View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000257 | M.O.O.D.S. | Functionality (Funktionalität) | public | 2025-01-17 15:06 | 2025-03-05 14:25 |
| Reporter | llorenz | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | closed | Resolution | fixed | ||
| Summary | 0000257: opponent teleports player | ||||
| Description | opponent teleports the player | ||||
| Additional Information |
| ||||
| Tags | No tags attached. | ||||
| Attach Tags | |||||
| Attached Files | MOODS_ 0.6.09.6033Log_17_01_2025_13_29_18.txt (228,112 bytes)
LOG: 17.01.2025 14:29:18 ChangeResolution(1920 x 1080 @ -1Hz) Screen.width: 1920, Screen.hieght: 1080 LOG: 17.01.2025 14:29:18 ChangeFullscreenMode(FullScreenWindow) Screen.fullScreenMode: FullScreenWindow WARNING: 17.01.2025 14:29:18 GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited! WARNING: 17.01.2025 14:29:18 GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited! WARNING: 17.01.2025 14:29:18 GetLocalizedText(languageKey: System.NativeGerman) Failed! currentLanguagePackage is null and was not inited! WARNING: 17.01.2025 14:29:18 GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 17.01.2025 14:29:18 GetLocalizedText(languageKey: System.NativeChinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 17.01.2025 14:29:18 GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited! WARNING: 17.01.2025 14:29:18 GetLocalizedText(languageKey: System.NativeRussian) Failed! currentLanguagePackage is null and was not inited! WARNING: 17.01.2025 14:29:18 GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 17.01.2025 14:29:18 GetLocalizedText(languageKey: System.NativeJapanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 17.01.2025 14:29:18 GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 17.01.2025 14:29:18 GetLocalizedText(languageKey: System.NativeChinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 17.01.2025 14:29:18 GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited! WARNING: 17.01.2025 14:29:18 GetLocalizedText(languageKey: System.NativeKorean) Failed! currentLanguagePackage is null and was not inited! LOG: 17.01.2025 14:29:18 Try to ChangeLanguage() to ENGLISH WARNING: 17.01.2025 14:29:19 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 17.01.2025 14:29:19 RealLifeSessionsManager.DetermineCurrentSession() => The event 'Christmas' is triggered! LOG: 17.01.2025 14:29:19 NEW GAMESEED: 'IPJR-R1II' resetSeededCalls: True WARNING: 17.01.2025 14:29:19 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! WARNING: 17.01.2025 14:29:19 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ... WARNING: 17.01.2025 14:29:19 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ... ERROR: 17.01.2025 14:29:20 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.01.2025 14:29:20 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.01.2025 14:29:20 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.01.2025 14:29:20 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.01.2025 14:29:20 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.01.2025 14:29:20 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.01.2025 14:29:20 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.01.2025 14:29:20 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.01.2025 14:29:20 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.01.2025 14:29:20 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.01.2025 14:29:20 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.01.2025 14:29:20 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.01.2025 14:29:20 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.01.2025 14:29:20 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.01.2025 14:29:20 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.01.2025 14:29:20 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.01.2025 14:29:20 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.01.2025 14:29:20 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.01.2025 14:29:20 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.01.2025 14:29:20 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() LOG: 17.01.2025 14:29:20 <color=silver>MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 0.6.09.6033 | Mode: ReleaseAdmin BUILD PLAYABLE with no restrictions LOG: 17.01.2025 14:29:20 WindowManager.LoadMenu => MainMenu WARNING: 17.01.2025 14:29:21 RealLifeSessionController Prefab () or parent () is null, cannot load game object. LOG: 17.01.2025 14:29:21 <color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity .. WARNING: 17.01.2025 14:29:21 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 17.01.2025 14:31:18 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 17.01.2025 14:31:18 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 17.01.2025 14:31:18 <color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 17.01.2025 14:31:19 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 17.01.2025 14:31:19 <color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 17.01.2025 14:31:32 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 17.01.2025 14:31:32 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 17.01.2025 14:31:33 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 17.01.2025 14:31:33 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) WARNING: 17.01.2025 14:31:33 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:31:33 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:31:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:31:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:31:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:31:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 17.01.2025 14:31:33 Menu.UnloadMenuPanel => MM_Default LOG: 17.01.2025 14:31:35 OnVersionChanges(2) LOG: 17.01.2025 14:31:35 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c LOG: 17.01.2025 14:31:35 is Loading Quests LOG: 17.01.2025 14:31:35 loaded mechionary progress for savegame:new LOG: 17.01.2025 14:31:37 Continue Game Confirmed! Loading Game Session => Guid: 6c24f0b73b7c Seed: EDSC-Y8UB SeededCalls: 183 SeededCallsLastDungeon: 28 LOG: 17.01.2025 14:31:37 is Loading Quests LOG: 17.01.2025 14:31:37 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 17.01.2025 14:31:37 WindowManager.LoadMenu => InGameMenu LOG: 17.01.2025 14:31:37 WindowManager.UnloadMenu => MainMenu LOG: 17.01.2025 14:31:37 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 17.01.2025 14:31:37 is Loading Quests LOG: 17.01.2025 14:31:37 loaded mechionary progress for savegame:new LOG: 17.01.2025 14:31:38 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 17.01.2025 14:31:38 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 17.01.2025 14:31:38 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 17.01.2025 14:31:38 NEW GAMESEED: 'EDSC-Y8UB' resetSeededCalls: True LOG: 17.01.2025 14:31:38 MapController: Change CurrentTheme from 'HomeBase' to 'Stolz' LOG: 17.01.2025 14:31:38 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 0 CurrentTheme: Stolz LOG: 17.01.2025 14:31:38 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 17.01.2025 14:31:38 Generate Level Started! Level: Level_A theme: Stolz GameSeed: EDSC-Y8UB SeedCalls: 155 LOG: 17.01.2025 14:31:40 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 17.01.2025 14:31:40 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 17.01.2025 14:31:43 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 17.01.2025 14:31:43 Syop BetQuest logs RT14:31DungeonDepth: 0 - seed EDSC-Y8UB has been applied RT14:31DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 17.01.2025 14:31:43 Generate Level Completed! Loading time: 5,622s LOG: 17.01.2025 14:31:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 17.01.2025 14:31:43 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.01.2025 14:31:43 WindowManager.UnloadMenu => LoadingMenu LOG: 17.01.2025 14:31:43 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 17.01.2025 14:31:43 CurrentRoom ReverbTheme isForest_Small LOG: 17.01.2025 14:31:43 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 17.01.2025 14:31:43 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 17.01.2025 14:31:43 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 17.01.2025 14:31:43 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 17.01.2025 14:31:43 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 17.01.2025 14:31:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 17.01.2025 14:31:43 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 17.01.2025 14:31:44 CurrentRoom ReverbTheme isForest_Small LOG: 17.01.2025 14:31:44 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 17.01.2025 14:31:44 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 17.01.2025 14:31:44 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 17.01.2025 14:31:44 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 17.01.2025 14:31:44 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 17.01.2025 14:31:44 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 17.01.2025 14:31:44 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c WARNING: 17.01.2025 14:31:44 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:31:44 <color=silver>[RichPresenceManager] ChangeActivity to PrideArea .. LOG: 17.01.2025 14:31:44 CurrentRoom ReverbTheme isForest_Small LOG: 17.01.2025 14:31:44 Syop BetQuest logs RT14:31DungeonDepth: 0 - seed EDSC-Y8UB has been applied RT14:31DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 WARNING: 17.01.2025 14:31:44 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:31:44 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:31:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_01 LOG: 17.01.2025 14:31:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_02 LOG: 17.01.2025 14:31:48 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:31:48 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 17.01.2025 14:31:48 OnWeaponSelectionChanged ID -> 0 LOG: 17.01.2025 14:31:49 Menu.UnloadMenuPanel => DefaultPanel LOG: 17.01.2025 14:31:49 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 17.01.2025 14:31:49 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.01.2025 14:31:50 Menu.UnloadMenuPanel => Inventar WARNING: 17.01.2025 14:31:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:31:52 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 17.01.2025 14:31:52 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:31:52 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 17.01.2025 14:31:52 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:31:52 Menu.UnloadMenuPanel => DefaultPanel LOG: 17.01.2025 14:31:58 LootContextPanel OnButtonSuccess => confirm LOG: 17.01.2025 14:31:59 TryAddItem(WeaponAddin) => Items.Addins.SplasherName WARNING: 17.01.2025 14:32:00 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:32:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 17.01.2025 14:32:00 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.01.2025 14:32:00 Menu.UnloadMenuPanel => LootContext LOG: 17.01.2025 14:32:01 WindowManager.LoadMenu => EscapeMenu LOG: 17.01.2025 14:32:01 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 17.01.2025 14:32:01 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 17.01.2025 14:32:01 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 17.01.2025 14:32:01 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 17.01.2025 14:32:03 Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 17.01.2025 14:32:03 Menu.LoadMenuPanel => MM_Options (MenuID: EscapeMenu) WARNING: 17.01.2025 14:32:03 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:32:03 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:32:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:32:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:32:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:32:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 17.01.2025 14:32:03 Menu.UnloadMenuPanel => ESC_Main LOG: 17.01.2025 14:32:09 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'MM_Options' LOG: 17.01.2025 14:32:09 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 17.01.2025 14:32:09 Menu.UnloadMenuPanel => MM_Options LOG: 17.01.2025 14:32:10 WindowManager.UnloadMenu => EscapeMenu LOG: 17.01.2025 14:32:10 Menu.UnloadMenuPanel => ESC_Main WARNING: 17.01.2025 14:32:10 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:32:10 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:32:10 <color=silver>[RichPresenceManager] ChangeActivity to PrideArea .. LOG: 17.01.2025 14:32:12 CurrentRoom ReverbTheme isForest_Small LOG: 17.01.2025 14:32:12 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 17.01.2025 14:32:12 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_04 LOG: 17.01.2025 14:32:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 17.01.2025 14:32:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 17.01.2025 14:32:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 17.01.2025 14:32:14 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_08 LOG: 17.01.2025 14:32:14 DestroyDestructibleInScene() => Destructible_Vase_02_Closed LOG: 17.01.2025 14:32:14 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_06 LOG: 17.01.2025 14:32:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 17.01.2025 14:32:14 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_04 LOG: 17.01.2025 14:32:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 17.01.2025 14:32:14 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 LOG: 17.01.2025 14:32:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 17.01.2025 14:32:14 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03 LOG: 17.01.2025 14:32:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 17.01.2025 14:32:14 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_05 LOG: 17.01.2025 14:32:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 17.01.2025 14:32:14 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_07 LOG: 17.01.2025 14:32:15 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_05 LOG: 17.01.2025 14:32:15 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers WARNING: 17.01.2025 14:32:15 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:32:15 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:32:15 