View Issue Details

IDProjectCategoryView StatusLast Update
0000308M.O.O.D.S.Visually (Visuell)public2025-05-09 08:53
ReportersmodicaAssigned Tojhuels  
PrioritynormalSeverityminorReproducibilityhave not tried
Status closedResolutionno change required 
Summary0000308: Joy Floating Bug
Description

Joy Walk animation bugged during a multiplayer game. Dashing did not solve it.

https://cloud.stickystonestudio.com/f/389591

Precise Time in the log is not known, it happened during the first rooms after starting a game.

TagsNo tags attached.
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Attached Files
MOODS_ 0.6.09.6056Log_12_02_2025_14_16_18.txt (94,012 bytes)   
LOG: 12.02.2025 15:16:18 
ChangeResolution(2560 x 1440 @ -1Hz) Screen.width: 2560, Screen.hieght: 1440

LOG: 12.02.2025 15:16:18 
ChangeFullscreenMode(ExclusiveFullScreen) Screen.fullScreenMode: ExclusiveFullScreen

WARNING: 12.02.2025 15:16:18 
GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 15:16:18 
GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 15:16:18 
GetLocalizedText(languageKey: System.NativeGerman) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 15:16:18 
GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 15:16:18 
GetLocalizedText(languageKey: System.NativeChinese(Simplified)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 15:16:18 
GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 15:16:18 
GetLocalizedText(languageKey: System.NativeRussian) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 15:16:18 
GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 15:16:18 
GetLocalizedText(languageKey: System.NativeJapanese) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 15:16:18 
GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 15:16:18 
GetLocalizedText(languageKey: System.NativeChinese(Traditional)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 15:16:18 
GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 15:16:18 
GetLocalizedText(languageKey: System.NativeKorean) Failed! currentLanguagePackage is null and was not inited!

LOG: 12.02.2025 15:16:18 
Try to ChangeLanguage() to ENGLISH

WARNING: 12.02.2025 15:16:19 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 12.02.2025 15:16:19 
NEW GAMESEED: 'IPJR-R1II' resetSeededCalls: True

WARNING: 12.02.2025 15:16:19 
GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! 

WARNING: 12.02.2025 15:16:19 
MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ...

WARNING: 12.02.2025 15:16:19 
MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ...

LOG: 12.02.2025 15:16:19 
<color=silver>MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 0.6.09.6056 | Mode: ReleaseAdmin
BUILD PLAYABLE with no restrictions

LOG: 12.02.2025 15:16:19 
WindowManager.LoadMenu => MainMenu

LOG: 12.02.2025 15:16:19 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 12.02.2025 15:16:20 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null.

LOG: 12.02.2025 15:16:20 
Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu)

LOG: 12.02.2025 15:16:20 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 12.02.2025 15:16:20 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default'

LOG: 12.02.2025 15:16:20 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 12.02.2025 15:16:31 
Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu)

WARNING: 12.02.2025 15:16:31 
This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child

LOG: 12.02.2025 15:16:31 
Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default'

WARNING: 12.02.2025 15:16:31 
Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu)

WARNING: 12.02.2025 15:16:31 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:31 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:31 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:31 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:31 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:31 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

LOG: 12.02.2025 15:16:31 
Menu.UnloadMenuPanel => MM_Default

LOG: 12.02.2025 15:16:33 
is Loading Quests

WARNING: 12.02.2025 15:16:33 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing!

WARNING: 12.02.2025 15:16:33 
GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! 

LOG: 12.02.2025 15:16:33 
loaded mechionary progress for savegame:321

LOG: 12.02.2025 15:16:33 
Changed Selection is the same object

WARNING: 12.02.2025 15:16:34 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:34 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:34 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3'

WARNING: 12.02.2025 15:16:34 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:34 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:34 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3'

WARNING: 12.02.2025 15:16:37 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:37 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:37 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player4'

WARNING: 12.02.2025 15:16:37 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:37 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:37 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player4'

WARNING: 12.02.2025 15:16:40 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:40 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:40 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2'

WARNING: 12.02.2025 15:16:40 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:40 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:16:40 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2'

LOG: 12.02.2025 15:16:42 
Continue Game Confirmed! Loading Game Session => Guid: 71c1cb0eeacb Seed: XOL8-B9RS SeededCalls: 109 SeededCallsLastDungeon: 39

LOG: 12.02.2025 15:16:42 
is Loading Quests

WARNING: 12.02.2025 15:16:42 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing!

WARNING: 12.02.2025 15:16:42 
GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! 

LOG: 12.02.2025 15:16:42 
LoadingMenu.SetCurrentLoadingScreen() => Base

LOG: 12.02.2025 15:16:42 
WindowManager.LoadMenu => InGameMenu

LOG: 12.02.2025 15:16:42 
WindowManager.UnloadMenu => MainMenu

LOG: 12.02.2025 15:16:42 
Menu.UnloadMenuPanel => MM_ChoosePlayerClass

LOG: 12.02.2025 15:16:42 
is Loading Quests

WARNING: 12.02.2025 15:16:42 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing!

WARNING: 12.02.2025 15:16:42 
GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! 

LOG: 12.02.2025 15:16:42 
loaded mechionary progress for savegame:321

LOG: 12.02.2025 15:16:42 
StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj

WARNING: 12.02.2025 15:16:42 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

LOG: 12.02.2025 15:16:42 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 12.02.2025 15:16:42 
NEW GAMESEED: 'XOL8-B9RS' resetSeededCalls: True

LOG: 12.02.2025 15:16:42 
MapController: Change CurrentTheme from 'HomeBase' to 'Stolz'

LOG: 12.02.2025 15:16:42 
SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 12 CurrentTheme: Stolz

LOG: 12.02.2025 15:16:42 
LoadingMenu.SetCurrentLoadingScreen() => ME_Level1

LOG: 12.02.2025 15:16:42 
Generate Level Started! Level: Level_A theme: Stolz GameSeed: XOL8-B9RS SeedCalls: 70

LOG: 12.02.2025 15:16:44 
StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj

LOG: 12.02.2025 15:16:44 
StandardOutlineEffect.enabled = false NPC_Syop öjj

LOG: 12.02.2025 15:16:47 
MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False

LOG: 12.02.2025 15:16:47 
Syop BetQuest logs 

RT15:16DungeonDepth: 0 - seed XOL8-B9RS has been applied
RT15:16DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count =  0

LOG: 12.02.2025 15:16:47 
Generate Level Completed! Loading time: 4,886s

LOG: 12.02.2025 15:16:47 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null.

LOG: 12.02.2025 15:16:47 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 12.02.2025 15:16:47 
WindowManager.UnloadMenu => LoadingMenu

LOG: 12.02.2025 15:16:47 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 12.02.2025 15:16:47 
CurrentRoom ReverbTheme isForest_Small

LOG: 12.02.2025 15:16:47 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 12.02.2025 15:16:47 
TryAddItem(Equipment) => Equipment_Arm_Love Arm

LOG: 12.02.2025 15:16:47 
TryAddItem(Equipment) => Equipment_Torso_Love Torso

LOG: 12.02.2025 15:16:47 
TryAddItem(Equipment) => Equipment_Foot_Love Foot

LOG: 12.02.2025 15:16:47 
TryAddItem(Equipment) => Equipment_Legs_Love Legs

WARNING: 12.02.2025 15:16:47 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:16:47 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null.

LOG: 12.02.2025 15:16:47 
Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu)

LOG: 12.02.2025 15:16:47 
CurrentRoom ReverbTheme isForest_Small

WARNING: 12.02.2025 15:16:47 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:16:47 
TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1

LOG: 12.02.2025 15:16:47 
TryAddItem(Equipment) => Equipment_Arm_Pride Arm

LOG: 12.02.2025 15:16:47 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 12.02.2025 15:16:47 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 12.02.2025 15:16:47 
TryAddItem(Equipment) => Equipment_Legs_Pride Legs

WARNING: 12.02.2025 15:16:47 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:16:47 
TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1

LOG: 12.02.2025 15:16:47 
SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c

LOG: 12.02.2025 15:16:47 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

LOG: 12.02.2025 15:16:48 
CurrentRoom ReverbTheme isForest_Small

WARNING: 12.02.2025 15:16:48 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:16:48 
Syop BetQuest logs 

RT15:16DungeonDepth: 0 - seed XOL8-B9RS has been applied
RT15:16DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count =  0

WARNING: 12.02.2025 15:16:48 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:16:48 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:16:48 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:16:48 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:16:48 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:16:48 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:16:53 
GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:16:53 
StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj

WARNING: 12.02.2025 15:16:53 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 12.02.2025 15:16:53 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:16:53 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 12.02.2025 15:16:53 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 12.02.2025 15:16:53 
TryAddItem(Equipment) => Equipment_Arm_Love Arm

LOG: 12.02.2025 15:16:53 
TryAddItem(Equipment) => Equipment_Torso_Love Torso

LOG: 12.02.2025 15:16:53 
TryAddItem(Equipment) => Equipment_Foot_Love Foot

LOG: 12.02.2025 15:16:53 
TryAddItem(Equipment) => Equipment_Legs_Love Legs

WARNING: 12.02.2025 15:16:54 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:16:54 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

WARNING: 12.02.2025 15:16:54 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:16:54 
UpdatePlayerProgress

LOG: 12.02.2025 15:16:54 
SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c

LOG: 12.02.2025 15:16:54 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

WARNING: 12.02.2025 15:16:54 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:16:54 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:16:54 
GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:16:54 
GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:16:54 
StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj

WARNING: 12.02.2025 15:16:54 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 12.02.2025 15:16:54 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:16:54 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 12.02.2025 15:16:54 
TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1

LOG: 12.02.2025 15:16:54 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 12.02.2025 15:16:54 
TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso

LOG: 12.02.2025 15:16:54 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 12.02.2025 15:16:54 
TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs

WARNING: 12.02.2025 15:16:54 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:16:54 
TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1

WARNING: 12.02.2025 15:16:54 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:16:54 
UpdatePlayerProgress

LOG: 12.02.2025 15:16:54 
SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c

LOG: 12.02.2025 15:16:54 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

WARNING: 12.02.2025 15:16:54 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:16:54 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:16:54 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:16:55 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:16:55 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:16:55 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:16:55 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:16:55 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:16:56 
GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:16:56 
GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:16:56 
GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:16:56 
[FMOD] Max number of listeners reached : 8.

LOG: 12.02.2025 15:16:56 
StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj

WARNING: 12.02.2025 15:16:56 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

WARNING: 12.02.2025 15:16:56 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:16:56 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 12.02.2025 15:16:56 
TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1

LOG: 12.02.2025 15:16:56 
TryAddItem(Equipment) => Equipment_Arm_Anger Arm

LOG: 12.02.2025 15:16:56 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 12.02.2025 15:16:56 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 12.02.2025 15:16:56 
TryAddItem(Equipment) => Equipment_Legs_Anger Legs

WARNING: 12.02.2025 15:16:56 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:16:56 
TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1

WARNING: 12.02.2025 15:16:56 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:16:56 
UpdatePlayerProgress

LOG: 12.02.2025 15:16:56 
SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c

LOG: 12.02.2025 15:16:56 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

WARNING: 12.02.2025 15:16:56 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:16:56 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:16:57 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:16:57 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:16:57 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:17:02 
DestroyDestructibleInScene() => Destructible_VaseBauch_Closed

LOG: 12.02.2025 15:17:09 
OpenChest DelayedCall: CHESTTYPE: Addin

LOG: 12.02.2025 15:17:09 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 12.02.2025 15:17:09 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1'

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1'

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1'

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1'

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1'

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1'

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1'

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1'

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1'

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1'

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1'

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1'

LOG: 12.02.2025 15:17:09 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 12.02.2025 15:17:12 
LootContextPanel OnButtonSuccess => selectRight

WARNING: 12.02.2025 15:17:12 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:12 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:12 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

WARNING: 12.02.2025 15:17:12 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:12 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:12 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

LOG: 12.02.2025 15:17:15 
LootContextPanel OnButtonSuccess => selectRight

WARNING: 12.02.2025 15:17:15 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:15 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:15 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3'

WARNING: 12.02.2025 15:17:15 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:15 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:15 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3'

WARNING: 12.02.2025 15:17:18 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:18 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:18 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4'

WARNING: 12.02.2025 15:17:18 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:18 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:18 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4'

LOG: 12.02.2025 15:17:18 
LootContextPanel OnButtonSuccess => selectLeft

LOG: 12.02.2025 15:17:18 
LootContextPanel OnButtonSuccess => selectLeft

LOG: 12.02.2025 15:17:21 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:17:22 
LootContextPanel OnButtonSuccess => confirm

WARNING: 12.02.2025 15:17:23 
MechionaryManager.SetMechionaryEntryIsDirty(Item WEAPONADDIN_Hullbreacher) wurde kein passendes MechionaryEntry gefunden ...

LOG: 12.02.2025 15:17:23 
TryAddItem(WeaponAddin) => Items.Addins.HullbreachName

WARNING: 12.02.2025 15:17:24 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:24 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:24 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:17:24 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:24 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:24 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:17:24 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:24 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:24 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:17:24 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:24 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:24 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:17:30 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:30 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:30 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3'

WARNING: 12.02.2025 15:17:30 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:30 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:30 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3'

LOG: 12.02.2025 15:17:32 
LootContextPanel OnButtonSuccess => selectRight

WARNING: 12.02.2025 15:17:33 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:33 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:33 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4'

WARNING: 12.02.2025 15:17:33 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:33 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:33 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4'

LOG: 12.02.2025 15:17:34 
LootContextPanel OnButtonSuccess => selectLeft

LOG: 12.02.2025 15:17:34 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:17:35 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:17:36 
LootContextPanel OnButtonSuccess => confirm

LOG: 12.02.2025 15:17:37 
TryAddItem(WeaponAddin) => Items.Addins.LuckshotName

WARNING: 12.02.2025 15:17:37 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:37 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:37 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:17:37 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:37 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:37 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:17:37 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:37 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:37 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:17:37 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:37 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:37 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

LOG: 12.02.2025 15:17:39 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:17:40 
LootContextPanel OnButtonSuccess => selectRight

WARNING: 12.02.2025 15:17:40 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:40 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:40 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

WARNING: 12.02.2025 15:17:40 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:40 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:40 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

LOG: 12.02.2025 15:17:40 
LootContextPanel OnButtonSuccess => selectLeft

LOG: 12.02.2025 15:17:41 
LootContextPanel OnButtonSuccess => selectLeft

LOG: 12.02.2025 15:17:41 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:17:44 
LootContextPanel OnButtonSuccess => selectRight

WARNING: 12.02.2025 15:17:46 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:46 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:46 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4'

WARNING: 12.02.2025 15:17:46 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:46 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:46 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4'

LOG: 12.02.2025 15:17:48 
LootContextPanel OnButtonSuccess => confirm

LOG: 12.02.2025 15:17:49 
TryAddItem(WeaponAddin) => Items.Addins.SplasherName

WARNING: 12.02.2025 15:17:50 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:50 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:50 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:17:50 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:50 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:50 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:17:50 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:50 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:50 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:17:50 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:50 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:50 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:17:53 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:53 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:53 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

WARNING: 12.02.2025 15:17:53 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:53 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:53 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

LOG: 12.02.2025 15:17:53 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:17:54 
LootContextPanel OnButtonSuccess => selectLeft

