View Issue Details

IDProjectCategoryView StatusLast Update
0000257M.O.O.D.S.Functionality (Funktionalität)public2025-03-05 14:25
Reporterllorenz Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status closedResolutionfixed 
Summary0000257: opponent teleports player
Description

opponent teleports the player

Additional Information
TagsNo tags attached.
Attach Tags
Attached Files
grafik.png (1,434,589 bytes)
MOODS_ 0.6.09.6033Log_17_01_2025_13_29_18.txt (228,112 bytes)   
LOG: 17.01.2025 14:29:18 
ChangeResolution(1920 x 1080 @ -1Hz) Screen.width: 1920, Screen.hieght: 1080

LOG: 17.01.2025 14:29:18 
ChangeFullscreenMode(FullScreenWindow) Screen.fullScreenMode: FullScreenWindow

WARNING: 17.01.2025 14:29:18 
GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited!

WARNING: 17.01.2025 14:29:18 
GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited!

WARNING: 17.01.2025 14:29:18 
GetLocalizedText(languageKey: System.NativeGerman) Failed! currentLanguagePackage is null and was not inited!

WARNING: 17.01.2025 14:29:18 
GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 17.01.2025 14:29:18 
GetLocalizedText(languageKey: System.NativeChinese(Simplified)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 17.01.2025 14:29:18 
GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited!

WARNING: 17.01.2025 14:29:18 
GetLocalizedText(languageKey: System.NativeRussian) Failed! currentLanguagePackage is null and was not inited!

WARNING: 17.01.2025 14:29:18 
GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited!

WARNING: 17.01.2025 14:29:18 
GetLocalizedText(languageKey: System.NativeJapanese) Failed! currentLanguagePackage is null and was not inited!

WARNING: 17.01.2025 14:29:18 
GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 17.01.2025 14:29:18 
GetLocalizedText(languageKey: System.NativeChinese(Traditional)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 17.01.2025 14:29:18 
GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited!

WARNING: 17.01.2025 14:29:18 
GetLocalizedText(languageKey: System.NativeKorean) Failed! currentLanguagePackage is null and was not inited!

LOG: 17.01.2025 14:29:18 
Try to ChangeLanguage() to ENGLISH

WARNING: 17.01.2025 14:29:19 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 17.01.2025 14:29:19 
RealLifeSessionsManager.DetermineCurrentSession() => The event 'Christmas' is triggered!

LOG: 17.01.2025 14:29:19 
NEW GAMESEED: 'IPJR-R1II' resetSeededCalls: True

WARNING: 17.01.2025 14:29:19 
GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! 

WARNING: 17.01.2025 14:29:19 
MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ...

WARNING: 17.01.2025 14:29:19 
MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ...

ERROR: 17.01.2025 14:29:20 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 17.01.2025 14:29:20 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 17.01.2025 14:29:20 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 17.01.2025 14:29:20 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 17.01.2025 14:29:20 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 17.01.2025 14:29:20 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 17.01.2025 14:29:20 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 17.01.2025 14:29:20 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 17.01.2025 14:29:20 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 17.01.2025 14:29:20 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 17.01.2025 14:29:20 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 17.01.2025 14:29:20 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 17.01.2025 14:29:20 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 17.01.2025 14:29:20 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 17.01.2025 14:29:20 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 17.01.2025 14:29:20 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 17.01.2025 14:29:20 
SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. 
Member 'SecretRoomEntered' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 17.01.2025 14:29:20 
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. 
Member 'difficultyWasSet' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 17.01.2025 14:29:20 
SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. 
Member 'difficulty' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


ERROR: 17.01.2025 14:29:20 
SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. 
Member 'Christmas_LastOpenedTime' was not found.
  at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 
  at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String)
StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream)
StickyStoneStudio.MOODS.SaveManager:CollectSaveGames()
StickyStoneStudio.MOODS.SaveManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()
StickyStoneStudio.MOODS.GameManager:InitializeBehavior()
StickyStoneStudio.MOODS.InitializableBehaviour:Initialize()


LOG: 17.01.2025 14:29:20 
<color=silver>MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 0.6.09.6033 | Mode: ReleaseAdmin
BUILD PLAYABLE with no restrictions

LOG: 17.01.2025 14:29:20 
WindowManager.LoadMenu => MainMenu

WARNING: 17.01.2025 14:29:21 
RealLifeSessionController Prefab () or parent () is null, cannot load game object.

LOG: 17.01.2025 14:29:21 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

WARNING: 17.01.2025 14:29:21 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 17.01.2025 14:31:18 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null.

LOG: 17.01.2025 14:31:18 
Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu)

LOG: 17.01.2025 14:31:18 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 17.01.2025 14:31:19 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default'

LOG: 17.01.2025 14:31:19 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 17.01.2025 14:31:32 
Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu)

WARNING: 17.01.2025 14:31:32 
This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child

LOG: 17.01.2025 14:31:33 
Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default'

WARNING: 17.01.2025 14:31:33 
Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu)

WARNING: 17.01.2025 14:31:33 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:31:33 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:31:33 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:31:33 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:31:33 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:31:33 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

LOG: 17.01.2025 14:31:33 
Menu.UnloadMenuPanel => MM_Default

LOG: 17.01.2025 14:31:35 
OnVersionChanges(2)

LOG: 17.01.2025 14:31:35 
SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c

LOG: 17.01.2025 14:31:35 
is Loading Quests

LOG: 17.01.2025 14:31:35 
loaded mechionary progress for savegame:new

LOG: 17.01.2025 14:31:37 
Continue Game Confirmed! Loading Game Session => Guid: 6c24f0b73b7c Seed: EDSC-Y8UB SeededCalls: 183 SeededCallsLastDungeon: 28

LOG: 17.01.2025 14:31:37 
is Loading Quests

LOG: 17.01.2025 14:31:37 
LoadingMenu.SetCurrentLoadingScreen() => Base

LOG: 17.01.2025 14:31:37 
WindowManager.LoadMenu => InGameMenu

LOG: 17.01.2025 14:31:37 
WindowManager.UnloadMenu => MainMenu

LOG: 17.01.2025 14:31:37 
Menu.UnloadMenuPanel => MM_ChoosePlayerClass

LOG: 17.01.2025 14:31:37 
is Loading Quests

LOG: 17.01.2025 14:31:37 
loaded mechionary progress for savegame:new

LOG: 17.01.2025 14:31:38 
StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj

WARNING: 17.01.2025 14:31:38 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

LOG: 17.01.2025 14:31:38 
EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250

LOG: 17.01.2025 14:31:38 
NEW GAMESEED: 'EDSC-Y8UB' resetSeededCalls: True

LOG: 17.01.2025 14:31:38 
MapController: Change CurrentTheme from 'HomeBase' to 'Stolz'

LOG: 17.01.2025 14:31:38 
SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 0 CurrentTheme: Stolz

LOG: 17.01.2025 14:31:38 
LoadingMenu.SetCurrentLoadingScreen() => ME_Level1

LOG: 17.01.2025 14:31:38 
Generate Level Started! Level: Level_A theme: Stolz GameSeed: EDSC-Y8UB SeedCalls: 155

LOG: 17.01.2025 14:31:40 
StandardOutlineEffect.enabled = false NPC_Syop öjj

LOG: 17.01.2025 14:31:40 
StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj

LOG: 17.01.2025 14:31:43 
MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False

LOG: 17.01.2025 14:31:43 
Syop BetQuest logs 

RT14:31DungeonDepth: 0 - seed EDSC-Y8UB has been applied
RT14:31DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count =  0

LOG: 17.01.2025 14:31:43 
Generate Level Completed! Loading time: 5,622s

LOG: 17.01.2025 14:31:43 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null.

LOG: 17.01.2025 14:31:43 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 17.01.2025 14:31:43 
WindowManager.UnloadMenu => LoadingMenu

LOG: 17.01.2025 14:31:43 
EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250

LOG: 17.01.2025 14:31:43 
CurrentRoom ReverbTheme isForest_Small

LOG: 17.01.2025 14:31:43 
TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1

LOG: 17.01.2025 14:31:43 
TryAddItem(Equipment) => Equipment_Arm_Pride Arm

LOG: 17.01.2025 14:31:43 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 17.01.2025 14:31:43 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 17.01.2025 14:31:43 
TryAddItem(Equipment) => Equipment_Legs_Pride Legs

LOG: 17.01.2025 14:31:43 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null.

LOG: 17.01.2025 14:31:43 
Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu)

LOG: 17.01.2025 14:31:44 
CurrentRoom ReverbTheme isForest_Small

LOG: 17.01.2025 14:31:44 
TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1

LOG: 17.01.2025 14:31:44 
TryAddItem(Equipment) => Equipment_Arm_Pride Arm

LOG: 17.01.2025 14:31:44 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 17.01.2025 14:31:44 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 17.01.2025 14:31:44 
TryAddItem(Equipment) => Equipment_Legs_Pride Legs

LOG: 17.01.2025 14:31:44 
TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1

LOG: 17.01.2025 14:31:44 
SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c

WARNING: 17.01.2025 14:31:44 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:31:44 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

LOG: 17.01.2025 14:31:44 
CurrentRoom ReverbTheme isForest_Small

LOG: 17.01.2025 14:31:44 
Syop BetQuest logs 

RT14:31DungeonDepth: 0 - seed EDSC-Y8UB has been applied
RT14:31DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count =  0

WARNING: 17.01.2025 14:31:44 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:31:44 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:31:45 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_01

LOG: 17.01.2025 14:31:45 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_02

LOG: 17.01.2025 14:31:48 
Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:31:48 
Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu)

LOG: 17.01.2025 14:31:48 
OnWeaponSelectionChanged ID -> 0

LOG: 17.01.2025 14:31:49 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 17.01.2025 14:31:49 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar'

LOG: 17.01.2025 14:31:49 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 17.01.2025 14:31:50 
Menu.UnloadMenuPanel => Inventar

WARNING: 17.01.2025 14:31:50 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:31:52 
OpenChest DelayedCall: CHESTTYPE: Addin

LOG: 17.01.2025 14:31:52 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:31:52 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

WARNING: 17.01.2025 14:31:52 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:31:52 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 17.01.2025 14:31:58 
LootContextPanel OnButtonSuccess => confirm

LOG: 17.01.2025 14:31:59 
TryAddItem(WeaponAddin) => Items.Addins.SplasherName

WARNING: 17.01.2025 14:32:00 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:32:00 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 17.01.2025 14:32:00 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 17.01.2025 14:32:00 
Menu.UnloadMenuPanel => LootContext

LOG: 17.01.2025 14:32:01 
WindowManager.LoadMenu => EscapeMenu

LOG: 17.01.2025 14:32:01 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 17.01.2025 14:32:01 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 17.01.2025 14:32:01 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 17.01.2025 14:32:01 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 17.01.2025 14:32:03 
Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'ESC_Main'

LOG: 17.01.2025 14:32:03 
Menu.LoadMenuPanel => MM_Options (MenuID: EscapeMenu)

WARNING: 17.01.2025 14:32:03 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:32:03 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:32:03 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:32:03 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:32:03 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:32:03 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

LOG: 17.01.2025 14:32:03 
Menu.UnloadMenuPanel => ESC_Main

LOG: 17.01.2025 14:32:09 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'MM_Options'

LOG: 17.01.2025 14:32:09 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 17.01.2025 14:32:09 
Menu.UnloadMenuPanel => MM_Options

LOG: 17.01.2025 14:32:10 
WindowManager.UnloadMenu => EscapeMenu

LOG: 17.01.2025 14:32:10 
Menu.UnloadMenuPanel => ESC_Main

WARNING: 17.01.2025 14:32:10 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:32:10 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:32:10 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

LOG: 17.01.2025 14:32:12 
CurrentRoom ReverbTheme isForest_Small

LOG: 17.01.2025 14:32:12 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03

LOG: 17.01.2025 14:32:12 
DestroyDestructibleInScene() => Destructible_Vase_01_Closed_04

LOG: 17.01.2025 14:32:14 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 17.01.2025 14:32:14 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 17.01.2025 14:32:14 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_10