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:32:15 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:32:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 17.01.2025 14:32:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 17.01.2025 14:32:16 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_08 LOG: 17.01.2025 14:32:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 17.01.2025 14:32:16 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_02 LOG: 17.01.2025 14:32:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 17.01.2025 14:32:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 17.01.2025 14:32:16 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_07 LOG: 17.01.2025 14:32:16 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_05 LOG: 17.01.2025 14:32:16 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_06 WARNING: 17.01.2025 14:32:18 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:32:38 CurrentRoom ReverbTheme isForest_Small LOG: 17.01.2025 14:32:40 CurrentRoom ReverbTheme isForest_Open LOG: 17.01.2025 14:32:40 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 17.01.2025 14:32:40 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 17.01.2025 14:32:40 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 17.01.2025 14:32:40 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.01.2025 14:32:40 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 17.01.2025 14:32:40 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.01.2025 14:32:42 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 17.01.2025 14:32:42 Language Text not found! (Path: Drone) WARNING: 17.01.2025 14:32:42 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! WARNING: 17.01.2025 14:32:42 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 17.01.2025 14:32:42 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:32:42 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 17.01.2025 14:32:42 Language Text not found! (Path: Drone) WARNING: 17.01.2025 14:32:42 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 17.01.2025 14:32:42 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:32:42 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 17.01.2025 14:32:42 Language Text not found! (Path: Drone) LOG: 17.01.2025 14:32:42 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:32:42 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 17.01.2025 14:32:42 Language Text not found! (Path: Drone) LOG: 17.01.2025 14:32:42 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:32:46 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_01 LOG: 17.01.2025 14:32:48 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 17.01.2025 14:32:48 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 17.01.2025 14:32:48 Quest is already completed. No progress will be updated. WARNING: 17.01.2025 14:32:51 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 17.01.2025 14:32:51 Quest is already completed. No progress will be updated. LOG: 17.01.2025 14:32:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:32:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:32:58 DestroyDestructibleInScene() => Destructible_Vase_01 LOG: 17.01.2025 14:32:59 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_01 LOG: 17.01.2025 14:32:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 17.01.2025 14:33:00 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers LOG: 17.01.2025 14:33:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:33:01 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 17.01.2025 14:33:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 17.01.2025 14:33:05 Language Text not found! (Path: Kill Leonid Replica) WARNING: 17.01.2025 14:33:20 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 17.01.2025 14:33:20 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:33:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:33:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:33:22 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 17.01.2025 14:33:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:33:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:33:32 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:33:32 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c LOG: 17.01.2025 14:33:47 WindowManager.LoadMenu => EscapeMenu LOG: 17.01.2025 14:33:47 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 17.01.2025 14:33:47 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 17.01.2025 14:33:47 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 17.01.2025 14:33:47 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 17.01.2025 14:35:33 WindowManager.UnloadMenu => EscapeMenu LOG: 17.01.2025 14:35:33 Menu.UnloadMenuPanel => ESC_Main WARNING: 17.01.2025 14:35:33 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:35:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:35:33 <color=silver>[RichPresenceManager] ChangeActivity to PrideArea .. LOG: 17.01.2025 14:37:19 CurrentRoom ReverbTheme isForest_Open LOG: 17.01.2025 14:37:19 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 17.01.2025 14:37:19 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 17.01.2025 14:37:19 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 17.01.2025 14:37:19 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 17.01.2025 14:37:19 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 17.01.2025 14:37:19 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.01.2025 14:37:19 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 17.01.2025 14:37:19 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.01.2025 14:37:21 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 17.01.2025 14:37:21 Language Text not found! (Path: Drone) LOG: 17.01.2025 14:37:21 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:37:21 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 17.01.2025 14:37:21 Language Text not found! (Path: Drone) LOG: 17.01.2025 14:37:21 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:37:21 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 17.01.2025 14:37:21 Language Text not found! (Path: Drone) LOG: 17.01.2025 14:37:21 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:37:21 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 17.01.2025 14:37:21 Language Text not found! (Path: Drone) LOG: 17.01.2025 14:37:21 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:37:21 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 17.01.2025 14:37:21 Language Text not found! (Path: Drone) WARNING: 17.01.2025 14:37:21 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! LOG: 17.01.2025 14:37:21 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:37:21 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 17.01.2025 14:37:21 Language Text not found! (Path: Drone) LOG: 17.01.2025 14:37:21 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:37:26 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 17.01.2025 14:37:26 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 17.01.2025 14:37:27 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 17.01.2025 14:37:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 17.01.2025 14:37:30 Quest is already completed. No progress will be updated. WARNING: 17.01.2025 14:37:30 Language Text not found! (Path: Kill Leonid Replica) WARNING: 17.01.2025 14:37:33 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 17.01.2025 14:37:33 Quest is already completed. No progress will be updated. WARNING: 17.01.2025 14:37:33 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:37:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:37:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:37:44 GetIconByBuffType called with buffType: Frostbite WARNING: 17.01.2025 14:37:58 Language Text not found! (Path: Kill Leonid Replica) WARNING: 17.01.2025 14:38:01 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 17.01.2025 14:38:01 Quest is already completed. No progress will be updated. WARNING: 17.01.2025 14:38:01 Language Text not found! (Path: Kill Leonid Replica) WARNING: 17.01.2025 14:38:20 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 17.01.2025 14:38:20 Quest is already completed. No progress will be updated. WARNING: 17.01.2025 14:38:20 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:38:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:38:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:38:22 DestroyDestructibleInScene() => Destructible_Crate_01 LOG: 17.01.2025 14:38:22 DestroyDestructibleInScene() => Destructible_Crate LOG: 17.01.2025 14:38:22 DestroyDestructibleInScene() => Destructible_Crate_02 WARNING: 17.01.2025 14:38:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:38:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:38:26 CurrentRoom ReverbTheme isForest_Small WARNING: 17.01.2025 14:38:26 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:38:26 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:38:26 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:38:26 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:38:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:38:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:38:28 CurrentRoom ReverbTheme isForest_Small LOG: 17.01.2025 14:38:30 DestroyDestructibleInScene() => Destructible_VaseBauch LOG: 17.01.2025 14:38:30 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies LOG: 17.01.2025 14:38:30 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 17.01.2025 14:38:32 OpenChest DelayedCall: CHESTTYPE: Weapon LOG: 17.01.2025 14:38:32 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:38:32 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 17.01.2025 14:38:32 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:38:32 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:38:33 Menu.UnloadMenuPanel => DefaultPanel LOG: 17.01.2025 14:38:50 LootContextPanel OnButtonSuccess => confirm LOG: 17.01.2025 14:38:51 TryAddWeapon(Items.Weapons.IonDriveRifleName) => Items.Weapons.IonDriveRifleName 2 WARNING: 17.01.2025 14:38:51 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:38:52 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 17.01.2025 14:38:52 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.01.2025 14:38:52 Menu.UnloadMenuPanel => LootContext LOG: 17.01.2025 14:38:52 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:38:52 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 17.01.2025 14:38:52 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 17.01.2025 14:38:52 OnWeaponSelectionChanged ID -> 0 LOG: 17.01.2025 14:38:52 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 17.01.2025 14:38:53 Menu.UnloadMenuPanel => DefaultPanel LOG: 17.01.2025 14:38:54 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 17.01.2025 14:38:54 Shootable1WeaponAddinsInventory_OnElementGrabbed() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' <color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' <color=white>ToList: -Index# 0' <color=white>Clone?: 'False' <color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 17.01.2025 14:38:54 Shootable2WeaponAddinsInventory_OnElementDropped() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' <color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' <color=white>ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' <color=white>Clone?: 'False' <color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 17.01.2025 14:38:54 Shootable2WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' <color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' <color=white>ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' <color=white>Clone?: 'False' <color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 17.01.2025 14:38:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplasherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 17.01.2025 14:38:54 OnWeaponSelectionChanged ID -> 1 LOG: 17.01.2025 14:38:54 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 17.01.2025 14:38:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 17.01.2025 14:38:55 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.01.2025 14:38:55 Menu.UnloadMenuPanel => Inventar LOG: 17.01.2025 14:38:57 CurrentRoom ReverbTheme isForest_Small WARNING: 17.01.2025 14:38:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:38:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:38:57 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:38:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:38:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:38:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:38:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:38:58 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:38:58 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:38:58 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:38:58 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:38:58 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:38:59 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 17.01.2025 14:38:59 WindowManager.LoadMenu => MapSelectorMenu LOG: 17.01.2025 14:39:05 SetCurrentMapSelectorChoice => DungeonDepth: 0 NextDungeonDepth: 1 PersistentDungeonDepth: 0 CurrentTheme: Stolz LOG: 17.01.2025 14:39:05 GameSession.UpdateProgress(SAVED) => SessionGUID: '6c24f0b73b7c' GameSeed: EDSC-Y8UB SeededCalls:187 SeededCallsLastDungeon:32 DDepth: 0 NDDepth: 1 FromHomeBase?: False LOG: 17.01.2025 14:39:05 UpdatePlayerProgress LOG: 17.01.2025 14:39:05 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c LOG: 17.01.2025 14:39:06 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 17.01.2025 14:39:06 WindowManager.UnloadMenu => MapSelectorMenu LOG: 17.01.2025 14:39:06 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 17.01.2025 14:39:06 Generate Level Started! Level: Level_A theme: Stolz GameSeed: EDSC-Y8UB SeedCalls: 188 LOG: 17.01.2025 14:39:08 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 17.01.2025 14:39:08 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 17.01.2025 14:39:10 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 17.01.2025 14:39:11 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 17.01.2025 14:39:12 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 