WARNING: 12.02.2025 15:17:56 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:56 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:56 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3'

WARNING: 12.02.2025 15:17:56 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:56 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:17:56 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3'

LOG: 12.02.2025 15:17:59 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:18:01 
LootContextPanel OnButtonSuccess => confirm

LOG: 12.02.2025 15:18:02 
TryAddItem(WeaponAddin) => Items.Addins.CapacitorName

LOG: 12.02.2025 15:18:02 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 12.02.2025 15:18:02 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 12.02.2025 15:18:03 
Menu.UnloadMenuPanel => LootContext

LOG: 12.02.2025 15:18:12 
CurrentRoom ReverbTheme isForest_Small

WARNING: 12.02.2025 15:18:12 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:18:13 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:18:14 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 12.02.2025 15:18:14 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 12.02.2025 15:18:14 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_10

LOG: 12.02.2025 15:18:14 
DestroyDestructibleInScene() => Destructible_Vase_02_Closed_08

LOG: 12.02.2025 15:18:14 
DestroyDestructibleInScene() => Destructible_Vase_02_Closed

LOG: 12.02.2025 15:18:14 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_07

LOG: 12.02.2025 15:18:14 
DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_04

LOG: 12.02.2025 15:18:14 
DestroyDestructibleInScene() => Destructible_Vase_02_Closed_06

LOG: 12.02.2025 15:18:14 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 12.02.2025 15:18:14 
DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01

LOG: 12.02.2025 15:18:14 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 12.02.2025 15:18:14 
DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03

LOG: 12.02.2025 15:18:15 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 12.02.2025 15:18:15 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_08

LOG: 12.02.2025 15:18:15 
DestroyDestructibleInScene() => Destructible_Vase_02_Closed_07

LOG: 12.02.2025 15:18:15 
DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_05

LOG: 12.02.2025 15:18:15 
DestroyDestructibleInScene() => Destructible_Vase_01_Closed_05

LOG: 12.02.2025 15:18:15 
DestroyDestructibleInScene() => Destructible_Vase_01_Closed_08

LOG: 12.02.2025 15:18:15 
DestroyDestructibleInScene() => Destructible_Vase_02_Closed_02

WARNING: 12.02.2025 15:18:15 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:18:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:18:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:18:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:18:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:18:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:18:16 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:18:16 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03

LOG: 12.02.2025 15:18:16 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 12.02.2025 15:18:16 
DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_06

LOG: 12.02.2025 15:18:16 
DestroyDestructibleInScene() => Destructible_Vase_01_Closed_07

LOG: 12.02.2025 15:18:16 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 12.02.2025 15:18:16 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_04

WARNING: 12.02.2025 15:18:16 
Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually!

WARNING: 12.02.2025 15:18:16 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 12.02.2025 15:18:16 
DestroyDestructibleInScene() => Destructible_Vase_01_Closed_04

LOG: 12.02.2025 15:18:16 
DestroyDestructibleInScene() => Destructible_Vase_02_Closed_05

LOG: 12.02.2025 15:18:16 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 12.02.2025 15:18:17 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 12.02.2025 15:18:17 
DestroyDestructibleInScene() => Destructible_Vase_02_Flowers

WARNING: 12.02.2025 15:18:17 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:18:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:18:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:18:18 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:18:19 
CurrentRoom ReverbTheme isForest_Small

WARNING: 12.02.2025 15:18:19 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:18:20 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:18:21 
DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers

LOG: 12.02.2025 15:18:21 
OpenChest DelayedCall: CHESTTYPE: Weapon

LOG: 12.02.2025 15:18:21 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 12.02.2025 15:18:21 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1'

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1'

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1'

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1'

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1'

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1'

WARNING: 12.02.2025 15:18:21 
GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:21 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

LOG: 12.02.2025 15:18:22 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 12.02.2025 15:18:23 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:18:23 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:18:24 
LootContextPanel OnButtonSuccess => selectLeft

LOG: 12.02.2025 15:18:24 
LootContextPanel OnButtonSuccess => selectLeft

LOG: 12.02.2025 15:18:25 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:18:25 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:18:26 
LootContextPanel OnButtonSuccess => selectLeft

WARNING: 12.02.2025 15:18:26 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:26 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:26 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

WARNING: 12.02.2025 15:18:26 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:26 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:26 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

LOG: 12.02.2025 15:18:26 
LootContextPanel OnButtonSuccess => selectLeft

LOG: 12.02.2025 15:18:27 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:18:29 
LootContextPanel OnButtonSuccess => back

WARNING: 12.02.2025 15:18:30 
GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:18:30 
DoubleModeGun WeaponSwap firstCall !

LOG: 12.02.2025 15:18:30 
DoubleModeGun WeaponSwap MODE 1 SLOWSHOT

LOG: 12.02.2025 15:18:32 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:18:33 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:18:34 
LootContextPanel OnButtonSuccess => selectLeft

WARNING: 12.02.2025 15:18:35 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:35 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:35 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

WARNING: 12.02.2025 15:18:35 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:35 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:35 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

LOG: 12.02.2025 15:18:35 
LootContextPanel OnButtonSuccess => confirm

LOG: 12.02.2025 15:18:36 
TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2

WARNING: 12.02.2025 15:18:36 
GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:18:36 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:36 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:36 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:18:36 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:36 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:36 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:18:36 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:36 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:36 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:18:36 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:36 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:36 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

LOG: 12.02.2025 15:18:43 
LootContextPanel OnButtonSuccess => selectRight2

LOG: 12.02.2025 15:18:44 
LootContextPanel OnButtonSuccess => selectRight2

WARNING: 12.02.2025 15:18:44 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:44 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:44 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3'

WARNING: 12.02.2025 15:18:44 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:44 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:44 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3'

LOG: 12.02.2025 15:18:44 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:18:45 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:18:46 
LootContextPanel OnButtonSuccess => confirm

LOG: 12.02.2025 15:18:46 
TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 2

WARNING: 12.02.2025 15:18:47 
GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:18:47 
DoubleModeGun WeaponSwap firstCall !

LOG: 12.02.2025 15:18:47 
DoubleModeGun WeaponSwap MODE 1 SLOWSHOT

WARNING: 12.02.2025 15:18:47 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:47 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:47 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:18:47 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:47 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:47 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:18:47 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:47 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:47 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:18:47 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:47 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:47 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:18:50 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:50 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:50 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

WARNING: 12.02.2025 15:18:50 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:50 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:18:50 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

LOG: 12.02.2025 15:18:53 
LootContextPanel OnButtonSuccess => confirm

LOG: 12.02.2025 15:18:54 
TryAddWeapon(Items.Weapons.MeteorGunName) => Items.Weapons.MeteorGunName 2

LOG: 12.02.2025 15:18:54 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 12.02.2025 15:18:54 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 12.02.2025 15:18:55 
Menu.UnloadMenuPanel => LootContext

WARNING: 12.02.2025 15:18:58 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:18:58 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

LOG: 12.02.2025 15:18:59 
DestroyDestructibleInScene() => Destructible_Barrel_small_Lies

WARNING: 12.02.2025 15:18:59 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:18:59 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:18:59 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:19:00 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:19:00 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:19:00 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

LOG: 12.02.2025 15:19:00 
DestroyDestructibleInScene() => Destructible_VaseBauch

LOG: 12.02.2025 15:19:06 
CurrentRoom ReverbTheme isForest_Small

WARNING: 12.02.2025 15:19:06 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:19:07 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:19:08 
CurrentRoom ReverbTheme isForest_Small

WARNING: 12.02.2025 15:19:08 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:19:09 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:19:14 
Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 12.02.2025 15:19:14 
Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu)

LOG: 12.02.2025 15:19:14 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 12.02.2025 15:19:14 
OnWeaponSelectionChanged ID -> 0

LOG: 12.02.2025 15:19:14 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 12.02.2025 15:19:14 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 12.02.2025 15:19:15 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar'

LOG: 12.02.2025 15:19:15 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 12.02.2025 15:19:15 
Menu.UnloadMenuPanel => Inventar

LOG: 12.02.2025 15:19:32 
WindowManager.LoadMenu => EscapeMenu

LOG: 12.02.2025 15:19:32 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 12.02.2025 15:19:32 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 12.02.2025 15:19:32 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 12.02.2025 15:19:32 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 12.02.2025 15:19:33 
WindowManager.UnloadMenu => EscapeMenu

LOG: 12.02.2025 15:19:33 
Menu.UnloadMenuPanel => ESC_Main

LOG: 12.02.2025 15:19:33 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 12.02.2025 15:19:33 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

LOG: 12.02.2025 15:19:34 
Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 12.02.2025 15:19:34 
Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu)

LOG: 12.02.2025 15:19:34 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 12.02.2025 15:19:34 
OnWeaponSelectionChanged ID -> 1

LOG: 12.02.2025 15:19:34 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 12.02.2025 15:19:35 
OnWeaponSelectionChanged ID -> 0

LOG: 12.02.2025 15:19:35 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 12.02.2025 15:19:38 
OnWeaponSelectionChanged ID -> 1

LOG: 12.02.2025 15:19:39 
OnWeaponSelectionChanged ID -> 0

LOG: 12.02.2025 15:19:39 
OnWeaponAddinShootable1SelectionChanged ID -> 0

LOG: 12.02.2025 15:19:44 
Shootable1WeaponAddinsInventory_OnElementGrabbed() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: -Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 12.02.2025 15:19:44 
WeaponAddinsInventory_OnElementDropped() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 12.02.2025 15:19:44 
WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 12.02.2025 15:19:44 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 12.02.2025 15:19:47 
WeaponAddinsInventory_OnElementGrabbed() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: -Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 12.02.2025 15:19:47 
Shootable1WeaponAddinsInventory_OnElementDropped() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 12.02.2025 15:19:47 
Shootable1WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 12.02.2025 15:19:47 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 12.02.2025 15:19:48 
Shootable1WeaponAddinsInventory_OnElementGrabbed() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: -Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 12.02.2025 15:19:48 
WeaponAddinsInventory_OnElementDropped() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 12.02.2025 15:19:48 
WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 12.02.2025 15:19:48 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 12.02.2025 15:19:49 
OnWeaponAddinInventorySelectionChanged ID -> 0

LOG: 12.02.2025 15:19:50 
OnWeaponSelectionChanged ID -> 0

LOG: 12.02.2025 15:19:50 
OnWeaponSelectionChanged ID -> 1

LOG: 12.02.2025 15:19:51 
OnWeaponAddinInventorySelectionChanged ID -> 0

LOG: 12.02.2025 15:19:52 
WeaponAddinsInventory_OnElementGrabbed() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: -Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 12.02.2025 15:19:52 
Shootable2WeaponAddinsInventory_OnElementDropped() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 12.02.2025 15:19:52 
Shootable2WeaponAddinsInventory_OnElementAdded() => <color=white>DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'
<color=white>FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0'
<color=white>Clone?: 'False'
<color=white>SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)'

LOG: 12.02.2025 15:19:52 
MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin]

LOG: 12.02.2025 15:19:53 
OnWeaponAddinShootable2SelectionChanged ID -> 0

LOG: 12.02.2025 15:19:54 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar'

LOG: 12.02.2025 15:19:54 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 12.02.2025 15:19:54 
Menu.UnloadMenuPanel => Inventar

LOG: 12.02.2025 15:20:00 
CurrentRoom ReverbTheme isForest_Small

WARNING: 12.02.2025 15:20:00 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:20:01 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:20:02 
CurrentRoom ReverbTheme isForest_Small

WARNING: 12.02.2025 15:20:02 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:20:03 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:20:06 
CurrentRoom ReverbTheme isForest_Open

LOG: 12.02.2025 15:20:06 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

WARNING: 12.02.2025 15:20:06 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 12.02.2025 15:20:06 
TrySpawnEnemy PRIDE_Gambot delay 1,75

WARNING: 12.02.2025 15:20:06 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 12.02.2025 15:20:06 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

WARNING: 12.02.2025 15:20:06 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 12.02.2025 15:20:06 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:20:07 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:20:08 
StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj

WARNING: 12.02.2025 15:20:08 
MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:20:08 
Language Text not found! (Path: Drone)

LOG: 12.02.2025 15:20:08 
GetIconByBuffType called with buffType: Pride

LOG: 12.02.2025 15:20:08 
StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj

WARNING: 12.02.2025 15:20:08 
MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:20:08 
Language Text not found! (Path: Drone)

LOG: 12.02.2025 15:20:08 
GetIconByBuffType called with buffType: Pride

LOG: 12.02.2025 15:20:08 
StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj

WARNING: 12.02.2025 15:20:08 
MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:20:08 
Language Text not found! (Path: Drone)

LOG: 12.02.2025 15:20:08 
GetIconByBuffType called with buffType: Pride

WARNING: 12.02.2025 15:20:08 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

LOG: 12.02.2025 15:20:09 
GetIconByBuffType called with buffType: Hullbreacher

WARNING: 12.02.2025 15:20:09 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:09 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh

LOG: 12.02.2025 15:20:09 
Quest is already completed. No progress will be updated.

WARNING: 12.02.2025 15:20:09 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:09 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

LOG: 12.02.2025 15:20:11 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_01

WARNING: 12.02.2025 15:20:11 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:12 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

LOG: 12.02.2025 15:20:12 
Quest is already completed. No progress will be updated.

LOG: 12.02.2025 15:20:15 
ChangeRagdollState explode getriggert!

LOG: 12.02.2025 15:20:15 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:20:15 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:20:15 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:20:15 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:20:15 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:20:15 
ChangeRagdollState explode getriggert!

LOG: 12.02.2025 15:20:15 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:20:15 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:20:15 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:20:15 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:20:15 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

WARNING: 12.02.2025 15:20:15 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

LOG: 12.02.2025 15:20:15 
Quest is already completed. No progress will be updated.

WARNING: 12.02.2025 15:20:20 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:20 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:20 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:21 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:21 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:21 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:21 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:22 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:22 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:23 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:25 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:25 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:25 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:27 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:27 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:27 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:29 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:20:29 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

LOG: 12.02.2025 15:20:53 
InGameUIController.OnPlayerAbilityRecharging => Player4

WARNING: 12.02.2025 15:21:43 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:21:44 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:21:44 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

LOG: 12.02.2025 15:21:45 
DestroyDestructibleInScene() => Destructible_Barrel_Pride

WARNING: 12.02.2025 15:21:45 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:21:45 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:21:45 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:21:46 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

LOG: 12.02.2025 15:21:46 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_02

WARNING: 12.02.2025 15:21:46 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:21:46 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:21:59 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:00 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:00 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:00 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:01 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:01 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:03 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:03 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:04 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:04 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:04 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:06 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:07 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:12 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:12 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:12 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:12 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:13 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:13 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:13 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:14 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:14 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

LOG: 12.02.2025 15:22:28 
CurrentRoom ReverbTheme isForest_Small

WARNING: 12.02.2025 15:22:28 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:22:29 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:22:30 
CurrentRoom ReverbTheme isForest_Open

LOG: 12.02.2025 15:22:30 
TrySpawnEnemy PRIDE_Stationary_Tower delay 1,75

LOG: 12.02.2025 15:22:30 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

WARNING: 12.02.2025 15:22:30 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 12.02.2025 15:22:30 
TrySpawnEnemy PRIDE_Drone delay 1,75

WARNING: 12.02.2025 15:22:30 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 12.02.2025 15:22:30 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

WARNING: 12.02.2025 15:22:30 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

WARNING: 12.02.2025 15:22:30 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:22:30 
StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Tower(Clone) öjj

WARNING: 12.02.2025 15:22:30 
MitronEmpire_Stationary_Tower(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 12.02.2025 15:22:30 
AddEnemy MitronEmpire_Stationary_Generator_01

LOG: 12.02.2025 15:22:30 
StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_01 öjj

WARNING: 12.02.2025 15:22:30 
MitronEmpire_Stationary_Generator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:22:30 
SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet!

