View Issue Details

IDProjectCategoryView StatusLast Update
0000848M.O.O.D.S.Functionality (Funktionalität)public2025-12-11 16:15
Reporterjfreh Assigned Tojhuels  
PriorityurgentSeveritymajorReproducibilityhave not tried
Status closedResolutionopen 
Summary0000848: Kann keinen Input mehr geben
Description

Nachdem ich aus einem "Rift" gekommen bin, da wo man gratis ein Upgrade bekommt, bin ich einen Shop gegangen, wo mir nach und nach meine Inputs weggenommen wurden.

Ich habe in dem Rift mein Geschütz platziert. Als ich, als alle meine Inputs weg waren, die Einstellungen geöffent habe. War das Menü leer und mir wurde gesagt, dass ich fast alle Admin Cheats aktivert hätte, ohne das ich das in den Einstellungen gemacht hatte. Aus den Einstellungen kam ich dann auch nicht mehr raus.

Ich hatte mir zu Beginn der Runde viele Level gegönnt indem ich "2" gedrückt habe, falls das was damit zu tun haben könnte.

Ich konnte in den Einstellungen noch den DialogStatesEdito oder den Quest Editor öffnen. Dann waren die Einstellungen wieder geschlossen. Bewegen oder anderes konnte ich aber immer noch nicht.

Ca. 14:13-14:15

TagsNo tags attached.
Attach Tags
Attached Files
Build Date

Activities

jfreh

2025-12-04 14:24

developer   ~0000567

grafik.png (1,540,155 bytes)

jfreh

2025-12-04 14:32

developer   ~0000568

Als ich das Spiel dann beim nächsten mal gestartet habe wurde ich von 12010 von der untersten Eternal Währungung begrüßt.

Hab mal die Logs beigefügt die AdminEditor müsste ich so um 14:19 - 14:20 geöffnet haben. Danach habe ich das SPiel 2x neugestartet

MOODS_ 1.0.10.0097Log_04_12_2025_13_26_01.txt (57,000 bytes)   
LOG: 04.12.2025 14:26:01 
ChangeResolution(1920 x 1080 @ -1Hz) Screen.width: 1920, Screen.hieght: 1080

LOG: 04.12.2025 14:26:01 
ChangeFullscreenMode(FullScreenWindow) Screen.fullScreenMode: FullScreenWindow

WARNING: 04.12.2025 14:26:01 
GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited!

WARNING: 04.12.2025 14:26:01 
GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited!

WARNING: 04.12.2025 14:26:01 
GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 04.12.2025 14:26:01 
GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited!

WARNING: 04.12.2025 14:26:01 
GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited!

WARNING: 04.12.2025 14:26:01 
GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 04.12.2025 14:26:01 
GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited!

WARNING: 04.12.2025 14:26:01 
GetLocalizedText(languageKey: System.Language.Ukrainian) Failed! currentLanguagePackage is null and was not inited!

LOG: 04.12.2025 14:26:01 
Try to ChangeLanguage() to ENGLISH

WARNING: 04.12.2025 14:26:02 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 04.12.2025 14:26:02 
RealLifeSessionsManager.DetermineCurrentSession() => The event 'Eastern' is triggered!

LOG: 04.12.2025 14:26:02 
NEW GAMESEED: 'F376-9L2I' resetSeededCalls: True

WARNING: 04.12.2025 14:26:02 
GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! 

EXCEPTION: 04.12.2025 14:26:02 
NotSupportedException: To marshal a managed method, please add an attribute named 'MonoPInvokeCallback' to the method definition. The method we're attempting to marshal is: SteamManager::SteamAPIDebugTextHook 
Steamworks.SteamClient.SetWarningMessageHook (Steamworks.SteamAPIWarningMessageHook_t pFunction) (at <00000000000000000000000000000000>:0)
SteamManager.OnEnable () (at <00000000000000000000000000000000>:0)
UnityEngine.GameObject.AddComponent[T] () (at <00000000000000000000000000000000>:0)
SteamManager.get_Initialized () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.AchievementManager.InitializeBehavior () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.GameManager.InitializeBehavior () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () (at <00000000000000000000000000000000>:0)
UnityEngine.GameObject:AddComponent()
SteamManager:get_Initialized()
StickyStoneStudio.MOODS.AchievementManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


WARNING: 04.12.2025 14:26:02 
MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ...

WARNING: 04.12.2025 14:26:02 
MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ...

ERROR: 04.12.2025 14:26:02 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 04.12.2025 14:26:02 
SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. 
Member 'bossEmotion_WasPlayed' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 04.12.2025 14:26:02 
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. 
Member 'difficultyWasSet' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 04.12.2025 14:26:02 
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. 
Member 'difficulty' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 04.12.2025 14:26:02 
SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. 
Member 'Christmas_LastOpenedTime' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 04.12.2025 14:26:02 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 04.12.2025 14:26:02 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 04.12.2025 14:26:02 
SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. 
Member 'bossEmotion_WasPlayed' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 04.12.2025 14:26:02 
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. 
Member 'difficultyWasSet' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 04.12.2025 14:26:02 
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. 
Member 'difficulty' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 04.12.2025 14:26:02 
SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. 
Member 'Christmas_LastOpenedTime' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


LOG: 04.12.2025 14:26:02 
<color=silver>MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 1.0.10.0097 | Mode: ReleaseAdmin
BUILD PLAYABLE with no restrictions

LOG: 04.12.2025 14:26:02 
WindowManager.LoadMenu => MainMenu

LOG: 04.12.2025 14:26:02 
Succesfully Initialize GameManager!

LOG: 04.12.2025 14:26:03 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 04.12.2025 14:26:03 
[STEAM] Received stats (0) and achievements (68) from Steam

LOG: 04.12.2025 14:26:03 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null.