17.01.2025 14:39:12 Syop BetQuest logs RT14:31DungeonDepth: 0 - seed EDSC-Y8UB has been applied RT14:31DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:39DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 17.01.2025 14:39:12 Generate Level Completed! Loading time: 6,648s LOG: 17.01.2025 14:39:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:39:12 WindowManager.UnloadMenu => LoadingMenu LOG: 17.01.2025 14:39:12 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 17.01.2025 14:39:12 CurrentRoom ReverbTheme isForest_Small LOG: 17.01.2025 14:39:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:39:12 CurrentRoom ReverbTheme isForest_Small LOG: 17.01.2025 14:39:12 UpdatePlayerProgress LOG: 17.01.2025 14:39:12 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c WARNING: 17.01.2025 14:39:13 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:39:13 <color=silver>[RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 17.01.2025 14:39:13 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:39:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:39:13 CurrentRoom ReverbTheme isForest_Small LOG: 17.01.2025 14:39:13 Syop BetQuest logs RT14:31DungeonDepth: 0 - seed EDSC-Y8UB has been applied RT14:31DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:39DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 WARNING: 17.01.2025 14:39:13 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:39:13 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:39:13 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:39:13 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 17.01.2025 14:39:14 Menu.UnloadMenuPanel => DefaultPanel LOG: 17.01.2025 14:39:15 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed LOG: 17.01.2025 14:39:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 17.01.2025 14:39:18 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.01.2025 14:39:18 CurrentRoom ReverbTheme isForest_Open LOG: 17.01.2025 14:39:18 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 17.01.2025 14:39:18 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 17.01.2025 14:39:18 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 17.01.2025 14:39:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.01.2025 14:39:18 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 17.01.2025 14:39:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.01.2025 14:39:18 Menu.UnloadMenuPanel => Info LOG: 17.01.2025 14:39:20 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 17.01.2025 14:39:20 Language Text not found! (Path: Drone) LOG: 17.01.2025 14:39:20 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:39:20 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 17.01.2025 14:39:20 Language Text not found! (Path: Drone) LOG: 17.01.2025 14:39:20 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:39:20 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 17.01.2025 14:39:20 Language Text not found! (Path: Drone) WARNING: 17.01.2025 14:39:20 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! WARNING: 17.01.2025 14:39:20 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 17.01.2025 14:39:20 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:39:20 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 17.01.2025 14:39:20 Language Text not found! (Path: Drone) WARNING: 17.01.2025 14:39:20 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Nincodemus(Clone) is not the same! WARNING: 17.01.2025 14:39:20 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 17.01.2025 14:39:20 GetIconByBuffType called with buffType: Pride WARNING: 17.01.2025 14:39:29 Knockback on MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus). No valid NavMesh position found near the agent. Warp Failed. Consider increasing the maxDistance. LOG: 17.01.2025 14:39:29 GetIconByBuffType called with buffType: Frostbite LOG: 17.01.2025 14:39:29 GetIconByBuffType called with buffType: Frostbite LOG: 17.01.2025 14:39:31 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers LOG: 17.01.2025 14:39:31 DestroyDestructibleInScene() => Destructible_Vase_01 LOG: 17.01.2025 14:39:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 17.01.2025 14:39:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:39:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:39:35 GetIconByBuffType called with buffType: Frostbite WARNING: 17.01.2025 14:39:36 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 17.01.2025 14:39:36 Quest is already completed. No progress will be updated. WARNING: 17.01.2025 14:39:36 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:39:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:39:39 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 17.01.2025 14:39:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 17.01.2025 14:39:39 Quest is already completed. No progress will be updated. WARNING: 17.01.2025 14:39:39 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:39:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:39:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:39:42 GetIconByBuffType called with buffType: Frostbite LOG: 17.01.2025 14:39:46 WindowManager.LoadMenu => EscapeMenu LOG: 17.01.2025 14:39:46 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 17.01.2025 14:39:46 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 17.01.2025 14:39:46 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 17.01.2025 14:39:46 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 17.01.2025 14:39:47 Menu.GoToPanel() 'ESC_Exit' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 17.01.2025 14:39:47 Menu.LoadMenuPanel => ESC_Exit (MenuID: EscapeMenu) LOG: 17.01.2025 14:39:47 Menu.UnloadMenuPanel => ESC_Main LOG: 17.01.2025 14:39:48 WindowManager.LoadMenu => MainMenu LOG: 17.01.2025 14:39:48 WindowManager.UnloadAllOtherMenus but 'MainMenu'! Currently acitve Menus: 2 LOG: 17.01.2025 14:39:48 WindowManager.UnloadMenu => EscapeMenu LOG: 17.01.2025 14:39:48 Menu.UnloadMenuPanel => ESC_Exit LOG: 17.01.2025 14:39:48 WindowManager.UnloadMenu => InGameMenu LOG: 17.01.2025 14:39:48 Menu.UnloadMenuPanel => DefaultPanel LOG: 17.01.2025 14:39:48 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 WARNING: 17.01.2025 14:39:48 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 17.01.2025 14:39:48 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 17.01.2025 14:39:48 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 17.01.2025 14:39:48 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 17.01.2025 14:39:48 <color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 17.01.2025 14:39:49 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 17.01.2025 14:39:49 <color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 17.01.2025 14:39:50 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 17.01.2025 14:39:50 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 17.01.2025 14:39:50 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 17.01.2025 14:39:50 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) WARNING: 17.01.2025 14:39:50 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:39:50 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:39:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:39:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:39:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:39:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 17.01.2025 14:39:51 Menu.UnloadMenuPanel => MM_Default LOG: 17.01.2025 14:39:54 is Loading Quests LOG: 17.01.2025 14:39:54 loaded mechionary progress for savegame:new LOG: 17.01.2025 14:39:55 Continue Game Confirmed! Loading Game Session => Guid: 6c24f0b73b7c Seed: EDSC-Y8UB SeededCalls: 246 SeededCallsLastDungeon: 58 LOG: 17.01.2025 14:39:55 is Loading Quests LOG: 17.01.2025 14:39:55 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 17.01.2025 14:39:55 WindowManager.LoadMenu => InGameMenu LOG: 17.01.2025 14:39:55 WindowManager.UnloadMenu => MainMenu LOG: 17.01.2025 14:39:55 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 17.01.2025 14:39:55 is Loading Quests LOG: 17.01.2025 14:39:55 loaded mechionary progress for savegame:new LOG: 17.01.2025 14:39:55 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 17.01.2025 14:39:55 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 17.01.2025 14:39:55 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 17.01.2025 14:39:55 NEW GAMESEED: 'EDSC-Y8UB' resetSeededCalls: True LOG: 17.01.2025 14:39:55 SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 1 PersistentDungeonDepth: 1 CurrentTheme: Stolz LOG: 17.01.2025 14:39:56 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 17.01.2025 14:39:56 Generate Level Started! Level: Level_A theme: Stolz GameSeed: EDSC-Y8UB SeedCalls: 188 LOG: 17.01.2025 14:39:58 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 17.01.2025 14:39:58 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 17.01.2025 14:39:59 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 17.01.2025 14:40:02 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 17.01.2025 14:40:04 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 17.01.2025 14:40:05 Syop BetQuest logs RT14:31DungeonDepth: 0 - seed EDSC-Y8UB has been applied RT14:31DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:39DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:39DungeonDepth: 0 - seed EDSC-Y8UB has been applied LOG: 17.01.2025 14:40:05 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 17.01.2025 14:40:05 Syop BetQuest logs RT14:31DungeonDepth: 0 - seed EDSC-Y8UB has been applied RT14:31DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:39DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:39DungeonDepth: 0 - seed EDSC-Y8UB has been applied LOG: 17.01.2025 14:40:06 Generate Level Completed! Loading time: 10,164s LOG: 17.01.2025 14:40:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 17.01.2025 14:40:06 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.01.2025 14:40:06 WindowManager.UnloadMenu => LoadingMenu LOG: 17.01.2025 14:40:06 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 17.01.2025 14:40:06 CurrentRoom ReverbTheme isForest_Small LOG: 17.01.2025 14:40:06 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 17.01.2025 14:40:06 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 17.01.2025 14:40:06 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 17.01.2025 14:40:06 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 17.01.2025 14:40:06 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 17.01.2025 14:40:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 17.01.2025 14:40:06 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 17.01.2025 14:40:06 CurrentRoom ReverbTheme isForest_Small WARNING: 17.01.2025 14:40:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:40:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:40:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:40:06 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 17.01.2025 14:40:06 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 17.01.2025 14:40:06 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 17.01.2025 14:40:06 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 17.01.2025 14:40:06 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 17.01.2025 14:40:06 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 17.01.2025 14:40:06 TryAddWeapon(Items.Weapons.IonDriveRifleName) => Items.Weapons.IonDriveRifleName 2 LOG: 17.01.2025 14:40:06 TryAddItem(WeaponAddin) => Items.Addins.SplasherName LOG: 17.01.2025 14:40:06 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c WARNING: 17.01.2025 14:40:06 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:40:06 <color=silver>[RichPresenceManager] ChangeActivity to PrideArea .. LOG: 17.01.2025 14:40:06 CurrentRoom ReverbTheme isForest_Small LOG: 17.01.2025 14:40:06 Syop BetQuest logs RT14:31DungeonDepth: 0 - seed EDSC-Y8UB has been applied RT14:31DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:39DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:39DungeonDepth: 0 - seed EDSC-Y8UB has been applied WARNING: 17.01.2025 14:40:06 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:40:07 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:40:10 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed LOG: 17.01.2025 14:40:11 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 17.01.2025 14:40:12 CurrentRoom ReverbTheme isForest_Small LOG: 17.01.2025 14:40:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 17.01.2025 14:40:14 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03 LOG: 17.01.2025 14:40:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 17.01.2025 14:40:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 17.01.2025 14:40:14 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_04 LOG: 17.01.2025 14:40:14 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_06 LOG: 17.01.2025 14:40:14 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 LOG: 17.01.2025 14:40:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 17.01.2025 14:40:14 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_08 LOG: 17.01.2025 14:40:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 17.01.2025 14:40:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 17.01.2025 14:40:14 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_05 LOG: 17.01.2025 14:40:14 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_07 LOG: 17.01.2025 14:40:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 17.01.2025 14:40:14 DestroyDestructibleInScene() => Destructible_Vase_02_Closed LOG: 17.01.2025 14:40:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 17.01.2025 14:40:14 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_05 LOG: 17.01.2025 14:40:15 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_02 LOG: 17.01.2025 14:40:15 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 WARNING: 17.01.2025 14:40:15 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:40:15 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:40:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 17.01.2025 14:40:16 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_06 LOG: 17.01.2025 14:40:16 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_07 