LOG: 12.02.2025 15:22:30 
AddEnemy MitronEmpire_Stationary_Generator

LOG: 12.02.2025 15:22:30 
StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator öjj

WARNING: 12.02.2025 15:22:30 
MitronEmpire_Stationary_Generator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:22:30 
SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet!

LOG: 12.02.2025 15:22:30 
AddEnemy MitronEmpire_Stationary_Generator_02

LOG: 12.02.2025 15:22:30 
StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_02 öjj

WARNING: 12.02.2025 15:22:30 
MitronEmpire_Stationary_Generator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:22:30 
SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet!

LOG: 12.02.2025 15:22:30 
AddEnemy MitronEmpire_Stationary_Generator_03

LOG: 12.02.2025 15:22:30 
StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_03 öjj

WARNING: 12.02.2025 15:22:30 
MitronEmpire_Stationary_Generator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:22:30 
SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet!

WARNING: 12.02.2025 15:22:31 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

LOG: 12.02.2025 15:22:32 
StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj

WARNING: 12.02.2025 15:22:32 
MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:22:32 
Language Text not found! (Path: Drone)

LOG: 12.02.2025 15:22:32 
GetIconByBuffType called with buffType: Pride

LOG: 12.02.2025 15:22:32 
StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj

WARNING: 12.02.2025 15:22:32 
MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:22:32 
Language Text not found! (Path: Drone)

LOG: 12.02.2025 15:22:32 
GetIconByBuffType called with buffType: Pride

LOG: 12.02.2025 15:22:32 
StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj

WARNING: 12.02.2025 15:22:32 
MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:22:32 
Language Text not found! (Path: Drone)

LOG: 12.02.2025 15:22:32 
GetIconByBuffType called with buffType: Pride

WARNING: 12.02.2025 15:22:34 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:35 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

LOG: 12.02.2025 15:22:35 
DestroyDestructibleInScene() => Vase_Normal_001

LOG: 12.02.2025 15:22:35 
DestroyDestructibleInScene() => Vase_Wood_001

WARNING: 12.02.2025 15:22:35 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

LOG: 12.02.2025 15:22:35 
StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj

WARNING: 12.02.2025 15:22:35 
Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:22:35 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:36 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:36 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:38 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:38 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:38 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:39 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:41 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:43 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

LOG: 12.02.2025 15:22:43 
Quest is already completed. No progress will be updated.

LOG: 12.02.2025 15:22:43 
InGameUIController.OnPlayerAbilityRecharging => Player4

WARNING: 12.02.2025 15:22:43 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:44 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

LOG: 12.02.2025 15:22:45 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:22:45 
InGameUIController.OnPlayerAbilityRecharging => Player3

WARNING: 12.02.2025 15:22:46 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:46 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:46 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:47 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:47 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

LOG: 12.02.2025 15:22:47 
ChangeRagdollState explode getriggert!

LOG: 12.02.2025 15:22:47 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:22:47 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

WARNING: 12.02.2025 15:22:47 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:48 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:22:48 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

LOG: 12.02.2025 15:22:48 
DestroyDestructibleInScene() => Destructible_Barrel_Pride

WARNING: 12.02.2025 15:22:49 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

LOG: 12.02.2025 15:22:49 
Quest is already completed. No progress will be updated.

WARNING: 12.02.2025 15:22:51 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

LOG: 12.02.2025 15:22:51 
Quest is already completed. No progress will be updated.

LOG: 12.02.2025 15:22:51 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:22:51 
InGameUIController.OnPlayerAbilityRecharging => Player4

WARNING: 12.02.2025 15:22:51 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:22:51 
GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:22:51 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:22:51 
InGameUIController.OnPlayerAbilityRecharging => Player4

LOG: 12.02.2025 15:22:51 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:22:51 
InGameUIController.OnPlayerAbilityRecharging => Player4

LOG: 12.02.2025 15:22:51 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:22:51 
InGameUIController.OnPlayerAbilityRecharging => Player4

WARNING: 12.02.2025 15:22:52 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:00 
Ambient VFX this room or lv theme is null

LOG: 12.02.2025 15:23:00 
CurrentRoom ReverbTheme isNone

LOG: 12.02.2025 15:23:09 
CameraManager.SetFogRenderBeforeTransparent(toActive = True)

LOG: 12.02.2025 15:23:43 
DialogController.OnFocusedDialogAnswer() AnswerID: 1

LOG: 12.02.2025 15:23:53 
CameraManager.SetFogRenderBeforeTransparent(toActive = False)

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:23:54 
GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:23:55 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 12.02.2025 15:23:55 
Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 12.02.2025 15:23:55 
Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu)

LOG: 12.02.2025 15:23:55 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 12.02.2025 15:23:56 
(AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 0

LOG: 12.02.2025 15:23:56 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext'

LOG: 12.02.2025 15:23:56 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 12.02.2025 15:23:57 
Menu.UnloadMenuPanel => AbilitySkillContext

LOG: 12.02.2025 15:23:57 
CurrentRoom ReverbTheme isForest_Open

WARNING: 12.02.2025 15:23:57 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:23:58 
OnPlayerEnterRoom() MinimapObjects #6 is null ... continue!

WARNING: 12.02.2025 15:24:12 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:24:13 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:24:13 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:24:13 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:24:14 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:24:14 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:24:14 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:24:16 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:24:25 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:24:26 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!

WARNING: 12.02.2025 15:24:26 
SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)!


MOODS_ 0.6.09.6056Log_12_02_2025_13_59_56.txt (123,709 bytes)   
LOG: 12.02.2025 14:59:56 
ChangeResolution(2560 x 1440 @ -1Hz) Screen.width: 2560, Screen.hieght: 1440

LOG: 12.02.2025 14:59:56 
ChangeFullscreenMode(ExclusiveFullScreen) Screen.fullScreenMode: ExclusiveFullScreen

WARNING: 12.02.2025 14:59:56 
GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 14:59:56 
GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 14:59:56 
GetLocalizedText(languageKey: System.NativeGerman) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 14:59:56 
GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 14:59:56 
GetLocalizedText(languageKey: System.NativeChinese(Simplified)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 14:59:56 
GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 14:59:56 
GetLocalizedText(languageKey: System.NativeRussian) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 14:59:56 
GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 14:59:56 
GetLocalizedText(languageKey: System.NativeJapanese) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 14:59:56 
GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 14:59:56 
GetLocalizedText(languageKey: System.NativeChinese(Traditional)) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 14:59:56 
GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited!

WARNING: 12.02.2025 14:59:56 
GetLocalizedText(languageKey: System.NativeKorean) Failed! currentLanguagePackage is null and was not inited!

LOG: 12.02.2025 14:59:56 
Try to ChangeLanguage() to ENGLISH

WARNING: 12.02.2025 14:59:57 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 12.02.2025 14:59:57 
NEW GAMESEED: 'IPJR-R1II' resetSeededCalls: True

WARNING: 12.02.2025 14:59:57 
GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! 

WARNING: 12.02.2025 14:59:57 
MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ...

WARNING: 12.02.2025 14:59:57 
MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ...

LOG: 12.02.2025 14:59:57 
<color=silver>MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 0.6.09.6056 | Mode: ReleaseAdmin
BUILD PLAYABLE with no restrictions

LOG: 12.02.2025 14:59:57 
WindowManager.LoadMenu => MainMenu

LOG: 12.02.2025 14:59:58 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 12.02.2025 14:59:58 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null.

LOG: 12.02.2025 14:59:58 
Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu)

LOG: 12.02.2025 14:59:58 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 12.02.2025 14:59:59 
Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default'

LOG: 12.02.2025 14:59:59 
<color=silver>[RichPresenceManager] ChangeActivity to GeneralActivity ..

LOG: 12.02.2025 15:00:29 
Joystick connected ("Controller (XBOX 360 For Windows)").

LOG: 12.02.2025 15:00:29 
A controller was connected! Name = XInput Gamepad 2 Id = 1 Type = Joystick

LOG: 12.02.2025 15:00:53 
Joystick connected ("Controller (XBOX 360 For Windows)").

LOG: 12.02.2025 15:00:53 
A controller was connected! Name = XInput Gamepad 3 Id = 2 Type = Joystick

LOG: 12.02.2025 15:01:04 
Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu)

WARNING: 12.02.2025 15:01:04 
This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child

LOG: 12.02.2025 15:01:04 
Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default'

WARNING: 12.02.2025 15:01:04 
Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu)

WARNING: 12.02.2025 15:01:04 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:01:04 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

LOG: 12.02.2025 15:01:04 
Menu.UnloadMenuPanel => MM_Default

LOG: 12.02.2025 15:01:08 
Enter Name is Active

LOG: 12.02.2025 15:01:08 
has Controller and is activating the keyboardd

WARNING: 12.02.2025 15:01:08 
MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ...

LOG: 12.02.2025 15:01:12 
Enter Name is Active

LOG: 12.02.2025 15:01:12 
has Controller and is activating the keyboardd

LOG: 12.02.2025 15:01:15 
OnVersionChanges(3)

LOG: 12.02.2025 15:01:15 
SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c

LOG: 12.02.2025 15:01:15 
is Loading Quests

WARNING: 12.02.2025 15:01:15 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing!

WARNING: 12.02.2025 15:01:15 
GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! 

LOG: 12.02.2025 15:01:15 
loaded mechionary progress for savegame:321

WARNING: 12.02.2025 15:01:16 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:01:16 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:01:16 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2'

WARNING: 12.02.2025 15:01:16 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:01:16 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:01:16 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2'

WARNING: 12.02.2025 15:01:19 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:01:19 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:01:19 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player3'

WARNING: 12.02.2025 15:01:19 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:01:19 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:01:19 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player3'

WARNING: 12.02.2025 15:01:25 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:01:25 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:01:25 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2'

WARNING: 12.02.2025 15:01:25 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:01:25 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:01:25 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2'

LOG: 12.02.2025 15:01:28 
Continue Game Confirmed! Loading Game Session => Guid: 23d469fa6fbf Seed: JYE?-6AGY SeededCalls: 1741 SeededCallsLastDungeon: 86

LOG: 12.02.2025 15:01:28 
is Loading Quests

WARNING: 12.02.2025 15:01:28 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing!

WARNING: 12.02.2025 15:01:28 
GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! 

LOG: 12.02.2025 15:01:28 
LoadingMenu.SetCurrentLoadingScreen() => Base

LOG: 12.02.2025 15:01:28 
WindowManager.LoadMenu => InGameMenu

LOG: 12.02.2025 15:01:29 
WindowManager.UnloadMenu => MainMenu

LOG: 12.02.2025 15:01:29 
Menu.UnloadMenuPanel => MM_ChoosePlayerClass

LOG: 12.02.2025 15:01:29 
is Loading Quests

WARNING: 12.02.2025 15:01:29 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing!

WARNING: 12.02.2025 15:01:29 
GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! 

LOG: 12.02.2025 15:01:29 
loaded mechionary progress for savegame:321

LOG: 12.02.2025 15:01:29 
StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj

WARNING: 12.02.2025 15:01:29 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

LOG: 12.02.2025 15:01:30 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 12.02.2025 15:01:30 
NEW GAMESEED: 'JYE?-6AGY' resetSeededCalls: True

LOG: 12.02.2025 15:01:30 
MapController: Change CurrentTheme from 'HomeBase' to 'Wut'

LOG: 12.02.2025 15:01:30 
SetCurrentMapSelectorChoice => DungeonDepth: 12 NextDungeonDepth: 12 PersistentDungeonDepth: 12 CurrentTheme: Wut

LOG: 12.02.2025 15:01:30 
LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1

LOG: 12.02.2025 15:01:30 
Generate Level Started! Level: Level_A theme: Wut GameSeed: JYE?-6AGY SeedCalls: 1655

LOG: 12.02.2025 15:01:31 
StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj

LOG: 12.02.2025 15:01:31 
StandardOutlineEffect.enabled = false NPC_Syop öjj

LOG: 12.02.2025 15:01:32 
(TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_A, RoomTyp: Typ_A

LOG: 12.02.2025 15:01:33 
MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False

LOG: 12.02.2025 15:01:33 
Syop BetQuest logs 

RT15:01DungeonDepth: 0 - seed JYE?-6AGY has been applied

LOG: 12.02.2025 15:01:33 
Generate Level Completed! Loading time: 3,903s

LOG: 12.02.2025 15:01:33 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null.

LOG: 12.02.2025 15:01:33 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 12.02.2025 15:01:33 
WindowManager.UnloadMenu => LoadingMenu

LOG: 12.02.2025 15:01:33 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 150

LOG: 12.02.2025 15:01:33 
CurrentRoom ReverbTheme isCave_Small

LOG: 12.02.2025 15:01:33 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 12.02.2025 15:01:33 
TryAddItem(Equipment) => Equipment_Arm_Love Arm

LOG: 12.02.2025 15:01:33 
TryAddItem(Equipment) => Equipment_Torso_Love Torso

LOG: 12.02.2025 15:01:33 
TryAddItem(Equipment) => Equipment_Foot_Love Foot

LOG: 12.02.2025 15:01:33 
TryAddItem(Equipment) => Equipment_Legs_Love Legs

LOG: 12.02.2025 15:01:34 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null.