LOG: 04.12.2025 14:26:03 
Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu)

LOG: 04.12.2025 14:26:03 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 04.12.2025 14:26:03 
[STEAM] Received stats (0) and achievements (68) from Steam

LOG: 04.12.2025 14:26:03 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default'

LOG: 04.12.2025 14:26:03 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 04.12.2025 14:26:04 
Joystick connected ("Controller (XBOX 360 For Windows)").

LOG: 04.12.2025 14:26:04 
Joystick reconnected ("Controller (XBOX 360 For Windows)").

LOG: 04.12.2025 14:26:14 
Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu)

WARNING: 04.12.2025 14:26:14 
This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child

LOG: 04.12.2025 14:26:14 
Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default'

WARNING: 04.12.2025 14:26:14 
Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu)

LOG: 04.12.2025 14:26:14 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 04.12.2025 14:26:14 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 04.12.2025 14:26:14 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 04.12.2025 14:26:14 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 04.12.2025 14:26:14 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

LOG: 04.12.2025 14:26:14 
Menu.UnloadMenuPanel => MM_Default

LOG: 04.12.2025 14:26:15 
is Loading Quests

WARNING: 04.12.2025 14:26:15 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase2) could not be found. Mechionary Entry is missing!

LOG: 04.12.2025 14:26:15 
loaded mechionary progress for savegame:Jasper Test 2

LOG: 04.12.2025 14:26:17 
Continue Game Confirmed! Loading Game Session => Guid: 8fd9fad88e86 Seed: 9INJ-HGDJ SeededCalls: 193 SeededCallsLastDungeon: 46

LOG: 04.12.2025 14:26:17 
is Loading Quests

WARNING: 04.12.2025 14:26:17 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase2) could not be found. Mechionary Entry is missing!

LOG: 04.12.2025 14:26:17 
LoadingMenu.SetCurrentLoadingScreen() => Base

LOG: 04.12.2025 14:26:17 
WindowManager.LoadMenu => InGameMenu

LOG: 04.12.2025 14:26:17 
WindowManager.UnloadMenu => MainMenu

LOG: 04.12.2025 14:26:17 
Menu.UnloadMenuPanel => MM_ChoosePlayerClass

LOG: 04.12.2025 14:26:17 
is Loading Quests

WARNING: 04.12.2025 14:26:17 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase2) could not be found. Mechionary Entry is missing!

LOG: 04.12.2025 14:26:17 
loaded mechionary progress for savegame:Jasper Test 2

LOG: 04.12.2025 14:26:17 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 04.12.2025 14:26:17 
The referenced script on this Behaviour (Game Object '<null>') is missing!

WARNING: 04.12.2025 14:26:17 
The referenced script on this Behaviour (Game Object '<null>') is missing!

WARNING: 04.12.2025 14:26:17 
The referenced script on this Behaviour (Game Object 'Mech_Player') is missing!

WARNING: 04.12.2025 14:26:17 
The referenced script on this Behaviour (Game Object 'Mech_Player') is missing!

WARNING: 04.12.2025 14:26:17 
The referenced script on this Behaviour (Game Object 'Mech_Player') is missing!

WARNING: 04.12.2025 14:26:17 
The referenced script on this Behaviour (Game Object 'Mech_Player') is missing!

ERROR: 04.12.2025 14:26:17 
MechBase Outline Reference Missing: 'Mech_Player(Clone)' has no standard Outline referenced! To avoid flicker add it asap! 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus)
StickyStoneStudio.MOODS.<>c__DisplayClass72_0:<CreateNewPlayer>b__0(AsyncOperationHandle`1)
StickyStoneStudio.MOODS.<>c__DisplayClass13_0:<LoadAdressable>b__0(AsyncOperationHandle`1)
System.Action`1:Invoke(T)
DelegateList`1:Invoke(T)
System.Action`1:Invoke(T)
DelegateList`1:Invoke(T)
UnityEngine.AsyncOperation:InvokeCompletionEvent()


WARNING: 04.12.2025 14:26:17 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

ERROR: 04.12.2025 14:26:17 
MechOutlineController.init() => HighlightEffect is not part of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Fallback now to add Component but can have side effects ... 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.MechOutlineController:init(Boolean)
StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus)
StickyStoneStudio.MOODS.<>c__DisplayClass72_0:<CreateNewPlayer>b__0(AsyncOperationHandle`1)
StickyStoneStudio.MOODS.<>c__DisplayClass13_0:<LoadAdressable>b__0(AsyncOperationHandle`1)
System.Action`1:Invoke(T)
DelegateList`1:Invoke(T)
System.Action`1:Invoke(T)
DelegateList`1:Invoke(T)
UnityEngine.AsyncOperation:InvokeCompletionEvent()


LOG: 04.12.2025 14:26:17 
EvaluateEmotionalOvercharge() => Difficulty : Easy value 50

LOG: 04.12.2025 14:26:17 
NEW GAMESEED: '9INJ-HGDJ' resetSeededCalls: True

LOG: 04.12.2025 14:26:17 
MapController: Change CurrentTheme from 'HomeBase' to 'Wut'

LOG: 04.12.2025 14:26:17 
SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 1 PersistentDungeonDepth: 1 CurrentTheme: Wut

LOG: 04.12.2025 14:26:17 
LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1

LOG: 04.12.2025 14:26:17 
Generate Level Started! Level: Level_A theme: Wut GameSeed: 9INJ-HGDJ SeedCalls: 147

WARNING: 04.12.2025 14:26:22 
Combine mesh instance 0 is null.

WARNING: 04.12.2025 14:26:22 
Combine mesh instance 0 is null.

WARNING: 04.12.2025 14:26:22 
Combine mesh instance 0 is null.

WARNING: 04.12.2025 14:26:22 
Combine mesh instance 3 is null.

