LOG: 10.12.2025 14:40:41 ChangeResolution(2560 x 1440 @ -1Hz) Screen.width: 2560, Screen.hieght: 1440 LOG: 10.12.2025 14:40:41 ChangeFullscreenMode(FullScreenWindow) Screen.fullScreenMode: FullScreenWindow WARNING: 10.12.2025 14:40:41 GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited! WARNING: 10.12.2025 14:40:41 GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited! WARNING: 10.12.2025 14:40:41 GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 10.12.2025 14:40:41 GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited! WARNING: 10.12.2025 14:40:41 GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 10.12.2025 14:40:41 GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 10.12.2025 14:40:41 GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited! WARNING: 10.12.2025 14:40:41 GetLocalizedText(languageKey: System.Language.Ukrainian) Failed! currentLanguagePackage is null and was not inited! LOG: 10.12.2025 14:40:41 Try to ChangeLanguage() to ENGLISH WARNING: 10.12.2025 14:40:42 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 10.12.2025 14:40:42 RealLifeSessionsManager.DetermineCurrentSession() => The event 'Eastern' is triggered! LOG: 10.12.2025 14:40:42 NEW GAMESEED: 'F376-9L2I' resetSeededCalls: True WARNING: 10.12.2025 14:40:42 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! EXCEPTION: 10.12.2025 14:40:42 NotSupportedException: To marshal a managed method, please add an attribute named 'MonoPInvokeCallback' to the method definition. The method we're attempting to marshal is: SteamManager::SteamAPIDebugTextHook Steamworks.SteamClient.SetWarningMessageHook (Steamworks.SteamAPIWarningMessageHook_t pFunction) (at <00000000000000000000000000000000>:0) SteamManager.OnEnable () (at <00000000000000000000000000000000>:0) UnityEngine.GameObject.AddComponent[T] () (at <00000000000000000000000000000000>:0) SteamManager.get_Initialized () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AchievementManager.InitializeBehavior () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.InitializeBehavior () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () (at <00000000000000000000000000000000>:0) UnityEngine.GameObject:AddComponent() SteamManager:get_Initialized() StickyStoneStudio.MOODS.AchievementManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() WARNING: 10.12.2025 14:40:42 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ... WARNING: 10.12.2025 14:40:42 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ... ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 10.12.2025 14:40:42 SaveGame Profile Loading Error (SerializationException): Failed to get 'PlayedRoomThemess' from GameProfile! Set it as ''. Member 'PlayedRoomThemess' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() LOG: 10.12.2025 14:40:42 MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 1.0.13.0117 | Mode: ReleaseAdmin BUILD PLAYABLE with no restrictions LOG: 10.12.2025 14:40:42 WindowManager.LoadMenu => MainMenu LOG: 10.12.2025 14:40:42 Succesfully Initialize GameManager! LOG: 10.12.2025 14:40:43 Joystick connected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:40:43 Joystick reconnected ("Controller (XBOX 360 For Windows)"). EXCEPTION: 10.12.2025 14:40:43 ResultException: InternalError Discord.Discord..ctor (System.Int64 clientId, System.UInt64 flags) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.RichPresenceManager.Start () (at <00000000000000000000000000000000>:0) LOG: 10.12.2025 14:40:43 [STEAM] Received stats (0) and achievements (68) from Steam LOG: 10.12.2025 14:40:43 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 10.12.2025 14:40:43 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 10.12.2025 14:40:43 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 10.12.2025 14:40:43 [STEAM] Received stats (0) and achievements (68) from Steam LOG: 10.12.2025 14:40:43 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 10.12.2025 14:40:43 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 10.12.2025 14:40:59 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 10.12.2025 14:40:59 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 10.12.2025 14:41:00 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 10.12.2025 14:41:00 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) LOG: 10.12.2025 14:41:00 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:41:00 Menu.UnloadMenuPanel => MM_Default LOG: 10.12.2025 14:41:11 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:11 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:11 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:11 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:12 Joystick connected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:12 A controller was connected! Name = XInput Gamepad 2 Id = 1 Type = Joystick LOG: 10.12.2025 14:41:12 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:12 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:12 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:12 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:13 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:13 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:13 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:14 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:14 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:14 Delete Profile Confirmed! LOG: 10.12.2025 14:41:14 DeleteSaveGame 9f7013c4-6b82-42b0-8964-5a20ce3762cc LOG: 10.12.2025 14:41:15 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:15 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:16 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:16 Changed Selection is the same object LOG: 10.12.2025 14:41:16 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:16 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:16 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:16 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:16 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:17 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:17 Enter Name is Active LOG: 10.12.2025 14:41:17 has Controller and is activating the keyboardd WARNING: 10.12.2025 14:41:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... LOG: 10.12.2025 14:41:17 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:17 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:17 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:17 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:19 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:19 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:19 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:19 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:20 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:20 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:20 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:20 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:21 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:21 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:21 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:21 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:21 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:21 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:21 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:21 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:21 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:21 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:21 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:22 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:22 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:22 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:22 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:22 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:22 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:22 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:22 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:23 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:23 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:23 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:23 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:23 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:23 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:23 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:23 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:24 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:24 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:24 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:24 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:25 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:25 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:25 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:25 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:25 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:25 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:25 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:25 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:25 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:25 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:26 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:26 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:26 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:26 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:26 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:26 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:26 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:26 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:26 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:26 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:26 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:27 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:27 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:27 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:27 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:27 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:27 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:27 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:27 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:27 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:27 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:27 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:28 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:28 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:28 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:28 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:29 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:29 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:29 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:29 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:30 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:30 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:30 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:30 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:30 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:30 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:30 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:30 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:30 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:30 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:30 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:30 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:30 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:31 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:31 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:31 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:31 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:31 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:31 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:31 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:31 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:31 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:31 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:31 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:31 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:31 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:31 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:31 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:32 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:32 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:32 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:32 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:32 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:32 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:32 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:32 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:32 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:32 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:32 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:32 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:32 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:32 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:33 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:33 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:33 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:33 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:33 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:33 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:33 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:33 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:33 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:33 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:33 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:33 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:33 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:33 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:33 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:33 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:34 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:34 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:34 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:34 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:34 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:34 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:34 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:34 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:34 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:34 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:34 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:34 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:34 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:35 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:35 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:35 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:35 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:35 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:35 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:35 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:35 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:36 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:36 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:36 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:36 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:36 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:36 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:36 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:37 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:37 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:38 Creating new Profile LOG: 10.12.2025 14:41:38 OnVersionChanges(4) LOG: 10.12.2025 14:41:38 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 14:41:38 CreateAndSetNewGameSessionObject() => Seed: F376-9L2I WARNING: 10.12.2025 14:41:38 UpdateGameSession() => can not update GameSession that was completed! LOG: 10.12.2025 14:41:38 is Loading Quests WARNING: 10.12.2025 14:41:38 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 10.12.2025 14:41:38 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 10.12.2025 14:41:38 loaded mechionary progress for savegame:rawdog LOG: 10.12.2025 14:41:38 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:38 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:41 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:41 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:41 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:41 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:41 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:42 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:42 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:42 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:44 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:44 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:44 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:44 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:45 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:45 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:45 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 10.12.2025 14:41:47 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:47 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:48 NEW GAMESEED: '0Z?4-YL7M' resetSeededCalls: True LOG: 10.12.2025 14:41:48 WindowManager.LoadMenu => InGameMenu LOG: 10.12.2025 14:41:48 WindowManager.UnloadMenu => MainMenu LOG: 10.12.2025 14:41:48 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 10.12.2025 14:41:48 is Loading Quests WARNING: 10.12.2025 14:41:48 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 10.12.2025 14:41:48 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 10.12.2025 14:41:48 loaded mechionary progress for savegame:rawdog LOG: 10.12.2025 14:41:48 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:41:50 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:41:50 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:41:50 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 10.12.2025 14:41:50 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 10.12.2025 14:41:50 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 10.12.2025 14:41:50 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! ERROR: 10.12.2025 14:41:50 MechBase Outline Reference Missing: 'Mech_Player(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass72_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() WARNING: 10.12.2025 14:41:50 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... ERROR: 10.12.2025 14:41:50 MechOutlineController.init() => HighlightEffect is not part of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Fallback now to add Component but can have side effects ... UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechOutlineController:init(Boolean) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass72_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() LOG: 10.12.2025 14:41:50 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 10.12.2025 14:41:51 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: True LOG: 10.12.2025 14:41:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 10.12.2025 14:41:51 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 14:41:51 WindowManager.UnloadMenu => NoMenu LOG: 10.12.2025 14:41:51 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 10.12.2025 14:41:51 OnPlayerAndMapWereCreated WARNING: 10.12.2025 14:41:51 PlayerFootStepAudioController.GetControlMap for room ROOM(0# Typ_Base)_Tutorial_Degrees0 is not possible. It has no splats! WARNING: 10.12.2025 14:41:51 Ambient VFX this room or lv theme is null LOG: 10.12.2025 14:41:51 Start Video: CUTSZENE_INTRO LOG: 10.12.2025 14:41:51 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:41:51 Failed to create agent because there is no valid NavMesh WARNING: 10.12.2025 14:41:51 Failed to create agent because there is no valid NavMesh WARNING: 10.12.2025 14:41:51 Failed to create agent because there is no valid NavMesh WARNING: 10.12.2025 14:41:51 Failed to create agent because there is no valid NavMesh WARNING: 10.12.2025 14:41:51 Failed to create agent because there is no valid NavMesh WARNING: 10.12.2025 14:41:51 HomeBase_Dummy(Clone) (StickyStoneStudio.MOODS.HomeBaseDummy): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:41:51 HomeBase_Dummy(Clone) (StickyStoneStudio.MOODS.HomeBaseDummy): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:41:51 HomeBase_Dummy(Clone) (StickyStoneStudio.MOODS.HomeBaseDummy): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:41:51 HomeBase_Dummy(Clone) (StickyStoneStudio.MOODS.HomeBaseDummy): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:41:51 HomeBase_Dummy(Clone) (StickyStoneStudio.MOODS.HomeBaseDummy): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 10.12.2025 14:41:53 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:53 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:53 End Video: CUTSZENE_INTRO LOG: 10.12.2025 14:41:53 WindowManager.UnloadVideoPlayerController ... LOG: 10.12.2025 14:41:54 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:54 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:55 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:55 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:56 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:56 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:56 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:56 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:56 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:56 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:57 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:57 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:57 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:57 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:57 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:57 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:57 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:57 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:57 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:58 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:58 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:58 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:58 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:58 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:58 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:58 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:59 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:59 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:59 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:59 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:59 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:59 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:59 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:59 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:41:59 Joystick reconnected ("Controller (XBOX 360 For Windows)"). WARNING: 10.12.2025 14:42:00 GoToSplashScreenPanel() 'WelcomeScreen' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:42:00 Ambient VFX this room or lv theme is null LOG: 10.12.2025 14:42:00 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 14:42:00 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 10.12.2025 14:42:01 WindowManager.LoadMenu => EscapeMenu LOG: 10.12.2025 14:42:01 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:01 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:01 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 10.12.2025 14:42:01 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 10.12.2025 14:42:01 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 10.12.2025 14:42:01 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 10.12.2025 14:42:01 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:01 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:02 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:02 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:02 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:02 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:03 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:03 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:03 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:03 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:03 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:03 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:03 WindowManager.UnloadMenu => EscapeMenu LOG: 10.12.2025 14:42:03 Menu.UnloadMenuPanel => ESC_Main LOG: 10.12.2025 14:42:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:42:03 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:03 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:04 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:04 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:04 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:04 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:04 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:04 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:05 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 14:42:05 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:05 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:08 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 10.12.2025 14:42:08 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 10.12.2025 14:42:08 NEW GAMESEED: 'C5ZP-D3WZ' resetSeededCalls: True LOG: 10.12.2025 14:42:08 is Loading Quests WARNING: 10.12.2025 14:42:08 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 10.12.2025 14:42:08 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 10.12.2025 14:42:08 loaded mechionary progress for savegame:rawdog LOG: 10.12.2025 14:42:08 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:42:08 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:42:08 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:42:08 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 10.12.2025 14:42:08 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 10.12.2025 14:42:08 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 10.12.2025 14:42:08 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! ERROR: 10.12.2025 14:42:08 MechBase Outline Reference Missing: 'Mech_Player(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass72_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() WARNING: 10.12.2025 14:42:08 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... ERROR: 10.12.2025 14:42:08 MechOutlineController.init() => HighlightEffect is not part of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Fallback now to add Component but can have side effects ... UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechOutlineController:init(Boolean) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass72_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() LOG: 10.12.2025 14:42:08 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 WARNING: 10.12.2025 14:42:14 Combine mesh instance 7 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 8 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 9 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 10 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 11 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 12 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 13 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 14 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 15 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 16 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 17 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 18 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 19 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 20 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 21 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 22 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 23 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 24 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 25 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 26 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 27 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 28 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 29 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 30 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 31 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 32 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 33 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 34 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 35 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 36 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 37 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 38 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 39 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 40 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 41 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 42 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 43 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 44 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 45 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 46 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 47 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 48 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 49 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 50 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 51 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 52 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 53 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 54 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 55 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 56 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 57 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 58 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 59 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 60 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 61 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 62 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 63 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 64 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 65 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 66 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 67 is null. LOG: 10.12.2025 14:42:14 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:14 CreateHomeBase completed successfully. LOG: 10.12.2025 14:42:14 AfterLoadingGame() isInHomeBase?: True, TutorialIsActive ?: False LOG: 10.12.2025 14:42:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:42:14 WindowManager.UnloadMenu => NoMenu LOG: 10.12.2025 14:42:14 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 10.12.2025 14:42:14 OnPlayerAndMapWereCreated WARNING: 10.12.2025 14:42:14 Ambient VFX this room or lv theme is null LOG: 10.12.2025 14:42:14 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 10.12.2025 14:42:14 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 10.12.2025 14:42:14 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 10.12.2025 14:42:14 TryAddItem(Equipment) => Equipment_Legs_Pride Legs WARNING: 10.12.2025 14:42:14 Combine mesh instance 7 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 8 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 9 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 10 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 11 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 12 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 13 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 14 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 15 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 16 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 17 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 18 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 19 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 20 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 21 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 22 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 23 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 24 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 25 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 26 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 27 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 28 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 29 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 30 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 31 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 32 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 33 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 34 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 35 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 36 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 37 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 38 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 39 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 40 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 41 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 42 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 43 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 44 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 45 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 46 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 47 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 48 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 49 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 50 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 51 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 52 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 53 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 54 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 55 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 56 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 57 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 58 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 59 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 60 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 61 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 62 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 63 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 64 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 65 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 66 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 67 is null. WARNING: 10.12.2025 14:42:14 Combine mesh instance 68 is null. LOG: 10.12.2025 14:42:14 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:15 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:15 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:15 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:15 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:15 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:15 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:15 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:15 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:15 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:15 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:15 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:15 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:15 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:15 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:15 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:15 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:16 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:16 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:16 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:16 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:16 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:16 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:16 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:16 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:16 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:17 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:17 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:17 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:17 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:17 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:17 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:18 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:18 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:18 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:18 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:18 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:18 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:18 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:18 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:18 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:18 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:18 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:18 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:18 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:19 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:19 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:19 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:19 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:19 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:19 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:19 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:19 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:19 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:19 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:19 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:19 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:19 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:19 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:19 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:19 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:19 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:19 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:19 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:19 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:19 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:19 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:19 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:19 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:20 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:20 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:20 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:20 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:20 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:20 Joystick reconnected ("Controller (XBOX 360 For Windows)"). WARNING: 10.12.2025 14:42:20 Ambient VFX this room or lv theme is null LOG: 10.12.2025 14:42:20 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 14:42:20 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 10.12.2025 14:42:20 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:20 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:20 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:20 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:20 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:20 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:20 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:20 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:20 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:20 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:20 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:20 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:21 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:21 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:21 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:21 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:21 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:21 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:21 Joystick reconnected ("Controller (XBOX 360 For Windows)"). WARNING: 10.12.2025 14:42:21 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:42:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:42:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:42:21 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 10.12.2025 14:42:21 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 10.12.2025 14:42:21 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 10.12.2025 14:42:21 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! LOG: 10.12.2025 14:42:21 Joystick reconnected ("Controller (XBOX 360 For Windows)"). ERROR: 10.12.2025 14:42:21 MechBase Outline Reference Missing: 'Mech_Player(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass73_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.ResourceManagement.ResourceManager:Update(Single) WARNING: 10.12.2025 14:42:21 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... ERROR: 10.12.2025 14:42:21 MechOutlineController.init() => HighlightEffect is not part of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Fallback now to add Component but can have side effects ... UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechOutlineController:init(Boolean) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass73_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.ResourceManagement.ResourceManager:Update(Single) LOG: 10.12.2025 14:42:21 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 10.12.2025 14:42:21 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:21 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:42:21 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) LOG: 10.12.2025 14:42:21 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:42:21 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 10.12.2025 14:42:21 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 10.12.2025 14:42:21 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 10.12.2025 14:42:21 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 10.12.2025 14:42:21 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 10.12.2025 14:42:21 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:21 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:21 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:21 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:21 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:21 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:21 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:21 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:21 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:21 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:22 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 14:42:22 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:22 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:22 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:22 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:22 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:22 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 10.12.2025 14:42:22 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 10.12.2025 14:42:22 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 10.12.2025 14:42:22 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 10.12.2025 14:42:22 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 10.12.2025 14:42:22 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:22 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:22 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:22 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:22 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 10.12.2025 14:42:22 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 10.12.2025 14:42:22 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 10.12.2025 14:42:22 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 10.12.2025 14:42:22 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 10.12.2025 14:42:22 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:42:22 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:22 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:22 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:22 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:42:22 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 10.12.2025 14:42:22 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 10.12.2025 14:42:22 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 10.12.2025 14:42:22 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 10.12.2025 14:42:22 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 10.12.2025 14:42:23 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:23 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:23 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 10.12.2025 14:42:23 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 10.12.2025 14:42:23 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 10.12.2025 14:42:23 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 10.12.2025 14:42:23 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs LOG: 10.12.2025 14:42:23 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:23 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:23 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:23 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:23 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 10.12.2025 14:42:23 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 10.12.2025 14:42:23 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 10.12.2025 14:42:23 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 10.12.2025 14:42:23 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 10.12.2025 14:42:23 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 10.12.2025 14:42:23 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 10.12.2025 14:42:23 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 10.12.2025 14:42:23 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 10.12.2025 14:42:23 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs LOG: 10.12.2025 14:42:24 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 10.12.2025 14:42:24 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 10.12.2025 14:42:24 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 10.12.2025 14:42:24 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 10.12.2025 14:42:24 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 10.12.2025 14:42:24 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:24 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 10.12.2025 14:42:24 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 10.12.2025 14:42:24 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 10.12.2025 14:42:24 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 10.12.2025 14:42:24 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 10.12.2025 14:42:24 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:42:24 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:24 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:24 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:42:24 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 10.12.2025 14:42:24 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 10.12.2025 14:42:24 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 10.12.2025 14:42:24 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 10.12.2025 14:42:24 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 10.12.2025 14:42:25 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:25 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 10.12.2025 14:42:25 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 10.12.2025 14:42:25 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 10.12.2025 14:42:25 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 10.12.2025 14:42:25 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 10.12.2025 14:42:25 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:42:25 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:25 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:25 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:25 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:26 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:26 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:26 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:26 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:28 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:28 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:28 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:28 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:29 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:29 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:29 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:29 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:29 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 2 LOG: 10.12.2025 14:42:29 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 10.12.2025 14:42:29 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 10.12.2025 14:42:29 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 10.12.2025 14:42:29 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 10.12.2025 14:42:29 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 10.12.2025 14:42:29 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 10.12.2025 14:42:29 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 10.12.2025 14:42:29 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 10.12.2025 14:42:29 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 10.12.2025 14:42:29 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 10.12.2025 14:42:29 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 10.12.2025 14:42:29 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 10.12.2025 14:42:29 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 10.12.2025 14:42:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:42:29 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:42:29 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:42:29 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:42:29 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:42:29 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:42:29 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:42:29 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:42:29 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:42:29 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:42:29 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! LOG: 10.12.2025 14:42:29 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 10.12.2025 14:42:29 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 10.12.2025 14:42:29 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 10.12.2025 14:42:29 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 10.12.2025 14:42:29 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 10.12.2025 14:42:29 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 10.12.2025 14:42:29 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 10.12.2025 14:42:29 TryAddItem(Equipment) => Equipment_Legs_Pride Legs WARNING: 10.12.2025 14:42:29 UpdateAimIndecatorColor() => changed shootable, caouse it was null or thrown a error! Message:Object reference not set to an instance of an object. StackTrace: at UnityEngine.Transform.get_position () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecatorColor (UnityEngine.Vector3 fromPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecator () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InGameUIController.UpdateAllAimIndicators () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Player.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0 LOG: 10.12.2025 14:42:29 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:29 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:30 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:30 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 10.12.2025 14:42:30 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 14:42:30 RemoveWeaponTransforms Warning: shootable is null LOG: 10.12.2025 14:42:30 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 10.12.2025 14:42:30 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 10.12.2025 14:42:30 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 10.12.2025 14:42:30 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 10.12.2025 14:42:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:42:30 Ambient VFX this room or lv theme is null LOG: 10.12.2025 14:42:30 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 14:42:30 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 10.12.2025 14:42:30 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:30 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:30 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:30 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:30 Menu.UnloadMenuPanel => AbilityClassContext LOG: 10.12.2025 14:42:31 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:31 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:31 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:31 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:31 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:31 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:31 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:31 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:31 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:31 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:31 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:31 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:31 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:31 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:31 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:32 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:32 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:32 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:32 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:32 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:32 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:32 Joystick reconnected ("Controller (XBOX 360 For Windows)"). WARNING: 10.12.2025 14:42:32 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:42:32 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:42:32 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:32 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:32 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:32 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:32 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:42:32 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) LOG: 10.12.2025 14:42:32 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:42:32 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 10.12.2025 14:42:32 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 10.12.2025 14:42:32 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 10.12.2025 14:42:32 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 10.12.2025 14:42:32 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 10.12.2025 14:42:32 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:32 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 10.12.2025 14:42:32 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 14:42:33 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 10.12.2025 14:42:33 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 10.12.2025 14:42:33 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 10.12.2025 14:42:33 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 10.12.2025 14:42:33 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 10.12.2025 14:42:34 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 10.12.2025 14:42:34 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 10.12.2025 14:42:34 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 10.12.2025 14:42:34 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 10.12.2025 14:42:34 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs LOG: 10.12.2025 14:42:35 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 10.12.2025 14:42:35 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 10.12.2025 14:42:35 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 10.12.2025 14:42:35 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 10.12.2025 14:42:35 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 10.12.2025 14:42:36 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 10.12.2025 14:42:36 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 10.12.2025 14:42:36 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 10.12.2025 14:42:36 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 10.12.2025 14:42:36 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs LOG: 10.12.2025 14:42:36 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 10.12.2025 14:42:36 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 10.12.2025 14:42:36 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 10.12.2025 14:42:36 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 10.12.2025 14:42:36 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 10.12.2025 14:42:36 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 10.12.2025 14:42:36 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 10.12.2025 14:42:36 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs WARNING: 10.12.2025 14:42:36 UpdateAimIndecatorColor() => changed shootable, caouse it was null or thrown a error! Message:Object reference not set to an instance of an object. StackTrace: at UnityEngine.Transform.get_position () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecatorColor (UnityEngine.Vector3 fromPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecator () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InGameUIController.UpdateAllAimIndicators () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Player.