LOG: 12.02.2025 15:01:34 
Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu)

LOG: 12.02.2025 15:01:34 
CurrentRoom ReverbTheme isCave_Small

LOG: 12.02.2025 15:01:34 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 12.02.2025 15:01:34 
TryAddItem(Equipment) => Equipment_Arm_Love Arm

LOG: 12.02.2025 15:01:34 
TryAddItem(Equipment) => Equipment_Torso_Love Torso

LOG: 12.02.2025 15:01:34 
TryAddItem(Equipment) => Equipment_Foot_Love Foot

LOG: 12.02.2025 15:01:34 
TryAddItem(Equipment) => Equipment_Legs_Love Legs

LOG: 12.02.2025 15:01:34 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 12.02.2025 15:01:34 
TryAddWeapon(Items.Weapons.AlloyEraserName) => Items.Weapons.AlloyEraserName 2

LOG: 12.02.2025 15:01:34 
Change Color from Equipment_Legs(Clone)  matname: ChangeableColor (Instance)

LOG: 12.02.2025 15:01:34 
Change Color from Equipment_Legs(Clone)  matname: ChangeableColor (Instance)

LOG: 12.02.2025 15:01:34 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 12.02.2025 15:01:34 
TryAddWeapon(Items.Weapons.AlloyEraserName) => Items.Weapons.AlloyEraserName 2

LOG: 12.02.2025 15:01:34 
TryAddItem(Equipment) => Items.Equipment.LegsName Legs

LOG: 12.02.2025 15:01:34 
Change Color from Equipment_Feet(Clone)  matname: ChangeableColor (Instance)

LOG: 12.02.2025 15:01:34 
Change Color from Equipment_Feet(Clone)  matname: ChangeableColor (Instance)

LOG: 12.02.2025 15:01:34 
Change Color from Equipment_Feet(Clone)  matname: ChangeableColor (Instance)

LOG: 12.02.2025 15:01:34 
Change Color from Equipment_Feet(Clone)  matname: ChangeableColor (Instance)

LOG: 12.02.2025 15:01:34 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 12.02.2025 15:01:34 
TryAddWeapon(Items.Weapons.AlloyEraserName) => Items.Weapons.AlloyEraserName 2

LOG: 12.02.2025 15:01:34 
TryAddItem(Equipment) => Items.Equipment.FootName Foot

LOG: 12.02.2025 15:01:34 
Change Color from Equipment_Arms(Clone)  matname: ChangeableColor (Instance)

LOG: 12.02.2025 15:01:34 
Change Color from Equipment_Arms(Clone)  matname: ChangeableColor (Instance)

LOG: 12.02.2025 15:01:34 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 12.02.2025 15:01:34 
TryAddWeapon(Items.Weapons.AlloyEraserName) => Items.Weapons.AlloyEraserName 2

LOG: 12.02.2025 15:01:34 
TryAddItem(Equipment) => Items.Equipment.ArmName Arm

LOG: 12.02.2025 15:01:34 
TryAddItem(WeaponAddin) => Items.Addins.SideloaderName

LOG: 12.02.2025 15:01:34 
TryAddItem(WeaponAddin) => Items.Addins.BulletPulseName

LOG: 12.02.2025 15:01:34 
TryAddItem(WeaponAddin) => Items.Addins.HomieSwarmName

LOG: 12.02.2025 15:01:34 
TryAddItem(WeaponAddin) => Items.Addins.ThunderhawkName

LOG: 12.02.2025 15:01:34 
TryAddItem(WeaponAddin) => Items.Addins.MissileLauncherName

LOG: 12.02.2025 15:01:34 
TryAddItem(WeaponAddin) => Items.Addins.ElectricName

LOG: 12.02.2025 15:01:34 
TryAddItem(WeaponAddin) => Items.Addins.MayhemName

LOG: 12.02.2025 15:01:34 
TryAddItem(WeaponAddin) => Items.Addins.CarpetBomberName

LOG: 12.02.2025 15:01:34 
TryAddItem(WeaponAddin) => Items.Addins.AtomicName

LOG: 12.02.2025 15:01:34 
SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c

LOG: 12.02.2025 15:01:34 
<color=silver>[RichPresenceManager] ChangeActivity to AngerArea ..

LOG: 12.02.2025 15:01:34 
CurrentRoom ReverbTheme isCave_Small

EXCEPTION: 12.02.2025 15:01:34 
NullReferenceException: Object reference not set to an instance of an object. 
StickyStoneStudio.MOODS.Items.ThunderbirdAddin.Update () (at <00000000000000000000000000000000>:0)


LOG: 12.02.2025 15:01:34 
Syop BetQuest logs 

RT15:01DungeonDepth: 0 - seed JYE?-6AGY has been applied

WARNING: 12.02.2025 15:01:34 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:01:34 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:01:37 
WindowManager.LoadMenu => EscapeMenu

LOG: 12.02.2025 15:01:37 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 12.02.2025 15:01:37 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 12.02.2025 15:01:37 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 12.02.2025 15:01:37 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 12.02.2025 15:01:43 
Menu.GoToPanel() 'ESC_Restart' transitionFade?: 'True' currentpanel is: 'ESC_Main'

LOG: 12.02.2025 15:01:43 
Menu.LoadMenuPanel => ESC_Restart (MenuID: EscapeMenu)

LOG: 12.02.2025 15:01:44 
Menu.UnloadMenuPanel => ESC_Main

LOG: 12.02.2025 15:01:45 
RestartGame!

LOG: 12.02.2025 15:01:45 
GameSession OnNotCompletedGameSessionAborted: Emotes Delta => 31

LOG: 12.02.2025 15:01:45 
resetBetQuests

LOG: 12.02.2025 15:01:45 
SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c

LOG: 12.02.2025 15:01:45 
SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c

LOG: 12.02.2025 15:01:45 
is Loading Quests

WARNING: 12.02.2025 15:01:45 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing!

WARNING: 12.02.2025 15:01:45 
GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! 

LOG: 12.02.2025 15:01:45 
WindowManager.UnloadMenu => EscapeMenu

LOG: 12.02.2025 15:01:45 
Menu.UnloadMenuPanel => ESC_Restart

LOG: 12.02.2025 15:01:45 
LoadingMenu.SetCurrentLoadingScreen() => Base

LOG: 12.02.2025 15:01:45 
NEW GAMESEED: 'XOL8-B9RS' resetSeededCalls: True

LOG: 12.02.2025 15:01:45 
CreateAndSetNewGameSessionObject() => Seed: XOL8-B9RS

LOG: 12.02.2025 15:01:45 
GameSession.UpdateProgress(DRITY) => SessionGUID: '71c1cb0eeacb' GameSeed: XOL8-B9RS SeededCalls:0 SeededCallsLastDungeon:0 DDepth: 0 NDDepth: 0 FromHomeBase?: False

LOG: 12.02.2025 15:01:45 
UpdatePlayerProgress

LOG: 12.02.2025 15:01:45 
is Loading Quests

WARNING: 12.02.2025 15:01:45 
MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing!

WARNING: 12.02.2025 15:01:45 
GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! 

LOG: 12.02.2025 15:01:45 
loaded mechionary progress for savegame:321

LOG: 12.02.2025 15:01:45 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

ERROR: 12.02.2025 15:01:45 
System.NullReferenceException: Object reference not set to an instance of an object.
  at StickyStoneStudio.MOODS.Items.DeadlyPrecisionAddin.OnUnEquip (StickyStoneStudio.MOODS.Player player) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.PlayerInventory.ResetInventory () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.Player.OnDestroy () [0x00000] in <00000000000000000000000000000000>:0  
UnityEngine.Debug:LogError(Object)
StickyStoneStudio.MOODS.PlayerInventory:ResetInventory()
StickyStoneStudio.MOODS.Player:OnDestroy()


LOG: 12.02.2025 15:01:45 
StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj

WARNING: 12.02.2025 15:01:45 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

LOG: 12.02.2025 15:01:45 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 12.02.2025 15:01:47 
StandardOutlineEffect.enabled = false NPC_DOT öjj

LOG: 12.02.2025 15:01:47 
StandardOutlineEffect.enabled = false NPC_Enigma_Mobile öjj

LOG: 12.02.2025 15:01:47 
MapController: Change CurrentTheme from 'Wut' to 'HomeBase'

LOG: 12.02.2025 15:01:47 
CreateHomeBase completed successfully.

LOG: 12.02.2025 15:01:47 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 12.02.2025 15:01:47 
WindowManager.UnloadMenu => LoadingMenu

LOG: 12.02.2025 15:01:47 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 12.02.2025 15:01:47 
CurrentRoom ReverbTheme isNone

LOG: 12.02.2025 15:01:47 
TryAddItem(Equipment) => Equipment_Arm_Love Arm

LOG: 12.02.2025 15:01:47 
TryAddItem(Equipment) => Equipment_Torso_Love Torso

LOG: 12.02.2025 15:01:47 
TryAddItem(Equipment) => Equipment_Foot_Love Foot

LOG: 12.02.2025 15:01:47 
TryAddItem(Equipment) => Equipment_Legs_Love Legs

WARNING: 12.02.2025 15:01:47 
Ambient VFX this room or lv theme is null

LOG: 12.02.2025 15:01:47 
CurrentRoom ReverbTheme isNone

LOG: 12.02.2025 15:01:47 
StandardOutlineEffect.enabled = false NPC_Wrough öjj

LOG: 12.02.2025 15:01:47 
StandardOutlineEffect.enabled = false Levelmodule_Bink_Individual öjj

LOG: 12.02.2025 15:01:47 
StandardOutlineEffect.enabled = false NPC_CombatUnit öjj

WARNING: 12.02.2025 15:01:52 
Ambient VFX this room or lv theme is null

LOG: 12.02.2025 15:01:52 
CurrentRoom ReverbTheme isNone

LOG: 12.02.2025 15:01:52 
SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c

LOG: 12.02.2025 15:01:52 
<color=silver>[RichPresenceManager] ChangeActivity to AtTheBase ..

WARNING: 12.02.2025 15:01:53 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:01:53 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:01:53 
GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:01:53 
StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj

WARNING: 12.02.2025 15:01:53 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

LOG: 12.02.2025 15:01:53 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 12.02.2025 15:01:53 
Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 12.02.2025 15:01:53 
Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu)

WARNING: 12.02.2025 15:01:53 
Language Text not found! (Path: Main Description)

WARNING: 12.02.2025 15:01:53 
Language Text not found! (Path: Main Description)

WARNING: 12.02.2025 15:01:53 
Language Text not found! (Path: Main Description)

LOG: 12.02.2025 15:01:53 
CurrentContext_AbilitySlots_SelectionChanged selection to 2

LOG: 12.02.2025 15:01:53 
TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1

LOG: 12.02.2025 15:01:53 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 12.02.2025 15:01:53 
TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso

LOG: 12.02.2025 15:01:53 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 12.02.2025 15:01:53 
TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs

LOG: 12.02.2025 15:01:54 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 12.02.2025 15:01:54 
CurrentContext_AbilitySlots_SelectionChanged selection to 1

LOG: 12.02.2025 15:01:54 
TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1

LOG: 12.02.2025 15:01:54 
TryAddItem(Equipment) => Equipment_Arm_Anger Arm

LOG: 12.02.2025 15:01:54 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 12.02.2025 15:01:54 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 12.02.2025 15:01:54 
TryAddItem(Equipment) => Equipment_Legs_Anger Legs

LOG: 12.02.2025 15:01:55 
CurrentContext_AbilitySlots_SelectionChanged selection to 0

LOG: 12.02.2025 15:01:55 
TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1

LOG: 12.02.2025 15:01:55 
TryAddItem(Equipment) => Equipment_Arm_Pride Arm

LOG: 12.02.2025 15:01:55 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 12.02.2025 15:01:55 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 12.02.2025 15:01:55 
TryAddItem(Equipment) => Equipment_Legs_Pride Legs

LOG: 12.02.2025 15:01:55 
CurrentContext_AbilitySlots_SelectionChanged selection to 7

LOG: 12.02.2025 15:01:55 
TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1

LOG: 12.02.2025 15:01:55 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 12.02.2025 15:01:55 
TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso

LOG: 12.02.2025 15:01:55 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 12.02.2025 15:01:55 
TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs

LOG: 12.02.2025 15:01:56 
TryAddItem(Equipment) => Equipment_Arm_Pride Arm

LOG: 12.02.2025 15:01:56 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 12.02.2025 15:01:56 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 12.02.2025 15:01:56 
TryAddItem(Equipment) => Equipment_Legs_Pride Legs

LOG: 12.02.2025 15:01:56 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 12.02.2025 15:01:56 
TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso

LOG: 12.02.2025 15:01:56 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 12.02.2025 15:01:56 
TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs

LOG: 12.02.2025 15:01:56 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext'

LOG: 12.02.2025 15:01:56 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 12.02.2025 15:01:56 
RemoveWeaponTransforms Warning: shootable is null

LOG: 12.02.2025 15:01:56 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 12.02.2025 15:01:56 
TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso

LOG: 12.02.2025 15:01:56 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 12.02.2025 15:01:56 
TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs

WARNING: 12.02.2025 15:01:57 
Ambient VFX this room or lv theme is null

LOG: 12.02.2025 15:01:57 
SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c

LOG: 12.02.2025 15:01:57 
<color=silver>[RichPresenceManager] ChangeActivity to AtTheBase ..

LOG: 12.02.2025 15:01:57 
Menu.UnloadMenuPanel => AbilityClassContext

WARNING: 12.02.2025 15:01:57 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:01:57 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:02:01 
WindowManager.LoadMenu => EscapeMenu

LOG: 12.02.2025 15:02:01 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 12.02.2025 15:02:01 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 12.02.2025 15:02:01 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null.

LOG: 12.02.2025 15:02:01 
Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)

LOG: 12.02.2025 15:02:03 
Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'ESC_Main'

LOG: 12.02.2025 15:02:03 
Menu.LoadMenuPanel => MM_Options (MenuID: EscapeMenu)

WARNING: 12.02.2025 15:02:03 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:02:03 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

LOG: 12.02.2025 15:02:03 
Menu.UnloadMenuPanel => ESC_Main

WARNING: 12.02.2025 15:02:05 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

WARNING: 12.02.2025 15:02:05 
Language Text not found! (Path: OptionsMenu.ControllerPanel.ControllerAimRange)

LOG: 12.02.2025 15:02:23 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'MM_Options'

LOG: 12.02.2025 15:02:23 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 12.02.2025 15:02:24 
Menu.UnloadMenuPanel => MM_Options

LOG: 12.02.2025 15:02:25 
Menu.GoToPanel() 'ESC_Controls' transitionFade?: 'True' currentpanel is: 'ESC_Main'

LOG: 12.02.2025 15:02:25 
Menu.LoadMenuPanel => ESC_Controls (MenuID: EscapeMenu)

WARNING: 12.02.2025 15:02:25 
Language Text not found! (Path: OptionsMenu.ControllerPanel.ControllerAimRange)

WARNING: 12.02.2025 15:02:25 
Language Text not found! (Path: OptionsMenu.ControllerPanel.ControllerAimRange)

LOG: 12.02.2025 15:02:25 
Menu.UnloadMenuPanel => ESC_Main

LOG: 12.02.2025 15:02:26 
localplayers= 2 and INPUT_Back was pressed or sth

LOG: 12.02.2025 15:02:26 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'ESC_Controls'

LOG: 12.02.2025 15:02:26 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 12.02.2025 15:02:26 
Menu.UnloadMenuPanel => ESC_Controls

LOG: 12.02.2025 15:02:28 
Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'ESC_Main'

LOG: 12.02.2025 15:02:28 
Menu.LoadMenuPanel => MM_Options (MenuID: EscapeMenu)

WARNING: 12.02.2025 15:02:28 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:02:28 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

LOG: 12.02.2025 15:02:28 
Menu.UnloadMenuPanel => ESC_Main

LOG: 12.02.2025 15:02:51 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'MM_Options'

LOG: 12.02.2025 15:02:51 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 12.02.2025 15:02:51 
Menu.UnloadMenuPanel => MM_Options

LOG: 12.02.2025 15:02:53 
Menu.GoToPanel() 'ESC_Controls' transitionFade?: 'True' currentpanel is: 'ESC_Main'

LOG: 12.02.2025 15:02:53 
Menu.LoadMenuPanel => ESC_Controls (MenuID: EscapeMenu)

WARNING: 12.02.2025 15:02:53 
Language Text not found! (Path: OptionsMenu.ControllerPanel.ControllerAimRange)

WARNING: 12.02.2025 15:02:53 
Language Text not found! (Path: OptionsMenu.ControllerPanel.ControllerAimRange)

LOG: 12.02.2025 15:02:53 
Menu.UnloadMenuPanel => ESC_Main

LOG: 12.02.2025 15:02:54 
localplayers= 2 and INPUT_Back was pressed or sth

LOG: 12.02.2025 15:02:54 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'ESC_Controls'

LOG: 12.02.2025 15:02:54 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 12.02.2025 15:02:54 
Menu.UnloadMenuPanel => ESC_Controls

LOG: 12.02.2025 15:02:55 
Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'ESC_Main'

LOG: 12.02.2025 15:02:55 
Menu.LoadMenuPanel => MM_Options (MenuID: EscapeMenu)

WARNING: 12.02.2025 15:02:55 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:02:55 
GetMappedKeyName(Use): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:02:55 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:02:55 
GetMappedKeyName(TabRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:02:55 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:02:55 
GetMappedKeyName(TabLeft): Couldnt get ActionElementMap!