WARNING: 04.12.2025 14:26:22 
Combine mesh instance 6 is null.

WARNING: 04.12.2025 14:26:22 
Combine mesh instance 15 is null.

WARNING: 04.12.2025 14:26:22 
Combine mesh instance 16 is null.

WARNING: 04.12.2025 14:26:22 
Combine mesh instance 17 is null.

WARNING: 04.12.2025 14:26:22 
Combine mesh instance 20 is null.

WARNING: 04.12.2025 14:26:22 
Combine mesh instance 23 is null.

WARNING: 04.12.2025 14:26:22 
Combine mesh instance 37 is null.

WARNING: 04.12.2025 14:26:22 
Combine mesh instance 40 is null.

WARNING: 04.12.2025 14:26:22 
Combine mesh instance 43 is null.

WARNING: 04.12.2025 14:26:22 
Combine mesh instance 44 is null.

WARNING: 04.12.2025 14:26:22 
Combine mesh instance 45 is null.

WARNING: 04.12.2025 14:26:24 
Combine mesh instance 0 is null.

WARNING: 04.12.2025 14:26:24 
Combine mesh instance 1 is null.

WARNING: 04.12.2025 14:26:24 
Combine mesh instance 2 is null.

WARNING: 04.12.2025 14:26:24 
Combine mesh instance 6 is null.

WARNING: 04.12.2025 14:26:24 
Combine mesh instance 7 is null.

WARNING: 04.12.2025 14:26:24 
Combine mesh instance 8 is null.

WARNING: 04.12.2025 14:26:24 
Combine mesh instance 9 is null.

WARNING: 04.12.2025 14:26:24 
Combine mesh instance 10 is null.

WARNING: 04.12.2025 14:26:24 
Combine mesh instance 0 is null.

LOG: 04.12.2025 14:26:24 
MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False

LOG: 04.12.2025 14:26:24 
Syop BetQuest logs 

RT14:26DungeonDepth: 0 - seed 9INJ-HGDJ has been applied
RT14:26DungeonDepth: 1 - OnDepthChange questSolvedDepth => 6
RT14:26DungeonDepth: 1 - OnDepthChange questSolvedDepth => 6
RT14:26DungeonDepth: 1 - OnDepthChange questSolvedDepth => 6
RT14:26DungeonDepth: 1 - currentlyActiveQuest: HugeBetNoItemAboveLVL3

LOG: 04.12.2025 14:26:24 
Generate Level Completed! Loading time: 6,879s

LOG: 04.12.2025 14:26:24 
AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False

LOG: 04.12.2025 14:26:24 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null.

LOG: 04.12.2025 14:26:24 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 04.12.2025 14:26:24 
WindowManager.UnloadMenu => NoMenu

LOG: 04.12.2025 14:26:24 
EvaluateEmotionalOvercharge() => Difficulty : Easy value 50

LOG: 04.12.2025 14:26:24 
OnPlayerAndMapWereCreated

WARNING: 04.12.2025 14:26:24 
GetRoomTheme from ENDBOSS_Enigma_Phase2 is out of Range! Enum has value of 999 !

LOG: 04.12.2025 14:26:25 
TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1

LOG: 04.12.2025 14:26:25 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 04.12.2025 14:26:25 
TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso

LOG: 04.12.2025 14:26:25 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 04.12.2025 14:26:25 
TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs

WARNING: 04.12.2025 14:26:25 
Language Text not found! (Path: Kill )

LOG: 04.12.2025 14:26:25 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 04.12.2025 14:26:25 
TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1

LOG: 04.12.2025 14:26:25 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 04.12.2025 14:26:25 
TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso

LOG: 04.12.2025 14:26:25 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 04.12.2025 14:26:25 
TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs

LOG: 04.12.2025 14:26:25 
TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1

LOG: 04.12.2025 14:26:25 
TryAddWeapon(Items.Weapons.RailgunName) => Items.Weapons.RailgunName 2

LOG: 04.12.2025 14:26:25 
TryAddItem(WeaponAddin) => Items.Addins.SpidernetName

LOG: 04.12.2025 14:26:25 
SAVE GAME => Jasper Test 2 id:1 guid:d8690ed2-9932-4636-a64f-b638e246d8b9

WARNING: 04.12.2025 14:26:25 
Language Text not found! (Path: Kill )

LOG: 04.12.2025 14:26:25 
<color=silver>[RichPresenceManager] ChangeActivity to AngerArea ..

LOG: 04.12.2025 14:26:25 
syop - Bet quest found: HugeBetNoItemAboveLVL3. Completed: False

LOG: 04.12.2025 14:26:25 
Syop BetQuest logs 

RT14:26DungeonDepth: 0 - seed 9INJ-HGDJ has been applied
RT14:26DungeonDepth: 1 - OnDepthChange questSolvedDepth => 6
RT14:26DungeonDepth: 1 - OnDepthChange questSolvedDepth => 6
RT14:26DungeonDepth: 1 - OnDepthChange questSolvedDepth => 6
RT14:26DungeonDepth: 1 - currentlyActiveQuest: HugeBetNoItemAboveLVL3

LOG: 04.12.2025 14:26:26 
WindowManager.LoadMenu => EscapeMenu

LOG: 04.12.2025 14:26:26 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 04.12.2025 14:26:26 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 04.12.2025 14:26:26 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 04.12.2025 14:26:26 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 04.12.2025 14:26:27 
WindowManager.UnloadMenu => EscapeMenu

LOG: 04.12.2025 14:26:27 
Menu.UnloadMenuPanel => ESC_Main

WARNING: 04.12.2025 14:26:27 
Language Text not found! (Path: Kill )