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0 LOG: 10.12.2025 14:42:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 10.12.2025 14:42:36 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 14:42:36 RemoveWeaponTransforms Warning: shootable is null LOG: 10.12.2025 14:42:36 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 10.12.2025 14:42:36 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 10.12.2025 14:42:36 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 10.12.2025 14:42:36 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs LOG: 10.12.2025 14:42:37 Menu.UnloadMenuPanel => AbilityClassContext LOG: 10.12.2025 14:42:38 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 14:42:38 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:42:41 MechionaryManager.SetMechionaryEntryIsDirty(Quest BASE_ForgeBuilding) wurde kein passendes MechionaryEntry gefunden ... LOG: 10.12.2025 14:42:50 DialogController.OnFocusedDialogAnswer() AnswerID: 1 WARNING: 10.12.2025 14:42:52 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:42:52 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:42:52 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:42:52 MapSelector.RegisterButtonPromptsForEntering() WARNING: 10.12.2025 14:42:52 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:42:52 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:42:52 MapSelector.UnregisterButtonPromptsForEntering() LOG: 10.12.2025 14:42:52 MapSelector.RegisterButtonPromptsForEntering() WARNING: 10.12.2025 14:42:52 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:42:52 MapSelector.UnregisterButtonPromptsForEntering() LOG: 10.12.2025 14:42:52 MapSelector.RegisterButtonPromptsForEntering() WARNING: 10.12.2025 14:42:52 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:42:52 MapSelector.UnregisterButtonPromptsForEntering() LOG: 10.12.2025 14:42:52 MapSelector.RegisterButtonPromptsForEntering() WARNING: 10.12.2025 14:42:52 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:42:53 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:42:53 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:42:53 MapSelector.UnregisterButtonPromptsForEntering() LOG: 10.12.2025 14:42:53 MapSelector.RegisterButtonPromptsForEntering() WARNING: 10.12.2025 14:42:53 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:42:53 MapSelector.UnregisterButtonPromptsForEntering() LOG: 10.12.2025 14:42:53 MapSelector.RegisterButtonPromptsForEntering() WARNING: 10.12.2025 14:42:53 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:42:53 MapSelector.UnregisterButtonPromptsForEntering() LOG: 10.12.2025 14:42:53 MapSelector.RegisterButtonPromptsForEntering() WARNING: 10.12.2025 14:42:53 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:42:53 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:42:53 WindowManager.LoadMenu => StageSelectorMenu WARNING: 10.12.2025 14:42:53 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:42:53 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 10.12.2025 14:42:53 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 14:42:53 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 14:42:53 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 10.12.2025 14:42:53 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 10.12.2025 14:42:54 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:42:54 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 10.12.2025 14:42:54 MoveStageDisplayUp Stage_DisplaySlot_Wut LOG: 10.12.2025 14:42:54 MoveStageDisplayUp Stage_DisplaySlot_Stolz LOG: 10.12.2025 14:42:54 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 14:42:54 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 14:42:55 StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 14:42:56 StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 14:42:56 StageSelection Vote Completed! Voted for 'Answere1' which is 'Stolz' LOG: 10.12.2025 14:42:56 Current Highest votes: Stolz LOG: 10.12.2025 14:42:56 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 10.12.2025 14:42:56 MoveStageDisplayDownStage_DisplaySlot_Wut LOG: 10.12.2025 14:42:56 AngerStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 10.12.2025 14:42:56 SorrowStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 10.12.2025 14:42:57 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 10.12.2025 14:42:57 WindowManager.LoadMenu => MapSelectorMenu LOG: 10.12.2025 14:42:57 current depth == -1 LOG: 10.12.2025 14:42:57 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 14:42:57 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 14:42:57 current depth == -1 LOG: 10.12.2025 14:42:57 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 14:42:57 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 14:42:57 current depth == -1 LOG: 10.12.2025 14:42:57 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 14:42:57 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 14:42:57 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 14:42:57 MapSelector.RegisterButtonPromptsEntered() LOG: 10.12.2025 14:43:03 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 14:43:05 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 14:43:08 MapController: Change CurrentTheme from 'HomeBase' to 'Stolz' LOG: 10.12.2025 14:43:08 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 0 CurrentTheme: Stolz LOG: 10.12.2025 14:43:08 GameSession.UpdateProgress(SAVED) => SessionGUID: '7d0da8b27d65' GameSeed: C5ZP-D3WZ SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 10.12.2025 14:43:08 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 14:43:08 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 10.12.2025 14:43:08 WindowManager.UnloadMenu => MapSelectorMenu LOG: 10.12.2025 14:43:08 WindowManager.UnloadMenu => StageSelectorMenu LOG: 10.12.2025 14:43:08 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 10.12.2025 14:43:08 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:43:08 Generate Level Started! Level: Level_A theme: Stolz GameSeed: C5ZP-D3WZ SeedCalls: 83 LOG: 10.12.2025 14:43:15 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 10.12.2025 14:43:15 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied LOG: 10.12.2025 14:43:15 Generate Level Completed! Loading time: 7,109s LOG: 10.12.2025 14:43:15 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 10.12.2025 14:43:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:43:15 WindowManager.UnloadMenu => NoMenu LOG: 10.12.2025 14:43:15 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 10.12.2025 14:43:15 OnPlayerAndMapWereCreated LOG: 10.12.2025 14:43:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:43:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:43:15 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 10.12.2025 14:43:15 UpdatePlayerProgress LOG: 10.12.2025 14:43:15 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 14:43:15 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 10.12.2025 14:43:15 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 10.12.2025 14:43:15 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:43:15 UpdatePlayerProgress LOG: 10.12.2025 14:43:15 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 14:43:15 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 10.12.2025 14:43:15 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied LOG: 10.12.2025 14:43:15 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:43:15 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 10.12.2025 14:43:16 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 14:43:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 10.12.2025 14:43:20 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 14:43:20 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 10.12.2025 14:43:20 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:43:20 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 10.12.2025 14:43:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:43:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:43:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 14:43:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:43:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:43:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 14:43:21 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:43:21 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:43:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 14:43:21 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:43:21 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:43:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 14:43:21 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:43:21 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:43:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 14:43:21 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:43:21 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:43:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 14:43:21 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:43:21 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:43:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 14:43:21 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:43:21 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:43:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 14:43:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:43:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:43:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 14:43:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:43:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:43:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 10.12.2025 14:43:21 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 14:43:22 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:43:22 LootContextPanel OnButtonSuccess => selectRight2 LOG: 10.12.2025 14:43:24 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 14:43:25 TryAddItem(WeaponAddin) => Items.Addins.EleOrbName LOG: 10.12.2025 14:43:28 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:43:28 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 14:43:29 LootContextPanel OnButtonSuccess => selectRight WARNING: 10.12.2025 14:43:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:43:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:43:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 10.12.2025 14:43:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:43:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:43:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 10.12.2025 14:43:30 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 14:43:31 TryAddItem(WeaponAddin) => Items.Addins.BlackHoleName LOG: 10.12.2025 14:43:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 10.12.2025 14:43:31 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 14:43:32 Menu.UnloadMenuPanel => LootContext LOG: 10.12.2025 14:43:34 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:43:34 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:43:34 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:43:34 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:43:34 MitronEmpire_Stationary_RocketLauncher(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 10.12.2025 14:43:34 AddEnemy MitronEmpire_Stationary_Generator_01 WARNING: 10.12.2025 14:43:34 MitronEmpire_Stationary_Generator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:43:34 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 10.12.2025 14:43:34 AddEnemy MitronEmpire_Stationary_Generator WARNING: 10.12.2025 14:43:34 MitronEmpire_Stationary_Generator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:43:34 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 10.12.2025 14:43:34 AddEnemy MitronEmpire_Stationary_Generator_02 WARNING: 10.12.2025 14:43:34 MitronEmpire_Stationary_Generator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:43:34 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 10.12.2025 14:43:34 AddEnemy MitronEmpire_Stationary_Generator_03 WARNING: 10.12.2025 14:43:34 MitronEmpire_Stationary_Generator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:43:34 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 10.12.2025 14:43:35 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:43:35 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:43:35 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:43:35 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:43:35 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:43:35 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:43:35 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:43:35 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:43:35 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:43:35 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:43:35 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:43:35 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:43:35 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:43:35 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:43:35 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:43:41 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 10.12.2025 14:43:41 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 10.12.2025 14:43:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 10.12.2025 14:43:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:43:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 14:43:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 10.12.2025 14:43:58 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 10.12.2025 14:43:58 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:44:07 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:44:09 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 10.12.2025 14:44:09 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:44:09 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 10.12.2025 14:44:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:44:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:44:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 14:44:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:44:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:44:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 14:44:09 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:44:09 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:44:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 14:44:09 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:44:09 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:44:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 14:44:09 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:44:09 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:44:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 14:44:09 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:44:09 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:44:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 14:44:09 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:44:09 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:44:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 14:44:09 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:44:09 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:44:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 14:44:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:44:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:44:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 14:44:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:44:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:44:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 10.12.2025 14:44:09 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 14:44:10 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:44:11 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 14:44:12 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 14:44:14 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 14:44:15 TryAddItem(WeaponAddin) => Items.Addins.HullbreachName WARNING: 10.12.2025 14:44:15 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:44:15 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:44:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 14:44:15 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:44:15 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:44:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 10.12.2025 14:44:17 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:44:18 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 14:44:18 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 14:44:19 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 14:44:20 TryAddItem(WeaponAddin) => Items.Addins.SpidernetName LOG: 10.12.2025 14:44:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 10.12.2025 14:44:21 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 14:44:22 Menu.UnloadMenuPanel => LootContext LOG: 10.12.2025 14:44:23 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:44:24 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:44:24 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:44:24 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:44:24 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:44:26 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:44:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:44:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:44:26 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:44:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:44:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:44:26 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:44:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:44:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:44:26 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:44:26 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:44:26 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:44:26 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:44:26 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:44:26 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:44:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 10.12.2025 14:44:31 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 10.12.2025 14:44:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:44:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:44:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:44:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:44:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:44:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:44:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:44:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:44:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:44:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 14:44:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 10.12.2025 14:44:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:44:37 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:44:37 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:44:37 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:44:39 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:44:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:44:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:44:39 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:44:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:44:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:44:39 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:44:39 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:44:39 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:44:39 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:44:39 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:44:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:44:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:44:39 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:44:39 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:44:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 10.12.2025 14:44:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 10.12.2025 14:44:46 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 10.12.2025 14:44:47 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:44:47 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:44:47 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:44:47 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:44:47 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:44:47 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:44:47 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:44:47 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:44:47 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:44:47 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:44:47 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:44:47 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:44:47 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:44:47 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:44:47 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:44:47 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:44:47 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:44:47 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:44:47 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:44:50 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 10.12.2025 14:44:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 10.12.2025 14:44:51 Pool-init: Prefab VFX_Enemy_ExplosionOnDeath has no Poolable Component. Please attach it manually! WARNING: 10.12.2025 14:44:51 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 10.12.2025 14:44:52 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 10.12.2025 14:44:54 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 10.12.2025 14:44:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:44:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:44:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:44:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:44:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:44:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:44:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:44:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 14:44:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 10.12.2025 14:44:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:44:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:44:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:44:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:44:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:44:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:44:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:44:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:44:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:44:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 14:44:57 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 10.12.2025 14:44:57 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:44:57 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:44:57 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:44:57 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:44:57 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:44:57 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:44:57 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:45:07 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:45:07 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:45:08 MapSelector.RegisterButtonPromptsForEntering() WARNING: 10.12.2025 14:45:08 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:45:08 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:45:08 MapSelector.UnregisterButtonPromptsForEntering() LOG: 10.12.2025 14:45:08 MapSelector.RegisterButtonPromptsForEntering() LOG: 10.12.2025 14:45:08 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 10.12.2025 14:45:08 WindowManager.LoadMenu => MapSelectorMenu LOG: 10.12.2025 14:45:08 current depth == 0 LOG: 10.12.2025 14:45:08 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 14:45:08 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 14:45:08 current depth == 0 LOG: 10.12.2025 14:45:08 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 14:45:08 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 14:45:08 current depth == 0 LOG: 10.12.2025 14:45:08 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 14:45:08 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 14:45:08 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 14:45:08 Coloize All: [0, 4] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [1, 4] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [2, 4] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [3, 4] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 14:45:08 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 14:45:08 Coloize All: [0, 4] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [1, 4] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [2, 4] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All: [3, 4] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 14:45:08 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 14:45:08 MapSelector.RegisterButtonPromptsEntered() LOG: 10.12.2025 14:45:10 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 14:45:12 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 14:45:15 SetCurrentMapSelectorChoice => DungeonDepth: 0 NextDungeonDepth: 1 PersistentDungeonDepth: 0 CurrentTheme: Stolz LOG: 10.12.2025 14:45:15 GameSession.UpdateProgress(SAVED) => SessionGUID: '7d0da8b27d65' GameSeed: C5ZP-D3WZ SeededCalls:128 SeededCallsLastDungeon:45 DDepth: 0 NDDepth: 1 FromHomeBase?: False LOG: 10.12.2025 14:45:15 UpdatePlayerProgress LOG: 10.12.2025 14:45:15 UpdatePlayerProgress LOG: 10.12.2025 14:45:15 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 14:45:15 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 10.12.2025 14:45:15 WindowManager.UnloadMenu => MapSelectorMenu LOG: 10.12.2025 14:45:15 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 10.12.2025 14:45:15 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:45:15 Generate Level Started! Level: Level_A theme: Stolz GameSeed: C5ZP-D3WZ SeedCalls: 129 LOG: 10.12.2025 14:45:25 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False ERROR: 10.12.2025 14:45:26 MechBase Outline Reference Missing: 'NPC_Aster' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.Room:InitRoom(RoomTyp, RoomRotation, Boolean, Boolean) StickyStoneStudio.MOODS.d__142:MoveNext() StickyStoneStudio.d__8:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 10.12.2025 14:45:26 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied LOG: 10.12.2025 14:45:26 ForceItemSpawn: Item(COLLECTABLE_GardenerCan) in Spawner(Destructible_Vase_02_Flowers) LOG: 10.12.2025 14:45:26 Generate Level Completed! Loading time: 11,212s LOG: 10.12.2025 14:45:26 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 10.12.2025 14:45:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:45:27 WindowManager.UnloadMenu => NoMenu LOG: 10.12.2025 14:45:27 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 10.12.2025 14:45:27 OnPlayerAndMapWereCreated LOG: 10.12.2025 14:45:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:45:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:45:27 UpdatePlayerProgress LOG: 10.12.2025 14:45:27 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 14:45:27 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 10.12.2025 14:45:27 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:45:27 UpdatePlayerProgress LOG: 10.12.2025 14:45:27 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 14:45:27 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 10.12.2025 14:45:27 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied LOG: 10.12.2025 14:45:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:45:37 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 14:45:38 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:45:38 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:45:38 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:45:38 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:45:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:45:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:45:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:45:42 for == null! No VFX-Effect can be played on destroy. LOG: 10.12.2025 14:45:42 Started Music_GrammoPhoneBot WARNING: 10.12.2025 14:45:42 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:45:42 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:45:46 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:45:48 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:45:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:45:50 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:45:50 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:45:50 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:45:50 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:45:50 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:45:50 MitronEmpire_Stationary_Tower(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 10.12.2025 14:45:50 AddEnemy MitronEmpire_Stationary_Generator_01 WARNING: 10.12.2025 14:45:50 MitronEmpire_Stationary_Generator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:45:50 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 10.12.2025 14:45:50 AddEnemy MitronEmpire_Stationary_Generator WARNING: 10.12.2025 14:45:50 MitronEmpire_Stationary_Generator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:45:50 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 10.12.2025 14:45:50 AddEnemy MitronEmpire_Stationary_Generator_02 WARNING: 10.12.2025 14:45:50 MitronEmpire_Stationary_Generator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:45:50 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 10.12.2025 14:45:50 AddEnemy MitronEmpire_Stationary_Generator_03 WARNING: 10.12.2025 14:45:50 MitronEmpire_Stationary_Generator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:45:50 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 10.12.2025 14:45:51 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:45:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:45:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:45:52 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:45:52 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:45:52 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:45:52 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:45:52 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:45:52 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:45:52 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:45:52 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:45:52 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:45:52 Pool-init: Prefab VFX_Enemy_ExplosionOnDeath has no Poolable Component. Please attach it manually! WARNING: 10.12.2025 14:45:52 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 10.12.2025 14:45:53 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 10.12.2025 14:45:53 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 10.12.2025 14:45:56 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 10.12.2025 14:45:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 10.12.2025 14:45:58 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 10.12.2025 14:46:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:46:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:46:10 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:46:10 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:46:10 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:46:10 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:46:10 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:46:10 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:46:10 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 14:46:10 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 10.12.2025 14:46:10 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:46:10 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:46:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:46:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:46:15 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:46:15 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:46:16 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:46:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:46:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:46:16 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:46:16 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:46:16 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:46:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:46:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:46:17 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:46:17 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:46:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 10.12.2025 14:46:25 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 10.12.2025 14:46:27 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:46:27 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:46:27 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:46:27 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:46:27 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:46:27 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:46:27 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:46:27 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:46:27 Language Text not found! (Path: Drone) LOG: 10.12.2025 14:46:27 ScaleEnemy MitronEmpire_Sp00derBomber(Clone)! WARNING: 10.12.2025 14:46:27 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:46:27 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:46:27 Pool-init: Prefab VFX_Enemy_ExplosionOnDeath has no Poolable Component. Please attach it manually! WARNING: 10.12.2025 14:46:27 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 10.12.2025 14:46:29 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 10.12.2025 14:46:29 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 10.12.2025 14:46:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 10.12.2025 14:46:31 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 10.12.2025 14:46:31 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 10.12.2025 14:46:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 10.12.2025 14:46:31 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 10.12.2025 14:46:32 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 10.12.2025 14:46:32 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 10.12.2025 14:46:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:46:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:46:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:46:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:46:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:46:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:46:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:46:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:46:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:46:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 14:46:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 10.12.2025 14:46:35 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:46:35 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:46:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:46:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:46:37 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:46:37 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 10.12.2025 14:46:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:46:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 14:46:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 14:46:37 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 14:46:40 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 14:46:40 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 14:46:40 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 10.12.2025 14:46:40 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 14:46:40 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 14:46:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 10.12.2025 14:46:42 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 14:46:42 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 10.12.2025 14:46:47 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:46:47 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:46:47 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 10.12.2025 14:46:47 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:46:48 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 14:46:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BlackHoleName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 14:46:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 14:46:53 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 10.12.2025 14:46:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BlackHoleName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 14:46:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 14:46:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 10.12.2025 14:46:54 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 14:46:55 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 10.12.2025 14:47:02 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:47:02 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:47:02 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:47:04 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:47:04 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:47:04 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:47:04 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:47:04 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:47:04 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:47:04 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:47:04 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:47:04 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:47:04 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:47:04 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:47:04 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:47:04 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:47:04 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:47:04 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:47:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 10.12.2025 14:47:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 10.12.2025 14:47:09 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 10.12.2025 14:47:09 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:47:13 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:47:17 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:47:21 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:47:21 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:47:21 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. ERROR: 10.12.2025 14:47:22 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) LOG: 10.12.2025 14:47:22 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:47:25 MechionaryManager.SetMechionaryEntryIsDirty(Quest BASE_AsterBuilding) wurde kein passendes MechionaryEntry gefunden ... LOG: 10.12.2025 14:47:25 showQuestComplete: The Gardeners Plea LOG: 10.12.2025 14:47:25 Quest Completed: The Gardeners Plea LOG: 10.12.2025 14:47:25 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 14:47:26 Displayable active subtask: TheGardenersPlea is null LOG: 10.12.2025 14:47:27 Displayable active subtask: TheGardenersPlea is null LOG: 10.12.2025 14:47:28 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:47:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:47:36 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:47:38 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:47:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:47:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:47:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:47:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:47:39 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:47:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:47:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:47:39 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:47:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:47:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:47:39 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:47:39 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:47:39 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:47:39 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:47:39 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:47:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:47:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:47:39 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:47:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:47:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:47:39 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:47:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:47:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:47:39 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:47:39 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:47:39 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:47:39 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:47:39 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:47:39 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:47:41 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 10.12.2025 14:47:42 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 10.12.2025 14:47:42 Displayable active subtask: TheGardenersPlea is null WARNING: 10.12.2025 14:47:47 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 10.12.2025 14:47:50 Displayable active subtask: TheGardenersPlea is null WARNING: 10.12.2025 14:47:51 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 10.12.2025 14:47:51 Displayable active subtask: TheGardenersPlea is null WARNING: 10.12.2025 14:47:55 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 10.12.2025 14:47:55 Displayable active subtask: TheGardenersPlea is null LOG: 10.12.2025 14:47:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:47:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:47:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:47:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:47:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:47:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:47:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 14:47:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 10.12.2025 14:47:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 14:47:56 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:47:56 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:47:56 Displayable active subtask: TheGardenersPlea is null LOG: 10.12.2025 14:48:05 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:48:05 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:48:05 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(8# Typ_Boss)_Miniboss_Degrees270/CullingContainer/Static/PRIDE_LM_StatueGuardian_03/Statue_Base" WARNING: 10.12.2025 14:48:05 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:48:07 MitronEmpire_Valerie(Clone) (StickyStoneStudio.MOODS.Valerie): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 10.12.2025 14:48:11 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:48:20 DialogController.OnFocusedDialogAnswer() AnswerID: 5 LOG: 10.12.2025 14:48:20 Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 10.12.2025 14:48:24 Displayable active subtask: TheGardenersPlea is null LOG: 10.12.2025 14:48:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' EXCEPTION: 10.12.2025 14:48:54 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.PlayerHead.Player_OnUsedCurrentAbility (System.Single duration, System.Boolean success, StickyStoneStudio.MOODS.Owner owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Player.HandleInput () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Player.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.PlayerHead:Player_OnUsedCurrentAbility(Single, Boolean, Owner) StickyStoneStudio.MOODS.Player:HandleInput() StickyStoneStudio.MOODS.Player:Update() WARNING: 10.12.2025 14:48:55 BuffManager.StartBuffEffect() for BUFFID: 526 is already started! WARNING: 10.12.2025 14:48:55 BuffManager.StartBuffEffect() for BUFFID: 527 is already started! WARNING: 10.12.2025 14:48:55 BuffManager.StartBuffEffect() for BUFFID: 528 is already started! EXCEPTION: 10.12.2025 14:49:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.PlayerHead.Player_OnUsedCurrentAbility (System.Single duration, System.Boolean success, StickyStoneStudio.MOODS.Owner owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Player.HandleInput () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Player.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.PlayerHead:Player_OnUsedCurrentAbility(Single, Boolean, Owner) StickyStoneStudio.MOODS.Player:HandleInput() StickyStoneStudio.MOODS.Player:Update() WARNING: 10.12.2025 14:49:40 BuffManager.StartBuffEffect() for BUFFID: 865 is already started! WARNING: 10.12.2025 14:49:40 BuffManager.StartBuffEffect() for BUFFID: 866 is already started! WARNING: 10.12.2025 14:49:40 BuffManager.StartBuffEffect() for BUFFID: 867 is already started! WARNING: 10.12.2025 14:49:42 NextWave() => Wave was not started yet or has no waves WARNING: 10.12.2025 14:49:42 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:49:42 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:49:42 Displayable active subtask: TheGardenersPlea is null WARNING: 10.12.2025 14:49:42 Animator.GotoState: State could not be found WARNING: 10.12.2025 14:49:42 Invalid Layer Index '-1' LOG: 10.12.2025 14:49:42 BossChest.RaritylevelBossChest() => Rarity is Level_3 Chesttype is Addin WARNING: 10.12.2025 14:49:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:49:44 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:49:45 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:49:45 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:49:48 Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 10.12.2025 14:49:48 Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 10.12.2025 14:49:48 MapSelector.UnregisterButtonPromptsForEntering() LOG: 10.12.2025 14:49:49 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 10.12.2025 14:49:49 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:49:49 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 10.12.2025 14:49:49 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:49 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 14:49:49 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:49 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 14:49:49 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:49 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 14:49:49 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:49 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 14:49:49 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:49 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 14:49:49 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:49 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 14:49:49 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:49 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 14:49:49 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:49 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' LOG: 10.12.2025 14:49:49 Displayable active subtask: TheGardenersPlea is null WARNING: 10.12.2025 14:49:49 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:49 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 14:49:49 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:49 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 14:49:49 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:49 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 14:49:49 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:49 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 14:49:49 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:49 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 14:49:49 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:49 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 10.12.2025 14:49:49 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 14:49:51 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:49:51 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 14:49:52 LootContextPanel OnButtonSuccess => selectLeft LOG: 10.12.2025 14:49:53 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 14:49:54 TryAddItem(WeaponAddin) => Items.Addins.SplasherName LOG: 10.12.2025 14:49:55 Displayable active subtask: TheGardenersPlea is null LOG: 10.12.2025 14:49:55 Displayable active subtask: TheGardenersPlea is null LOG: 10.12.2025 14:49:57 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:49:57 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:57 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 10.12.2025 14:49:57 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:57 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' WARNING: 10.12.2025 14:49:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 10.12.2025 14:49:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:49:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 10.12.2025 14:49:58 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 14:49:59 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 14:50:00 TryAddItem(WeaponAddin) => Items.Addins.DuplicatorName LOG: 10.12.2025 14:50:01 Displayable active subtask: TheGardenersPlea is null LOG: 10.12.2025 14:50:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 10.12.2025 14:50:01 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 10.12.2025 14:50:01 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:50:01 MapSelector.RegisterButtonPromptsForEntering() LOG: 10.12.2025 14:50:02 Menu.UnloadMenuPanel => LootContext WARNING: 10.12.2025 14:50:02 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:50:02 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:50:02 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 10.12.2025 14:50:02 WindowManager.LoadMenu => MapSelectorMenu LOG: 10.12.2025 14:50:02 current depth == 1 LOG: 10.12.2025 14:50:02 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 14:50:02 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 14:50:02 current depth == 1 LOG: 10.12.2025 14:50:02 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 14:50:02 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 14:50:02 current depth == 1 LOG: 10.12.2025 14:50:02 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 14:50:02 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 14:50:02 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 14:50:02 Coloize All: [0, 4] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [1, 4] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [2, 4] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [3, 4] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 14:50:02 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 14:50:02 Coloize All: [0, 4] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [1, 4] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [2, 4] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All: [3, 4] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 14:50:02 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 14:50:02 MapSelector.RegisterButtonPromptsEntered() LOG: 10.12.2025 14:50:05 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 14:50:07 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 14:50:10 SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 2 PersistentDungeonDepth: 1 CurrentTheme: Stolz LOG: 10.12.2025 14:50:10 GameSession.UpdateProgress(SAVED) => SessionGUID: '7d0da8b27d65' GameSeed: C5ZP-D3WZ SeededCalls:189 SeededCallsLastDungeon:60 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 10.12.2025 14:50:10 UpdatePlayerProgress LOG: 10.12.2025 14:50:10 UpdatePlayerProgress LOG: 10.12.2025 14:50:10 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 14:50:10 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 10.12.2025 14:50:10 WindowManager.UnloadMenu => MapSelectorMenu LOG: 10.12.2025 14:50:10 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 10.12.2025 14:50:10 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:50:11 Generate Level Started! Level: Level_B theme: Stolz GameSeed: C5ZP-D3WZ SeedCalls: 190 LOG: 10.12.2025 14:50:18 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 10.12.2025 14:50:22 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 10.12.2025 14:50:22 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied LOG: 10.12.2025 14:50:22 Generate Level Completed! Loading time: 11,247s LOG: 10.12.2025 14:50:22 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 10.12.2025 14:50:22 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:50:22 WindowManager.UnloadMenu => NoMenu LOG: 10.12.2025 14:50:22 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 10.12.2025 14:50:22 OnPlayerAndMapWereCreated LOG: 10.12.2025 14:50:22 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 14:50:22 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:50:22 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:50:22 