LOG: 17.01.2025 14:40:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 17.01.2025 14:40:16 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_08 LOG: 17.01.2025 14:40:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 17.01.2025 14:40:16 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_04 LOG: 17.01.2025 14:40:16 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_05 LOG: 17.01.2025 14:40:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 17.01.2025 14:40:16 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers LOG: 17.01.2025 14:40:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 17.01.2025 14:40:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:40:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:40:18 <meshForOnDestroyVFX> for <NPC shopkeeper little robot> == null! No VFX-Effect can be played on destroy. LOG: 17.01.2025 14:40:18 Started Music_GrammoPhoneBot LOG: 17.01.2025 14:40:18 CurrentRoom ReverbTheme isForest_Small WARNING: 17.01.2025 14:40:18 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:40:18 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:40:19 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 17.01.2025 14:40:22 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 17.01.2025 14:40:22 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:40:22 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 17.01.2025 14:40:22 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:40:22 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:40:22 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:40:22 initialises raritymodes LOG: 17.01.2025 14:40:22 equipmentRarity:Level_1 LOG: 17.01.2025 14:40:22 equipmentRarity:Level_1 LOG: 17.01.2025 14:40:22 equipmentRarity:Level_1 LOG: 17.01.2025 14:40:22 equipmentRarity:Level_2 LOG: 17.01.2025 14:40:22 equipmentRarity:Level_2 LOG: 17.01.2025 14:40:22 equipmentRarity:Level_2 LOG: 17.01.2025 14:40:22 equipmentRarity:Level_1 LOG: 17.01.2025 14:40:22 equipmentRarity:Level_3 WARNING: 17.01.2025 14:40:22 <meshForOnDestroyVFX> for <WeaponAddin_Overseeing(Clone)> == null! No VFX-Effect can be played on destroy. LOG: 17.01.2025 14:40:22 equipmentRarity:Level_1 WARNING: 17.01.2025 14:40:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:40:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:40:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:40:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:40:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:40:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:40:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 17.01.2025 14:40:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:40:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:40:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 17.01.2025 14:40:22 Menu.UnloadMenuPanel => DefaultPanel LOG: 17.01.2025 14:40:30 LootContextPanel OnButtonSuccess => confirm LOG: 17.01.2025 14:40:31 TryAddItem(WeaponAddin) => Items.Addins.OverseeingName LOG: 17.01.2025 14:40:31 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 17.01.2025 14:40:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:40:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:40:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:40:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:40:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:40:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:40:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 17.01.2025 14:40:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:40:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:40:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 17.01.2025 14:40:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:40:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:40:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:40:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:40:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:40:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:40:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 17.01.2025 14:40:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:40:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:40:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 17.01.2025 14:40:35 LootContextPanel OnButtonSuccess => confirm WARNING: 17.01.2025 14:40:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:40:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:40:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 17.01.2025 14:40:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:40:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:40:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 17.01.2025 14:40:36 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 17.01.2025 14:40:36 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 17.01.2025 14:40:36 TryAddItem(Equipment) => Items.Equipment.ArmName Arm WARNING: 17.01.2025 14:40:37 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:40:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 17.01.2025 14:40:37 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.01.2025 14:40:37 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 17.01.2025 14:40:37 Menu.UnloadMenuPanel => LootContext LOG: 17.01.2025 14:40:39 CurrentRoom ReverbTheme isForest_Small LOG: 17.01.2025 14:40:40 CurrentRoom ReverbTheme isForest_Small LOG: 17.01.2025 14:40:42 CurrentRoom ReverbTheme isForest_Open LOG: 17.01.2025 14:40:42 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 LOG: 17.01.2025 14:40:42 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 LOG: 17.01.2025 14:40:42 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 17.01.2025 14:40:42 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.01.2025 14:40:42 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 17.01.2025 14:40:42 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.01.2025 14:40:44 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 17.01.2025 14:40:44 Language Text not found! (Path: Drone) LOG: 17.01.2025 14:40:44 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:40:44 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 17.01.2025 14:40:44 Language Text not found! (Path: Drone) LOG: 17.01.2025 14:40:44 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:40:44 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 17.01.2025 14:40:44 Language Text not found! (Path: Drone) LOG: 17.01.2025 14:40:44 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:40:44 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 17.01.2025 14:40:44 Language Text not found! (Path: Drone) LOG: 17.01.2025 14:40:44 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:40:44 GetIconByBuffType called with buffType: Overseeing LOG: 17.01.2025 14:40:46 GetIconByBuffType called with buffType: Overseeing LOG: 17.01.2025 14:40:47 GetIconByBuffType called with buffType: Overseeing LOG: 17.01.2025 14:40:54 Quest is already completed. No progress will be updated. LOG: 17.01.2025 14:40:54 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 17.01.2025 14:40:55 GetIconByBuffType called with buffType: Overseeing WARNING: 17.01.2025 14:40:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 17.01.2025 14:40:56 Quest is already completed. No progress will be updated. LOG: 17.01.2025 14:40:56 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 17.01.2025 14:40:56 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 17.01.2025 14:40:56 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 17.01.2025 14:40:56 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 17.01.2025 14:40:58 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 17.01.2025 14:40:58 Language Text not found! (Path: Drone) WARNING: 17.01.2025 14:40:58 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! LOG: 17.01.2025 14:40:58 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:40:58 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 17.01.2025 14:40:58 Language Text not found! (Path: Drone) WARNING: 17.01.2025 14:40:58 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! WARNING: 17.01.2025 14:40:58 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 17.01.2025 14:40:58 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:40:58 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 17.01.2025 14:40:58 Language Text not found! (Path: Drone) LOG: 17.01.2025 14:40:58 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:40:58 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 17.01.2025 14:40:58 Language Text not found! (Path: Drone) LOG: 17.01.2025 14:40:58 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:40:58 GetIconByBuffType called with buffType: Overseeing LOG: 17.01.2025 14:41:00 Quest is already completed. No progress will be updated. LOG: 17.01.2025 14:41:01 GetIconByBuffType called with buffType: ElectricPowerup LOG: 17.01.2025 14:41:01 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 17.01.2025 14:41:02 GetIconByBuffType called with buffType: Overseeing LOG: 17.01.2025 14:41:05 DestroyDestructibleInScene() => Destructible_Vase_01_Closed LOG: 17.01.2025 14:41:05 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers WARNING: 17.01.2025 14:41:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 17.01.2025 14:41:06 Quest is already completed. No progress will be updated. WARNING: 17.01.2025 14:41:06 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:41:11 DestroyDestructibleInScene() => Player_Coil(Clone) LOG: 17.01.2025 14:41:11 GetIconByBuffType called with buffType: Overseeing WARNING: 17.01.2025 14:41:16 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:41:18 GetIconByBuffType called with buffType: Overseeing WARNING: 17.01.2025 14:41:27 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:41:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 17.01.2025 14:41:27 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:41:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:41:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:41:28 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:41:28 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 17.01.2025 14:41:28 Menu.UnloadMenuPanel => DefaultPanel LOG: 17.01.2025 14:41:29 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_01 WARNING: 17.01.2025 14:41:30 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:41:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 17.01.2025 14:41:32 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.01.2025 14:41:33 CurrentRoom ReverbTheme isForest_Open LOG: 17.01.2025 14:41:33 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 17.01.2025 14:41:33 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 17.01.2025 14:41:33 Menu.UnloadMenuPanel => Info LOG: 17.01.2025 14:41:35 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 17.01.2025 14:41:35 Language Text not found! (Path: Drone) WARNING: 17.01.2025 14:41:35 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Bastion(Clone) is not the same! WARNING: 17.01.2025 14:41:35 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 17.01.2025 14:41:35 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:41:35 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 17.01.2025 14:41:35 Language Text not found! (Path: Drone) WARNING: 17.01.2025 14:41:35 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Bastion(Clone) is not the same! LOG: 17.01.2025 14:41:35 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:41:36 GetIconByBuffType called with buffType: Overseeing LOG: 17.01.2025 14:41:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 17.01.2025 14:41:41 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 17.01.2025 14:41:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:41:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:41:47 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 17.01.2025 14:41:48 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 17.01.2025 14:41:54 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 17.01.2025 14:41:54 Language Text not found! (Path: Kill Leonid Replica) WARNING: 17.01.2025 14:41:54 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:41:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:41:57 GetIconByBuffType called with buffType: Overseeing LOG: 17.01.2025 14:42:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 17.01.2025 14:42:21 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 17.01.2025 14:42:21 Language Text not found! (Path: Kill Leonid Replica) WARNING: 17.01.2025 14:42:21 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:42:21 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:42:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:42:21 DestroyDestructibleInScene() => Player_Coil(Clone) LOG: 17.01.2025 14:42:24 CurrentRoom ReverbTheme isForest_Small LOG: 17.01.2025 14:42:33 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 17.01.2025 14:42:33 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:42:33 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 17.01.2025 14:42:33 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:42:33 Menu.UnloadMenuPanel => DefaultPanel LOG: 17.01.2025 14:42:42 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 17.01.2025 14:42:52 LootContextPanel OnButtonSuccess => confirm LOG: 17.01.2025 14:42:53 TryAddItem(WeaponAddin) => Items.Addins.CombustionName WARNING: 17.01.2025 14:42:53 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:42:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 17.01.2025 14:42:54 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.01.2025 14:42:54 Menu.UnloadMenuPanel => LootContext LOG: 17.01.2025 14:42:55 DestroyDestructibleInScene() => Destructible_VaseBauch LOG: 17.01.2025 14:42:55 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 17.01.2025 14:42:55 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies LOG: 17.01.2025 14:42:56 CurrentRoom ReverbTheme isForest_Open LOG: 17.01.2025 14:42:58 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 17.01.2025 14:43:01 CurrentRoom ReverbTheme isForest_Open LOG: 17.01.2025 14:43:15 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:43:15 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 17.01.2025 