LOG: 12.12.2025 08:42:34 ChangeResolution(1920 x 1080 @ -1Hz) Screen.width: 1920, Screen.hieght: 1080 LOG: 12.12.2025 08:42:34 ChangeFullscreenMode(FullScreenWindow) Screen.fullScreenMode: FullScreenWindow WARNING: 12.12.2025 08:42:34 GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.12.2025 08:42:34 GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.12.2025 08:42:34 GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.12.2025 08:42:34 GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.12.2025 08:42:34 GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.12.2025 08:42:34 GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.12.2025 08:42:34 GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited! WARNING: 12.12.2025 08:42:34 GetLocalizedText(languageKey: System.Language.Ukrainian) Failed! currentLanguagePackage is null and was not inited! LOG: 12.12.2025 08:42:34 Try to ChangeLanguage() to ENGLISH WARNING: 12.12.2025 08:42:35 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 12.12.2025 08:42:35 RealLifeSessionsManager.DetermineCurrentSession() => The event 'Eastern' is triggered! LOG: 12.12.2025 08:42:35 NEW GAMESEED: 'F376-9L2I' resetSeededCalls: True WARNING: 12.12.2025 08:42:35 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! EXCEPTION: 12.12.2025 08:42:35 NotSupportedException: To marshal a managed method, please add an attribute named 'MonoPInvokeCallback' to the method definition. The method we're attempting to marshal is: SteamManager::SteamAPIDebugTextHook Steamworks.SteamClient.SetWarningMessageHook (Steamworks.SteamAPIWarningMessageHook_t pFunction) (at <00000000000000000000000000000000>:0) SteamManager.OnEnable () (at <00000000000000000000000000000000>:0) UnityEngine.GameObject.AddComponent[T] () (at <00000000000000000000000000000000>:0) SteamManager.get_Initialized () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AchievementManager.InitializeBehavior () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.InitializeBehavior () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () (at <00000000000000000000000000000000>:0) UnityEngine.GameObject:AddComponent() SteamManager:get_Initialized() StickyStoneStudio.MOODS.AchievementManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() WARNING: 12.12.2025 08:42:35 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ... WARNING: 12.12.2025 08:42:35 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ... ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 12.12.2025 08:42:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() LOG: 12.12.2025 08:42:35 MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 1.0.14.0133 | Mode: ReleaseAdmin BUILD PLAYABLE with no restrictions LOG: 12.12.2025 08:42:35 WindowManager.LoadMenu => MainMenu LOG: 12.12.2025 08:42:35 Succesfully Initialize GameManager! EXCEPTION: 12.12.2025 08:42:35 ResultException: InternalError Discord.Discord..ctor (System.Int64 clientId, System.UInt64 flags) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.RichPresenceManager.Start () (at <00000000000000000000000000000000>:0) LOG: 12.12.2025 08:42:35 [STEAM] Received stats (0) and achievements (68) from Steam LOG: 12.12.2025 08:42:35 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 12.12.2025 08:42:35 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 12.12.2025 08:42:36 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 12.12.2025 08:42:36 [STEAM] Received stats (0) and achievements (68) from Steam LOG: 12.12.2025 08:42:36 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 12.12.2025 08:42:36 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 12.12.2025 08:44:44 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 12.12.2025 08:44:44 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 12.12.2025 08:44:44 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 12.12.2025 08:44:44 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) LOG: 12.12.2025 08:44:44 Enter Name is Active LOG: 12.12.2025 08:44:44 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 08:44:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:44:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:44:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:44:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 12.12.2025 08:44:44 Menu.UnloadMenuPanel => MM_Default LOG: 12.12.2025 08:44:47 OnVersionChanges(2) LOG: 12.12.2025 08:44:47 SAVE GAME => FeckinDaev id:1 guid:2e7f4319-1d21-4048-bf13-73a9a7433815 LOG: 12.12.2025 08:44:47 is Loading Quests WARNING: 12.12.2025 08:44:47 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 12.12.2025 08:44:47 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 12.12.2025 08:44:47 loaded mechionary progress for savegame:FeckinDaev LOG: 12.12.2025 08:44:49 GameSession OnNotCompletedGameSessionAborted: Emotes Delta => 5 LOG: 12.12.2025 08:44:49 SAVE GAME => FeckinDaev id:1 guid:2e7f4319-1d21-4048-bf13-73a9a7433815 LOG: 12.12.2025 08:44:49 SAVE GAME => FeckinDaev id:1 guid:2e7f4319-1d21-4048-bf13-73a9a7433815 ERROR: 12.12.2025 08:44:49 Error in QuestManager.ResetQuest(TheFateOfMechs) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.QuestManager.ResetQuest (StickyStoneStudio.MOODS.Quest _quest, System.Boolean _saveGame) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSessionPlayerProgress.OnNotCompletedGameSessionAborted () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.AddCompletedGameSession (StickyStoneStudio.MOODS.GameSession LastGameSession, System.Boolean wasPlayedTillDeath) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MainMenuChoosenPlayerProfilePanel+<>c__DisplayClass84_0.b__0 (StickyStoneStudio.MOODS.PopupResult result) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.PopUpDialog+d__23.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.QuestManager:ResetQuest(Quest, Boolean) StickyStoneStudio.MOODS.GameSessionPlayerProgress:OnNotCompletedGameSessionAborted() StickyStoneStudio.MOODS.GameProfile:AddCompletedGameSession(GameSession, Boolean) StickyStoneStudio.MOODS.<>c__DisplayClass84_0:b__0(PopupResult) StickyStoneStudio.MOODS.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 12.12.2025 08:44:49 SAVE GAME => FeckinDaev id:1 guid:2e7f4319-1d21-4048-bf13-73a9a7433815 LOG: 12.12.2025 08:44:49 is Loading Quests WARNING: 12.12.2025 08:44:49 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 12.12.2025 08:44:49 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 12.12.2025 08:44:49 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 12.12.2025 08:44:52 NEW GAMESEED: 'H852-K47P' resetSeededCalls: True LOG: 12.12.2025 08:44:52 CreateAndSetNewGameSessionObject() => Seed: H852-K47P WARNING: 12.12.2025 08:44:52 UpdateGameSession() => can not update GameSession that was completed! LOG: 12.12.2025 08:44:52 WindowManager.LoadMenu => InGameMenu LOG: 12.12.2025 08:44:52 WindowManager.UnloadMenu => MainMenu LOG: 12.12.2025 08:44:52 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 12.12.2025 08:44:52 is Loading Quests WARNING: 12.12.2025 08:44:52 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 12.12.2025 08:44:52 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 12.12.2025 08:44:52 loaded mechionary progress for savegame:FeckinDaev LOG: 12.12.2025 08:44:52 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 08:44:53 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 WARNING: 12.12.2025 08:44:59 Combine mesh instance 7 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 8 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 9 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 10 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 11 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 12 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 13 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 14 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 15 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 16 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 17 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 18 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 19 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 20 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 21 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 22 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 23 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 24 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 25 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 26 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 27 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 28 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 29 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 30 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 31 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 32 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 33 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 34 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 35 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 36 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 37 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 38 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 39 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 40 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 41 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 42 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 43 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 44 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 45 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 46 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 47 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 48 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 49 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 50 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 51 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 52 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 53 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 54 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 55 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 56 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 57 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 58 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 59 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 60 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 61 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 62 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 63 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 64 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 65 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 66 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 67 is null. LOG: 12.12.2025 08:44:59 CreateHomeBase completed successfully. LOG: 12.12.2025 08:44:59 AfterLoadingGame() isInHomeBase?: True, TutorialIsActive ?: False LOG: 12.12.2025 08:44:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 12.12.2025 08:44:59 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.12.2025 08:44:59 WindowManager.UnloadMenu => NoMenu LOG: 12.12.2025 08:44:59 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 12.12.2025 08:44:59 OnPlayerAndMapWereCreated WARNING: 12.12.2025 08:44:59 Ambient VFX this room or lv theme is null ERROR: 12.12.2025 08:44:59 MechBase Outline Reference Missing: 'NPC_Aster' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.HomeBase_BuildingController:CheckQuest() StickyStoneStudio.MOODS.d__11:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 12.12.2025 08:44:59 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 12.12.2025 08:44:59 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 12.12.2025 08:44:59 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 12.12.2025 08:44:59 TryAddItem(Equipment) => Equipment_Legs_Pride Legs WARNING: 12.12.2025 08:44:59 Combine mesh instance 7 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 8 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 9 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 10 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 11 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 12 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 13 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 14 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 15 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 16 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 17 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 18 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 19 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 20 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 21 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 22 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 23 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 24 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 25 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 26 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 27 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 28 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 29 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 30 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 31 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 32 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 33 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 34 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 35 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 36 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 37 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 38 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 39 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 40 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 41 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 42 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 43 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 44 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 45 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 46 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 47 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 48 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 49 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 50 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 51 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 52 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 53 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 54 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 55 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 56 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 57 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 58 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 59 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 60 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 61 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 62 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 63 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 64 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 65 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 66 is null. WARNING: 12.12.2025 08:44:59 Combine mesh instance 67 is null. WARNING: 12.12.2025 08:45:04 Ambient VFX this room or lv theme is null LOG: 12.12.2025 08:45:04 SAVE GAME => FeckinDaev id:1 guid:2e7f4319-1d21-4048-bf13-73a9a7433815 WARNING: 12.12.2025 08:45:04 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:45:04 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 12.12.2025 08:45:07 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:45:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 08:45:07 Menu.GoToPanel() 'MechionaryContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 08:45:07 Menu.LoadMenuPanel => MechionaryContext (MenuID: InGameMenu) WARNING: 12.12.2025 08:45:07 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 12.12.2025 08:45:07 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! LOG: 12.12.2025 08:45:07 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 08:45:07 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:45:07 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:45:07 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:45:07 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:45:07 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:45:07 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:45:07 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:45:07 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:45:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:45:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:45:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:45:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:45:07 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:45:07 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:45:07 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:45:07 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:45:07 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:45:07 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:45:07 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:45:07 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:45:07 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 12.12.2025 08:45:07 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! LOG: 12.12.2025 08:45:07 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.12.2025 08:45:10 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'MechionaryContext' LOG: 12.12.2025 08:45:10 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.12.2025 08:45:11 Menu.UnloadMenuPanel => MechionaryContext ERROR: 12.12.2025 08:45:11 Releasing render texture that is set as Camera.targetTexture! UnityEngine.AddressableAssets.Addressables:Release(AsyncOperationHandle`1) StickyStoneStudio.MOODS.AddressableManager:UnloadAdressable(AsyncOperationHandle`1) StickyStoneStudio.MOODS.MechionaryContextPanel:OnDestroy() LOG: 12.12.2025 08:45:13 WindowManager.LoadMenu => EscapeMenu LOG: 12.12.2025 08:45:13 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 12.12.2025 08:45:13 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 12.12.2025 08:45:13 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 12.12.2025 08:45:13 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 12.12.2025 08:45:14 WindowManager.UnloadMenu => EscapeMenu LOG: 12.12.2025 08:45:14 Menu.UnloadMenuPanel => ESC_Main WARNING: 12.12.2025 08:45:14 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:45:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 08:45:14 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 12.12.2025 08:45:22 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:45:22 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 08:45:23 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 08:45:23 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) LOG: 12.12.2025 08:45:23 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 08:45:23 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 12.12.2025 08:45:23 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 12.12.2025 08:45:23 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 12.12.2025 08:45:23 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 12.12.2025 08:45:23 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 12.12.2025 08:45:23 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.12.2025 08:45:24 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 12.12.2025 08:45:24 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 12.12.2025 08:45:24 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 12.12.2025 08:45:24 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 12.12.2025 08:45:24 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 12.12.2025 08:45:25 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 12.12.2025 08:45:25 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 12.12.2025 08:45:25 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 12.12.2025 08:45:25 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 12.12.2025 08:45:25 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 12.12.2025 08:45:25 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 12.12.2025 08:45:25 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 12.12.2025 08:45:25 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 12.12.2025 08:45:25 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 12.12.2025 08:45:25 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 12.12.2025 08:45:27 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 12.12.2025 08:45:27 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 12.12.2025 08:45:27 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 12.12.2025 08:45:27 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 12.12.2025 08:45:27 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs LOG: 12.12.2025 08:45:27 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 12.12.2025 08:45:27 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 12.12.2025 08:45:27 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 12.12.2025 08:45:27 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 12.12.2025 08:45:27 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 12.12.2025 08:45:27 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 12.12.2025 08:45:27 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 12.12.2025 08:45:27 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs LOG: 12.12.2025 08:45:27 SAVE GAME => FeckinDaev id:1 guid:2e7f4319-1d21-4048-bf13-73a9a7433815 WARNING: 12.12.2025 08:45:27 UpdateAimIndecatorColor() => changed shootable, caouse it was null or thrown a error! Message:Object reference not set to an instance of an object. StackTrace: at UnityEngine.Transform.get_position () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecatorColor (UnityEngine.Vector3 fromPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecator () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InGameUIController.UpdateAllAimIndicators () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Player.