LOG: 12.02.2025 15:02:55 
Menu.UnloadMenuPanel => ESC_Main

LOG: 12.02.2025 15:04:20 
Joystick connected ("Controller (XBOX 360 For Windows)").

LOG: 12.02.2025 15:04:20 
A controller was connected! Name = XInput Gamepad 4 Id = 3 Type = Joystick

LOG: 12.02.2025 15:04:37 
Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'MM_Options'

LOG: 12.02.2025 15:04:37 
Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu)

LOG: 12.02.2025 15:04:38 
Menu.UnloadMenuPanel => MM_Options

LOG: 12.02.2025 15:04:38 
WindowManager.UnloadMenu => EscapeMenu

LOG: 12.02.2025 15:04:38 
Menu.UnloadMenuPanel => ESC_Main

LOG: 12.02.2025 15:04:38 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 12.02.2025 15:04:38 
<color=silver>[RichPresenceManager] ChangeActivity to AtTheBase ..

WARNING: 12.02.2025 15:04:40 
GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:04:40 
GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:04:40 
[FMOD] Max number of listeners reached : 8.

LOG: 12.02.2025 15:04:40 
StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj

WARNING: 12.02.2025 15:04:40 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

LOG: 12.02.2025 15:04:40 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 12.02.2025 15:04:40 
Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 12.02.2025 15:04:40 
Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu)

WARNING: 12.02.2025 15:04:40 
Language Text not found! (Path: Main Description)

WARNING: 12.02.2025 15:04:40 
Language Text not found! (Path: Main Description)

WARNING: 12.02.2025 15:04:40 
Language Text not found! (Path: Main Description)

LOG: 12.02.2025 15:04:40 
CurrentContext_AbilitySlots_SelectionChanged selection to 2

LOG: 12.02.2025 15:04:40 
TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1

LOG: 12.02.2025 15:04:40 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 12.02.2025 15:04:40 
TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso

LOG: 12.02.2025 15:04:40 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 12.02.2025 15:04:40 
TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs

LOG: 12.02.2025 15:04:41 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 12.02.2025 15:04:42 
CurrentContext_AbilitySlots_SelectionChanged selection to 3

LOG: 12.02.2025 15:04:42 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 12.02.2025 15:04:42 
TryAddItem(Equipment) => Equipment_Arm_Love Arm

LOG: 12.02.2025 15:04:42 
TryAddItem(Equipment) => Equipment_Torso_Love Torso

LOG: 12.02.2025 15:04:42 
TryAddItem(Equipment) => Equipment_Foot_Love Foot

LOG: 12.02.2025 15:04:42 
TryAddItem(Equipment) => Equipment_Legs_Love Legs

LOG: 12.02.2025 15:04:42 
CurrentContext_AbilitySlots_SelectionChanged selection to 2

LOG: 12.02.2025 15:04:42 
TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1

LOG: 12.02.2025 15:04:42 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 12.02.2025 15:04:42 
TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso

LOG: 12.02.2025 15:04:42 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 12.02.2025 15:04:42 
TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs

LOG: 12.02.2025 15:04:43 
CurrentContext_AbilitySlots_SelectionChanged selection to 1

LOG: 12.02.2025 15:04:43 
TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1

LOG: 12.02.2025 15:04:43 
TryAddItem(Equipment) => Equipment_Arm_Anger Arm

LOG: 12.02.2025 15:04:43 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 12.02.2025 15:04:43 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 12.02.2025 15:04:43 
TryAddItem(Equipment) => Equipment_Legs_Anger Legs

LOG: 12.02.2025 15:04:45 
TryAddItem(Equipment) => Equipment_Arm_Pride Arm

LOG: 12.02.2025 15:04:45 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 12.02.2025 15:04:45 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 12.02.2025 15:04:45 
TryAddItem(Equipment) => Equipment_Legs_Pride Legs

LOG: 12.02.2025 15:04:45 
TryAddItem(Equipment) => Equipment_Arm_Anger Arm

LOG: 12.02.2025 15:04:45 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 12.02.2025 15:04:45 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 12.02.2025 15:04:45 
TryAddItem(Equipment) => Equipment_Legs_Anger Legs

LOG: 12.02.2025 15:04:45 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext'

LOG: 12.02.2025 15:04:45 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 12.02.2025 15:04:45 
RemoveWeaponTransforms Warning: shootable is null

LOG: 12.02.2025 15:04:45 
TryAddItem(Equipment) => Equipment_Arm_Anger Arm

LOG: 12.02.2025 15:04:45 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 12.02.2025 15:04:45 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 12.02.2025 15:04:45 
TryAddItem(Equipment) => Equipment_Legs_Anger Legs

WARNING: 12.02.2025 15:04:45 
Ambient VFX this room or lv theme is null

LOG: 12.02.2025 15:04:45 
SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c

LOG: 12.02.2025 15:04:45 
<color=silver>[RichPresenceManager] ChangeActivity to AtTheBase ..

LOG: 12.02.2025 15:04:46 
Menu.UnloadMenuPanel => AbilityClassContext

WARNING: 12.02.2025 15:04:46 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:04:46 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:04:51 
GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:04:51 
GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:04:51 
GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:04:51 
[FMOD] Max number of listeners reached : 8.

WARNING: 12.02.2025 15:04:51 
[FMOD] Max number of listeners reached : 8.

LOG: 12.02.2025 15:04:51 
StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj

WARNING: 12.02.2025 15:04:51 
MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ...

LOG: 12.02.2025 15:04:51 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 12.02.2025 15:04:51 
Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 12.02.2025 15:04:51 
Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu)

WARNING: 12.02.2025 15:04:52 
Language Text not found! (Path: Main Description)

WARNING: 12.02.2025 15:04:52 
Language Text not found! (Path: Main Description)

WARNING: 12.02.2025 15:04:52 
Language Text not found! (Path: Main Description)

LOG: 12.02.2025 15:04:52 
CurrentContext_AbilitySlots_SelectionChanged selection to 2

LOG: 12.02.2025 15:04:52 
TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1

LOG: 12.02.2025 15:04:52 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 12.02.2025 15:04:52 
TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso

LOG: 12.02.2025 15:04:52 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 12.02.2025 15:04:52 
TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs

LOG: 12.02.2025 15:04:52 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 12.02.2025 15:04:55 
CurrentContext_AbilitySlots_SelectionChanged selection to 3

LOG: 12.02.2025 15:04:55 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 12.02.2025 15:04:55 
TryAddItem(Equipment) => Equipment_Arm_Love Arm

LOG: 12.02.2025 15:04:55 
TryAddItem(Equipment) => Equipment_Torso_Love Torso

LOG: 12.02.2025 15:04:55 
TryAddItem(Equipment) => Equipment_Foot_Love Foot

LOG: 12.02.2025 15:04:55 
TryAddItem(Equipment) => Equipment_Legs_Love Legs

WARNING: 12.02.2025 15:05:01 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:01 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:01 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:01 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:01 
GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:01 
GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:01 
GetMappedKeyName(SelectRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:01 
GetMappedKeyName(SelectRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:01 
GetMappedKeyName(Confirm): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:01 
GetMappedKeyName(Confirm): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:03 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:03 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:03 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:03 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:03 
GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:03 
GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:03 
GetMappedKeyName(SelectRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:03 
GetMappedKeyName(SelectRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:03 
GetMappedKeyName(Confirm): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:03 
GetMappedKeyName(Confirm): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:06 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:06 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:06 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:06 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:06 
GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:06 
GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:06 
GetMappedKeyName(SelectRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:06 
GetMappedKeyName(SelectRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:06 
GetMappedKeyName(Confirm): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:06 
GetMappedKeyName(Confirm): Couldnt get ActionElementMap!

LOG: 12.02.2025 15:05:18 
Swap Player Classes => was: 321_2 gets 'Love' and 321 gets 'Pride'

LOG: 12.02.2025 15:05:18 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 2

LOG: 12.02.2025 15:05:18 
TryAddItem(Equipment) => Equipment_Arm_Love Arm

LOG: 12.02.2025 15:05:18 
TryAddItem(Equipment) => Equipment_Torso_Love Torso

LOG: 12.02.2025 15:05:18 
TryAddItem(Equipment) => Equipment_Foot_Love Foot

LOG: 12.02.2025 15:05:18 
TryAddItem(Equipment) => Equipment_Legs_Love Legs

LOG: 12.02.2025 15:05:18 
TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1

LOG: 12.02.2025 15:05:18 
TryAddItem(Equipment) => Equipment_Arm_Pride Arm

LOG: 12.02.2025 15:05:18 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 12.02.2025 15:05:18 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 12.02.2025 15:05:18 
TryAddItem(Equipment) => Equipment_Legs_Pride Legs

LOG: 12.02.2025 15:05:18 
TryAddItem(Equipment) => Equipment_Arm_Pride Arm

LOG: 12.02.2025 15:05:18 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 12.02.2025 15:05:18 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 12.02.2025 15:05:18 
TryAddItem(Equipment) => Equipment_Legs_Pride Legs

WARNING: 12.02.2025 15:05:18 
Language Text not found! (Path: Main Description)

WARNING: 12.02.2025 15:05:18 
Language Text not found! (Path: Main Description)

WARNING: 12.02.2025 15:05:18 
Language Text not found! (Path: Main Description)

WARNING: 12.02.2025 15:05:18 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:18 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:18 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:18 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:18 
GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:18 
GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:18 
GetMappedKeyName(SelectRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:18 
GetMappedKeyName(SelectRight): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:18 
GetMappedKeyName(Confirm): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:05:18 
GetMappedKeyName(Confirm): Couldnt get ActionElementMap!

LOG: 12.02.2025 15:05:18 
TryAddItem(Equipment) => Equipment_Arm_Pride Arm

LOG: 12.02.2025 15:05:18 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 12.02.2025 15:05:18 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 12.02.2025 15:05:18 
TryAddItem(Equipment) => Equipment_Legs_Pride Legs

LOG: 12.02.2025 15:05:18 
TryAddItem(Equipment) => Equipment_Arm_Love Arm

LOG: 12.02.2025 15:05:18 
TryAddItem(Equipment) => Equipment_Torso_Love Torso

LOG: 12.02.2025 15:05:18 
TryAddItem(Equipment) => Equipment_Foot_Love Foot

LOG: 12.02.2025 15:05:18 
TryAddItem(Equipment) => Equipment_Legs_Love Legs

WARNING: 12.02.2025 15:05:19 
UpdateAimIndecatorColor() => changed shootable, caouse it was null or thrown a error!
Message:Object reference not set to an instance of an object.
StackTrace:  at UnityEngine.Transform.get_position () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecatorColor (UnityEngine.Vector3 fromPosition) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecator () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InGameUIController.UpdateAllAimIndicators () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.Player.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0 

LOG: 12.02.2025 15:05:19 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext'

LOG: 12.02.2025 15:05:19 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 12.02.2025 15:05:19 
RemoveWeaponTransforms Warning: shootable is null

LOG: 12.02.2025 15:05:19 
TryAddItem(Equipment) => Equipment_Arm_Love Arm

LOG: 12.02.2025 15:05:19 
TryAddItem(Equipment) => Equipment_Torso_Love Torso

LOG: 12.02.2025 15:05:19 
TryAddItem(Equipment) => Equipment_Foot_Love Foot

LOG: 12.02.2025 15:05:19 
TryAddItem(Equipment) => Equipment_Legs_Love Legs

WARNING: 12.02.2025 15:05:19 
Ambient VFX this room or lv theme is null

LOG: 12.02.2025 15:05:19 
SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c

LOG: 12.02.2025 15:05:19 
<color=silver>[RichPresenceManager] ChangeActivity to AtTheBase ..

LOG: 12.02.2025 15:05:19 
Menu.UnloadMenuPanel => AbilityClassContext

WARNING: 12.02.2025 15:05:19 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:05:19 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:05:20 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:05:20 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:05:21 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:05:21 
GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:05:22 
GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:05:22 
GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:05:22 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:05:22 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:05:23 
Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 12.02.2025 15:05:23 
Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu)

LOG: 12.02.2025 15:05:23 
CurrentRoom ReverbTheme isNone

LOG: 12.02.2025 15:05:23 
WindowManager.LoadMenu => StageSelectorMenu

WARNING: 12.02.2025 15:05:23 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:05:23 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:05:23 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:05:23 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:05:23 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:05:23 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:05:23 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:05:23 
Language Text not found! (Path: Main Description)

WARNING: 12.02.2025 15:05:23 
Language Text not found! (Path: Main Description)

WARNING: 12.02.2025 15:05:23 
Language Text not found! (Path: Main Description)

LOG: 12.02.2025 15:05:23 
CurrentContext_AbilitySlots_SelectionChanged selection to 7

LOG: 12.02.2025 15:05:23 
TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1

LOG: 12.02.2025 15:05:23 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 12.02.2025 15:05:23 
TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso

LOG: 12.02.2025 15:05:23 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 12.02.2025 15:05:23 
TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs

LOG: 12.02.2025 15:05:23 
PrideStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 12.02.2025 15:05:23 
AngerStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 12.02.2025 15:05:23 
SorrowStageUIShouldBeChooseable ShouldBeChoosable:False

LOG: 12.02.2025 15:05:23 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 12.02.2025 15:05:23 
CurrentContext_AbilitySlots_SelectionChanged selection to 0

LOG: 12.02.2025 15:05:23 
TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1

LOG: 12.02.2025 15:05:23 
TryAddItem(Equipment) => Equipment_Arm_Pride Arm

LOG: 12.02.2025 15:05:23 
TryAddItem(Equipment) => Equipment_Torso_Anger Torso

LOG: 12.02.2025 15:05:23 
TryAddItem(Equipment) => Equipment_Foot_Anger Foot

LOG: 12.02.2025 15:05:23 
TryAddItem(Equipment) => Equipment_Legs_Pride Legs

WARNING: 12.02.2025 15:05:24 
Cannot Prepare a disabled VideoPlayer

WARNING: 12.02.2025 15:05:24 
Cannot Play a disabled VideoPlayer

LOG: 12.02.2025 15:05:26 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext'

LOG: 12.02.2025 15:05:26 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 12.02.2025 15:05:26 
TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm

LOG: 12.02.2025 15:05:26 
TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso

LOG: 12.02.2025 15:05:26 
TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot

LOG: 12.02.2025 15:05:26 
TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs

LOG: 12.02.2025 15:05:26 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext'

LOG: 12.02.2025 15:05:26 
Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu)

LOG: 12.02.2025 15:05:26 
WindowManager.UnloadMenu => StageSelectorMenu

WARNING: 12.02.2025 15:05:26 
UpdateAimIndecatorColor() => changed shootable, caouse it was null or thrown a error!
Message:Object reference not set to an instance of an object.
StackTrace:  at UnityEngine.Transform.get_position () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecatorColor (UnityEngine.Vector3 fromPosition) [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecator () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.InGameUIController.UpdateAllAimIndicators () [0x00000] in <00000000000000000000000000000000>:0 
  at StickyStoneStudio.MOODS.Player.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0 