14:43:15 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 17.01.2025 14:43:15 OnWeaponSelectionChanged ID -> 1 LOG: 17.01.2025 14:43:15 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 17.01.2025 14:43:16 Menu.UnloadMenuPanel => DefaultPanel LOG: 17.01.2025 14:43:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 17.01.2025 14:43:17 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.01.2025 14:43:17 Menu.UnloadMenuPanel => Inventar LOG: 17.01.2025 14:44:38 WindowManager.LoadMenu => EscapeMenu LOG: 17.01.2025 14:44:39 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 17.01.2025 14:44:39 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 17.01.2025 14:44:39 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 17.01.2025 14:44:39 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 17.01.2025 14:45:35 WindowManager.UnloadMenu => EscapeMenu LOG: 17.01.2025 14:45:35 Menu.UnloadMenuPanel => ESC_Main WARNING: 17.01.2025 14:45:35 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:45:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:45:35 <color=silver>[RichPresenceManager] ChangeActivity to PrideArea .. LOG: 17.01.2025 14:45:38 CurrentRoom ReverbTheme isForest_Open WARNING: 17.01.2025 14:45:38 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:45:38 TrySpawnEnemy PRIDE_Boss_Valerie delay 1,75 WARNING: 17.01.2025 14:45:38 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:45:38 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(7# Typ_Boss)_Miniboss_Degrees180/CullingContainer/Static/PRIDE_LM_StatueGuardian_03/Statue_Base" LOG: 17.01.2025 14:45:40 StandardOutlineEffect.enabled = false MitronEmpire_Valerie(Clone) öjj LOG: 17.01.2025 14:45:44 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 17.01.2025 14:45:47 DialogController.OnFocusedDialogAnswer() AnswerID: 6 LOG: 17.01.2025 14:45:47 Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 17.01.2025 14:45:53 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 17.01.2025 14:45:53 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:45:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:45:55 GetIconByBuffType called with buffType: Overseeing LOG: 17.01.2025 14:45:55 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 14:46:02 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 14:46:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:46:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:46:19 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 14:46:24 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 14:46:26 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 14:46:29 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 14:46:43 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 14:46:43 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 14:46:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:46:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:46:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:46:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:46:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:46:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:46:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:46:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:46:48 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 14:46:51 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 14:46:51 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 14:46:53 EnemyBehavior_Valerie_Distance_Laser(Clone) LOG: 17.01.2025 14:46:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:46:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:46:59 EnemyBehavior_Valerie_Distance_Laser(Clone) LOG: 17.01.2025 14:47:06 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 14:47:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:47:08 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 14:47:10 EnemyBehavior_Valerie_Distance_Laser(Clone) LOG: 17.01.2025 14:47:18 EnemyBehavior_Valerie_Distance_Laser(Clone) LOG: 17.01.2025 14:47:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:47:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:47:23 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 14:47:24 EnemyBehavior_Valerie_Distance_Laser(Clone) LOG: 17.01.2025 14:47:25 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 14:47:26 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 14:47:31 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 14:47:31 GetIconByBuffType called with buffType: Burning WARNING: 17.01.2025 14:47:32 NextWave() => Wave was not started yet or has no waves LOG: 17.01.2025 14:47:32 Quest is already completed. No progress will be updated. WARNING: 17.01.2025 14:47:32 Language Text not found! (Path: Kill Leonid Replica) WARNING: 17.01.2025 14:47:32 Animator.GotoState: State could not be found WARNING: 17.01.2025 14:47:32 Invalid Layer Index '-1' LOG: 17.01.2025 14:47:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:47:32 BossChest.RaritylevelBossChest() => Rarity is Level_3 Chesttype is Addin LOG: 17.01.2025 14:47:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:47:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:47:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:47:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:47:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:47:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:47:33 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:47:33 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 17.01.2025 14:47:33 Menu.UnloadMenuPanel => DefaultPanel WARNING: 17.01.2025 14:47:34 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:47:34 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:47:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:47:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:47:34 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 17.01.2025 14:47:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:47:35 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:47:35 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:47:35 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:47:35 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:47:35 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:47:36 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:47:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 17.01.2025 14:47:37 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.01.2025 14:47:38 Menu.UnloadMenuPanel => Info LOG: 17.01.2025 14:47:39 Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 17.01.2025 14:47:39 Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 17.01.2025 14:47:39 Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 17.01.2025 14:47:39 Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 17.01.2025 14:47:39 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 17.01.2025 14:47:39 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:47:39 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 17.01.2025 14:47:39 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:47:40 Menu.UnloadMenuPanel => DefaultPanel LOG: 17.01.2025 14:47:47 LootContextPanel OnButtonSuccess => confirm LOG: 17.01.2025 14:47:48 TryAddItem(WeaponAddin) => Items.Addins.AllrounderName WARNING: 17.01.2025 14:47:48 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:47:49 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 17.01.2025 14:47:49 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.01.2025 14:47:49 Menu.UnloadMenuPanel => LootContext WARNING: 17.01.2025 14:47:50 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:47:50 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:47:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:47:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:47:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:47:52 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:47:52 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:47:52 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:47:52 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 17.01.2025 14:47:53 Menu.UnloadMenuPanel => DefaultPanel LOG: 17.01.2025 14:47:56 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 17.01.2025 14:47:56 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 17.01.2025 14:47:57 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 17.01.2025 14:47:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.OverseeingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 17.01.2025 14:47:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 17.01.2025 14:47:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 17.01.2025 14:47:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplasherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 17.01.2025 14:47:57 TryAddWeapon(Items.Weapons.IonDriveRifleName) => Items.Weapons.IonDriveRifleName 2 LOG: 17.01.2025 14:47:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.OverseeingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 17.01.2025 14:47:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 17.01.2025 14:47:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 17.01.2025 14:47:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplasherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 17.01.2025 14:47:57 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 17.01.2025 14:47:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 17.01.2025 14:47:57 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 17.01.2025 14:47:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:47:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:47:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:47:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:47:58 Menu.UnloadMenuPanel => AbilitySkillContext WARNING: 17.01.2025 14:48:00 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:48:00 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 17.01.2025 14:48:00 WindowManager.LoadMenu => MapSelectorMenu LOG: 17.01.2025 14:48:02 MapSelector.CloseMapSelector LOG: 17.01.2025 14:48:02 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level A_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 17.01.2025 14:48:03 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:48:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:48:03 WindowManager.UnloadMenu => MapSelectorMenu WARNING: 17.01.2025 14:48:04 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:48:04 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:48:05 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:48:05 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:48:06 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:48:06 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:48:07 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:48:07 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:48:09 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:48:09 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:48:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:48:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:48:21 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:48:21 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 17.01.2025 14:48:21 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 17.01.2025 14:48:21 OnWeaponSelectionChanged ID -> 1 LOG: 17.01.2025 14:48:21 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 17.01.2025 14:48:22 Menu.UnloadMenuPanel => DefaultPanel LOG: 17.01.2025 14:48:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 17.01.2025 14:48:39 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 17.01.2025 14:48:39 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:48:39 Menu.UnloadMenuPanel => Inventar WARNING: 17.01.2025 14:49:17 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:49:17 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:49:30 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 17.01.2025 14:49:30 WindowManager.LoadMenu => MapSelectorMenu LOG: 17.01.2025 14:49:36 SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 2 PersistentDungeonDepth: 1 CurrentTheme: Stolz LOG: 17.01.2025 14:49:36 GameSession.UpdateProgress(SAVED) => SessionGUID: '6c24f0b73b7c' GameSeed: EDSC-Y8UB SeededCalls:235 SeededCallsLastDungeon:47 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 17.01.2025 14:49:36 UpdatePlayerProgress LOG: 17.01.2025 14:49:36 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c LOG: 17.01.2025 14:49:36 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 17.01.2025 14:49:36 WindowManager.UnloadMenu => MapSelectorMenu LOG: 17.01.2025 14:49:36 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 17.01.2025 14:49:36 Generate Level Started! Level: Level_B theme: Stolz GameSeed: EDSC-Y8UB SeedCalls: 236 LOG: 17.01.2025 14:49:39 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 17.01.2025 14:49:42 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 17.01.2025 14:49:43 Syop BetQuest logs RT14:31DungeonDepth: 0 - seed EDSC-Y8UB has been applied RT14:31DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:39DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:39DungeonDepth: 0 - seed EDSC-Y8UB has been applied RT14:49DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 17.01.2025 14:49:43 Generate Level Completed! Loading time: 6,292s LOG: 17.01.2025 14:49:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:49:43 WindowManager.UnloadMenu => LoadingMenu LOG: 17.01.2025 14:49:43 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 17.01.2025 14:49:43 CurrentRoom ReverbTheme isForest_Small LOG: 17.01.2025 14:49:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:49:43 CurrentRoom ReverbTheme isForest_Small WARNING: 17.01.2025 14:49:43 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:49:43 UpdatePlayerProgress LOG: 17.01.2025 14:49:43 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c WARNING: 17.01.2025 14:49:43 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:49:43 <color=silver>[RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 17.01.2025 14:49:43 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:49:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:49:43 CurrentRoom ReverbTheme isForest_Small LOG: 