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IDProjectCategoryView StatusLast Update
0000153M.O.O.D.S.Functionality (Funktionalität)public2024-12-16 09:50
Reporterdhecklau Assigned Tojhuels  
PrioritynormalSeverityminorReproducibilityalways
Status closedResolutionfixed 
Summary0000153: Revenge Quest problem
Description

When the player dies to the machine at the end of a successful run, Enigma will still trigger her first dialogue that explains how revenge quests work. This should not happen, as it doesn't make any sense and afterward the revenge quest is very confused because there was no enemy that killed the player. Getting killed "by accident" must be an exception to the triggering of both the dialogue and the quest itself

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Issue History

Date Modified Username Field Change
2024-12-13 10:44 dhecklau New Issue
2024-12-13 13:13 jhuels Status new => acknowledged
2024-12-16 08:29 jhuels Assigned To => jhuels
2024-12-16 08:29 jhuels Status acknowledged => assigned
2024-12-16 09:50 jhuels Status assigned => closed
2024-12-16 09:50 jhuels Resolution open => fixed