360 For Windows)").
LOG: 04.12.2025 14:21:59
Joystick reconnected ("Controller (XBOX 360 For Windows)").
LOG: 04.12.2025 14:23:52
Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu)
WARNING: 04.12.2025 14:23:52
This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child
LOG: 04.12.2025 14:23:52
Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default'
WARNING: 04.12.2025 14:23:52
Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu)
LOG: 04.12.2025 14:23:52
ButtonPromptManager.ResetAndClearAllRegistratedButtons()
WARNING: 04.12.2025 14:23:52
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!
WARNING: 04.12.2025 14:23:52
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!
WARNING: 04.12.2025 14:23:52
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!
WARNING: 04.12.2025 14:23:52
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!
LOG: 04.12.2025 14:23:52
Menu.UnloadMenuPanel => MM_Default
LOG: 04.12.2025 14:25:29
is Loading Quests
WARNING: 04.12.2025 14:25:29
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase2) could not be found. Mechionary Entry is missing!
LOG: 04.12.2025 14:25:29
loaded mechionary progress for savegame:Jasper Test 2
LOG: 04.12.2025 14:25:30
Continue Game Confirmed! Loading Game Session => Guid: 8fd9fad88e86 Seed: 9INJ-HGDJ SeededCalls: 225 SeededCallsLastDungeon: 78
LOG: 04.12.2025 14:25:30
is Loading Quests
WARNING: 04.12.2025 14:25:30
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase2) could not be found. Mechionary Entry is missing!
LOG: 04.12.2025 14:25:30
LoadingMenu.SetCurrentLoadingScreen() => Base
LOG: 04.12.2025 14:25:30
WindowManager.LoadMenu => InGameMenu
LOG: 04.12.2025 14:25:30
WindowManager.UnloadMenu => MainMenu
LOG: 04.12.2025 14:25:30
Menu.UnloadMenuPanel => MM_ChoosePlayerClass
LOG: 04.12.2025 14:25:30
is Loading Quests
WARNING: 04.12.2025 14:25:30
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase2) could not be found. Mechionary Entry is missing!
LOG: 04.12.2025 14:25:30
loaded mechionary progress for savegame:Jasper Test 2
LOG: 04.12.2025 14:25:30
ButtonPromptManager.ResetAndClearAllRegistratedButtons()
WARNING: 04.12.2025 14:25:30
The referenced script on this Behaviour (Game Object '<null>') is missing!
WARNING: 04.12.2025 14:25:30
The referenced script on this Behaviour (Game Object '<null>') is missing!
WARNING: 04.12.2025 14:25:30
The referenced script on this Behaviour (Game Object 'Mech_Player') is missing!
WARNING: 04.12.2025 14:25:30
The referenced script on this Behaviour (Game Object 'Mech_Player') is missing!
WARNING: 04.12.2025 14:25:30
The referenced script on this Behaviour (Game Object 'Mech_Player') is missing!
WARNING: 04.12.2025 14:25:30
The referenced script on this Behaviour (Game Object 'Mech_Player') is missing!
ERROR: 04.12.2025 14:25:30
MechBase Outline Reference Missing: 'Mech_Player(Clone)' has no standard Outline referenced! To avoid flicker add it asap!
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus)
StickyStoneStudio.MOODS.<>c__DisplayClass72_0:<CreateNewPlayer>b__0(AsyncOperationHandle`1)
StickyStoneStudio.MOODS.<>c__DisplayClass13_0:<LoadAdressable>b__0(AsyncOperationHandle`1)
System.Action`1:Invoke(T)
DelegateList`1:Invoke(T)
System.Action`1:Invoke(T)
DelegateList`1:Invoke(T)
UnityEngine.AsyncOperation:InvokeCompletionEvent()
WARNING: 04.12.2025 14:25:30
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...
ERROR: 04.12.2025 14:25:30
MechOutlineController.init() => HighlightEffect is not part of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Fallback now to add Component but can have side effects ...