17.01.2025 14:49:43 Syop BetQuest logs RT14:31DungeonDepth: 0 - seed EDSC-Y8UB has been applied RT14:31DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:39DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:39DungeonDepth: 0 - seed EDSC-Y8UB has been applied RT14:49DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 WARNING: 17.01.2025 14:49:43 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:49:43 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:49:43 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:49:43 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 17.01.2025 14:49:44 Menu.UnloadMenuPanel => DefaultPanel LOG: 17.01.2025 14:49:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 17.01.2025 14:49:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 17.01.2025 14:49:48 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.01.2025 14:49:48 DestroyDestructibleInScene() => Destructible_Barrel_small LOG: 17.01.2025 14:49:48 Menu.UnloadMenuPanel => Info WARNING: 17.01.2025 14:49:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:49:51 GetIconByBuffType called with buffType: Healing WARNING: 17.01.2025 14:50:48 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:50:48 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:50:49 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:50:49 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 17.01.2025 14:50:49 <meshForOnDestroyVFX> for <WeaponAddin_Overseeing(Clone)> == null! No VFX-Effect can be played on destroy. WARNING: 17.01.2025 14:50:49 Language Text not found! (Path: Kill Leonid Replica) WARNING: 17.01.2025 14:50:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:50:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:50:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:50:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:50:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:50:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:50:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 17.01.2025 14:50:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:50:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:50:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 17.01.2025 14:50:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:50:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:50:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 17.01.2025 14:50:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:50:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:50:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 17.01.2025 14:50:49 Menu.UnloadMenuPanel => DefaultPanel WARNING: 17.01.2025 14:50:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:50:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:50:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 17.01.2025 14:50:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:50:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:50:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 17.01.2025 14:50:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:50:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:50:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 17.01.2025 14:50:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:50:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:50:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 17.01.2025 14:51:01 <meshForOnDestroyVFX> for <WeaponAddin_Overseeing(Clone)> == null! No VFX-Effect can be played on destroy. WARNING: 17.01.2025 14:51:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:51:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:51:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 17.01.2025 14:51:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:51:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:51:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 17.01.2025 14:51:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:51:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:51:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 17.01.2025 14:51:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:51:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 14:51:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 17.01.2025 14:51:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' WARNING: 17.01.2025 14:51:03 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:51:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 17.01.2025 14:51:03 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.01.2025 14:51:03 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 17.01.2025 14:51:03 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 17.01.2025 14:51:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:51:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:51:05 CurrentRoom ReverbTheme isForest_Open LOG: 17.01.2025 14:51:05 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 17.01.2025 14:51:05 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 17.01.2025 14:51:05 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 17.01.2025 14:51:05 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.01.2025 14:51:05 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 17.01.2025 14:51:05 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.01.2025 14:51:07 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 17.01.2025 14:51:07 Language Text not found! (Path: Drone) WARNING: 17.01.2025 14:51:07 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! WARNING: 17.01.2025 14:51:07 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 17.01.2025 14:51:07 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:51:07 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 17.01.2025 14:51:07 Language Text not found! (Path: Drone) LOG: 17.01.2025 14:51:07 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:51:07 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 17.01.2025 14:51:07 Language Text not found! (Path: Drone) LOG: 17.01.2025 14:51:07 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:51:07 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 17.01.2025 14:51:07 Language Text not found! (Path: Drone) LOG: 17.01.2025 14:51:07 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:51:07 GetIconByBuffType called with buffType: Overseeing LOG: 17.01.2025 14:51:10 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 14:51:11 GetIconByBuffType called with buffType: Overseeing LOG: 17.01.2025 14:51:13 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 17.01.2025 14:51:13 DestroyDestructibleInScene() => Pride_Oil_Destructible LOG: 17.01.2025 14:51:13 GetIconByBuffType called with buffType: Burning WARNING: 17.01.2025 14:51:14 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 17.01.2025 14:51:14 GetIconByBuffType called with buffType: OilBarrel LOG: 17.01.2025 14:51:15 GetIconByBuffType called with buffType: Overseeing LOG: 17.01.2025 14:51:15 GetIconByBuffType called with buffType: ElectricPowerup LOG: 17.01.2025 14:51:16 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 14:51:16 GetIconByBuffType called with buffType: Burning WARNING: 17.01.2025 14:51:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 17.01.2025 14:51:17 Quest is already completed. No progress will be updated. WARNING: 17.01.2025 14:51:17 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:51:17 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel_01 LOG: 17.01.2025 14:51:17 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 17.01.2025 14:51:18 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 17.01.2025 14:51:19 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 17.01.2025 14:51:19 GetIconByBuffType called with buffType: Overseeing WARNING: 17.01.2025 14:51:24 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 17.01.2025 14:51:24 Quest is already completed. No progress will be updated. WARNING: 17.01.2025 14:51:24 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:51:25 DestroyDestructibleInScene() => Player_Coil(Clone) LOG: 17.01.2025 14:51:26 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 14:51:26 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 14:51:27 GetIconByBuffType called with buffType: Burning WARNING: 17.01.2025 14:51:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 17.01.2025 14:51:30 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:51:30 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 17.01.2025 14:51:30 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 17.01.2025 14:51:30 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 17.01.2025 14:51:32 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 17.01.2025 14:51:32 Language Text not found! (Path: Drone) LOG: 17.01.2025 14:51:32 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:51:32 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 17.01.2025 14:51:32 Language Text not found! (Path: Drone) LOG: 17.01.2025 14:51:32 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:51:32 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 17.01.2025 14:51:32 Language Text not found! (Path: Drone) LOG: 17.01.2025 14:51:32 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:51:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:51:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:51:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:51:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:51:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:51:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:51:38 GetIconByBuffType called with buffType: Overseeing LOG: 17.01.2025 14:51:39 GetIconByBuffType called with buffType: Overseeing WARNING: 17.01.2025 14:51:40 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 17.01.2025 14:51:40 Quest is already completed. No progress will be updated. LOG: 17.01.2025 14:51:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:51:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:51:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:51:41 GetIconByBuffType called with buffType: ElectricPowerup LOG: 17.01.2025 14:51:41 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 14:51:42 GetIconByBuffType called with buffType: Burning WARNING: 17.01.2025 14:51:42 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 17.01.2025 14:51:42 Quest is already completed. No progress will be updated. LOG: 17.01.2025 14:51:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:51:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:51:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:51:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 14:51:45 GetIconByBuffType called with buffType: Overseeing WARNING: 17.01.2025 14:51:45 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 17.01.2025 14:51:46 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 17.01.2025 14:51:46 Dash: Collide with col LOG: 17.01.2025 14:51:46 Dash: Collide with col LOG: 17.01.2025 14:51:46 Dash: Collide with col LOG: 17.01.2025 14:51:46 Dash: Collide with col LOG: 17.01.2025 14:51:46 Dash: Collide with castleHedge_narrow_outer LOG: 17.01.2025 14:51:46 Dash: Collide with PRIDE_Flowerbed_Red_02 LOG: 17.01.2025 14:51:46 Dash: Collide with PRIDE_Flowerbed_Red_02 LOG: 17.01.2025 14:51:46 Dash: Collide with PRIDE_Flowerbed_Red_02 LOG: 17.01.2025 14:51:46 Dash: Collide with PRIDE_Flowerbed_Red_02 WARNING: 17.01.2025 14:51:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 17.01.2025 14:51:50 Quest is already completed. No progress will be updated. WARNING: 17.01.2025 14:51:50 Language Text not found! (Path: Kill Leonid Replica) WARNING: 17.01.2025 14:51:50 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:51:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:51:50 DestroyDestructibleInScene() => Player_Coil(Clone) WARNING: 17.01.2025 14:51:50 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:51:50 DestroyDestructibleInScene() => Player_Coil(Clone) LOG: 17.01.2025 14:51:51 WindowManager.LoadMenu => EscapeMenu LOG: 17.01.2025 14:51:51 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 17.01.2025 14:51:51 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 17.01.2025 14:51:51 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 17.01.2025 14:51:51 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 17.01.2025 14:52:50 WindowManager.UnloadMenu => EscapeMenu LOG: 17.01.2025 14:52:50 Menu.UnloadMenuPanel => ESC_Main WARNING: 17.01.2025 14:52:50 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:52:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:52:50 <color=silver>[RichPresenceManager] ChangeActivity to PrideArea .. LOG: 17.01.2025 14:52:54 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 17.01.2025 14:52:54 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 17.01.2025 14:52:54 DestroyDestructibleInScene() => Destructible_Crate LOG: 17.01.2025 14:52:54 DestroyDestructibleInScene() => Destructible_Crate_02 WARNING: 17.01.2025 14:52:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 14:52:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:52:59 CurrentRoom ReverbTheme isForest_Open LOG: 17.01.2025 14:52:59 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 17.01.2025 14:52:59 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 17.01.2025 14:52:59 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 17.01.2025 14:52:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.01.2025 14:52:59 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 17.01.2025 14:52:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.01.2025 14:53:01 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 17.01.2025 14:53:01 Language Text not found! (Path: Drone) LOG: 17.01.2025 14:53:01 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:53:01 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 17.01.2025 14:53:01 Language Text not found! (Path: Drone) LOG: 17.01.2025 14:53:01 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:53:01 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 17.01.2025 14:53:01 Language Text not found! (Path: Drone) WARNING: 17.01.2025 14:53:01 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 17.01.2025 14:53:01 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:53:01 