UpdatePlayerProgress LOG: 10.12.2025 14:50:22 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 14:50:22 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 10.12.2025 14:50:22 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:50:22 UpdatePlayerProgress LOG: 10.12.2025 14:50:22 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 14:50:22 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 10.12.2025 14:50:22 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied WARNING: 10.12.2025 14:50:25 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:50:25 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:50:26 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:50:26 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 10.12.2025 14:50:26 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 10.12.2025 14:50:26 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 10.12.2025 14:50:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 14:50:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 14:50:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 14:50:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 14:50:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 14:50:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 14:50:26 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 10.12.2025 14:50:26 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 10.12.2025 14:50:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 14:50:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 14:50:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 14:50:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 14:50:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 14:50:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 14:50:26 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 14:50:26 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:50:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' LOG: 10.12.2025 14:50:26 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:50:26 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 14:50:27 OnButtonSuccess back 0 LOG: 10.12.2025 14:50:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 10.12.2025 14:50:27 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 14:50:28 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 10.12.2025 14:50:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:50:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 14:50:30 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:50:30 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:50:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:50:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:50:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:50:31 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:50:32 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 10.12.2025 14:50:32 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 10.12.2025 14:50:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:50:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:50:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:50:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:50:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:50:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:50:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:50:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:50:38 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:50:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:50:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:50:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:50:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:50:40 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:50:40 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:50:40 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:50:40 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:50:40 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:50:40 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:50:40 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:50:40 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:50:40 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:50:40 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:50:40 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:50:40 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:50:40 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:50:40 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:50:40 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:50:40 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:50:40 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:50:40 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:50:40 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:50:40 Pool-init: Prefab VFX_Enemy_ExplosionOnDeath has no Poolable Component. Please attach it manually! WARNING: 10.12.2025 14:50:40 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 10.12.2025 14:50:41 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 10.12.2025 14:50:42 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 10.12.2025 14:50:42 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:50:42 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:50:43 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 10.12.2025 14:50:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 14:50:43 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:50:43 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:50:43 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:50:43 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:50:43 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:50:43 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:50:43 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:50:43 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 14:50:43 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 10.12.2025 14:50:46 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 10.12.2025 14:50:46 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 10.12.2025 14:50:46 Kill em All WARNING: 10.12.2025 14:50:47 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 10.12.2025 14:50:47 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:50:47 Language Text not found! (Path: Drone) LOG: 10.12.2025 14:50:48 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 10.12.2025 14:50:49 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 10.12.2025 14:50:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:50:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:50:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:50:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 14:50:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 10.12.2025 14:50:50 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:50:50 Kill em All LOG: 10.12.2025 14:50:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:50:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:50:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:50:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:50:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:50:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:50:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:50:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:51:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:51:00 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:51:00 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:51:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:51:00 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:51:00 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:51:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:51:00 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:51:00 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:51:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:51:00 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:51:00 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:51:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:51:00 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:51:00 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:51:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:51:00 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:51:00 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:51:00 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:51:00 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:51:00 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:51:00 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:51:00 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:51:00 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:51:00 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:51:00 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:51:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:51:00 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:51:00 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:51:00 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:51:00 Language Text not found! (Path: Drone) LOG: 10.12.2025 14:51:00 ScaleEnemy MitronEmpire_Sp00derBomber(Clone)! WARNING: 10.12.2025 14:51:00 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:51:00 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:51:00 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:51:00 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:51:00 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:51:00 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:51:03 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 10.12.2025 14:51:03 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 10.12.2025 14:51:03 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:51:03 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:51:03 Pool-init: Prefab VFX_Enemy_ExplosionOnDeath has no Poolable Component. Please attach it manually! WARNING: 10.12.2025 14:51:03 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 10.12.2025 14:51:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 10.12.2025 14:51:07 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 10.12.2025 14:51:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 10.12.2025 14:51:07 Kill em All WARNING: 10.12.2025 14:51:08 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 10.12.2025 14:51:08 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:51:08 Language Text not found! (Path: Drone) LOG: 10.12.2025 14:51:08 WindowManager.LoadMenu => ResultMenu LOG: 10.12.2025 14:51:08 ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 10.12.2025 14:51:08 ResultMenu.SetVisibility(value True, _transitionFade:True ) LOG: 10.12.2025 14:51:08 GameSession.UpdateProgress(DRITY) => SessionGUID: '7d0da8b27d65' GameSeed: C5ZP-D3WZ SeededCalls:237 SeededCallsLastDungeon:47 DDepth: 2 NDDepth: 3 FromHomeBase?: False LOG: 10.12.2025 14:51:08 UpdatePlayerProgress LOG: 10.12.2025 14:51:08 UpdatePlayerProgress LOG: 10.12.2025 14:51:08 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 14:51:10 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 14:51:10 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 14:51:10 CreateAndSetNewGameSessionObject() => Seed: C5ZP-D3WZ LOG: 10.12.2025 14:51:10 GameSession.UpdateProgress(DRITY) => SessionGUID: 'c01a95f13f5c' GameSeed: C5ZP-D3WZ SeededCalls:237 SeededCallsLastDungeon:47 DDepth: 2 NDDepth: 3 FromHomeBase?: False LOG: 10.12.2025 14:51:10 UpdatePlayerProgress LOG: 10.12.2025 14:51:10 UpdatePlayerProgress LOG: 10.12.2025 14:51:10 GameSession.UpdateProgress(DRITY) => SessionGUID: 'c01a95f13f5c' GameSeed: C5ZP-D3WZ SeededCalls:237 SeededCallsLastDungeon:47 DDepth: 2 NDDepth: 3 FromHomeBase?: False LOG: 10.12.2025 14:51:10 UpdatePlayerProgress LOG: 10.12.2025 14:51:10 UpdatePlayerProgress LOG: 10.12.2025 14:51:10 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:51:11 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 10.12.2025 14:51:12 Kill em All LOG: 10.12.2025 14:51:12 4 LOG: 10.12.2025 14:51:12 4 LOG: 10.12.2025 14:51:12 4 LOG: 10.12.2025 14:51:12 1 LOG: 10.12.2025 14:51:12 1 LOG: 10.12.2025 14:51:12 0 LOG: 10.12.2025 14:51:12 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:51:12 ResultMenu summary log: Active Player count: 2 Offline Player count: 0 -GetTopScore return 0 Animations skipped Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Correct score displayed for Player1 Correct score displayed for Player2 Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) LOG: 10.12.2025 14:51:12 Damage Taken Logs of Player1 LOG: 10.12.2025 14:51:12 Tstamp: 131,023448077962 Enemy: MitronEmpire_Gambot_Range(Clone) value:8 Tstamp: 138,323388477787 Enemy: MitronEmpire_Gambot(Clone) value:6 Tstamp: 144,356674058363 Enemy: MitronEmpire_Sp00derBomber(Clone) value:3 Tstamp: 205,476730595576 Enemy: MitronEmpire_Bastion(Clone) value:6 Tstamp: 226,130445103627 Enemy: MitronEmpire_Sp00derBomber(Clone) value:3 Tstamp: 301,201024331851 Enemy: MitronEmpire_Drone(Clone) value:5 Tstamp: 302,384349344997 Enemy: MitronEmpire_Drone(Clone) value:6 Tstamp: 305,900983080966 Enemy: MitronEmpire_Drone(Clone) value:6 Tstamp: 348,504513569176 Enemy: MitronEmpire_Valerie(Clone) value:5 Tstamp: 352,571142917499 Enemy: MitronEmpire_Valerie(Clone) value:9 Tstamp: 357,004423871636 Enemy: MitronEmpire_Valerie(Clone) value:8 Tstamp: 363,971043154597 Enemy: MitronEmpire_Valerie(Clone) value:7 Tstamp: 381,80421656929 Enemy: MitronEmpire_Valerie(Clone) value:11 Tstamp: 386,854159928858 Enemy: MitronEmpire_Valerie(Clone) value:9 Tstamp: 391,254131793976 Enemy: MitronEmpire_Valerie(Clone) value:11 Tstamp: 398,670729976147 Enemy: MitronEmpire_Valerie(Clone) value:11 Tstamp: 400,254037296399 Enemy: MitronEmpire_Valerie(Clone) value:10 Tstamp: 402,304017724469 Enemy: MitronEmpire_Valerie(Clone) value:8 Tstamp: 407,303973078728 Enemy: MitronEmpire_Valerie(Clone) value:10 Tstamp: 464,024038656615 Enemy: MitronEmpire_Sp00derBomber(Clone) value:3 Tstamp: 479,477796662832 Enemy: MitronEmpire_Gambot_Range(Clone) value:8 Tstamp: 483,611099163303 Enemy: MitronEmpire_Gambot_Range(Clone) value:9 Tstamp: 485,361069582636 Enemy: MitronEmpire_Gambot_Range(Clone) value:9 LOG: 10.12.2025 14:51:12 Damage Taken Logs of Player2 LOG: 10.12.2025 14:51:12 Tstamp: 73,7827839162201 Enemy: MitronEmpire_Gambot_Range(Clone) value:9 Tstamp: 132,59010450542 Enemy: MitronEmpire_Drone(Clone) value:5 Tstamp: 144,456672659144 Enemy: MitronEmpire_Sp00derBomber(Clone) value:3 Tstamp: 190,260210319655 Enemy: MitronEmpire_Gambot(Clone) value:8 Tstamp: 201,176767557161 Enemy: MitronEmpire_Stationary_Tower(Clone) value:8 Tstamp: 216,313877077308 Enemy: Trap_ProjectileMaschine_Collider_01 value:7 Tstamp: 366,521020285785 Enemy: MitronEmpire_Valerie(Clone) value:8 Tstamp: 367,621012501419 Enemy: MitronEmpire_Valerie(Clone) value:6 Tstamp: 377,770918518305 Enemy: MitronEmpire_Valerie(Clone) value:5 Tstamp: 379,654235342517 Enemy: MitronEmpire_Valerie(Clone) value:7 Tstamp: 395,854075048119 Enemy: MitronEmpire_Valerie(Clone) value:10 Tstamp: 403,620685938746 Enemy: MitronEmpire_Valerie(Clone) value:5 Tstamp: 406,853987373412 Enemy: MitronEmpire_Valerie(Clone) value:11 Tstamp: 408,387295693159 Enemy: MitronEmpire_Valerie(Clone) value:7 Tstamp: 479,361137259984 Enemy: MitronEmpire_Gambot_Range(Clone) value:7 Tstamp: 482,094427459175 Enemy: MitronEmpire_Drone(Clone) value:5 WARNING: 10.12.2025 14:51:17 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:51:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 10.12.2025 14:51:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 10.12.2025 14:51:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 10.12.2025 14:51:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh EXCEPTION: 10.12.2025 14:51:17 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.ResultMenu.RevengeQuestPreperation () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ResultMenu.RestartGame () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ResultMenu.OnButtonSuccess (StickyStoneStudio.MOODS.ButtonPrompt buttonPrompt, StickyStoneStudio.MOODS.Owner owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ButtonPromptManager.TriggerButtonSuccess (StickyStoneStudio.MOODS.ButtonPrompt buttonPrompt, StickyStoneStudio.MOODS.Owner owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ButtonPrompt.StartedPressing (StickyStoneStudio.MOODS.Owner _owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ButtonPromptManager.UserStartedPressingButton (StickyStoneStudio.MOODS.InGameInteraction _actionIdentifier, StickyStoneStudio.MOODS.Owner _owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ButtonPromptManager.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 14:51:17 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 14:51:17 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 14:51:17 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 14:51:17 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 14:51:17 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 14:51:17 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 14:51:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() LOG: 10.12.2025 14:51:18 ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 10.12.2025 14:51:18 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 10.12.2025 14:51:18 NEW GAMESEED: 'KIJU-KT32' resetSeededCalls: True LOG: 10.12.2025 14:51:18 is Loading Quests LOG: 10.12.2025 14:51:18 loaded mechionary progress for savegame:rawdog LOG: 10.12.2025 14:51:18 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:51:18 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 10.12.2025 14:51:18 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 EXCEPTION: 10.12.2025 14:51:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 14:51:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 10.12.2025 14:51:18 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:51:18 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:51:18 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 10.12.2025 14:51:18 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 10.12.2025 14:51:18 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 10.12.2025 14:51:18 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! ERROR: 10.12.2025 14:51:18 MechBase Outline Reference Missing: 'Mech_Player(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass72_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() WARNING: 10.12.2025 14:51:18 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... ERROR: 10.12.2025 14:51:18 MechOutlineController.init() => HighlightEffect is not part of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Fallback now to add Component but can have side effects ... UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechOutlineController:init(Boolean) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass72_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() LOG: 10.12.2025 14:51:18 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 EXCEPTION: 10.12.2025 14:51:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 14:51:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 14:51:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 14:51:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 14:51:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 14:51:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 14:51:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 14:51:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 14:51:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 14:51:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 14:51:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 14:51:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 10.12.2025 14:51:24 Combine mesh instance 7 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 8 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 9 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 10 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 11 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 12 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 13 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 14 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 15 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 16 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 17 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 18 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 19 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 20 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 21 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 22 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 23 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 24 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 25 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 26 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 27 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 28 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 29 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 30 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 31 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 32 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 33 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 34 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 35 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 36 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 37 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 38 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 39 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 40 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 41 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 42 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 43 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 44 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 45 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 46 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 47 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 48 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 49 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 50 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 51 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 52 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 53 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 54 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 55 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 56 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 57 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 58 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 59 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 60 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 61 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 62 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 63 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 64 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 65 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 66 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 67 is null. LOG: 10.12.2025 14:51:24 MapController: Change CurrentTheme from 'Stolz' to 'HomeBase' LOG: 10.12.2025 14:51:24 CreateHomeBase completed successfully. LOG: 10.12.2025 14:51:24 AfterLoadingGame() isInHomeBase?: True, TutorialIsActive ?: False LOG: 10.12.2025 14:51:24 ResultMenu.SetVisibility(value False, _transitionFade:True ) LOG: 10.12.2025 14:51:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:51:24 WindowManager.UnloadMenu => NoMenu LOG: 10.12.2025 14:51:24 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 10.12.2025 14:51:24 OnPlayerAndMapWereCreated WARNING: 10.12.2025 14:51:24 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:51:24 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:51:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:51:24 Ambient VFX this room or lv theme is null ERROR: 10.12.2025 14:51:24 MechBase Outline Reference Missing: 'NPC_Aster' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.HomeBase_BuildingController:CheckQuest() StickyStoneStudio.MOODS.d__11:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 10.12.2025 14:51:24 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 10.12.2025 14:51:24 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 10.12.2025 14:51:24 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 10.12.2025 14:51:24 TryAddItem(Equipment) => Equipment_Legs_Pride Legs WARNING: 10.12.2025 14:51:24 Combine mesh instance 7 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 8 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 9 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 10 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 11 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 12 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 13 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 14 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 15 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 16 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 17 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 18 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 19 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 20 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 21 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 22 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 23 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 24 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 25 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 26 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 27 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 28 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 29 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 30 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 31 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 32 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 33 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 34 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 35 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 36 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 37 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 38 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 39 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 40 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 41 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 42 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 43 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 44 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 45 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 46 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 47 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 48 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 49 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 50 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 51 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 52 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 53 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 54 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 55 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 56 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 57 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 58 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 59 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 60 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 61 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 62 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 63 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 64 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 65 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 66 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 67 is null. WARNING: 10.12.2025 14:51:24 Combine mesh instance 68 is null. WARNING: 10.12.2025 14:51:30 Ambient VFX this room or lv theme is null LOG: 10.12.2025 14:51:30 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 14:51:30 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:51:30 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 10.12.2025 14:51:32 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:51:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:51:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:51:32 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 10.12.2025 14:51:32 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 10.12.2025 14:51:32 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 10.12.2025 14:51:32 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! ERROR: 10.12.2025 14:51:32 MechBase Outline Reference Missing: 'Mech_Player(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass73_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.ResourceManagement.ResourceManager:Update(Single) WARNING: 10.12.2025 14:51:32 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... ERROR: 10.12.2025 14:51:32 MechOutlineController.init() => HighlightEffect is not part of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Fallback now to add Component but can have side effects ... UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechOutlineController:init(Boolean) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass73_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.ResourceManagement.ResourceManager:Update(Single) LOG: 10.12.2025 14:51:32 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 10.12.2025 14:51:32 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:51:32 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) LOG: 10.12.2025 14:51:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:51:32 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 10.12.2025 14:51:32 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 10.12.2025 14:51:32 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 10.12.2025 14:51:32 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 10.12.2025 14:51:32 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 10.12.2025 14:51:32 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 14:51:35 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 10.12.2025 14:51:35 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 10.12.2025 14:51:35 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 10.12.2025 14:51:35 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 10.12.2025 14:51:35 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 10.12.2025 14:51:35 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 10.12.2025 14:51:35 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 10.12.2025 14:51:35 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 10.12.2025 14:51:35 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 10.12.2025 14:51:35 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs LOG: 10.12.2025 14:51:35 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 10.12.2025 14:51:35 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 10.12.2025 14:51:35 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 10.12.2025 14:51:35 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 10.12.2025 14:51:35 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 10.12.2025 14:51:37 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 10.12.2025 14:51:37 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 10.12.2025 14:51:37 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 10.12.2025 14:51:37 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 10.12.2025 14:51:37 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs LOG: 10.12.2025 14:51:38 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 10.12.2025 14:51:38 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 10.12.2025 14:51:38 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 10.12.2025 14:51:38 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 10.12.2025 14:51:38 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 10.12.2025 14:51:38 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 10.12.2025 14:51:38 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 10.12.2025 14:51:38 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs LOG: 10.12.2025 14:51:38 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 10.12.2025 14:51:38 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 14:51:38 RemoveWeaponTransforms Warning: shootable is null LOG: 10.12.2025 14:51:38 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 10.12.2025 14:51:38 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 10.12.2025 14:51:38 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 10.12.2025 14:51:38 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs LOG: 10.12.2025 14:51:39 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:51:39 Ambient VFX this room or lv theme is null LOG: 10.12.2025 14:51:39 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 14:51:39 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:51:39 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 10.12.2025 14:51:39 Menu.UnloadMenuPanel => AbilityClassContext ERROR: 10.12.2025 14:51:39 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) LOG: 10.12.2025 14:51:39 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:51:41 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 14:51:44 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:51:45 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:51:45 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:51:45 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:51:45 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) LOG: 10.12.2025 14:51:45 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:51:45 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 10.12.2025 14:51:45 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 10.12.2025 14:51:45 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 10.12.2025 14:51:45 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 10.12.2025 14:51:45 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 10.12.2025 14:51:46 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 14:51:47 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 10.12.2025 14:51:47 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 10.12.2025 14:51:47 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 10.12.2025 14:51:47 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 10.12.2025 14:51:47 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 10.12.2025 14:51:47 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 10.12.2025 14:51:47 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 10.12.2025 14:51:47 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 10.12.2025 14:51:47 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 10.12.2025 14:51:47 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 10.12.2025 14:51:48 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 10.12.2025 14:51:48 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 10.12.2025 14:51:48 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 10.12.2025 14:51:48 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 10.12.2025 14:51:48 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 10.12.2025 14:51:48 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 10.12.2025 14:51:48 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 10.12.2025 14:51:48 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 10.12.2025 14:51:48 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 14:51:48 UpdateAimIndecatorColor() => changed shootable, caouse it was null or thrown a error! Message:Object reference not set to an instance of an object. StackTrace: at UnityEngine.Transform.get_position () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecatorColor (UnityEngine.Vector3 fromPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecator () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InGameUIController.UpdateAllAimIndicators () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Player.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0 LOG: 10.12.2025 14:51:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 10.12.2025 14:51:48 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 14:51:48 RemoveWeaponTransforms Warning: shootable is null LOG: 10.12.2025 14:51:48 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 10.12.2025 14:51:48 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 10.12.2025 14:51:48 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 10.12.2025 14:51:48 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs ERROR: 10.12.2025 14:51:48 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) LOG: 10.12.2025 14:51:48 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:51:48 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:51:48 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 10.12.2025 14:51:49 Menu.UnloadMenuPanel => AbilityClassContext LOG: 10.12.2025 14:51:51 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 14:51:52 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:51:52 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:51:54 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:52:01 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:52:01 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:52:02 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:52:02 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:52:02 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:52:02 MapSelector.RegisterButtonPromptsForEntering() WARNING: 10.12.2025 14:52:02 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:52:03 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:52:03 MapSelector.UnregisterButtonPromptsForEntering() LOG: 10.12.2025 14:52:03 MapSelector.RegisterButtonPromptsForEntering() WARNING: 10.12.2025 14:52:03 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:52:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:52:06 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 14:52:07 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:52:07 MapSelector.RegisterButtonPromptsForEntering() WARNING: 10.12.2025 14:52:08 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:52:08 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:52:09 WindowManager.LoadMenu => StageSelectorMenu WARNING: 10.12.2025 14:52:09 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:52:09 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 10.12.2025 14:52:09 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 14:52:09 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 14:52:09 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 10.12.2025 14:52:09 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True WARNING: 10.12.2025 14:52:09 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:52:09 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 10.12.2025 14:52:10 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:52:10 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 10.12.2025 14:52:10 MoveStageDisplayUp Stage_DisplaySlot_Wut LOG: 10.12.2025 14:52:10 MoveStageDisplayUp Stage_DisplaySlot_Stolz LOG: 10.12.2025 14:52:10 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 14:52:10 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz WARNING: 10.12.2025 14:52:10 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:52:10 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:52:10 WindowManager.UnloadMenu => StageSelectorMenu LOG: 10.12.2025 14:52:10 MapSelector.RegisterButtonPromptsForEntering() LOG: 10.12.2025 14:52:12 WindowManager.LoadMenu => EscapeMenu LOG: 10.12.2025 14:52:12 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 10.12.2025 14:52:12 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 10.12.2025 14:52:12 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 10.12.2025 14:52:12 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 10.12.2025 14:52:15 Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 10.12.2025 14:52:15 Menu.LoadMenuPanel => MM_Options (MenuID: EscapeMenu) LOG: 10.12.2025 14:52:15 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:52:15 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:52:15 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 10.12.2025 14:52:16 Menu.UnloadMenuPanel => ESC_Main LOG: 10.12.2025 14:52:28 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'MM_Options' LOG: 10.12.2025 14:52:28 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 10.12.2025 14:52:29 Menu.UnloadMenuPanel => MM_Options LOG: 10.12.2025 14:52:29 WindowManager.UnloadMenu => EscapeMenu LOG: 10.12.2025 14:52:29 Menu.UnloadMenuPanel => ESC_Main WARNING: 10.12.2025 14:52:29 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:52:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:52:29 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 10.12.2025 14:52:29 MapSelector.RegisterButtonPromptsForEntering() LOG: 10.12.2025 14:52:30 WindowManager.LoadMenu => StageSelectorMenu LOG: 10.12.2025 14:52:30 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 10.12.2025 14:52:30 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 14:52:30 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 14:52:30 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 10.12.2025 14:52:30 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 10.12.2025 14:52:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:52:31 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 10.12.2025 14:52:31 MoveStageDisplayUp Stage_DisplaySlot_Wut LOG: 10.12.2025 14:52:31 MoveStageDisplayUp Stage_DisplaySlot_Stolz LOG: 10.12.2025 14:52:31 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 14:52:31 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 14:52:32 StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 14:52:32 StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 14:52:32 StageSelection Vote Completed! Voted for 'Answere1' which is 'Stolz' LOG: 10.12.2025 14:52:32 Current Highest votes: Stolz LOG: 10.12.2025 14:52:32 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 10.12.2025 14:52:32 MoveStageDisplayDownStage_DisplaySlot_Wut LOG: 10.12.2025 14:52:32 AngerStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 10.12.2025 14:52:32 SorrowStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 10.12.2025 14:52:33 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 10.12.2025 14:52:33 WindowManager.LoadMenu => MapSelectorMenu LOG: 10.12.2025 14:52:33 current depth == -1 LOG: 10.12.2025 14:52:33 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 14:52:33 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 14:52:33 current depth == -1 LOG: 10.12.2025 14:52:33 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 14:52:33 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 14:52:33 current depth == -1 LOG: 10.12.2025 14:52:33 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 14:52:33 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 14:52:33 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 14:52:33 MapSelector.RegisterButtonPromptsEntered() LOG: 10.12.2025 14:52:40 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 14:52:42 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 14:52:43 MapController: Change CurrentTheme from 'HomeBase' to 'Stolz' LOG: 10.12.2025 14:52:43 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 2 CurrentTheme: Stolz LOG: 10.12.2025 14:52:43 GameSession.UpdateProgress(SAVED) => SessionGUID: 'c01a95f13f5c' GameSeed: KIJU-KT32 SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 10.12.2025 14:52:43 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 14:52:43 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 4 LOG: 10.12.2025 14:52:43 WindowManager.UnloadMenu => StageSelectorMenu LOG: 10.12.2025 14:52:43 WindowManager.UnloadMenu => ResultMenu LOG: 10.12.2025 14:52:43 WindowManager.UnloadMenu => MapSelectorMenu LOG: 10.12.2025 14:52:44 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 10.12.2025 14:52:44 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:52:44 Generate Level Started! Level: Level_A theme: Stolz GameSeed: KIJU-KT32 SeedCalls: 82 LOG: 10.12.2025 14:52:50 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 10.12.2025 14:52:50 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied LOG: 10.12.2025 14:52:50 Generate Level Completed! Loading time: 6,624s LOG: 10.12.2025 14:52:50 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 10.12.2025 14:52:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:52:50 WindowManager.UnloadMenu => NoMenu LOG: 10.12.2025 14:52:50 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 10.12.2025 14:52:50 OnPlayerAndMapWereCreated WARNING: 10.12.2025 14:52:50 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:52:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 14:52:51 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:52:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:52:51 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 10.12.2025 14:52:51 UpdatePlayerProgress LOG: 10.12.2025 14:52:51 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 14:52:51 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:52:51 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 10.12.2025 14:52:51 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 10.12.2025 14:52:51 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:52:51 UpdatePlayerProgress LOG: 10.12.2025 14:52:51 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 14:52:51 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:52:51 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 10.12.2025 14:52:51 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied LOG: 10.12.2025 14:52:54 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 10.12.2025 14:52:54 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:52:54 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 10.12.2025 14:52:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:52:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:52:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 14:52:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:52:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:52:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 14:52:54 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:52:54 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:52:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 14:52:54 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:52:54 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:52:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 14:52:54 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:52:54 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:52:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 14:52:54 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:52:54 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:52:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 14:52:54 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:52:54 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:52:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 14:52:54 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:52:54 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:52:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 14:52:54 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:52:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:52:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:52:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 14:52:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:52:54 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:52:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 10.12.2025 14:52:54 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 14:52:56 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:52:57 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 14:52:58 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 14:52:59 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 14:53:00 TryAddItem(WeaponAddin) => Items.Addins.AtomicName WARNING: 10.12.2025 14:53:00 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:53:01 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:53:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:53:04 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 14:53:05 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 14:53:06 TryAddItem(WeaponAddin) => Items.Addins.AtomicName WARNING: 10.12.2025 14:53:06 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:53:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 10.12.2025 14:53:07 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 14:53:07 Menu.UnloadMenuPanel => LootContext LOG: 10.12.2025 14:53:09 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:53:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:53:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:53:11 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:53:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:53:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:53:11 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:53:11 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:53:11 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:53:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:53:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:53:11 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:53:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:53:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:53:11 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:53:11 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:53:11 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:53:11 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:53:11 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:53:11 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:53:11 Pool-init: Prefab VFX_Enemy_ExplosionOnDeath has no Poolable Component. Please attach it manually! WARNING: 10.12.2025 14:53:11 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 10.12.2025 14:53:12 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 10.12.2025 14:53:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 10.12.2025 14:53:12 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:53:14 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 10.12.2025 14:53:14 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:53:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 10.12.2025 14:53:19 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:53:19 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:53:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:53:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:53:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:53:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 14:53:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 10.12.2025 14:53:19 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:53:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 10.12.2025 14:53:31 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 14:53:33 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:53:33 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:53:33 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:53:33 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:53:33 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:53:33 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:53:33 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:53:33 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:53:33 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:53:33 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:53:33 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:53:33 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:53:33 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:53:33 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:53:33 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:53:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 10.12.2025 14:53:34 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:53:36 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 10.12.2025 14:53:36 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:53:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:53:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:53:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:53:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:53:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:53:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:53:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:53:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:53:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:53:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 14:53:38 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 10.12.2025 14:53:38 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:53:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:53:48 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:53:48 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:53:48 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:53:48 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:53:48 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup EXCEPTION: 10.12.2025 14:53:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 10.12.2025 14:53:50 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:53:50 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:53:50 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:53:50 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:53:50 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:53:50 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:53:50 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:53:50 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:53:50 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:53:50 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:53:50 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:53:50 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:53:50 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:53:50 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:53:50 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:53:50 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:53:50 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:53:50 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:53:50 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:53:50 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:53:50 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:53:50 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:53:50 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:53:50 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:53:50 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:53:51 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 10.12.2025 14:53:51 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:53:53 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 10.12.2025 14:53:53 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:53:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 10.12.2025 14:53:56 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:53:57 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 10.12.2025 14:53:57 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:54:01 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:54:01 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:54:01 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:54:01 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 14:54:01 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:54:01 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:54:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 10.12.2025 