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.MechOutlineController:init(Boolean)
StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus)
StickyStoneStudio.MOODS.<>c__DisplayClass72_0:<CreateNewPlayer>b__0(AsyncOperationHandle`1)
StickyStoneStudio.MOODS.<>c__DisplayClass13_0:<LoadAdressable>b__0(AsyncOperationHandle`1)
System.Action`1:Invoke(T)
DelegateList`1:Invoke(T)
System.Action`1:Invoke(T)
DelegateList`1:Invoke(T)
UnityEngine.AsyncOperation:InvokeCompletionEvent()
LOG: 04.12.2025 14:25:31
EvaluateEmotionalOvercharge() => Difficulty : Easy value 50
LOG: 04.12.2025 14:25:31
NEW GAMESEED: '9INJ-HGDJ' resetSeededCalls: True
LOG: 04.12.2025 14:25:31
MapController: Change CurrentTheme from 'HomeBase' to 'Wut'
LOG: 04.12.2025 14:25:31
SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 1 PersistentDungeonDepth: 1 CurrentTheme: Wut
LOG: 04.12.2025 14:25:31
LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1
LOG: 04.12.2025 14:25:31
Generate Level Started! Level: Level_A theme: Wut GameSeed: 9INJ-HGDJ SeedCalls: 147
WARNING: 04.12.2025 14:25:35
Combine mesh instance 0 is null.
WARNING: 04.12.2025 14:25:35
Combine mesh instance 0 is null.
WARNING: 04.12.2025 14:25:35
Combine mesh instance 0 is null.
WARNING: 04.12.2025 14:25:35
Combine mesh instance 3 is null.
WARNING: 04.12.2025 14:25:35
Combine mesh instance 6 is null.
WARNING: 04.12.2025 14:25:35
Combine mesh instance 15 is null.
WARNING: 04.12.2025 14:25:35
Combine mesh instance 16 is null.
WARNING: 04.12.2025 14:25:35
Combine mesh instance 17 is null.
WARNING: 04.12.2025 14:25:35
Combine mesh instance 20 is null.
WARNING: 04.12.2025 14:25:35
Combine mesh instance 23 is null.
WARNING: 04.12.2025 14:25:35
Combine mesh instance 37 is null.
WARNING: 04.12.2025 14:25:35
Combine mesh instance 40 is null.
WARNING: 04.12.2025 14:25:35
Combine mesh instance 43 is null.
WARNING: 04.12.2025 14:25:35
Combine mesh instance 44 is null.
WARNING: 04.12.2025 14:25:35
Combine mesh instance 45 is null.
WARNING: 04.12.2025 14:25:37
Combine mesh instance 0 is null.
WARNING: 04.12.2025 14:25:37
Combine mesh instance 1 is null.
WARNING: 04.12.2025 14:25:37
Combine mesh instance 2 is null.
WARNING: 04.12.2025 14:25:37
Combine mesh instance 6 is null.
WARNING: 04.12.2025 14:25:37
Combine mesh instance 7 is null.
WARNING: 04.12.2025 14:25:37
Combine mesh instance 8 is null.
WARNING: 04.12.2025 14:25:37
Combine mesh instance 9 is null.
WARNING: 04.12.2025 14:25:37
Combine mesh instance 10 is null.
WARNING: 04.12.2025 14:25:37
Combine mesh instance 0 is null.
LOG: 04.12.2025 14:25:37
MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False
LOG: 04.12.2025 14:25:37
Syop BetQuest logs
RT14:25DungeonDepth: 0 - seed 9INJ-HGDJ has been applied
RT14:25DungeonDepth: 1 - OnDepthChange questSolvedDepth => 6
RT14:25DungeonDepth: 1 - OnDepthChange questSolvedDepth => 6
RT14:25DungeonDepth: 1 - OnDepthChange questSolvedDepth => 6
RT14:25DungeonDepth: 1 - currentlyActiveQuest: HugeBetNoItemAboveLVL3
LOG: 04.12.2025 14:25:37
Generate Level Completed! Loading time: 6,855s
LOG: 04.12.2025 14:25:37
AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False
LOG: 04.12.2025 14:25:37
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null.
