View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000499 | M.O.O.D.S. | Functionality (Funktionalität) | public | 2025-05-02 16:27 | 2025-06-04 11:00 |
| Reporter | Assigned To | fschuhmann | |||
| Priority | low | Severity | tweak | Reproducibility | have not tried |
| Status | closed | Resolution | won't fix | ||
| Summary | 0000499: Enemy Projectiles Stutter when they are equipped with the Snake Path Add-In | ||||
| Description | The projectiles of all Champion-enemies in the room, that are equipped with the Snake Path-Add-In, stutter in regular intervals. It only happens with these specific projectile type shown in the video. For example round projects with this Add-on behave normally. Room: Stolz_Level_A_Typ_D_Statue Time: 14:48Uhr Version: 0.6.09.6563 MapSeed: XJVQ-NF73 https://cloud.stickystonestudio.com/apps/files/files/403647?dir=/ShareOrdner/Projectile_Stutter_Bug | ||||
| Tags | No tags attached. | ||||
| Attach Tags | |||||
| Attached Files | |||||
| Build Date | 2025-04-30 | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2025-05-02 16:27 |
|
New Issue | |
| 2025-05-02 16:27 |
|
File Added: MOODS_ 0.6.09.6563Log_02_05_2025_11_48_52.txt | |
| 2025-05-09 09:03 | jhuels | Category | Visually (Visuell) => Functionality (Funktionalität) |
| 2025-05-09 09:04 | jhuels | Priority | normal => low |
| 2025-05-09 09:04 | jhuels | Status | new => acknowledged |
| 2025-06-02 16:36 | jhuels | Assigned To | => fschuhmann |
| 2025-06-02 16:36 | jhuels | Status | acknowledged => assigned |
| 2025-06-02 16:36 | jhuels | Status | assigned => acknowledged |
| 2025-06-04 11:00 | fschuhmann | Status | acknowledged => closed |
| 2025-06-04 11:00 | fschuhmann | Resolution | open => won't fix |