14:54:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:54:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:54:10 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 10.12.2025 14:54:10 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 10.12.2025 14:54:11 OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 10.12.2025 14:54:11 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:54:11 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 10.12.2025 14:54:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:54:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:54:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 14:54:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:54:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:54:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 14:54:11 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:54:11 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:54:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 14:54:11 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:54:11 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:54:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 14:54:11 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:54:11 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:54:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 14:54:12 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:54:12 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:54:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 14:54:12 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:54:12 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:54:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 14:54:12 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:54:12 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:54:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 14:54:12 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:54:12 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:54:12 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 14:54:13 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:54:14 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 14:54:16 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 14:54:20 LootContextPanel OnButtonSuccess => selectLeft LOG: 10.12.2025 14:54:20 LootContextPanel OnButtonSuccess => selectLeft LOG: 10.12.2025 14:54:21 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 14:54:22 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 14:54:22 TryAddItem(Equipment) => Items.Equipment.HeaderName Head WARNING: 10.12.2025 14:54:23 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:54:23 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:54:23 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:54:25 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:54:26 LootContextPanel OnButtonSuccess => selectRight2 LOG: 10.12.2025 14:54:27 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 14:54:28 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 14:54:28 TryAddItem(Equipment) => Items.Equipment.ArmName Arm WARNING: 10.12.2025 14:54:29 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:54:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 10.12.2025 14:54:29 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 14:54:30 Menu.UnloadMenuPanel => LootContext LOG: 10.12.2025 14:54:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:54:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:54:32 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:54:33 MapSelector.RegisterButtonPromptsForEntering() WARNING: 10.12.2025 14:54:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:54:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:54:33 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 10.12.2025 14:54:33 WindowManager.LoadMenu => MapSelectorMenu LOG: 10.12.2025 14:54:33 current depth == 0 LOG: 10.12.2025 14:54:33 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 14:54:33 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 14:54:33 current depth == 0 LOG: 10.12.2025 14:54:33 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 14:54:33 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 14:54:33 current depth == 0 LOG: 10.12.2025 14:54:33 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 14:54:33 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 14:54:33 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 14:54:33 Coloize All: [0, 4] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [1, 4] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [2, 4] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [3, 4] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 14:54:33 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 14:54:33 Coloize All: [0, 4] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [1, 4] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [2, 4] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All: [3, 4] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 14:54:33 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 14:54:33 MapSelector.RegisterButtonPromptsEntered() LOG: 10.12.2025 14:54:37 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 14:54:38 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 14:54:41 SetCurrentMapSelectorChoice => DungeonDepth: 0 NextDungeonDepth: 1 PersistentDungeonDepth: 0 CurrentTheme: Stolz LOG: 10.12.2025 14:54:41 GameSession.UpdateProgress(SAVED) => SessionGUID: 'c01a95f13f5c' GameSeed: KIJU-KT32 SeededCalls:112 SeededCallsLastDungeon:30 DDepth: 0 NDDepth: 1 FromHomeBase?: False LOG: 10.12.2025 14:54:41 UpdatePlayerProgress LOG: 10.12.2025 14:54:41 UpdatePlayerProgress LOG: 10.12.2025 14:54:41 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 14:54:41 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 10.12.2025 14:54:41 WindowManager.UnloadMenu => MapSelectorMenu LOG: 10.12.2025 14:54:42 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 10.12.2025 14:54:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:54:42 Generate Level Started! Level: Level_A theme: Stolz GameSeed: KIJU-KT32 SeedCalls: 113 LOG: 10.12.2025 14:54:47 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 10.12.2025 14:54:52 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 10.12.2025 14:54:53 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied LOG: 10.12.2025 14:54:53 Generate Level Completed! Loading time: 10,853s LOG: 10.12.2025 14:54:53 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 10.12.2025 14:54:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:54:53 WindowManager.UnloadMenu => NoMenu LOG: 10.12.2025 14:54:53 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 10.12.2025 14:54:53 OnPlayerAndMapWereCreated WARNING: 10.12.2025 14:54:53 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:54:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 14:54:53 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(7# Typ_Boss)_Miniboss_Degrees270/CullingContainer/Static/PRIDE_LM_StatueGuardian_03/Statue_Base" WARNING: 10.12.2025 14:54:53 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:54:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:54:53 UpdatePlayerProgress LOG: 10.12.2025 14:54:53 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 14:54:53 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:54:53 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 10.12.2025 14:54:53 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:54:53 UpdatePlayerProgress LOG: 10.12.2025 14:54:53 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 14:54:53 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:54:53 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 10.12.2025 14:54:53 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied WARNING: 10.12.2025 14:54:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:55:01 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:55:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:55:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:55:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:55:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:55:02 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:55:02 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:55:02 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:55:02 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:55:02 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:55:02 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:55:02 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:55:02 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:55:02 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:55:02 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:55:02 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:55:02 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:55:02 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:55:02 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:55:02 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:55:02 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:55:02 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:55:02 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:55:02 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:55:02 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:55:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 10.12.2025 14:55:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 10.12.2025 14:55:07 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:55:07 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:55:10 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 10.12.2025 14:55:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 10.12.2025 14:55:12 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:55:14 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 10.12.2025 14:55:14 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:55:14 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 10.12.2025 14:55:14 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:55:14 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:55:16 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:55:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:55:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:55:16 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:55:16 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:55:16 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:55:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:55:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:55:16 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:55:16 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:55:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 10.12.2025 14:55:19 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:55:20 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 10.12.2025 14:55:20 Language Text not found! (Path: Kill Bullet Squire) ERROR: 10.12.2025 14:55:23 SpawningBackup fired! UnityEngine.Debug:LogError(Object) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() LOG: 10.12.2025 14:55:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 14:55:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:55:23 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:55:23 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:55:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:55:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:55:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:55:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:55:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:55:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:55:37 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:55:37 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:55:37 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:55:37 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:55:39 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:55:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:55:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:55:39 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:55:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:55:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:55:39 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:55:39 Language Text not found! (Path: Drone) LOG: 10.12.2025 14:55:39 ScaleEnemy MitronEmpire_Gambot_Range(Clone)! WARNING: 10.12.2025 14:55:39 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:55:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:55:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:55:39 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:55:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:55:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:55:39 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:55:39 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:55:39 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:55:39 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:55:39 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:55:39 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:55:40 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 10.12.2025 14:55:40 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:55:40 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:55:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 10.12.2025 14:55:41 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:55:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 10.12.2025 14:55:41 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:55:42 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 10.12.2025 14:55:42 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:55:44 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:55:44 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:55:44 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:55:44 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:55:44 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:55:44 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:55:44 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:55:44 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:55:44 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:55:44 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:55:44 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:55:44 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:55:44 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:55:44 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:55:44 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:55:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 10.12.2025 14:55:45 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:55:45 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:55:48 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 10.12.2025 14:55:48 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:55:48 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:55:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:55:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:55:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:55:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 14:55:50 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:55:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:55:50 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:55:54 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 10.12.2025 14:55:56 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:55:58 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 10.12.2025 14:55:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:55:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:55:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:55:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:55:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:55:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:55:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:55:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:55:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:55:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:55:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:55:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:55:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:55:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:55:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:55:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:55:59 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:55:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:55:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:55:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:55:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:56:02 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:56:05 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:56:05 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 14:56:05 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 10.12.2025 14:56:05 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 14:56:07 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:56:07 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:56:07 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:56:07 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:56:07 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:56:07 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:56:07 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 14:56:07 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:56:07 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 14:56:07 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:56:07 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:56:07 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:56:07 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:56:07 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 14:56:07 Language Text not found! (Path: Drone) WARNING: 10.12.2025 14:56:09 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 10.12.2025 14:56:10 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 10.12.2025 14:56:10 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:56:10 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:56:13 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 10.12.2025 14:56:13 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:56:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:56:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:56:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 14:56:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 14:56:15 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:56:15 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:56:17 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 10.12.2025 14:56:17 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 14:56:19 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:56:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:56:19 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:56:19 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 10.12.2025 14:56:19 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:56:19 Language Text not found! (Path: %) WARNING: 10.12.2025 14:56:19 Language Text not found! (Path: %) LOG: 10.12.2025 14:56:19 Menu.UnloadMenuPanel => DefaultPanel WARNING: 10.12.2025 14:56:26 Language Text not found! (Path: %) WARNING: 10.12.2025 14:56:26 Language Text not found! (Path: %) WARNING: 10.12.2025 14:56:27 Language Text not found! (Path: %) WARNING: 10.12.2025 14:56:27 Language Text not found! (Path: %) LOG: 10.12.2025 14:56:29 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 14:56:29 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 10.12.2025 14:56:29 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 14:56:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 10.12.2025 14:56:30 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 14:56:30 Menu.UnloadMenuPanel => AbilitySkillContext WARNING: 10.12.2025 14:56:31 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:56:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:56:31 Menu.GoToPanel() 'MechionaryContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:56:31 Menu.LoadMenuPanel => MechionaryContext (MenuID: InGameMenu) WARNING: 10.12.2025 14:56:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 14:56:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp2' for owner 'Player1' WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown2' for owner 'Player1' WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 14:56:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 14:56:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp2' for owner 'Player1' WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown2' for owner 'Player1' WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 14:56:31 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'scroll' for owner 'Player1' WARNING: 10.12.2025 14:56:31 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 10.12.2025 14:56:31 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! LOG: 10.12.2025 14:56:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 14:56:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 14:56:31 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'scroll' for owner 'Player1' WARNING: 10.12.2025 14:56:31 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'scroll' for owner 'Player1' WARNING: 10.12.2025 14:56:31 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'scroll' for owner 'Player1' WARNING: 10.12.2025 14:56:31 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 10.12.2025 14:56:31 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! LOG: 10.12.2025 14:56:31 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 14:56:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'MechionaryContext' LOG: 10.12.2025 14:56:32 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 14:56:32 Menu.UnloadMenuPanel => MechionaryContext ERROR: 10.12.2025 14:56:32 Releasing render texture that is set as Camera.targetTexture! UnityEngine.AddressableAssets.Addressables:Release(AsyncOperationHandle`1) StickyStoneStudio.MOODS.AddressableManager:UnloadAdressable(AsyncOperationHandle`1) StickyStoneStudio.MOODS.MechionaryContextPanel:OnDestroy() WARNING: 10.12.2025 14:56:34 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:56:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:56:34 Menu.GoToPanel() 'MechionaryContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:56:34 Menu.LoadMenuPanel => MechionaryContext (MenuID: InGameMenu) WARNING: 10.12.2025 14:56:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 14:56:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp2' for owner 'Player1' WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown2' for owner 'Player1' WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 14:56:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 14:56:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp2' for owner 'Player1' WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown2' for owner 'Player1' WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 14:56:34 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'scroll' for owner 'Player1' WARNING: 10.12.2025 14:56:34 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 10.12.2025 14:56:34 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! LOG: 10.12.2025 14:56:34 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 14:56:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 14:56:34 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'scroll' for owner 'Player1' WARNING: 10.12.2025 14:56:34 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'scroll' for owner 'Player1' WARNING: 10.12.2025 14:56:34 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:56:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'scroll' for owner 'Player1' WARNING: 10.12.2025 14:56:34 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 10.12.2025 14:56:34 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! LOG: 10.12.2025 14:56:34 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 14:56:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'MechionaryContext' LOG: 10.12.2025 14:56:35 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 14:56:35 Menu.UnloadMenuPanel => MechionaryContext ERROR: 10.12.2025 14:56:35 Releasing render texture that is set as Camera.targetTexture! UnityEngine.AddressableAssets.Addressables:Release(AsyncOperationHandle`1) StickyStoneStudio.MOODS.AddressableManager:UnloadAdressable(AsyncOperationHandle`1) StickyStoneStudio.MOODS.MechionaryContextPanel:OnDestroy() WARNING: 10.12.2025 14:56:39 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:56:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:56:39 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:56:39 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 10.12.2025 14:56:39 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:56:40 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 14:56:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 14:56:41 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 10.12.2025 14:56:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 14:56:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 10.12.2025 14:56:42 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 14:56:42 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 10.12.2025 14:56:45 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:56:45 for == null! No VFX-Effect can be played on destroy. LOG: 10.12.2025 14:56:45 Started Music_GrammoPhoneBot WARNING: 10.12.2025 14:56:45 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:56:45 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:56:45 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:56:46 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:56:49 DialogController.OnFocusedDialogAnswer() AnswerID: 1 WARNING: 10.12.2025 14:56:50 Language Text not found! (Path: Kill Bullet Squire) EXCEPTION: 10.12.2025 14:57:14 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Player.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Player.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.Player:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Player:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) WARNING: 10.12.2025 14:57:14 Language Text not found! (Path: Gambling Machine) EXCEPTION: 10.12.2025 14:57:15 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 14:57:15 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) ERROR: 10.12.2025 14:57:16 DialogBox: Failed to destroy Gameobject, it was already destroyed. UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.DialogBox:StartDialog() StickyStoneStudio.MOODS.InGameUIController:CheckWaitingDialogs(Transform) StickyStoneStudio.MOODS.DialogBox:StopDialog(Boolean) WARNING: 10.12.2025 14:57:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:57:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:57:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:57:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:58:09 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:58:09 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 10.12.2025 14:58:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:58:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:58:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 14:58:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:58:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:58:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 14:58:09 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:58:09 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:58:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 14:58:09 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:58:09 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:58:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 14:58:09 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:58:09 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:58:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 14:58:09 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:58:09 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:58:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 14:58:09 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:58:09 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:58:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 14:58:09 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:58:09 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:58:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 14:58:09 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:58:09 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:58:09 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 14:58:11 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:58:11 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 14:58:11 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 14:58:13 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 14:58:14 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 2 WARNING: 10.12.2025 14:58:14 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:58:14 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:58:14 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 14:58:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:58:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:58:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 14:58:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:58:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:58:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 14:58:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:58:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:58:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 14:58:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:58:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:58:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 10.12.2025 14:58:16 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:58:18 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 14:58:19 LootContextPanel OnButtonSuccess => selectLeft LOG: 10.12.2025 14:58:19 LootContextPanel OnButtonSuccess => selectRight WARNING: 10.12.2025 14:58:20 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:58:20 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:58:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 14:58:20 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:58:20 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:58:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 10.12.2025 14:58:22 LootContextPanel OnButtonSuccess => back WARNING: 10.12.2025 14:58:23 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:58:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 10.12.2025 14:58:23 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 14:58:24 Menu.UnloadMenuPanel => LootContext WARNING: 10.12.2025 14:58:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:58:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:59:03 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:59:03 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:59:03 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:59:15 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:59:15 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:59:15 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 14:59:23 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:59:26 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 10.12.2025 14:59:26 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 14:59:26 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 10.12.2025 14:59:26 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:59:26 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:59:26 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:59:26 initialises raritymodes LOG: 10.12.2025 14:59:26 equipmentRarity:Level_3 LOG: 10.12.2025 14:59:26 equipmentRarity:Level_1 LOG: 10.12.2025 14:59:26 equipmentRarity:Level_1 LOG: 10.12.2025 14:59:26 equipmentRarity:Level_2 LOG: 10.12.2025 14:59:26 equipmentRarity:Level_2 LOG: 10.12.2025 14:59:26 equipmentRarity:Level_2 LOG: 10.12.2025 14:59:26 equipmentRarity:Level_3 LOG: 10.12.2025 14:59:26 equipmentRarity:Level_1 LOG: 10.12.2025 14:59:26 equipmentRarity:Level_1 WARNING: 10.12.2025 14:59:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:59:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:59:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 14:59:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:59:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:59:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 14:59:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:59:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:59:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 14:59:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:59:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 14:59:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 10.12.2025 14:59:26 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:59:26 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 14:59:28 LootContextPanel OnButtonSuccess => tabRight LOG: 10.12.2025 14:59:28 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:59:29 LootContextPanel OnButtonSuccess => tabRight LOG: 10.12.2025 14:59:29 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 10.12.2025 14:59:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:59:30 LootContextPanel OnButtonSuccess => back WARNING: 10.12.2025 14:59:30 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 14:59:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 10.12.2025 14:59:31 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 14:59:31 Menu.UnloadMenuPanel => LootContext LOG: 10.12.2025 14:59:35 ButtonPromptManager.ResetAndClearAllRegistratedButtons() EXCEPTION: 10.12.2025 14:59:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DialogBox.StopDialog (System.Boolean _fade) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.StopAllDialogBoxes (UnityEngine.Transform _targetTransform, System.Boolean _fade) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealingCapsule.OnDisable () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Room.SetVisible (System.Boolean value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnvironmentManager.UpdateRoomEnvironment (StickyStoneStudio.MOODS.Room forRoom, UnityEngine.BoxCollider roomTriggerCollider, VolumetricFogAndMist.VolumetricFogProfile newVolumetricFogProfileInRoom, System.Single newVolumetricFogOffset) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Room._OnPlayerEnterRoom (StickyStoneStudio.MOODS.Room room, StickyStoneStudio.MOODS.Player player) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Room.InvokeOnPlayerRoomEvent (StickyStoneStudio.MOODS.RoomEvent roomEvent, StickyStoneStudio.MOODS.Player player) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Door+d__54.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Room:SetVisible(Boolean) StickyStoneStudio.MOODS.EnvironmentManager:UpdateRoomEnvironment(Room, BoxCollider, VolumetricFogProfile, Single) StickyStoneStudio.MOODS.Room:_OnPlayerEnterRoom(Room, Player) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 10.12.2025 14:59:38 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 14:59:38 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:59:38 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 14:59:40 MitronEmpire_Valerie(Clone) (StickyStoneStudio.MOODS.Valerie): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 10.12.2025 14:59:43 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 14:59:53 DialogController.OnFocusedDialogAnswer() AnswerID: 2 LOG: 10.12.2025 14:59:53 Wrong RoomThemeStolzis not a BosslevelRoomTheme WARNING: 10.12.2025 15:00:01 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:00:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:00:18 OnTriggerEnter on Bullet() 'Bullet_Pyramid_Big(Clone)' => cant find IMech, althought enemy layer was hitted? WARNING: 10.12.2025 15:00:18 OnTriggerEnter on Bullet() 'Bullet_Pyramid_Big(Clone)' => cant find IMech, althought enemy layer was hitted? WARNING: 10.12.2025 15:00:18 OnTriggerEnter on Bullet() 'Bullet_Pyramid_Big(Clone)' => cant find IMech, althought enemy layer was hitted? WARNING: 10.12.2025 15:00:18 OnTriggerEnter on Bullet() 'Bullet_Pyramid_Big(Clone)' => cant find IMech, althought enemy layer was hitted? LOG: 10.12.2025 15:00:20 EnemyBehavior_Valerie_Distance_Laser(Clone) WARNING: 10.12.2025 15:00:20 OnTriggerEnter on Bullet() 'Bullet_Pyramid_Big(Clone)' => cant find IMech, althought enemy layer was hitted? WARNING: 10.12.2025 15:00:20 OnTriggerEnter on Bullet() 'Bullet_Pyramid_Big(Clone)' => cant find IMech, althought enemy layer was hitted? WARNING: 10.12.2025 15:00:20 OnTriggerEnter on Bullet() 'Bullet_Pyramid_Big(Clone)' => cant find IMech, althought enemy layer was hitted? WARNING: 10.12.2025 15:00:20 OnTriggerEnter on Bullet() 'Bullet_Pyramid_Big(Clone)' => cant find IMech, althought enemy layer was hitted? WARNING: 10.12.2025 15:00:26 NextWave() => Wave was not started yet or has no waves WARNING: 10.12.2025 15:00:26 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:00:26 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:00:26 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:00:26 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:00:26 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:00:26 Animator.GotoState: State could not be found WARNING: 10.12.2025 15:00:26 Invalid Layer Index '-1' LOG: 10.12.2025 15:00:26 BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin WARNING: 10.12.2025 15:00:28 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:00:28 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:00:28 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:00:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:00:28 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:00:29 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:00:29 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:00:29 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:00:29 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:00:29 Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 10.12.2025 15:00:29 Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 10.12.2025 15:00:30 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 10.12.2025 15:00:30 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:00:30 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 10.12.2025 15:00:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:00:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:00:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:00:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:00:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:00:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:00:30 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:00:30 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:00:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:00:30 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:00:30 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:00:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:00:30 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:00:30 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:00:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:00:30 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:00:30 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:00:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:00:30 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:00:30 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:00:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:00:30 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:00:30 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:00:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:00:30 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:00:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:00:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:00:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:00:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:00:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:00:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 10.12.2025 15:00:30 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:00:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:00:32 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:00:32 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:00:33 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:00:34 TryAddItem(WeaponAddin) => Items.Addins.CarpetBomberName WARNING: 10.12.2025 15:00:34 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:00:34 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:00:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:00:34 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:00:34 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:00:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:00:35 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:00:35 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:00:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:00:38 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:00:38 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:00:38 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 10.12.2025 15:00:38 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:00:38 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:00:38 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 10.12.2025 15:00:40 LootContextPanel OnButtonSuccess => selectRight2 LOG: 10.12.2025 15:00:40 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 10.12.2025 15:00:42 LootContextPanel OnButtonSuccess => info LOG: 10.12.2025 15:00:42 LootContextPanel OnButtonSuccess => selectRight2 LOG: 10.12.2025 15:00:43 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:00:44 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:00:45 TryAddItem(WeaponAddin) => Items.Addins.LuckshotName WARNING: 10.12.2025 15:00:46 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:00:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 10.12.2025 15:00:46 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:00:46 MapSelector.RegisterButtonPromptsForEntering() LOG: 10.12.2025 15:00:47 Menu.UnloadMenuPanel => LootContext WARNING: 10.12.2025 15:00:47 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:00:47 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:00:47 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:00:47 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:00:47 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 10.12.2025 15:00:47 WindowManager.LoadMenu => MapSelectorMenu LOG: 10.12.2025 15:00:47 current depth == 1 LOG: 10.12.2025 15:00:47 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:00:47 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:00:47 current depth == 1 LOG: 10.12.2025 15:00:47 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:00:47 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:00:47 current depth == 1 LOG: 10.12.2025 15:00:47 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:00:47 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:00:47 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:00:47 Coloize All: [0, 4] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [1, 4] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [2, 4] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [3, 4] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:00:47 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:00:47 Coloize All: [0, 4] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [1, 4] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [2, 4] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All: [3, 4] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:00:47 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:00:47 MapSelector.RegisterButtonPromptsEntered() LOG: 10.12.2025 15:00:52 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 15:00:54 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 15:00:57 SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 2 PersistentDungeonDepth: 1 CurrentTheme: Stolz LOG: 10.12.2025 15:00:57 GameSession.UpdateProgress(SAVED) => SessionGUID: 'c01a95f13f5c' GameSeed: KIJU-KT32 SeededCalls:178 SeededCallsLastDungeon:65 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 10.12.2025 15:00:57 UpdatePlayerProgress LOG: 10.12.2025 15:00:57 UpdatePlayerProgress LOG: 10.12.2025 15:00:57 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 15:00:57 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 10.12.2025 15:00:57 WindowManager.UnloadMenu => MapSelectorMenu LOG: 10.12.2025 15:00:57 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 10.12.2025 15:00:57 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:00:58 Generate Level Started! Level: Level_B theme: Stolz GameSeed: KIJU-KT32 SeedCalls: 179 LOG: 10.12.2025 15:01:07 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 10.12.2025 15:01:07 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied WARNING: 10.12.2025 15:01:07 MitronEmpire_Treasure(Clone) (StickyStoneStudio.MOODS.TreasureGoblin): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 10.12.2025 15:01:07 Enemy.CreateNavMeshAgent() => Cannot find any NavMeshSurface or Distance is to far away! UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:InitNavMeshAgent() StickyStoneStudio.MOODS.TreasureGoblin:Spawn() StickyStoneStudio.MOODS.EnemyBase:InitEnemy(Room) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.d__198:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 10.12.2025 15:01:07 TreasureGoblin was spawned in Room: ROOM(3# Typ_D)_WaterGun_Degrees0 LOG: 10.12.2025 15:01:07 Generate Level Completed! Loading time: 9,832s LOG: 10.12.2025 15:01:07 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 10.12.2025 15:01:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:01:07 WindowManager.UnloadMenu => NoMenu LOG: 10.12.2025 15:01:07 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 10.12.2025 15:01:07 OnPlayerAndMapWereCreated WARNING: 10.12.2025 15:01:07 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:01:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:01:08 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:01:08 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:01:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:01:08 UpdatePlayerProgress LOG: 10.12.2025 15:01:08 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:01:08 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:01:08 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 10.12.2025 15:01:08 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:01:08 UpdatePlayerProgress LOG: 10.12.2025 15:01:08 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:01:08 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:01:08 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 10.12.2025 15:01:08 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied WARNING: 10.12.2025 15:01:09 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:01:09 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:01:10 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:01:10 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 10.12.2025 15:01:10 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 10.12.2025 15:01:10 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 10.12.2025 15:01:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:01:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:01:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:01:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:01:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:01:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:01:10 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 10.12.2025 15:01:10 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 10.12.2025 15:01:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:01:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:01:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:01:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:01:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:01:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:01:10 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:01:10 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:01:10 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:01:10 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:01:11 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:01:12 OnButtonSuccess confirm 0 LOG: 10.12.2025 15:01:12 CONFIRM! LOG: 10.12.2025 15:01:13 OnButtonSuccess back 0 WARNING: 10.12.2025 15:01:13 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:01:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 10.12.2025 15:01:13 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:01:13 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 10.12.2025 15:01:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:01:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:01:15 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:01:15 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:01:15 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:01:15 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 10.12.2025 15:01:15 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 10.12.2025 15:01:15 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 10.12.2025 15:01:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:01:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:01:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:01:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:01:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:01:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:01:15 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 10.12.2025 15:01:15 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 10.12.2025 15:01:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:01:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:01:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:01:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:01:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:01:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:01:15 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:01:15 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:01:15 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:01:15 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:01:16 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:01:17 OnButtonSuccess tabRight 0 WARNING: 10.12.2025 15:01:18 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:18 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player2' WARNING: 10.12.2025 15:01:18 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:18 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player2' WARNING: 10.12.2025 15:01:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 10.12.2025 15:01:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 10.12.2025 15:01:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 10.12.2025 15:01:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' LOG: 10.12.2025 15:01:20 OnButtonSuccess selectRight 0 LOG: 10.12.2025 15:01:20 OnButtonSuccess selectRight 0 LOG: 10.12.2025 15:01:21 OnButtonSuccess confirm 0 LOG: 10.12.2025 15:01:21 CONFIRM! LOG: 10.12.2025 15:01:22 OnButtonSuccess back 0 WARNING: 10.12.2025 15:01:22 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:01:22 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 10.12.2025 15:01:22 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:01:23 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 10.12.2025 15:01:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:01:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:01:24 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:01:24 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:01:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:01:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:01:24 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:01:24 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:01:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:01:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:01:25 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:01:25 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:01:25 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:01:25 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:01:27 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:01:27 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:01:27 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:01:27 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:01:27 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:01:27 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:01:27 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:01:27 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:01:27 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:01:27 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:01:27 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:01:27 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:01:27 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:01:27 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:01:27 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:01:27 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:01:27 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:01:27 Pool-init: Prefab VFX_Enemy_ExplosionOnDeath has no Poolable Component. Please attach it manually! WARNING: 10.12.2025 15:01:27 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 10.12.2025 15:01:28 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 10.12.2025 15:01:28 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 10.12.2025 15:01:28 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:01:33 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 10.12.2025 15:01:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 10.12.2025 15:01:35 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:01:35 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:01:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 10.12.2025 15:01:35 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:01:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:01:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:01:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:01:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:01:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 10.12.2025 15:01:41 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:01:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:01:41 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:01:47 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:01:47 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:01:48 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 10.12.2025 15:01:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:01:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:01:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:01:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:01:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:01:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:01:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:01:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:01:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:01:49 