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0 LOG: 12.12.2025 08:45:28 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 12.12.2025 08:45:28 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.12.2025 08:45:28 RemoveWeaponTransforms Warning: shootable is null LOG: 12.12.2025 08:45:28 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 12.12.2025 08:45:28 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 12.12.2025 08:45:28 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 12.12.2025 08:45:28 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs LOG: 12.12.2025 08:45:28 Menu.UnloadMenuPanel => AbilityClassContext WARNING: 12.12.2025 08:45:29 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:45:29 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:45:30 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 08:45:30 MapSelector.RegisterButtonPromptsForEntering() WARNING: 12.12.2025 08:45:30 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 08:45:30 MapSelector.UnregisterButtonPromptsForEntering() LOG: 12.12.2025 08:45:30 WindowManager.LoadMenu => StageSelectorMenu LOG: 12.12.2025 08:45:30 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 12.12.2025 08:45:30 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 12.12.2025 08:45:30 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 12.12.2025 08:45:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 08:45:31 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 12.12.2025 08:45:31 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 12.12.2025 08:45:31 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 12.12.2025 08:45:31 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 12.12.2025 08:45:31 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 12.12.2025 08:45:31 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 12.12.2025 08:45:31 MoveStageDisplayUp Stage_DisplaySlot_Stolz LOG: 12.12.2025 08:45:32 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 12.12.2025 08:45:32 WindowManager.LoadMenu => MapSelectorMenu LOG: 12.12.2025 08:45:32 current depth == -1 LOG: 12.12.2025 08:45:32 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 08:45:32 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 08:45:32 current depth == -1 LOG: 12.12.2025 08:45:32 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 08:45:32 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 08:45:32 current depth == -1 LOG: 12.12.2025 08:45:32 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 08:45:32 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 12.12.2025 08:45:32 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 08:45:32 MapSelector.RegisterButtonPromptsEntered() LOG: 12.12.2025 08:45:39 MapSelector.UnregisterButtonPromptsEntered() LOG: 12.12.2025 08:45:40 MapController: Change CurrentTheme from 'HomeBase' to 'Stolz' LOG: 12.12.2025 08:45:40 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 0 CurrentTheme: Stolz LOG: 12.12.2025 08:45:40 GameSession.UpdateProgress(SAVED) => SessionGUID: '81be25d99a74' GameSeed: H852-K47P SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 12.12.2025 08:45:40 SAVE GAME => FeckinDaev id:1 guid:2e7f4319-1d21-4048-bf13-73a9a7433815 LOG: 12.12.2025 08:45:40 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 12.12.2025 08:45:40 WindowManager.UnloadMenu => MapSelectorMenu LOG: 12.12.2025 08:45:40 WindowManager.UnloadMenu => StageSelectorMenu LOG: 12.12.2025 08:45:40 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 12.12.2025 08:45:40 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 08:45:40 Generate Level Started! Level: Level_A theme: Stolz GameSeed: H852-K47P SeedCalls: 109 LOG: 12.12.2025 08:45:45 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 12.12.2025 08:45:45 Syop BetQuest logs RT08:44DungeonDepth: 0 - seed H852-K47P has been applied LOG: 12.12.2025 08:45:45 Generate Level Completed! Loading time: 5,127s LOG: 12.12.2025 08:45:45 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 12.12.2025 08:45:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 08:45:45 WindowManager.UnloadMenu => NoMenu LOG: 12.12.2025 08:45:45 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 12.12.2025 08:45:45 OnPlayerAndMapWereCreated WARNING: 12.12.2025 08:45:45 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:45:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 12.12.2025 08:45:45 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:45:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 08:45:45 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 12.12.2025 08:45:45 UpdatePlayerProgress LOG: 12.12.2025 08:45:45 SAVE GAME => FeckinDaev id:1 guid:2e7f4319-1d21-4048-bf13-73a9a7433815 WARNING: 12.12.2025 08:45:45 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:45:45 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 12.12.2025 08:45:45 Syop BetQuest logs RT08:44DungeonDepth: 0 - seed H852-K47P has been applied LOG: 12.12.2025 08:45:45 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 08:45:45 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 12.12.2025 08:45:46 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.12.2025 08:45:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.12.2025 08:45:50 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.12.2025 08:45:51 Menu.UnloadMenuPanel => Info WARNING: 12.12.2025 08:48:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 08:48:08 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 08:48:08 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 08:48:08 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 08:48:08 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 08:48:10 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:48:10 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:48:10 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:48:10 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:48:10 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:48:10 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:48:11 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 12.12.2025 08:48:11 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:48:11 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:48:12 Pool-init: Prefab VFX_Enemy_ExplosionOnDeath has no Poolable Component. Please attach it manually! WARNING: 12.12.2025 08:48:12 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 12.12.2025 08:48:14 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 12.12.2025 08:48:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:48:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:48:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:48:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:48:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:48:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:48:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:48:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.12.2025 08:48:14 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 12.12.2025 08:48:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:48:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:48:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:48:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:48:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:48:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:48:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:48:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:48:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:48:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.12.2025 08:48:18 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 12.12.2025 08:48:18 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:48:18 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:48:18 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:48:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 08:48:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 08:48:32 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 08:48:32 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 08:48:32 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 08:48:33 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:48:33 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:48:33 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:48:33 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:48:33 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:48:33 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:48:37 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 12.12.2025 08:48:37 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:48:37 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:48:37 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:48:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 12.12.2025 08:48:41 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:48:41 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:48:41 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:48:48 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 12.12.2025 08:48:48 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:48:48 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:48:49 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:48:49 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:48:49 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:48:49 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:48:49 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:48:49 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:48:49 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:48:49 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:48:53 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:48:53 Language Text not found! (Path: Drone) LOG: 12.12.2025 08:48:53 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 12.12.2025 08:48:55 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 12.12.2025 08:48:55 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:48:55 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:48:57 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 12.12.2025 08:48:57 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:48:57 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:49:00 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 12.12.2025 08:49:00 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:49:00 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:49:03 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 08:49:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 12.12.2025 08:49:05 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:49:05 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:49:05 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:49:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:49:09 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:49:09 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:49:09 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:49:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:49:15 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 08:49:19 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 08:49:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:49:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:49:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:49:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:49:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:49:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:49:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:49:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 08:49:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 12.12.2025 08:49:29 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 12.12.2025 08:49:31 OpenChest DelayedCall: CHESTTYPE: Weapon LOG: 12.12.2025 08:49:31 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 08:49:31 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 12.12.2025 08:49:31 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:49:31 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:49:31 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.12.2025 08:49:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 08:49:38 LootContextPanel OnButtonSuccess => confirm LOG: 12.12.2025 08:49:39 TryAddWeapon(Items.Weapons.MeteorGunName) => Items.Weapons.MeteorGunName 2 WARNING: 12.12.2025 08:49:39 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:49:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 12.12.2025 08:49:39 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.12.2025 08:49:40 Menu.UnloadMenuPanel => LootContext WARNING: 12.12.2025 08:49:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 08:49:45 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 08:49:47 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 12.12.2025 08:49:47 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 08:49:47 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 12.12.2025 08:49:47 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:49:48 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.12.2025 08:49:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 08:49:52 LootContextPanel OnButtonSuccess => confirm LOG: 12.12.2025 08:49:53 TryAddItem(WeaponAddin) => Items.Addins.AtomicName WARNING: 12.12.2025 08:49:54 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:49:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 12.12.2025 08:49:54 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.12.2025 08:49:55 Menu.UnloadMenuPanel => LootContext LOG: 12.12.2025 08:49:57 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 08:49:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 08:49:57 MapSelector.RegisterButtonPromptsForEntering() WARNING: 12.12.2025 08:49:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:49:57 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:49:59 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 08:49:59 MapSelector.UnregisterButtonPromptsForEntering() LOG: 12.12.2025 08:49:59 MapSelector.RegisterButtonPromptsForEntering() WARNING: 12.12.2025 08:49:59 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 08:49:59 MapSelector.UnregisterButtonPromptsForEntering() LOG: 12.12.2025 08:49:59 MapSelector.RegisterButtonPromptsForEntering() WARNING: 12.12.2025 08:49:59 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 08:49:59 MapSelector.UnregisterButtonPromptsForEntering() LOG: 12.12.2025 08:49:59 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 12.12.2025 08:49:59 WindowManager.LoadMenu => MapSelectorMenu LOG: 12.12.2025 08:49:59 current depth == 0 LOG: 12.12.2025 08:49:59 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 08:49:59 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 08:49:59 current depth == 0 LOG: 12.12.2025 08:49:59 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 08:49:59 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 08:49:59 current depth == 0 LOG: 12.12.2025 08:49:59 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 08:49:59 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 08:49:59 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 08:49:59 Coloize All: [0, 4] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [1, 4] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [2, 4] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [3, 4] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 08:49:59 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 08:49:59 Coloize All: [0, 4] Started for GO: ring (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [1, 4] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [2, 4] Started for GO: Skull (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All: [3, 4] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 12.12.2025 08:49:59 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 08:49:59 MapSelector.RegisterButtonPromptsEntered() LOG: 12.12.2025 08:50:02 MapSelector.UnregisterButtonPromptsEntered() LOG: 12.12.2025 08:50:05 SetCurrentMapSelectorChoice => DungeonDepth: 0 NextDungeonDepth: 1 PersistentDungeonDepth: 0 CurrentTheme: Stolz LOG: 12.12.2025 08:50:05 GameSession.UpdateProgress(SAVED) => SessionGUID: '81be25d99a74' GameSeed: H852-K47P SeededCalls:140 SeededCallsLastDungeon:31 DDepth: 0 NDDepth: 1 FromHomeBase?: False LOG: 12.12.2025 08:50:05 UpdatePlayerProgress LOG: 12.12.2025 08:50:05 SAVE GAME => FeckinDaev id:1 guid:2e7f4319-1d21-4048-bf13-73a9a7433815 LOG: 12.12.2025 08:50:05 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 12.12.2025 08:50:05 WindowManager.UnloadMenu => MapSelectorMenu LOG: 12.12.2025 08:50:05 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 12.12.2025 08:50:05 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 08:50:05 Generate Level Started! Level: Level_A theme: Stolz GameSeed: H852-K47P SeedCalls: 141 LOG: 12.12.2025 08:50:14 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 12.12.2025 08:50:15 Syop BetQuest logs RT08:44DungeonDepth: 0 - seed H852-K47P has been applied LOG: 12.12.2025 08:50:15 Generate Level Completed! Loading time: 9,653s LOG: 12.12.2025 08:50:15 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 12.12.2025 08:50:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 08:50:15 WindowManager.UnloadMenu => NoMenu LOG: 12.12.2025 08:50:15 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 12.12.2025 08:50:15 OnPlayerAndMapWereCreated WARNING: 12.12.2025 08:50:15 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:50:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 12.12.2025 08:50:15 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(8# Typ_Boss)_Miniboss_Degrees0/CullingContainer/Static/PRIDE_LM_StatueGuardian_03/Statue_Base" WARNING: 12.12.2025 08:50:15 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:50:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 08:50:15 UpdatePlayerProgress LOG: 12.12.2025 08:50:15 SAVE GAME => FeckinDaev id:1 guid:2e7f4319-1d21-4048-bf13-73a9a7433815 WARNING: 12.12.2025 08:50:15 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:50:15 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 12.12.2025 08:50:15 Syop BetQuest logs RT08:44DungeonDepth: 0 - seed H852-K47P has been applied LOG: 12.12.2025 08:50:15 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 08:50:15 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 12.12.2025 08:50:16 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.12.2025 08:50:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.12.2025 08:50:20 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.12.2025 08:50:20 Menu.UnloadMenuPanel => Info WARNING: 12.12.2025 08:50:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 08:51:02 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 08:51:02 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 08:51:02 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 08:51:02 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 08:51:02 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 08:51:02 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 08:51:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:04 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:51:04 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:51:04 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:51:04 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:51:04 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:51:04 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:51:04 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:51:04 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:51:04 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:51:04 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:51:04 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:51:04 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:51:04 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:51:04 Language Text not found! (Path: Drone) LOG: 12.12.2025 08:51:04 ScaleEnemy MitronEmpire_Bastion(Clone)! WARNING: 12.12.2025 08:51:04 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:51:04 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:51:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:05 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 12.12.2025 08:51:05 Target Position is not on Navmesh Pos:(289.67, 0.05, 312.62) WARNING: 12.12.2025 08:51:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:06 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 08:51:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:06 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 08:51:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:06 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 08:51:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:08 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 08:51:09 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 08:51:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:13 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:13 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:15 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 08:51:15 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 08:51:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:17 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 08:51:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:18 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 08:51:18 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 08:51:20 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 08:51:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 12.12.2025 08:51:22 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:51:22 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:51:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:23 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 08:51:23 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 08:51:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:24 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:51:24 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:51:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:26 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 08:51:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:27 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 08:51:27 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 12.12.2025 08:51:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:27 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 12.12.2025 08:51:27 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:51:27 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:51:27 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 08:51:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:29 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 12.12.2025 08:51:29 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:51:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:29 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 08:51:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 12.12.2025 08:51:34 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:51:34 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:51:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:35 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 08:51:35 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 08:51:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:38 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 12.12.2025 08:51:38 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:51:38 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:51:38 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:38 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:38 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 08:51:38 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:40 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 12.12.2025 08:51:40 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:51:40 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:51:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:44 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 12.12.2025 08:51:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:51:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:51:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:51:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.12.2025 08:51:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 12.12.2025 08:51:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 12.12.2025 08:51:44 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:51:44 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:51:44 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:51:44 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:51:44 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:51:45 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 08:51:45 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 12.12.2025 08:51:46 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.12.2025 08:51:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.12.2025 08:51:50 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.12.2025 08:51:50 Menu.UnloadMenuPanel => Info WARNING: 12.12.2025 08:51:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:51:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 