LOG: 04.12.2025 14:25:37
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)
LOG: 04.12.2025 14:25:37
WindowManager.UnloadMenu => NoMenu
LOG: 04.12.2025 14:25:37
EvaluateEmotionalOvercharge() => Difficulty : Easy value 50
LOG: 04.12.2025 14:25:37
OnPlayerAndMapWereCreated
WARNING: 04.12.2025 14:25:37
GetRoomTheme from ENDBOSS_Enigma_Phase2 is out of Range! Enum has value of 999 !
LOG: 04.12.2025 14:25:38
TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1
LOG: 04.12.2025 14:25:38
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm
LOG: 04.12.2025 14:25:38
TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso
LOG: 04.12.2025 14:25:38
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot
LOG: 04.12.2025 14:25:38
TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs
WARNING: 04.12.2025 14:25:38
Language Text not found! (Path: Kill )
LOG: 04.12.2025 14:25:38
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'
LOG: 04.12.2025 14:25:38
TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1
LOG: 04.12.2025 14:25:38
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm
LOG: 04.12.2025 14:25:38
TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso
LOG: 04.12.2025 14:25:38
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot
LOG: 04.12.2025 14:25:38
TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs
LOG: 04.12.2025 14:25:38
TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1
LOG: 04.12.2025 14:25:38
TryAddWeapon(Items.Weapons.RailgunName) => Items.Weapons.RailgunName 2
LOG: 04.12.2025 14:25:38
TryAddItem(WeaponAddin) => Items.Addins.SpidernetName
LOG: 04.12.2025 14:25:38
SAVE GAME => Jasper Test 2 id:1 guid:d8690ed2-9932-4636-a64f-b638e246d8b9
WARNING: 04.12.2025 14:25:38
Language Text not found! (Path: Kill )
LOG: 04.12.2025 14:25:38
<color=silver>[RichPresenceManager] ChangeActivity to AngerArea ..
LOG: 04.12.2025 14:25:38
syop - Bet quest found: HugeBetNoItemAboveLVL3. Completed: False
LOG: 04.12.2025 14:25:38
Syop BetQuest logs
RT14:25DungeonDepth: 0 - seed 9INJ-HGDJ has been applied
RT14:25DungeonDepth: 1 - OnDepthChange questSolvedDepth => 6
RT14:25DungeonDepth: 1 - OnDepthChange questSolvedDepth => 6
RT14:25DungeonDepth: 1 - OnDepthChange questSolvedDepth => 6
RT14:25DungeonDepth: 1 - currentlyActiveQuest: HugeBetNoItemAboveLVL3
LOG: 04.12.2025 14:25:39
WindowManager.LoadMenu => EscapeMenu
LOG: 04.12.2025 14:25:39
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.
LOG: 04.12.2025 14:25:39
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)
LOG: 04.12.2025 14:25:39
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.
