View Issue Details

IDProjectCategoryView StatusLast Update
0000217M.O.O.D.S.Functionality (Funktionalität)public2024-12-18 15:20
Reporterdhecklau Assigned Tojhuels  
PriorityurgentSeverityblockReproducibilitysometimes
Status closedResolutionno change required 
Summary0000217: not able to enter Sorrow Stage
Description

I got stuck on the loading Screen. It didn't happen every time.

TagsNo tags attached.
Attach Tags
Attached Files
grafik.png (143,752 bytes)   
grafik.png (143,752 bytes)   
Build Date

Activities

dhecklau

2024-12-18 15:06

manager   ~0000130

ERROR: 18.12.2024 14:47:21
UnityEngine.AddressableAssets.InvalidKeyException: Exception of type 'UnityEngine.AddressableAssets.InvalidKeyException' was thrown. No Location found for Key=8ef75b6e944cfdf40b1baa9769376223
UnityEngine.AddressableAssets.Addressables:InstantiateAsync(Object, Transform, Boolean, Boolean)
StickyStoneStudio.MOODS.AddressableManager:LoadAdressable(AssetReference, Transform, Action`1)
StickyStoneStudio.MOODS.<TryInstantiateRandomRoom>d82:MoveNext()
StickyStoneStudio.<Run>d
8:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
StickyStoneStudio.CoroutineWithData:.ctor(MonoBehaviour, IEnumerator)
StickyStoneStudio.MOODS.<CreateRoomAdressable>d142:MoveNext()
StickyStoneStudio.<Run>d
8:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
StickyStoneStudio.CoroutineWithData:.ctor(MonoBehaviour, IEnumerator)
StickyStoneStudio.MOODS.<SetNextRoom>d143:MoveNext()
StickyStoneStudio.<Run>d
8:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
StickyStoneStudio.CoroutineWithData:.ctor(MonoBehaviour, IEnumerator)
StickyStoneStudio.MOODS.<GenerateLevel_SetRooms>d__197:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

EXCEPTION: 18.12.2024 14:47:21
NullReferenceException: Object reference not set to an instance of an object.
StickyStoneStudio.MOODS.RoomThemeList.OnLoadingRoomGOCompletedCallback (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle1[TObject] loadledRoomGO) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AddressableManager+<>c__DisplayClass13_0.<LoadAdressable>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle1[TObject] obj) (at <00000000000000000000000000000000>:0)
DG.Tweening.Core.DOSetter1[T].Invoke (T pNewValue) (at <00000000000000000000000000000000>:0) DelegateList1[T].Invoke (T res) (at <00000000000000000000000000000000>:0)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase1[TObject].InvokeCompletionEvent () (at <00000000000000000000000000000000>:0) UnityEngine.ResourceManagement.ResourceManager.ExecuteDeferredCallbacks () (at <00000000000000000000000000000000>:0) UnityEngine.ResourceManagement.ResourceManager.Update (System.Single unscaledDeltaTime) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DelegateList1:Invoke(T)
UnityEngine.ResourceManagement.ResourceManager:Update(Single)

jhuels

2024-12-18 15:20

administrator   ~0000131

Room Trauer_Level_A_Typ_B_Concert was not saved correctly, the room also was disabled by art today.

Issue History

Date Modified Username Field Change
2024-12-18 15:02 dhecklau New Issue
2024-12-18 15:02 dhecklau Status new => assigned
2024-12-18 15:02 dhecklau Assigned To => jhuels
2024-12-18 15:02 dhecklau File Added: grafik.png
2024-12-18 15:06 dhecklau Note Added: 0000130
2024-12-18 15:20 jhuels Status assigned => closed
2024-12-18 15:20 jhuels Resolution open => no change required
2024-12-18 15:20 jhuels Note Added: 0000131