08:52:10 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 08:52:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:52:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:52:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:52:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:52:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:52:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:52:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 08:52:21 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 08:52:21 for == null! No VFX-Effect can be played on destroy. LOG: 12.12.2025 08:52:21 Started Music_GrammoPhoneBot WARNING: 12.12.2025 08:52:21 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:52:21 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 08:52:23 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 08:52:25 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 12.12.2025 08:52:25 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 08:52:25 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 12.12.2025 08:52:25 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:25 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:25 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:52:25 initialises raritymodes LOG: 12.12.2025 08:52:25 equipmentRarity:Level_3 LOG: 12.12.2025 08:52:25 equipmentRarity:Level_1 LOG: 12.12.2025 08:52:25 equipmentRarity:Level_1 LOG: 12.12.2025 08:52:25 equipmentRarity:Level_2 LOG: 12.12.2025 08:52:25 equipmentRarity:Level_3 LOG: 12.12.2025 08:52:25 equipmentRarity:Level_3 LOG: 12.12.2025 08:52:25 equipmentRarity:Level_1 LOG: 12.12.2025 08:52:25 equipmentRarity:Level_1 LOG: 12.12.2025 08:52:25 equipmentRarity:Level_1 WARNING: 12.12.2025 08:52:25 Language Text not found! (Path: °) LOG: 12.12.2025 08:52:25 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 08:52:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 08:52:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 12.12.2025 08:52:26 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.12.2025 08:52:35 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 08:52:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 08:52:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 12.12.2025 08:52:40 LootContextPanel OnButtonSuccess => confirm LOG: 12.12.2025 08:52:41 TryAddItem(Equipment) => Items.Equipment.ArmName Arm LOG: 12.12.2025 08:52:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 08:52:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 08:52:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 12.12.2025 08:52:43 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 12.12.2025 08:52:43 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 08:52:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 08:52:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 12.12.2025 08:52:46 Language Text not found! (Path: °) LOG: 12.12.2025 08:52:46 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 12.12.2025 08:52:46 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 08:52:46 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:46 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:46 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:46 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:46 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:46 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 08:52:46 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:46 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:52:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 12.12.2025 08:52:55 LootContextPanel OnButtonSuccess => confirm LOG: 12.12.2025 08:52:56 TryAddItem(WeaponAddin) => Items.Addins.AcidicName WARNING: 12.12.2025 08:52:56 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:52:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 12.12.2025 08:52:57 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.12.2025 08:52:57 Menu.UnloadMenuPanel => LootContext LOG: 12.12.2025 08:52:59 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 12.12.2025 08:52:59 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 12.12.2025 08:53:01 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 08:53:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:03 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:53:03 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:53:03 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:53:03 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:53:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 12.12.2025 08:53:12 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:53:12 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:53:13 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 08:53:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:53:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:53:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:53:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:53:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:53:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:53:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.12.2025 08:53:18 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 12.12.2025 08:53:18 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:53:18 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:53:18 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:53:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:53:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:53:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 08:53:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 08:53:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 08:53:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 08:53:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 08:53:29 MitronEmpire_Stationary_Tower(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.12.2025 08:53:29 AddEnemy MitronEmpire_Stationary_Generator_01 WARNING: 12.12.2025 08:53:29 MitronEmpire_Stationary_Generator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.12.2025 08:53:29 AddEnemy MitronEmpire_Stationary_Generator WARNING: 12.12.2025 08:53:29 MitronEmpire_Stationary_Generator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.12.2025 08:53:29 AddEnemy MitronEmpire_Stationary_Generator_02 WARNING: 12.12.2025 08:53:29 MitronEmpire_Stationary_Generator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.12.2025 08:53:29 AddEnemy MitronEmpire_Stationary_Generator_03 WARNING: 12.12.2025 08:53:29 MitronEmpire_Stationary_Generator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:53:31 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:53:31 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:53:31 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:53:31 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:53:31 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:53:31 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:53:31 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:53:31 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:53:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 08:53:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:53:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:53:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:53:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:53:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:53:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:53:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:53:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.12.2025 08:53:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 12.12.2025 08:53:35 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 08:53:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 12.12.2025 08:53:35 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:53:35 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:53:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:37 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:53:37 Language Text not found! (Path: Drone) LOG: 12.12.2025 08:53:37 ScaleEnemy MitronEmpire_Gambot_Range(Clone)! WARNING: 12.12.2025 08:53:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:40 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:40 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:40 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:45 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:45 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:46 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 12.12.2025 08:53:46 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:53:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:50 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:50 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:52 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 12.12.2025 08:53:52 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:53:52 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:53:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:57 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:57 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:57 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:57 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:53:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:54:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:54:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:54:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:54:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:54:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:54:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:54:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:54:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:54:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:54:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:54:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:54:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:54:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:54:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:54:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 12.12.2025 08:54:05 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:54:05 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:54:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:54:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! ERROR: 12.12.2025 08:54:06 Player is OOC but there are still enemies in current room UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.StateManager:set_PlayerIsInFight(Boolean) StickyStoneStudio.MOODS.Room:_OnPlayerClearRoom(Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.Room:OnEnemyKilled(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:Kill(Boolean) StickyStoneStudio.MOODS.TowerGenerator:Kill(Boolean) StickyStoneStudio.MOODS.EnemyGroup:OnEnemyKilled(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:Kill(Boolean) StickyStoneStudio.MOODS.TowerGenerator:Kill(Boolean) StickyStoneStudio.MOODS.EnemyGroup:OnEnemyKilled(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:Kill(Boolean) StickyStoneStudio.MOODS.TowerGenerator:Kill(Boolean) StickyStoneStudio.MOODS.EnemyGroup:OnEnemyKilled(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:Kill(Boolean) StickyStoneStudio.MOODS.StationaryTower:Kill(Boolean) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.d__208:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 12.12.2025 08:54:06 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:54:06 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:54:06 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:54:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:54:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:54:09 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 08:54:09 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 12.12.2025 08:54:10 Menu.UnloadMenuPanel => DefaultPanel WARNING: 12.12.2025 08:54:12 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:54:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.12.2025 08:54:12 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.12.2025 08:54:12 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.12.2025 08:54:12 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 12.12.2025 08:54:12 Menu.UnloadMenuPanel => Info LOG: 12.12.2025 08:54:12 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 08:54:14 Language Text not found! (Path: %) WARNING: 12.12.2025 08:54:14 Language Text not found! (Path: %) LOG: 12.12.2025 08:54:22 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 12.12.2025 08:54:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.12.2025 08:54:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AcidicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.12.2025 08:54:22 TryAddWeapon(Items.Weapons.MeteorGunName) => Items.Weapons.MeteorGunName 2 LOG: 12.12.2025 08:54:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.12.2025 08:54:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AcidicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.12.2025 08:54:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' WARNING: 12.12.2025 08:54:24 Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 12.12.2025 08:54:24 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 12.12.2025 08:54:27 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 08:54:27 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 08:54:29 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 12.12.2025 08:54:29 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 08:54:29 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 12.12.2025 08:54:29 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:54:29 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.12.2025 08:54:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 08:54:34 LootContextPanel OnButtonSuccess => confirm LOG: 12.12.2025 08:54:35 TryAddItem(WeaponAddin) => Items.Addins.DuplicatorName WARNING: 12.12.2025 08:54:36 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:54:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 12.12.2025 08:54:36 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.12.2025 08:54:36 Menu.UnloadMenuPanel => LootContext WARNING: 12.12.2025 08:54:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 08:54:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 08:54:47 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 08:54:47 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. ERROR: 12.12.2025 08:54:47 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 12.12.2025 08:54:47 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:54:49 MitronEmpire_Valerie(Clone) (StickyStoneStudio.MOODS.Valerie): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.12.2025 08:54:52 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 08:54:55 DialogController.OnFocusedDialogAnswer() AnswerID: 7 LOG: 12.12.2025 08:54:55 Wrong RoomThemeStolzis not a BosslevelRoomTheme WARNING: 12.12.2025 08:54:58 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:54:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 12.12.2025 08:54:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:54:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:54:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:54:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:54:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:01 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 08:55:01 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:55:01 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:55:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 08:55:05 Kill em All WARNING: 12.12.2025 08:55:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:07 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 08:55:07 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:55:07 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:55:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 08:55:11 Kill em All WARNING: 12.12.2025 08:55:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:14 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 08:55:14 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:55:14 Language Text not found! (Path: Drone) LOG: 12.12.2025 08:55:17 Kill em All WARNING: 12.12.2025 08:55:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:24 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 08:55:24 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:55:24 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:55:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 08:55:28 Kill em All WARNING: 12.12.2025 08:55:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:31 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 08:55:31 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:55:31 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:55:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 08:55:35 Kill em All WARNING: 12.12.2025 08:55:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:37 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 08:55:37 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:55:37 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:55:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:40 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:40 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:40 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 08:55:41 Kill em All WARNING: 12.12.2025 08:55:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:43 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 08:55:43 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:55:43 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:55:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:45 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:45 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:45 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:46 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 08:55:46 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:55:46 Language Text not found! (Path: Drone) LOG: 12.12.2025 08:55:46 EnemyBehavior_Valerie_Distance_Laser(Clone) WARNING: 12.12.2025 08:55:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 08:55:49 Kill em All WARNING: 12.12.2025 08:55:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:50 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:50 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:50 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:50 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 08:55:50 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:55:50 Language Text not found! (Path: Drone) LOG: 12.12.2025 08:55:51 EnemyBehavior_Valerie_Distance_Laser(Clone) WARNING: 12.12.2025 08:55:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 08:55:54 Kill em All WARNING: 12.12.2025 08:55:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:56 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 08:55:56 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:55:56 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:55:57 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:55:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 08:55:59 Kill em All WARNING: 12.12.2025 08:56:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:56:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:56:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:56:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:56:00 NextWave() => Wave was not started yet or has no waves WARNING: 12.12.2025 08:56:00 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:56:01 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:56:01 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:56:01 Animator.GotoState: State could not be found WARNING: 12.12.2025 08:56:01 Invalid Layer Index '-1' LOG: 12.12.2025 08:56:01 BossChest.RaritylevelBossChest() => Rarity is Level_3 Chesttype is Addin WARNING: 12.12.2025 08:56:04 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:56:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:56:05 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:56:05 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 08:56:06 Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 12.12.2025 08:56:06 Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 12.12.2025 08:56:07 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 12.12.2025 08:56:07 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 08:56:07 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 12.12.2025 08:56:07 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:56:07 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.12.2025 08:56:09 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 08:56:34 LootContextPanel OnButtonSuccess => confirm LOG: 12.12.2025 08:56:36 TryAddItem(WeaponAddin) => Items.Addins.CriticalName WARNING: 12.12.2025 08:56:36 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:56:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 12.12.2025 08:56:36 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.12.2025 08:56:37 Menu.UnloadMenuPanel => LootContext WARNING: 12.12.2025 08:56:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 08:56:37 MapSelector.RegisterButtonPromptsForEntering() WARNING: 12.12.2025 08:56:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:56:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 08:56:38 MapSelector.UnregisterButtonPromptsForEntering() LOG: 12.12.2025 08:56:38 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 12.12.2025 08:56:38 WindowManager.LoadMenu => MapSelectorMenu LOG: 12.12.2025 08:56:38 current depth == 1 LOG: 12.12.2025 08:56:38 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 08:56:38 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 08:56:38 current depth == 1 LOG: 12.12.2025 08:56:38 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 08:56:38 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 08:56:38 current depth == 1 LOG: 12.12.2025 08:56:38 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 08:56:38 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 08:56:38 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 08:56:38 Coloize All: [0, 4] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [1, 4] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [2, 4] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [3, 4] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 08:56:38 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 08:56:38 Coloize All: [0, 4] Started for GO: ring (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [1, 4] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [2, 4] Started for GO: Skull (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All: [3, 4] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 12.12.2025 08:56:38 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 08:56:38 MapSelector.RegisterButtonPromptsEntered() LOG: 12.12.2025 08:56:40 MapSelector.UnregisterButtonPromptsEntered() LOG: 12.12.2025 08:56:43 SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 2 PersistentDungeonDepth: 1 CurrentTheme: Stolz LOG: 12.12.2025 08:56:43 GameSession.UpdateProgress(SAVED) => SessionGUID: '81be25d99a74' GameSeed: H852-K47P SeededCalls:196 SeededCallsLastDungeon:55 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 12.12.2025 08:56:43 UpdatePlayerProgress LOG: 12.12.2025 08:56:43 SAVE GAME => FeckinDaev id:1 guid:2e7f4319-1d21-4048-bf13-73a9a7433815 LOG: 12.12.2025 08:56:43 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 12.12.2025 08:56:43 WindowManager.UnloadMenu => MapSelectorMenu LOG: 12.12.2025 08:56:44 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 12.12.2025 08:56:44 