LOG: 04.12.2025 14:26:27 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 04.12.2025 14:26:27 
SAVE GAME => Jasper Test 2 id:1 guid:d8690ed2-9932-4636-a64f-b638e246d8b9

LOG: 04.12.2025 14:26:35 
WindowManager.LoadMenu => EscapeMenu

LOG: 04.12.2025 14:26:35 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 04.12.2025 14:26:35 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 04.12.2025 14:26:35 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 04.12.2025 14:26:35 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 04.12.2025 14:26:36 
WindowManager.UnloadMenu => EscapeMenu

LOG: 04.12.2025 14:26:36 
Menu.UnloadMenuPanel => ESC_Main

WARNING: 04.12.2025 14:26:36 
Language Text not found! (Path: Kill )

LOG: 04.12.2025 14:26:36 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 04.12.2025 14:26:36 
SAVE GAME => Jasper Test 2 id:1 guid:d8690ed2-9932-4636-a64f-b638e246d8b9

LOG: 04.12.2025 14:26:39 
SAVE GAME => Jasper Test 2 id:1 guid:d8690ed2-9932-4636-a64f-b638e246d8b9

LOG: 04.12.2025 14:26:40 
WindowManager.LoadMenu => EscapeMenu

LOG: 04.12.2025 14:26:40 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 04.12.2025 14:26:40 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 04.12.2025 14:26:40 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 04.12.2025 14:26:40 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)


MOODS_ 1.0.10.0097Log_04_12_2025_13_21_56.txt (65,487 bytes)   
LOG: 04.12.2025 14:21:56 
ChangeResolution(1920 x 1080 @ -1Hz) Screen.width: 1920, Screen.hieght: 1080

LOG: 04.12.2025 14:21:56 
ChangeFullscreenMode(FullScreenWindow) Screen.fullScreenMode: FullScreenWindow

WARNING: 04.12.2025 14:21:56 
GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited!

WARNING: 04.12.2025 14:21:56 
GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited!

WARNING: 04.12.2025 14:21:56 
GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 04.12.2025 14:21:56 
GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited!

WARNING: 04.12.2025 14:21:56 
GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited!

WARNING: 04.12.2025 14:21:56 
GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 04.12.2025 14:21:56 
GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited!

WARNING: 04.12.2025 14:21:56 
GetLocalizedText(languageKey: System.Language.Ukrainian) Failed! currentLanguagePackage is null and was not inited!

LOG: 04.12.2025 14:21:56 
Try to ChangeLanguage() to ENGLISH

WARNING: 04.12.2025 14:21:57 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 04.12.2025 14:21:57 
RealLifeSessionsManager.DetermineCurrentSession() => The event 'Eastern' is triggered!

LOG: 04.12.2025 14:21:57 
NEW GAMESEED: 'F376-9L2I' resetSeededCalls: True

WARNING: 04.12.2025 14:21:57 
GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! 

EXCEPTION: 04.12.2025 14:21:57 
NotSupportedException: To marshal a managed method, please add an attribute named 'MonoPInvokeCallback' to the method definition. The method we're attempting to marshal is: SteamManager::SteamAPIDebugTextHook 
Steamworks.SteamClient.SetWarningMessageHook (Steamworks.SteamAPIWarningMessageHook_t pFunction) (at <00000000000000000000000000000000>:0)
SteamManager.OnEnable () (at <00000000000000000000000000000000>:0)
UnityEngine.GameObject.AddComponent[T] () (at <00000000000000000000000000000000>:0)
SteamManager.get_Initialized () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.AchievementManager.InitializeBehavior () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.GameManager.InitializeBehavior () (at <00000000000000000000000000000000>:0)
StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () (at <00000000000000000000000000000000>:0)
UnityEngine.GameObject:AddComponent()
SteamManager:get_Initialized()
StickyStoneStudio.MOODS.AchievementManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


WARNING: 04.12.2025 14:21:57 
MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ...

WARNING: 04.12.2025 14:21:57 
MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ...

ERROR: 04.12.2025 14:21:57 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 04.12.2025 14:21:57 
SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. 
Member 'bossEmotion_WasPlayed' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 04.12.2025 14:21:57 
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. 
Member 'difficultyWasSet' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 04.12.2025 14:21:57 
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. 
Member 'difficulty' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 04.12.2025 14:21:57 
SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. 
Member 'Christmas_LastOpenedTime' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 04.12.2025 14:21:57 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 04.12.2025 14:21:57 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 04.12.2025 14:21:57 
SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. 
Member 'bossEmotion_WasPlayed' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 04.12.2025 14:21:57 
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. 
Member 'difficultyWasSet' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 04.12.2025 14:21:57 
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. 
Member 'difficulty' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 04.12.2025 14:21:57 
SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. 
Member 'Christmas_LastOpenedTime' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


LOG: 04.12.2025 14:21:58 
<color=silver>MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 1.0.10.0097 | Mode: ReleaseAdmin
BUILD PLAYABLE with no restrictions

LOG: 04.12.2025 14:21:58 
WindowManager.LoadMenu => MainMenu

LOG: 04.12.2025 14:21:58 
Succesfully Initialize GameManager!

LOG: 04.12.2025 14:21:58 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 04.12.2025 14:21:58 
[STEAM] Received stats (0) and achievements (68) from Steam

LOG: 04.12.2025 14:21:58 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null.

LOG: 04.12.2025 14:21:58 
Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu)

LOG: 04.12.2025 14:21:58 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 04.12.2025 14:21:58 
[STEAM] Received stats (0) and achievements (68) from Steam

LOG: 04.12.2025 14:21:58 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default'

LOG: 04.12.2025 14:21:58 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 04.12.2025 14:21:59 
Joystick connected ("Controller (XBOX 360 For Windows)").

LOG: 04.12.2025 14:21:59 
Joystick reconnected ("Controller (XBOX 360 For Windows)").