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:01:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:01:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:01:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:01:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:01:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:01:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:01:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:01:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:01:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:01:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:01:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:01:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:01:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:01:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:01:54 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:01:54 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:01:54 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:01:55 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:01:55 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 10.12.2025 15:01:55 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 10.12.2025 15:01:55 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 10.12.2025 15:01:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:01:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:01:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:01:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:01:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:01:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:01:55 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 10.12.2025 15:01:55 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 10.12.2025 15:01:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:01:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:01:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:01:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:01:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:01:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:01:55 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:01:55 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:01:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:01:55 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:01:55 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:01:55 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:01:56 OnButtonSuccess tabRight 0 LOG: 10.12.2025 15:01:57 OnButtonSuccess selectRight 0 LOG: 10.12.2025 15:01:58 OnButtonSuccess selectLeft 0 LOG: 10.12.2025 15:01:58 OnButtonSuccess tabRight 0 LOG: 10.12.2025 15:01:58 OnButtonSuccess tabRight 0 LOG: 10.12.2025 15:01:59 OnButtonSuccess tabRight 0 LOG: 10.12.2025 15:01:59 OnButtonSuccess selectRight 0 WARNING: 10.12.2025 15:02:01 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:02:01 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:02:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 10.12.2025 15:02:01 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:02:01 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:02:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 10.12.2025 15:02:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:02:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:02:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:02:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:02:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:02:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 10.12.2025 15:02:01 OnButtonSuccess confirm 0 LOG: 10.12.2025 15:02:01 CONFIRM! LOG: 10.12.2025 15:02:02 OnButtonSuccess back 0 WARNING: 10.12.2025 15:02:02 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:02:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 10.12.2025 15:02:02 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:02:02 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 10.12.2025 15:02:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:02:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:02:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:02:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:02:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:02:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:02:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:02:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:02:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:02:05 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:02:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:02:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:02:05 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:02:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:02:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:02:05 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:02:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:02:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:02:05 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:02:05 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:02:05 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:02:05 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:02:05 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:02:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:02:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:02:05 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:02:05 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:02:05 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:02:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:02:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:02:05 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:02:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:02:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:02:05 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:02:05 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:02:05 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:02:05 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:02:05 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:02:05 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:02:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 10.12.2025 15:02:07 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:02:09 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:02:09 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:02:09 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:02:09 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:02:09 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:02:09 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 10.12.2025 15:02:09 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 10.12.2025 15:02:09 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:02:18 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! EXCEPTION: 10.12.2025 15:02:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:02:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapController.getActiveBulletsByMinMaxRadius (UnityEngine.Vector3 position, System.Single radmin, System.Single radmax, StickyStoneStudio.MOODS.Owner Owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) WARNING: 10.12.2025 15:02:20 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:02:20 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:02:20 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:02:20 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:02:20 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:02:20 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 10.12.2025 15:02:21 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 10.12.2025 15:02:21 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:02:22 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 10.12.2025 15:02:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 10.12.2025 15:02:22 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:02:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 10.12.2025 15:02:22 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:02:22 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:02:24 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.12.2025 15:02:26 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 10.12.2025 15:02:26 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:02:29 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.12.2025 15:02:29 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 10.12.2025 15:02:29 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:02:29 Combine mesh instance 0 is null. WARNING: 10.12.2025 15:02:31 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:02:31 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:02:31 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:02:31 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:02:31 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:02:31 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:02:33 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:02:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:02:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:02:37 Failed to create agent because there is no valid NavMesh WARNING: 10.12.2025 15:02:37 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:02:37 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:02:37 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:02:37 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:02:37 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:02:37 MitronEmpire_Stationary_Tower(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 10.12.2025 15:02:37 AddEnemy MitronEmpire_Stationary_Generator_01 WARNING: 10.12.2025 15:02:37 MitronEmpire_Stationary_Generator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:02:37 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 10.12.2025 15:02:37 AddEnemy MitronEmpire_Stationary_Generator WARNING: 10.12.2025 15:02:37 MitronEmpire_Stationary_Generator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:02:37 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 10.12.2025 15:02:37 AddEnemy MitronEmpire_Stationary_Generator_02 WARNING: 10.12.2025 15:02:37 MitronEmpire_Stationary_Generator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:02:37 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 10.12.2025 15:02:37 AddEnemy MitronEmpire_Stationary_Generator_03 WARNING: 10.12.2025 15:02:37 MitronEmpire_Stationary_Generator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:02:37 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 10.12.2025 15:02:39 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:02:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:02:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:02:39 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:02:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:02:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:02:39 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:02:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:02:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:02:39 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:02:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:02:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:02:39 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:02:39 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:02:39 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:02:39 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:02:39 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:02:39 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:02:39 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:02:39 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:02:40 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 10.12.2025 15:02:43 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 10.12.2025 15:02:49 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 10.12.2025 15:02:52 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 10.12.2025 15:02:54 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 10.12.2025 15:02:54 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:02:54 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:02:55 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:02:55 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:02:55 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:02:57 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 10.12.2025 15:02:58 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 10.12.2025 15:02:58 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:02:58 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:03:00 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:03:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:03:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:03:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:03:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:03:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:03:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:03:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:03:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:03:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:03:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:03:00 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 10.12.2025 15:03:00 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:03:00 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:03:00 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:03:00 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:03:01 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:03:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:03:01 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:03:01 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 10.12.2025 15:03:01 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:03:01 Language Text not found! (Path: %) WARNING: 10.12.2025 15:03:01 Language Text not found! (Path: %) WARNING: 10.12.2025 15:03:01 Language Text not found! (Path: %) WARNING: 10.12.2025 15:03:02 Language Text not found! (Path: %) WARNING: 10.12.2025 15:03:02 AbilitySkillContextController.PlayerAbilitySkillTree_DisplayGroup_SelectionChanged => Warning: skillValues has count of 9, UI Supports only 3 LOG: 10.12.2025 15:03:02 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:03:04 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:03:04 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CarpetBomberName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:03:04 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 10.12.2025 15:03:04 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:03:04 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CarpetBomberName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:03:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 10.12.2025 15:03:05 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:03:06 Menu.UnloadMenuPanel => AbilitySkillContext WARNING: 10.12.2025 15:03:06 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:03:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:03:06 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:03:06 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 10.12.2025 15:03:06 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:03:06 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:03:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:03:09 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 10.12.2025 15:03:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:03:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LuckshotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:03:09 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 2 LOG: 10.12.2025 15:03:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LuckshotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:03:10 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 10.12.2025 15:03:10 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:03:10 Menu.UnloadMenuPanel => AbilitySkillContext WARNING: 10.12.2025 15:03:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:03:22 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:03:22 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:03:22 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:03:22 MapSelector.RegisterButtonPromptsForEntering() WARNING: 10.12.2025 15:03:22 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:03:22 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:03:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:03:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:03:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:03:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:03:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:03:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:03:23 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 10.12.2025 15:03:23 WindowManager.LoadMenu => MapSelectorMenu LOG: 10.12.2025 15:03:23 current depth == 2 LOG: 10.12.2025 15:03:23 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:03:23 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:03:23 current depth == 2 LOG: 10.12.2025 15:03:23 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:03:23 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:03:23 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:03:23 Coloize All: [0, 4] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [1, 4] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [2, 4] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [3, 4] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:03:23 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:03:23 Coloize All: [0, 4] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [1, 4] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [2, 4] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [3, 4] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:03:23 current depth == 2 LOG: 10.12.2025 15:03:23 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:03:23 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:03:23 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:03:23 MapSelector.RegisterButtonPromptsEntered() LOG: 10.12.2025 15:03:26 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 15:03:28 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 15:03:31 SetCurrentMapSelectorChoice => DungeonDepth: 2 NextDungeonDepth: 3 PersistentDungeonDepth: 2 CurrentTheme: Stolz LOG: 10.12.2025 15:03:31 GameSession.UpdateProgress(SAVED) => SessionGUID: 'c01a95f13f5c' GameSeed: KIJU-KT32 SeededCalls:225 SeededCallsLastDungeon:46 DDepth: 2 NDDepth: 3 FromHomeBase?: False LOG: 10.12.2025 15:03:31 UpdatePlayerProgress LOG: 10.12.2025 15:03:31 UpdatePlayerProgress LOG: 10.12.2025 15:03:31 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 15:03:31 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 10.12.2025 15:03:31 WindowManager.UnloadMenu => MapSelectorMenu LOG: 10.12.2025 15:03:31 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 10.12.2025 15:03:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:03:32 Generate Level Started! Level: Level_B theme: Stolz GameSeed: KIJU-KT32 SeedCalls: 226 LOG: 10.12.2025 15:03:36 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 10.12.2025 15:03:51 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 10.12.2025 15:03:52 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied LOG: 10.12.2025 15:03:52 Generate Level Completed! Loading time: 20,359s LOG: 10.12.2025 15:03:52 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 10.12.2025 15:03:52 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:03:52 WindowManager.UnloadMenu => NoMenu LOG: 10.12.2025 15:03:52 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 10.12.2025 15:03:52 OnPlayerAndMapWereCreated WARNING: 10.12.2025 15:03:52 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:03:52 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:03:52 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:03:52 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:03:52 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:03:52 UpdatePlayerProgress LOG: 10.12.2025 15:03:52 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:03:52 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:03:52 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 10.12.2025 15:03:52 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:03:52 UpdatePlayerProgress LOG: 10.12.2025 15:03:52 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:03:52 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:03:52 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 10.12.2025 15:03:52 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied LOG: 10.12.2025 15:03:57 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:03:57 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. ERROR: 10.12.2025 15:03:57 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:04:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:04:01 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:04:01 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:04:02 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:04:02 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:04:04 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:04:04 for == null! No VFX-Effect can be played on destroy. LOG: 10.12.2025 15:04:04 Started Music_GrammoPhoneBot WARNING: 10.12.2025 15:04:04 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:04:04 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:04:04 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:04:06 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:04:08 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 10.12.2025 15:04:08 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:04:08 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 10.12.2025 15:04:08 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:04:08 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:04:08 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:04:08 initialises raritymodes LOG: 10.12.2025 15:04:08 equipmentRarity:Level_1 LOG: 10.12.2025 15:04:08 equipmentRarity:Level_1 LOG: 10.12.2025 15:04:08 equipmentRarity:Level_1 LOG: 10.12.2025 15:04:08 equipmentRarity:Level_3 LOG: 10.12.2025 15:04:08 equipmentRarity:Level_2 LOG: 10.12.2025 15:04:08 equipmentRarity:Level_2 LOG: 10.12.2025 15:04:08 equipmentRarity:Level_1 LOG: 10.12.2025 15:04:08 equipmentRarity:Level_1 LOG: 10.12.2025 15:04:08 equipmentRarity:Level_3 WARNING: 10.12.2025 15:04:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:04:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:04:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:04:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:04:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:04:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:04:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:04:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:04:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:04:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:04:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:04:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:04:08 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:04:08 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:04:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:04:08 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:04:08 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:04:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:04:08 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:04:08 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:04:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:04:08 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:04:08 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:04:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 10.12.2025 15:04:08 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:04:09 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:04:09 LootContextPanel OnButtonSuccess => tabLeft LOG: 10.12.2025 15:04:09 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 10.12.2025 15:04:09 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:04:10 LootContextPanel OnButtonSuccess => tabLeft LOG: 10.12.2025 15:04:10 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:04:12 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:04:12 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:04:13 LootContextPanel OnButtonSuccess => selectLeft LOG: 10.12.2025 15:04:13 LootContextPanel OnButtonSuccess => selectLeft WARNING: 10.12.2025 15:04:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:04:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:04:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:04:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:04:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:04:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 10.12.2025 15:04:14 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:04:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:04:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CarpetBomberName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:04:15 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 10.12.2025 15:04:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:04:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CarpetBomberName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:04:15 TryAddItem(Equipment) => Items.Equipment.FootName Foot LOG: 10.12.2025 15:04:16 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:04:16 LootContextPanel OnButtonSuccess => back WARNING: 10.12.2025 15:04:16 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:04:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 10.12.2025 15:04:17 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:04:17 Menu.UnloadMenuPanel => LootContext EXCEPTION: 10.12.2025 15:04:27 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Player.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Player.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.Player:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Player:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) WARNING: 10.12.2025 15:04:27 Language Text not found! (Path: Gambling Machine) EXCEPTION: 10.12.2025 15:04:27 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:04:27 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) LOG: 10.12.2025 15:04:28 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:04:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:04:30 Started Music_GrammoPhoneBot WARNING: 10.12.2025 15:04:30 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:04:30 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:04:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:04:54 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:04:54 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:04:54 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:05:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:05:11 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:05:11 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:05:11 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:05:48 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:05:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:05:51 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:05:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:05:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:05:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:05:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:05:53 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:05:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:05:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:05:53 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:05:53 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:05:53 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:05:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:05:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:05:53 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:05:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:05:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:05:53 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:05:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:05:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:05:53 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:05:53 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:05:53 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:05:53 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:05:53 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:05:53 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:05:55 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 10.12.2025 15:05:56 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.12.2025 15:05:57 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.12.2025 15:06:00 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 10.12.2025 15:06:00 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:06:00 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:06:04 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 10.12.2025 15:06:04 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.12.2025 15:06:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 10.12.2025 15:06:05 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:06:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 10.12.2025 15:06:05 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:06:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:06:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:06:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:06:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:06:06 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:06:06 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:06:06 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:06:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:06:06 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:06:09 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:06:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:06:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:06:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:06:11 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:06:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:06:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:06:11 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:06:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:06:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:06:11 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:06:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:06:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:06:11 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:06:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:06:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:06:11 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:06:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:06:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:06:11 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:06:11 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:06:11 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:06:11 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:06:11 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:06:11 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:06:11 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:06:11 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:06:11 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:06:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:06:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:06:11 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:06:11 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:06:11 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:06:11 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:06:13 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 10.12.2025 15:06:14 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 10.12.2025 15:06:14 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 10.12.2025 15:06:14 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:06:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 10.12.2025 15:06:16 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:06:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 10.12.2025 15:06:16 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:06:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 10.12.2025 15:06:19 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:06:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 10.12.2025 15:06:19 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:06:21 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 10.12.2025 15:06:22 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 10.12.2025 15:06:24 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:06:25 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:06:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:06:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:06:25 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:06:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:06:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:06:25 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:06:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:06:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:06:25 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:06:25 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:06:25 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:06:25 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:06:26 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:06:26 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:06:32 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 10.12.2025 15:06:32 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:06:32 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.12.2025 15:06:36 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 10.12.2025 15:06:36 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:06:38 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:06:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:06:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:06:38 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:06:38 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:06:38 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 10.12.2025 15:06:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 10.12.2025 15:06:44 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:06:45 Language Text not found! (Path: Kill Bullet Squire) ERROR: 10.12.2025 15:06:48 SpawningBackup fired! UnityEngine.Debug:LogError(Object) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 10.12.2025 15:06:48 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:06:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:06:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:06:48 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:06:48 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:06:56 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:06:56 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:06:56 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:06:56 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:06:58 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:06:58 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:06:58 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:06:58 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:06:58 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:06:58 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:06:58 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:06:58 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:06:58 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:06:58 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:06:58 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:06:58 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:06:58 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:06:58 ScaleEnemy MitronEmpire_Bastion(Clone)! WARNING: 10.12.2025 15:06:58 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:06:58 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:06:58 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:06:58 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:06:58 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:06:58 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:06:58 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:07:00 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 10.12.2025 15:07:02 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:07:02 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:07:02 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:07:02 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:07:02 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:07:02 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 10.12.2025 15:07:03 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 10.12.2025 15:07:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 10.12.2025 15:07:06 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:07:06 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:07:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 10.12.2025 15:07:07 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:07:08 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:07:11 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 10.12.2025 15:07:11 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:07:11 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 10.12.2025 15:07:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:07:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:07:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:07:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:07:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:07:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:07:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:07:13 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 10.12.2025 15:07:13 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:07:13 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:07:15 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:07:19 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:07:19 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:07:21 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 10.12.2025 15:07:21 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:07:21 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 10.12.2025 15:07:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:07:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:07:21 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:21 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:07:21 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:21 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:07:21 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:21 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:07:21 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:21 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:07:21 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:21 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:07:21 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:21 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:07:21 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:07:21 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:07:23 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:07:25 LootContextPanel OnButtonSuccess => info LOG: 10.12.2025 15:07:25 LootContextPanel OnButtonSuccess => selectRight2 LOG: 10.12.2025 15:07:25 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 10.12.2025 15:07:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 10.12.2025 15:07:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 10.12.2025 15:07:26 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:07:27 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:07:28 TryAddItem(WeaponAddin) => Items.Addins.CarpetBomberName WARNING: 10.12.2025 15:07:29 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:07:29 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:07:29 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:29 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:07:29 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:29 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:07:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:07:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:07:29 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:29 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:07:29 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:29 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:07:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:07:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:07:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 10.12.2025 15:07:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:07:32 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:07:34 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:07:35 TryAddItem(WeaponAddin) => Items.Addins.MissileLauncherName WARNING: 10.12.2025 15:07:36 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:07:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 10.12.2025 15:07:36 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:07:36 Menu.UnloadMenuPanel => LootContext LOG: 10.12.2025 15:07:40 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:07:43 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:07:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:07:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:07:45 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:07:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:07:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:07:45 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:07:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:07:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:07:45 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:07:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:07:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:07:45 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:07:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:07:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:07:45 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:07:45 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:07:45 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:07:45 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:07:45 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:07:45 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:07:45 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:07:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:07:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:07:45 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:07:45 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:07:45 ScaleEnemy MitronEmpire_Gambot(Clone)! WARNING: 10.12.2025 15:07:45 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:07:45 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:07:47 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.12.2025 15:07:47 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 10.12.2025 15:07:47 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 10.12.2025 15:07:48 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 10.12.2025 15:07:48 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:07:48 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 10.12.2025 15:07:48 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:07:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 10.12.2025 15:07:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 10.12.2025 15:07:56 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:07:58 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 10.12.2025 15:07:58 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:08:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:08:00 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:08:00 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:08:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:08:00 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:08:00 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:08:00 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:08:00 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:08:00 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:08:00 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:08:04 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:08:06 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:08:06 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:08:06 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:08:06 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:08:06 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:08:06 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 10.12.2025 15:08:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 10.12.2025 15:08:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:08:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:08:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:08:10 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:08:10 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:08:10 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 10.12.2025 15:08:11 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 10.12.2025 15:08:11 Language Text not found! (Path: Kill Bullet Squire) WARNING: 10.12.2025 15:08:13 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 10.12.2025 15:08:13 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:08:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:08:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:08:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:08:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:08:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:08:13 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 10.12.2025 15:08:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:08:13 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:08:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:08:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:08:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:08:13 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:08:19 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:08:20 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:08:36 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:08:43 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:08:45 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:08:45 Started Music_GrammoPhoneBot WARNING: 10.12.2025 15:08:45 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:08:45 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:08:59 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:09:01 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:09:03 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:09:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:09:03 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:09:03 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 10.12.2025 15:09:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:09:03 Language Text not found! (Path: %) WARNING: 10.12.2025 15:09:03 Language Text not found! (Path: %) WARNING: 10.12.2025 15:09:03 Language Text not found! (Path: %) WARNING: 10.12.2025 15:09:03 Language Text not found! (Path: %) WARNING: 10.12.2025 15:09:03 AbilitySkillContextController.PlayerAbilitySkillTree_DisplayGroup_SelectionChanged => Warning: skillValues has count of 18, UI Supports only 3 LOG: 10.12.2025 15:09:03 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:09:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 10.12.2025 15:09:04 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:09:05 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 10.12.2025 15:09:08 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:09:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:09:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:09:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:09:15 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:09:19 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:09:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:09:19 Menu.GoToPanel() 'MechionaryContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:09:19 Menu.LoadMenuPanel => MechionaryContext (MenuID: InGameMenu) WARNING: 10.12.2025 15:09:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:09:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp2' for owner 'Player1' WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown2' for owner 'Player1' WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:09:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:09:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp2' for owner 'Player1' WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown2' for owner 'Player1' WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:09:19 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'scroll' for owner 'Player1' WARNING: 10.12.2025 15:09:19 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 10.12.2025 15:09:19 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! LOG: 10.12.2025 15:09:19 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:09:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:09:19 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'scroll' for owner 'Player1' WARNING: 10.12.2025 15:09:19 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'scroll' for owner 'Player1' WARNING: 10.12.2025 15:09:19 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:09:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'scroll' for owner 'Player1' WARNING: 10.12.2025 15:09:19 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 10.12.2025 15:09:19 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! LOG: 10.12.2025 15:09:19 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:09:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'MechionaryContext' LOG: 10.12.2025 15:09:24 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:09:24 Menu.UnloadMenuPanel => MechionaryContext ERROR: 10.12.2025 15:09:24 Releasing render texture that is set as Camera.targetTexture! UnityEngine.AddressableAssets.Addressables:Release(AsyncOperationHandle`1) StickyStoneStudio.MOODS.AddressableManager:UnloadAdressable(AsyncOperationHandle`1) StickyStoneStudio.MOODS.MechionaryContextPanel:OnDestroy() LOG: 10.12.2025 15:09:27 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:09:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 10.12.2025 15:09:29 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 10.12.2025 15:09:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:09:33 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. ERROR: 10.12.2025 15:09:33 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:09:33 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:09:35 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:09:35 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:09:35 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:09:35 MitronEmpire_LeotronTheLoyalist(Clone) (StickyStoneStudio.MOODS.LeotronTheLoyalist): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 10.12.2025 15:09:35 SetNextBehavior currentGroupBehaviorIndex: 0 nextCurrentGroupBehaviorIndex 1 LOG: 10.12.2025 15:09:35 DistanceVariant: Straight LOG: 10.12.2025 15:09:38 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:09:38 AnimationTriggeredAttackEvents ()=> 4 LOG: 10.12.2025 15:09:44 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 10.12.2025 15:09:44 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 15:09:44 ApplyBossMoodColorStyle => bossDialogMood: Love bossDialogMoodWasAnsweredByPlayers: Pride LOG: 10.12.2025 15:09:44 Wrong RoomThemeStolzis not a BosslevelRoomTheme WARNING: 10.12.2025 15:09:51 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:09:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:09:51 Leotron.CanGetDamage(value: False) LOG: 10.12.2025 15:09:51 SetNextBehavior currentGroupBehaviorIndex: 0 nextCurrentGroupBehaviorIndex 1 LOG: 10.12.2025 15:09:52 Leotron.CanGetDamage(value: False) LOG: 10.12.2025 15:09:52 Leotron.SpawnMech 'PRIDE_Stationary_Generator' override, OnScrew=False LOG: 10.12.2025 15:09:52 spawnGeneratorsAtOnce LOG: 10.12.2025 15:09:52 Leotron.CanGetDamage(value: False) LOG: 10.12.2025 15:09:52 SpawnWaitUntilGeneratorsArePresent => started LOG: 10.12.2025 15:09:52 SetNextBehavior currentGroupBehaviorIndex: 1 nextCurrentGroupBehaviorIndex 2 LOG: 10.12.2025 15:09:52 MeleeAttack: Special1 LOG: 10.12.2025 15:09:52 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:09:53 ThrowAndReturnHammer start onScrew=False LOG: 10.12.2025 15:09:53 ThrowAndReturnHammer start onScrew=False WARNING: 10.12.2025 15:09:54 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:09:54 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 10.12.2025 15:09:54 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) WARNING: 10.12.2025 15:09:54 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:09:54 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 10.12.2025 15:09:54 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) WARNING: 10.12.2025 15:09:54 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:09:54 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 10.12.2025 15:09:54 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 10.12.2025 15:09:54 SpawnWaitUntilGeneratorsArePresent => end LOG: 10.12.2025 15:09:55 ThrowAndReturnHammer end LOG: 10.12.2025 15:09:55 ThrowAndReturnHammer end LOG: 10.12.2025 15:09:56 MeleeAttack: Normal1 LOG: 10.12.2025 15:09:56 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:09:57 AnimationTriggeredAttackEvents ()=> 1 LOG: 10.12.2025 15:09:58 MeleeAttack: Special1 LOG: 10.12.2025 15:09:58 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:09:59 ThrowAndReturnHammer start onScrew=False LOG: 10.12.2025 15:09:59 ThrowAndReturnHammer start onScrew=False LOG: 10.12.2025 15:10:01 ThrowAndReturnHammer end LOG: 10.12.2025 15:10:02 ThrowAndReturnHammer end LOG: 10.12.2025 15:10:02 SetNextBehavior currentGroupBehaviorIndex: 2 nextCurrentGroupBehaviorIndex 3 LOG: 10.12.2025 15:10:02 DistanceVariant: Special2 LOG: 10.12.2025 15:10:02 OnOffScrew(bool _newOnScrewState) ()=>True LOG: 10.12.2025 15:10:02 SetReflectionState False LOG: 10.12.2025 15:10:02 start RaiseScrew(float _InTime) ()=> 2 LOG: 10.12.2025 15:10:02 ScrewPhaseUpdate() => started LOG: 10.12.2025 15:10:02 Leotron.CanGetDamage(value: False) LOG: 10.12.2025 15:10:02 Leotron.SpawnMech 'PRIDE_Leonide' override, OnScrew=True LOG: 10.12.2025 15:10:02 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned setted to 0 LOG: 10.12.2025 15:10:02 None spawnLeonidsAtOnce LOG: 10.12.2025 15:10:02 None spawnLeonidsAtOnce LOG: 10.12.2025 15:10:02 None spawnLeonidsAtOnce LOG: 10.12.2025 15:10:02 SpawnLeotronsScrew(); LOG: 10.12.2025 15:10:02 SetNextBehavior currentGroupBehaviorIndex: 3 nextCurrentGroupBehaviorIndex 4 LOG: 10.12.2025 15:10:02 MeleeAttack: Special1 LOG: 10.12.2025 15:10:02 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:10:03 ThrowAndReturnHammer start onScrew=True LOG: 10.12.2025 15:10:03 ThrowAndReturnHammer start onScrew=True WARNING: 10.12.2025 15:10:04 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:10:04 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:10:04 