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 08:56:44 Generate Level Started! Level: Level_B theme: Stolz GameSeed: H852-K47P SeedCalls: 197 LOG: 12.12.2025 08:56:55 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 12.12.2025 08:56:55 Syop BetQuest logs RT08:44DungeonDepth: 0 - seed H852-K47P has been applied LOG: 12.12.2025 08:56:55 Generate Level Completed! Loading time: 11,284s LOG: 12.12.2025 08:56:55 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 12.12.2025 08:56:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 08:56:55 WindowManager.UnloadMenu => NoMenu LOG: 12.12.2025 08:56:55 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 12.12.2025 08:56:55 OnPlayerAndMapWereCreated WARNING: 12.12.2025 08:56:55 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:56:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 12.12.2025 08:56:55 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:56:55 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:56:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 08:56:55 UpdatePlayerProgress LOG: 12.12.2025 08:56:55 SAVE GAME => FeckinDaev id:1 guid:2e7f4319-1d21-4048-bf13-73a9a7433815 WARNING: 12.12.2025 08:56:55 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:56:55 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 12.12.2025 08:56:55 Syop BetQuest logs RT08:44DungeonDepth: 0 - seed H852-K47P has been applied LOG: 12.12.2025 08:56:55 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 08:56:55 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 12.12.2025 08:56:56 Menu.UnloadMenuPanel => DefaultPanel WARNING: 12.12.2025 08:56:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 08:57:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.12.2025 08:57:00 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.12.2025 08:57:00 Menu.UnloadMenuPanel => Info WARNING: 12.12.2025 08:57:01 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:57:01 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 08:57:02 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 08:57:02 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 12.12.2025 08:57:02 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:57:02 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 08:57:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:57:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:57:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:57:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:57:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:57:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:57:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 08:57:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:57:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:57:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 12.12.2025 08:57:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:57:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:57:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 08:57:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:57:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:57:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 12.12.2025 08:57:02 Menu.UnloadMenuPanel => DefaultPanel WARNING: 12.12.2025 08:57:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:57:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:57:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 08:57:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:57:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:57:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 12.12.2025 08:57:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:57:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:57:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 08:57:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:57:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:57:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 12.12.2025 08:57:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:57:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:57:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 08:57:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:57:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:57:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 12.12.2025 08:57:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:57:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:57:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 08:57:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:57:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:57:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 12.12.2025 08:57:07 OnButtonSuccess back 0 WARNING: 12.12.2025 08:57:07 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:57:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 12.12.2025 08:57:07 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.12.2025 08:57:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 08:57:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 08:57:07 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 12.12.2025 08:57:12 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 08:57:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 08:57:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 08:57:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 08:57:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 08:57:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 08:57:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:14 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:57:14 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:57:14 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:57:14 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:57:14 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:57:14 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:57:14 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:57:14 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:57:14 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:57:14 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:57:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:17 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 08:57:17 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:57:17 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:57:18 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 12.12.2025 08:57:18 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:57:18 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:57:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 08:57:21 Kill em All WARNING: 12.12.2025 08:57:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:21 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 08:57:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:23 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 08:57:23 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:57:23 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:57:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 12.12.2025 08:57:23 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:57:23 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:57:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 12.12.2025 08:57:23 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:57:23 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:57:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 08:57:26 Kill em All WARNING: 12.12.2025 08:57:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:28 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 08:57:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:29 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 08:57:29 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:57:29 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:57:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:31 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 08:57:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:32 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 12.12.2025 08:57:32 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:57:32 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:57:33 Kill em All WARNING: 12.12.2025 08:57:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 08:57:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:57:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:57:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:57:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:57:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:57:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:57:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:57:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:57:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:57:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.12.2025 08:57:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 12.12.2025 08:57:34 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:57:34 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:57:34 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:57:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:57:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:57:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:57:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:57:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 08:57:57 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 08:57:57 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 08:57:57 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 12.12.2025 08:57:57 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 12.12.2025 08:57:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:59 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:57:59 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:57:59 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:57:59 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:57:59 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:57:59 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:57:59 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:57:59 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:57:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:57:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:00 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 12.12.2025 08:58:00 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:58:00 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:58:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:00 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 12.12.2025 08:58:00 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:58:00 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:58:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:01 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 08:58:01 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:58:01 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:58:01 Pool-init: Prefab VFX_Enemy_ExplosionOnDeath has no Poolable Component. Please attach it manually! WARNING: 12.12.2025 08:58:01 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 12.12.2025 08:58:01 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 12.12.2025 08:58:01 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:58:01 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:58:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 08:58:05 Kill em All WARNING: 12.12.2025 08:58:05 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! LOG: 12.12.2025 08:58:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:58:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:58:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:58:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:58:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:58:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:58:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:58:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.12.2025 08:58:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 12.12.2025 08:58:05 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:58:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:58:05 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:58:05 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:58:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:08 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 08:58:15 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 08:58:15 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 08:58:16 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 12.12.2025 08:58:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:58:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:58:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:58:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:58:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:58:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:58:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:58:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:58:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:58:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:58:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:58:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:58:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:58:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:58:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:58:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:58:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:58:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:58:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:58:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:58:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:58:17 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:58:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:58:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 08:58:23 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 08:58:24 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:58:24 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 08:58:24 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 08:58:24 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 12.12.2025 08:58:24 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:58:24 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 08:58:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:58:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:58:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:58:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:58:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:58:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:58:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 08:58:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:58:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:58:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 12.12.2025 08:58:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:58:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:58:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 08:58:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:58:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:58:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 12.12.2025 08:58:25 Menu.UnloadMenuPanel => DefaultPanel WARNING: 12.12.2025 08:58:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:58:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:58:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 08:58:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:58:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:58:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 12.12.2025 08:58:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:58:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:58:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 08:58:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:58:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:58:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 12.12.2025 08:58:29 OnButtonSuccess confirm 0 LOG: 12.12.2025 08:58:29 CONFIRM! LOG: 12.12.2025 08:58:32 OnButtonSuccess confirm 0 LOG: 12.12.2025 08:58:32 CONFIRM! WARNING: 12.12.2025 08:58:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:58:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:58:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 08:58:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:58:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:58:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 12.12.2025 08:58:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:58:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:58:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 08:58:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:58:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 08:58:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 12.12.2025 08:58:36 OnButtonSuccess back 0 WARNING: 12.12.2025 08:58:36 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:58:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 12.12.2025 08:58:36 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.12.2025 08:58:36 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 12.12.2025 08:58:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 08:58:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 08:58:40 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 08:58:40 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 08:58:40 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 08:58:40 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 08:58:40 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 08:58:40 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 08:58:40 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 08:58:40 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 08:58:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:41 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:58:41 Language Text not found! (Path: Drone) LOG: 12.12.2025 08:58:42 ScaleEnemy MitronEmpire_Sp00derBomber(Clone)! WARNING: 12.12.2025 08:58:42 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:58:42 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:58:42 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:58:42 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:58:42 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:58:42 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:58:42 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:58:42 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:58:42 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:58:42 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:58:42 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:58:42 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:58:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:43 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 08:58:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:44 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 08:58:44 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:58:44 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:58:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 12.12.2025 08:58:45 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:58:45 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:58:45 Pool-init: Prefab VFX_Enemy_ExplosionOnDeath has no Poolable Component. Please attach it manually! WARNING: 12.12.2025 08:58:45 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 12.12.2025 08:58:46 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 12.12.2025 08:58:46 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 12.12.2025 08:58:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 08:58:48 Kill em All WARNING: 12.12.2025 08:58:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:49 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 12.12.2025 08:58:49 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:58:49 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:58:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:49 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 08:58:49 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:58:49 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:58:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 12.12.2025 08:58:50 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 08:58:50 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:58:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:58:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:58:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:58:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:58:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:58:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:58:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 08:58:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.12.2025 08:58:51 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 12.12.2025 08:58:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:53 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 08:58:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 08:58:53 Kill em All WARNING: 12.12.2025 08:58:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:54 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 08:58:54 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:58:54 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:58:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 12.12.2025 08:58:56 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 08:58:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 08:58:58 Kill em All WARNING: 12.12.2025 08:58:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:58:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:59:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:59:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:59:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:59:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:59:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 08:59:02 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 08:59:02 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 08:59:02 Language Text not found! (Path: Drone) WARNING: 12.12.2025 08:59:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 12.12.2025 08:59:04 Kill em All WARNING: 12.12.2025 08:59:04 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 08:59:04 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 08:59:05 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 08:59:05 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 12.12.2025 08:59:06 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.12.2025 08:59:10 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.12.2025 08:59:10 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.12.2025 08:59:10 Menu.UnloadMenuPanel => Info WARNING: 12.12.2025 08:59:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 08:59:27 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 08:59:27 Ambient VFX this room or lv theme is null LOG: 12.12.2025 08:59:34 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 08:59:42 DialogController.OnFocusedDialogAnswer() AnswerID: 2 WARNING: 12.12.2025 08:59:44 Language Text not found! (Path: Kill ) LOG: 12.12.2025 08:59:44 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 08:59:44 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 12.12.2025 08:59:45 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.12.2025 08:59:47 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.12.2025 08:59:47 