LOG: 17.01.2025 14:32:14 
DestroyDestructibleInScene() => Destructible_Vase_02_Closed_08

LOG: 17.01.2025 14:32:14 
DestroyDestructibleInScene() => Destructible_Vase_02_Closed

LOG: 17.01.2025 14:32:14 
DestroyDestructibleInScene() => Destructible_Vase_02_Closed_06

LOG: 17.01.2025 14:32:14 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 17.01.2025 14:32:14 
DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_04

LOG: 17.01.2025 14:32:14 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_07

LOG: 17.01.2025 14:32:14 
DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01

LOG: 17.01.2025 14:32:14 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 17.01.2025 14:32:14 
DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03

LOG: 17.01.2025 14:32:14 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 17.01.2025 14:32:14 
DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_05

LOG: 17.01.2025 14:32:14 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_08

LOG: 17.01.2025 14:32:14 
DestroyDestructibleInScene() => Destructible_Vase_02_Closed_07

LOG: 17.01.2025 14:32:15 
DestroyDestructibleInScene() => Destructible_Vase_02_Closed_05

LOG: 17.01.2025 14:32:15 
DestroyDestructibleInScene() => Destructible_Vase_02_Flowers

WARNING: 17.01.2025 14:32:15 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:32:15 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:32:15 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:32:15 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:32:16 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 17.01.2025 14:32:16 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 17.01.2025 14:32:16 
DestroyDestructibleInScene() => Destructible_Vase_01_Closed_08

LOG: 17.01.2025 14:32:16 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_04

LOG: 17.01.2025 14:32:16 
DestroyDestructibleInScene() => Destructible_Vase_02_Closed_02

LOG: 17.01.2025 14:32:16 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 17.01.2025 14:32:16 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 17.01.2025 14:32:16 
DestroyDestructibleInScene() => Destructible_Vase_01_Closed_07

LOG: 17.01.2025 14:32:16 
DestroyDestructibleInScene() => Destructible_Vase_01_Closed_05

LOG: 17.01.2025 14:32:16 
DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_06

WARNING: 17.01.2025 14:32:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:32:38 
CurrentRoom ReverbTheme isForest_Small

LOG: 17.01.2025 14:32:40 
CurrentRoom ReverbTheme isForest_Open

LOG: 17.01.2025 14:32:40 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

LOG: 17.01.2025 14:32:40 
TrySpawnEnemy PRIDE_Drone delay 1,75

LOG: 17.01.2025 14:32:40 
TrySpawnEnemy PRIDE_Drone delay 1,75

WARNING: 17.01.2025 14:32:40 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 17.01.2025 14:32:40 
TrySpawnEnemy PRIDE_Drone delay 1,75

WARNING: 17.01.2025 14:32:40 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 17.01.2025 14:32:42 
StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj

WARNING: 17.01.2025 14:32:42 
Language Text not found! (Path: Drone)

WARNING: 17.01.2025 14:32:42 
Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same!

WARNING: 17.01.2025 14:32:42 
Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay!

LOG: 17.01.2025 14:32:42 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:32:42 
StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj

WARNING: 17.01.2025 14:32:42 
Language Text not found! (Path: Drone)

WARNING: 17.01.2025 14:32:42 
Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay!

LOG: 17.01.2025 14:32:42 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:32:42 
StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj

WARNING: 17.01.2025 14:32:42 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 14:32:42 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:32:42 
StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj

WARNING: 17.01.2025 14:32:42 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 14:32:42 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:32:46 
DestroyDestructibleInScene() => Destructible_Vase_02_Closed_01

LOG: 17.01.2025 14:32:48 
DestroyDestructibleInScene() => Destructible_Barrel_Pride

WARNING: 17.01.2025 14:32:48 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

LOG: 17.01.2025 14:32:48 
Quest is already completed. No progress will be updated.

WARNING: 17.01.2025 14:32:51 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

LOG: 17.01.2025 14:32:51 
Quest is already completed. No progress will be updated.

LOG: 17.01.2025 14:32:53 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:32:53 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:32:58 
DestroyDestructibleInScene() => Destructible_Vase_01

LOG: 17.01.2025 14:32:59 
DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_01

LOG: 17.01.2025 14:32:59 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_01

LOG: 17.01.2025 14:33:00 
DestroyDestructibleInScene() => Destructible_Vase_02_Flowers

LOG: 17.01.2025 14:33:00 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:33:01 
InGameUIController.OnPlayerAbilityRecharging => Player1

WARNING: 17.01.2025 14:33:05 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

WARNING: 17.01.2025 14:33:05 
Language Text not found! (Path: Kill Leonid Replica)

WARNING: 17.01.2025 14:33:20 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

WARNING: 17.01.2025 14:33:20 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:33:20 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:33:21 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:33:22 
InGameUIController.OnPlayerAbilityRecharging => Player1

WARNING: 17.01.2025 14:33:25 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:33:25 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:33:32 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:33:32 
SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c

LOG: 17.01.2025 14:33:47 
WindowManager.LoadMenu => EscapeMenu

LOG: 17.01.2025 14:33:47 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 17.01.2025 14:33:47 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 17.01.2025 14:33:47 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 17.01.2025 14:33:47 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 17.01.2025 14:35:33 
WindowManager.UnloadMenu => EscapeMenu

LOG: 17.01.2025 14:35:33 
Menu.UnloadMenuPanel => ESC_Main

WARNING: 17.01.2025 14:35:33 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:35:33 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:35:33 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

LOG: 17.01.2025 14:37:19 
CurrentRoom ReverbTheme isForest_Open

LOG: 17.01.2025 14:37:19 
TrySpawnEnemy PRIDE_Gambot delay 1,75

LOG: 17.01.2025 14:37:19 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

LOG: 17.01.2025 14:37:19 
TrySpawnEnemy PRIDE_Gambot delay 1,75

LOG: 17.01.2025 14:37:19 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

LOG: 17.01.2025 14:37:19 
TrySpawnEnemy PRIDE_Drone delay 1,75

WARNING: 17.01.2025 14:37:19 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 17.01.2025 14:37:19 
TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75

WARNING: 17.01.2025 14:37:19 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 17.01.2025 14:37:21 
StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj

WARNING: 17.01.2025 14:37:21 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 14:37:21 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:37:21 
StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj

WARNING: 17.01.2025 14:37:21 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 14:37:21 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:37:21 
StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj

WARNING: 17.01.2025 14:37:21 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 14:37:21 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:37:21 
StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj

WARNING: 17.01.2025 14:37:21 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 14:37:21 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:37:21 
StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj

WARNING: 17.01.2025 14:37:21 
Language Text not found! (Path: Drone)

WARNING: 17.01.2025 14:37:21 
Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same!

LOG: 17.01.2025 14:37:21 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:37:21 
StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj

WARNING: 17.01.2025 14:37:21 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 14:37:21 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:37:26 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_01

LOG: 17.01.2025 14:37:26 
DestroyDestructibleInScene() => Destructible_Barrel_Pride

LOG: 17.01.2025 14:37:27 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_02

WARNING: 17.01.2025 14:37:30 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh

LOG: 17.01.2025 14:37:30 
Quest is already completed. No progress will be updated.

WARNING: 17.01.2025 14:37:30 
Language Text not found! (Path: Kill Leonid Replica)

WARNING: 17.01.2025 14:37:33 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh

LOG: 17.01.2025 14:37:33 
Quest is already completed. No progress will be updated.

WARNING: 17.01.2025 14:37:33 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:37:33 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:37:33 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:37:44 
GetIconByBuffType called with buffType: Frostbite

WARNING: 17.01.2025 14:37:58 
Language Text not found! (Path: Kill Leonid Replica)

WARNING: 17.01.2025 14:38:01 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

LOG: 17.01.2025 14:38:01 
Quest is already completed. No progress will be updated.

WARNING: 17.01.2025 14:38:01 
Language Text not found! (Path: Kill Leonid Replica)

WARNING: 17.01.2025 14:38:20 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

LOG: 17.01.2025 14:38:20 
Quest is already completed. No progress will be updated.

WARNING: 17.01.2025 14:38:20 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:38:20 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:38:21 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:38:22 
DestroyDestructibleInScene() => Destructible_Crate_01

LOG: 17.01.2025 14:38:22 
DestroyDestructibleInScene() => Destructible_Crate

LOG: 17.01.2025 14:38:22 
DestroyDestructibleInScene() => Destructible_Crate_02

WARNING: 17.01.2025 14:38:23 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:38:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:38:26 
CurrentRoom ReverbTheme isForest_Small

WARNING: 17.01.2025 14:38:26 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:38:26 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:38:26 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:38:26 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:38:28 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:38:28 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:38:28 
CurrentRoom ReverbTheme isForest_Small

LOG: 17.01.2025 14:38:30 
DestroyDestructibleInScene() => Destructible_VaseBauch

LOG: 17.01.2025 14:38:30 
DestroyDestructibleInScene() => Destructible_Barrel_small_Lies

LOG: 17.01.2025 14:38:30 
DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers

LOG: 17.01.2025 14:38:32 
OpenChest DelayedCall: CHESTTYPE: Weapon

LOG: 17.01.2025 14:38:32 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:38:32 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

WARNING: 17.01.2025 14:38:32 
GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:38:32 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:38:33 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 17.01.2025 14:38:50 
LootContextPanel OnButtonSuccess => confirm

LOG: 17.01.2025 14:38:51 
TryAddWeapon(Items.Weapons.IonDriveRifleName) => Items.Weapons.IonDriveRifleName 2

WARNING: 17.01.2025 14:38:51 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:38:52 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 17.01.2025 14:38:52 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 17.01.2025 14:38:52 
Menu.UnloadMenuPanel => LootContext

LOG: 17.01.2025 14:38:52 
Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:38:52 
Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu)

LOG: 17.01.2025 14:38:52 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 17.01.2025 14:38:52 
OnWeaponSelectionChanged ID -> 0

LOG: 17.01.2025 14:38:52 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 17.01.2025 14:38:53 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 17.01.2025 14:38:54 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 17.01.2025 14:38:54 
Shootable1WeaponAddinsInventory_OnElementGrabbed() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: -Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 17.01.2025 14:38:54 
Shootable2WeaponAddinsInventory_OnElementDropped() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 17.01.2025 14:38:54 
Shootable2WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 17.01.2025 14:38:54 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplasherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 17.01.2025 14:38:54 
OnWeaponSelectionChanged ID -> 1

LOG: 17.01.2025 14:38:54 
OnWeaponAddinShootable2SelectionChanged ID -> 0

LOG: 17.01.2025 14:38:55 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar'

LOG: 17.01.2025 14:38:55 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 17.01.2025 14:38:55 
Menu.UnloadMenuPanel => Inventar

LOG: 17.01.2025 14:38:57 
CurrentRoom ReverbTheme isForest_Small

WARNING: 17.01.2025 14:38:57 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:38:57 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:38:57 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:38:57 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:38:57 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:38:57 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:38:57 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:38:58 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:38:58 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:38:58 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:38:58 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:38:58 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:38:59 
EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250

LOG: 17.01.2025 14:38:59 
WindowManager.LoadMenu => MapSelectorMenu

LOG: 17.01.2025 14:39:05 
SetCurrentMapSelectorChoice => DungeonDepth: 0 NextDungeonDepth: 1 PersistentDungeonDepth: 0 CurrentTheme: Stolz

LOG: 17.01.2025 14:39:05 
GameSession.UpdateProgress(SAVED) => SessionGUID: '6c24f0b73b7c' GameSeed: EDSC-Y8UB SeededCalls:187 SeededCallsLastDungeon:32 DDepth: 0 NDDepth: 1 FromHomeBase?: False

LOG: 17.01.2025 14:39:05 
UpdatePlayerProgress

LOG: 17.01.2025 14:39:05 
SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c

LOG: 17.01.2025 14:39:06 
WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2

LOG: 17.01.2025 14:39:06 
WindowManager.UnloadMenu => MapSelectorMenu

LOG: 17.01.2025 14:39:06 
LoadingMenu.SetCurrentLoadingScreen() => ME_Level1

LOG: 17.01.2025 14:39:06 
Generate Level Started! Level: Level_A theme: Stolz GameSeed: EDSC-Y8UB SeedCalls: 188