LOG: 04.12.2025 14:23:52 
Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu)

WARNING: 04.12.2025 14:23:52 
This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child

LOG: 04.12.2025 14:23:52 
Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default'

WARNING: 04.12.2025 14:23:52 
Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu)

LOG: 04.12.2025 14:23:52 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 04.12.2025 14:23:52 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 04.12.2025 14:23:52 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 04.12.2025 14:23:52 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 04.12.2025 14:23:52 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

LOG: 04.12.2025 14:23:52 
Menu.UnloadMenuPanel => MM_Default

LOG: 04.12.2025 14:25:29 
is Loading Quests

WARNING: 04.12.2025 14:25:29 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase2) could not be found. Mechionary Entry is missing!

LOG: 04.12.2025 14:25:29 
loaded mechionary progress for savegame:Jasper Test 2

LOG: 04.12.2025 14:25:30 
Continue Game Confirmed! Loading Game Session => Guid: 8fd9fad88e86 Seed: 9INJ-HGDJ SeededCalls: 225 SeededCallsLastDungeon: 78

LOG: 04.12.2025 14:25:30 
is Loading Quests

WARNING: 04.12.2025 14:25:30 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase2) could not be found. Mechionary Entry is missing!

LOG: 04.12.2025 14:25:30 
LoadingMenu.SetCurrentLoadingScreen() => Base

LOG: 04.12.2025 14:25:30 
WindowManager.LoadMenu => InGameMenu

LOG: 04.12.2025 14:25:30 
WindowManager.UnloadMenu => MainMenu

LOG: 04.12.2025 14:25:30 
Menu.UnloadMenuPanel => MM_ChoosePlayerClass

LOG: 04.12.2025 14:25:30 
is Loading Quests

WARNING: 04.12.2025 14:25:30 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase2) could not be found. Mechionary Entry is missing!

LOG: 04.12.2025 14:25:30 
loaded mechionary progress for savegame:Jasper Test 2

LOG: 04.12.2025 14:25:30 
ButtonPromptManager.ResetAndClearAllRegistratedButtons()

WARNING: 04.12.2025 14:25:30 
The referenced script on this Behaviour (Game Object '<null>') is missing!

WARNING: 04.12.2025 14:25:30 
The referenced script on this Behaviour (Game Object '<null>') is missing!

WARNING: 04.12.2025 14:25:30 
The referenced script on this Behaviour (Game Object 'Mech_Player') is missing!

WARNING: 04.12.2025 14:25:30 
The referenced script on this Behaviour (Game Object 'Mech_Player') is missing!

WARNING: 04.12.2025 14:25:30 
The referenced script on this Behaviour (Game Object 'Mech_Player') is missing!

WARNING: 04.12.2025 14:25:30 
The referenced script on this Behaviour (Game Object 'Mech_Player') is missing!

ERROR: 04.12.2025 14:25:30 
MechBase Outline Reference Missing: 'Mech_Player(Clone)' has no standard Outline referenced! To avoid flicker add it asap! 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus)
StickyStoneStudio.MOODS.<>c__DisplayClass72_0:<CreateNewPlayer>b__0(AsyncOperationHandle`1)
StickyStoneStudio.MOODS.<>c__DisplayClass13_0:<LoadAdressable>b__0(AsyncOperationHandle`1)
System.Action`1:Invoke(T)
DelegateList`1:Invoke(T)
System.Action`1:Invoke(T)
DelegateList`1:Invoke(T)
UnityEngine.AsyncOperation:InvokeCompletionEvent()


WARNING: 04.12.2025 14:25:30 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

ERROR: 04.12.2025 14:25:30 
MechOutlineController.init() => HighlightEffect is not part of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Fallback now to add Component but can have side effects ... 
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.MechOutlineController:init(Boolean)
StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus)
StickyStoneStudio.MOODS.<>c__DisplayClass72_0:<CreateNewPlayer>b__0(AsyncOperationHandle`1)
StickyStoneStudio.MOODS.<>c__DisplayClass13_0:<LoadAdressable>b__0(AsyncOperationHandle`1)
System.Action`1:Invoke(T)
DelegateList`1:Invoke(T)
System.Action`1:Invoke(T)
DelegateList`1:Invoke(T)
UnityEngine.AsyncOperation:InvokeCompletionEvent()


LOG: 04.12.2025 14:25:31 
EvaluateEmotionalOvercharge() => Difficulty : Easy value 50

LOG: 04.12.2025 14:25:31 
NEW GAMESEED: '9INJ-HGDJ' resetSeededCalls: True

LOG: 04.12.2025 14:25:31 
MapController: Change CurrentTheme from 'HomeBase' to 'Wut'

LOG: 04.12.2025 14:25:31 
SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 1 PersistentDungeonDepth: 1 CurrentTheme: Wut

LOG: 04.12.2025 14:25:31 
LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1

LOG: 04.12.2025 14:25:31 
Generate Level Started! Level: Level_A theme: Wut GameSeed: 9INJ-HGDJ SeedCalls: 147

WARNING: 04.12.2025 14:25:35 
Combine mesh instance 0 is null.

WARNING: 04.12.2025 14:25:35 
Combine mesh instance 0 is null.

WARNING: 04.12.2025 14:25:35 
Combine mesh instance 0 is null.

WARNING: 04.12.2025 14:25:35 
Combine mesh instance 3 is null.

WARNING: 04.12.2025 14:25:35 
Combine mesh instance 6 is null.

WARNING: 04.12.2025 14:25:35 
Combine mesh instance 15 is null.

WARNING: 04.12.2025 14:25:35 
Combine mesh instance 16 is null.

WARNING: 04.12.2025 14:25:35 
Combine mesh instance 17 is null.

WARNING: 04.12.2025 14:25:35 
Combine mesh instance 20 is null.