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:10:04 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:10:04 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:10:04 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:10:04 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:10:04 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:10:04 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:10:04 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:10:04 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:10:04 ENEMY SPAWNED MitronEmpire_Leonide(Clone) WARNING: 10.12.2025 15:10:04 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:10:04 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:10:04 ENEMY SPAWNED MitronEmpire_Leonide(Clone) WARNING: 10.12.2025 15:10:04 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:10:04 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:10:04 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 10.12.2025 15:10:04 end RaiseScrew() WARNING: 10.12.2025 15:10:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 10.12.2025 15:10:05 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:10:05 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned: set 0 TO 0 LOG: 10.12.2025 15:10:05 ThrowAndReturnHammer end LOG: 10.12.2025 15:10:06 ThrowAndReturnHammer end LOG: 10.12.2025 15:10:06 ScrewPhaseUpdate() => Screw heath changed to =>586,6797 LOG: 10.12.2025 15:10:06 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 586,6797 LOG: 10.12.2025 15:10:06 ScrewPhaseUpdate() => Screw heath changed to =>566,0729 LOG: 10.12.2025 15:10:06 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 566,0729 LOG: 10.12.2025 15:10:06 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 10.12.2025 15:10:06 ScrewPhaseUpdate() => Screw heath changed to =>544,7042 LOG: 10.12.2025 15:10:06 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 544,7042 LOG: 10.12.2025 15:10:06 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 10.12.2025 15:10:06 ScrewPhaseUpdate() => Screw heath changed to =>516,9739 LOG: 10.12.2025 15:10:06 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 516,9739 LOG: 10.12.2025 15:10:06 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 10.12.2025 15:10:07 MeleeAttack: Special1 LOG: 10.12.2025 15:10:07 HammerDamageArea.Deactivate() WARNING: 10.12.2025 15:10:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 10.12.2025 15:10:07 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:10:08 ThrowAndReturnHammer start onScrew=True LOG: 10.12.2025 15:10:08 ThrowAndReturnHammer start onScrew=True LOG: 10.12.2025 15:10:08 ScrewPhaseUpdate() => Screw heath changed to =>510,8661 LOG: 10.12.2025 15:10:08 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 510,8661 LOG: 10.12.2025 15:10:08 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 10.12.2025 15:10:08 ScrewPhaseUpdate() => Screw heath changed to =>503,7742 LOG: 10.12.2025 15:10:08 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 503,7742 LOG: 10.12.2025 15:10:08 ScrewPhaseUpdate() => Screw heath changed to =>496,0462 LOG: 10.12.2025 15:10:08 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 496,0462 LOG: 10.12.2025 15:10:09 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 10.12.2025 15:10:09 ScrewPhaseUpdate() => Screw heath changed to =>484,469 LOG: 10.12.2025 15:10:09 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 484,469 LOG: 10.12.2025 15:10:09 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 10.12.2025 15:10:09 ScrewPhaseUpdate() => Screw heath changed to =>472,8288 LOG: 10.12.2025 15:10:09 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 472,8288 LOG: 10.12.2025 15:10:09 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 10.12.2025 15:10:09 ScrewPhaseUpdate() => Screw heath changed to =>449,6546 LOG: 10.12.2025 15:10:09 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 449,6546 LOG: 10.12.2025 15:10:09 ScrewPhaseUpdate() => Screw heath changed to =>430,9459 LOG: 10.12.2025 15:10:09 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 430,9459 LOG: 10.12.2025 15:10:09 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 10.12.2025 15:10:09 ScrewPhaseUpdate() => Screw heath changed to =>413,0954 LOG: 10.12.2025 15:10:09 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 413,0954 LOG: 10.12.2025 15:10:09 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 10.12.2025 15:10:09 ScrewPhaseUpdate() => Screw heath changed to =>384,2376 LOG: 10.12.2025 15:10:09 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 384,2376 LOG: 10.12.2025 15:10:09 ScrewPhaseUpdate() => Screw heath changed to =>363,4247 LOG: 10.12.2025 15:10:09 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 363,4247 LOG: 10.12.2025 15:10:09 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 10.12.2025 15:10:09 ScrewPhaseUpdate() => Screw heath changed to =>314,9435 LOG: 10.12.2025 15:10:09 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 314,9435 LOG: 10.12.2025 15:10:10 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 10.12.2025 15:10:10 ScrewPhaseUpdate() => Screw heath changed to =>268,3662 LOG: 10.12.2025 15:10:10 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 268,3662 LOG: 10.12.2025 15:10:10 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 10.12.2025 15:10:10 ScrewPhaseUpdate() => Screw heath changed to =>212,3135 LOG: 10.12.2025 15:10:10 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 212,3135 LOG: 10.12.2025 15:10:10 ThrowAndReturnHammer end LOG: 10.12.2025 15:10:10 ThrowAndReturnHammer end LOG: 10.12.2025 15:10:10 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 10.12.2025 15:10:11 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 10.12.2025 15:10:11 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:10:11 ScrewPhaseUpdate() => Screw heath changed to =>191,9279 LOG: 10.12.2025 15:10:11 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 191,9279 LOG: 10.12.2025 15:10:11 ScrewPhaseUpdate() => Screw heath changed to =>177,3077 LOG: 10.12.2025 15:10:11 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 177,3077 LOG: 10.12.2025 15:10:11 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 10.12.2025 15:10:12 MeleeAttack: Special1 LOG: 10.12.2025 15:10:12 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:10:13 ScrewPhaseUpdate() => Screw heath changed to =>164,1261 LOG: 10.12.2025 15:10:13 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 164,1261 LOG: 10.12.2025 15:10:13 ScrewPhaseUpdate() => Screw heath changed to =>144,0592 LOG: 10.12.2025 15:10:13 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 144,0592 LOG: 10.12.2025 15:10:13 ScrewPhaseUpdate() => Screw heath changed to =>137,1463 LOG: 10.12.2025 15:10:13 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 137,1463 LOG: 10.12.2025 15:10:13 ThrowAndReturnHammer start onScrew=True LOG: 10.12.2025 15:10:13 ThrowAndReturnHammer start onScrew=True LOG: 10.12.2025 15:10:13 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 10.12.2025 15:10:13 ScrewPhaseUpdate() => Screw heath changed to =>121,2015 LOG: 10.12.2025 15:10:13 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 121,2015 LOG: 10.12.2025 15:10:13 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 10.12.2025 15:10:13 ScrewPhaseUpdate() => Screw heath changed to =>106,0098 LOG: 10.12.2025 15:10:13 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 106,0098 LOG: 10.12.2025 15:10:13 ScrewPhaseUpdate() => Screw heath changed to =>92,35499 LOG: 10.12.2025 15:10:13 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 92,35499 LOG: 10.12.2025 15:10:13 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 10.12.2025 15:10:13 ScrewPhaseUpdate() => Screw heath changed to =>74,4297 LOG: 10.12.2025 15:10:13 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 74,4297 LOG: 10.12.2025 15:10:13 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 10.12.2025 15:10:13 ScrewPhaseUpdate() => Screw heath changed to =>58,46928 LOG: 10.12.2025 15:10:13 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 58,46928 LOG: 10.12.2025 15:10:13 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 10.12.2025 15:10:13 ScrewPhaseUpdate() => Screw heath changed to =>41,67106 LOG: 10.12.2025 15:10:13 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 41,67106 LOG: 10.12.2025 15:10:13 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 10.12.2025 15:10:13 ScrewPhaseUpdate() => Screw.IsDestroyed => OnOffScrew(false); LOG: 10.12.2025 15:10:13 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) LOG: 10.12.2025 15:10:13 OnOffScrew(bool _newOnScrewState) ()=>False WARNING: 10.12.2025 15:10:13 LeotronsScrew destroyed manually in LOG: 10.12.2025 15:10:13 LeotronsScrew destroyed manually in LOG: 10.12.2025 15:10:13 SetNextBehavior currentGroupBehaviorIndex: 4 nextCurrentGroupBehaviorIndex 5 LOG: 10.12.2025 15:10:13 WaitForHitGround() => reached true state LOG: 10.12.2025 15:10:13 LyingOnGroundCorou() START, waiting 10 LOG: 10.12.2025 15:10:13 Leotron.CanGetDamage(value: True) LOG: 10.12.2025 15:10:13 MeleeAttack: Normal1 LOG: 10.12.2025 15:10:13 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:10:17 MeleeAttack: Normal1 LOG: 10.12.2025 15:10:17 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:10:17 SetReflectionState False LOG: 10.12.2025 15:10:18 AnimationTriggeredAttackEvents ()=> 1 LOG: 10.12.2025 15:10:18 MeleeAttack: Normal1 LOG: 10.12.2025 15:10:18 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:10:18 MeleeAttack: Normal1 LOG: 10.12.2025 15:10:18 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:10:18 MeleeAttack: Normal1 LOG: 10.12.2025 15:10:18 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:10:18 MeleeAttack: Normal1 LOG: 10.12.2025 15:10:18 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:10:18 MeleeAttack: Normal1 LOG: 10.12.2025 15:10:18 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:10:18 MeleeAttack: Normal1 LOG: 10.12.2025 15:10:18 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:10:18 MeleeAttack: Normal1 LOG: 10.12.2025 15:10:18 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:10:18 MeleeAttack: Normal1 LOG: 10.12.2025 15:10:18 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:10:19 MeleeAttack: Normal1 LOG: 10.12.2025 15:10:19 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:10:19 MeleeAttack: Normal1 LOG: 10.12.2025 15:10:19 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:10:19 MeleeAttack: Normal1 LOG: 10.12.2025 15:10:19 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:10:20 AnimationTriggeredAttackEvents ()=> 1 LOG: 10.12.2025 15:10:20 MeleeAttack: Normal1 LOG: 10.12.2025 15:10:20 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:10:20 MeleeAttack: Normal1 LOG: 10.12.2025 15:10:20 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:10:20 MeleeAttack: Normal1 LOG: 10.12.2025 15:10:20 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:10:20 MeleeAttack: Normal1 LOG: 10.12.2025 15:10:20 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:10:20 MeleeAttack: Normal1 LOG: 10.12.2025 15:10:20 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:10:20 MeleeAttack: Normal1 LOG: 10.12.2025 15:10:20 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:10:20 MeleeAttack: Normal1 LOG: 10.12.2025 15:10:20 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:10:21 MeleeAttack: Normal1 LOG: 10.12.2025 15:10:21 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:10:21 MeleeAttack: Normal1 LOG: 10.12.2025 15:10:21 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:10:21 MeleeAttack: Normal1 LOG: 10.12.2025 15:10:21 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:10:21 MeleeAttack: Normal1 LOG: 10.12.2025 15:10:21 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:10:22 AnimationTriggeredAttackEvents ()=> 1 LOG: 10.12.2025 15:10:22 ShieldPartGetsDestroyed() ShieldPartsLeft = 2 LOG: 10.12.2025 15:10:22 SetNextBehavior currentGroupBehaviorIndex: 5 nextCurrentGroupBehaviorIndex 6 LOG: 10.12.2025 15:10:22 SetNextBehavior currentGroupBehaviorIndex: 1 nextCurrentGroupBehaviorIndex 2 LOG: 10.12.2025 15:10:23 SetNextBehavior currentGroupBehaviorIndex: 2 nextCurrentGroupBehaviorIndex 3 LOG: 10.12.2025 15:10:23 Leotron.CanGetDamage(value: False) LOG: 10.12.2025 15:10:23 Leotron.SpawnMech 'PRIDE_Stationary_Generator' override, OnScrew=False LOG: 10.12.2025 15:10:23 spawnGeneratorsAtOnce LOG: 10.12.2025 15:10:23 Leotron.CanGetDamage(value: False) LOG: 10.12.2025 15:10:23 SpawnWaitUntilGeneratorsArePresent => started LOG: 10.12.2025 15:10:23 LyingOnGroundCorou() END LOG: 10.12.2025 15:10:24 SetNextBehavior currentGroupBehaviorIndex: 1 nextCurrentGroupBehaviorIndex 2 WARNING: 10.12.2025 15:10:25 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:10:25 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 10.12.2025 15:10:25 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) WARNING: 10.12.2025 15:10:25 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:10:25 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 10.12.2025 15:10:25 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) WARNING: 10.12.2025 15:10:25 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:10:25 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 10.12.2025 15:10:25 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 10.12.2025 15:10:25 SpawnWaitUntilGeneratorsArePresent => end LOG: 10.12.2025 15:10:31 MeleeAttack: Normal1 LOG: 10.12.2025 15:10:31 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:10:32 AnimationTriggeredAttackEvents ()=> 1 LOG: 10.12.2025 15:10:34 MeleeAttack: Normal1 LOG: 10.12.2025 15:10:34 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:10:35 AnimationTriggeredAttackEvents ()=> 1 LOG: 10.12.2025 15:10:37 SetNextBehavior currentGroupBehaviorIndex: 2 nextCurrentGroupBehaviorIndex 3 LOG: 10.12.2025 15:10:37 DistanceVariant: Special2 LOG: 10.12.2025 15:10:37 OnOffScrew(bool _newOnScrewState) ()=>True LOG: 10.12.2025 15:10:37 SetReflectionState False LOG: 10.12.2025 15:10:37 start RaiseScrew(float _InTime) ()=> 2 LOG: 10.12.2025 15:10:37 ScrewPhaseUpdate() => started LOG: 10.12.2025 15:10:37 Leotron.CanGetDamage(value: False) LOG: 10.12.2025 15:10:37 Leotron.SpawnMech 'PRIDE_Leonide' override, OnScrew=True LOG: 10.12.2025 15:10:37 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned setted to 0 LOG: 10.12.2025 15:10:37 None spawnLeonidsAtOnce LOG: 10.12.2025 15:10:37 None spawnLeonidsAtOnce LOG: 10.12.2025 15:10:37 None spawnLeonidsAtOnce LOG: 10.12.2025 15:10:37 SpawnLeotronsScrew(); LOG: 10.12.2025 15:10:37 SetNextBehavior currentGroupBehaviorIndex: 3 nextCurrentGroupBehaviorIndex 4 LOG: 10.12.2025 15:10:37 MeleeAttack: Special1 LOG: 10.12.2025 15:10:37 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:10:38 ThrowAndReturnHammer start onScrew=True LOG: 10.12.2025 15:10:38 ThrowAndReturnHammer start onScrew=True WARNING: 10.12.2025 15:10:38 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:10:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:10:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:10:38 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:10:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:10:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:10:38 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:10:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:10:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:10:38 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:10:38 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:10:38 ENEMY SPAWNED MitronEmpire_Leonide(Clone) WARNING: 10.12.2025 15:10:38 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:10:38 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:10:38 ENEMY SPAWNED MitronEmpire_Leonide(Clone) WARNING: 10.12.2025 15:10:38 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:10:38 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:10:38 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 10.12.2025 15:10:39 end RaiseScrew() LOG: 10.12.2025 15:10:40 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned: set 0 TO 0 WARNING: 10.12.2025 15:10:40 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 10.12.2025 15:10:40 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:10:42 ThrowAndReturnHammer end LOG: 10.12.2025 15:10:42 ThrowAndReturnHammer end LOG: 10.12.2025 15:10:43 MeleeAttack: Special1 LOG: 10.12.2025 15:10:43 HammerDamageArea.Deactivate() WARNING: 10.12.2025 15:10:43 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 10.12.2025 15:10:43 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:10:44 ScrewPhaseUpdate() => Screw heath changed to =>583,9857 LOG: 10.12.2025 15:10:44 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 583,9857 LOG: 10.12.2025 15:10:44 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 10.12.2025 15:10:44 ScrewPhaseUpdate() => Screw heath changed to =>567,9409 LOG: 10.12.2025 15:10:44 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 567,9409 LOG: 10.12.2025 15:10:44 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 10.12.2025 15:10:44 ThrowAndReturnHammer start onScrew=True LOG: 10.12.2025 15:10:44 ThrowAndReturnHammer start onScrew=True LOG: 10.12.2025 15:10:44 ScrewPhaseUpdate() => Screw heath changed to =>550,3405 LOG: 10.12.2025 15:10:44 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 550,3405 LOG: 10.12.2025 15:10:44 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 10.12.2025 15:10:46 ScrewPhaseUpdate() => Screw heath changed to =>536,9792 LOG: 10.12.2025 15:10:46 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 536,9792 LOG: 10.12.2025 15:10:46 ScrewPhaseUpdate() => Screw heath changed to =>523,2202 LOG: 10.12.2025 15:10:46 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 523,2202 LOG: 10.12.2025 15:10:46 end LowerScrewRelativeToDamage(float _NewScrewHealth) WARNING: 10.12.2025 15:10:46 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 10.12.2025 15:10:46 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:10:47 ThrowAndReturnHammer end LOG: 10.12.2025 15:10:47 ScrewPhaseUpdate() => Screw heath changed to =>479,6386 LOG: 10.12.2025 15:10:47 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 479,6386 LOG: 10.12.2025 15:10:47 ThrowAndReturnHammer end LOG: 10.12.2025 15:10:47 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 10.12.2025 15:10:48 ScrewPhaseUpdate() => Screw heath changed to =>434,7354 LOG: 10.12.2025 15:10:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 434,7354 LOG: 10.12.2025 15:10:48 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 10.12.2025 15:10:48 MeleeAttack: Special1 LOG: 10.12.2025 15:10:48 HammerDamageArea.Deactivate() LOG: 10.12.2025 15:10:48 ScrewPhaseUpdate() => Screw heath changed to =>407,8701 LOG: 10.12.2025 15:10:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 407,8701 LOG: 10.12.2025 15:10:48 ScrewPhaseUpdate() => Screw heath changed to =>401,4464 LOG: 10.12.2025 15:10:48 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 401,4464 LOG: 10.12.2025 15:10:48 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 10.12.2025 15:10:49 ScrewPhaseUpdate() => Screw heath changed to =>388,071 LOG: 10.12.2025 15:10:49 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 388,071 LOG: 10.12.2025 15:10:49 ScrewPhaseUpdate() => Screw heath changed to =>381,116 LOG: 10.12.2025 15:10:49 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 381,116 LOG: 10.12.2025 15:10:49 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 10.12.2025 15:10:49 ScrewPhaseUpdate() => Screw heath changed to =>332,9037 LOG: 10.12.2025 15:10:49 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 332,9037 LOG: 10.12.2025 15:10:49 ThrowAndReturnHammer start onScrew=True LOG: 10.12.2025 15:10:49 ThrowAndReturnHammer start onScrew=True LOG: 10.12.2025 15:10:49 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 10.12.2025 15:10:50 ScrewPhaseUpdate() => Screw heath changed to =>283,27 LOG: 10.12.2025 15:10:50 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 283,27 LOG: 10.12.2025 15:10:50 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 10.12.2025 15:10:50 ScrewPhaseUpdate() => Screw heath changed to =>227,3441 LOG: 10.12.2025 15:10:50 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 227,3441 LOG: 10.12.2025 15:10:50 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 10.12.2025 15:10:51 WindowManager.LoadMenu => ResultMenu LOG: 10.12.2025 15:10:51 ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 10.12.2025 15:10:51 ResultMenu.SetVisibility(value True, _transitionFade:True ) LOG: 10.12.2025 15:10:51 GameSession.UpdateProgress(DRITY) => SessionGUID: 'c01a95f13f5c' GameSeed: KIJU-KT32 SeededCalls:305 SeededCallsLastDungeon:79 DDepth: 3 NDDepth: 4 FromHomeBase?: False LOG: 10.12.2025 15:10:51 UpdatePlayerProgress LOG: 10.12.2025 15:10:51 UpdatePlayerProgress LOG: 10.12.2025 15:10:51 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 15:10:52 ThrowAndReturnHammer end LOG: 10.12.2025 15:10:52 ThrowAndReturnHammer end LOG: 10.12.2025 15:10:54 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 15:10:54 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:10:54 Language Text not found! (Path: Kill Bullet Squire) LOG: 10.12.2025 15:10:54 CreateAndSetNewGameSessionObject() => Seed: KIJU-KT32 LOG: 10.12.2025 15:10:54 GameSession.UpdateProgress(DRITY) => SessionGUID: '1b82d56179f7' GameSeed: KIJU-KT32 SeededCalls:305 SeededCallsLastDungeon:79 DDepth: 3 NDDepth: 4 FromHomeBase?: False LOG: 10.12.2025 15:10:54 UpdatePlayerProgress LOG: 10.12.2025 15:10:54 UpdatePlayerProgress LOG: 10.12.2025 15:10:54 GameSession.UpdateProgress(DRITY) => SessionGUID: '1b82d56179f7' GameSeed: KIJU-KT32 SeededCalls:305 SeededCallsLastDungeon:79 DDepth: 3 NDDepth: 4 FromHomeBase?: False LOG: 10.12.2025 15:10:54 UpdatePlayerProgress LOG: 10.12.2025 15:10:54 UpdatePlayerProgress LOG: 10.12.2025 15:10:54 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:10:55 0 LOG: 10.12.2025 15:10:55 0 LOG: 10.12.2025 15:10:55 1 LOG: 10.12.2025 15:10:55 1 LOG: 10.12.2025 15:10:55 1 LOG: 10.12.2025 15:10:55 0 LOG: 10.12.2025 15:10:55 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:10:55 ResultMenu summary log: Active Player count: 2 Offline Player count: 0 -GetTopScore return 0 Animations skipped Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Incorrect score displayed for Player1, delta: 580,8501 Shown score: 1711 Calc score: 2291,85 Incorrect score displayed for Player2, delta: 499,5 Shown score: 3366 Calc score: 3865,5 Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) LOG: 10.12.2025 15:10:55 Damage Taken Logs of Player1 LOG: 10.12.2025 15:10:55 Tstamp: 98,9529632518534 Enemy: MitronEmpire_Gambot(Clone) value:5 Tstamp: 177,926697164541 Enemy: MitronEmpire_Gambot_Range(Clone) value:5 Tstamp: 179,693356886273 Enemy: MitronEmpire_Gambot(Clone) value:6 Tstamp: 209,946982541122 Enemy: MitronEmpire_Gambot(Clone) value:5 Tstamp: 216,213577420451 Enemy: MitronEmpire_Gambot_Range(Clone) value:6 Tstamp: 236,917284134543 Enemy: MitronEmpire_Gambot_Range(Clone) value:7 Tstamp: 242,667233012384 Enemy: MitronEmpire_Nincodemus(Clone) value:10 Tstamp: 298,418094877852 Enemy: Gamble_Machine value:8 Tstamp: 471,316476220964 Enemy: MitronEmpire_Valerie(Clone) value:4 Tstamp: 471,949791528983 Enemy: MitronEmpire_Valerie(Clone) value:7 Tstamp: 472,333139034687 Enemy: MitronEmpire_Valerie(Clone) value:8 Tstamp: 472,98311624187 Enemy: MitronEmpire_Valerie(Clone) value:8 Tstamp: 476,433091285406 Enemy: MitronEmpire_Valerie(Clone) value:7 Tstamp: 477,899735298706 Enemy: MitronEmpire_Valerie(Clone) value:8 Tstamp: 479,216406312538 Enemy: MitronEmpire_Valerie(Clone) value:4 Tstamp: 483,983029671712 Enemy: MitronEmpire_Valerie(Clone) value:8 Tstamp: 581,489901189459 Enemy: MitronEmpire_Castor(Clone) value:9 Tstamp: 610,44353289553 Enemy: MitronEmpire_Gambot_Range(Clone) value:6 Tstamp: 625,793378627161 Enemy: MitronEmpire_Gambot_Range(Clone) value:5 Tstamp: 694,762235843809 Enemy: Gamble_Machine value:8 Tstamp: 789,911339887651 Enemy: MitronEmpire_Bastion(Clone) value:5 Tstamp: 790,311330895172 Enemy: MitronEmpire_Bastion(Clone) value:5 Tstamp: 812,881660929183 Enemy: MitronEmpire_Bastion(Clone) value:6 Tstamp: 813,964984528953 Enemy: MitronEmpire_Bastion(Clone) value:5 Tstamp: 817,031625554198 Enemy: MitronEmpire_Bastion(Clone) value:5 Tstamp: 818,081619868288 Enemy: MitronEmpire_Castor(Clone) value:9 Tstamp: 844,885258917231 Enemy: MitronEmpire_Bastion(Clone) value:8 Tstamp: 846,98523724312 Enemy: MitronEmpire_Bastion(Clone) value:7 Tstamp: 847,585230043624 Enemy: MitronEmpire_Bastion(Clone) value:8 Tstamp: 849,535204470623 Enemy: MitronEmpire_Gambot_Range(Clone) value:6 Tstamp: 859,005660207244 Enemy: MitronEmpire_Bastion(Clone) value:8 Tstamp: 905,205231036292 Enemy: MitronEmpire_Bastion(Clone) value:5 Tstamp: 1016,57473016763 Enemy: MitronEmpire_LeotronTheLoyalist(Clone) value:5 Tstamp: 1020,99135872209 Enemy: MitronEmpire_LeotronTheLoyalist(Clone) value:8 Tstamp: 1024,541344848 Enemy: MitronEmpire_LeotronTheLoyalist(Clone) value:5 Tstamp: 1025,74133026088 Enemy: MitronEmpire_LeotronTheLoyalist(Clone) value:8 Tstamp: 1054,29104832234 Enemy: MitronEmpire_LeotronTheLoyalist(Clone) value:6 Tstamp: 1064,85763276601 Enemy: MitronEmpire_LeotronTheLoyalist(Clone) value:5 Tstamp: 1067,2409267989 Enemy: MitronEmpire_LeotronTheLoyalist(Clone) value:8 Tstamp: 1068,34091771627 Enemy: MitronEmpire_LeotronTheLoyalist(Clone) value:6 LOG: 10.12.2025 15:10:55 Damage Taken Logs of Player2 LOG: 10.12.2025 15:10:55 Tstamp: 182,843325614696 Enemy: MitronEmpire_Gambot_Range(Clone) value:8 Tstamp: 469,849826809717 Enemy: MitronEmpire_Valerie(Clone) value:9 Tstamp: 477,616421497194 Enemy: MitronEmpire_Valerie(Clone) value:8 Tstamp: 481,916376943467 Enemy: MitronEmpire_Valerie(Clone) value:6 Tstamp: 484,133011272876 Enemy: MitronEmpire_Valerie(Clone) value:4 Tstamp: 485,149670685409 Enemy: MitronEmpire_Valerie(Clone) value:7 Tstamp: 581,539923689095 Enemy: MitronEmpire_Gambot_Range(Clone) value:7 Tstamp: 615,960146334255 Enemy: MitronEmpire_Stationary_Tower(Clone) value:5 Tstamp: 617,26014934876 Enemy: MitronEmpire_Gambot_Range(Clone) value:5 Tstamp: 625,810061527649 Enemy: MitronEmpire_Gambot_Range(Clone) value:5 Tstamp: 783,844727498712 Enemy: MitronEmpire_Bastion(Clone) value:5 Tstamp: 787,228026951896 Enemy: MitronEmpire_Bastion(Clone) value:5 Tstamp: 814,264996426413 Enemy: MitronEmpire_Bastion(Clone) value:6 Tstamp: 815,414980640868 Enemy: MitronEmpire_Bastion(Clone) value:6 Tstamp: 846,535237540025 Enemy: MitronEmpire_Gambot_Range(Clone) value:7 Tstamp: 854,851830224041 Enemy: MitronEmpire_Bastion(Clone) value:8 Tstamp: 856,568482228089 Enemy: MitronEmpire_Bastion(Clone) value:8 Tstamp: 1019,5913846069 Enemy: MitronEmpire_LeotronTheLoyalist(Clone) value:5 Tstamp: 1028,84128359938 Enemy: MitronEmpire_LeotronTheLoyalist(Clone) value:5 Tstamp: 1036,79122471483 Enemy: MitronEmpire_LeotronTheLoyalist(Clone) value:5 Tstamp: 1056,74103205511 Enemy: MitronEmpire_LeotronTheLoyalist(Clone) value:6 Tstamp: 1057,79102246324 Enemy: MitronEmpire_LeotronTheLoyalist(Clone) value:5 Tstamp: 1062,00764382118 Enemy: MitronEmpire_Leonide(Clone) value:5 Tstamp: 1065,10761606554 Enemy: MitronEmpire_LeotronTheLoyalist(Clone) value:5 WARNING: 10.12.2025 15:11:01 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:11:01 MoveTowards failed. Navmesh-Agent 'MitronEmpire_LeotronTheLoyalist(Clone)' is not on a navmesh LOG: 10.12.2025 15:11:02 ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 10.12.2025 15:11:02 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 10.12.2025 15:11:02 NEW GAMESEED: 'YKA0-G4B!' resetSeededCalls: True LOG: 10.12.2025 15:11:02 is Loading Quests LOG: 10.12.2025 15:11:02 loaded mechionary progress for savegame:rawdog LOG: 10.12.2025 15:11:02 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:11:02 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 10.12.2025 15:11:02 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 WARNING: 10.12.2025 15:11:02 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:11:02 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:11:02 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 10.12.2025 15:11:02 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 10.12.2025 15:11:02 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 10.12.2025 15:11:02 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! ERROR: 10.12.2025 15:11:02 MechBase Outline Reference Missing: 'Mech_Player(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass72_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() WARNING: 10.12.2025 15:11:02 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... ERROR: 10.12.2025 15:11:02 MechOutlineController.init() => HighlightEffect is not part of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Fallback now to add Component but can have side effects ... UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechOutlineController:init(Boolean) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass72_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() LOG: 10.12.2025 15:11:02 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 WARNING: 10.12.2025 15:11:09 Combine mesh instance 7 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 8 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 9 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 10 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 11 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 12 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 13 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 14 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 15 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 16 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 17 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 18 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 19 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 20 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 21 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 22 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 23 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 24 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 25 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 26 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 27 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 28 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 29 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 30 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 31 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 32 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 33 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 34 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 35 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 36 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 37 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 38 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 39 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 40 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 41 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 42 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 43 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 44 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 45 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 46 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 47 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 48 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 49 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 50 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 51 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 52 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 53 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 54 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 55 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 56 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 57 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 58 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 59 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 60 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 61 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 62 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 63 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 64 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 65 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 66 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 67 is null. LOG: 10.12.2025 15:11:09 MapController: Change CurrentTheme from 'Stolz' to 'HomeBase' LOG: 10.12.2025 15:11:09 CreateHomeBase completed successfully. LOG: 10.12.2025 15:11:09 AfterLoadingGame() isInHomeBase?: True, TutorialIsActive ?: False LOG: 10.12.2025 15:11:09 ResultMenu.SetVisibility(value False, _transitionFade:True ) LOG: 10.12.2025 15:11:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:11:09 WindowManager.UnloadMenu => NoMenu LOG: 10.12.2025 15:11:09 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 10.12.2025 15:11:09 OnPlayerAndMapWereCreated WARNING: 10.12.2025 15:11:09 Ambient VFX this room or lv theme is null ERROR: 10.12.2025 15:11:09 MechBase Outline Reference Missing: 'NPC_Aster' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.HomeBase_BuildingController:CheckQuest() StickyStoneStudio.MOODS.d__11:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 10.12.2025 15:11:09 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 10.12.2025 15:11:09 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 10.12.2025 15:11:09 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 10.12.2025 15:11:09 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs WARNING: 10.12.2025 15:11:09 Combine mesh instance 7 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 8 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 9 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 10 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 11 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 12 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 13 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 14 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 15 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 16 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 17 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 18 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 19 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 20 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 21 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 22 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 23 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 24 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 25 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 26 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 27 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 28 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 29 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 30 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 31 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 32 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 33 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 34 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 35 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 36 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 37 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 38 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 39 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 40 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 41 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 42 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 43 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 44 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 45 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 46 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 47 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 48 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 49 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 50 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 51 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 52 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 53 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 54 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 55 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 56 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 57 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 58 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 59 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 60 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 61 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 62 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 63 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 64 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 65 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 66 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 67 is null. WARNING: 10.12.2025 15:11:09 Combine mesh instance 68 is null. WARNING: 10.12.2025 15:11:14 Ambient VFX this room or lv theme is null LOG: 10.12.2025 15:11:14 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:11:14 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:11:14 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 10.12.2025 15:11:16 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:11:16 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:11:16 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:11:16 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 10.12.2025 15:11:16 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 10.12.2025 15:11:16 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 10.12.2025 15:11:16 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! ERROR: 10.12.2025 15:11:16 MechBase Outline Reference Missing: 'Mech_Player(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass73_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.ResourceManagement.ResourceManager:Update(Single) WARNING: 10.12.2025 15:11:16 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... ERROR: 10.12.2025 15:11:16 MechOutlineController.init() => HighlightEffect is not part of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Fallback now to add Component but can have side effects ... UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechOutlineController:init(Boolean) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass73_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.ResourceManagement.ResourceManager:Update(Single) LOG: 10.12.2025 15:11:16 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 10.12.2025 15:11:16 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:11:16 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) LOG: 10.12.2025 15:11:16 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:11:16 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 10.12.2025 15:11:16 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 10.12.2025 15:11:16 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 10.12.2025 15:11:16 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 10.12.2025 15:11:16 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 10.12.2025 15:11:16 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:11:16 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:11:17 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:11:17 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 10.12.2025 15:11:17 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 10.12.2025 15:11:17 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 10.12.2025 15:11:17 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 10.12.2025 15:11:17 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 10.12.2025 15:11:18 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 10.12.2025 15:11:18 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 10.12.2025 15:11:18 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 10.12.2025 15:11:18 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 10.12.2025 15:11:18 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs LOG: 10.12.2025 15:11:20 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 10.12.2025 15:11:20 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 10.12.2025 15:11:20 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 10.12.2025 15:11:20 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 10.12.2025 15:11:20 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 10.12.2025 15:11:20 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 10.12.2025 15:11:20 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 10.12.2025 15:11:20 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 10.12.2025 15:11:20 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 10.12.2025 15:11:20 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 10.12.2025 15:11:20 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 10.12.2025 15:11:20 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 10.12.2025 15:11:20 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 10.12.2025 15:11:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 10.12.2025 15:11:21 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:11:21 RemoveWeaponTransforms Warning: shootable is null LOG: 10.12.2025 15:11:21 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 10.12.2025 15:11:21 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 10.12.2025 15:11:21 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 10.12.2025 15:11:21 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 10.12.2025 15:11:21 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:11:21 Ambient VFX this room or lv theme is null LOG: 10.12.2025 15:11:21 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:11:21 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:11:21 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 10.12.2025 15:11:21 Menu.UnloadMenuPanel => AbilityClassContext WARNING: 10.12.2025 15:11:24 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:11:24 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:11:24 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:11:24 MapSelector.RegisterButtonPromptsForEntering() WARNING: 10.12.2025 15:11:24 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:11:25 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:11:25 MapSelector.UnregisterButtonPromptsForEntering() LOG: 10.12.2025 15:11:25 WindowManager.LoadMenu => StageSelectorMenu WARNING: 10.12.2025 15:11:25 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:11:25 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:11:25 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:11:25 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 10.12.2025 15:11:25 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:11:25 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:11:25 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 10.12.2025 15:11:25 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 10.12.2025 15:11:26 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:11:26 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 10.12.2025 15:11:26 MoveStageDisplayUp Stage_DisplaySlot_Wut LOG: 10.12.2025 15:11:26 MoveStageDisplayUp Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:11:26 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:11:26 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:11:26 StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:11:29 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:11:30 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:11:30 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut LOG: 10.12.2025 15:11:30 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Wut LOG: 10.12.2025 15:11:30 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Trauer LOG: 10.12.2025 15:11:31 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Trauer LOG: 10.12.2025 15:11:31 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:11:31 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:11:31 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut LOG: 10.12.2025 15:11:32 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Wut LOG: 10.12.2025 15:11:32 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Trauer LOG: 10.12.2025 15:11:32 StageDisplay.RemoveVoting for 'Player2' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:11:32 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Wut LOG: 10.12.2025 15:11:33 StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Wut LOG: 10.12.2025 15:11:34 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Trauer LOG: 10.12.2025 15:11:34 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut LOG: 10.12.2025 15:11:34 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Wut LOG: 10.12.2025 15:11:34 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Trauer LOG: 10.12.2025 15:11:35 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Trauer LOG: 10.12.2025 15:11:35 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut LOG: 10.12.2025 15:11:35 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Wut LOG: 10.12.2025 15:11:35 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Trauer LOG: 10.12.2025 15:11:36 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Trauer LOG: 10.12.2025 15:11:36 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut LOG: 10.12.2025 15:11:37 StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Wut LOG: 10.12.2025 15:11:37 StageSelection Vote Completed! Voted for 'Answere2' which is 'Wut' LOG: 10.12.2025 15:11:37 Current Highest votes: Wut LOG: 10.12.2025 15:11:37 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 10.12.2025 15:11:37 MoveStageDisplayDownStage_DisplaySlot_Stolz LOG: 10.12.2025 15:11:37 PrideStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 10.12.2025 15:11:37 SorrowStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 10.12.2025 15:11:37 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 10.12.2025 15:11:37 WindowManager.LoadMenu => MapSelectorMenu LOG: 10.12.2025 15:11:38 current depth == -1 LOG: 10.12.2025 15:11:38 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:11:38 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:11:38 current depth == -1 LOG: 10.12.2025 15:11:38 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:11:38 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:11:38 current depth == -1 LOG: 10.12.2025 15:11:38 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:11:38 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:11:38 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:11:38 MapSelector.RegisterButtonPromptsEntered() LOG: 10.12.2025 15:11:43 MapSelector.CloseMapSelector LOG: 10.12.2025 15:11:43 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 15:11:43 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:11:43 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Base_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 10.12.2025 15:11:43 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:11:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:11:43 WindowManager.UnloadMenu => MapSelectorMenu LOG: 10.12.2025 15:11:43 MapSelector.RegisterButtonPromptsForEntering() LOG: 10.12.2025 15:11:44 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 10.12.2025 15:11:44 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:11:44 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:11:44 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 10.12.2025 15:11:44 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 10.12.2025 15:11:44 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:11:45 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 10.12.2025 15:11:45 MoveStageDisplayUp Stage_DisplaySlot_Wut LOG: 10.12.2025 15:11:45 MoveStageDisplayUp Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:11:45 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:11:45 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:11:45 StageDisplay.RemoveVoting for 'Player2' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:11:45 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Trauer LOG: 10.12.2025 15:11:45 StageDisplay.RemoveVoting for 'Player2' at Stage_DisplaySlot_Trauer LOG: 10.12.2025 15:11:45 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:11:45 StageDisplay.RemoveVoting for 'Player2' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:11:45 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Wut LOG: 10.12.2025 15:11:45 StageDisplay.RemoveVoting for 'Player2' at Stage_DisplaySlot_Wut LOG: 10.12.2025 15:11:45 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:11:45 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:11:45 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Wut LOG: 10.12.2025 15:11:46 StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:11:46 StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Wut LOG: 10.12.2025 15:11:46 StageSelection Vote Completed! Voted for 'Answere2' which is 'Wut' LOG: 10.12.2025 15:11:46 Current Highest votes: Stolz LOG: 10.12.2025 15:11:46 Current Highest votes: Wut LOG: 10.12.2025 15:11:48 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 10.12.2025 15:11:48 MoveStageDisplayDownStage_DisplaySlot_Stolz LOG: 10.12.2025 15:11:48 PrideStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 10.12.2025 15:11:48 SorrowStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 10.12.2025 15:11:49 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 10.12.2025 15:11:49 WindowManager.LoadMenu => MapSelectorMenu LOG: 10.12.2025 15:11:49 current depth == -1 LOG: 10.12.2025 15:11:49 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:11:49 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:11:49 current depth == -1 LOG: 10.12.2025 15:11:49 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:11:49 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:11:49 current depth == -1 LOG: 10.12.2025 15:11:49 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:11:49 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:11:49 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:11:49 MapSelector.RegisterButtonPromptsEntered() LOG: 10.12.2025 15:11:56 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 15:11:57 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 15:12:00 MapController: Change CurrentTheme from 'HomeBase' to 'Wut' LOG: 10.12.2025 15:12:00 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 3 CurrentTheme: Wut LOG: 10.12.2025 15:12:00 GameSession.UpdateProgress(SAVED) => SessionGUID: '1b82d56179f7' GameSeed: YKA0-G4B! SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 10.12.2025 15:12:00 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 15:12:00 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 4 LOG: 10.12.2025 15:12:00 WindowManager.UnloadMenu => MapSelectorMenu LOG: 10.12.2025 15:12:00 WindowManager.UnloadMenu => StageSelectorMenu LOG: 10.12.2025 15:12:00 WindowManager.UnloadMenu => ResultMenu LOG: 10.12.2025 15:12:01 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 10.12.2025 15:12:01 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:12:01 Generate Level Started! Level: Level_A theme: Wut GameSeed: YKA0-G4B! SeedCalls: 95 WARNING: 10.12.2025 15:12:06 Combine mesh instance 0 is null. WARNING: 10.12.2025 15:12:06 Combine mesh instance 0 is null. WARNING: 10.12.2025 15:12:06 Combine mesh instance 0 is null. WARNING: 10.12.2025 15:12:06 Combine mesh instance 3 is null. WARNING: 10.12.2025 15:12:06 Combine mesh instance 6 is null. WARNING: 10.12.2025 15:12:06 Combine mesh instance 15 is null. WARNING: 10.12.2025 15:12:06 Combine mesh instance 16 is null. WARNING: 10.12.2025 15:12:06 Combine mesh instance 17 is null. WARNING: 10.12.2025 15:12:06 Combine mesh instance 20 is null. WARNING: 10.12.2025 15:12:06 Combine mesh instance 23 is null. WARNING: 10.12.2025 15:12:06 Combine mesh instance 37 is null. WARNING: 10.12.2025 15:12:06 Combine mesh instance 40 is null. WARNING: 10.12.2025 15:12:06 Combine mesh instance 43 is null. WARNING: 10.12.2025 15:12:06 Combine mesh instance 44 is null. WARNING: 10.12.2025 15:12:06 Combine mesh instance 45 is null. LOG: 10.12.2025 15:12:07 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 10.12.2025 15:12:08 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied RT15:11DungeonDepth: 0 - seed YKA0-G4B! has been applied LOG: 10.12.2025 15:12:08 Generate Level Completed! Loading time: 6,91s LOG: 10.12.2025 15:12:08 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 10.12.2025 15:12:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:12:08 WindowManager.UnloadMenu => NoMenu LOG: 10.12.2025 15:12:08 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 10.12.2025 15:12:08 OnPlayerAndMapWereCreated WARNING: 10.12.2025 15:12:08 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:12:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:12:08 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:12:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:12:08 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 10.12.2025 15:12:08 UpdatePlayerProgress LOG: 10.12.2025 15:12:08 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:12:08 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:12:08 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 10.12.2025 15:12:08 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 10.12.2025 15:12:08 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:12:08 UpdatePlayerProgress LOG: 10.12.2025 15:12:08 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:12:08 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:12:08 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 10.12.2025 15:12:08 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied RT15:11DungeonDepth: 0 - seed YKA0-G4B! has been applied LOG: 10.12.2025 15:12:12 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 10.12.2025 15:12:12 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:12:12 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 10.12.2025 15:12:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:12:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:12:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:12:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:12:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:12:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:12:12 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:12:12 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:12:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:12:12 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:12:12 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:12:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:12:12 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:12:12 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:12:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:12:12 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:12:12 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:12:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:12:12 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:12:12 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:12:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:12:12 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:12:12 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:12:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:12:12 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:12:12 Language Text not found! (Path: °) WARNING: 10.12.2025 15:12:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:12:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:12:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:12:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:12:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:12:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 10.12.2025 15:12:12 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:12:14 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:12:14 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:12:15 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:12:16 TryAddItem(WeaponAddin) => Items.Addins.TriplerName WARNING: 10.12.2025 15:12:17 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:12:17 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:12:19 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:12:19 LootContextPanel OnButtonSuccess => selectRight WARNING: 10.12.2025 15:12:20 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:12:20 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:12:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 10.12.2025 15:12:20 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:12:20 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:12:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 10.12.2025 15:12:21 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:12:22 TryAddItem(WeaponAddin) => Items.Addins.AtomicName WARNING: 10.12.2025 15:12:22 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:12:22 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 10.12.2025 15:12:22 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:12:23 Menu.UnloadMenuPanel => LootContext LOG: 10.12.2025 15:12:24 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:12:24 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:12:24 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:12:24 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:12:26 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:12:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:12:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:12:26 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:12:26 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:12:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:12:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:12:26 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:12:26 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:12:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:12:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:12:26 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:12:26 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:12:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:12:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:12:26 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:12:26 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:12:26 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:12:26 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:12:26 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:12:26 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:12:26 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:12:26 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:12:26 Language Text not found! (Path: Drone) EXCEPTION: 10.12.2025 15:12:28 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Anger_Avatar.