WARNING: 12.02.2025 15:05:26 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:05:26 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:05:26 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:05:26 
Menu.UnloadMenuPanel => AbilityClassContext

WARNING: 12.02.2025 15:05:27 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:05:27 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:05:27 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:05:27 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:05:28 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:05:28 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:05:29 
CurrentRoom ReverbTheme isNone

LOG: 12.02.2025 15:05:29 
WindowManager.LoadMenu => StageSelectorMenu

WARNING: 12.02.2025 15:05:29 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:05:29 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:05:29 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:05:29 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:05:29 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:05:29 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:05:29 
PrideStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 12.02.2025 15:05:29 
AngerStageUIShouldBeChooseable ShouldBeChoosable:True

LOG: 12.02.2025 15:05:29 
SorrowStageUIShouldBeChooseable ShouldBeChoosable:False

LOG: 12.02.2025 15:05:36 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 12.02.2025 15:05:36 
WindowManager.LoadMenu => MapSelectorMenu

LOG: 12.02.2025 15:05:59 
MapController: Change CurrentTheme from 'HomeBase' to 'Stolz'

LOG: 12.02.2025 15:05:59 
SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 12 CurrentTheme: Stolz

LOG: 12.02.2025 15:05:59 
GameSession.UpdateProgress(SAVED) => SessionGUID: '71c1cb0eeacb' GameSeed: XOL8-B9RS SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True

LOG: 12.02.2025 15:05:59 
SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c

LOG: 12.02.2025 15:05:59 
WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3

LOG: 12.02.2025 15:05:59 
WindowManager.UnloadMenu => MapSelectorMenu

LOG: 12.02.2025 15:05:59 
WindowManager.UnloadMenu => StageSelectorMenu

LOG: 12.02.2025 15:05:59 
LoadingMenu.SetCurrentLoadingScreen() => ME_Level1

LOG: 12.02.2025 15:05:59 
Generate Level Started! Level: Level_A theme: Stolz GameSeed: XOL8-B9RS SeedCalls: 70

LOG: 12.02.2025 15:06:01 
StandardOutlineEffect.enabled = false NPC_Syop öjj

LOG: 12.02.2025 15:06:01 
StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj

WARNING: 12.02.2025 15:06:03 
[FMOD] Max number of listeners reached : 8.

WARNING: 12.02.2025 15:06:03 
[FMOD] Max number of listeners reached : 8.

LOG: 12.02.2025 15:06:03 
MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False

LOG: 12.02.2025 15:06:04 
Syop BetQuest logs 

RT15:01DungeonDepth: 0 - seed JYE?-6AGY has been applied
RT15:01DungeonDepth: 0 - seed XOL8-B9RS has been applied
RT15:05DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count =  0

WARNING: 12.02.2025 15:06:04 
[FMOD] Max number of listeners reached : 8.

WARNING: 12.02.2025 15:06:04 
[FMOD] Max number of listeners reached : 8.

LOG: 12.02.2025 15:06:04 
Generate Level Completed! Loading time: 4,595s

LOG: 12.02.2025 15:06:04 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 12.02.2025 15:06:04 
WindowManager.UnloadMenu => LoadingMenu

LOG: 12.02.2025 15:06:04 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 12.02.2025 15:06:04 
CurrentRoom ReverbTheme isForest_Small

LOG: 12.02.2025 15:06:04 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 12.02.2025 15:06:04 
TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1

LOG: 12.02.2025 15:06:04 
CurrentRoom ReverbTheme isForest_Small

LOG: 12.02.2025 15:06:04 
UpdatePlayerProgress

LOG: 12.02.2025 15:06:04 
SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c

LOG: 12.02.2025 15:06:04 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

LOG: 12.02.2025 15:06:04 
TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1

LOG: 12.02.2025 15:06:04 
UpdatePlayerProgress

LOG: 12.02.2025 15:06:04 
SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c

LOG: 12.02.2025 15:06:04 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

LOG: 12.02.2025 15:06:04 
TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1

LOG: 12.02.2025 15:06:04 
UpdatePlayerProgress

LOG: 12.02.2025 15:06:04 
SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c

LOG: 12.02.2025 15:06:04 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

LOG: 12.02.2025 15:06:04 
TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1

LOG: 12.02.2025 15:06:04 
UpdatePlayerProgress

LOG: 12.02.2025 15:06:04 
SAVE GAME => 321 id:0 guid:3d88ebfe-a31f-4cb5-bc9a-30d0de64901c

LOG: 12.02.2025 15:06:04 
<color=silver>[RichPresenceManager] ChangeActivity to PrideArea ..

LOG: 12.02.2025 15:06:04 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 12.02.2025 15:06:04 
Syop BetQuest logs 

RT15:01DungeonDepth: 0 - seed JYE?-6AGY has been applied
RT15:01DungeonDepth: 0 - seed XOL8-B9RS has been applied
RT15:05DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count =  0

WARNING: 12.02.2025 15:06:04 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:06:04 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:06:04 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:06:04 
GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:06:04 
Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 12.02.2025 15:06:04 
Menu.LoadMenuPanel => Info (MenuID: InGameMenu)

WARNING: 12.02.2025 15:06:04 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:06:04 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:06:04 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:06:04 
GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:06:05 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 12.02.2025 15:06:07 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_01

LOG: 12.02.2025 15:06:07 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_02

WARNING: 12.02.2025 15:06:08 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:06:09 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info'

LOG: 12.02.2025 15:06:09 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 12.02.2025 15:06:09 
Menu.UnloadMenuPanel => Info

LOG: 12.02.2025 15:06:10 
OpenChest DelayedCall: CHESTTYPE: Addin

LOG: 12.02.2025 15:06:10 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 12.02.2025 15:06:10 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

WARNING: 12.02.2025 15:06:10 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:10 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:10 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:06:10 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:10 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:10 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:06:10 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:10 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:10 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1'

WARNING: 12.02.2025 15:06:10 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:10 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:10 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1'

WARNING: 12.02.2025 15:06:10 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:10 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:10 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1'

WARNING: 12.02.2025 15:06:10 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:10 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:10 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1'

WARNING: 12.02.2025 15:06:10 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:10 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:10 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1'

WARNING: 12.02.2025 15:06:10 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:10 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:10 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1'

WARNING: 12.02.2025 15:06:10 
Language Text not found! (Path: Meter)

WARNING: 12.02.2025 15:06:10 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:10 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:10 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:06:10 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:10 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:10 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

LOG: 12.02.2025 15:06:11 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 12.02.2025 15:06:12 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:06:13 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:06:13 
LootContextPanel OnButtonSuccess => selectLeft

LOG: 12.02.2025 15:06:13 
LootContextPanel OnButtonSuccess => selectLeft

LOG: 12.02.2025 15:06:15 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:06:15 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:06:15 
LootContextPanel OnButtonSuccess => selectLeft

LOG: 12.02.2025 15:06:15 
LootContextPanel OnButtonSuccess => selectLeft

LOG: 12.02.2025 15:06:17 
LootContextPanel OnButtonSuccess => confirm

LOG: 12.02.2025 15:06:18 
TryAddItem(WeaponAddin) => Items.Addins.LightningStrikeName

WARNING: 12.02.2025 15:06:22 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:22 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:22 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3'

WARNING: 12.02.2025 15:06:22 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:22 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:22 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3'

LOG: 12.02.2025 15:06:22 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:06:24 
LootContextPanel OnButtonSuccess => selectRight

WARNING: 12.02.2025 15:06:25 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:25 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:25 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4'

WARNING: 12.02.2025 15:06:25 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:25 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:25 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4'

LOG: 12.02.2025 15:06:28 
LootContextPanel OnButtonSuccess => selectLeft

WARNING: 12.02.2025 15:06:28 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:28 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:28 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

WARNING: 12.02.2025 15:06:28 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:28 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:28 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

LOG: 12.02.2025 15:06:28 
LootContextPanel OnButtonSuccess => selectLeft

LOG: 12.02.2025 15:06:30 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:06:31 
LootContextPanel OnButtonSuccess => confirm

LOG: 12.02.2025 15:06:32 
TryAddItem(WeaponAddin) => Items.Addins.ThunderhawkName

WARNING: 12.02.2025 15:06:33 
Language Text not found! (Path: °)

WARNING: 12.02.2025 15:06:33 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:33 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:33 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:06:33 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:33 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:33 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:06:33 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:33 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:33 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:06:33 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:33 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:33 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

LOG: 12.02.2025 15:06:36 
LootContextPanel OnButtonSuccess => selectRight2

LOG: 12.02.2025 15:06:37 
LootContextPanel OnButtonSuccess => selectRight

WARNING: 12.02.2025 15:06:37 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:37 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:37 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3'

WARNING: 12.02.2025 15:06:37 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:37 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:37 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3'

LOG: 12.02.2025 15:06:39 
LootContextPanel OnButtonSuccess => confirm

LOG: 12.02.2025 15:06:40 
TryAddItem(WeaponAddin) => Items.Addins.PartingGiftName

WARNING: 12.02.2025 15:06:41 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:41 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:41 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:06:41 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:41 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:41 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:06:41 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:41 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:41 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:06:41 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:41 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:41 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

LOG: 12.02.2025 15:06:43 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:06:44 
LootContextPanel OnButtonSuccess => selectRight

WARNING: 12.02.2025 15:06:44 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:44 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:44 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3'

WARNING: 12.02.2025 15:06:44 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:44 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:44 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3'

LOG: 12.02.2025 15:06:45 
LootContextPanel OnButtonSuccess => selectLeft

LOG: 12.02.2025 15:06:46 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:06:48 
LootContextPanel OnButtonSuccess => selectLeft

WARNING: 12.02.2025 15:06:50 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:50 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:50 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

WARNING: 12.02.2025 15:06:50 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:50 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:50 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

LOG: 12.02.2025 15:06:53 
LootContextPanel OnButtonSuccess => selectLeft

WARNING: 12.02.2025 15:06:53 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:53 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:53 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:06:53 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:53 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:53 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:06:56 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:56 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:56 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3'

WARNING: 12.02.2025 15:06:56 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:56 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:06:56 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3'

LOG: 12.02.2025 15:06:57 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:06:58 
LootContextPanel OnButtonSuccess => selectLeft

LOG: 12.02.2025 15:06:58 
LootContextPanel OnButtonSuccess => selectRight

WARNING: 12.02.2025 15:07:02 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:07:02 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:07:02 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

WARNING: 12.02.2025 15:07:02 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:07:02 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:07:02 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

LOG: 12.02.2025 15:07:04 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:07:04 
LootContextPanel OnButtonSuccess => selectLeft

WARNING: 12.02.2025 15:07:05 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:07:05 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:07:05 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:07:05 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:07:05 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:07:05 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

LOG: 12.02.2025 15:07:06 
LootContextPanel OnButtonSuccess => selectLeft

LOG: 12.02.2025 15:07:07 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:07:07 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:07:07 
LootContextPanel OnButtonSuccess => selectLeft

LOG: 12.02.2025 15:07:08 
LootContextPanel OnButtonSuccess => selectLeft

WARNING: 12.02.2025 15:07:08 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:07:08 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:07:08 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3'

WARNING: 12.02.2025 15:07:08 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:07:08 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:07:08 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3'

LOG: 12.02.2025 15:07:08 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:07:09 
LootContextPanel OnButtonSuccess => selectRight

WARNING: 12.02.2025 15:07:14 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:07:14 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:07:14 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

WARNING: 12.02.2025 15:07:14 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:07:14 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:07:14 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

LOG: 12.02.2025 15:07:14 
LootContextPanel OnButtonSuccess => selectLeft

WARNING: 12.02.2025 15:07:17 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:07:17 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:07:17 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:07:17 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:07:17 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:07:17 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

LOG: 12.02.2025 15:07:18 
LootContextPanel OnButtonSuccess => confirm

LOG: 12.02.2025 15:07:19 
TryAddItem(WeaponAddin) => Items.Addins.NovaName

LOG: 12.02.2025 15:07:19 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 12.02.2025 15:07:19 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 12.02.2025 15:07:20 
Menu.UnloadMenuPanel => LootContext

LOG: 12.02.2025 15:07:20 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 12.02.2025 15:07:20 
Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 12.02.2025 15:07:20 
Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu)

LOG: 12.02.2025 15:07:21 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 12.02.2025 15:07:22 
(AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 0

LOG: 12.02.2025 15:07:23 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext'

LOG: 12.02.2025 15:07:23 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 12.02.2025 15:07:23 
Menu.UnloadMenuPanel => AbilitySkillContext

LOG: 12.02.2025 15:07:24 
thunderbird hit:Player4

LOG: 12.02.2025 15:07:24 
thunderbird hit:Player4

LOG: 12.02.2025 15:07:27 
thunderbird hit:Player2

LOG: 12.02.2025 15:07:27 
thunderbird hit:Player2

LOG: 12.02.2025 15:07:28 
thunderbird hit:Player2

LOG: 12.02.2025 15:07:28 
thunderbird hit:Player2

LOG: 12.02.2025 15:07:29 
thunderbird hit:Player3

LOG: 12.02.2025 15:07:29 
thunderbird hit:Player3

WARNING: 12.02.2025 15:07:31 
Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually!

WARNING: 12.02.2025 15:07:31 
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.