LOG: 17.01.2025 14:39:08 
StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj

LOG: 17.01.2025 14:39:08 
StandardOutlineEffect.enabled = false NPC_Syop öjj

LOG: 17.01.2025 14:39:10 
(TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_A, RoomTyp: Typ_A

LOG: 17.01.2025 14:39:11 
StandardOutlineEffect.enabled = false NPC Shopkeeper öjj

LOG: 17.01.2025 14:39:12 
MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False

LOG: 17.01.2025 14:39:12 
Syop BetQuest logs 

RT14:31DungeonDepth: 0 - seed EDSC-Y8UB has been applied
RT14:31DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count =  0
RT14:39DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count =  0

LOG: 17.01.2025 14:39:12 
Generate Level Completed! Loading time: 6,648s

LOG: 17.01.2025 14:39:12 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:39:12 
WindowManager.UnloadMenu => LoadingMenu

LOG: 17.01.2025 14:39:12 
EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250

LOG: 17.01.2025 14:39:12 
CurrentRoom ReverbTheme isForest_Small

LOG: 17.01.2025 14:39:12 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:39:12 
CurrentRoom ReverbTheme isForest_Small

LOG: 17.01.2025 14:39:12 
UpdatePlayerProgress

LOG: 17.01.2025 14:39:12 
SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c

WARNING: 17.01.2025 14:39:13 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:39:13 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

WARNING: 17.01.2025 14:39:13 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:39:13 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:39:13 
CurrentRoom ReverbTheme isForest_Small

LOG: 17.01.2025 14:39:13 
Syop BetQuest logs 

RT14:31DungeonDepth: 0 - seed EDSC-Y8UB has been applied
RT14:31DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count =  0
RT14:39DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count =  0

WARNING: 17.01.2025 14:39:13 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:39:13 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:39:13 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:39:13 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 17.01.2025 14:39:14 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 17.01.2025 14:39:15 
DestroyDestructibleInScene() => Destructible_VaseBauch_Closed

LOG: 17.01.2025 14:39:18 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 17.01.2025 14:39:18 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 17.01.2025 14:39:18 
CurrentRoom ReverbTheme isForest_Open

LOG: 17.01.2025 14:39:18 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

LOG: 17.01.2025 14:39:18 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

LOG: 17.01.2025 14:39:18 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

WARNING: 17.01.2025 14:39:18 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 17.01.2025 14:39:18 
TrySpawnEnemy PRIDE_Nincodemus delay 1,75

WARNING: 17.01.2025 14:39:18 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 17.01.2025 14:39:18 
Menu.UnloadMenuPanel => Info

LOG: 17.01.2025 14:39:20 
StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj

WARNING: 17.01.2025 14:39:20 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 14:39:20 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:39:20 
StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj

WARNING: 17.01.2025 14:39:20 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 14:39:20 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:39:20 
StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj

WARNING: 17.01.2025 14:39:20 
Language Text not found! (Path: Drone)

WARNING: 17.01.2025 14:39:20 
Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same!

WARNING: 17.01.2025 14:39:20 
Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay!

LOG: 17.01.2025 14:39:20 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:39:20 
StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj

WARNING: 17.01.2025 14:39:20 
Language Text not found! (Path: Drone)

WARNING: 17.01.2025 14:39:20 
Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Nincodemus(Clone) is not the same!

WARNING: 17.01.2025 14:39:20 
Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay!

LOG: 17.01.2025 14:39:20 
GetIconByBuffType called with buffType: Pride

WARNING: 17.01.2025 14:39:29 
Knockback on MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus). No valid NavMesh position found near the agent. Warp Failed. Consider increasing the maxDistance.

LOG: 17.01.2025 14:39:29 
GetIconByBuffType called with buffType: Frostbite

LOG: 17.01.2025 14:39:29 
GetIconByBuffType called with buffType: Frostbite

LOG: 17.01.2025 14:39:31 
DestroyDestructibleInScene() => Destructible_Vase_02_Flowers

LOG: 17.01.2025 14:39:31 
DestroyDestructibleInScene() => Destructible_Vase_01

LOG: 17.01.2025 14:39:32 
DestroyDestructibleInScene() => Destructible_Barrel_Pride

LOG: 17.01.2025 14:39:35 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:39:35 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:39:35 
GetIconByBuffType called with buffType: Frostbite

WARNING: 17.01.2025 14:39:36 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

LOG: 17.01.2025 14:39:36 
Quest is already completed. No progress will be updated.

WARNING: 17.01.2025 14:39:36 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:39:39 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:39:39 
InGameUIController.OnPlayerAbilityRecharging => Player1

WARNING: 17.01.2025 14:39:39 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

LOG: 17.01.2025 14:39:39 
Quest is already completed. No progress will be updated.

WARNING: 17.01.2025 14:39:39 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:39:39 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:39:39 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:39:42 
GetIconByBuffType called with buffType: Frostbite

LOG: 17.01.2025 14:39:46 
WindowManager.LoadMenu => EscapeMenu

LOG: 17.01.2025 14:39:46 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 17.01.2025 14:39:46 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 17.01.2025 14:39:46 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 17.01.2025 14:39:46 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 17.01.2025 14:39:47 
Menu.GoToPanel() 'ESC_Exit' transitionFade?: 'True' currentpanel is: 'ESC_Main'

LOG: 17.01.2025 14:39:47 
Menu.LoadMenuPanel => ESC_Exit (MenuID: EscapeMenu)

LOG: 17.01.2025 14:39:47 
Menu.UnloadMenuPanel => ESC_Main

LOG: 17.01.2025 14:39:48 
WindowManager.LoadMenu => MainMenu

LOG: 17.01.2025 14:39:48 
WindowManager.UnloadAllOtherMenus but 'MainMenu'! Currently acitve Menus: 2

LOG: 17.01.2025 14:39:48 
WindowManager.UnloadMenu => EscapeMenu

LOG: 17.01.2025 14:39:48 
Menu.UnloadMenuPanel => ESC_Exit

LOG: 17.01.2025 14:39:48 
WindowManager.UnloadMenu => InGameMenu

LOG: 17.01.2025 14:39:48 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 17.01.2025 14:39:48 
EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250

WARNING: 17.01.2025 14:39:48 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

WARNING: 17.01.2025 14:39:48 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh

LOG: 17.01.2025 14:39:48 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null.

LOG: 17.01.2025 14:39:48 
Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu)

LOG: 17.01.2025 14:39:48 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 17.01.2025 14:39:49 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default'

LOG: 17.01.2025 14:39:49 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 17.01.2025 14:39:50 
Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu)

WARNING: 17.01.2025 14:39:50 
This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child

LOG: 17.01.2025 14:39:50 
Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default'

WARNING: 17.01.2025 14:39:50 
Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu)

WARNING: 17.01.2025 14:39:50 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:39:50 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:39:50 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:39:50 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:39:50 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:39:50 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

LOG: 17.01.2025 14:39:51 
Menu.UnloadMenuPanel => MM_Default

LOG: 17.01.2025 14:39:54 
is Loading Quests

LOG: 17.01.2025 14:39:54 
loaded mechionary progress for savegame:new

LOG: 17.01.2025 14:39:55 
Continue Game Confirmed! Loading Game Session => Guid: 6c24f0b73b7c Seed: EDSC-Y8UB SeededCalls: 246 SeededCallsLastDungeon: 58

LOG: 17.01.2025 14:39:55 
is Loading Quests

LOG: 17.01.2025 14:39:55 
LoadingMenu.SetCurrentLoadingScreen() => ME_Level1

LOG: 17.01.2025 14:39:55 
WindowManager.LoadMenu => InGameMenu

LOG: 17.01.2025 14:39:55 
WindowManager.UnloadMenu => MainMenu

LOG: 17.01.2025 14:39:55 
Menu.UnloadMenuPanel => MM_ChoosePlayerClass

LOG: 17.01.2025 14:39:55 
is Loading Quests

LOG: 17.01.2025 14:39:55 
loaded mechionary progress for savegame:new

LOG: 17.01.2025 14:39:55 
StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj

WARNING: 17.01.2025 14:39:55 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

LOG: 17.01.2025 14:39:55 
EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250

LOG: 17.01.2025 14:39:55 
NEW GAMESEED: 'EDSC-Y8UB' resetSeededCalls: True

LOG: 17.01.2025 14:39:55 
SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 1 PersistentDungeonDepth: 1 CurrentTheme: Stolz

LOG: 17.01.2025 14:39:56 
LoadingMenu.SetCurrentLoadingScreen() => ME_Level1

LOG: 17.01.2025 14:39:56 
Generate Level Started! Level: Level_A theme: Stolz GameSeed: EDSC-Y8UB SeedCalls: 188

LOG: 17.01.2025 14:39:58 
StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj

LOG: 17.01.2025 14:39:58 
StandardOutlineEffect.enabled = false NPC_Syop öjj

LOG: 17.01.2025 14:39:59 
(TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_A, RoomTyp: Typ_A

LOG: 17.01.2025 14:40:02 
StandardOutlineEffect.enabled = false NPC Shopkeeper öjj

LOG: 17.01.2025 14:40:04 
MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False

LOG: 17.01.2025 14:40:05 
Syop BetQuest logs 

RT14:31DungeonDepth: 0 - seed EDSC-Y8UB has been applied
RT14:31DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count =  0
RT14:39DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count =  0
RT14:39DungeonDepth: 0 - seed EDSC-Y8UB has been applied

LOG: 17.01.2025 14:40:05 
StandardOutlineEffect.enabled = false NPC_Syop öjj

LOG: 17.01.2025 14:40:05 
Syop BetQuest logs 

RT14:31DungeonDepth: 0 - seed EDSC-Y8UB has been applied
RT14:31DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count =  0
RT14:39DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count =  0
RT14:39DungeonDepth: 0 - seed EDSC-Y8UB has been applied

LOG: 17.01.2025 14:40:06 
Generate Level Completed! Loading time: 10,164s

LOG: 17.01.2025 14:40:06 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null.

LOG: 17.01.2025 14:40:06 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 17.01.2025 14:40:06 
WindowManager.UnloadMenu => LoadingMenu

LOG: 17.01.2025 14:40:06 
EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250

LOG: 17.01.2025 14:40:06 
CurrentRoom ReverbTheme isForest_Small

LOG: 17.01.2025 14:40:06 
TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1

LOG: 17.01.2025 14:40:06 
TryAddItem(Equipment) => Equipment_Arm_Pride Arm

LOG: 17.01.2025 14:40:06 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 17.01.2025 14:40:06 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 17.01.2025 14:40:06 
TryAddItem(Equipment) => Equipment_Legs_Pride Legs

LOG: 17.01.2025 14:40:06 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null.