WARNING: 04.12.2025 14:25:35 
Combine mesh instance 23 is null.

WARNING: 04.12.2025 14:25:35 
Combine mesh instance 37 is null.

WARNING: 04.12.2025 14:25:35 
Combine mesh instance 40 is null.

WARNING: 04.12.2025 14:25:35 
Combine mesh instance 43 is null.

WARNING: 04.12.2025 14:25:35 
Combine mesh instance 44 is null.

WARNING: 04.12.2025 14:25:35 
Combine mesh instance 45 is null.

WARNING: 04.12.2025 14:25:37 
Combine mesh instance 0 is null.

WARNING: 04.12.2025 14:25:37 
Combine mesh instance 1 is null.

WARNING: 04.12.2025 14:25:37 
Combine mesh instance 2 is null.

WARNING: 04.12.2025 14:25:37 
Combine mesh instance 6 is null.

WARNING: 04.12.2025 14:25:37 
Combine mesh instance 7 is null.

WARNING: 04.12.2025 14:25:37 
Combine mesh instance 8 is null.

WARNING: 04.12.2025 14:25:37 
Combine mesh instance 9 is null.

WARNING: 04.12.2025 14:25:37 
Combine mesh instance 10 is null.

WARNING: 04.12.2025 14:25:37 
Combine mesh instance 0 is null.

LOG: 04.12.2025 14:25:37 
MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False

LOG: 04.12.2025 14:25:37 
Syop BetQuest logs 

RT14:25DungeonDepth: 0 - seed 9INJ-HGDJ has been applied
RT14:25DungeonDepth: 1 - OnDepthChange questSolvedDepth => 6
RT14:25DungeonDepth: 1 - OnDepthChange questSolvedDepth => 6
RT14:25DungeonDepth: 1 - OnDepthChange questSolvedDepth => 6
RT14:25DungeonDepth: 1 - currentlyActiveQuest: HugeBetNoItemAboveLVL3

LOG: 04.12.2025 14:25:37 
Generate Level Completed! Loading time: 6,855s

LOG: 04.12.2025 14:25:37 
AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False

LOG: 04.12.2025 14:25:37 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null.

LOG: 04.12.2025 14:25:37 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 04.12.2025 14:25:37 
WindowManager.UnloadMenu => NoMenu

LOG: 04.12.2025 14:25:37 
EvaluateEmotionalOvercharge() => Difficulty : Easy value 50

LOG: 04.12.2025 14:25:37 
OnPlayerAndMapWereCreated

WARNING: 04.12.2025 14:25:37 
GetRoomTheme from ENDBOSS_Enigma_Phase2 is out of Range! Enum has value of 999 !

LOG: 04.12.2025 14:25:38 
TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1

LOG: 04.12.2025 14:25:38 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 04.12.2025 14:25:38 
TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso

LOG: 04.12.2025 14:25:38 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 04.12.2025 14:25:38 
TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs

WARNING: 04.12.2025 14:25:38 
Language Text not found! (Path: Kill )

LOG: 04.12.2025 14:25:38 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 04.12.2025 14:25:38 
TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1

LOG: 04.12.2025 14:25:38 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 04.12.2025 14:25:38 
TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso

LOG: 04.12.2025 14:25:38 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 04.12.2025 14:25:38 
TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs

LOG: 04.12.2025 14:25:38 
TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1

LOG: 04.12.2025 14:25:38 
TryAddWeapon(Items.Weapons.RailgunName) => Items.Weapons.RailgunName 2

LOG: 04.12.2025 14:25:38 
TryAddItem(WeaponAddin) => Items.Addins.SpidernetName

LOG: 04.12.2025 14:25:38 
SAVE GAME => Jasper Test 2 id:1 guid:d8690ed2-9932-4636-a64f-b638e246d8b9

WARNING: 04.12.2025 14:25:38 
Language Text not found! (Path: Kill )

LOG: 04.12.2025 14:25:38 
<color=silver>[RichPresenceManager] ChangeActivity to AngerArea ..

LOG: 04.12.2025 14:25:38 
syop - Bet quest found: HugeBetNoItemAboveLVL3. Completed: False

LOG: 04.12.2025 14:25:38 
Syop BetQuest logs 

RT14:25DungeonDepth: 0 - seed 9INJ-HGDJ has been applied
RT14:25DungeonDepth: 1 - OnDepthChange questSolvedDepth => 6
RT14:25DungeonDepth: 1 - OnDepthChange questSolvedDepth => 6
RT14:25DungeonDepth: 1 - OnDepthChange questSolvedDepth => 6
RT14:25DungeonDepth: 1 - currentlyActiveQuest: HugeBetNoItemAboveLVL3

LOG: 04.12.2025 14:25:39 
WindowManager.LoadMenu => EscapeMenu

LOG: 04.12.2025 14:25:39 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 04.12.2025 14:25:39 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 04.12.2025 14:25:39 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 04.12.2025 14:25:39 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 04.12.2025 14:25:41 
WindowManager.UnloadMenu => EscapeMenu

LOG: 04.12.2025 14:25:41 
Menu.UnloadMenuPanel => ESC_Main

WARNING: 04.12.2025 14:25:41 
Language Text not found! (Path: Kill )

LOG: 04.12.2025 14:25:41 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 04.12.2025 14:25:41 
ADD EQUIPMENT_Polished_Torso

LOG: 04.12.2025 14:25:41 
ADD EQUIPMENT_Polished_Mask

LOG: 04.12.2025 14:25:41 
ADD EQUIPMENT_Polished_Foot

LOG: 04.12.2025 14:25:41 
ADD EQUIPMENT_Polished_Leg

LOG: 04.12.2025 14:25:41 
ADD EQUIPMENT_Polished_Arm

WARNING: 04.12.2025 14:25:41 
Language Text not found! (Path: Equipment_Arm_Anger)