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 12.12.2025 08:59:47 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 12.12.2025 08:59:47 OnWeaponSelectionChanged ID -> 1 LOG: 12.12.2025 08:59:47 OnWeaponSelectionChanged ID -> 1 LOG: 12.12.2025 08:59:47 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 08:59:48 Menu.UnloadMenuPanel => Info LOG: 12.12.2025 08:59:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 12.12.2025 08:59:48 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.12.2025 08:59:48 Menu.UnloadMenuPanel => Inventar LOG: 12.12.2025 08:59:49 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 08:59:49 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 12.12.2025 08:59:50 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 12.12.2025 08:59:50 OnWeaponSelectionChanged ID -> 1 LOG: 12.12.2025 08:59:50 OnWeaponSelectionChanged ID -> 1 LOG: 12.12.2025 08:59:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 08:59:50 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.12.2025 08:59:51 OnEquipmentSelectionChanged ID -> 2 LOG: 12.12.2025 08:59:54 OnWeaponSelectionChanged ID -> 1 LOG: 12.12.2025 08:59:54 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 12.12.2025 08:59:55 OnWeaponAddinShootable2SelectionChanged ID -> 1 LOG: 12.12.2025 08:59:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 12.12.2025 08:59:55 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.12.2025 08:59:56 Menu.UnloadMenuPanel => Inventar LOG: 12.12.2025 08:59:56 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 09:00:02 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 09:00:02 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:00:02 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 09:00:02 MapSelector.RegisterButtonPromptsForEntering() WARNING: 12.12.2025 09:00:03 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 09:00:03 MapSelector.UnregisterButtonPromptsForEntering() LOG: 12.12.2025 09:00:03 MapSelector.RegisterButtonPromptsForEntering() WARNING: 12.12.2025 09:00:03 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 09:00:03 MapSelector.UnregisterButtonPromptsForEntering() LOG: 12.12.2025 09:00:03 MapSelector.RegisterButtonPromptsForEntering() LOG: 12.12.2025 09:00:03 MapSelector.UnregisterButtonPromptsForEntering() LOG: 12.12.2025 09:00:03 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 12.12.2025 09:00:03 WindowManager.LoadMenu => MapSelectorMenu LOG: 12.12.2025 09:00:03 current depth == 2 LOG: 12.12.2025 09:00:03 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 09:00:03 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 09:00:03 current depth == 2 LOG: 12.12.2025 09:00:03 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 09:00:03 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 09:00:03 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 09:00:03 Coloize All: [0, 4] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [1, 4] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [2, 4] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [3, 4] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 09:00:03 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 09:00:03 Coloize All: [0, 4] Started for GO: ring (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [1, 4] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [2, 4] Started for GO: Skull (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [3, 4] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 09:00:03 current depth == 2 LOG: 12.12.2025 09:00:03 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 09:00:03 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 12.12.2025 09:00:03 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 09:00:03 MapSelector.RegisterButtonPromptsEntered() LOG: 12.12.2025 09:00:06 MapSelector.CloseMapSelector LOG: 12.12.2025 09:00:06 MapSelector.UnregisterButtonPromptsEntered() LOG: 12.12.2025 09:00:06 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 09:00:06 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level B_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 12.12.2025 09:00:06 Language Text not found! (Path: Kill ) LOG: 12.12.2025 09:00:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 09:00:06 WindowManager.UnloadMenu => MapSelectorMenu LOG: 12.12.2025 09:00:06 MapSelector.RegisterButtonPromptsForEntering() WARNING: 12.12.2025 09:00:07 Language Text not found! (Path: Kill ) LOG: 12.12.2025 09:00:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 09:00:07 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 09:00:07 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 12.12.2025 09:00:07 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 09:00:07 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.12.2025 09:00:23 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 12.12.2025 09:00:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.12.2025 09:00:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AcidicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.12.2025 09:00:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DuplicatorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.12.2025 09:00:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.12.2025 09:00:23 TryAddWeapon(Items.Weapons.MeteorGunName) => Items.Weapons.MeteorGunName 2 LOG: 12.12.2025 09:00:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.12.2025 09:00:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AcidicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.12.2025 09:00:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DuplicatorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.12.2025 09:00:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.12.2025 09:00:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 12.12.2025 09:00:26 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 12.12.2025 09:00:26 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 09:00:26 MapSelector.RegisterButtonPromptsForEntering() LOG: 12.12.2025 09:00:27 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 12.12.2025 09:00:27 MapSelector.UnregisterButtonPromptsForEntering() LOG: 12.12.2025 09:00:27 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 12.12.2025 09:00:27 WindowManager.LoadMenu => MapSelectorMenu LOG: 12.12.2025 09:00:27 current depth == 2 LOG: 12.12.2025 09:00:27 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 09:00:27 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 09:00:27 current depth == 2 LOG: 12.12.2025 09:00:27 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 09:00:27 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 09:00:27 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 09:00:27 Coloize All: [0, 4] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [1, 4] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [2, 4] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [3, 4] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 09:00:27 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 09:00:27 Coloize All: [0, 4] Started for GO: ring (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [1, 4] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [2, 4] Started for GO: Skull (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [3, 4] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 09:00:27 current depth == 2 LOG: 12.12.2025 09:00:27 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 09:00:27 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 12.12.2025 09:00:27 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 09:00:27 MapSelector.RegisterButtonPromptsEntered() LOG: 12.12.2025 09:00:30 MapSelector.CloseMapSelector LOG: 12.12.2025 09:00:30 MapSelector.UnregisterButtonPromptsEntered() LOG: 12.12.2025 09:00:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 09:00:30 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level B_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 12.12.2025 09:00:30 Language Text not found! (Path: Kill ) LOG: 12.12.2025 09:00:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 09:00:30 WindowManager.UnloadMenu => MapSelectorMenu LOG: 12.12.2025 09:00:30 MapSelector.RegisterButtonPromptsForEntering() LOG: 12.12.2025 09:00:32 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 09:00:32 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 12.12.2025 09:00:32 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 12.12.2025 09:00:32 OnWeaponSelectionChanged ID -> 1 LOG: 12.12.2025 09:00:32 OnWeaponSelectionChanged ID -> 1 LOG: 12.12.2025 09:00:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 09:00:33 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.12.2025 09:00:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 12.12.2025 09:00:33 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 12.12.2025 09:00:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 09:00:33 MapSelector.RegisterButtonPromptsForEntering() LOG: 12.12.2025 09:00:34 Menu.UnloadMenuPanel => Inventar LOG: 12.12.2025 09:00:34 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 09:00:34 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 12.12.2025 09:00:34 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 12.12.2025 09:00:34 OnWeaponSelectionChanged ID -> 1 LOG: 12.12.2025 09:00:34 OnWeaponSelectionChanged ID -> 1 LOG: 12.12.2025 09:00:34 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 09:00:34 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.12.2025 09:00:35 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 09:00:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 12.12.2025 09:00:43 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 12.12.2025 09:00:43 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 09:00:43 MapSelector.RegisterButtonPromptsForEntering() LOG: 12.12.2025 09:00:44 Menu.UnloadMenuPanel => Inventar LOG: 12.12.2025 09:00:44 MapSelector.UnregisterButtonPromptsForEntering() LOG: 12.12.2025 09:00:44 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 12.12.2025 09:00:44 WindowManager.LoadMenu => MapSelectorMenu LOG: 12.12.2025 09:00:44 current depth == 2 LOG: 12.12.2025 09:00:44 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 09:00:44 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 09:00:44 current depth == 2 LOG: 12.12.2025 09:00:44 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 09:00:44 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 09:00:44 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 09:00:44 Coloize All: [0, 4] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [1, 4] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [2, 4] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [3, 4] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 09:00:44 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 09:00:44 Coloize All: [0, 4] Started for GO: ring (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [1, 4] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [2, 4] Started for GO: Skull (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [3, 4] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 09:00:44 current depth == 2 LOG: 12.12.2025 09:00:44 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 09:00:44 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 12.12.2025 09:00:44 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 09:00:44 MapSelector.RegisterButtonPromptsEntered() LOG: 12.12.2025 09:00:45 MapSelector.UnregisterButtonPromptsEntered() LOG: 12.12.2025 09:00:46 SetCurrentMapSelectorChoice => DungeonDepth: 2 NextDungeonDepth: 3 PersistentDungeonDepth: 2 CurrentTheme: Stolz LOG: 12.12.2025 09:00:46 GameSession.UpdateProgress(SAVED) => SessionGUID: '81be25d99a74' GameSeed: H852-K47P SeededCalls:234 SeededCallsLastDungeon:37 DDepth: 2 NDDepth: 3 FromHomeBase?: False LOG: 12.12.2025 09:00:46 UpdatePlayerProgress LOG: 12.12.2025 09:00:46 SAVE GAME => FeckinDaev id:1 guid:2e7f4319-1d21-4048-bf13-73a9a7433815 LOG: 12.12.2025 09:00:46 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 12.12.2025 09:00:46 WindowManager.UnloadMenu => MapSelectorMenu LOG: 12.12.2025 09:00:47 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 12.12.2025 09:00:47 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 09:00:47 Generate Level Started! Level: Level_B theme: Stolz GameSeed: H852-K47P SeedCalls: 235 LOG: 12.12.2025 09:00:53 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 12.12.2025 09:00:59 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 12.12.2025 09:00:59 Syop BetQuest logs RT08:44DungeonDepth: 0 - seed H852-K47P has been applied LOG: 12.12.2025 09:01:00 Generate Level Completed! Loading time: 12,725s LOG: 12.12.2025 09:01:00 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 12.12.2025 09:01:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 09:01:00 WindowManager.UnloadMenu => NoMenu LOG: 12.12.2025 09:01:00 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 12.12.2025 09:01:00 OnPlayerAndMapWereCreated WARNING: 12.12.2025 09:01:00 Language Text not found! (Path: Kill ) LOG: 12.12.2025 09:01:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 12.12.2025 09:01:00 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:00 Language Text not found! (Path: Kill ) LOG: 12.12.2025 09:01:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 09:01:00 UpdatePlayerProgress LOG: 12.12.2025 09:01:00 SAVE GAME => FeckinDaev id:1 guid:2e7f4319-1d21-4048-bf13-73a9a7433815 WARNING: 12.12.2025 09:01:00 Language Text not found! (Path: Kill ) LOG: 12.12.2025 09:01:00 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 12.12.2025 09:01:00 Syop BetQuest logs RT08:44DungeonDepth: 0 - seed H852-K47P has been applied LOG: 12.12.2025 09:01:00 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 09:01:00 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 12.12.2025 09:01:00 Menu.UnloadMenuPanel => DefaultPanel WARNING: 12.12.2025 09:01:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:01:04 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 09:01:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.12.2025 09:01:04 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.12.2025 09:01:05 Menu.UnloadMenuPanel => Info LOG: 12.12.2025 09:01:08 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 09:01:08 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:01:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 09:01:18 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 12.12.2025 09:01:18 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 12.12.2025 09:01:20 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 09:01:20 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 09:01:20 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 09:01:20 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 09:01:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:01:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:01:22 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:01:22 Language Text not found! (Path: Drone) WARNING: 12.12.2025 09:01:22 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:01:22 Language Text not found! (Path: Drone) LOG: 12.12.2025 09:01:22 ScaleEnemy MitronEmpire_Bastion(Clone)! WARNING: 12.12.2025 09:01:22 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:01:22 Language Text not found! (Path: Drone) WARNING: 12.12.2025 09:01:22 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:01:22 Language Text not found! (Path: Drone) WARNING: 12.12.2025 09:01:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:01:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:01:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:01:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:01:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:01:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:01:24 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 09:01:24 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 09:01:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:01:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:01:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:01:25 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 09:01:25 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:01:25 Language Text not found! (Path: Drone) WARNING: 12.12.2025 09:01:25 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 12.12.2025 09:01:25 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 09:01:25 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 09:01:26 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 09:01:26 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 09:01:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:01:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:01:27 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 09:01:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:01:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:01:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:01:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:01:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:01:28 Kill em All WARNING: 12.12.2025 09:01:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:01:29 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 12.12.2025 09:01:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:01:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:01:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:01:30 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 09:01:30 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:01:30 Language Text not found! (Path: Drone) WARNING: 12.12.2025 09:01:31 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 12.12.2025 09:01:31 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 09:01:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:01:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:01:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:01:32 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 09:01:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:01:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:01:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:01:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:01:33 Kill em All WARNING: 12.12.2025 09:01:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:01:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 09:01:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 09:01:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 09:01:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.12.2025 09:01:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 12.12.2025 09:01:34 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:34 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:34 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:34 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 09:01:34 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 09:01:37 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:37 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:01:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 09:01:46 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 09:01:46 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 09:01:51 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 12.12.2025 09:01:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:53 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:01:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 09:01:57 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 12.12.2025 09:01:57 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 12.12.2025 09:02:03 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:02:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 09:02:07 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 09:02:09 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 09:02:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 09:02:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 09:02:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 09:02:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:11 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:02:11 Language Text not found! (Path: Drone) WARNING: 12.12.2025 09:02:11 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:02:11 Language Text not found! (Path: Drone) WARNING: 12.12.2025 09:02:11 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:02:11 Language Text not found! (Path: Drone) WARNING: 12.12.2025 09:02:11 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:02:11 Language Text not found! (Path: Drone) WARNING: 12.12.2025 09:02:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:11 Pool-init: Prefab VFX_Enemy_ExplosionOnDeath has no Poolable Component. Please attach it manually! WARNING: 12.12.2025 09:02:11 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 12.12.2025 09:02:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:12 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 12.12.2025 09:02:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 12.12.2025 09:02:12 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 09:02:12 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 09:02:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:13 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:13 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:13 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:13 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 09:02:13 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:02:13 Language Text not found! (Path: Drone) WARNING: 12.12.2025 09:02:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 12.12.2025 09:02:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 12.12.2025 09:02:16 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 09:02:16 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 09:02:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:02:17 Kill em All WARNING: 12.12.2025 09:02:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:18 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 09:02:18 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:02:18 Language Text not found! (Path: Drone) WARNING: 12.12.2025 09:02:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 12.12.2025 09:02:19 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 09:02:19 Language Text not found! (Path: Kill ) LOG: 12.12.2025 09:02:19 Kill em All WARNING: 12.12.2025 09:02:19 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:02:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:02:22 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:02:22 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:02:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 09:02:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 09:02:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 09:02:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 09:02:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 09:02:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 09:02:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:32 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:02:32 Language Text not found! (Path: Drone) WARNING: 12.12.2025 09:02:32 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:02:32 Language Text not found! (Path: Drone) WARNING: 12.12.2025 09:02:32 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:02:32 Language Text not found! (Path: Drone) WARNING: 12.12.2025 09:02:32 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:02:32 Language Text not found! (Path: Drone) WARNING: 12.12.2025 09:02:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:35 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 09:02:35 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:02:35 Language Text not found! (Path: Drone) WARNING: 12.12.2025 09:02:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:38 