LOG: 04.12.2025 14:25:39
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)
LOG: 04.12.2025 14:25:41
WindowManager.UnloadMenu => EscapeMenu
LOG: 04.12.2025 14:25:41
Menu.UnloadMenuPanel => ESC_Main
WARNING: 04.12.2025 14:25:41
Language Text not found! (Path: Kill )
LOG: 04.12.2025 14:25:41
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'
LOG: 04.12.2025 14:25:41
ADD EQUIPMENT_Polished_Torso
LOG: 04.12.2025 14:25:41
ADD EQUIPMENT_Polished_Mask
LOG: 04.12.2025 14:25:41
ADD EQUIPMENT_Polished_Foot
LOG: 04.12.2025 14:25:41
ADD EQUIPMENT_Polished_Leg
LOG: 04.12.2025 14:25:41
ADD EQUIPMENT_Polished_Arm
WARNING: 04.12.2025 14:25:41
Language Text not found! (Path: Equipment_Arm_Anger)
LOG: 04.12.2025 14:25:41
ADD EQUIPMENT_Anger_Class_Arm
WARNING: 04.12.2025 14:25:41
Language Text not found! (Path: Equipment_Torso_Anger)
LOG: 04.12.2025 14:25:41
ADD EQUIPMENT_Anger_Class_Chest
WARNING: 04.12.2025 14:25:41
Language Text not found! (Path: Equipment_Foot_Anger)
LOG: 04.12.2025 14:25:41
ADD EQUIPMENT_Anger_Class_Foot
WARNING: 04.12.2025 14:25:41
Language Text not found! (Path: Equipment_Legs_Anger)
LOG: 04.12.2025 14:25:41
ADD EQUIPMENT_Anger_Class_Hip
WARNING: 04.12.2025 14:25:41
Language Text not found! (Path: Equipment_Arm_Pride)
LOG: 04.12.2025 14:25:41
ADD EQUIPMENT_Pride_Class_Arm
WARNING: 04.12.2025 14:25:41
Language Text not found! (Path: Equipment_Torso_Anger)
LOG: 04.12.2025 14:25:41
ADD EQUIPMENT_Pride_Class_Chest
WARNING: 04.12.2025 14:25:41
Language Text not found! (Path: Equipment_Foot_Anger)
LOG: 04.12.2025 14:25:41
ADD EQUIPMENT_Pride_Class_Foot
WARNING: 04.12.2025 14:25:41
Language Text not found! (Path: Equipment_Legs_Pride)
LOG: 04.12.2025 14:25:41
ADD EQUIPMENT_Pride_Class_Hip
WARNING: 04.12.2025 14:25:41
Language Text not found! (Path: Equipment_Arm_Sorrow)
LOG: 04.12.2025 14:25:41
ADD EQUIPMENT_Sorrow_Class_Arm
WARNING: 04.12.2025 14:25:41
Language Text not found! (Path: Equipment_Torso_Sorrow)
LOG: 04.12.2025 14:25:41
ADD EQUIPMENT_Sorrow_Class_Chest
WARNING: 04.12.2025 14:25:41
Language Text not found! (Path: Equipment_Foot_Sorrow)
LOG: 04.12.2025 14:25:41
ADD EQUIPMENT_Sorrow_Class_Foot
WARNING: 04.12.2025 14:25:41
Language Text not found! (Path: Equipment_Legs_Sorrow)
LOG: 04.12.2025 14:25:41
ADD EQUIPMENT_Sorrow_Class_Hip
WARNING: 04.12.2025 14:25:41
Language Text not found! (Path: Equipment_Arm_Love)
LOG: 04.12.2025 14:25:41
ADD EQUIPMENT_Love_Class_Arm
WARNING: 04.12.2025 14:25:41
Language Text not found! (Path: Equipment_Torso_Love)
LOG: 04.12.2025 14:25:41
ADD EQUIPMENT_Love_Class_Chest
WARNING: 04.12.2025 14:25:41
Language Text not found! (Path: Equipment_Foot_Love)
LOG: 04.12.2025 14:25:41
ADD EQUIPMENT_Love_Class_Foot
WARNING: 04.12.2025 14:25:41
Language Text not found! (Path: Equipment_Legs_Love)
LOG: 04.12.2025 14:25:41
ADD EQUIPMENT_Love_Class_Hip
WARNING: 04.12.2025 14:25:41
Language Text not found! (Path: Equipment_Arm_Sorrow)
LOG: 04.12.2025 14:25:41
ADD EQUIPMENT_Joy_Class_Arm
WARNING: 04.12.2025 14:25:41
Language Text not found! (Path: Equipment_Torso_Sorrow)
LOG: 04.12.2025 14:25:41
ADD EQUIPMENT_Joy_Class_Chest
WARNING: 04.12.2025 14:25:41
Language Text not found! (Path: Equipment_Foot_Sorrow)
LOG: 04.12.2025 14:25:41
ADD EQUIPMENT_Joy_Class_Foot
WARNING: 04.12.2025 14:25:41
Language Text not found! (Path: Equipment_Legs_Sorrow)
LOG: 04.12.2025 14:25:41
ADD EQUIPMENT_Joy_Class_Hip
WARNING: 04.12.2025 14:25:41
Language Text not found! (Path: Equipment_Arm_Sorrow)
LOG: 04.12.2025 14:25:41
ADD EQUIPMENT_Disgust_Class_Arm
WARNING: 04.12.2025 14:25:41
Language Text not found! (Path: Equipment_Torso_Digust)
LOG: 04.12.2025 14:25:41
ADD EQUIPMENT_Disgust_Class_Chest
WARNING: 04.12.2025 14:25:41
Language Text not found! (Path: Equipment_Foot_Sorrow)
LOG: 04.12.2025 14:25:41
ADD EQUIPMENT_Disgust_Class_Foot
WARNING: 04.12.2025 14:25:41
Language Text not found! (Path: Equipment_Legs_Disgust)
LOG: 04.12.2025 14:25:41
ADD EQUIPMENT_Disgust_Class_Hip
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Splitter
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Piercer
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Combustion
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Cyro
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Electric
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Detonation
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Splasher
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Extender
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Homing
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Tripler
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Meteorizer