LOG: 04.12.2025 14:25:41 
ADD EQUIPMENT_Anger_Class_Arm

WARNING: 04.12.2025 14:25:41 
Language Text not found! (Path: Equipment_Torso_Anger)

LOG: 04.12.2025 14:25:41 
ADD EQUIPMENT_Anger_Class_Chest

WARNING: 04.12.2025 14:25:41 
Language Text not found! (Path: Equipment_Foot_Anger)

LOG: 04.12.2025 14:25:41 
ADD EQUIPMENT_Anger_Class_Foot

WARNING: 04.12.2025 14:25:41 
Language Text not found! (Path: Equipment_Legs_Anger)

LOG: 04.12.2025 14:25:41 
ADD EQUIPMENT_Anger_Class_Hip

WARNING: 04.12.2025 14:25:41 
Language Text not found! (Path: Equipment_Arm_Pride)

LOG: 04.12.2025 14:25:41 
ADD EQUIPMENT_Pride_Class_Arm

WARNING: 04.12.2025 14:25:41 
Language Text not found! (Path: Equipment_Torso_Anger)

LOG: 04.12.2025 14:25:41 
ADD EQUIPMENT_Pride_Class_Chest

WARNING: 04.12.2025 14:25:41 
Language Text not found! (Path: Equipment_Foot_Anger)

LOG: 04.12.2025 14:25:41 
ADD EQUIPMENT_Pride_Class_Foot

WARNING: 04.12.2025 14:25:41 
Language Text not found! (Path: Equipment_Legs_Pride)

LOG: 04.12.2025 14:25:41 
ADD EQUIPMENT_Pride_Class_Hip

WARNING: 04.12.2025 14:25:41 
Language Text not found! (Path: Equipment_Arm_Sorrow)

LOG: 04.12.2025 14:25:41 
ADD EQUIPMENT_Sorrow_Class_Arm

WARNING: 04.12.2025 14:25:41 
Language Text not found! (Path: Equipment_Torso_Sorrow)

LOG: 04.12.2025 14:25:41 
ADD EQUIPMENT_Sorrow_Class_Chest

WARNING: 04.12.2025 14:25:41 
Language Text not found! (Path: Equipment_Foot_Sorrow)

LOG: 04.12.2025 14:25:41 
ADD EQUIPMENT_Sorrow_Class_Foot

WARNING: 04.12.2025 14:25:41 
Language Text not found! (Path: Equipment_Legs_Sorrow)

LOG: 04.12.2025 14:25:41 
ADD EQUIPMENT_Sorrow_Class_Hip

WARNING: 04.12.2025 14:25:41 
Language Text not found! (Path: Equipment_Arm_Love)

LOG: 04.12.2025 14:25:41 
ADD EQUIPMENT_Love_Class_Arm

WARNING: 04.12.2025 14:25:41 
Language Text not found! (Path: Equipment_Torso_Love)

LOG: 04.12.2025 14:25:41 
ADD EQUIPMENT_Love_Class_Chest

WARNING: 04.12.2025 14:25:41 
Language Text not found! (Path: Equipment_Foot_Love)

LOG: 04.12.2025 14:25:41 
ADD EQUIPMENT_Love_Class_Foot

WARNING: 04.12.2025 14:25:41 
Language Text not found! (Path: Equipment_Legs_Love)

LOG: 04.12.2025 14:25:41 
ADD EQUIPMENT_Love_Class_Hip

WARNING: 04.12.2025 14:25:41 
Language Text not found! (Path: Equipment_Arm_Sorrow)

LOG: 04.12.2025 14:25:41 
ADD EQUIPMENT_Joy_Class_Arm

WARNING: 04.12.2025 14:25:41 
Language Text not found! (Path: Equipment_Torso_Sorrow)

LOG: 04.12.2025 14:25:41 
ADD EQUIPMENT_Joy_Class_Chest

WARNING: 04.12.2025 14:25:41 
Language Text not found! (Path: Equipment_Foot_Sorrow)

LOG: 04.12.2025 14:25:41 
ADD EQUIPMENT_Joy_Class_Foot

WARNING: 04.12.2025 14:25:41 
Language Text not found! (Path: Equipment_Legs_Sorrow)

LOG: 04.12.2025 14:25:41 
ADD EQUIPMENT_Joy_Class_Hip

WARNING: 04.12.2025 14:25:41 
Language Text not found! (Path: Equipment_Arm_Sorrow)

LOG: 04.12.2025 14:25:41 
ADD EQUIPMENT_Disgust_Class_Arm

WARNING: 04.12.2025 14:25:41 
Language Text not found! (Path: Equipment_Torso_Digust)

LOG: 04.12.2025 14:25:41 
ADD EQUIPMENT_Disgust_Class_Chest

WARNING: 04.12.2025 14:25:41 
Language Text not found! (Path: Equipment_Foot_Sorrow)

LOG: 04.12.2025 14:25:41 
ADD EQUIPMENT_Disgust_Class_Foot

WARNING: 04.12.2025 14:25:41 
Language Text not found! (Path: Equipment_Legs_Disgust)