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Anger_Avatar:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:12:28 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh EXCEPTION: 10.12.2025 15:12:30 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:31 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:31 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:31 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:31 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh EXCEPTION: 10.12.2025 15:12:32 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:12:32 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:32 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:12:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:12:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:12:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:12:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:12:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:12:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:12:33 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:33 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:12:36 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:12:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:12:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:12:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 10.12.2025 15:12:36 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:12:38 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:12:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:12:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:12:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:12:38 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:12:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:12:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:12:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:12:38 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:12:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:12:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:12:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:12:38 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:12:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:12:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:12:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:12:38 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:12:38 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:12:38 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:12:38 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:12:38 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:12:38 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:12:38 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:12:38 Language Text not found! (Path: Drone) EXCEPTION: 10.12.2025 15:12:40 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:12:40 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:12:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:40 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:12:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:12:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:41 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:12:41 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. EXCEPTION: 10.12.2025 15:12:43 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:12:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:43 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:12:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:12:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:12:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:12:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:12:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:12:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:12:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:44 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:12:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:12:51 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:12:54 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:12:54 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:12:54 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:12:54 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:12:54 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:12:56 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:12:56 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:12:56 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:12:56 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:12:56 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:12:56 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:12:56 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:12:56 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:12:56 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:12:56 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:12:56 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:12:56 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:12:56 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:12:56 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:12:56 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:12:56 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:12:56 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:12:56 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:12:56 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:12:56 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:12:56 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:12:56 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:12:56 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:12:56 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:12:56 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:12:56 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:12:56 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:12:56 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:12:56 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:12:56 Language Text not found! (Path: Drone) EXCEPTION: 10.12.2025 15:12:58 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:12:58 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:12:59 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:12:59 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 10.12.2025 15:12:59 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:13:00 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 10.12.2025 15:13:00 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:13:00 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:13:00 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:13:02 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:13:03 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 10.12.2025 15:13:03 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:13:10 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:13:11 OpenChest DelayedCall: CHESTTYPE: Weapon LOG: 10.12.2025 15:13:11 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:13:11 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 10.12.2025 15:13:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:13:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:13:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:13:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:13:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:13:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:13:11 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:13:11 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:13:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:13:11 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:13:11 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:13:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:13:11 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:13:11 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:13:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:13:11 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:13:11 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:13:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:13:11 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:13:11 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:13:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:13:11 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:13:11 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:13:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:13:11 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:13:11 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:13:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:13:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:13:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:13:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:13:11 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:13:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 10.12.2025 15:13:12 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:13:13 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:13:13 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:13:14 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:13:17 LootContextPanel OnButtonSuccess => selectLeft LOG: 10.12.2025 15:13:18 LootContextPanel OnButtonSuccess => selectLeft LOG: 10.12.2025 15:13:19 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:13:19 TryAddWeapon(Items.Weapons.360Name) => Items.Weapons.360Name 2 WARNING: 10.12.2025 15:13:20 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:13:20 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:13:20 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:13:22 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:13:22 LootContextPanel OnButtonSuccess => selectRight WARNING: 10.12.2025 15:13:22 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:13:22 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:13:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 10.12.2025 15:13:22 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:13:22 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:13:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 10.12.2025 15:13:23 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:13:24 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:13:24 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 2 WARNING: 10.12.2025 15:13:25 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:13:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 10.12.2025 15:13:25 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:13:26 Menu.UnloadMenuPanel => LootContext WARNING: 10.12.2025 15:13:27 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:13:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:13:27 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:13:27 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 10.12.2025 15:13:27 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:13:27 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:13:28 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 10.12.2025 15:13:28 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:13:28 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 10.12.2025 15:13:29 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:13:29 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 10.12.2025 15:13:29 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 10.12.2025 15:13:29 OnWeaponSelectionChanged ID -> 0 LOG: 10.12.2025 15:13:29 OnWeaponSelectionChanged ID -> 0 WARNING: 10.12.2025 15:13:29 Language Text not found! (Path: °) LOG: 10.12.2025 15:13:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:13:29 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:13:30 OnWeaponSelectionChanged ID -> 1 LOG: 10.12.2025 15:13:30 OnWeaponSelectionChanged ID -> 0 LOG: 10.12.2025 15:13:30 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 10.12.2025 15:13:30 Language Text not found! (Path: °) LOG: 10.12.2025 15:13:31 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:13:31 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:13:31 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:13:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:13:32 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 10.12.2025 15:13:32 Language Text not found! (Path: °) LOG: 10.12.2025 15:13:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 10.12.2025 15:13:32 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:13:33 Menu.UnloadMenuPanel => Inventar LOG: 10.12.2025 15:13:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:13:35 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:13:35 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:13:36 MapSelector.RegisterButtonPromptsForEntering() WARNING: 10.12.2025 15:13:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:13:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:13:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:13:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:13:36 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 10.12.2025 15:13:36 WindowManager.LoadMenu => MapSelectorMenu LOG: 10.12.2025 15:13:36 current depth == 0 LOG: 10.12.2025 15:13:36 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:13:36 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:13:36 current depth == 0 LOG: 10.12.2025 15:13:36 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:13:36 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:13:36 current depth == 0 LOG: 10.12.2025 15:13:36 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:13:36 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:13:36 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:13:36 Coloize All: [0, 4] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [1, 4] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [2, 4] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [3, 4] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:13:36 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:13:36 Coloize All: [0, 4] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [1, 4] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [2, 4] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All: [3, 4] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:13:36 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:13:36 MapSelector.RegisterButtonPromptsEntered() LOG: 10.12.2025 15:13:38 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 15:13:40 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 15:13:43 SetCurrentMapSelectorChoice => DungeonDepth: 0 NextDungeonDepth: 1 PersistentDungeonDepth: 0 CurrentTheme: Wut LOG: 10.12.2025 15:13:43 GameSession.UpdateProgress(SAVED) => SessionGUID: '1b82d56179f7' GameSeed: YKA0-G4B! SeededCalls:124 SeededCallsLastDungeon:29 DDepth: 0 NDDepth: 1 FromHomeBase?: False LOG: 10.12.2025 15:13:43 UpdatePlayerProgress LOG: 10.12.2025 15:13:43 UpdatePlayerProgress LOG: 10.12.2025 15:13:43 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 15:13:43 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 10.12.2025 15:13:43 WindowManager.UnloadMenu => MapSelectorMenu LOG: 10.12.2025 15:13:43 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 10.12.2025 15:13:43 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:13:44 Generate Level Started! Level: Level_A theme: Wut GameSeed: YKA0-G4B! SeedCalls: 125 WARNING: 10.12.2025 15:13:50 Combine mesh instance 0 is null. WARNING: 10.12.2025 15:13:50 Combine mesh instance 0 is null. WARNING: 10.12.2025 15:13:50 Combine mesh instance 0 is null. WARNING: 10.12.2025 15:13:50 Combine mesh instance 3 is null. WARNING: 10.12.2025 15:13:50 Combine mesh instance 6 is null. WARNING: 10.12.2025 15:13:50 Combine mesh instance 15 is null. WARNING: 10.12.2025 15:13:50 Combine mesh instance 16 is null. WARNING: 10.12.2025 15:13:50 Combine mesh instance 17 is null. WARNING: 10.12.2025 15:13:50 Combine mesh instance 20 is null. WARNING: 10.12.2025 15:13:50 Combine mesh instance 23 is null. WARNING: 10.12.2025 15:13:50 Combine mesh instance 37 is null. WARNING: 10.12.2025 15:13:50 Combine mesh instance 40 is null. WARNING: 10.12.2025 15:13:50 Combine mesh instance 43 is null. WARNING: 10.12.2025 15:13:50 Combine mesh instance 44 is null. WARNING: 10.12.2025 15:13:50 Combine mesh instance 45 is null. WARNING: 10.12.2025 15:13:51 Combine mesh instance 0 is null. WARNING: 10.12.2025 15:13:51 Combine mesh instance 1 is null. WARNING: 10.12.2025 15:13:51 Combine mesh instance 2 is null. WARNING: 10.12.2025 15:13:51 Combine mesh instance 6 is null. WARNING: 10.12.2025 15:13:51 Combine mesh instance 7 is null. WARNING: 10.12.2025 15:13:51 Combine mesh instance 8 is null. WARNING: 10.12.2025 15:13:51 Combine mesh instance 9 is null. WARNING: 10.12.2025 15:13:51 Combine mesh instance 10 is null. WARNING: 10.12.2025 15:13:51 Combine mesh instance 0 is null. LOG: 10.12.2025 15:13:51 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 10.12.2025 15:13:52 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied RT15:11DungeonDepth: 0 - seed YKA0-G4B! has been applied LOG: 10.12.2025 15:13:52 Generate Level Completed! Loading time: 8,292s LOG: 10.12.2025 15:13:52 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 10.12.2025 15:13:52 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:13:52 WindowManager.UnloadMenu => NoMenu LOG: 10.12.2025 15:13:52 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 10.12.2025 15:13:52 OnPlayerAndMapWereCreated WARNING: 10.12.2025 15:13:52 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:13:52 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:13:52 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:13:52 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:13:52 UpdatePlayerProgress LOG: 10.12.2025 15:13:52 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:13:52 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:13:52 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 10.12.2025 15:13:52 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:13:52 UpdatePlayerProgress LOG: 10.12.2025 15:13:52 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:13:52 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:13:52 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 10.12.2025 15:13:52 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied RT15:11DungeonDepth: 0 - seed YKA0-G4B! has been applied LOG: 10.12.2025 15:13:55 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:13:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:14:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:14:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:14:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:14:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:14:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:14:02 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:14:04 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 10.12.2025 15:14:04 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:14:04 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 10.12.2025 15:14:04 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:04 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:14:04 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:04 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:14:04 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:04 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:14:04 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:04 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:14:04 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:04 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:14:04 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:04 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:14:04 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:04 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:14:04 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:04 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:14:04 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:14:05 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:14:06 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:14:09 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 10.12.2025 15:14:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 10.12.2025 15:14:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 10.12.2025 15:14:10 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:14:11 TryAddItem(WeaponAddin) => Items.Addins.CriticalName WARNING: 10.12.2025 15:14:11 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:14:12 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:14:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:14:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:14:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:14:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 10.12.2025 15:14:13 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:14:14 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:14:17 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:14:17 LootContextPanel OnButtonSuccess => selectLeft LOG: 10.12.2025 15:14:18 LootContextPanel OnButtonSuccess => selectLeft WARNING: 10.12.2025 15:14:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:14:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 10.12.2025 15:14:21 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:14:22 LootContextPanel OnButtonSuccess => selectLeft LOG: 10.12.2025 15:14:23 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:14:24 TryAddItem(WeaponAddin) => Items.Addins.ElectricName WARNING: 10.12.2025 15:14:24 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:24 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:14:24 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:24 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:14:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:14:24 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:14:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 10.12.2025 15:14:24 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:14:25 Menu.UnloadMenuPanel => LootContext LOG: 10.12.2025 15:14:25 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:14:27 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 10.12.2025 15:14:27 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 10.12.2025 15:14:43 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:14:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:14:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:14:45 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:14:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:14:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:14:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:14:45 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:14:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:14:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:14:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:14:45 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:14:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:14:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:14:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:14:45 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:14:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:14:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:14:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:14:45 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:14:45 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:14:45 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:14:45 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:14:45 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:14:45 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:14:45 ScaleEnemy TheRoaringSmelter_FuriousDrone(Clone)! EXCEPTION: 10.12.2025 15:14:45 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:14:45 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:14:45 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:14:45 ScaleEnemy TheRoaringSmelter_AngerAvatar(Clone)! EXCEPTION: 10.12.2025 15:14:45 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Anger_Avatar.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Anger_Avatar:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:14:45 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:14:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh EXCEPTION: 10.12.2025 15:14:47 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh EXCEPTION: 10.12.2025 15:14:47 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh EXCEPTION: 10.12.2025 15:14:48 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh EXCEPTION: 10.12.2025 15:14:48 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:14:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:14:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:14:50 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:14:53 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:14:54 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:14:54 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 10.12.2025 15:14:54 Coroutine couldn't be started because the the game object 'WeaponAddin_Sideloader(Clone)' is inactive! StickyStoneStudio.MOODS.Items.SideloaderAddin:OnBulletProcess(Bullet, Priority) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 10.12.2025 15:14:54 Coroutine couldn't be started because the the game object 'WeaponAddin_Sideloader(Clone)' is inactive! StickyStoneStudio.MOODS.Items.SideloaderAddin:OnBulletProcess(Bullet, Priority) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:14:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:55 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:14:55 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:14:55 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:14:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:14:55 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:14:55 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:14:55 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:14:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:14:55 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:14:55 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:14:55 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:14:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:14:55 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:14:55 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:14:55 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:14:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:14:55 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:14:55 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:14:55 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:14:55 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:14:55 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:14:55 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:14:55 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:14:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:14:55 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:14:55 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:14:55 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:14:55 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:14:56 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:14:56 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:14:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! EXCEPTION: 10.12.2025 15:14:56 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:14:57 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:14:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh EXCEPTION: 10.12.2025 15:14:58 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:14:58 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:58 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:14:58 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 10.12.2025 15:14:58 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:14:59 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:14:59 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:15:00 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:15:01 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 10.12.2025 15:15:02 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 10.12.2025 15:15:02 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:15:03 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 10.12.2025 15:15:04 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:15:04 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:15:04 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:15:04 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:15:04 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:15:04 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 10.12.2025 15:15:04 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:15:04 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:15:08 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:15:08 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:15:08 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 10.12.2025 15:15:08 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:15:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:15:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:15:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:15:10 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:15:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:15:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:15:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:15:10 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:15:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:15:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:15:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:15:10 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:15:10 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:15:10 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:15:10 ScaleEnemy TheRoaringSmelter_FuriousDrone(Clone)! WARNING: 10.12.2025 15:15:10 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:15:10 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:15:10 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:15:10 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:15:10 ScaleEnemy TheRoaringSmelter_CastingDefect(Clone)! EXCEPTION: 10.12.2025 15:15:11 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:15:11 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:15:12 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:15:12 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:15:12 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:15:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 10.12.2025 15:15:13 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:15:14 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:15:14 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:15:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 10.12.2025 15:15:15 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:15:15 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:15:18 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:15:18 for == null! No VFX-Effect can be played on destroy. LOG: 10.12.2025 15:15:18 Started Music_GrammoPhoneBot WARNING: 10.12.2025 15:15:18 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:15:18 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:15:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 10.12.2025 15:15:21 Vendor: is close to beeing upset,be carefull this may cost you your raputation! LOG: 10.12.2025 15:15:21 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:15:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:15:25 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:15:25 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:15:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:15:25 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:15:25 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 10.12.2025 15:15:25 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:15:26 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:15:32 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 10.12.2025 15:15:32 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:15:32 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:15:32 TryAddWeapon(Items.Weapons.360Name) => Items.Weapons.360Name 2 LOG: 10.12.2025 15:15:32 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:15:32 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:15:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 10.12.2025 15:15:33 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:15:34 Menu.UnloadMenuPanel => AbilitySkillContext WARNING: 10.12.2025 15:15:34 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:15:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:15:34 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:15:34 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 10.12.2025 15:15:34 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:15:34 Menu.UnloadMenuPanel => DefaultPanel WARNING: 10.12.2025 15:15:36 AbilitySkillContextController.PlayerAbilitySkillTree_DisplayGroup_SelectionChanged => Warning: skillValues has count of 4, UI Supports only 3 LOG: 10.12.2025 15:15:38 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:15:38 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:15:38 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 10.12.2025 15:15:38 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:15:38 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:15:38 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 2 LOG: 10.12.2025 15:15:38 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 10.12.2025 15:15:38 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:15:39 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 10.12.2025 15:15:40 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:15:42 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 10.12.2025 15:15:42 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:15:42 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 10.12.2025 15:15:42 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:15:42 initialises raritymodes LOG: 10.12.2025 15:15:42 equipmentRarity:Level_1 LOG: 10.12.2025 15:15:42 equipmentRarity:Level_1 LOG: 10.12.2025 15:15:42 equipmentRarity:Level_2 LOG: 10.12.2025 15:15:42 equipmentRarity:Level_3 LOG: 10.12.2025 15:15:42 equipmentRarity:Level_2 LOG: 10.12.2025 15:15:42 equipmentRarity:Level_2 LOG: 10.12.2025 15:15:42 equipmentRarity:Level_3 LOG: 10.12.2025 15:15:42 equipmentRarity:Level_3 LOG: 10.12.2025 15:15:42 equipmentRarity:Level_1 WARNING: 10.12.2025 15:15:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:15:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:15:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:15:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:15:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:15:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:15:42 Language Text not found! (Path: °) WARNING: 10.12.2025 15:15:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:15:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:15:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:15:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:15:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:15:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:15:42 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:15:42 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:15:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:15:42 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:15:42 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:15:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:15:42 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:15:42 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:15:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:15:42 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:15:42 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:15:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 10.12.2025 15:15:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:15:42 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:15:44 LootContextPanel OnButtonSuccess => tabRight LOG: 10.12.2025 15:15:44 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:15:45 LootContextPanel OnButtonSuccess => tabRight LOG: 10.12.2025 15:15:45 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 10.12.2025 15:15:45 Language Text not found! (Path: °) LOG: 10.12.2025 15:15:45 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:15:46 LootContextPanel OnButtonSuccess => back WARNING: 10.12.2025 15:15:46 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:15:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 10.12.2025 15:15:46 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:15:47 Menu.UnloadMenuPanel => LootContext LOG: 10.12.2025 15:15:48 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:15:52 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:15:52 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:15:52 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:15:52 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:15:52 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:15:52 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:15:52 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:15:52 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:15:53 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:15:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:15:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:15:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:15:53 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:15:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:15:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:15:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:15:53 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:15:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:15:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:15:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:15:53 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:15:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:15:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:15:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:15:53 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:15:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:15:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:15:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:15:53 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:15:53 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:15:54 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:15:54 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:15:54 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:15:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:15:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:15:54 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:15:54 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:15:54 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:15:54 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:15:54 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:15:54 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:15:54 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:15:54 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:15:54 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:15:54 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:15:54 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:15:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:15:54 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:15:54 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:15:54 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:15:54 Language Text not found! (Path: Drone) EXCEPTION: 10.12.2025 15:15:56 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:15:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 10.12.2025 15:15:56 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:15:57 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:15:57 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:15:57 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:15:58 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:15:58 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:15:58 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:15:58 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:15:58 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:15:58 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:16:01 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:16:02 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh EXCEPTION: 10.12.2025 15:16:05 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:16:06 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:16:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:16:07 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:16:12 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 10.12.2025 15:16:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:16:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:16:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:16:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:16:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:16:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 10.12.2025 15:16:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:16:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:16:12 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:16:12 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:16:12 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:16:12 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:16:18 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:16:18 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:16:18 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:16:20 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:16:20 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:16:20 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:16:20 TheRoaringSmelter_Urmog(Clone) (StickyStoneStudio.MOODS.Urmar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 10.12.2025 15:16:25 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:16:33 DialogController.OnFocusedDialogAnswer() AnswerID: 7 LOG: 10.12.2025 15:16:33 Urmar: Atomic addin found. WARNING: 10.12.2025 15:16:37 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:16:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:16:39 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. EXCEPTION: 10.12.2025 15:16:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:16:48 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:16:48 Combine mesh instance 0 is null. WARNING: 10.12.2025 15:16:48 Combine mesh instance 1 is null. WARNING: 10.12.2025 15:16:48 Combine mesh instance 5 is null. EXCEPTION: 10.12.2025 15:16:49 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:16:53 Combine mesh instance 0 is null. WARNING: 10.12.2025 15:16:53 Combine mesh instance 1 is null. WARNING: 10.12.2025 15:16:53 Combine mesh instance 3 is null. WARNING: 10.12.2025 15:16:56 NextWave() => Wave was not started yet or has no waves WARNING: 10.12.2025 15:16:56 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:16:56 BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin WARNING: 10.12.2025 15:16:58 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:16:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:16:59 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. EXCEPTION: 10.12.2025 15:17:00 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 15:17:00 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 15:17:00 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 15:17:00 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 10.12.2025 15:17:00 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:17:00 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 10.12.2025 15:17:00 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:17:00 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 10.12.2025 15:17:01 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:01 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:17:01 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:01 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:17:01 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:01 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:17:01 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:01 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:17:01 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:01 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:17:01 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:01 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:17:01 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:01 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:17:01 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:01 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:17:01 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:17:01 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:01 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:17:01 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:01 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:17:01 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:01 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:17:01 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:01 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:17:01 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:01 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:17:01 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:01 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 10.12.2025 15:17:01 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:17:02 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:17:03 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:17:04 LootContextPanel OnButtonSuccess => selectRight WARNING: 10.12.2025 15:17:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:17:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:17:08 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:08 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:17:08 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:08 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 10.12.2025 15:17:09 LootContextPanel OnButtonSuccess => selectLeft WARNING: 10.12.2025 15:17:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:17:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:17:14 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:14 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:17:14 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:14 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 10.12.2025 15:17:16 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:17:17 TryAddItem(WeaponAddin) => Items.Addins.ThunderhawkName WARNING: 10.12.2025 15:17:18 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:17:18 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:17:20 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:17:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 10.12.2025 15:17:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 10.12.2025 15:17:22 LootContextPanel OnButtonSuccess => info WARNING: 10.12.2025 15:17:23 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:23 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 10.12.2025 15:17:23 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:23 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:17:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 10.12.2025 15:17:23 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:17:24 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:17:25 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:17:26 TryAddItem(WeaponAddin) => Items.Addins.NovaName WARNING: 10.12.2025 15:17:26 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:17:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 10.12.2025 15:17:26 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 10.12.2025 15:17:26 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:17:26 MapSelector.RegisterButtonPromptsForEntering() LOG: 10.12.2025 15:17:27 Menu.UnloadMenuPanel => LootContext LOG: 10.12.2025 15:17:27 MapSelector.UnregisterButtonPromptsForEntering() LOG: 10.12.2025 15:17:27 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 10.12.2025 15:17:27 WindowManager.LoadMenu => MapSelectorMenu LOG: 10.12.2025 15:17:27 current depth == 1 LOG: 10.12.2025 15:17:27 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:17:27 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:17:27 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:17:27 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:17:27 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:17:27 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:17:27 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:17:27 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:17:27 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:17:27 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:17:27 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:17:27 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:17:27 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:17:27 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:17:27 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:17:27 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:17:27 current depth == 1 LOG: 10.12.2025 15:17:27 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:17:27 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:17:27 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:17:27 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:17:27 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:17:28 current depth == 1 LOG: 10.12.2025 15:17:28 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:17:28 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:17:28 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:17:28 Coloize All: [0, 4] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All: [1, 4] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All: [2, 4] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All: [3, 4] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:17:28 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:17:28 Coloize All: [0, 4] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All: [1, 4] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All: [2, 4] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All: [3, 4] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:17:28 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:17:28 MapSelector.RegisterButtonPromptsEntered() LOG: 10.12.2025 15:17:33 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 15:17:35 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 15:17:38 SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 2 PersistentDungeonDepth: 1 CurrentTheme: Wut LOG: 10.12.2025 15:17:38 GameSession.UpdateProgress(SAVED) => SessionGUID: '1b82d56179f7' GameSeed: YKA0-G4B! SeededCalls:181 SeededCallsLastDungeon:56 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 10.12.2025 15:17:38 UpdatePlayerProgress LOG: 10.12.2025 15:17:38 UpdatePlayerProgress LOG: 10.12.2025 15:17:38 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 15:17:38 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 10.12.2025 15:17:38 WindowManager.UnloadMenu => MapSelectorMenu LOG: 10.12.2025 15:17:38 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level2 WARNING: 10.12.2025 15:17:38 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 10.12.2025 15:17:38 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:17:38 Generate Level Started! Level: Level_B theme: Wut GameSeed: YKA0-G4B! SeedCalls: 182 LOG: 10.12.2025 15:17:45 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 10.12.2025 15:17:45 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied RT15:11DungeonDepth: 0 - seed YKA0-G4B! has been applied LOG: 10.12.2025 15:17:45 Generate Level Completed! Loading time: 7,237s LOG: 10.12.2025 15:17:45 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 10.12.2025 15:17:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:17:45 WindowManager.UnloadMenu => NoMenu LOG: 10.12.2025 15:17:45 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 10.12.2025 15:17:45 OnPlayerAndMapWereCreated WARNING: 10.12.2025 15:17:46 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:17:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:17:46 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:17:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:17:46 UpdatePlayerProgress LOG: 10.12.2025 15:17:46 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:17:46 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:17:46 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 10.12.2025 15:17:46 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:17:46 UpdatePlayerProgress LOG: 10.12.2025 15:17:46 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:17:46 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:17:46 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 10.12.2025 15:17:46 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied RT15:11DungeonDepth: 0 - seed YKA0-G4B! has been applied WARNING: 10.12.2025 15:17:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:17:56 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:17:56 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:17:56 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:17:56 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:17:58 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:17:58 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:17:58 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:17:58 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:17:58 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:17:58 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:17:58 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:17:58 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:17:58 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:17:58 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:17:58 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:17:58 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:17:58 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:17:58 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:17:58 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:17:58 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:17:58 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:17:58 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:17:58 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:17:58 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:17:58 ScaleEnemy TheRoaringSmelter_Slagshooter(Clone)! WARNING: 10.12.2025 15:17:58 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:17:58 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:17:58 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:17:58 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:17:58 ScaleEnemy TheRoaringSmelter_AngerAvatar(Clone)! EXCEPTION: 10.12.2025 15:17:59 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:17:59 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:18:00 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:18:00 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:18:00 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:18:00 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:18:00 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:18:00 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:18:00 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:18:01 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:18:01 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:18:02 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.BirdController.