LOG: 12.02.2025 15:07:32 
thunderbird hit:Player3

LOG: 12.02.2025 15:07:32 
thunderbird hit:Player3

LOG: 12.02.2025 15:07:33 
thunderbird hit:Player3

LOG: 12.02.2025 15:07:33 
thunderbird hit:Player3

LOG: 12.02.2025 15:07:37 
thunderbird hit:Player3

LOG: 12.02.2025 15:07:37 
thunderbird hit:Player3

LOG: 12.02.2025 15:07:38 
thunderbird hit:Player3

LOG: 12.02.2025 15:07:38 
thunderbird hit:Player3

LOG: 12.02.2025 15:07:38 
thunderbird hit:Player2

LOG: 12.02.2025 15:07:38 
thunderbird hit:Player2

LOG: 12.02.2025 15:07:40 
thunderbird hit:Player2

LOG: 12.02.2025 15:07:40 
thunderbird hit:Player2

LOG: 12.02.2025 15:07:42 
InGameUIController.OnPlayerAbilityRecharging => Player2

LOG: 12.02.2025 15:07:44 
thunderbird hit:Player2

LOG: 12.02.2025 15:07:44 
thunderbird hit:Player3

LOG: 12.02.2025 15:07:44 
thunderbird hit:Player3

LOG: 12.02.2025 15:07:44 
thunderbird hit:Player2

LOG: 12.02.2025 15:07:48 
thunderbird hit:Player2

LOG: 12.02.2025 15:07:48 
thunderbird hit:Player2

LOG: 12.02.2025 15:07:49 
thunderbird hit:Player4

LOG: 12.02.2025 15:07:49 
thunderbird hit:Player4

LOG: 12.02.2025 15:07:49 
thunderbird hit:Player4

LOG: 12.02.2025 15:07:49 
thunderbird hit:Player4

LOG: 12.02.2025 15:08:07 
thunderbird hit:Player2

LOG: 12.02.2025 15:08:07 
thunderbird hit:Player2

LOG: 12.02.2025 15:08:11 
thunderbird hit:Player2

LOG: 12.02.2025 15:08:11 
thunderbird hit:Player2

LOG: 12.02.2025 15:08:12 
thunderbird hit:Player4

LOG: 12.02.2025 15:08:12 
thunderbird hit:Player4

LOG: 12.02.2025 15:08:12 
thunderbird hit:Player3

LOG: 12.02.2025 15:08:12 
thunderbird hit:Player3

LOG: 12.02.2025 15:08:12 
thunderbird hit:Player2

LOG: 12.02.2025 15:08:12 
thunderbird hit:Player2

LOG: 12.02.2025 15:08:13 
CurrentRoom ReverbTheme isForest_Open

LOG: 12.02.2025 15:08:13 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

LOG: 12.02.2025 15:08:13 
TrySpawnEnemy PRIDE_Gambot_Range delay 1,75

WARNING: 12.02.2025 15:08:13 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 12.02.2025 15:08:13 
TrySpawnEnemy PRIDE_Nincodemus delay 1,75

WARNING: 12.02.2025 15:08:13 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 12.02.2025 15:08:13 
thunderbird hit:Player4

LOG: 12.02.2025 15:08:13 
thunderbird hit:Player4

LOG: 12.02.2025 15:08:13 
thunderbird hit:Player3

LOG: 12.02.2025 15:08:13 
thunderbird hit:Player3

LOG: 12.02.2025 15:08:13 
thunderbird hit:Player2

LOG: 12.02.2025 15:08:13 
thunderbird hit:Player2

LOG: 12.02.2025 15:08:14 
thunderbird hit:Player3

LOG: 12.02.2025 15:08:14 
thunderbird hit:Player3

LOG: 12.02.2025 15:08:14 
thunderbird hit:Player4

LOG: 12.02.2025 15:08:14 
thunderbird hit:Player4

LOG: 12.02.2025 15:08:14 
thunderbird hit:Player2

LOG: 12.02.2025 15:08:14 
thunderbird hit:Player2

LOG: 12.02.2025 15:08:15 
thunderbird hit:Player2

LOG: 12.02.2025 15:08:15 
thunderbird hit:Player2

LOG: 12.02.2025 15:08:15 
thunderbird hit:Player4

LOG: 12.02.2025 15:08:15 
thunderbird hit:Player4

LOG: 12.02.2025 15:08:15 
StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj

WARNING: 12.02.2025 15:08:15 
MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:08:15 
Language Text not found! (Path: Drone)

LOG: 12.02.2025 15:08:15 
GetIconByBuffType called with buffType: Pride

LOG: 12.02.2025 15:08:15 
StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj

WARNING: 12.02.2025 15:08:15 
MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:08:15 
Language Text not found! (Path: Drone)

LOG: 12.02.2025 15:08:15 
GetIconByBuffType called with buffType: Pride

LOG: 12.02.2025 15:08:15 
StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj

WARNING: 12.02.2025 15:08:15 
MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:08:15 
Language Text not found! (Path: Drone)

LOG: 12.02.2025 15:08:15 
GetIconByBuffType called with buffType: Pride

LOG: 12.02.2025 15:08:16 
StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj

WARNING: 12.02.2025 15:08:16 
Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 12.02.2025 15:08:17 
thunderbird hit:Player4

LOG: 12.02.2025 15:08:17 
thunderbird hit:Player4

WARNING: 12.02.2025 15:08:17 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

LOG: 12.02.2025 15:08:17 
Quest is already completed. No progress will be updated.

LOG: 12.02.2025 15:08:17 
InGameUIController.OnPlayerAbilityRecharging => Player2

LOG: 12.02.2025 15:08:18 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 12.02.2025 15:08:18 
thunderbird hit:Player4

LOG: 12.02.2025 15:08:18 
thunderbird hit:Player4

LOG: 12.02.2025 15:08:20 
thunderbird hit:Player2

LOG: 12.02.2025 15:08:20 
thunderbird hit:Player2

LOG: 12.02.2025 15:08:20 
thunderbird hit:Player3

LOG: 12.02.2025 15:08:20 
thunderbird hit:Player3

LOG: 12.02.2025 15:08:26 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:08:26 
InGameUIController.OnPlayerAbilityRecharging => Player3

WARNING: 12.02.2025 15:08:29 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh

LOG: 12.02.2025 15:08:29 
Quest is already completed. No progress will be updated.

LOG: 12.02.2025 15:08:29 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:08:29 
InGameUIController.OnPlayerAbilityRecharging => Player2

WARNING: 12.02.2025 15:08:29 
SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)!

LOG: 12.02.2025 15:08:29 
ChangeRagdollState explode getriggert!

LOG: 12.02.2025 15:08:29 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:08:29 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:08:29 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:08:29 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

WARNING: 12.02.2025 15:08:29 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh

LOG: 12.02.2025 15:08:29 
Quest is already completed. No progress will be updated.

LOG: 12.02.2025 15:08:29 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:08:29 
InGameUIController.OnPlayerAbilityRecharging => Player2

WARNING: 12.02.2025 15:08:29 
GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:08:29 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:08:29 
InGameUIController.OnPlayerAbilityRecharging => Player2

LOG: 12.02.2025 15:08:33 
thunderbird hit:Player4

LOG: 12.02.2025 15:08:33 
thunderbird hit:Player4

LOG: 12.02.2025 15:08:33 
thunderbird hit:Player3

LOG: 12.02.2025 15:08:33 
thunderbird hit:Player3

LOG: 12.02.2025 15:08:33 
CurrentRoom ReverbTheme isForest_Open

LOG: 12.02.2025 15:08:33 
TrySpawnEnemy PRIDE_Drone delay 1,75

WARNING: 12.02.2025 15:08:33 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 12.02.2025 15:08:33 
TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75

WARNING: 12.02.2025 15:08:33 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 12.02.2025 15:08:33 
TrySpawnEnemy PRIDE_Drone delay 1,75

WARNING: 12.02.2025 15:08:33 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 12.02.2025 15:08:33 
TrySpawnEnemy PRIDE_Drone delay 1,75

WARNING: 12.02.2025 15:08:33 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 12.02.2025 15:08:34 
thunderbird hit:Player3

LOG: 12.02.2025 15:08:34 
thunderbird hit:Player3

LOG: 12.02.2025 15:08:34 
thunderbird hit:Player2

LOG: 12.02.2025 15:08:34 
thunderbird hit:Player2

LOG: 12.02.2025 15:08:34 
thunderbird hit:Player4

LOG: 12.02.2025 15:08:34 
thunderbird hit:Player4

LOG: 12.02.2025 15:08:34 
thunderbird hit:Player2

LOG: 12.02.2025 15:08:34 
thunderbird hit:Player2

LOG: 12.02.2025 15:08:34 
thunderbird hit:Player3

LOG: 12.02.2025 15:08:34 
thunderbird hit:Player3

LOG: 12.02.2025 15:08:35 
thunderbird hit:Player4

LOG: 12.02.2025 15:08:35 
thunderbird hit:Player4

LOG: 12.02.2025 15:08:35 
StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj

WARNING: 12.02.2025 15:08:35 
MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:08:35 
Language Text not found! (Path: Drone)

LOG: 12.02.2025 15:08:35 
GetIconByBuffType called with buffType: Pride

LOG: 12.02.2025 15:08:35 
StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj

WARNING: 12.02.2025 15:08:35 
MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:08:35 
Language Text not found! (Path: Drone)

LOG: 12.02.2025 15:08:35 
GetIconByBuffType called with buffType: Pride

LOG: 12.02.2025 15:08:35 
StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj

WARNING: 12.02.2025 15:08:35 
MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:08:35 
Language Text not found! (Path: Drone)

LOG: 12.02.2025 15:08:35 
GetIconByBuffType called with buffType: Pride

LOG: 12.02.2025 15:08:35 
StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj

WARNING: 12.02.2025 15:08:35 
MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:08:35 
Language Text not found! (Path: Drone)

LOG: 12.02.2025 15:08:35 
GetIconByBuffType called with buffType: Pride

LOG: 12.02.2025 15:08:36 
thunderbird hit:Player2

LOG: 12.02.2025 15:08:36 
thunderbird hit:Player2

LOG: 12.02.2025 15:08:37 
LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel

LOG: 12.02.2025 15:08:37 
DestroyDestructibleInScene() => Pride_Oil_Destructible

WARNING: 12.02.2025 15:08:37 
SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false!

LOG: 12.02.2025 15:08:37 
GetIconByBuffType called with buffType: OilBarrel

LOG: 12.02.2025 15:08:37 
thunderbird hit:Player4

LOG: 12.02.2025 15:08:37 
thunderbird hit:Player4

LOG: 12.02.2025 15:08:38 
thunderbird hit:Player3

LOG: 12.02.2025 15:08:38 
thunderbird hit:Player3

WARNING: 12.02.2025 15:08:39 
SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)!

WARNING: 12.02.2025 15:08:39 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh

LOG: 12.02.2025 15:08:39 
Quest is already completed. No progress will be updated.

LOG: 12.02.2025 15:08:40 
thunderbird hit:Player4

LOG: 12.02.2025 15:08:40 
thunderbird hit:Player4

LOG: 12.02.2025 15:08:40 
thunderbird hit:Player2

LOG: 12.02.2025 15:08:40 
thunderbird hit:Player2

LOG: 12.02.2025 15:08:41 
thunderbird hit:Player3

LOG: 12.02.2025 15:08:41 
thunderbird hit:Player3

WARNING: 12.02.2025 15:08:41 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

LOG: 12.02.2025 15:08:41 
Quest is already completed. No progress will be updated.

LOG: 12.02.2025 15:08:43 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:08:43 
InGameUIController.OnPlayerAbilityRecharging => Player2

WARNING: 12.02.2025 15:08:43 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

LOG: 12.02.2025 15:08:43 
Quest is already completed. No progress will be updated.

WARNING: 12.02.2025 15:08:44 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

LOG: 12.02.2025 15:08:44 
Quest is already completed. No progress will be updated.

LOG: 12.02.2025 15:08:44 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:08:44 
InGameUIController.OnPlayerAbilityRecharging => Player2

LOG: 12.02.2025 15:08:44 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:08:44 
InGameUIController.OnPlayerAbilityRecharging => Player2

LOG: 12.02.2025 15:08:46 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 12.02.2025 15:08:46 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:08:46 
InGameUIController.OnPlayerAbilityRecharging => Player2

LOG: 12.02.2025 15:08:47 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:08:47 
InGameUIController.OnPlayerAbilityRecharging => Player2

LOG: 12.02.2025 15:08:54 
StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj

WARNING: 12.02.2025 15:08:54 
Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 12.02.2025 15:08:54 
thunderbird hit:Player3

LOG: 12.02.2025 15:08:54 
thunderbird hit:Player3

LOG: 12.02.2025 15:08:55 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_01

LOG: 12.02.2025 15:08:55 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_02

WARNING: 12.02.2025 15:08:57 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:08:57 
DestroyDestructibleInScene() => Destructible_Barrel_Pride

LOG: 12.02.2025 15:08:58 
thunderbird hit:Player4

LOG: 12.02.2025 15:08:58 
thunderbird hit:Player4

LOG: 12.02.2025 15:08:59 
thunderbird hit:Player4

LOG: 12.02.2025 15:08:59 
thunderbird hit:Player4

LOG: 12.02.2025 15:09:04 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:09:04 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:09:06 
thunderbird hit:Player4

LOG: 12.02.2025 15:09:06 
thunderbird hit:Player4

LOG: 12.02.2025 15:09:11 
thunderbird hit:Player3

LOG: 12.02.2025 15:09:11 
thunderbird hit:Player3

LOG: 12.02.2025 15:09:19 
thunderbird hit:Player4

LOG: 12.02.2025 15:09:19 
thunderbird hit:Player4

LOG: 12.02.2025 15:09:19 
thunderbird hit:Player4

LOG: 12.02.2025 15:09:19 
thunderbird hit:Player4

LOG: 12.02.2025 15:09:20 
thunderbird hit:Player4

LOG: 12.02.2025 15:09:20 
thunderbird hit:Player4

LOG: 12.02.2025 15:09:23 
thunderbird hit:Player4

LOG: 12.02.2025 15:09:23 
thunderbird hit:Player4

LOG: 12.02.2025 15:09:23 
thunderbird hit:Player2

LOG: 12.02.2025 15:09:23 
thunderbird hit:Player2

LOG: 12.02.2025 15:09:24 
thunderbird hit:Player2

LOG: 12.02.2025 15:09:24 
thunderbird hit:Player2

LOG: 12.02.2025 15:09:30 
thunderbird hit:Player4

LOG: 12.02.2025 15:09:30 
thunderbird hit:Player4

LOG: 12.02.2025 15:09:33 
thunderbird hit:Player4

LOG: 12.02.2025 15:09:33 
thunderbird hit:Player4

LOG: 12.02.2025 15:09:35 
thunderbird hit:Player2

LOG: 12.02.2025 15:09:35 
thunderbird hit:Player2

LOG: 12.02.2025 15:09:37 
thunderbird hit:Player3

LOG: 12.02.2025 15:09:37 
thunderbird hit:Player3

LOG: 12.02.2025 15:09:38 
CurrentRoom ReverbTheme isForest_Small

LOG: 12.02.2025 15:09:38 
thunderbird hit:Player2

LOG: 12.02.2025 15:09:38 
thunderbird hit:Player2

LOG: 12.02.2025 15:09:38 
thunderbird hit:Player3

LOG: 12.02.2025 15:09:38 
thunderbird hit:Player3

LOG: 12.02.2025 15:09:38 
thunderbird hit:Player4

LOG: 12.02.2025 15:09:38 
thunderbird hit:Player4

LOG: 12.02.2025 15:09:39 
thunderbird hit:Player4

LOG: 12.02.2025 15:09:39 
thunderbird hit:Player4

LOG: 12.02.2025 15:09:39 
thunderbird hit:Player2

LOG: 12.02.2025 15:09:39 
thunderbird hit:Player2

LOG: 12.02.2025 15:09:39 
thunderbird hit:Player4

LOG: 12.02.2025 15:09:39 
thunderbird hit:Player4

LOG: 12.02.2025 15:09:39 
thunderbird hit:Player3

LOG: 12.02.2025 15:09:39 
thunderbird hit:Player3

LOG: 12.02.2025 15:09:40 
OpenChest DelayedCall: CHESTTYPE: Weapon

LOG: 12.02.2025 15:09:40 
Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 12.02.2025 15:09:40 
Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu)

WARNING: 12.02.2025 15:09:40 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:40 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:40 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:09:40 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:40 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:40 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:09:40 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:40 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:40 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1'

WARNING: 12.02.2025 15:09:40 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:40 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:40 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1'

WARNING: 12.02.2025 15:09:40 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:40 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:40 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1'

WARNING: 12.02.2025 15:09:40 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:40 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:40 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1'

WARNING: 12.02.2025 15:09:40 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:40 
GetMappedKeyName(SelectUp): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:40 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1'

WARNING: 12.02.2025 15:09:40 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:40 
GetMappedKeyName(SelectDown): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:40 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1'

WARNING: 12.02.2025 15:09:40 
GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:09:40 
DoubleModeGun WeaponSwap firstCall !