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:38 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:38 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:02:38 Kill em All WARNING: 12.12.2025 09:02:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 12.12.2025 09:02:39 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 09:02:39 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 09:02:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:40 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:40 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 12.12.2025 09:02:40 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 09:02:40 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 09:02:40 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:40 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 09:02:40 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:40 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 09:02:40 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:02:40 Language Text not found! (Path: Drone) WARNING: 12.12.2025 09:02:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:42 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 12.12.2025 09:02:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:43 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 09:02:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:02:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:02:44 Kill em All WARNING: 12.12.2025 09:02:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:02:45 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 09:02:45 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 09:02:45 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 12.12.2025 09:02:45 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 12.12.2025 09:02:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 12.12.2025 09:02:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 12.12.2025 09:02:45 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:02:45 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:02:45 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 09:02:45 Language Text not found! (Path: Kill ) LOG: 12.12.2025 09:02:46 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 09:02:46 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 12.12.2025 09:02:46 Menu.UnloadMenuPanel => DefaultPanel WARNING: 12.12.2025 09:02:50 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:02:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.12.2025 09:02:50 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 12.12.2025 09:02:50 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:02:51 Menu.UnloadMenuPanel => Info WARNING: 12.12.2025 09:02:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:02:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 09:02:54 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 09:02:54 for == null! No VFX-Effect can be played on destroy. LOG: 12.12.2025 09:02:54 Started Music_GrammoPhoneBot WARNING: 12.12.2025 09:02:54 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:02:54 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. ERROR: 12.12.2025 09:02:54 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 12.12.2025 09:02:54 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 09:02:57 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 09:02:59 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 12.12.2025 09:02:59 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 09:02:59 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 12.12.2025 09:02:59 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:02:59 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:02:59 Language Text not found! (Path: Kill ) LOG: 12.12.2025 09:02:59 initialises raritymodes LOG: 12.12.2025 09:02:59 equipmentRarity:Level_3 LOG: 12.12.2025 09:02:59 equipmentRarity:Level_1 LOG: 12.12.2025 09:02:59 equipmentRarity:Level_3 LOG: 12.12.2025 09:02:59 equipmentRarity:Level_2 LOG: 12.12.2025 09:02:59 equipmentRarity:Level_2 LOG: 12.12.2025 09:02:59 equipmentRarity:Level_2 LOG: 12.12.2025 09:02:59 equipmentRarity:Level_1 LOG: 12.12.2025 09:02:59 equipmentRarity:Level_1 LOG: 12.12.2025 09:02:59 equipmentRarity:Level_1 LOG: 12.12.2025 09:02:59 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 09:02:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:02:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:02:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:02:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:02:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:02:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:02:59 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 09:02:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:02:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:02:59 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 12.12.2025 09:03:00 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.12.2025 09:03:05 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 09:03:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 09:03:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 12.12.2025 09:03:20 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 12.12.2025 09:03:20 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 09:03:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 09:03:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 12.12.2025 09:03:21 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 12.12.2025 09:03:21 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 09:03:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 09:03:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 12.12.2025 09:03:22 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 09:03:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 09:03:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 12.12.2025 09:03:27 LootContextPanel OnButtonSuccess => confirm LOG: 12.12.2025 09:03:28 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 12.12.2025 09:03:28 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.12.2025 09:03:28 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AcidicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.12.2025 09:03:28 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DuplicatorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.12.2025 09:03:28 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.12.2025 09:03:28 TryAddWeapon(Items.Weapons.MeteorGunName) => Items.Weapons.MeteorGunName 2 LOG: 12.12.2025 09:03:28 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.12.2025 09:03:28 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AcidicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.12.2025 09:03:28 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DuplicatorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.12.2025 09:03:28 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 12.12.2025 09:03:28 TryAddItem(Equipment) => Items.Equipment.LegsName Legs LOG: 12.12.2025 09:03:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 09:03:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 09:03:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 12.12.2025 09:03:30 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 12.12.2025 09:03:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 09:03:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 09:03:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 12.12.2025 09:03:34 LootContextPanel OnButtonSuccess => confirm LOG: 12.12.2025 09:03:35 TryAddItem(WeaponAddin) => Items.Addins.HullbreachName LOG: 12.12.2025 09:03:36 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 12.12.2025 09:03:36 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 09:03:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 09:03:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 12.12.2025 09:03:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 09:03:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:03:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 12.12.2025 09:03:36 LootContextPanel OnButtonSuccess => back WARNING: 12.12.2025 09:03:36 Language Text not found! (Path: Kill ) LOG: 12.12.2025 09:03:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 12.12.2025 09:03:36 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.12.2025 09:03:37 Menu.UnloadMenuPanel => LootContext WARNING: 12.12.2025 09:04:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:04:13 Vendor: is close to beeing upset,be carefull this may cost you your raputation! LOG: 12.12.2025 09:04:13 SmallLessCategoryhas been added LOG: 12.12.2025 09:04:13 Vendor: Stop, this is going to have Consequences! LOG: 12.12.2025 09:04:13 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 09:04:16 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 09:04:18 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:04:18 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:04:18 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 09:04:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 09:04:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 09:04:37 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:04:37 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:04:39 MitronEmpire_LeotronTheLoyalist(Clone) (StickyStoneStudio.MOODS.LeotronTheLoyalist): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.12.2025 09:04:39 SetNextBehavior currentGroupBehaviorIndex: 0 nextCurrentGroupBehaviorIndex 1 LOG: 12.12.2025 09:04:39 DistanceVariant: Straight LOG: 12.12.2025 09:04:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 09:04:42 AnimationTriggeredAttackEvents ()=> 4 LOG: 12.12.2025 09:04:47 DialogController.OnFocusedDialogAnswer() AnswerID: 3 LOG: 12.12.2025 09:04:47 ApplyBossMoodColorStyle => bossDialogMood: JoyLuck bossDialogMoodWasAnsweredByPlayers: Envy LOG: 12.12.2025 09:04:47 Wrong RoomThemeStolzis not a BosslevelRoomTheme WARNING: 12.12.2025 09:04:49 Language Text not found! (Path: Kill ) LOG: 12.12.2025 09:04:49 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 09:04:49 Leotron.CanGetDamage(value: False) LOG: 12.12.2025 09:04:49 SetNextBehavior currentGroupBehaviorIndex: 0 nextCurrentGroupBehaviorIndex 1 LOG: 12.12.2025 09:04:51 Leotron.CanGetDamage(value: False) LOG: 12.12.2025 09:04:51 Leotron.SpawnMech 'PRIDE_Stationary_Generator' override, OnScrew=False LOG: 12.12.2025 09:04:51 spawnGeneratorsAtOnce LOG: 12.12.2025 09:04:51 Leotron.CanGetDamage(value: False) LOG: 12.12.2025 09:04:51 SpawnWaitUntilGeneratorsArePresent => started LOG: 12.12.2025 09:04:51 SetNextBehavior currentGroupBehaviorIndex: 1 nextCurrentGroupBehaviorIndex 2 LOG: 12.12.2025 09:04:51 MeleeAttack: Normal2 LOG: 12.12.2025 09:04:51 HammerDamageArea.Deactivate() LOG: 12.12.2025 09:04:51 AnimationTriggeredAttackEvents ()=> 2 LOG: 12.12.2025 09:04:51 AnimationTriggeredAttackEvents > 2 > ShieldDestroyed = false => StartCoroutine(ContinueToShootBullets() LOG: 12.12.2025 09:04:52 MeleeAttack: Normal1 LOG: 12.12.2025 09:04:52 HammerDamageArea.Deactivate() WARNING: 12.12.2025 09:04:52 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.12.2025 09:04:52 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 12.12.2025 09:04:52 SpawnWaitUntilGeneratorsArePresent => end LOG: 12.12.2025 09:04:53 AnimationTriggeredAttackEvents ()=> 1 LOG: 12.12.2025 09:04:54 MeleeAttack: Special1 LOG: 12.12.2025 09:04:54 HammerDamageArea.Deactivate() WARNING: 12.12.2025 09:04:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:04:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:04:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:04:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:04:55 ThrowAndReturnHammer start onScrew=False WARNING: 12.12.2025 09:04:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:04:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:04:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:04:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:04:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:04:57 ThrowAndReturnHammer end LOG: 12.12.2025 09:04:58 SetNextBehavior currentGroupBehaviorIndex: 2 nextCurrentGroupBehaviorIndex 3 LOG: 12.12.2025 09:04:58 DistanceVariant: Special2 LOG: 12.12.2025 09:04:58 OnOffScrew(bool _newOnScrewState) ()=>True LOG: 12.12.2025 09:04:58 SetReflectionState False LOG: 12.12.2025 09:04:58 start RaiseScrew(float _InTime) ()=> 2 LOG: 12.12.2025 09:04:58 ScrewPhaseUpdate() => started LOG: 12.12.2025 09:04:58 Leotron.CanGetDamage(value: False) LOG: 12.12.2025 09:04:58 Leotron.SpawnMech 'PRIDE_Leonide' override, OnScrew=True LOG: 12.12.2025 09:04:58 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned setted to 0 LOG: 12.12.2025 09:04:58 SpawnLeotronsScrew(); LOG: 12.12.2025 09:04:58 SetNextBehavior currentGroupBehaviorIndex: 3 nextCurrentGroupBehaviorIndex 4 WARNING: 12.12.2025 09:04:58 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 09:04:58 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:04:58 Language Text not found! (Path: Drone) LOG: 12.12.2025 09:04:58 MeleeAttack: Special1 LOG: 12.12.2025 09:04:58 HammerDamageArea.Deactivate() LOG: 12.12.2025 09:04:59 ThrowAndReturnHammer start onScrew=True WARNING: 12.12.2025 09:04:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:00 end RaiseScrew() LOG: 12.12.2025 09:05:00 ScrewPhaseUpdate() => Screw heath changed to =>581,9592 LOG: 12.12.2025 09:05:00 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 581,9592 LOG: 12.12.2025 09:05:00 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:00 ScrewPhaseUpdate() => Screw heath changed to =>563,5487 LOG: 12.12.2025 09:05:00 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 563,5487 LOG: 12.12.2025 09:05:00 ScrewPhaseUpdate() => Screw heath changed to =>544,3488 LOG: 12.12.2025 09:05:00 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 544,3488 WARNING: 12.12.2025 09:05:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:00 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:05:01 ScrewPhaseUpdate() => Screw heath changed to =>524,2688 LOG: 12.12.2025 09:05:01 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 524,2688 WARNING: 12.12.2025 09:05:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:01 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:05:01 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned: set 0 TO 0 LOG: 12.12.2025 09:05:01 ScrewPhaseUpdate() => Screw heath changed to =>504,3017 LOG: 12.12.2025 09:05:01 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 504,3017 WARNING: 12.12.2025 09:05:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:01 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:01 ScrewPhaseUpdate() => Screw heath changed to =>480,1945 LOG: 12.12.2025 09:05:01 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 480,1945 LOG: 12.12.2025 09:05:01 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:05:01 Kill em All WARNING: 12.12.2025 09:05:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:02 ScrewPhaseUpdate() => Screw heath changed to =>458,2864 LOG: 12.12.2025 09:05:02 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 458,2864 LOG: 12.12.2025 09:05:02 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:05:02 ThrowAndReturnHammer end WARNING: 12.12.2025 09:05:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:02 ScrewPhaseUpdate() => Screw heath changed to =>437,9862 LOG: 12.12.2025 09:05:02 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 437,9862 LOG: 12.12.2025 09:05:02 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:02 ScrewPhaseUpdate() => Screw heath changed to =>417,5841 LOG: 12.12.2025 09:05:02 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 417,5841 LOG: 12.12.2025 09:05:02 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:03 ScrewPhaseUpdate() => Screw heath changed to =>387,8107 LOG: 12.12.2025 09:05:03 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 387,8107 WARNING: 12.12.2025 09:05:03 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 09:05:03 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:05:03 Language Text not found! (Path: Drone) LOG: 12.12.2025 09:05:03 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:05:03 ScrewPhaseUpdate() => Screw heath changed to =>361,4134 LOG: 12.12.2025 09:05:03 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 361,4134 LOG: 12.12.2025 09:05:03 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:05:03 MeleeAttack: Special1 LOG: 12.12.2025 09:05:03 HammerDamageArea.Deactivate() LOG: 12.12.2025 09:05:03 ScrewPhaseUpdate() => Screw heath changed to =>342,2134 LOG: 12.12.2025 09:05:03 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 342,2134 LOG: 12.12.2025 09:05:04 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:04 ScrewPhaseUpdate() => Screw heath changed to =>323,0134 LOG: 12.12.2025 09:05:04 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 323,0134 LOG: 12.12.2025 09:05:04 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:04 ScrewPhaseUpdate() => Screw heath changed to =>305,0244 LOG: 12.12.2025 09:05:04 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 305,0244 LOG: 12.12.2025 09:05:04 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:05:04 ThrowAndReturnHammer start onScrew=True WARNING: 12.12.2025 09:05:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:04 ScrewPhaseUpdate() => Screw heath changed to =>285,8244 LOG: 12.12.2025 09:05:04 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 285,8244 LOG: 12.12.2025 09:05:04 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:05:04 ScrewPhaseUpdate() => Screw heath changed to =>268,9478 LOG: 12.12.2025 09:05:04 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 268,9478 LOG: 12.12.2025 09:05:05 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:05 ScrewPhaseUpdate() => Screw heath changed to =>249,9564 LOG: 12.12.2025 09:05:05 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 249,9564 LOG: 12.12.2025 09:05:05 ScrewPhaseUpdate() => Screw heath changed to =>230,7564 LOG: 12.12.2025 09:05:05 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 230,7564 WARNING: 12.12.2025 09:05:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:05 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:05:05 ScrewPhaseUpdate() => Screw heath changed to =>211,7921 LOG: 12.12.2025 09:05:05 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 211,7921 WARNING: 12.12.2025 09:05:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:05 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:05:05 ScrewPhaseUpdate() => Screw heath changed to =>192,7267 LOG: 12.12.2025 09:05:05 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 192,7267 WARNING: 12.12.2025 09:05:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:06 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:05:06 ScrewPhaseUpdate() => Screw heath changed to =>173,3487 LOG: 12.12.2025 09:05:06 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 173,3487 WARNING: 12.12.2025 09:05:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:06 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:05:06 Kill em All WARNING: 12.12.2025 09:05:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:06 ScrewPhaseUpdate() => Screw heath changed to =>156,0164 LOG: 12.12.2025 09:05:06 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 156,0164 LOG: 12.12.2025 09:05:06 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:06 ScrewPhaseUpdate() => Screw heath changed to =>136,0108 LOG: 12.12.2025 09:05:06 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 136,0108 LOG: 12.12.2025 09:05:06 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:05:06 ThrowAndReturnHammer end WARNING: 12.12.2025 09:05:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:07 ScrewPhaseUpdate() => Screw heath changed to =>109,5756 LOG: 12.12.2025 09:05:07 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 109,5756 LOG: 12.12.2025 09:05:07 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:07 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 09:05:07 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:05:07 Language Text not found! (Path: Drone) LOG: 12.12.2025 09:05:08 MeleeAttack: Special1 LOG: 12.12.2025 09:05:08 HammerDamageArea.Deactivate() LOG: 12.12.2025 09:05:08 ScrewPhaseUpdate() => Screw heath changed to =>86,30653 LOG: 12.12.2025 09:05:08 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 86,30653 LOG: 12.12.2025 09:05:08 ScrewPhaseUpdate() => Screw heath changed to =>62,30653 LOG: 12.12.2025 09:05:08 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 62,30653 LOG: 12.12.2025 09:05:08 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:05:08 ScrewPhaseUpdate() => Screw heath changed to =>43,10654 LOG: 12.12.2025 09:05:08 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 43,10654 LOG: 12.12.2025 09:05:08 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:09 ScrewPhaseUpdate() => Screw heath changed to =>23,90654 LOG: 12.12.2025 09:05:09 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 23,90654 LOG: 12.12.2025 09:05:09 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:09 ThrowAndReturnHammer start onScrew=True WARNING: 12.12.2025 09:05:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:09 ScrewPhaseUpdate() => Screw heath changed to =>4,706537 LOG: 12.12.2025 09:05:09 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 4,706537 LOG: 12.12.2025 09:05:09 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:05:09 ScrewPhaseUpdate() => Screw.IsDestroyed => OnOffScrew(false); LOG: 12.12.2025 09:05:09 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) LOG: 12.12.2025 09:05:09 OnOffScrew(bool _newOnScrewState) ()=>False WARNING: 12.12.2025 09:05:09 LeotronsScrew destroyed manually in LOG: 12.12.2025 09:05:09 LeotronsScrew destroyed manually in LOG: 12.12.2025 09:05:09 SetNextBehavior currentGroupBehaviorIndex: 4 nextCurrentGroupBehaviorIndex 5 LOG: 12.12.2025 09:05:09 WaitForHitGround() => reached true state LOG: 12.12.2025 09:05:09 LyingOnGroundCorou() START, waiting 10 LOG: 12.12.2025 09:05:09 Leotron.CanGetDamage(value: True) WARNING: 12.12.2025 09:05:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:10 MeleeAttack: Normal1 LOG: 12.12.2025 09:05:10 HammerDamageArea.Deactivate() WARNING: 12.12.2025 09:05:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:10 Kill em All WARNING: 12.12.2025 09:05:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:12 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 09:05:12 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:05:12 Language Text not found! (Path: Drone) WARNING: 12.12.2025 09:05:13 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:13 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:13 SetReflectionState False WARNING: 12.12.2025 09:05:13 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:14 MeleeAttack: Normal1 LOG: 12.12.2025 09:05:14 HammerDamageArea.Deactivate() WARNING: 12.12.2025 09:05:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:15 AnimationTriggeredAttackEvents ()=> 1 WARNING: 12.12.2025 09:05:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:15 Kill em All WARNING: 12.12.2025 09:05:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:16 MeleeAttack: Normal1 LOG: 12.12.2025 09:05:16 HammerDamageArea.Deactivate() LOG: 12.12.2025 09:05:16 MeleeAttack: Normal1 LOG: 12.12.2025 09:05:16 HammerDamageArea.Deactivate() WARNING: 12.12.2025 09:05:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:16 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 09:05:16 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:05:16 Language Text not found! (Path: Drone) LOG: 12.12.2025 09:05:17 AnimationTriggeredAttackEvents ()=> 1 WARNING: 12.12.2025 09:05:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:17 MeleeAttack: Normal1 LOG: 12.12.2025 09:05:17 HammerDamageArea.Deactivate() LOG: 12.12.2025 09:05:17 MeleeAttack: Normal1 LOG: 12.12.2025 09:05:17 HammerDamageArea.Deactivate() LOG: 12.12.2025 09:05:17 MeleeAttack: Normal1 LOG: 12.12.2025 09:05:17 HammerDamageArea.Deactivate() LOG: 12.12.2025 09:05:17 MeleeAttack: Normal1 LOG: 12.12.2025 09:05:17 HammerDamageArea.Deactivate() WARNING: 12.12.2025 09:05:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:17 MeleeAttack: Normal1 LOG: 12.12.2025 09:05:17 HammerDamageArea.Deactivate() LOG: 12.12.2025 09:05:18 MeleeAttack: Normal1 LOG: 12.12.2025 09:05:18 HammerDamageArea.Deactivate() LOG: 12.12.2025 09:05:18 MeleeAttack: Normal1 LOG: 12.12.2025 09:05:18 HammerDamageArea.Deactivate() LOG: 12.12.2025 09:05:18 MeleeAttack: Normal1 LOG: 12.12.2025 09:05:18 HammerDamageArea.Deactivate() WARNING: 12.12.2025 09:05:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:19 AnimationTriggeredAttackEvents ()=> 1 WARNING: 12.12.2025 09:05:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:19 SetNextBehavior currentGroupBehaviorIndex: 5 nextCurrentGroupBehaviorIndex 6 LOG: 12.12.2025 09:05:19 Leotron.CanGetDamage(value: False) LOG: 12.12.2025 09:05:19 Leotron.SpawnMech 'PRIDE_Stationary_Generator' override, OnScrew=False LOG: 12.12.2025 09:05:19 spawnGeneratorsAtOnce LOG: 12.12.2025 09:05:19 Leotron.CanGetDamage(value: False) LOG: 12.12.2025 09:05:19 SpawnWaitUntilGeneratorsArePresent => started LOG: 12.12.2025 09:05:19 LyingOnGroundCorou() END LOG: 12.12.2025 09:05:19 SetNextBehavior currentGroupBehaviorIndex: 1 nextCurrentGroupBehaviorIndex 2 LOG: 12.12.2025 09:05:19 Kill em All LOG: 12.12.2025 09:05:19 MeleeAttack: Special1 LOG: 12.12.2025 09:05:19 HammerDamageArea.Deactivate() WARNING: 12.12.2025 09:05:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:20 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 09:05:20 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:05:20 Language Text not found! (Path: Drone) LOG: 12.12.2025 09:05:21 ThrowAndReturnHammer start onScrew=False WARNING: 12.12.2025 09:05:21 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.12.2025 09:05:21 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 12.12.2025 09:05:21 SpawnWaitUntilGeneratorsArePresent => end WARNING: 12.12.2025 09:05:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:22 ThrowAndReturnHammer end WARNING: 12.12.2025 09:05:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:23 MeleeAttack: Normal1 LOG: 12.12.2025 09:05:23 HammerDamageArea.Deactivate() WARNING: 12.12.2025 09:05:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:24 Kill em All WARNING: 12.12.2025 09:05:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:25 AnimationTriggeredAttackEvents ()=> 1 WARNING: 12.12.2025 09:05:25 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 09:05:25 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:05:25 Language Text not found! (Path: Drone) LOG: 12.12.2025 09:05:26 SetNextBehavior currentGroupBehaviorIndex: 2 nextCurrentGroupBehaviorIndex 3 LOG: 12.12.2025 09:05:26 DistanceVariant: Special2 LOG: 12.12.2025 09:05:26 OnOffScrew(bool _newOnScrewState) ()=>True LOG: 12.12.2025 09:05:26 SetReflectionState False LOG: 12.12.2025 09:05:26 start RaiseScrew(float _InTime) ()=> 2 LOG: 12.12.2025 09:05:26 ScrewPhaseUpdate() => started LOG: 12.12.2025 09:05:26 Leotron.CanGetDamage(value: False) LOG: 12.12.2025 09:05:26 Leotron.SpawnMech 'PRIDE_Leonide' override, OnScrew=True LOG: 12.12.2025 09:05:26 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned setted to 0 LOG: 12.12.2025 09:05:26 SpawnLeotronsScrew(); LOG: 12.12.2025 09:05:26 SetNextBehavior currentGroupBehaviorIndex: 3 nextCurrentGroupBehaviorIndex 4 LOG: 12.12.2025 09:05:26 MeleeAttack: Special1 LOG: 12.12.2025 09:05:26 HammerDamageArea.Deactivate() WARNING: 12.12.2025 09:05:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:28 ThrowAndReturnHammer start onScrew=True WARNING: 12.12.2025 09:05:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:28 end RaiseScrew() WARNING: 12.12.2025 09:05:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:28 ScrewPhaseUpdate() => Screw heath changed to =>579,9454 LOG: 12.12.2025 09:05:28 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 579,9454 LOG: 12.12.2025 09:05:28 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:29 Kill em All LOG: 12.12.2025 09:05:29 ScrewPhaseUpdate() => Screw heath changed to =>550,9756 LOG: 12.12.2025 09:05:29 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 550,9756 LOG: 12.12.2025 09:05:29 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:29 ScrewPhaseUpdate() => Screw heath changed to =>532,7731 LOG: 12.12.2025 09:05:29 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 532,7731 WARNING: 12.12.2025 09:05:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:29 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:05:29 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned: set 0 TO 0 LOG: 12.12.2025 09:05:29 ScrewPhaseUpdate() => Screw heath changed to =>514,2103 LOG: 12.12.2025 09:05:29 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 514,2103 WARNING: 12.12.2025 09:05:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:29 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:05:30 ScrewPhaseUpdate() => Screw heath changed to =>494,8264 LOG: 12.12.2025 09:05:30 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 494,8264 WARNING: 12.12.2025 09:05:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:30 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:30 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 09:05:30 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:05:30 Language Text not found! (Path: Drone) LOG: 12.12.2025 09:05:30 ThrowAndReturnHammer end LOG: 12.12.2025 09:05:30 ScrewPhaseUpdate() => Screw heath changed to =>473,8454 LOG: 12.12.2025 09:05:30 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 473,8454 LOG: 12.12.2025 09:05:30 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:05:31 MeleeAttack: Special1 LOG: 12.12.2025 09:05:31 HammerDamageArea.Deactivate() LOG: 12.12.2025 09:05:31 ScrewPhaseUpdate() => Screw heath changed to =>454,6454 LOG: 12.12.2025 09:05:31 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 454,6454 LOG: 12.12.2025 09:05:31 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:32 ScrewPhaseUpdate() => Screw heath changed to =>435,4454 LOG: 12.12.2025 09:05:32 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 435,4454 LOG: 12.12.2025 09:05:32 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:32 ScrewPhaseUpdate() => Screw heath changed to =>416,2454 LOG: 12.12.2025 09:05:32 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 416,2454 LOG: 12.12.2025 09:05:32 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:32 ScrewPhaseUpdate() => Screw heath changed to =>398,3445 LOG: 12.12.2025 09:05:32 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 398,3445 LOG: 12.12.2025 09:05:32 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:05:32 ThrowAndReturnHammer start onScrew=True WARNING: 12.12.2025 09:05:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:33 ScrewPhaseUpdate() => Screw heath changed to =>380,9594 LOG: 12.12.2025 09:05:33 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 380,9594 LOG: 12.12.2025 09:05:33 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:05:33 ScrewPhaseUpdate() => Screw heath changed to =>361,6733 LOG: 12.12.2025 09:05:33 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 361,6733 LOG: 12.12.2025 09:05:33 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:33 ScrewPhaseUpdate() => Screw heath changed to =>343,0861 LOG: 12.12.2025 09:05:33 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 343,0861 LOG: 12.12.2025 09:05:33 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:33 ScrewPhaseUpdate() => Screw heath changed to =>325,5076 LOG: 12.12.2025 09:05:33 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 325,5076 LOG: 12.12.2025 09:05:33 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:05:33 Kill em All WARNING: 12.12.2025 09:05:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:33 ScrewPhaseUpdate() => Screw heath changed to =>306,7314 LOG: 12.12.2025 09:05:33 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 306,7314 LOG: 12.12.2025 09:05:34 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:34 ScrewPhaseUpdate() => Screw heath changed to =>287,6985 LOG: 12.12.2025 09:05:34 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 287,6985 LOG: 12.12.2025 09:05:34 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:34 ScrewPhaseUpdate() => Screw heath changed to =>265,646 LOG: 12.12.2025 09:05:34 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 265,646 LOG: 12.12.2025 09:05:34 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:34 ScrewPhaseUpdate() => Screw heath changed to =>244,989 LOG: 12.12.2025 09:05:34 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 244,989 LOG: 12.12.2025 09:05:34 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:35 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 09:05:35 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:05:35 Language Text not found! (Path: Drone) LOG: 12.12.2025 09:05:35 ThrowAndReturnHammer end LOG: 12.12.2025 09:05:35 ScrewPhaseUpdate() => Screw heath changed to =>224,8588 LOG: 12.12.2025 09:05:35 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 224,8588 LOG: 12.12.2025 09:05:35 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:05:36 ScrewPhaseUpdate() => Screw heath changed to =>207,6304 LOG: 12.12.2025 09:05:36 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 207,6304 LOG: 12.12.2025 09:05:36 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:05:36 ScrewPhaseUpdate() => Screw heath changed to =>188,4304 LOG: 12.12.2025 09:05:36 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 188,4304 LOG: 12.12.2025 09:05:36 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:05:36 MeleeAttack: Special1 LOG: 12.12.2025 09:05:36 HammerDamageArea.Deactivate() LOG: 12.12.2025 09:05:36 ScrewPhaseUpdate() => Screw heath changed to =>169,2304 LOG: 12.12.2025 09:05:36 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 169,2304 LOG: 12.12.2025 09:05:36 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:37 ScrewPhaseUpdate() => Screw heath changed to =>150,0304 LOG: 12.12.2025 09:05:37 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 150,0304 LOG: 12.12.2025 09:05:37 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:37 ScrewPhaseUpdate() => Screw heath changed to =>129,9685 LOG: 12.12.2025 09:05:37 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 129,9685 LOG: 12.12.2025 09:05:37 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:05:37 ThrowAndReturnHammer start onScrew=True LOG: 12.12.2025 09:05:37 ScrewPhaseUpdate() => Screw heath changed to =>110,7685 LOG: 12.12.2025 09:05:37 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 110,7685 LOG: 12.12.2025 09:05:37 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:37 ScrewPhaseUpdate() => Screw heath changed to =>91,79383 LOG: 12.12.2025 09:05:37 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 91,79383 LOG: 12.12.2025 09:05:37 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:38 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:38 ScrewPhaseUpdate() => Screw heath changed to =>70,92441 LOG: 12.12.2025 09:05:38 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 70,92441 LOG: 12.12.2025 09:05:38 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:38 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:38 ScrewPhaseUpdate() => Screw heath changed to =>51,51959 LOG: 12.12.2025 09:05:38 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 51,51959 LOG: 12.12.2025 09:05:38 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:05:38 Kill em All WARNING: 12.12.2025 09:05:38 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:38 ScrewPhaseUpdate() => Screw heath changed to =>30,32457 LOG: 12.12.2025 09:05:38 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 30,32457 LOG: 12.12.2025 09:05:38 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:38 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:39 ScrewPhaseUpdate() => Screw heath changed to =>11,57053 LOG: 12.12.2025 09:05:39 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 11,57053 LOG: 12.12.2025 09:05:39 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:39 ScrewPhaseUpdate() => Screw.IsDestroyed => OnOffScrew(false); LOG: 12.12.2025 09:05:39 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) LOG: 12.12.2025 09:05:39 OnOffScrew(bool _newOnScrewState) ()=>False WARNING: 12.12.2025 09:05:39 LeotronsScrew destroyed manually in LOG: 12.12.2025 09:05:39 LeotronsScrew destroyed manually in LOG: 12.12.2025 09:05:39 SetNextBehavior currentGroupBehaviorIndex: 4 nextCurrentGroupBehaviorIndex 5 LOG: 12.12.2025 09:05:39 WaitForHitGround() => reached true state LOG: 12.12.2025 09:05:39 LyingOnGroundCorou() START, waiting 10 LOG: 12.12.2025 09:05:39 Leotron.CanGetDamage(value: True) LOG: 12.12.2025 09:05:39 ShieldPartGetsDestroyed() ShieldPartsLeft = 2 LOG: 12.12.2025 09:05:39 SetNextBehavior currentGroupBehaviorIndex: 5 nextCurrentGroupBehaviorIndex 6 LOG: 12.12.2025 09:05:39 SetNextBehavior currentGroupBehaviorIndex: 1 nextCurrentGroupBehaviorIndex 2 WARNING: 12.12.2025 09:05:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:40 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 09:05:40 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:05:40 Language Text not found! (Path: Drone) LOG: 12.12.2025 09:05:41 MeleeAttack: Normal1 LOG: 12.12.2025 09:05:41 HammerDamageArea.Deactivate() WARNING: 12.12.2025 09:05:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:43 AnimationTriggeredAttackEvents ()=> 1 LOG: 12.12.2025 09:05:43 Kill em All WARNING: 12.12.2025 09:05:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:44 SetNextBehavior currentGroupBehaviorIndex: 2 nextCurrentGroupBehaviorIndex 3 WARNING: 12.12.2025 09:05:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:44 SetNextBehavior currentGroupBehaviorIndex: 1 nextCurrentGroupBehaviorIndex 2 WARNING: 12.12.2025 09:05:45 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:45 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 09:05:45 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:05:45 Language Text not found! (Path: Drone) WARNING: 12.12.2025 09:05:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:46 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:47 MeleeAttack: Normal1 LOG: 12.12.2025 09:05:47 HammerDamageArea.Deactivate() WARNING: 12.12.2025 09:05:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:48 Kill em All LOG: 12.12.2025 09:05:48 AnimationTriggeredAttackEvents ()=> 1 WARNING: 12.12.2025 09:05:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:49 SetNextBehavior currentGroupBehaviorIndex: 2 nextCurrentGroupBehaviorIndex 3 LOG: 12.12.2025 09:05:49 Leotron.CanGetDamage(value: False) LOG: 12.12.2025 09:05:49 Leotron.SpawnMech 'PRIDE_Stationary_Generator' override, OnScrew=False LOG: 12.12.2025 09:05:49 spawnGeneratorsAtOnce LOG: 12.12.2025 09:05:49 Leotron.CanGetDamage(value: False) LOG: 12.12.2025 09:05:49 SpawnWaitUntilGeneratorsArePresent => started LOG: 12.12.2025 09:05:49 LyingOnGroundCorou() END WARNING: 12.12.2025 09:05:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:49 SetNextBehavior currentGroupBehaviorIndex: 1 nextCurrentGroupBehaviorIndex 2 WARNING: 12.12.2025 09:05:49 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 09:05:49 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:05:49 Language Text not found! (Path: Drone) WARNING: 12.12.2025 09:05:51 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 12.12.2025 09:05:51 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 12.12.2025 09:05:51 SpawnWaitUntilGeneratorsArePresent => end WARNING: 12.12.2025 09:05:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:53 Kill em All WARNING: 12.12.2025 09:05:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:53 MeleeAttack: Normal1 LOG: 12.12.2025 09:05:53 HammerDamageArea.Deactivate() WARNING: 12.12.2025 09:05:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:54 AnimationTriggeredAttackEvents ()=> 1 WARNING: 12.12.2025 09:05:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:05:54 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 09:05:54 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:05:54 Language Text not found! (Path: Drone) LOG: 12.12.2025 09:05:55 SetNextBehavior currentGroupBehaviorIndex: 2 nextCurrentGroupBehaviorIndex 3 LOG: 12.12.2025 09:05:55 DistanceVariant: Special2 LOG: 12.12.2025 09:05:55 OnOffScrew(bool _newOnScrewState) ()=>True LOG: 12.12.2025 09:05:55 SetReflectionState False LOG: 12.12.2025 09:05:55 start RaiseScrew(float _InTime) ()=> 2 LOG: 12.12.2025 09:05:55 ScrewPhaseUpdate() => started LOG: 12.12.2025 09:05:55 Leotron.CanGetDamage(value: False) LOG: 12.12.2025 09:05:55 Leotron.SpawnMech 'PRIDE_Leonide' override, OnScrew=True LOG: 12.12.2025 09:05:55 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned setted to 0 LOG: 12.12.2025 09:05:55 SpawnLeotronsScrew(); LOG: 12.12.2025 09:05:55 SetNextBehavior currentGroupBehaviorIndex: 3 nextCurrentGroupBehaviorIndex 4 LOG: 12.12.2025 09:05:55 MeleeAttack: Special1 LOG: 12.12.2025 09:05:55 HammerDamageArea.Deactivate() LOG: 12.12.2025 09:05:57 ThrowAndReturnHammer start onScrew=True LOG: 12.12.2025 09:05:57 end RaiseScrew() WARNING: 12.12.2025 09:05:57 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:57 ScrewPhaseUpdate() => Screw heath changed to =>581,053 LOG: 12.12.2025 09:05:57 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 581,053 LOG: 12.12.2025 09:05:57 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:57 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:58 Kill em All LOG: 12.12.2025 09:05:58 ScrewPhaseUpdate() => Screw heath changed to =>563,1597 LOG: 12.12.2025 09:05:58 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 563,1597 LOG: 12.12.2025 09:05:58 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:58 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned: set 0 TO 0 WARNING: 12.12.2025 09:05:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:58 ScrewPhaseUpdate() => Screw heath changed to =>539,9163 LOG: 12.12.2025 09:05:58 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 539,9163 WARNING: 12.12.2025 09:05:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:58 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:05:59 ScrewPhaseUpdate() => Screw heath changed to =>519,6752 LOG: 12.12.2025 09:05:59 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 519,6752 WARNING: 12.12.2025 09:05:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:59 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:05:59 ScrewPhaseUpdate() => Screw heath changed to =>501,9983 LOG: 12.12.2025 09:05:59 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 501,9983 WARNING: 12.12.2025 09:05:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:59 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:05:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:05:59 ScrewPhaseUpdate() => Screw heath changed to =>483,0981 LOG: 12.12.2025 09:05:59 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 483,0981 LOG: 12.12.2025 09:05:59 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:05:59 ThrowAndReturnHammer end WARNING: 12.12.2025 09:06:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:06:00 ScrewPhaseUpdate() => Screw heath changed to =>464,167 LOG: 12.12.2025 09:06:00 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 464,167 LOG: 12.12.2025 09:06:00 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:06:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:06:00 ScrewPhaseUpdate() => Screw heath changed to =>446,2955 LOG: 12.12.2025 09:06:00 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 446,2955 LOG: 12.12.2025 09:06:00 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:06:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:06:00 ScrewPhaseUpdate() => Screw heath changed to =>426,4236 LOG: 12.12.2025 09:06:00 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 426,4236 WARNING: 12.12.2025 09:06:00 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 09:06:00 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:06:00 Language Text not found! (Path: Drone) LOG: 12.12.2025 09:06:00 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:06:01 ScrewPhaseUpdate() => Screw heath changed to =>405,5787 LOG: 12.12.2025 09:06:01 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 405,5787 LOG: 12.12.2025 09:06:01 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:06:01 MeleeAttack: Special1 LOG: 12.12.2025 09:06:01 HammerDamageArea.Deactivate() LOG: 12.12.2025 09:06:02 ScrewPhaseUpdate() => Screw heath changed to =>386,3787 LOG: 12.12.2025 09:06:02 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 386,3787 LOG: 12.12.2025 09:06:02 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:06:02 ThrowAndReturnHammer start onScrew=True LOG: 12.12.2025 09:06:02 ScrewPhaseUpdate() => Screw heath changed to =>367,1786 LOG: 12.12.2025 09:06:02 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 367,1786 LOG: 12.12.2025 09:06:02 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:06:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:06:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:06:02 ScrewPhaseUpdate() => Screw heath changed to =>330,3706 LOG: 12.12.2025 09:06:02 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 330,3706 LOG: 12.12.2025 09:06:03 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:06:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:06:03 ScrewPhaseUpdate() => Screw heath changed to =>309,4386 LOG: 12.12.2025 09:06:03 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 309,4386 LOG: 12.12.2025 09:06:03 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:06:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:06:03 ScrewPhaseUpdate() => Screw heath changed to =>290,0551 LOG: 12.12.2025 09:06:03 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 290,0551 LOG: 12.12.2025 09:06:03 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:06:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:06:03 ScrewPhaseUpdate() => Screw heath changed to =>269,8529 LOG: 12.12.2025 09:06:03 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 269,8529 LOG: 12.12.2025 09:06:03 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:06:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:06:04 ScrewPhaseUpdate() => Screw heath changed to =>252,415 LOG: 12.12.2025 09:06:04 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 252,415 LOG: 12.12.2025 09:06:04 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:06:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:06:04 Kill em All LOG: 12.12.2025 09:06:04 ScrewPhaseUpdate() => Screw heath changed to =>233,3452 LOG: 12.12.2025 09:06:04 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 233,3452 LOG: 12.12.2025 09:06:04 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:06:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:06:04 ScrewPhaseUpdate() => Screw heath changed to =>212,3619 LOG: 12.12.2025 09:06:04 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 212,3619 LOG: 12.12.2025 09:06:04 ThrowAndReturnHammer end WARNING: 12.12.2025 09:06:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:06:04 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:06:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:06:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:06:05 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 09:06:05 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:06:05 Language Text not found! (Path: Drone) LOG: 12.12.2025 09:06:05 ScrewPhaseUpdate() => Screw heath changed to =>193,5006 LOG: 12.12.2025 09:06:05 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 193,5006 LOG: 12.12.2025 