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Boomerang
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Snake
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Bullseye
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Executioner
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Capacitor_GreatClip
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Inflater
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Pressurizer
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Efficiency
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Levitation
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Destruction
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_LuckShot
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Fibonizor
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Reflector
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_LaserAccuracy
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Persuasion
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_CorrosiveCorruption
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Allrounder
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Jammer
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Glitcher
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_AcidDrop
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Skipper
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Debuffer
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_AimedShot
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Patient
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Backstabber
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_TargetedExplosions
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_CriticalSwarm
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Sideloader
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Spidernet
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Critical
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Missile_Launcher
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Nova
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_StaticField
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Lavaspill
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Parting_Gift
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Randomsizer_Addin
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Splatter_Addin
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Teleporter_Addin
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Radioactive_Addin
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Master_Exploder
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_ProximityShocker
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_LightningWave
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Doubler
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_BlackHole
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_DeadlyPrecision
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_LightningStrike
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Exposing_Addin
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_mayhemAddin
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Windblades
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_CarpetBomber
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_thunderbirdAddin
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_UrmogAddin
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_TriadaAddin
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Atomic
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Valerie
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Vampiric
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Zathar
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_LeotronAddin
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_MitronSword
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_ScrapperAddin
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Starfall
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Duplicator
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_PerfectPunishment
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Hullbreacher
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_HomingSwarm
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_ElementalOrb
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_BulletPulse
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Perfection
WARNING: 04.12.2025 14:25:41
<meshForOnDestroyVFX> for <WeaponAddin_Overseeing(Clone)> == null! No VFX-Effect can be played on destroy.