LOG: 04.12.2025 14:25:41 
ADD EQUIPMENT_Disgust_Class_Hip

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Splitter

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Piercer

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Combustion

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Cyro

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Electric

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Detonation

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Splasher

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Extender

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Homing

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Tripler

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Meteorizer

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Boomerang

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Snake

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Bullseye

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Executioner

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Capacitor_GreatClip

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Inflater

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Pressurizer

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Efficiency

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Levitation

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Destruction

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_LuckShot

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Fibonizor

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Reflector

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_LaserAccuracy

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Persuasion

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_CorrosiveCorruption

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Allrounder

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Jammer

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Glitcher

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_AcidDrop

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Skipper

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Debuffer

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_AimedShot

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Patient

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Backstabber

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_TargetedExplosions

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_CriticalSwarm

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Sideloader

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Spidernet

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Critical

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Missile_Launcher

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Nova

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_StaticField

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Lavaspill

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Parting_Gift

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Randomsizer_Addin

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Splatter_Addin

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Teleporter_Addin

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Radioactive_Addin

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Master_Exploder

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_ProximityShocker

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_LightningWave

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Doubler

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_BlackHole

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_DeadlyPrecision

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_LightningStrike

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Exposing_Addin

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_mayhemAddin

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Windblades

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_CarpetBomber

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_thunderbirdAddin

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_UrmogAddin

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_TriadaAddin

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Atomic

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Valerie

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Vampiric

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Zathar

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_LeotronAddin

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_MitronSword

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_ScrapperAddin

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Starfall

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Duplicator

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_PerfectPunishment

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Hullbreacher

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_HomingSwarm

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_ElementalOrb

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_BulletPulse

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Perfection

WARNING: 04.12.2025 14:25:41 
<meshForOnDestroyVFX> for <WeaponAddin_Overseeing(Clone)> == null! No VFX-Effect can be played on destroy.

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Overseeing

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_CriticalRelay

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Sorrowful

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_Tragic

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_TremorSpike

LOG: 04.12.2025 14:25:41 
ADD WEAPONADDIN_HydroBlast

LOG: 04.12.2025 14:25:41 
ADD WEAPON_AssaultRifle

LOG: 04.12.2025 14:25:41 
ADD WEAPON_Shotgun

LOG: 04.12.2025 14:25:41 
ADD WEAPON_Pistol

LOG: 04.12.2025 14:25:41 
ADD WEAPON_Sniper

LOG: 04.12.2025 14:25:41 
ADD WEAPON_Rocket

LOG: 04.12.2025 14:25:41 
ADD WEAPON_ExpansionRifle

LOG: 04.12.2025 14:25:41 
ADD WEAPON_Crossbow

LOG: 04.12.2025 14:25:41 
ADD WEAPON_MPUzi

LOG: 04.12.2025 14:25:41 
ADD WEAPON_LaserRifle

LOG: 04.12.2025 14:25:41 
ADD WEAPON_Minigun

LOG: 04.12.2025 14:25:41 
ADD WEAPON_CircleShooter

LOG: 04.12.2025 14:25:41 
ADD WEAPON_SniperShotgun

LOG: 04.12.2025 14:25:41 
ADD WEAPON_StickyGun

LOG: 04.12.2025 14:25:41 
ADD WEAPON_MeteorizerGun

LOG: 04.12.2025 14:25:41 
ADD WEAPON_DoubleMode

LOG: 04.12.2025 14:25:41 
ADD WEAPON_Railgun

LOG: 04.12.2025 14:25:41 
ADD WEAPON_Fatboy

LOG: 04.12.2025 14:25:41 
ADD COLLECTABLE_EMOTES_Bottle

WARNING: 04.12.2025 14:25:41 
Language Text not found! (Path: Normal Key)

LOG: 04.12.2025 14:25:41 
ADD COLLECTABLE_NormalKey

LOG: 04.12.2025 14:25:41 
ADD COLLECTABLE_GScrap

LOG: 04.12.2025 14:25:41 
ADD COLLECTABLE_EMOTES_XPOrb

LOG: 04.12.2025 14:25:41 
ADD COLLECTABLE_GardenerCan

LOG: 04.12.2025 14:25:41 
ADD COLLECTABLE_ConstructionCore

LOG: 04.12.2025 14:25:41 
ADD COLLECTABLE_Champion_Fragment

LOG: 04.12.2025 14:25:41 
ADD COLLECTABLE_Artefact_Pride

LOG: 04.12.2025 14:25:41 
ADD COLLECTABLE_Artefact_Anger

LOG: 04.12.2025 14:25:41 
ADD COLLECTABLE_Artefact_Sorrow

LOG: 04.12.2025 14:25:41 
ADD COLLECTABLE_Castor_Quest


jhuels

2025-12-05 15:41

administrator   ~0000579

Konnte nicht reproduziert werden, aber man kann nun nicht mehr Schießen und Ability nutzen im SecretRoom, ist wahrscheinlich ein fix dafür.

Issue History

Date Modified Username Field Change
2025-12-04 14:22 jfreh New Issue
2025-12-04 14:22 jfreh File Added: MOODS_ 1.0.10.0097Log_04_12_2025_13_03_00.txt
2025-12-04 14:24 jfreh Note Added: 0000567
2025-12-04 14:24 jfreh File Added: grafik.png
2025-12-04 14:24 jfreh File Added: MOODS 2025-12-04 14-14-37 - Trim.mp4
2025-12-04 14:29 jfreh Description Updated
2025-12-04 14:32 jfreh Note Added: 0000568
2025-12-04 14:32 jfreh File Added: MOODS_ 1.0.10.0097Log_04_12_2025_13_26_01.txt
2025-12-04 14:32 jfreh File Added: MOODS_ 1.0.10.0097Log_04_12_2025_13_21_56.txt
2025-12-04 14:32 jfreh File Added: MOODS_ 1.0.10.0097Log_04_12_2025_13_03_00-2.txt
2025-12-05 11:02 jhuels Assigned To => jhuels
2025-12-05 11:02 jhuels Status new => acknowledged
2025-12-05 11:03 jhuels Priority normal => urgent
2025-12-05 13:04 jhuels Status acknowledged => assigned
2025-12-05 15:41 jhuels Status assigned => feedback
2025-12-05 15:41 jhuels Note Added: 0000579
2025-12-11 16:15 jhuels Status feedback => closed