LOG: 17.01.2025 14:40:06 
Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu)

LOG: 17.01.2025 14:40:06 
CurrentRoom ReverbTheme isForest_Small

WARNING: 17.01.2025 14:40:06 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:40:06 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:40:06 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:40:06 
TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1

LOG: 17.01.2025 14:40:06 
TryAddItem(Equipment) => Equipment_Arm_Pride Arm

LOG: 17.01.2025 14:40:06 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 17.01.2025 14:40:06 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 17.01.2025 14:40:06 
TryAddItem(Equipment) => Equipment_Legs_Pride Legs

LOG: 17.01.2025 14:40:06 
TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1

LOG: 17.01.2025 14:40:06 
TryAddWeapon(Items.Weapons.IonDriveRifleName) => Items.Weapons.IonDriveRifleName 2

LOG: 17.01.2025 14:40:06 
TryAddItem(WeaponAddin) => Items.Addins.SplasherName

LOG: 17.01.2025 14:40:06 
SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c

WARNING: 17.01.2025 14:40:06 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:40:06 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

LOG: 17.01.2025 14:40:06 
CurrentRoom ReverbTheme isForest_Small

LOG: 17.01.2025 14:40:06 
Syop BetQuest logs 

RT14:31DungeonDepth: 0 - seed EDSC-Y8UB has been applied
RT14:31DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count =  0
RT14:39DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count =  0
RT14:39DungeonDepth: 0 - seed EDSC-Y8UB has been applied

WARNING: 17.01.2025 14:40:06 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:40:07 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:40:10 
DestroyDestructibleInScene() => Destructible_VaseBauch_Closed

LOG: 17.01.2025 14:40:11 
DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers

LOG: 17.01.2025 14:40:12 
CurrentRoom ReverbTheme isForest_Small

LOG: 17.01.2025 14:40:14 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 17.01.2025 14:40:14 
DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03

LOG: 17.01.2025 14:40:14 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 17.01.2025 14:40:14 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_07

LOG: 17.01.2025 14:40:14 
DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_04

LOG: 17.01.2025 14:40:14 
DestroyDestructibleInScene() => Destructible_Vase_02_Closed_06

LOG: 17.01.2025 14:40:14 
DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01

LOG: 17.01.2025 14:40:14 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 17.01.2025 14:40:14 
DestroyDestructibleInScene() => Destructible_Vase_02_Closed_08

LOG: 17.01.2025 14:40:14 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 17.01.2025 14:40:14 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_08

LOG: 17.01.2025 14:40:14 
DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_05

LOG: 17.01.2025 14:40:14 
DestroyDestructibleInScene() => Destructible_Vase_02_Closed_07

LOG: 17.01.2025 14:40:14 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_10

LOG: 17.01.2025 14:40:14 
DestroyDestructibleInScene() => Destructible_Vase_02_Closed

LOG: 17.01.2025 14:40:14 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 17.01.2025 14:40:14 
DestroyDestructibleInScene() => Destructible_Vase_01_Closed_05

LOG: 17.01.2025 14:40:15 
DestroyDestructibleInScene() => Destructible_Vase_02_Closed_02

LOG: 17.01.2025 14:40:15 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_04

WARNING: 17.01.2025 14:40:15 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:40:15 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:40:16 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 17.01.2025 14:40:16 
DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_06

LOG: 17.01.2025 14:40:16 
DestroyDestructibleInScene() => Destructible_Vase_01_Closed_07

LOG: 17.01.2025 14:40:16 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 17.01.2025 14:40:16 
DestroyDestructibleInScene() => Destructible_Vase_01_Closed_08

LOG: 17.01.2025 14:40:16 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03

LOG: 17.01.2025 14:40:16 
DestroyDestructibleInScene() => Destructible_Vase_01_Closed_04

LOG: 17.01.2025 14:40:16 
DestroyDestructibleInScene() => Destructible_Vase_02_Closed_05

LOG: 17.01.2025 14:40:16 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 17.01.2025 14:40:16 
DestroyDestructibleInScene() => Destructible_Vase_02_Flowers

LOG: 17.01.2025 14:40:16 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

WARNING: 17.01.2025 14:40:17 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:40:17 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:40:18 
<meshForOnDestroyVFX> for <NPC shopkeeper little robot> == null! No VFX-Effect can be played on destroy.

LOG: 17.01.2025 14:40:18 
Started Music_GrammoPhoneBot

LOG: 17.01.2025 14:40:18 
CurrentRoom ReverbTheme isForest_Small

WARNING: 17.01.2025 14:40:18 
GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:40:18 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:40:19 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 17.01.2025 14:40:22 
DialogController.OnFocusedDialogAnswer() AnswerID: 0

LOG: 17.01.2025 14:40:22 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:40:22 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

WARNING: 17.01.2025 14:40:22 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:40:22 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:40:22 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:40:22 
initialises raritymodes

LOG: 17.01.2025 14:40:22 
equipmentRarity:Level_1

LOG: 17.01.2025 14:40:22 
equipmentRarity:Level_1

LOG: 17.01.2025 14:40:22 
equipmentRarity:Level_1

LOG: 17.01.2025 14:40:22 
equipmentRarity:Level_2

LOG: 17.01.2025 14:40:22 
equipmentRarity:Level_2

LOG: 17.01.2025 14:40:22 
equipmentRarity:Level_2

LOG: 17.01.2025 14:40:22 
equipmentRarity:Level_1

LOG: 17.01.2025 14:40:22 
equipmentRarity:Level_3

WARNING: 17.01.2025 14:40:22 
<meshForOnDestroyVFX> for <WeaponAddin_Overseeing(Clone)> == null! No VFX-Effect can be played on destroy.

LOG: 17.01.2025 14:40:22 
equipmentRarity:Level_1

WARNING: 17.01.2025 14:40:22 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:40:22 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:40:22 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:40:22 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:40:22 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:40:22 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:40:22 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 17.01.2025 14:40:22 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:40:22 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:40:22 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 17.01.2025 14:40:22 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 17.01.2025 14:40:30 
LootContextPanel OnButtonSuccess => confirm

LOG: 17.01.2025 14:40:31 
TryAddItem(WeaponAddin) => Items.Addins.OverseeingName

LOG: 17.01.2025 14:40:31 
LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone)

WARNING: 17.01.2025 14:40:31 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:40:31 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:40:31 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:40:31 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:40:31 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:40:31 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:40:31 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 17.01.2025 14:40:31 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:40:31 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:40:31 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 17.01.2025 14:40:32 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:40:32 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:40:32 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:40:32 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:40:32 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:40:32 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:40:32 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 17.01.2025 14:40:32 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:40:32 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:40:32 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 17.01.2025 14:40:35 
LootContextPanel OnButtonSuccess => confirm

WARNING: 17.01.2025 14:40:36 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:40:36 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:40:36 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 17.01.2025 14:40:36 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:40:36 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:40:36 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 17.01.2025 14:40:36 
Change Color from Equipment_Arms(Clone)  matname: ChangeableColor (Instance)

LOG: 17.01.2025 14:40:36 
Change Color from Equipment_Arms(Clone)  matname: ChangeableColor (Instance)

LOG: 17.01.2025 14:40:36 
TryAddItem(Equipment) => Items.Equipment.ArmName Arm

WARNING: 17.01.2025 14:40:37 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:40:37 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 17.01.2025 14:40:37 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 17.01.2025 14:40:37 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

LOG: 17.01.2025 14:40:37 
Menu.UnloadMenuPanel => LootContext

LOG: 17.01.2025 14:40:39 
CurrentRoom ReverbTheme isForest_Small

LOG: 17.01.2025 14:40:40 
CurrentRoom ReverbTheme isForest_Small

LOG: 17.01.2025 14:40:42 
CurrentRoom ReverbTheme isForest_Open

LOG: 17.01.2025 14:40:42 
TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75

LOG: 17.01.2025 14:40:42 
TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75

LOG: 17.01.2025 14:40:42 
TrySpawnEnemy PRIDE_Drone delay 1,75

WARNING: 17.01.2025 14:40:42 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 17.01.2025 14:40:42 
TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75

WARNING: 17.01.2025 14:40:42 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 17.01.2025 14:40:44 
StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj

WARNING: 17.01.2025 14:40:44 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 14:40:44 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:40:44 
StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj

WARNING: 17.01.2025 14:40:44 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 14:40:44 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:40:44 
StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj

WARNING: 17.01.2025 14:40:44 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 14:40:44 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:40:44 
StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj

WARNING: 17.01.2025 14:40:44 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 14:40:44 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:40:44 
GetIconByBuffType called with buffType: Overseeing

LOG: 17.01.2025 14:40:46 
GetIconByBuffType called with buffType: Overseeing

LOG: 17.01.2025 14:40:47 
GetIconByBuffType called with buffType: Overseeing

LOG: 17.01.2025 14:40:54 
Quest is already completed. No progress will be updated.

LOG: 17.01.2025 14:40:54 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_01

LOG: 17.01.2025 14:40:55 
GetIconByBuffType called with buffType: Overseeing

WARNING: 17.01.2025 14:40:56 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

LOG: 17.01.2025 14:40:56 
Quest is already completed. No progress will be updated.

LOG: 17.01.2025 14:40:56 
TrySpawnEnemy PRIDE_Drone delay 1,75

LOG: 17.01.2025 14:40:56 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

LOG: 17.01.2025 14:40:56 
TrySpawnEnemy PRIDE_Drone delay 1,75

LOG: 17.01.2025 14:40:56 
TrySpawnEnemy PRIDE_Drone delay 1,75

LOG: 17.01.2025 14:40:58 
StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj

WARNING: 17.01.2025 14:40:58 
Language Text not found! (Path: Drone)

WARNING: 17.01.2025 14:40:58 
Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same!

LOG: 17.01.2025 14:40:58 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:40:58 
StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj

WARNING: 17.01.2025 14:40:58 
Language Text not found! (Path: Drone)

WARNING: 17.01.2025 14:40:58 
Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same!

WARNING: 17.01.2025 14:40:58 
Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay!

LOG: 17.01.2025 14:40:58 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:40:58 
StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj

WARNING: 17.01.2025 14:40:58 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 14:40:58 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:40:58 
StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj

WARNING: 17.01.2025 14:40:58 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 14:40:58 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:40:58 
GetIconByBuffType called with buffType: Overseeing

LOG: 17.01.2025 14:41:00 
Quest is already completed. No progress will be updated.

LOG: 17.01.2025 14:41:01 
GetIconByBuffType called with buffType: ElectricPowerup

LOG: 17.01.2025 14:41:01 
DestroyDestructibleInScene() => Destructible_Barrel_Pride

LOG: 17.01.2025 14:41:02 
GetIconByBuffType called with buffType: Overseeing

LOG: 17.01.2025 14:41:05 
DestroyDestructibleInScene() => Destructible_Vase_01_Closed

LOG: 17.01.2025 14:41:05 
DestroyDestructibleInScene() => Destructible_Vase_02_Flowers

WARNING: 17.01.2025 14:41:06 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

LOG: 17.01.2025 14:41:06 
Quest is already completed. No progress will be updated.

WARNING: 17.01.2025 14:41:06 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:41:11 
DestroyDestructibleInScene() => Player_Coil(Clone)

LOG: 17.01.2025 14:41:11 
GetIconByBuffType called with buffType: Overseeing

WARNING: 17.01.2025 14:41:16 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:41:18 
GetIconByBuffType called with buffType: Overseeing

WARNING: 17.01.2025 14:41:27 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:41:27 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

WARNING: 17.01.2025 14:41:27 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:41:27 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:41:27 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:41:28 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:41:28 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 17.01.2025 14:41:28 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 17.01.2025 14:41:29 
DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_01

WARNING: 17.01.2025 14:41:30 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:41:32 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 17.01.2025 14:41:32 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 17.01.2025 14:41:33 
CurrentRoom ReverbTheme isForest_Open

LOG: 17.01.2025 14:41:33 
TrySpawnEnemy PRIDE_Bastion delay 1,75

LOG: 17.01.2025 14:41:33 
TrySpawnEnemy PRIDE_Bastion delay 1,75

LOG: 17.01.2025 14:41:33 
Menu.UnloadMenuPanel => Info

LOG: 17.01.2025 14:41:35 
StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj

WARNING: 17.01.2025 14:41:35 
Language Text not found! (Path: Drone)

WARNING: 17.01.2025 14:41:35 
Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Bastion(Clone) is not the same!

WARNING: 17.01.2025 14:41:35 
Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay!

LOG: 17.01.2025 14:41:35 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:41:35 
StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj

WARNING: 17.01.2025 14:41:35 
Language Text not found! (Path: Drone)

WARNING: 17.01.2025 14:41:35 
Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Bastion(Clone) is not the same!