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 17.01.2025 14:53:01 Language Text not found! (Path: Drone) LOG: 17.01.2025 14:53:01 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 14:53:01 GetIconByBuffType called with buffType: Overseeing WARNING: 17.01.2025 14:53:02 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 17.01.2025 14:53:03 GetIconByBuffType called with buffType: Overseeing LOG: 17.01.2025 14:53:04 GetIconByBuffType called with buffType: Overseeing LOG: 17.01.2025 14:53:05 GetIconByBuffType called with buffType: Overseeing LOG: 17.01.2025 14:53:05 GetIconByBuffType called with buffType: Burning WARNING: 17.01.2025 14:53:06 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 17.01.2025 14:53:06 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 14:53:06 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 14:53:06 GetIconByBuffType called with buffType: Burning WARNING: 17.01.2025 14:53:09 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 17.01.2025 14:53:09 Quest is already completed. No progress will be updated. WARNING: 17.01.2025 14:53:12 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 17.01.2025 14:53:12 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:12 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:12 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:12 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:13 Dash: Collide with pride_level_Statue_Base_new_low LOG: 17.01.2025 14:53:17 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 14:53:17 WindowManager.LoadMenu => EscapeMenu LOG: 17.01.2025 14:53:17 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 17.01.2025 14:53:17 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 17.01.2025 14:53:17 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 17.01.2025 14:53:17 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 17.01.2025 14:53:22 WindowManager.UnloadMenu => EscapeMenu LOG: 17.01.2025 14:53:22 Menu.UnloadMenuPanel => ESC_Main WARNING: 17.01.2025 14:53:22 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:53:22 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:53:22 <color=silver>[RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 17.01.2025 14:53:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 17.01.2025 14:53:22 Quest is already completed. No progress will be updated. WARNING: 17.01.2025 14:53:24 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 17.01.2025 14:53:28 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 14:53:28 GetIconByBuffType called with buffType: Burning WARNING: 17.01.2025 14:53:28 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 17.01.2025 14:53:28 Quest is already completed. No progress will be updated. WARNING: 17.01.2025 14:53:28 Language Text not found! (Path: Kill Leonid Replica) WARNING: 17.01.2025 14:53:28 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:53:31 Quest is already completed. No progress will be updated. WARNING: 17.01.2025 14:53:31 Language Text not found! (Path: Kill Leonid Replica) WARNING: 17.01.2025 14:53:31 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:53:32 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:53:32 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 17.01.2025 14:53:32 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 17.01.2025 14:53:32 OnWeaponSelectionChanged ID -> 1 LOG: 17.01.2025 14:53:32 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 17.01.2025 14:53:32 Menu.UnloadMenuPanel => DefaultPanel WARNING: 17.01.2025 14:53:33 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 17.01.2025 14:53:34 OnEquipmentSelectionChanged ID -> 2 LOG: 17.01.2025 14:53:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 17.01.2025 14:53:36 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.01.2025 14:53:36 Menu.UnloadMenuPanel => Inventar WARNING: 17.01.2025 14:53:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 14:53:38 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:53:38 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 17.01.2025 14:53:38 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 17.01.2025 14:53:38 OnWeaponSelectionChanged ID -> 1 LOG: 17.01.2025 14:53:38 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 17.01.2025 14:53:38 Menu.UnloadMenuPanel => DefaultPanel LOG: 17.01.2025 14:53:42 OnWeaponSelectionChanged ID -> 0 LOG: 17.01.2025 14:53:43 OnWeaponSelectionChanged ID -> 1 LOG: 17.01.2025 14:53:43 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 17.01.2025 14:53:45 OnWeaponAddinShootable2SelectionChanged ID -> 1 LOG: 17.01.2025 14:53:49 Shootable2WeaponAddinsInventory_OnElementGrabbed() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' <color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' <color=white>ToList: -Index# 0' <color=white>Clone?: 'False' <color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 17.01.2025 14:53:49 Shootable2WeaponAddinsInventory_OnElementDropped() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' <color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' <color=white>ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' <color=white>Clone?: 'False' <color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 17.01.2025 14:53:49 Shootable2WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' <color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' <color=white>ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' <color=white>Clone?: 'False' <color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 17.01.2025 14:53:49 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 17.01.2025 14:53:49 OnWeaponAddinShootable2SelectionChanged ID -> 1 LOG: 17.01.2025 14:53:50 OnWeaponAddinShootable2SelectionChanged ID -> 3 LOG: 17.01.2025 14:53:52 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 17.01.2025 14:53:52 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.01.2025 14:53:52 Menu.UnloadMenuPanel => Inventar LOG: 17.01.2025 14:53:56 WindowManager.LoadMenu => EscapeMenu LOG: 17.01.2025 14:53:56 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 17.01.2025 14:53:56 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 17.01.2025 14:53:56 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 17.01.2025 14:53:56 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 17.01.2025 14:53:56 WindowManager.UnloadMenu => EscapeMenu LOG: 17.01.2025 14:53:56 Menu.UnloadMenuPanel => ESC_Main WARNING: 17.01.2025 14:53:56 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 14:53:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:53:56 <color=silver>[RichPresenceManager] ChangeActivity to PrideArea .. LOG: 17.01.2025 14:53:58 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 14:53:58 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 17.01.2025 14:53:58 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 17.01.2025 14:53:58 OnWeaponSelectionChanged ID -> 1 LOG: 17.01.2025 14:53:58 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 17.01.2025 14:53:58 Menu.UnloadMenuPanel => DefaultPanel LOG: 17.01.2025 14:53:59 OnEquipmentSelectionChanged ID -> 2 LOG: 17.01.2025 14:54:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 17.01.2025 14:54:05 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.01.2025 14:54:05 Menu.UnloadMenuPanel => Inventar LOG: 17.01.2025 15:03:06 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 17.01.2025 15:03:06 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 17.01.2025 15:03:06 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed WARNING: 17.01.2025 15:03:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 15:03:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 15:03:09 CurrentRoom ReverbTheme isForest_Open LOG: 17.01.2025 15:03:09 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 17.01.2025 15:03:09 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 17.01.2025 15:03:09 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 17.01.2025 15:03:09 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 17.01.2025 15:03:09 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 17.01.2025 15:03:09 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 17.01.2025 15:03:09 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 17.01.2025 15:03:09 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 17.01.2025 15:03:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.01.2025 15:03:09 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 17.01.2025 15:03:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.01.2025 15:03:11 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 17.01.2025 15:03:11 Language Text not found! (Path: Drone) LOG: 17.01.2025 15:03:11 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 15:03:11 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 17.01.2025 15:03:11 Language Text not found! (Path: Drone) WARNING: 17.01.2025 15:03:11 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! LOG: 17.01.2025 15:03:11 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 15:03:11 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 17.01.2025 15:03:11 Language Text not found! (Path: Drone) LOG: 17.01.2025 15:03:11 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 15:03:11 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 17.01.2025 15:03:11 Language Text not found! (Path: Drone) WARNING: 17.01.2025 15:03:11 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! WARNING: 17.01.2025 15:03:11 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 17.01.2025 15:03:11 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 15:03:11 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 17.01.2025 15:03:11 Language Text not found! (Path: Drone) LOG: 17.01.2025 15:03:11 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 15:03:11 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 17.01.2025 15:03:11 Language Text not found! (Path: Drone) LOG: 17.01.2025 15:03:11 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 15:03:11 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 17.01.2025 15:03:11 Language Text not found! (Path: Drone) LOG: 17.01.2025 15:03:11 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 15:03:11 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 17.01.2025 15:03:11 Language Text not found! (Path: Drone) LOG: 17.01.2025 15:03:11 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 15:03:11 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 17.01.2025 15:03:11 Language Text not found! (Path: Drone) LOG: 17.01.2025 15:03:11 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 15:03:11 GetIconByBuffType called with buffType: Overseeing LOG: 17.01.2025 15:03:12 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 15:03:14 GetIconByBuffType called with buffType: Overseeing LOG: 17.01.2025 15:03:15 GetIconByBuffType called with buffType: Overseeing LOG: 17.01.2025 15:03:15 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 15:03:16 GetIconByBuffType called with buffType: Overseeing LOG: 17.01.2025 15:03:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 17.01.2025 15:03:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 17.01.2025 15:03:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 17.01.2025 15:03:17 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 17.01.2025 15:03:19 GetIconByBuffType called with buffType: Overseeing LOG: 17.01.2025 15:03:19 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 15:03:21 GetIconByBuffType called with buffType: Overseeing LOG: 17.01.2025 15:03:21 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 15:03:22 GetIconByBuffType called with buffType: Overseeing LOG: 17.01.2025 15:03:23 GetIconByBuffType called with buffType: Overseeing WARNING: 17.01.2025 15:03:26 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 17.01.2025 15:03:26 Quest is already completed. No progress will be updated. LOG: 17.01.2025 15:03:27 GetIconByBuffType called with buffType: ElectricPowerup LOG: 17.01.2025 15:03:30 GetIconByBuffType called with buffType: Overseeing WARNING: 17.01.2025 15:03:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 17.01.2025 15:03:30 Quest is already completed. No progress will be updated. WARNING: 17.01.2025 15:03:30 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 15:03:33 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 17.01.2025 15:03:35 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 15:03:35 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 15:03:35 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 15:03:37 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 15:03:37 GetIconByBuffType called with buffType: Burning WARNING: 17.01.2025 15:03:37 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 17.01.2025 15:03:37 Quest is already completed. No progress will be updated. LOG: 17.01.2025 15:03:37 DestroyDestructibleInScene() => Player_Coil(Clone) LOG: 17.01.2025 15:03:38 GetIconByBuffType called with buffType: ElectricPowerup WARNING: 17.01.2025 15:03:41 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 17.01.2025 15:03:42 GetIconByBuffType called with buffType: ElectricPowerup LOG: 17.01.2025 15:03:42 DestroyDestructibleInScene() => Player_Coil(Clone) LOG: 17.01.2025 15:03:42 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 15:03:42 GetIconByBuffType called with buffType: Burning WARNING: 17.01.2025 15:03:42 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 17.01.2025 15:03:42 Quest is already completed. No progress will be updated. WARNING: 17.01.2025 15:03:42 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 15:03:42 Quest is already completed. No progress will be updated. LOG: 17.01.2025 15:03:43 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 15:03:43 GetIconByBuffType called with buffType: ElectricPowerup LOG: 17.01.2025 15:03:43 GetIconByBuffType called with buffType: ElectricPowerup LOG: 17.01.2025 15:03:45 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 15:03:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 15:03:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 15:03:46 GetIconByBuffType called with buffType: Burning WARNING: 17.01.2025 15:03:46 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 17.01.2025 15:03:47 GetIconByBuffType called with buffType: Jammer LOG: 