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IDProjectCategoryView StatusLast Update
0000271M.O.O.D.S.Functionality (Funktionalität)public2025-02-07 08:24
Reporteruser14Assigned Todhecklau  
PrioritynormalSeveritymajorReproducibilityhave not tried
Status closedResolutionfixed 
Summary0000271: Player and enemies could barely move in Sorrow
Description

In some rooms in Sorrow, I was not able to move normally, instead the player crept forward very slowly in the direction of the aim indicator (or away from it after dashing, which also didn' work properly), and in some rooms it was completely fine again. Enemies in a room with that error were also janky (movement weird, no dashing, ice only at enemy position). Shooting in the rooms was difficult, the shots probably were deleted, since they appeared for a short time at first (I had Wrath Repeater + Proximity Bolt Lv. 10) and enemies in melee could hit me and I could hit enemies very close to me. Most starting rooms had this bug, but no boss room thankfully. Maybe it's the navmesh or a path finding component that did this, but I'm not sure.

Sorrow happened around 13:10 in the logs.

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dhecklau

2025-02-07 08:24

manager   ~0000164

fixed by Johnjamin

Issue History

Date Modified Username Field Change
2025-01-24 16:20 user14 New Issue
2025-01-24 16:20 user14 File Added: MOODS_ 0.6.09.6033Log_24_01_2025_10_42_13.txt
2025-02-07 08:24 dhecklau Assigned To => dhecklau
2025-02-07 08:24 dhecklau Status new => closed
2025-02-07 08:24 dhecklau Resolution open => fixed
2025-02-07 08:24 dhecklau Note Added: 0000164