LOG: 17.01.2025 14:41:35 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:41:36 
GetIconByBuffType called with buffType: Overseeing

LOG: 17.01.2025 14:41:40 
DestroyDestructibleInScene() => Destructible_Barrel_Pride

LOG: 17.01.2025 14:41:41 
DestroyDestructibleInScene() => Destructible_VaseBirne_Closed

LOG: 17.01.2025 14:41:46 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:41:46 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:41:47 
DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers

LOG: 17.01.2025 14:41:48 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

WARNING: 17.01.2025 14:41:54 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh

WARNING: 17.01.2025 14:41:54 
Language Text not found! (Path: Kill Leonid Replica)

WARNING: 17.01.2025 14:41:54 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:41:54 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:41:57 
GetIconByBuffType called with buffType: Overseeing

LOG: 17.01.2025 14:42:08 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

WARNING: 17.01.2025 14:42:21 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh

WARNING: 17.01.2025 14:42:21 
Language Text not found! (Path: Kill Leonid Replica)

WARNING: 17.01.2025 14:42:21 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:42:21 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:42:21 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:42:21 
DestroyDestructibleInScene() => Player_Coil(Clone)

LOG: 17.01.2025 14:42:24 
CurrentRoom ReverbTheme isForest_Small

LOG: 17.01.2025 14:42:33 
OpenChest DelayedCall: CHESTTYPE: Addin

LOG: 17.01.2025 14:42:33 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:42:33 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

WARNING: 17.01.2025 14:42:33 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:42:33 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 17.01.2025 14:42:42 
LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone)

LOG: 17.01.2025 14:42:52 
LootContextPanel OnButtonSuccess => confirm

LOG: 17.01.2025 14:42:53 
TryAddItem(WeaponAddin) => Items.Addins.CombustionName

WARNING: 17.01.2025 14:42:53 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:42:54 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 17.01.2025 14:42:54 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 17.01.2025 14:42:54 
Menu.UnloadMenuPanel => LootContext

LOG: 17.01.2025 14:42:55 
DestroyDestructibleInScene() => Destructible_VaseBauch

LOG: 17.01.2025 14:42:55 
DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers

LOG: 17.01.2025 14:42:55 
DestroyDestructibleInScene() => Destructible_Barrel_small_Lies

LOG: 17.01.2025 14:42:56 
CurrentRoom ReverbTheme isForest_Open

LOG: 17.01.2025 14:42:58 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_01

LOG: 17.01.2025 14:43:01 
CurrentRoom ReverbTheme isForest_Open

LOG: 17.01.2025 14:43:15 
Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:43:15 
Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu)

LOG: 17.01.2025 14:43:15 
OnWeaponAddinShootable2SelectionChanged ID -> 0

LOG: 17.01.2025 14:43:15 
OnWeaponSelectionChanged ID -> 1

LOG: 17.01.2025 14:43:15 
OnWeaponAddinShootable2SelectionChanged ID -> 0

LOG: 17.01.2025 14:43:16 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 17.01.2025 14:43:17 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar'

LOG: 17.01.2025 14:43:17 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 17.01.2025 14:43:17 
Menu.UnloadMenuPanel => Inventar

LOG: 17.01.2025 14:44:38 
WindowManager.LoadMenu => EscapeMenu

LOG: 17.01.2025 14:44:39 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 17.01.2025 14:44:39 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 17.01.2025 14:44:39 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 17.01.2025 14:44:39 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 17.01.2025 14:45:35 
WindowManager.UnloadMenu => EscapeMenu

LOG: 17.01.2025 14:45:35 
Menu.UnloadMenuPanel => ESC_Main

WARNING: 17.01.2025 14:45:35 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:45:35 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:45:35 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

LOG: 17.01.2025 14:45:38 
CurrentRoom ReverbTheme isForest_Open

WARNING: 17.01.2025 14:45:38 
GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:45:38 
TrySpawnEnemy PRIDE_Boss_Valerie delay 1,75

WARNING: 17.01.2025 14:45:38 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:45:38 
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(7# Typ_Boss)_Miniboss_Degrees180/CullingContainer/Static/PRIDE_LM_StatueGuardian_03/Statue_Base"

LOG: 17.01.2025 14:45:40 
StandardOutlineEffect.enabled = false MitronEmpire_Valerie(Clone) öjj

LOG: 17.01.2025 14:45:44 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 17.01.2025 14:45:47 
DialogController.OnFocusedDialogAnswer() AnswerID: 6

LOG: 17.01.2025 14:45:47 
Wrong RoomThemeStolzis not a BosslevelRoomTheme

LOG: 17.01.2025 14:45:53 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

WARNING: 17.01.2025 14:45:53 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:45:53 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:45:55 
GetIconByBuffType called with buffType: Overseeing

LOG: 17.01.2025 14:45:55 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 14:46:02 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 14:46:12 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:46:12 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:46:19 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 14:46:24 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 14:46:26 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 14:46:29 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 14:46:43 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 14:46:43 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 14:46:47 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:46:47 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:46:47 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:46:47 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:46:47 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:46:47 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:46:47 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:46:47 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:46:48 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 14:46:51 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 14:46:51 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 14:46:53 
EnemyBehavior_Valerie_Distance_Laser(Clone)

LOG: 17.01.2025 14:46:54 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:46:54 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:46:59 
EnemyBehavior_Valerie_Distance_Laser(Clone)

LOG: 17.01.2025 14:47:06 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 14:47:07 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:47:08 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 14:47:10 
EnemyBehavior_Valerie_Distance_Laser(Clone)

LOG: 17.01.2025 14:47:18 
EnemyBehavior_Valerie_Distance_Laser(Clone)

LOG: 17.01.2025 14:47:20 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:47:20 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:47:23 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 14:47:24 
EnemyBehavior_Valerie_Distance_Laser(Clone)

LOG: 17.01.2025 14:47:25 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 14:47:26 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 14:47:31 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 14:47:31 
GetIconByBuffType called with buffType: Burning

WARNING: 17.01.2025 14:47:32 
NextWave() => Wave was not started yet or has no waves

LOG: 17.01.2025 14:47:32 
Quest is already completed. No progress will be updated.

WARNING: 17.01.2025 14:47:32 
Language Text not found! (Path: Kill Leonid Replica)

WARNING: 17.01.2025 14:47:32 
Animator.GotoState: State could not be found

WARNING: 17.01.2025 14:47:32 
Invalid Layer Index '-1'

LOG: 17.01.2025 14:47:32 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:47:32 
BossChest.RaritylevelBossChest() => Rarity is Level_3 Chesttype is Addin

LOG: 17.01.2025 14:47:32 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:47:32 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:47:32 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:47:32 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:47:32 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:47:32 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:47:33 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:47:33 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 17.01.2025 14:47:33 
Menu.UnloadMenuPanel => DefaultPanel

WARNING: 17.01.2025 14:47:34 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:47:34 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:47:34 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:47:34 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:47:34 
InGameUIController.OnPlayerAbilityRecharging => Player1

WARNING: 17.01.2025 14:47:35 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:47:35 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:47:35 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:47:35 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:47:35 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:47:35 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:47:36 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:47:37 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 17.01.2025 14:47:37 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 17.01.2025 14:47:38 
Menu.UnloadMenuPanel => Info

LOG: 17.01.2025 14:47:39 
Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone)  distance: 0

LOG: 17.01.2025 14:47:39 
Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone)  distance: 0

LOG: 17.01.2025 14:47:39 
Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone)  distance: 0

LOG: 17.01.2025 14:47:39 
Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone)  distance: 0

LOG: 17.01.2025 14:47:39 
OpenChest DelayedCall: CHESTTYPE: Addin

LOG: 17.01.2025 14:47:39 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:47:39 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

WARNING: 17.01.2025 14:47:39 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:47:40 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 17.01.2025 14:47:47 
LootContextPanel OnButtonSuccess => confirm

LOG: 17.01.2025 14:47:48 
TryAddItem(WeaponAddin) => Items.Addins.AllrounderName

WARNING: 17.01.2025 14:47:48 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:47:49 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 17.01.2025 14:47:49 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 17.01.2025 14:47:49 
Menu.UnloadMenuPanel => LootContext

WARNING: 17.01.2025 14:47:50 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:47:50 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:47:51 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:47:51 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:47:51 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:47:52 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:47:52 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:47:52 
Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:47:52 
Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu)

LOG: 17.01.2025 14:47:53 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 17.01.2025 14:47:56 
(AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1

LOG: 17.01.2025 14:47:56 
AbilitySkillContextController.ConfirmChosenSkill() Try open ...

LOG: 17.01.2025 14:47:57 
TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1

LOG: 17.01.2025 14:47:57 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.OverseeingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 17.01.2025 14:47:57 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 17.01.2025 14:47:57 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 17.01.2025 14:47:57 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplasherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 17.01.2025 14:47:57 
TryAddWeapon(Items.Weapons.IonDriveRifleName) => Items.Weapons.IonDriveRifleName 2

LOG: 17.01.2025 14:47:57 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.OverseeingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 17.01.2025 14:47:57 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 17.01.2025 14:47:57 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 17.01.2025 14:47:57 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplasherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 17.01.2025 14:47:57 
(AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0

LOG: 17.01.2025 14:47:57 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext'

LOG: 17.01.2025 14:47:57 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

WARNING: 17.01.2025 14:47:57 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:47:57 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:47:57 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:47:57 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:47:58 
Menu.UnloadMenuPanel => AbilitySkillContext

WARNING: 17.01.2025 14:48:00 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:48:00 
EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250

LOG: 17.01.2025 14:48:00 
WindowManager.LoadMenu => MapSelectorMenu

LOG: 17.01.2025 14:48:02 
MapSelector.CloseMapSelector

LOG: 17.01.2025 14:48:02 
MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level A_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True

WARNING: 17.01.2025 14:48:03 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:48:03 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:48:03 
WindowManager.UnloadMenu => MapSelectorMenu

WARNING: 17.01.2025 14:48:04 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:48:04 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:48:05 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:48:05 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:48:06 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:48:06 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:48:07 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:48:07 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:48:09 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:48:09 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:48:10 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:48:10 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:48:21 
Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:48:21 
Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu)

LOG: 17.01.2025 14:48:21 
OnWeaponAddinShootable2SelectionChanged ID -> 0

LOG: 17.01.2025 14:48:21 
OnWeaponSelectionChanged ID -> 1

LOG: 17.01.2025 14:48:21 
OnWeaponAddinShootable2SelectionChanged ID -> 0

LOG: 17.01.2025 14:48:22 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 17.01.2025 14:48:39 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar'

LOG: 17.01.2025 14:48:39 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

WARNING: 17.01.2025 14:48:39 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:48:39 
Menu.UnloadMenuPanel => Inventar

WARNING: 17.01.2025 14:49:17 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:49:17 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:49:30 
EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250

LOG: 17.01.2025 14:49:30 
WindowManager.LoadMenu => MapSelectorMenu

LOG: 17.01.2025 14:49:36 
SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 2 PersistentDungeonDepth: 1 CurrentTheme: Stolz

LOG: 17.01.2025 14:49:36 
GameSession.UpdateProgress(SAVED) => SessionGUID: '6c24f0b73b7c' GameSeed: EDSC-Y8UB SeededCalls:235 SeededCallsLastDungeon:47 DDepth: 1 NDDepth: 2 FromHomeBase?: False

LOG: 17.01.2025 14:49:36 
UpdatePlayerProgress

LOG: 17.01.2025 14:49:36 
SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c

LOG: 17.01.2025 14:49:36 
WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2

LOG: 17.01.2025 14:49:36 
WindowManager.UnloadMenu => MapSelectorMenu

LOG: 17.01.2025 14:49:36 
LoadingMenu.SetCurrentLoadingScreen() => ME_Level2

LOG: 17.01.2025 14:49:36 
Generate Level Started! Level: Level_B theme: Stolz GameSeed: EDSC-Y8UB SeedCalls: 236

LOG: 17.01.2025 14:49:39 
StandardOutlineEffect.enabled = false NPC_Syop öjj

LOG: 17.01.2025 14:49:42 
MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False

LOG: 17.01.2025 14:49:43 
Syop BetQuest logs 

RT14:31DungeonDepth: 0 - seed EDSC-Y8UB has been applied
RT14:31DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count =  0
RT14:39DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count =  0
RT14:39DungeonDepth: 0 - seed EDSC-Y8UB has been applied
RT14:49DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count =  0

LOG: 17.01.2025 14:49:43 
Generate Level Completed! Loading time: 6,292s

LOG: 17.01.2025 14:49:43 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:49:43 
WindowManager.UnloadMenu => LoadingMenu

LOG: 17.01.2025 14:49:43 
EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250

LOG: 17.01.2025 14:49:43 
CurrentRoom ReverbTheme isForest_Small

LOG: 17.01.2025 14:49:43 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:49:43 
CurrentRoom ReverbTheme isForest_Small

WARNING: 17.01.2025 14:49:43 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:49:43 
UpdatePlayerProgress

LOG: 17.01.2025 14:49:43 
SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c

WARNING: 17.01.2025 14:49:43 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:49:43 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

WARNING: 17.01.2025 14:49:43 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:49:43 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:49:43 
CurrentRoom ReverbTheme isForest_Small

LOG: 17.01.2025 14:49:43 
Syop BetQuest logs 

RT14:31DungeonDepth: 0 - seed EDSC-Y8UB has been applied
RT14:31DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count =  0
RT14:39DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count =  0
RT14:39DungeonDepth: 0 - seed EDSC-Y8UB has been applied
RT14:49DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count =  0

WARNING: 17.01.2025 14:49:43 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:49:43 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:49:43 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:49:43 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 17.01.2025 14:49:44 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 17.01.2025 14:49:47 
DestroyDestructibleInScene() => Destructible_Barrel_Pride

LOG: 17.01.2025 14:49:48 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 17.01.2025 14:49:48 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 17.01.2025 14:49:48 
DestroyDestructibleInScene() => Destructible_Barrel_small

LOG: 17.01.2025 14:49:48 
Menu.UnloadMenuPanel => Info

WARNING: 17.01.2025 14:49:49 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:49:51 
GetIconByBuffType called with buffType: Healing

WARNING: 17.01.2025 14:50:48 
GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:50:48 
GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:50:49 
Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:50:49 
Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu)

WARNING: 17.01.2025 14:50:49 
<meshForOnDestroyVFX> for <WeaponAddin_Overseeing(Clone)> == null! No VFX-Effect can be played on destroy.