LOG: 12.02.2025 15:09:40 
DoubleModeGun WeaponSwap MODE 1 SLOWSHOT

WARNING: 12.02.2025 15:09:40 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:40 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:40 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:09:40 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:40 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:40 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

LOG: 12.02.2025 15:09:41 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 12.02.2025 15:09:42 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:09:42 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:09:43 
LootContextPanel OnButtonSuccess => selectLeft

LOG: 12.02.2025 15:09:43 
LootContextPanel OnButtonSuccess => selectLeft

LOG: 12.02.2025 15:09:44 
LootContextPanel OnButtonSuccess => confirm

LOG: 12.02.2025 15:09:45 
TryAddWeapon(Items.Weapons.DualModeName) => Items.Weapons.DualModeName 2

WARNING: 12.02.2025 15:09:45 
GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:09:45 
DoubleModeGun WeaponSwap firstCall !

LOG: 12.02.2025 15:09:45 
DoubleModeGun WeaponSwap MODE 1 SLOWSHOT

WARNING: 12.02.2025 15:09:48 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:48 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:48 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3'

WARNING: 12.02.2025 15:09:48 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:48 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:48 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3'

WARNING: 12.02.2025 15:09:51 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:51 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:51 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4'

WARNING: 12.02.2025 15:09:51 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:51 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:51 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player4'

LOG: 12.02.2025 15:09:52 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:09:52 
LootContextPanel OnButtonSuccess => selectRight

LOG: 12.02.2025 15:09:53 
LootContextPanel OnButtonSuccess => selectRight

WARNING: 12.02.2025 15:09:54 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:54 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:54 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

WARNING: 12.02.2025 15:09:54 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:54 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:54 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

LOG: 12.02.2025 15:09:54 
LootContextPanel OnButtonSuccess => confirm

LOG: 12.02.2025 15:09:55 
TryAddWeapon(Items.Weapons.StickyName) => Items.Weapons.StickyName 2

WARNING: 12.02.2025 15:09:56 
GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:09:56 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:56 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:56 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:09:56 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:56 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:56 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:09:56 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:56 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:56 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:09:56 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:56 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:09:56 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

LOG: 12.02.2025 15:09:59 
LootContextPanel OnButtonSuccess => confirm

LOG: 12.02.2025 15:09:59 
TryAddWeapon(Items.Weapons.StickyName) => Items.Weapons.StickyName 2

WARNING: 12.02.2025 15:10:00 
GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:10:00 
DoubleModeGun WeaponSwap firstCall !

LOG: 12.02.2025 15:10:00 
DoubleModeGun WeaponSwap MODE 1 SLOWSHOT

WARNING: 12.02.2025 15:10:00 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:10:00 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:10:00 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:10:00 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:10:00 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:10:00 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:10:00 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:10:00 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:10:00 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

WARNING: 12.02.2025 15:10:00 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:10:00 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:10:00 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1'

LOG: 12.02.2025 15:10:03 
LootContextPanel OnButtonSuccess => selectRight

WARNING: 12.02.2025 15:10:03 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:10:03 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:10:03 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3'

WARNING: 12.02.2025 15:10:03 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:10:03 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:10:03 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player3'

LOG: 12.02.2025 15:10:08 
LootContextPanel OnButtonSuccess => selectLeft

WARNING: 12.02.2025 15:10:09 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:10:09 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:10:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

WARNING: 12.02.2025 15:10:09 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:10:09 
GetMappedKeyName(Info): Couldnt get ActionElementMap!

WARNING: 12.02.2025 15:10:09 
ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2'

LOG: 12.02.2025 15:10:12 
LootContextPanel OnButtonSuccess => confirm

LOG: 12.02.2025 15:10:13 
TryAddWeapon(Items.Weapons.StickyName) => Items.Weapons.StickyName 2

LOG: 12.02.2025 15:10:13 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext'

LOG: 12.02.2025 15:10:13 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 12.02.2025 15:10:14 
Menu.UnloadMenuPanel => LootContext

LOG: 12.02.2025 15:10:15 
thunderbird hit:Player3

LOG: 12.02.2025 15:10:15 
thunderbird hit:Player3

LOG: 12.02.2025 15:10:16 
thunderbird hit:Player3

LOG: 12.02.2025 15:10:16 
thunderbird hit:Player3

LOG: 12.02.2025 15:10:16 
thunderbird hit:Player3

LOG: 12.02.2025 15:10:16 
thunderbird hit:Player3

LOG: 12.02.2025 15:10:18 
thunderbird hit:Player2

LOG: 12.02.2025 15:10:18 
thunderbird hit:Player2

LOG: 12.02.2025 15:10:19 
thunderbird hit:Player2

LOG: 12.02.2025 15:10:19 
thunderbird hit:Player2

LOG: 12.02.2025 15:10:20 
thunderbird hit:Player3

LOG: 12.02.2025 15:10:20 
thunderbird hit:Player3

LOG: 12.02.2025 15:10:21 
DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers

LOG: 12.02.2025 15:10:21 
DestroyDestructibleInScene() => Destructible_Barrel_small_Lies

LOG: 12.02.2025 15:10:21 
DestroyDestructibleInScene() => Destructible_VaseBauch

WARNING: 12.02.2025 15:10:22 
GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:10:22 
CurrentRoom ReverbTheme isForest_Open

LOG: 12.02.2025 15:10:23 
thunderbird hit:Player2

LOG: 12.02.2025 15:10:23 
thunderbird hit:Player2

LOG: 12.02.2025 15:10:23 
thunderbird hit:Player3

LOG: 12.02.2025 15:10:23 
thunderbird hit:Player3

LOG: 12.02.2025 15:10:23 
thunderbird hit:Player4

LOG: 12.02.2025 15:10:23 
thunderbird hit:Player4

LOG: 12.02.2025 15:10:23 
thunderbird hit:Player2

LOG: 12.02.2025 15:10:23 
thunderbird hit:Player2

LOG: 12.02.2025 15:10:23 
thunderbird hit:Player4

LOG: 12.02.2025 15:10:23 
thunderbird hit:Player4

LOG: 12.02.2025 15:10:24 
thunderbird hit:Player2

LOG: 12.02.2025 15:10:24 
thunderbird hit:Player2

LOG: 12.02.2025 15:10:25 
thunderbird hit:Player3

LOG: 12.02.2025 15:10:25 
thunderbird hit:Player3

LOG: 12.02.2025 15:10:34 
DoubleModeGun WeaponSwap MODE 2 FASTSHOT

LOG: 12.02.2025 15:10:38 
DoubleModeGun WeaponSwap MODE 1 SLOWSHOT

LOG: 12.02.2025 15:10:46 
DoubleModeGun WeaponSwap MODE 2 FASTSHOT

LOG: 12.02.2025 15:10:55 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 12.02.2025 15:10:55 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 12.02.2025 15:10:57 
DoubleModeGun WeaponSwap MODE 1 SLOWSHOT

LOG: 12.02.2025 15:11:09 
DoubleModeGun WeaponSwap MODE 2 FASTSHOT

LOG: 12.02.2025 15:11:18 
Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel'

LOG: 12.02.2025 15:11:18 
Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu)

LOG: 12.02.2025 15:11:18 
OnWeaponAddinShootable1SelectionChanged ID -> 0

WARNING: 12.02.2025 15:11:18 
Language Text not found! (Path: Meter)

LOG: 12.02.2025 15:11:18 
OnWeaponSelectionChanged ID -> 1

LOG: 12.02.2025 15:11:18 
Menu.UnloadMenuPanel => DefaultPanel

LOG: 12.02.2025 15:11:19 
OnWeaponSelectionChanged ID -> 0

LOG: 12.02.2025 15:11:19 
OnWeaponAddinShootable1SelectionChanged ID -> 0

WARNING: 12.02.2025 15:11:19 
Language Text not found! (Path: Meter)

LOG: 12.02.2025 15:11:20 
OnWeaponSelectionChanged ID -> 1

LOG: 12.02.2025 15:11:24 
OnWeaponSelectionChanged ID -> 0

LOG: 12.02.2025 15:11:24 
OnWeaponAddinShootable1SelectionChanged ID -> 0

WARNING: 12.02.2025 15:11:24 
Language Text not found! (Path: Meter)

LOG: 12.02.2025 15:11:28 
OnWeaponSelectionChanged ID -> 0

LOG: 12.02.2025 15:11:28 
OnWeaponAddinShootable1SelectionChanged ID -> 0

WARNING: 12.02.2025 15:11:28 
Language Text not found! (Path: Meter)

LOG: 12.02.2025 15:11:29 
Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar'

LOG: 12.02.2025 15:11:29 
Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu)

LOG: 12.02.2025 15:11:30 
Menu.UnloadMenuPanel => Inventar

LOG: 12.02.2025 15:11:34 
CurrentRoom ReverbTheme isForest_Open

LOG: 12.02.2025 15:11:36 
CurrentRoom ReverbTheme isForest_Open

LOG: 12.02.2025 15:11:41 
CurrentRoom ReverbTheme isForest_Open

LOG: 12.02.2025 15:11:44 
CurrentRoom ReverbTheme isForest_Open

LOG: 12.02.2025 15:11:44 
TrySpawnEnemy PRIDE_Stationary_Sniper delay 1,75

LOG: 12.02.2025 15:11:44 
TrySpawnEnemy PRIDE_Gambot delay 1,75

LOG: 12.02.2025 15:11:44 
TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75

LOG: 12.02.2025 15:11:44 
TrySpawnEnemy PRIDE_Drone delay 1,75

WARNING: 12.02.2025 15:11:44 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 12.02.2025 15:11:44 
TrySpawnEnemy PRIDE_Drone delay 1,75

WARNING: 12.02.2025 15:11:44 
EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup

LOG: 12.02.2025 15:11:44 
StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Sniper(Clone) öjj

WARNING: 12.02.2025 15:11:44 
MitronEmpire_Stationary_Sniper(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

LOG: 12.02.2025 15:11:44 
AddEnemy MitronEmpire_Stationary_Generator_01

LOG: 12.02.2025 15:11:44 
StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_01 öjj

WARNING: 12.02.2025 15:11:44 
MitronEmpire_Stationary_Generator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:11:44 
SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet!

LOG: 12.02.2025 15:11:44 
AddEnemy MitronEmpire_Stationary_Generator

LOG: 12.02.2025 15:11:44 
StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator öjj

WARNING: 12.02.2025 15:11:44 
MitronEmpire_Stationary_Generator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:11:44 
SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet!

LOG: 12.02.2025 15:11:44 
AddEnemy MitronEmpire_Stationary_Generator_02

LOG: 12.02.2025 15:11:44 
StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_02 öjj

WARNING: 12.02.2025 15:11:44 
MitronEmpire_Stationary_Generator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:11:44 
SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet!

LOG: 12.02.2025 15:11:44 
AddEnemy MitronEmpire_Stationary_Generator_03

LOG: 12.02.2025 15:11:44 
StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_03 öjj

WARNING: 12.02.2025 15:11:44 
MitronEmpire_Stationary_Generator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:11:44 
SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet!

LOG: 12.02.2025 15:11:46 
StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj

WARNING: 12.02.2025 15:11:46 
MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:11:46 
Language Text not found! (Path: Drone)

LOG: 12.02.2025 15:11:46 
GetIconByBuffType called with buffType: Pride

LOG: 12.02.2025 15:11:46 
StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj

WARNING: 12.02.2025 15:11:46 
MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:11:46 
Language Text not found! (Path: Drone)

LOG: 12.02.2025 15:11:46 
GetIconByBuffType called with buffType: Pride

LOG: 12.02.2025 15:11:46 
StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj

WARNING: 12.02.2025 15:11:46 
MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:11:46 
Language Text not found! (Path: Drone)

LOG: 12.02.2025 15:11:46 
GetIconByBuffType called with buffType: Pride

LOG: 12.02.2025 15:11:46 
StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj

WARNING: 12.02.2025 15:11:46 
MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning.

WARNING: 12.02.2025 15:11:46 
Language Text not found! (Path: Drone)

LOG: 12.02.2025 15:11:46 
GetIconByBuffType called with buffType: Pride

LOG: 12.02.2025 15:11:50 
ChangeRagdollState explode getriggert!

LOG: 12.02.2025 15:11:50 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:11:50 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:11:50 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:11:50 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:11:50 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:11:50 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:11:50 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:11:50 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

WARNING: 12.02.2025 15:11:50 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh

LOG: 12.02.2025 15:11:50 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 12.02.2025 15:11:51 
DoubleModeGun WeaponSwap MODE 1 SLOWSHOT

LOG: 12.02.2025 15:11:59 
DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive

LOG: 12.02.2025 15:12:01 
DoubleModeGun WeaponSwap MODE 2 FASTSHOT

LOG: 12.02.2025 15:12:06 
DoubleModeGun WeaponSwap MODE 1 SLOWSHOT

LOG: 12.02.2025 15:12:11 
ChangeRagdollState explode getriggert!

LOG: 12.02.2025 15:12:11 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:12:11 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

LOG: 12.02.2025 15:12:11 
Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead.

WARNING: 12.02.2025 15:12:11 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh

LOG: 12.02.2025 15:12:11 
Quest is already completed. No progress will be updated.

LOG: 12.02.2025 15:12:12 
InGameUIController.OnPlayerAbilityRecharging => Player1

LOG: 12.02.2025 15:12:12 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:12:12 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:12:12 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:12:12 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:12:13 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:12:13 
InGameUIController.OnPlayerAbilityRecharging => Player3

WARNING: 12.02.2025 15:12:14 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

LOG: 12.02.2025 15:12:14 
Quest is already completed. No progress will be updated.

WARNING: 12.02.2025 15:12:14 
MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh

LOG: 12.02.2025 15:12:14 
Quest is already completed. No progress will be updated.

LOG: 12.02.2025 15:12:14 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:12:14 
DoubleModeGun WeaponSwap MODE 2 FASTSHOT

LOG: 12.02.2025 15:12:15 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:12:15 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:12:17 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:12:17 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:12:17 
InGameUIController.OnPlayerAbilityRecharging => Player3

LOG: 12.02.2025 15:12:17 
InGameUIController.OnPlayerAbilityRecharging => Player3

WARNING: 12.02.2025 15:13:13 
[FMOD] Max number of listeners reached : 8.

WARNING: 12.02.2025 15:13:13 
[FMOD] Max number of listeners reached : 8.

LOG: 12.02.2025 15:13:13 
CurrentRoom ReverbTheme isForest_Small

WARNING: 12.02.2025 15:13:13 
GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:13:14 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

WARNING: 12.02.2025 15:13:14 
GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build.

LOG: 12.02.2025 15:13:15 
CurrentRoom ReverbTheme isForest_Small

LOG: 12.02.2025 15:13:15 
EvaluateEmotionalOvercharge() => Difficulty : Medium value 90

LOG: 12.02.2025 15:13:15 
WindowManager.LoadMenu => MapSelectorMenu


Build Date

Activities

Issue History

Date Modified Username Field Change
2025-02-13 10:08 smodica New Issue
2025-02-13 10:08 smodica File Added: MOODS_ 0.6.09.6056Log_12_02_2025_14_16_18.txt
2025-02-13 10:08 smodica File Added: MOODS_ 0.6.09.6056Log_12_02_2025_13_59_56.txt
2025-05-09 08:53 jhuels Assigned To => jhuels
2025-05-09 08:53 jhuels Status new => closed
2025-05-09 08:53 jhuels Resolution open => no change required