09:06:05 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:06:06 ScrewPhaseUpdate() => Screw heath changed to =>173,4849 LOG: 12.12.2025 09:06:06 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 173,4849 LOG: 12.12.2025 09:06:06 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:06:06 ScrewPhaseUpdate() => Screw heath changed to =>155,1412 LOG: 12.12.2025 09:06:06 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 155,1412 LOG: 12.12.2025 09:06:06 MeleeAttack: Special1 LOG: 12.12.2025 09:06:06 HammerDamageArea.Deactivate() LOG: 12.12.2025 09:06:06 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:06:07 ScrewPhaseUpdate() => Screw heath changed to =>135,9412 LOG: 12.12.2025 09:06:07 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 135,9412 LOG: 12.12.2025 09:06:07 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:06:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:06:07 ThrowAndReturnHammer start onScrew=True LOG: 12.12.2025 09:06:07 ScrewPhaseUpdate() => Screw heath changed to =>116,7412 LOG: 12.12.2025 09:06:07 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 116,7412 WARNING: 12.12.2025 09:06:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:06:07 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:06:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:06:08 ScrewPhaseUpdate() => Screw heath changed to =>88,44083 LOG: 12.12.2025 09:06:08 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 88,44083 LOG: 12.12.2025 09:06:08 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:06:08 ScrewPhaseUpdate() => Screw heath changed to =>64,44083 LOG: 12.12.2025 09:06:08 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 64,44083 LOG: 12.12.2025 09:06:08 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:06:08 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:06:08 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:06:08 ScrewPhaseUpdate() => Screw heath changed to =>44,52894 LOG: 12.12.2025 09:06:08 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 44,52894 LOG: 12.12.2025 09:06:08 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 12.12.2025 09:06:08 ScrewPhaseUpdate() => Screw heath changed to =>27,16075 LOG: 12.12.2025 09:06:08 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 27,16075 LOG: 12.12.2025 09:06:08 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:06:08 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:06:08 ScrewPhaseUpdate() => Screw heath changed to =>6,647884 LOG: 12.12.2025 09:06:08 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 6,647884 LOG: 12.12.2025 09:06:09 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 12.12.2025 09:06:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:06:09 Kill em All LOG: 12.12.2025 09:06:09 ScrewPhaseUpdate() => Screw.IsDestroyed => OnOffScrew(false); LOG: 12.12.2025 09:06:09 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) LOG: 12.12.2025 09:06:09 OnOffScrew(bool _newOnScrewState) ()=>False WARNING: 12.12.2025 09:06:09 LeotronsScrew destroyed manually in LOG: 12.12.2025 09:06:09 LeotronsScrew destroyed manually in LOG: 12.12.2025 09:06:09 SetNextBehavior currentGroupBehaviorIndex: 4 nextCurrentGroupBehaviorIndex 5 LOG: 12.12.2025 09:06:09 WaitForHitGround() => reached true state LOG: 12.12.2025 09:06:09 LyingOnGroundCorou() START, waiting 10 LOG: 12.12.2025 09:06:09 Leotron.CanGetDamage(value: True) WARNING: 12.12.2025 09:06:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:06:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:06:09 MeleeAttack: Normal1 LOG: 12.12.2025 09:06:09 HammerDamageArea.Deactivate() WARNING: 12.12.2025 09:06:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:06:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:06:10 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 09:06:10 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:06:10 Language Text not found! (Path: Drone) LOG: 12.12.2025 09:06:11 MeleeAttack: Normal1 LOG: 12.12.2025 09:06:11 HammerDamageArea.Deactivate() WARNING: 12.12.2025 09:06:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:06:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:06:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:06:12 Leotron.CanGetDamage(value: True) WARNING: 12.12.2025 09:06:12 NextWave() => Wave was not started yet or has no waves WARNING: 12.12.2025 09:06:12 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:06:12 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:06:12 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:06:13 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 09:06:13 Language Text not found! (Path: Kill ) LOG: 12.12.2025 09:06:13 BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin WARNING: 12.12.2025 09:06:13 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:06:14 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:06:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:06:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 09:06:15 Kill em All WARNING: 12.12.2025 09:06:15 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:06:16 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:06:16 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 09:06:17 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 09:06:17 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 12.12.2025 09:06:17 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 12.12.2025 09:06:17 OnWeaponSelectionChanged ID -> 1 LOG: 12.12.2025 09:06:17 OnWeaponSelectionChanged ID -> 1 LOG: 12.12.2025 09:06:17 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 09:06:17 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.12.2025 09:06:19 OnWeaponAddinShootable2SelectionChanged ID -> 2 LOG: 12.12.2025 09:06:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 12.12.2025 09:06:20 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.12.2025 09:06:21 Menu.UnloadMenuPanel => Inventar LOG: 12.12.2025 09:06:23 Destroy On BossRoom MS Build: MitronEmpire_LeotronTheLoyalist(Clone) distance: 0 LOG: 12.12.2025 09:06:23 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 12.12.2025 09:06:23 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 09:06:23 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 12.12.2025 09:06:23 Language Text not found! (Path: Kill ) LOG: 12.12.2025 09:06:24 Menu.UnloadMenuPanel => DefaultPanel LOG: 12.12.2025 09:06:25 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 09:06:27 LootContextPanel OnButtonSuccess => confirm LOG: 12.12.2025 09:06:28 TryAddItem(WeaponAddin) => Items.Addins.PersuationName WARNING: 12.12.2025 09:06:29 Language Text not found! (Path: Kill ) LOG: 12.12.2025 09:06:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 12.12.2025 09:06:29 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.12.2025 09:06:29 Menu.UnloadMenuPanel => LootContext WARNING: 12.12.2025 09:06:29 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 09:06:29 MapSelector.RegisterButtonPromptsForEntering() WARNING: 12.12.2025 09:06:29 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 09:06:30 MapSelector.UnregisterButtonPromptsForEntering() LOG: 12.12.2025 09:06:30 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 12.12.2025 09:06:30 WindowManager.LoadMenu => MapSelectorMenu LOG: 12.12.2025 09:06:30 current depth == 3 LOG: 12.12.2025 09:06:30 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 09:06:30 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 09:06:30 current depth == 3 LOG: 12.12.2025 09:06:30 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 09:06:30 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 12.12.2025 09:06:30 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 09:06:30 Coloize All: [0, 4] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [1, 4] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [2, 4] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [3, 4] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 09:06:30 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 09:06:30 Coloize All: [0, 4] Started for GO: ring (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [1, 4] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [2, 4] Started for GO: Skull (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [3, 4] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 09:06:30 current depth == 3 LOG: 12.12.2025 09:06:30 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 09:06:30 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 12.12.2025 09:06:30 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 12.12.2025 09:06:30 MapSelector.RegisterButtonPromptsEntered() LOG: 12.12.2025 09:06:32 MapSelector.UnregisterButtonPromptsEntered() LOG: 12.12.2025 09:06:35 SetCurrentMapSelectorChoice => DungeonDepth: 3 NextDungeonDepth: 4 PersistentDungeonDepth: 3 CurrentTheme: Stolz LOG: 12.12.2025 09:06:35 GameSession.UpdateProgress(SAVED) => SessionGUID: '81be25d99a74' GameSeed: H852-K47P SeededCalls:298 SeededCallsLastDungeon:63 DDepth: 3 NDDepth: 4 FromHomeBase?: False LOG: 12.12.2025 09:06:35 UpdatePlayerProgress LOG: 12.12.2025 09:06:35 SAVE GAME => FeckinDaev id:1 guid:2e7f4319-1d21-4048-bf13-73a9a7433815 LOG: 12.12.2025 09:06:35 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 12.12.2025 09:06:35 WindowManager.UnloadMenu => MapSelectorMenu LOG: 12.12.2025 09:06:35 LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 LOG: 12.12.2025 09:06:35 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 12.12.2025 09:06:35 Generate Level Started! Level: Level_C theme: Stolz GameSeed: H852-K47P SeedCalls: 299 LOG: 12.12.2025 09:06:45 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 12.12.2025 09:06:47 Syop BetQuest logs RT08:44DungeonDepth: 0 - seed H852-K47P has been applied LOG: 12.12.2025 09:06:47 Generate Level Completed! Loading time: 11,576s LOG: 12.12.2025 09:06:47 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 12.12.2025 09:06:47 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 09:06:47 WindowManager.UnloadMenu => NoMenu LOG: 12.12.2025 09:06:47 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 12.12.2025 09:06:47 OnPlayerAndMapWereCreated WARNING: 12.12.2025 09:06:47 Language Text not found! (Path: Kill ) LOG: 12.12.2025 09:06:47 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 12.12.2025 09:06:47 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:06:47 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_CastleSpawnRoom_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor/Stairs_Module_Floor/Stairs_Module_Floor" WARNING: 12.12.2025 09:06:47 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_CastleSpawnRoom_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor/Stairs_Module_seamless/Stairs_Module" WARNING: 12.12.2025 09:06:47 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_CastleSpawnRoom_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor/Stairs_Module_seamless/Stairs_Module" WARNING: 12.12.2025 09:06:47 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_CastleSpawnRoom_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor/Stairs_Module_seamless/Stairs_Module" WARNING: 12.12.2025 09:06:47 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_CastleSpawnRoom_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor/Stairs_Module_seamless/Stairs_Module" WARNING: 12.12.2025 09:06:47 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_CastleSpawnRoom_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor_01/Stairs_Module_Floor/Stairs_Module_Floor" WARNING: 12.12.2025 09:06:47 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_CastleSpawnRoom_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor_01/Stairs_Module_seamless/Stairs_Module" WARNING: 12.12.2025 09:06:47 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_CastleSpawnRoom_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor_01/Stairs_Module_seamless/Stairs_Module" WARNING: 12.12.2025 09:06:47 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_CastleSpawnRoom_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor_01/Stairs_Module_seamless/Stairs_Module" WARNING: 12.12.2025 09:06:47 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_CastleSpawnRoom_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor_01/Stairs_Module_seamless/Stairs_Module" WARNING: 12.12.2025 09:06:47 Language Text not found! (Path: Kill ) LOG: 12.12.2025 09:06:47 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 09:06:47 UpdatePlayerProgress LOG: 12.12.2025 09:06:47 SAVE GAME => FeckinDaev id:1 guid:2e7f4319-1d21-4048-bf13-73a9a7433815 WARNING: 12.12.2025 09:06:47 Language Text not found! (Path: Kill ) LOG: 12.12.2025 09:06:47 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 12.12.2025 09:06:47 Syop BetQuest logs RT08:44DungeonDepth: 0 - seed H852-K47P has been applied LOG: 12.12.2025 09:06:47 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 09:06:47 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 12.12.2025 09:06:48 Menu.UnloadMenuPanel => DefaultPanel WARNING: 12.12.2025 09:06:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:06:52 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 12.12.2025 09:06:52 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.12.2025 09:06:52 Menu.UnloadMenuPanel => Info WARNING: 12.12.2025 09:07:00 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:07:00 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 12.12.2025 09:07:01 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 09:07:01 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 12.12.2025 09:07:01 Language Text not found! (Path: Kill ) LOG: 12.12.2025 09:07:01 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 09:07:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 09:07:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 12.12.2025 09:07:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 09:07:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 12.12.2025 09:07:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 09:07:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 12.12.2025 09:07:02 Menu.UnloadMenuPanel => DefaultPanel WARNING: 12.12.2025 09:07:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 09:07:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 12.12.2025 09:07:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 09:07:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 12.12.2025 09:07:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 09:07:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 12.12.2025 09:07:07 OnButtonSuccess confirm 0 LOG: 12.12.2025 09:07:07 CONFIRM! WARNING: 12.12.2025 09:07:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 09:07:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 12.12.2025 09:07:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 09:07:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 12.12.2025 09:07:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 12.12.2025 09:07:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 12.12.2025 09:07:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 12.12.2025 09:07:08 OnButtonSuccess back 0 WARNING: 12.12.2025 09:07:08 Language Text not found! (Path: Kill ) LOG: 12.12.2025 09:07:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 12.12.2025 09:07:08 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 12.12.2025 09:07:09 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 12.12.2025 09:07:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 09:07:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 12.12.2025 09:07:10 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 12.12.2025 09:07:10 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 09:07:10 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:07:10 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:07:18 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:07:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:07:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 12.12.2025 09:07:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 09:07:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Leonide in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 12.12.2025 09:07:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:07:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:07:38 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:07:38 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:07:38 Language Text not found! (Path: Drone) WARNING: 12.12.2025 09:07:38 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:07:38 Language Text not found! (Path: Drone) WARNING: 12.12.2025 09:07:38 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:07:38 Language Text not found! (Path: Drone) WARNING: 12.12.2025 09:07:38 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:07:38 Language Text not found! (Path: Drone) WARNING: 12.12.2025 09:07:38 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:07:38 Language Text not found! (Path: Drone) WARNING: 12.12.2025 09:07:38 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:07:38 Language Text not found! (Path: Drone) WARNING: 12.12.2025 09:07:38 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:07:38 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:07:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:07:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 12.12.2025 09:07:39 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 09:07:39 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 09:07:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! EXCEPTION: 12.12.2025 09:07:39 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__208.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.d__208:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 12.12.2025 09:07:39 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 WARNING: 12.12.2025 09:07:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:07:40 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 12.12.2025 09:07:40 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 09:07:40 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 09:07:40 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 12.12.2025 09:07:40 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 09:07:40 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 09:07:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:07:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:07:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:07:42 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 09:07:42 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:07:42 Language Text not found! (Path: Drone) WARNING: 12.12.2025 09:07:44 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:07:44 Language Text not found! (Path: Drone) LOG: 12.12.2025 09:07:44 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 12.12.2025 09:07:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 12.12.2025 09:07:44 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 09:07:44 Language Text not found! (Path: Kill ) WARNING: 12.12.2025 09:07:46 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 12.12.2025 09:07:46 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 12.12.2025 09:07:46 Kill em All WARNING: 12.12.2025 09:07:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:07:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:07:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:07:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:07:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:07:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:07:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:07:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:07:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:07:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:07:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:07:54 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 09:07:54 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:07:54 Language Text not found! (Path: Drone) EXCEPTION: 12.12.2025 09:07:55 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__208.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.d__208:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 12.12.2025 09:07:55 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 WARNING: 12.12.2025 09:07:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:07:57 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:07:57 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:07:57 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:07:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:07:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:07:58 Kill em All WARNING: 12.12.2025 09:07:58 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 12.12.2025 09:07:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:08:00 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 09:08:00 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:08:00 Language Text not found! (Path: Drone) LOG: 12.12.2025 09:08:04 Kill em All WARNING: 12.12.2025 09:25:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:25:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:25:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:25:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:25:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:25:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:25:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:25:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:25:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:25:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:25:50 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:25:50 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 09:25:50 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:25:50 Language Text not found! (Path: Drone) WARNING: 12.12.2025 09:25:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:25:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:25:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:25:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:25:53 Kill em All WARNING: 12.12.2025 09:25:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:25:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:25:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:25:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:25:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:25:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:25:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:25:56 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 12.12.2025 09:25:56 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 12.12.2025 09:25:56 Language Text not found! (Path: Drone) WARNING: 12.12.2025 09:25:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:25:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:25:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:25:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:25:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:26:00 Kill em All WARNING: 12.12.2025 09:26:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:26:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:26:02 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:26:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:26:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:26:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 12.12.2025 09:26:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 12.12.2025 09:26:30 WindowManager.LoadMenu => EscapeMenu LOG: 12.12.2025 09:26:30 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 12.12.2025 09:26:30 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 12.12.2025 09:26:30 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 12.12.2025 09:26:30 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)