WARNING: 17.01.2025 14:50:49 
Language Text not found! (Path: Kill Leonid Replica)

WARNING: 17.01.2025 14:50:49 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:50:49 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:50:49 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:50:49 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:50:49 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:50:49 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:50:49 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 17.01.2025 14:50:49 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:50:49 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:50:49 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 17.01.2025 14:50:49 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:50:49 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:50:49 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 17.01.2025 14:50:49 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:50:49 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:50:49 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 17.01.2025 14:50:49 
Menu.UnloadMenuPanel => DefaultPanel

WARNING: 17.01.2025 14:50:50 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:50:50 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:50:50 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 17.01.2025 14:50:50 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:50:50 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:50:50 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 17.01.2025 14:50:50 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:50:50 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:50:50 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 17.01.2025 14:50:50 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:50:50 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:50:50 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 17.01.2025 14:51:01 
<meshForOnDestroyVFX> for <WeaponAddin_Overseeing(Clone)> == null! No VFX-Effect can be played on destroy.

WARNING: 17.01.2025 14:51:03 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:51:03 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:51:03 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 17.01.2025 14:51:03 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:51:03 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:51:03 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 17.01.2025 14:51:03 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:51:03 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:51:03 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 17.01.2025 14:51:03 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:51:03 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 14:51:03 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 17.01.2025 14:51:03 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext'

WARNING: 17.01.2025 14:51:03 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:51:03 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext'

LOG: 17.01.2025 14:51:03 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 17.01.2025 14:51:03 
Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu)

LOG: 17.01.2025 14:51:03 
Menu.UnloadMenuPanel => ItemUpgradeContext

LOG: 17.01.2025 14:51:04 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:51:04 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:51:05 
CurrentRoom ReverbTheme isForest_Open

LOG: 17.01.2025 14:51:05 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

LOG: 17.01.2025 14:51:05 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

LOG: 17.01.2025 14:51:05 
TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75

WARNING: 17.01.2025 14:51:05 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 17.01.2025 14:51:05 
TrySpawnEnemy PRIDE_Gambot delay 1,75

WARNING: 17.01.2025 14:51:05 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 17.01.2025 14:51:07 
StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj

WARNING: 17.01.2025 14:51:07 
Language Text not found! (Path: Drone)

WARNING: 17.01.2025 14:51:07 
Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same!

WARNING: 17.01.2025 14:51:07 
Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay!

LOG: 17.01.2025 14:51:07 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:51:07 
StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj

WARNING: 17.01.2025 14:51:07 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 14:51:07 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:51:07 
StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj

WARNING: 17.01.2025 14:51:07 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 14:51:07 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:51:07 
StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj

WARNING: 17.01.2025 14:51:07 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 14:51:07 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:51:07 
GetIconByBuffType called with buffType: Overseeing

LOG: 17.01.2025 14:51:10 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 14:51:11 
GetIconByBuffType called with buffType: Overseeing

LOG: 17.01.2025 14:51:13 
LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel

LOG: 17.01.2025 14:51:13 
DestroyDestructibleInScene() => Pride_Oil_Destructible

LOG: 17.01.2025 14:51:13 
GetIconByBuffType called with buffType: Burning

WARNING: 17.01.2025 14:51:14 
SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false!

LOG: 17.01.2025 14:51:14 
GetIconByBuffType called with buffType: OilBarrel

LOG: 17.01.2025 14:51:15 
GetIconByBuffType called with buffType: Overseeing

LOG: 17.01.2025 14:51:15 
GetIconByBuffType called with buffType: ElectricPowerup

LOG: 17.01.2025 14:51:16 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 14:51:16 
GetIconByBuffType called with buffType: Burning

WARNING: 17.01.2025 14:51:17 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh

LOG: 17.01.2025 14:51:17 
Quest is already completed. No progress will be updated.

WARNING: 17.01.2025 14:51:17 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:51:17 
LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel_01

LOG: 17.01.2025 14:51:17 
DestroyDestructibleInScene() => Pride_Oil_Destructible

WARNING: 17.01.2025 14:51:18 
SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false!

LOG: 17.01.2025 14:51:19 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 17.01.2025 14:51:19 
GetIconByBuffType called with buffType: Overseeing

WARNING: 17.01.2025 14:51:24 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

LOG: 17.01.2025 14:51:24 
Quest is already completed. No progress will be updated.

WARNING: 17.01.2025 14:51:24 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:51:25 
DestroyDestructibleInScene() => Player_Coil(Clone)

LOG: 17.01.2025 14:51:26 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 14:51:26 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 14:51:27 
GetIconByBuffType called with buffType: Burning

WARNING: 17.01.2025 14:51:30 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

WARNING: 17.01.2025 14:51:30 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:51:30 
TrySpawnEnemy PRIDE_Nincodemus delay 1,75

LOG: 17.01.2025 14:51:30 
TrySpawnEnemy PRIDE_Drone delay 1,75

LOG: 17.01.2025 14:51:30 
TrySpawnEnemy PRIDE_Drone delay 1,75

LOG: 17.01.2025 14:51:32 
StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj

WARNING: 17.01.2025 14:51:32 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 14:51:32 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:51:32 
StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj

WARNING: 17.01.2025 14:51:32 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 14:51:32 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:51:32 
StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj

WARNING: 17.01.2025 14:51:32 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 14:51:32 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:51:38 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:51:38 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:51:38 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:51:38 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:51:38 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:51:38 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:51:38 
GetIconByBuffType called with buffType: Overseeing

LOG: 17.01.2025 14:51:39 
GetIconByBuffType called with buffType: Overseeing

WARNING: 17.01.2025 14:51:40 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

LOG: 17.01.2025 14:51:40 
Quest is already completed. No progress will be updated.

LOG: 17.01.2025 14:51:40 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:51:40 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:51:40 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:51:41 
GetIconByBuffType called with buffType: ElectricPowerup

LOG: 17.01.2025 14:51:41 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 14:51:42 
GetIconByBuffType called with buffType: Burning

WARNING: 17.01.2025 14:51:42 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

LOG: 17.01.2025 14:51:42 
Quest is already completed. No progress will be updated.

LOG: 17.01.2025 14:51:42 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:51:42 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:51:42 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:51:43 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 14:51:45 
GetIconByBuffType called with buffType: Overseeing

WARNING: 17.01.2025 14:51:45 
Sound problem with Burning buff: Object reference not set to an instance of an object.
  at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 

WARNING: 17.01.2025 14:51:46 
SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)!

LOG: 17.01.2025 14:51:46 
Dash: Collide with col

LOG: 17.01.2025 14:51:46 
Dash: Collide with col

LOG: 17.01.2025 14:51:46 
Dash: Collide with col

LOG: 17.01.2025 14:51:46 
Dash: Collide with col

LOG: 17.01.2025 14:51:46 
Dash: Collide with castleHedge_narrow_outer

LOG: 17.01.2025 14:51:46 
Dash: Collide with PRIDE_Flowerbed_Red_02

LOG: 17.01.2025 14:51:46 
Dash: Collide with PRIDE_Flowerbed_Red_02

LOG: 17.01.2025 14:51:46 
Dash: Collide with PRIDE_Flowerbed_Red_02

LOG: 17.01.2025 14:51:46 
Dash: Collide with PRIDE_Flowerbed_Red_02

WARNING: 17.01.2025 14:51:50 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh

LOG: 17.01.2025 14:51:50 
Quest is already completed. No progress will be updated.

WARNING: 17.01.2025 14:51:50 
Language Text not found! (Path: Kill Leonid Replica)

WARNING: 17.01.2025 14:51:50 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:51:50 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:51:50 
DestroyDestructibleInScene() => Player_Coil(Clone)

WARNING: 17.01.2025 14:51:50 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:51:50 
DestroyDestructibleInScene() => Player_Coil(Clone)

LOG: 17.01.2025 14:51:51 
WindowManager.LoadMenu => EscapeMenu

LOG: 17.01.2025 14:51:51 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 17.01.2025 14:51:51 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 17.01.2025 14:51:51 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 17.01.2025 14:51:51 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 17.01.2025 14:52:50 
WindowManager.UnloadMenu => EscapeMenu

LOG: 17.01.2025 14:52:50 
Menu.UnloadMenuPanel => ESC_Main

WARNING: 17.01.2025 14:52:50 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:52:50 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:52:50 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

LOG: 17.01.2025 14:52:54 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_01

LOG: 17.01.2025 14:52:54 
DestroyDestructibleInScene() => Destructible_Barrel_Pride

LOG: 17.01.2025 14:52:54 
DestroyDestructibleInScene() => Destructible_Crate

LOG: 17.01.2025 14:52:54 
DestroyDestructibleInScene() => Destructible_Crate_02

WARNING: 17.01.2025 14:52:55 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 14:52:55 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:52:59 
CurrentRoom ReverbTheme isForest_Open

LOG: 17.01.2025 14:52:59 
TrySpawnEnemy PRIDE_Drone delay 1,75

LOG: 17.01.2025 14:52:59 
TrySpawnEnemy PRIDE_Nincodemus delay 1,75

LOG: 17.01.2025 14:52:59 
TrySpawnEnemy PRIDE_Drone delay 1,75

WARNING: 17.01.2025 14:52:59 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 17.01.2025 14:52:59 
TrySpawnEnemy PRIDE_Nincodemus delay 1,75

WARNING: 17.01.2025 14:52:59 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 17.01.2025 14:53:01 
StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj

WARNING: 17.01.2025 14:53:01 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 14:53:01 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:53:01 
StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj

WARNING: 17.01.2025 14:53:01 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 14:53:01 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:53:01 
StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj

WARNING: 17.01.2025 14:53:01 
Language Text not found! (Path: Drone)

WARNING: 17.01.2025 14:53:01 
Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay!

LOG: 17.01.2025 14:53:01 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:53:01 
StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj

WARNING: 17.01.2025 14:53:01 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 14:53:01 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 14:53:01 
GetIconByBuffType called with buffType: Overseeing

WARNING: 17.01.2025 14:53:02 
SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)!

LOG: 17.01.2025 14:53:03 
GetIconByBuffType called with buffType: Overseeing

LOG: 17.01.2025 14:53:04 
GetIconByBuffType called with buffType: Overseeing

LOG: 17.01.2025 14:53:05 
GetIconByBuffType called with buffType: Overseeing

LOG: 17.01.2025 14:53:05 
GetIconByBuffType called with buffType: Burning

WARNING: 17.01.2025 14:53:06 
SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)!

