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IDProjectCategoryView StatusLast Update
0000114M.O.O.D.S.Functionality (Funktionalität)public2024-12-17 14:12
Reporterdhecklau Assigned Tosmodica 
PrioritynormalSeveritymajorReproducibilityrandom
Status closedResolutionfixed 
Summary0000114: Enemy dies incorrectly and camera loses player for a few seconds
Description

at approx. 9:40, I entered a room, fired at a champion Rubble Crusher who immediately died (he shouldn't have, I didn't deal that much damage), but no death anim played, he simply stood there and disappeard after a while. Shortly after that, the camera lost the player for a couple of seconds.

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smodica

2024-12-13 10:01

viewer   ~0000069

Solved an issue with GetDamage() throwing an error due to UpdateAggro() trying to update its aggro before setting the initial aggro resulting in an object reference not set to an instance of an object error.

Issue History

Date Modified Username Field Change
2024-12-12 09:44 dhecklau New Issue
2024-12-12 09:44 dhecklau File Added: MOODS_ 0.5.16.5852Log_12_12_2024_07_49_01.txt
2024-12-12 11:15 jhuels Status new => acknowledged
2024-12-13 08:25 smodica Assigned To => smodica
2024-12-13 08:25 smodica Status acknowledged => assigned
2024-12-13 10:01 smodica Status assigned => resolved
2024-12-13 10:01 smodica Resolution open => fixed
2024-12-13 10:01 smodica Note Added: 0000069
2024-12-17 14:12 jhuels Status resolved => closed