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Overseeing
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_CriticalRelay
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Sorrowful
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_Tragic
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_TremorSpike
LOG: 04.12.2025 14:25:41
ADD WEAPONADDIN_HydroBlast
LOG: 04.12.2025 14:25:41
ADD WEAPON_AssaultRifle
LOG: 04.12.2025 14:25:41
ADD WEAPON_Shotgun
LOG: 04.12.2025 14:25:41
ADD WEAPON_Pistol
LOG: 04.12.2025 14:25:41
ADD WEAPON_Sniper
LOG: 04.12.2025 14:25:41
ADD WEAPON_Rocket
LOG: 04.12.2025 14:25:41
ADD WEAPON_ExpansionRifle
LOG: 04.12.2025 14:25:41
ADD WEAPON_Crossbow
LOG: 04.12.2025 14:25:41
ADD WEAPON_MPUzi
LOG: 04.12.2025 14:25:41
ADD WEAPON_LaserRifle
LOG: 04.12.2025 14:25:41
ADD WEAPON_Minigun
LOG: 04.12.2025 14:25:41
ADD WEAPON_CircleShooter
LOG: 04.12.2025 14:25:41
ADD WEAPON_SniperShotgun
LOG: 04.12.2025 14:25:41
ADD WEAPON_StickyGun
LOG: 04.12.2025 14:25:41
ADD WEAPON_MeteorizerGun
LOG: 04.12.2025 14:25:41
ADD WEAPON_DoubleMode
LOG: 04.12.2025 14:25:41
ADD WEAPON_Railgun
LOG: 04.12.2025 14:25:41
ADD WEAPON_Fatboy
LOG: 04.12.2025 14:25:41
ADD COLLECTABLE_EMOTES_Bottle
WARNING: 04.12.2025 14:25:41
Language Text not found! (Path: Normal Key)
LOG: 04.12.2025 14:25:41
ADD COLLECTABLE_NormalKey
LOG: 04.12.2025 14:25:41
ADD COLLECTABLE_GScrap
LOG: 04.12.2025 14:25:41
ADD COLLECTABLE_EMOTES_XPOrb
LOG: 04.12.2025 14:25:41
ADD COLLECTABLE_GardenerCan
LOG: 04.12.2025 14:25:41
ADD COLLECTABLE_ConstructionCore
LOG: 04.12.2025 14:25:41
ADD COLLECTABLE_Champion_Fragment
LOG: 04.12.2025 14:25:41
ADD COLLECTABLE_Artefact_Pride
LOG: 04.12.2025 14:25:41
ADD COLLECTABLE_Artefact_Anger
LOG: 04.12.2025 14:25:41
ADD COLLECTABLE_Artefact_Sorrow
LOG: 04.12.2025 14:25:41
ADD COLLECTABLE_Castor_Quest
|
|
|
Konnte nicht reproduziert werden, aber man kann nun nicht mehr Schießen und Ability nutzen im SecretRoom, ist wahrscheinlich ein fix dafür. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2025-12-04 14:22 | jfreh | New Issue | |
| 2025-12-04 14:22 | jfreh | File Added: MOODS_ 1.0.10.0097Log_04_12_2025_13_03_00.txt | |
| 2025-12-04 14:24 | jfreh | Note Added: 0000567 | |
| 2025-12-04 14:24 | jfreh | File Added: grafik.png | |
| 2025-12-04 14:24 | jfreh | File Added: MOODS 2025-12-04 14-14-37 - Trim.mp4 | |
| 2025-12-04 14:29 | jfreh | Description Updated | |
| 2025-12-04 14:32 | jfreh | Note Added: 0000568 | |
| 2025-12-04 14:32 | jfreh | File Added: MOODS_ 1.0.10.0097Log_04_12_2025_13_26_01.txt | |
| 2025-12-04 14:32 | jfreh | File Added: MOODS_ 1.0.10.0097Log_04_12_2025_13_21_56.txt | |
| 2025-12-04 14:32 | jfreh | File Added: MOODS_ 1.0.10.0097Log_04_12_2025_13_03_00-2.txt | |
| 2025-12-05 11:02 | jhuels | Assigned To | => jhuels |
| 2025-12-05 11:02 | jhuels | Status | new => acknowledged |
| 2025-12-05 11:03 | jhuels | Priority | normal => urgent |
| 2025-12-05 13:04 | jhuels | Status | acknowledged => assigned |
| 2025-12-05 15:41 | jhuels | Status | assigned => feedback |
| 2025-12-05 15:41 | jhuels | Note Added: 0000579 | |
| 2025-12-11 16:15 | jhuels | Status | feedback => closed |