LOG: 17.01.2025 14:53:06 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 14:53:06 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 14:53:06 
GetIconByBuffType called with buffType: Burning

WARNING: 17.01.2025 14:53:09 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

LOG: 17.01.2025 14:53:09 
Quest is already completed. No progress will be updated.

WARNING: 17.01.2025 14:53:12 
SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)!

LOG: 17.01.2025 14:53:12 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:12 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:12 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:12 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:13 
Dash: Collide with pride_level_Statue_Base_new_low

LOG: 17.01.2025 14:53:17 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 14:53:17 
WindowManager.LoadMenu => EscapeMenu

LOG: 17.01.2025 14:53:17 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 17.01.2025 14:53:17 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 17.01.2025 14:53:17 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 17.01.2025 14:53:17 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 17.01.2025 14:53:22 
WindowManager.UnloadMenu => EscapeMenu

LOG: 17.01.2025 14:53:22 
Menu.UnloadMenuPanel => ESC_Main

WARNING: 17.01.2025 14:53:22 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:53:22 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:53:22 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

WARNING: 17.01.2025 14:53:22 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

LOG: 17.01.2025 14:53:22 
Quest is already completed. No progress will be updated.

WARNING: 17.01.2025 14:53:24 
SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)!

LOG: 17.01.2025 14:53:28 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 14:53:28 
GetIconByBuffType called with buffType: Burning

WARNING: 17.01.2025 14:53:28 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh

LOG: 17.01.2025 14:53:28 
Quest is already completed. No progress will be updated.

WARNING: 17.01.2025 14:53:28 
Language Text not found! (Path: Kill Leonid Replica)

WARNING: 17.01.2025 14:53:28 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:53:31 
Quest is already completed. No progress will be updated.

WARNING: 17.01.2025 14:53:31 
Language Text not found! (Path: Kill Leonid Replica)

WARNING: 17.01.2025 14:53:31 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:53:32 
Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:53:32 
Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu)

LOG: 17.01.2025 14:53:32 
OnWeaponAddinShootable2SelectionChanged ID -> 0

LOG: 17.01.2025 14:53:32 
OnWeaponSelectionChanged ID -> 1

LOG: 17.01.2025 14:53:32 
OnWeaponAddinShootable2SelectionChanged ID -> 0

LOG: 17.01.2025 14:53:32 
Menu.UnloadMenuPanel => DefaultPanel

WARNING: 17.01.2025 14:53:33 
Sound problem with Burning buff: Object reference not set to an instance of an object.
  at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 

LOG: 17.01.2025 14:53:34 
OnEquipmentSelectionChanged ID -> 2

LOG: 17.01.2025 14:53:36 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar'

LOG: 17.01.2025 14:53:36 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 17.01.2025 14:53:36 
Menu.UnloadMenuPanel => Inventar

WARNING: 17.01.2025 14:53:37 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 14:53:38 
Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:53:38 
Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu)

LOG: 17.01.2025 14:53:38 
OnWeaponAddinShootable2SelectionChanged ID -> 0

LOG: 17.01.2025 14:53:38 
OnWeaponSelectionChanged ID -> 1

LOG: 17.01.2025 14:53:38 
OnWeaponAddinShootable2SelectionChanged ID -> 0

LOG: 17.01.2025 14:53:38 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 17.01.2025 14:53:42 
OnWeaponSelectionChanged ID -> 0

LOG: 17.01.2025 14:53:43 
OnWeaponSelectionChanged ID -> 1

LOG: 17.01.2025 14:53:43 
OnWeaponAddinShootable2SelectionChanged ID -> 0

LOG: 17.01.2025 14:53:45 
OnWeaponAddinShootable2SelectionChanged ID -> 1

LOG: 17.01.2025 14:53:49 
Shootable2WeaponAddinsInventory_OnElementGrabbed() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: -Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 17.01.2025 14:53:49 
Shootable2WeaponAddinsInventory_OnElementDropped() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 17.01.2025 14:53:49 
Shootable2WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 17.01.2025 14:53:49 
OnWeaponAddinShootable2SelectionChanged ID -> 0

LOG: 17.01.2025 14:53:49 
OnWeaponAddinShootable2SelectionChanged ID -> 1

LOG: 17.01.2025 14:53:50 
OnWeaponAddinShootable2SelectionChanged ID -> 3

LOG: 17.01.2025 14:53:52 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar'

LOG: 17.01.2025 14:53:52 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 17.01.2025 14:53:52 
Menu.UnloadMenuPanel => Inventar

LOG: 17.01.2025 14:53:56 
WindowManager.LoadMenu => EscapeMenu

LOG: 17.01.2025 14:53:56 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 17.01.2025 14:53:56 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 17.01.2025 14:53:56 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 17.01.2025 14:53:56 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 17.01.2025 14:53:56 
WindowManager.UnloadMenu => EscapeMenu

LOG: 17.01.2025 14:53:56 
Menu.UnloadMenuPanel => ESC_Main

WARNING: 17.01.2025 14:53:56 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 14:53:56 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:53:56 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

LOG: 17.01.2025 14:53:58 
Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 14:53:58 
Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu)

LOG: 17.01.2025 14:53:58 
OnWeaponAddinShootable2SelectionChanged ID -> 0

LOG: 17.01.2025 14:53:58 
OnWeaponSelectionChanged ID -> 1

LOG: 17.01.2025 14:53:58 
OnWeaponAddinShootable2SelectionChanged ID -> 0

LOG: 17.01.2025 14:53:58 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 17.01.2025 14:53:59 
OnEquipmentSelectionChanged ID -> 2

LOG: 17.01.2025 14:54:05 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar'

LOG: 17.01.2025 14:54:05 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 17.01.2025 14:54:05 
Menu.UnloadMenuPanel => Inventar

LOG: 17.01.2025 15:03:06 
DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers

LOG: 17.01.2025 15:03:06 
DestroyDestructibleInScene() => Destructible_VaseBirne_Closed

LOG: 17.01.2025 15:03:06 
DestroyDestructibleInScene() => Destructible_VaseBauch_Closed

WARNING: 17.01.2025 15:03:07 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 15:03:07 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 15:03:09 
CurrentRoom ReverbTheme isForest_Open

LOG: 17.01.2025 15:03:09 
TrySpawnEnemy PRIDE_Drone delay 1,75

LOG: 17.01.2025 15:03:09 
TrySpawnEnemy PRIDE_Drone delay 1,75

LOG: 17.01.2025 15:03:09 
TrySpawnEnemy PRIDE_Drone delay 1,75

LOG: 17.01.2025 15:03:09 
TrySpawnEnemy PRIDE_Drone delay 1,75

LOG: 17.01.2025 15:03:09 
TrySpawnEnemy PRIDE_Drone delay 1,75

LOG: 17.01.2025 15:03:09 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

LOG: 17.01.2025 15:03:09 
TrySpawnEnemy PRIDE_Bastion delay 1,75

LOG: 17.01.2025 15:03:09 
TrySpawnEnemy PRIDE_Drone delay 1,75

WARNING: 17.01.2025 15:03:09 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 17.01.2025 15:03:09 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

WARNING: 17.01.2025 15:03:09 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 17.01.2025 15:03:11 
StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj

WARNING: 17.01.2025 15:03:11 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 15:03:11 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 15:03:11 
StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj

WARNING: 17.01.2025 15:03:11 
Language Text not found! (Path: Drone)

WARNING: 17.01.2025 15:03:11 
Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same!

LOG: 17.01.2025 15:03:11 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 15:03:11 
StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj

WARNING: 17.01.2025 15:03:11 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 15:03:11 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 15:03:11 
StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj

WARNING: 17.01.2025 15:03:11 
Language Text not found! (Path: Drone)

WARNING: 17.01.2025 15:03:11 
Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same!

WARNING: 17.01.2025 15:03:11 
Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay!

LOG: 17.01.2025 15:03:11 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 15:03:11 
StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj

WARNING: 17.01.2025 15:03:11 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 15:03:11 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 15:03:11 
StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj

WARNING: 17.01.2025 15:03:11 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 15:03:11 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 15:03:11 
StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj

WARNING: 17.01.2025 15:03:11 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 15:03:11 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 15:03:11 
StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj

WARNING: 17.01.2025 15:03:11 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 15:03:11 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 15:03:11 
StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj

WARNING: 17.01.2025 15:03:11 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 15:03:11 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 15:03:11 
GetIconByBuffType called with buffType: Overseeing

LOG: 17.01.2025 15:03:12 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 15:03:14 
GetIconByBuffType called with buffType: Overseeing

LOG: 17.01.2025 15:03:15 
GetIconByBuffType called with buffType: Overseeing

LOG: 17.01.2025 15:03:15 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 15:03:16 
GetIconByBuffType called with buffType: Overseeing

LOG: 17.01.2025 15:03:16 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_02

LOG: 17.01.2025 15:03:16 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_01

LOG: 17.01.2025 15:03:16 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_06

LOG: 17.01.2025 15:03:17 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_04

LOG: 17.01.2025 15:03:19 
GetIconByBuffType called with buffType: Overseeing

LOG: 17.01.2025 15:03:19 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 15:03:21 
GetIconByBuffType called with buffType: Overseeing

LOG: 17.01.2025 15:03:21 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 15:03:22 
GetIconByBuffType called with buffType: Overseeing

LOG: 17.01.2025 15:03:23 
GetIconByBuffType called with buffType: Overseeing

WARNING: 17.01.2025 15:03:26 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

LOG: 17.01.2025 15:03:26 
Quest is already completed. No progress will be updated.

LOG: 17.01.2025 15:03:27 
GetIconByBuffType called with buffType: ElectricPowerup

LOG: 17.01.2025 15:03:30 
GetIconByBuffType called with buffType: Overseeing

WARNING: 17.01.2025 15:03:30 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

LOG: 17.01.2025 15:03:30 
Quest is already completed. No progress will be updated.

WARNING: 17.01.2025 15:03:30 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 15:03:33 
DestroyDestructibleInScene() => Destructible_Barrel_Pride

LOG: 17.01.2025 15:03:35 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 15:03:35 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 15:03:35 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 15:03:37 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 15:03:37 
GetIconByBuffType called with buffType: Burning

WARNING: 17.01.2025 15:03:37 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

LOG: 17.01.2025 15:03:37 
Quest is already completed. No progress will be updated.

LOG: 17.01.2025 15:03:37 
DestroyDestructibleInScene() => Player_Coil(Clone)

LOG: 17.01.2025 15:03:38 
GetIconByBuffType called with buffType: ElectricPowerup

WARNING: 17.01.2025 15:03:41 
Sound problem with Burning buff: Object reference not set to an instance of an object.
  at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 

LOG: 17.01.2025 15:03:42 
GetIconByBuffType called with buffType: ElectricPowerup

LOG: 17.01.2025 15:03:42 
DestroyDestructibleInScene() => Player_Coil(Clone)

LOG: 17.01.2025 15:03:42 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 15:03:42 
GetIconByBuffType called with buffType: Burning

WARNING: 17.01.2025 15:03:42 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

LOG: 17.01.2025 15:03:42 
Quest is already completed. No progress will be updated.

WARNING: 17.01.2025 15:03:42 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 15:03:42 
Quest is already completed. No progress will be updated.

LOG: 17.01.2025 15:03:43 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 15:03:43 
GetIconByBuffType called with buffType: ElectricPowerup

LOG: 17.01.2025 15:03:43 
GetIconByBuffType called with buffType: ElectricPowerup

LOG: 17.01.2025 15:03:45 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 15:03:45 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 15:03:45 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 15:03:46 
GetIconByBuffType called with buffType: Burning

WARNING: 17.01.2025 15:03:46 
Sound problem with Burning buff: Object reference not set to an instance of an object.
  at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 

LOG: 17.01.2025 15:03:47 
GetIconByBuffType called with buffType: Jammer

LOG: 17.01.2025 15:03:47 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 15:03:47 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 15:03:47 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 15:03:47 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 15:03:47 
Quest is already completed. No progress will be updated.