17.01.2025 15:03:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 15:03:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 15:03:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 15:03:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 15:03:47 Quest is already completed. No progress will be updated. WARNING: 17.01.2025 15:03:47 Language Text not found! (Path: Kill Leonid Replica) WARNING: 17.01.2025 15:03:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 17.01.2025 15:03:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 17.01.2025 15:03:50 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 15:03:52 DestroyDestructibleInScene() => Player_Coil(Clone) LOG: 17.01.2025 15:03:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.01.2025 15:03:53 DestroyDestructibleInScene() => Player_Coil(Clone) LOG: 17.01.2025 15:03:53 DestroyDestructibleInScene() => Player_Coil(Clone) WARNING: 17.01.2025 15:03:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 17.01.2025 15:03:56 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 15:03:56 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 17.01.2025 15:03:56 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 17.01.2025 15:03:58 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 17.01.2025 15:03:58 Language Text not found! (Path: Drone) LOG: 17.01.2025 15:03:58 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 15:03:58 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 17.01.2025 15:03:58 Language Text not found! (Path: Drone) LOG: 17.01.2025 15:03:58 GetIconByBuffType called with buffType: Pride LOG: 17.01.2025 15:03:58 GetIconByBuffType called with buffType: Overseeing LOG: 17.01.2025 15:04:00 GetIconByBuffType called with buffType: Overseeing LOG: 17.01.2025 15:04:03 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 15:04:05 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 15:04:06 GetIconByBuffType called with buffType: Burning WARNING: 17.01.2025 15:04:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 17.01.2025 15:04:06 Quest is already completed. No progress will be updated. WARNING: 17.01.2025 15:04:06 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 15:04:23 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 15:04:23 GetIconByBuffType called with buffType: Burning LOG: 17.01.2025 15:04:24 Quest is already completed. No progress will be updated. WARNING: 17.01.2025 15:04:24 Language Text not found! (Path: Kill Leonid Replica) WARNING: 17.01.2025 15:04:24 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 15:04:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 15:04:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 15:04:24 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 15:04:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 15:04:28 CurrentRoom ReverbTheme isForest_Small WARNING: 17.01.2025 15:04:28 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 15:04:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 15:04:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 15:04:28 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 15:04:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 15:04:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 15:04:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 15:04:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 15:04:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 15:04:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 15:04:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 15:04:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 15:04:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 15:04:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 15:04:28 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 17.01.2025 15:04:29 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 17.01.2025 15:04:30 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 17.01.2025 15:04:30 WindowManager.LoadMenu => MapSelectorMenu LOG: 17.01.2025 15:04:36 MapSelector.CloseMapSelector LOG: 17.01.2025 15:04:36 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level B_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 17.01.2025 15:04:36 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 15:04:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 15:04:36 WindowManager.UnloadMenu => MapSelectorMenu LOG: 17.01.2025 15:04:39 CurrentRoom ReverbTheme isForest_Small WARNING: 17.01.2025 15:04:40 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 15:04:40 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 15:04:40 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 15:04:40 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 17.01.2025 15:04:40 <meshForOnDestroyVFX> for <WeaponAddin_Overseeing(Clone)> == null! No VFX-Effect can be played on destroy. WARNING: 17.01.2025 15:04:40 Language Text not found! (Path: Kill Leonid Replica) WARNING: 17.01.2025 15:04:40 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 15:04:40 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 15:04:40 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 15:04:40 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 15:04:40 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 15:04:40 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 15:04:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 17.01.2025 15:04:40 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 15:04:40 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 15:04:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 17.01.2025 15:04:40 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 15:04:40 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 15:04:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 17.01.2025 15:04:40 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 15:04:40 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 15:04:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 17.01.2025 15:04:41 Menu.UnloadMenuPanel => DefaultPanel WARNING: 17.01.2025 15:04:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 15:04:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 15:04:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 17.01.2025 15:04:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 15:04:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 15:04:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 17.01.2025 15:04:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 15:04:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 15:04:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 17.01.2025 15:04:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 15:04:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 15:04:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 17.01.2025 15:04:47 <meshForOnDestroyVFX> for <WeaponAddin_Overseeing(Clone)> == null! No VFX-Effect can be played on destroy. WARNING: 17.01.2025 15:04:55 <meshForOnDestroyVFX> for <WeaponAddin_Overseeing(Clone)> == null! No VFX-Effect can be played on destroy. WARNING: 17.01.2025 15:04:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 15:04:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 15:04:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 17.01.2025 15:04:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 15:04:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 15:04:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 17.01.2025 15:04:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 15:04:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.01.2025 15:04:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 17.01.2025 15:04:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 15:04:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.01.2025 15:04:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 17.01.2025 15:04:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' WARNING: 17.01.2025 15:04:55 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 15:04:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 17.01.2025 15:04:55 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.01.2025 15:04:55 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 17.01.2025 15:04:56 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 17.01.2025 15:04:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 15:04:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 15:04:59 CurrentRoom ReverbTheme isForest_Small WARNING: 17.01.2025 15:04:59 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 15:04:59 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 15:04:59 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 15:04:59 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 17.01.2025 15:04:59 WindowManager.LoadMenu => MapSelectorMenu LOG: 17.01.2025 15:05:04 SetCurrentMapSelectorChoice => DungeonDepth: 2 NextDungeonDepth: 3 PersistentDungeonDepth: 2 CurrentTheme: Stolz LOG: 17.01.2025 15:05:04 GameSession.UpdateProgress(SAVED) => SessionGUID: '6c24f0b73b7c' GameSeed: EDSC-Y8UB SeededCalls:255 SeededCallsLastDungeon:19 DDepth: 2 NDDepth: 3 FromHomeBase?: False LOG: 17.01.2025 15:05:04 UpdatePlayerProgress LOG: 17.01.2025 15:05:04 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c LOG: 17.01.2025 15:05:04 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 17.01.2025 15:05:04 WindowManager.UnloadMenu => MapSelectorMenu LOG: 17.01.2025 15:05:04 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 17.01.2025 15:05:05 Generate Level Started! Level: Level_B theme: Stolz GameSeed: EDSC-Y8UB SeedCalls: 256 LOG: 17.01.2025 15:05:08 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 17.01.2025 15:05:08 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 17.01.2025 15:05:11 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 17.01.2025 15:05:13 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 17.01.2025 15:05:14 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 17.01.2025 15:05:15 Syop BetQuest logs RT14:31DungeonDepth: 0 - seed EDSC-Y8UB has been applied RT14:31DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:39DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:39DungeonDepth: 0 - seed EDSC-Y8UB has been applied RT14:49DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:05DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 17.01.2025 15:05:15 Generate Level Completed! Loading time: 10,447s LOG: 17.01.2025 15:05:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 15:05:15 WindowManager.UnloadMenu => LoadingMenu LOG: 17.01.2025 15:05:15 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 17.01.2025 15:05:15 CurrentRoom ReverbTheme isForest_Small LOG: 17.01.2025 15:05:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 15:05:15 CurrentRoom ReverbTheme isForest_Small WARNING: 17.01.2025 15:05:15 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 15:05:15 UpdatePlayerProgress LOG: 17.01.2025 15:05:15 SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c WARNING: 17.01.2025 15:05:16 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 15:05:16 <color=silver>[RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 17.01.2025 15:05:16 Language Text not found! (Path: Kill Leonid Replica) LOG: 17.01.2025 15:05:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 15:05:16 CurrentRoom ReverbTheme isForest_Small LOG: 17.01.2025 15:05:16 Syop BetQuest logs RT14:31DungeonDepth: 0 - seed EDSC-Y8UB has been applied RT14:31DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:39DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:39DungeonDepth: 0 - seed EDSC-Y8UB has been applied RT14:49DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:05DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 WARNING: 17.01.2025 15:05:16 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 17.01.2025 15:05:16 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 17.01.2025 15:05:16 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.01.2025 15:05:16 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 17.01.2025 15:05:17 Menu.UnloadMenuPanel => DefaultPanel LOG: 17.01.2025 15:05:17 WindowManager.LoadMenu => EscapeMenu LOG: 17.01.2025 15:05:17 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 17.01.2025 15:05:17 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 17.01.2025 15:05:17 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 17.01.2025 15:05:17 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 17.01.2025 15:05:18 Menu.GoToPanel() 'ESC_Exit' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 17.01.2025 15:05:18 Menu.LoadMenuPanel => ESC_Exit (MenuID: EscapeMenu) LOG: 17.01.2025 15:05:19 Menu.UnloadMenuPanel => ESC_Main LOG: 17.01.2025 15:05:19 WindowManager.LoadMenu => MainMenu LOG: 17.01.2025 15:05:19 WindowManager.UnloadAllOtherMenus but 'MainMenu'! Currently acitve Menus: 2 LOG: 17.01.2025 15:05:19 WindowManager.UnloadMenu => InGameMenu LOG: 17.01.2025 15:05:19 Menu.UnloadMenuPanel => Info LOG: 17.01.2025 15:05:19 WindowManager.UnloadMenu => EscapeMenu LOG: 17.01.2025 15:05:19 Menu.UnloadMenuPanel => ESC_Exit LOG: 17.01.2025 15:05:20 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 17.01.2025 15:05:20 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 17.01.2025 15:05:20 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 17.01.2025 15:05:20 <color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 17.01.2025 15:05:21 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 17.01.2025 15:05:21 <color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity .. | ||||
| Build Date | |||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2025-01-17 15:06 | llorenz | New Issue | |
| 2025-01-17 15:06 | llorenz | File Added: grafik.png | |
| 2025-01-17 15:06 | llorenz | File Added: MOODS_ 0.6.09.6033Log_17_01_2025_13_29_18.txt | |
| 2025-02-10 16:29 | jhuels | Assigned To | => jhuels |
| 2025-02-10 16:29 | jhuels | Status | new => feedback |
| 2025-02-10 16:29 | jhuels | Note Added: 0000169 | |
| 2025-02-11 15:50 | jhuels | Note Added: 0000177 | |
| 2025-02-11 15:51 | jhuels | Status | feedback => acknowledged |
| 2025-02-11 15:51 | jhuels | Assigned To | jhuels => |
| 2025-03-05 14:25 | jhuels | Status | acknowledged => closed |
| 2025-03-05 14:25 | jhuels | Resolution | open => fixed |