WARNING: 17.01.2025 15:03:47 
Language Text not found! (Path: Kill Leonid Replica)

WARNING: 17.01.2025 15:03:50 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh

WARNING: 17.01.2025 15:03:50 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

WARNING: 17.01.2025 15:03:50 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 15:03:52 
DestroyDestructibleInScene() => Player_Coil(Clone)

LOG: 17.01.2025 15:03:53 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 17.01.2025 15:03:53 
DestroyDestructibleInScene() => Player_Coil(Clone)

LOG: 17.01.2025 15:03:53 
DestroyDestructibleInScene() => Player_Coil(Clone)

WARNING: 17.01.2025 15:03:56 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

WARNING: 17.01.2025 15:03:56 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 15:03:56 
TrySpawnEnemy PRIDE_Bastion delay 1,75

LOG: 17.01.2025 15:03:56 
TrySpawnEnemy PRIDE_Bastion delay 1,75

LOG: 17.01.2025 15:03:58 
StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj

WARNING: 17.01.2025 15:03:58 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 15:03:58 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 15:03:58 
StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj

WARNING: 17.01.2025 15:03:58 
Language Text not found! (Path: Drone)

LOG: 17.01.2025 15:03:58 
GetIconByBuffType called with buffType: Pride

LOG: 17.01.2025 15:03:58 
GetIconByBuffType called with buffType: Overseeing

LOG: 17.01.2025 15:04:00 
GetIconByBuffType called with buffType: Overseeing

LOG: 17.01.2025 15:04:03 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 15:04:05 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 15:04:06 
GetIconByBuffType called with buffType: Burning

WARNING: 17.01.2025 15:04:06 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh

LOG: 17.01.2025 15:04:06 
Quest is already completed. No progress will be updated.

WARNING: 17.01.2025 15:04:06 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 15:04:23 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 15:04:23 
GetIconByBuffType called with buffType: Burning

LOG: 17.01.2025 15:04:24 
Quest is already completed. No progress will be updated.

WARNING: 17.01.2025 15:04:24 
Language Text not found! (Path: Kill Leonid Replica)

WARNING: 17.01.2025 15:04:24 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 15:04:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 15:04:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 15:04:24 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 15:04:24 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 15:04:28 
CurrentRoom ReverbTheme isForest_Small

WARNING: 17.01.2025 15:04:28 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 15:04:28 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 15:04:28 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 15:04:28 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 15:04:28 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 15:04:28 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 15:04:28 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 15:04:28 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 15:04:28 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 15:04:28 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 15:04:28 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 15:04:28 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 15:04:28 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 15:04:28 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 15:04:28 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh

WARNING: 17.01.2025 15:04:29 
Sound problem with Burning buff: Object reference not set to an instance of an object.
  at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 

LOG: 17.01.2025 15:04:30 
EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250

LOG: 17.01.2025 15:04:30 
WindowManager.LoadMenu => MapSelectorMenu

LOG: 17.01.2025 15:04:36 
MapSelector.CloseMapSelector

LOG: 17.01.2025 15:04:36 
MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level B_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True

WARNING: 17.01.2025 15:04:36 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 15:04:36 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 15:04:36 
WindowManager.UnloadMenu => MapSelectorMenu

LOG: 17.01.2025 15:04:39 
CurrentRoom ReverbTheme isForest_Small

WARNING: 17.01.2025 15:04:40 
GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 15:04:40 
GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 15:04:40 
Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 15:04:40 
Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu)

WARNING: 17.01.2025 15:04:40 
<meshForOnDestroyVFX> for <WeaponAddin_Overseeing(Clone)> == null! No VFX-Effect can be played on destroy.

WARNING: 17.01.2025 15:04:40 
Language Text not found! (Path: Kill Leonid Replica)

WARNING: 17.01.2025 15:04:40 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 15:04:40 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 15:04:40 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 15:04:40 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 15:04:40 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 15:04:40 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 15:04:40 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 17.01.2025 15:04:40 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 15:04:40 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 15:04:40 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 17.01.2025 15:04:40 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 15:04:40 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 15:04:40 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 17.01.2025 15:04:40 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 15:04:40 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 15:04:40 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 17.01.2025 15:04:41 
Menu.UnloadMenuPanel => DefaultPanel

WARNING: 17.01.2025 15:04:42 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 15:04:42 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 15:04:42 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 17.01.2025 15:04:42 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 15:04:42 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 15:04:42 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 17.01.2025 15:04:42 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 15:04:42 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 15:04:42 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 17.01.2025 15:04:42 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 15:04:42 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 15:04:42 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 17.01.2025 15:04:47 
<meshForOnDestroyVFX> for <WeaponAddin_Overseeing(Clone)> == null! No VFX-Effect can be played on destroy.

WARNING: 17.01.2025 15:04:55 
<meshForOnDestroyVFX> for <WeaponAddin_Overseeing(Clone)> == null! No VFX-Effect can be played on destroy.

WARNING: 17.01.2025 15:04:55 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 15:04:55 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 15:04:55 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 17.01.2025 15:04:55 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 15:04:55 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 15:04:55 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

WARNING: 17.01.2025 15:04:55 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 15:04:55 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 17.01.2025 15:04:55 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1'

WARNING: 17.01.2025 15:04:55 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 15:04:55 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 17.01.2025 15:04:55 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1'

LOG: 17.01.2025 15:04:55 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext'

WARNING: 17.01.2025 15:04:55 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 15:04:55 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext'

LOG: 17.01.2025 15:04:55 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 17.01.2025 15:04:55 
Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu)

LOG: 17.01.2025 15:04:56 
Menu.UnloadMenuPanel => ItemUpgradeContext

LOG: 17.01.2025 15:04:56 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 15:04:56 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 15:04:59 
CurrentRoom ReverbTheme isForest_Small

WARNING: 17.01.2025 15:04:59 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 15:04:59 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 15:04:59 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 15:04:59 
EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250

LOG: 17.01.2025 15:04:59 
WindowManager.LoadMenu => MapSelectorMenu

LOG: 17.01.2025 15:05:04 
SetCurrentMapSelectorChoice => DungeonDepth: 2 NextDungeonDepth: 3 PersistentDungeonDepth: 2 CurrentTheme: Stolz

LOG: 17.01.2025 15:05:04 
GameSession.UpdateProgress(SAVED) => SessionGUID: '6c24f0b73b7c' GameSeed: EDSC-Y8UB SeededCalls:255 SeededCallsLastDungeon:19 DDepth: 2 NDDepth: 3 FromHomeBase?: False

LOG: 17.01.2025 15:05:04 
UpdatePlayerProgress

LOG: 17.01.2025 15:05:04 
SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c

LOG: 17.01.2025 15:05:04 
WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2

LOG: 17.01.2025 15:05:04 
WindowManager.UnloadMenu => MapSelectorMenu

LOG: 17.01.2025 15:05:04 
LoadingMenu.SetCurrentLoadingScreen() => ME_Level2

LOG: 17.01.2025 15:05:05 
Generate Level Started! Level: Level_B theme: Stolz GameSeed: EDSC-Y8UB SeedCalls: 256

LOG: 17.01.2025 15:05:08 
StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj

LOG: 17.01.2025 15:05:08 
StandardOutlineEffect.enabled = false NPC_Syop öjj

LOG: 17.01.2025 15:05:11 
(TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_B, RoomTyp: Typ_A

LOG: 17.01.2025 15:05:13 
StandardOutlineEffect.enabled = false NPC Shopkeeper öjj

LOG: 17.01.2025 15:05:14 
MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False

LOG: 17.01.2025 15:05:15 
Syop BetQuest logs 

RT14:31DungeonDepth: 0 - seed EDSC-Y8UB has been applied
RT14:31DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count =  0
RT14:39DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count =  0
RT14:39DungeonDepth: 0 - seed EDSC-Y8UB has been applied
RT14:49DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count =  0
RT15:05DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count =  0

LOG: 17.01.2025 15:05:15 
Generate Level Completed! Loading time: 10,447s

LOG: 17.01.2025 15:05:15 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 15:05:15 
WindowManager.UnloadMenu => LoadingMenu

LOG: 17.01.2025 15:05:15 
EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250

LOG: 17.01.2025 15:05:15 
CurrentRoom ReverbTheme isForest_Small

LOG: 17.01.2025 15:05:15 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 15:05:15 
CurrentRoom ReverbTheme isForest_Small

WARNING: 17.01.2025 15:05:15 
GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 15:05:15 
UpdatePlayerProgress

LOG: 17.01.2025 15:05:15 
SAVE GAME => new id:2 guid:5f266e33-7619-45f4-b1a3-ee2261bcd75c

WARNING: 17.01.2025 15:05:16 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 15:05:16 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

WARNING: 17.01.2025 15:05:16 
Language Text not found! (Path: Kill Leonid Replica)

LOG: 17.01.2025 15:05:16 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 15:05:16 
CurrentRoom ReverbTheme isForest_Small

LOG: 17.01.2025 15:05:16 
Syop BetQuest logs 

RT14:31DungeonDepth: 0 - seed EDSC-Y8UB has been applied
RT14:31DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count =  0
RT14:39DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count =  0
RT14:39DungeonDepth: 0 - seed EDSC-Y8UB has been applied
RT14:49DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count =  0
RT15:05DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count =  0

WARNING: 17.01.2025 15:05:16 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 17.01.2025 15:05:16 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

LOG: 17.01.2025 15:05:16 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 17.01.2025 15:05:16 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

LOG: 17.01.2025 15:05:17 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 17.01.2025 15:05:17 
WindowManager.LoadMenu => EscapeMenu

LOG: 17.01.2025 15:05:17 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 17.01.2025 15:05:17 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 17.01.2025 15:05:17 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 17.01.2025 15:05:17 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 17.01.2025 15:05:18 
Menu.GoToPanel() 'ESC_Exit' transitionFade?: 'True' currentpanel is: 'ESC_Main'

LOG: 17.01.2025 15:05:18 
Menu.LoadMenuPanel => ESC_Exit (MenuID: EscapeMenu)

LOG: 17.01.2025 15:05:19 
Menu.UnloadMenuPanel => ESC_Main

LOG: 17.01.2025 15:05:19 
WindowManager.LoadMenu => MainMenu

LOG: 17.01.2025 15:05:19 
WindowManager.UnloadAllOtherMenus but 'MainMenu'! Currently acitve Menus: 2

LOG: 17.01.2025 15:05:19 
WindowManager.UnloadMenu => InGameMenu

LOG: 17.01.2025 15:05:19 
Menu.UnloadMenuPanel => Info

LOG: 17.01.2025 15:05:19 
WindowManager.UnloadMenu => EscapeMenu

LOG: 17.01.2025 15:05:19 
Menu.UnloadMenuPanel => ESC_Exit

LOG: 17.01.2025 15:05:20 
EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250

LOG: 17.01.2025 15:05:20 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null.

LOG: 17.01.2025 15:05:20 
Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu)

LOG: 17.01.2025 15:05:20 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 17.01.2025 15:05:21 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default'

LOG: 17.01.2025 15:05:21 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..


Build Date

Activities

jhuels

2025-02-10 16:29

administrator   ~0000169

Video link down, pls send new one

jhuels

2025-02-11 15:50

administrator   ~0000177

https://cloud.stickystonestudio.com/f/384062

Issue History

Date Modified Username Field Change
2025-01-17 15:06 llorenz New Issue
2025-01-17 15:06 llorenz File Added: grafik.png
2025-01-17 15:06 llorenz File Added: MOODS_ 0.6.09.6033Log_17_01_2025_13_29_18.txt
2025-02-10 16:29 jhuels Assigned To => jhuels
2025-02-10 16:29 jhuels Status new => feedback
2025-02-10 16:29 jhuels Note Added: 0000169
2025-02-11 15:50 jhuels Note Added: 0000177
2025-02-11 15:51 jhuels Status feedback => acknowledged
2025-02-11 15:51 jhuels Assigned To jhuels =>
2025-03-05 14:25 jhuels Status acknowledged => closed
2025-03-05 14:25 jhuels Resolution open => fixed