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.BirdController:OnTriggerEnter(Collider) LOG: 10.12.2025 15:18:02 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:18:02 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:18:02 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:18:02 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:18:02 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 10.12.2025 15:18:02 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:18:02 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:18:10 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:18:10 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:18:10 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:18:10 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:18:10 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:18:12 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:18:21 DialogController.OnFocusedDialogAnswer() AnswerID: 2 WARNING: 10.12.2025 15:18:25 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:18:25 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:18:26 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:18:26 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:18:26 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:18:28 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:18:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:18:35 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:18:35 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:18:35 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:18:35 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:18:36 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:18:36 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:18:36 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:18:36 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:18:36 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:18:36 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:18:36 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:18:36 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:18:36 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:18:36 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:18:37 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:18:37 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:18:37 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:18:37 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:18:37 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:18:37 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:18:37 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:18:37 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:18:37 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:18:37 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:18:37 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:18:37 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:18:37 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:18:37 Language Text not found! (Path: Drone) EXCEPTION: 10.12.2025 15:18:38 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:18:38 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:18:38 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:18:38 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:18:38 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:18:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 10.12.2025 15:18:39 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:18:39 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:18:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 10.12.2025 15:18:39 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:18:39 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:18:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 10.12.2025 15:18:39 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:18:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:18:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:18:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:18:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:18:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:18:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:18:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:18:40 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:18:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Tempera.DoDamage () (at <00000000000000000000000000000000>:0) LOG: 10.12.2025 15:18:46 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:18:46 Ambient VFX this room or lv theme is null LOG: 10.12.2025 15:18:56 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:19:18 DialogController.OnFocusedDialogAnswer() AnswerID: 2 WARNING: 10.12.2025 15:19:21 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:19:25 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:19:32 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:19:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:19:32 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:19:32 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 10.12.2025 15:19:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:19:32 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:19:38 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 10.12.2025 15:19:38 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:19:38 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:19:38 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ThunderhawkName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:19:38 TryAddWeapon(Items.Weapons.360Name) => Items.Weapons.360Name 2 LOG: 10.12.2025 15:19:38 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:19:38 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:19:38 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ThunderhawkName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:19:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 10.12.2025 15:19:39 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:19:39 Menu.UnloadMenuPanel => AbilitySkillContext ERROR: 10.12.2025 15:19:41 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:SetExpanded(Boolean, Boolean) StickyStoneStudio.MOODS.InGameUIController:SetVisibility(Boolean, Boolean, Object[]) StickyStoneStudio.MOODS.d__60:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.WindowManager:ChangeMenu(MenuIdentifier, Boolean, Object[]) StickyStoneStudio.MOODS.Player:HandleInput() StickyStoneStudio.MOODS.Player:Update() WARNING: 10.12.2025 15:19:41 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:19:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:19:41 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:19:41 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 10.12.2025 15:19:41 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:19:41 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:19:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:19:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:19:43 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 10.12.2025 15:19:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:19:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:19:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.NovaName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:19:43 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 2 LOG: 10.12.2025 15:19:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.NovaName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:19:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 10.12.2025 15:19:44 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:19:44 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 10.12.2025 15:19:48 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:19:51 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:19:53 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:19:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:19:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:19:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:19:55 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:19:55 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:19:55 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:19:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:19:55 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:19:55 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:19:55 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:19:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:19:55 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:19:55 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:19:55 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:19:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:19:55 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:19:55 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:19:55 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:19:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:19:55 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:19:55 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:19:55 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:19:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:19:55 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:19:55 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:19:55 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:19:55 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:19:55 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:19:55 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:19:55 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:19:55 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:19:55 TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:19:55 Language Text not found! (Path: Drone) EXCEPTION: 10.12.2025 15:19:58 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:19:58 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:19:58 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:19:58 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:19:58 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:19:59 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:19:59 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:19:59 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:19:59 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:19:59 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:19:59 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:19:59 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:19:59 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) EXCEPTION: 10.12.2025 15:20:01 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Tempera.DoDamage () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:20:01 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.BirdController.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.BirdController:OnTriggerEnter(Collider) EXCEPTION: 10.12.2025 15:20:01 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:20:01 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:20:01 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:01 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:20:01 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:20:01 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:01 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:20:02 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:20:02 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:20:02 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:20:04 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:04 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:20:04 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:04 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:20:05 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:20:05 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) LOG: 10.12.2025 15:20:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:20:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:20:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:20:05 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ArcLoadConstructor(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:05 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:20:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:20:09 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:20:11 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 10.12.2025 15:20:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:20:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:20:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:20:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:20:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:20:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:20:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:20:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:20:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:20:13 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:20:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:20:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:20:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:20:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:20:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:20:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:20:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:20:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:20:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:20:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:20:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:20:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:20:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:20:15 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:20:15 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:20:16 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:20:19 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 10.12.2025 15:20:19 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:20:19 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:20:20 MapSelector.RegisterButtonPromptsForEntering() WARNING: 10.12.2025 15:20:20 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:20:20 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:20:20 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:20:20 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:20:20 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:20:20 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 10.12.2025 15:20:20 WindowManager.LoadMenu => MapSelectorMenu LOG: 10.12.2025 15:20:20 current depth == 2 LOG: 10.12.2025 15:20:20 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:20:20 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:20:20 current depth == 2 LOG: 10.12.2025 15:20:20 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:20:20 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:20:20 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:20:20 Coloize All: [0, 4] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [1, 4] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [2, 4] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [3, 4] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:20:20 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:20:20 Coloize All: [0, 4] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [1, 4] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [2, 4] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [3, 4] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:20:20 current depth == 2 LOG: 10.12.2025 15:20:20 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:20:20 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:20:20 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:20:20 MapSelector.RegisterButtonPromptsEntered() LOG: 10.12.2025 15:20:22 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 15:20:26 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 15:20:27 SetCurrentMapSelectorChoice => DungeonDepth: 2 NextDungeonDepth: 3 PersistentDungeonDepth: 2 CurrentTheme: Wut LOG: 10.12.2025 15:20:27 GameSession.UpdateProgress(SAVED) => SessionGUID: '1b82d56179f7' GameSeed: YKA0-G4B! SeededCalls:217 SeededCallsLastDungeon:35 DDepth: 2 NDDepth: 3 FromHomeBase?: False LOG: 10.12.2025 15:20:27 UpdatePlayerProgress LOG: 10.12.2025 15:20:27 UpdatePlayerProgress LOG: 10.12.2025 15:20:27 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 15:20:27 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 10.12.2025 15:20:27 WindowManager.UnloadMenu => MapSelectorMenu LOG: 10.12.2025 15:20:27 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level2 LOG: 10.12.2025 15:20:27 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:20:28 Generate Level Started! Level: Level_B theme: Wut GameSeed: YKA0-G4B! SeedCalls: 218 LOG: 10.12.2025 15:20:35 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 10.12.2025 15:20:41 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 10.12.2025 15:20:42 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied RT15:11DungeonDepth: 0 - seed YKA0-G4B! has been applied LOG: 10.12.2025 15:20:42 Generate Level Completed! Loading time: 14,952s LOG: 10.12.2025 15:20:42 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 10.12.2025 15:20:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:20:42 WindowManager.UnloadMenu => NoMenu LOG: 10.12.2025 15:20:42 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 10.12.2025 15:20:42 OnPlayerAndMapWereCreated WARNING: 10.12.2025 15:20:43 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:20:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:20:43 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:20:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:20:43 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:20:43 UpdatePlayerProgress LOG: 10.12.2025 15:20:43 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:20:43 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:20:43 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 10.12.2025 15:20:43 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:20:43 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:20:43 UpdatePlayerProgress LOG: 10.12.2025 15:20:43 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:20:43 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:20:43 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 10.12.2025 15:20:43 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied RT15:11DungeonDepth: 0 - seed YKA0-G4B! has been applied LOG: 10.12.2025 15:20:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:20:49 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:20:49 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:20:49 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:20:51 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:20:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:20:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:20:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:20:51 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:20:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:20:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:20:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:20:51 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:20:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:20:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:20:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:20:51 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:20:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:20:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:20:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:20:51 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:20:51 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:20:51 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:20:51 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:20:51 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:20:51 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:20:51 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:20:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:20:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:20:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:20:51 TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:20:51 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:20:51 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:20:51 Language Text not found! (Path: Drone) EXCEPTION: 10.12.2025 15:20:52 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Anger_Avatar.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Anger_Avatar:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:20:52 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh EXCEPTION: 10.12.2025 15:20:53 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, System.Boolean _doBaseDamage) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Weakpoint:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Boolean) StickyStoneStudio.MOODS.Weakpoint:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh EXCEPTION: 10.12.2025 15:20:54 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, System.Boolean _doBaseDamage) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Weakpoint:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Boolean) StickyStoneStudio.MOODS.Weakpoint:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh EXCEPTION: 10.12.2025 15:20:54 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh EXCEPTION: 10.12.2025 15:20:54 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Tempera.DoDamage () (at <00000000000000000000000000000000>:0) WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh EXCEPTION: 10.12.2025 15:20:55 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:20:55 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) WARNING: 10.12.2025 15:20:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:56 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:20:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ArcLoadConstructor(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:56 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:20:56 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, System.Boolean _doBaseDamage) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Weakpoint:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Boolean) StickyStoneStudio.MOODS.Weakpoint:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:20:58 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, System.Boolean _doBaseDamage) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Weakpoint:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Boolean) StickyStoneStudio.MOODS.Weakpoint:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:20:58 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 10.12.2025 15:20:58 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:20:59 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, System.Boolean _doBaseDamage) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Weakpoint:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Boolean) StickyStoneStudio.MOODS.Weakpoint:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 10.12.2025 15:21:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:21:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:21:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:21:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:21:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:21:00 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 10.12.2025 15:21:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:21:00 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:21:04 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:21:09 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:21:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:21:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:21:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:21:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 10.12.2025 15:21:09 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:21:11 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:21:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:21:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:21:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:21:11 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:21:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:21:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:21:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:21:11 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:21:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:21:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:21:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:21:11 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:21:11 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:21:11 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:21:11 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:21:11 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:21:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:21:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:21:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:21:11 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:21:11 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:21:11 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:21:11 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:21:11 ScaleEnemy TheRoaringSmelter_RepositoryWorker(Clone)! EXCEPTION: 10.12.2025 15:21:12 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:21:12 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, System.Boolean _doBaseDamage) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Weakpoint:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Boolean) StickyStoneStudio.MOODS.Weakpoint:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:21:12 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, System.Boolean _doBaseDamage) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Weakpoint:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Boolean) StickyStoneStudio.MOODS.Weakpoint:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:21:13 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:21:13 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:21:13 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:21:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 10.12.2025 15:21:14 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:21:14 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, System.Boolean _doBaseDamage) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Weakpoint:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Boolean) StickyStoneStudio.MOODS.Weakpoint:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:21:14 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Tempera.DoDamage () (at <00000000000000000000000000000000>:0) WARNING: 10.12.2025 15:21:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 10.12.2025 15:21:14 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:21:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:21:14 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:21:16 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 10.12.2025 15:21:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:21:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:21:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:21:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:21:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:21:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:21:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:21:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:21:16 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:21:16 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:21:16 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:21:19 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:21:19 for == null! No VFX-Effect can be played on destroy. LOG: 10.12.2025 15:21:19 Started Music_GrammoPhoneBot WARNING: 10.12.2025 15:21:19 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:21:19 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:21:21 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:21:23 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 10.12.2025 15:21:23 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:21:23 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 10.12.2025 15:21:23 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:23 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:23 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:21:23 initialises raritymodes LOG: 10.12.2025 15:21:23 equipmentRarity:Level_1 LOG: 10.12.2025 15:21:23 equipmentRarity:Level_2 LOG: 10.12.2025 15:21:23 equipmentRarity:Level_3 LOG: 10.12.2025 15:21:23 equipmentRarity:Level_2 LOG: 10.12.2025 15:21:23 equipmentRarity:Level_3 LOG: 10.12.2025 15:21:23 equipmentRarity:Level_2 LOG: 10.12.2025 15:21:23 equipmentRarity:Level_1 LOG: 10.12.2025 15:21:23 equipmentRarity:Level_1 LOG: 10.12.2025 15:21:23 equipmentRarity:Level_1 WARNING: 10.12.2025 15:21:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:21:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:21:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:21:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:23 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:21:23 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:23 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:21:23 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:23 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:21:23 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:23 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:21:23 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:23 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 10.12.2025 15:21:23 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:21:24 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:21:24 LootContextPanel OnButtonSuccess => selectLeft LOG: 10.12.2025 15:21:25 LootContextPanel OnButtonSuccess => selectLeft LOG: 10.12.2025 15:21:26 LootContextPanel OnButtonSuccess => selectLeft LOG: 10.12.2025 15:21:28 LootContextPanel OnButtonSuccess => tabRight LOG: 10.12.2025 15:21:28 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:21:29 LootContextPanel OnButtonSuccess => selectRight WARNING: 10.12.2025 15:21:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:21:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 10.12.2025 15:21:31 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:21:31 LootContextPanel OnButtonSuccess => tabRight LOG: 10.12.2025 15:21:31 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 10.12.2025 15:21:31 Language Text not found! (Path: °) LOG: 10.12.2025 15:21:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:21:32 LootContextPanel OnButtonSuccess => tabRight LOG: 10.12.2025 15:21:32 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 10.12.2025 15:21:32 Language Text not found! (Path: °) LOG: 10.12.2025 15:21:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:21:33 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:21:33 LootContextPanel OnButtonSuccess => selectRight WARNING: 10.12.2025 15:21:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:21:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:21:34 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:34 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:21:34 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:34 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:21:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:21:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 10.12.2025 15:21:36 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:21:37 TryAddItem(WeaponAddin) => Items.Addins.ProximitySchoName WARNING: 10.12.2025 15:21:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:21:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:21:37 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:37 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:21:37 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:37 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:21:37 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:37 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:21:37 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:37 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:21:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 10.12.2025 15:21:37 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 10.12.2025 15:21:37 Language Text not found! (Path: °) LOG: 10.12.2025 15:21:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:21:37 LootContextPanel OnButtonSuccess => back WARNING: 10.12.2025 15:21:37 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:21:38 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 10.12.2025 15:21:38 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:21:38 Menu.UnloadMenuPanel => LootContext LOG: 10.12.2025 15:21:41 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:21:44 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:21:47 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:21:47 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:21:47 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:21:47 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:21:47 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 10.12.2025 15:21:47 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:21:49 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:21:49 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:21:49 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:21:49 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:21:49 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:21:49 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:21:49 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:21:49 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:21:49 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:21:49 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:21:49 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:21:49 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:21:49 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:21:49 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:21:49 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:21:49 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:21:49 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:21:49 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:21:49 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:21:49 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:21:49 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:21:49 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:21:49 ScaleEnemy TheRoaringSmelter_CastingDefect(Clone)! WARNING: 10.12.2025 15:21:49 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:21:49 Language Text not found! (Path: Drone) EXCEPTION: 10.12.2025 15:21:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.BirdController.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.BirdController:OnTriggerEnter(Collider) WARNING: 10.12.2025 15:21:50 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 10.12.2025 15:21:50 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:21:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin.SpawnLightningExplosion (StickyStoneStudio.MOODS.Bullet bullet, System.Single LightningRangeCache) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin+<>c__DisplayClass30_0.b__0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.ProximityShockerAddin:SpawnLightningExplosion(Bullet, Single) StickyStoneStudio.MOODS.Items.<>c__DisplayClass30_0:b__0() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 10.12.2025 15:21:50 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 10.12.2025 15:21:50 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:21:51 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Tempera.DoDamage () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:21:51 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.BirdController.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.BirdController:OnTriggerEnter(Collider) WARNING: 10.12.2025 15:21:51 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 10.12.2025 15:21:51 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:21:54 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:21:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 10.12.2025 15:21:57 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:22:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:22:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:22:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 10.12.2025 15:22:03 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:22:05 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:22:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:22:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:22:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:22:05 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:22:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:22:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:22:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:22:05 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:22:05 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:22:05 ScaleEnemy TheRoaringSmelter_Slagshooter(Clone)! WARNING: 10.12.2025 15:22:05 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:22:05 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:22:05 ScaleEnemy TheRoaringSmelter_HeadOfArtillery(Clone)! EXCEPTION: 10.12.2025 15:22:06 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:22:07 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:22:07 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:22:07 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Tempera.DoDamage () (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:22:09 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin.SpawnLightningExplosion (StickyStoneStudio.MOODS.Bullet bullet, System.Single LightningRangeCache) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin+<>c__DisplayClass30_0.b__0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.ProximityShockerAddin:SpawnLightningExplosion(Bullet, Single) StickyStoneStudio.MOODS.Items.<>c__DisplayClass30_0:b__0() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 10.12.2025 15:22:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:10 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:22:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:22:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:22:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:22:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:22:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:22:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:22:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:12 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:22:12 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:22:12 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:22:15 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:22:18 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:22:18 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:22:18 ButtonPromptManager.ResetAndClearAllRegistratedButtons() EXCEPTION: 10.12.2025 15:22:20 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 15:22:20 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 15:22:20 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 15:22:20 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() LOG: 10.12.2025 15:22:20 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:22:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:22:22 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:22:22 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:22:23 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:22:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:22:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:22:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:22:31 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:22:31 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:22:31 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:22:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:22:31 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:22:31 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:22:31 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:22:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:22:31 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:22:31 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:22:31 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:22:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:22:31 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:22:31 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:22:31 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:22:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:22:31 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:22:31 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:22:31 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:22:31 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:22:31 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:22:31 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:22:31 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:22:31 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:22:32 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. EXCEPTION: 10.12.2025 15:22:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin.SpawnLightningExplosion (StickyStoneStudio.MOODS.Bullet bullet, System.Single LightningRangeCache) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin+<>c__DisplayClass30_0.b__0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.ProximityShockerAddin:SpawnLightningExplosion(Bullet, Single) StickyStoneStudio.MOODS.Items.<>c__DisplayClass30_0:b__0() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 15:22:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, System.Boolean _doBaseDamage) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Weakpoint:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Boolean) StickyStoneStudio.MOODS.Weakpoint:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:22:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:36 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:22:36 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin.SpawnLightningExplosion (StickyStoneStudio.MOODS.Bullet bullet, System.Single LightningRangeCache) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin+<>c__DisplayClass30_0.b__0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.ProximityShockerAddin:SpawnLightningExplosion(Bullet, Single) StickyStoneStudio.MOODS.Items.<>c__DisplayClass30_0:b__0() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 15:22:36 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:22:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:38 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:22:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:38 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:22:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:39 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:22:40 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:22:40 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:22:40 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:22:40 Failed to create agent because it is not close enough to the NavMesh ERROR: 10.12.2025 15:22:40 Failed to set Shield or Health in GetDamage! TheRoaringSmelter_Slagshooter(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Slagshooter.Kill (System.Boolean wasExecuted) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityJoy.Flexible_LaserDamage (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Lasersight.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.AbilityJoy:Flexible_LaserDamage(EnemyBase) StickyStoneStudio.MOODS.Lasersight:Update() ERROR: 10.12.2025 15:22:40 Weakpoint was not Inited! UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.Weakpoint:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.AbilityJoy:Flexible_LaserDamage(EnemyBase) StickyStoneStudio.MOODS.Lasersight:Update() WARNING: 10.12.2025 15:22:40 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:22:40 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:22:41 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:22:41 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:22:41 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:22:41 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:22:41 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:22:41 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:22:41 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:22:41 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:22:41 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:22:41 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:22:41 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:22:41 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:22:41 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:22:41 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:22:41 TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:22:41 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:22:41 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:22:41 Language Text not found! (Path: Drone) EXCEPTION: 10.12.2025 15:22:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:22:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:22:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:22:41 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) EXCEPTION: 10.12.2025 15:22:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:22:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:42 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:22:42 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:22:42 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin.SpawnLightningExplosion (StickyStoneStudio.MOODS.Bullet bullet, System.Single LightningRangeCache) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin+<>c__DisplayClass30_0.b__0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.ProximityShockerAddin:SpawnLightningExplosion(Bullet, Single) StickyStoneStudio.MOODS.Items.<>c__DisplayClass30_0:b__0() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 15:22:43 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Anger_Avatar.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Anger_Avatar:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:22:44 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:44 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh EXCEPTION: 10.12.2025 15:22:46 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 10.12.2025 15:22:46 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:22:46 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:22:46 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:22:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:22:46 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:22:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 10.12.2025 15:22:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:22:50 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. ERROR: 10.12.2025 15:22:50 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:22:50 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:22:50 TheRoaringSmelter_Scrapper(Clone) (StickyStoneStudio.MOODS.Scrapper): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:22:50 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! ERROR: 10.12.2025 15:22:53 MechBase Outline Reference Missing: 'TheRoaringSmelter_ScrapperRepBall(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.EnemyBase:SpawnEnemyCallback(EnemyBase) StickyStoneStudio.MOODS.d__158:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:22:53 TheRoaringSmelter_ScrapperRepBall(Clone) (StickyStoneStudio.MOODS.ScrapperRepBall): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 10.12.2025 15:22:53 ENEMY SPAWNED TheRoaringSmelter_ScrapperRepBall(Clone) LOG: 10.12.2025 15:22:56 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:23:07 DialogController.OnFocusedDialogAnswer() AnswerID: 8 LOG: 10.12.2025 15:23:07 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 15:23:07 ApplyBossMoodColorStyle => bossDialogMood: Grief bossDialogMoodWasAnsweredByPlayers: Disgust WARNING: 10.12.2025 15:23:48 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:23:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' EXCEPTION: 10.12.2025 15:23:53 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Scrapper.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ScrapperRepBall.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:23:53 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ScrapperRepBall.DummyBuffs (StickyStoneStudio.MOODS.Buff[] buffs) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ScrapperRepBall.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.ScrapperRepBall:DummyBuffs(Buff[]) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:23:53 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. EXCEPTION: 10.12.2025 15:23:56 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Scrapper.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ScrapperRepBall.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:23:56 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ScrapperRepBall.DummyBuffs (StickyStoneStudio.MOODS.Buff[] buffs) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ScrapperRepBall.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.ScrapperRepBall:DummyBuffs(Buff[]) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:23:56 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ANGER_ScrapperRepBall) could not be found. Mechionary Entry is missing! WARNING: 10.12.2025 15:23:59 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ANGER_ScrapperRepBall) could not be found. Mechionary Entry is missing! EXCEPTION: 10.12.2025 15:24:00 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Scrapper.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ScrapperRepBall.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:24:00 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ScrapperRepBall.DummyBuffs (StickyStoneStudio.MOODS.Buff[] buffs) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ScrapperRepBall.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.ScrapperRepBall:DummyBuffs(Buff[]) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:24:08 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. EXCEPTION: 10.12.2025 15:24:08 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Scrapper.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ScrapperRepBall.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:24:08 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ScrapperRepBall.DummyBuffs (StickyStoneStudio.MOODS.Buff[] buffs) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ScrapperRepBall.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.ScrapperRepBall:DummyBuffs(Buff[]) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:24:10 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ANGER_ScrapperRepBall) could not be found. Mechionary Entry is missing! WARNING: 10.12.2025 15:24:13 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ANGER_ScrapperRepBall) could not be found. Mechionary Entry is missing! WARNING: 10.12.2025 15:24:15 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ANGER_ScrapperRepBall) could not be found. Mechionary Entry is missing! WARNING: 10.12.2025 15:24:15 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ANGER_ScrapperRepBall) could not be found. Mechionary Entry is missing! WARNING: 10.12.2025 15:24:18 NextWave() => Wave was not started yet or has no waves WARNING: 10.12.2025 15:24:18 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:24:18 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:24:18 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:24:18 BossChest.RaritylevelBossChest() => Rarity is Level_1 Chesttype is Addin WARNING: 10.12.2025 15:24:21 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:24:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:24:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:24:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh LOG: 10.12.2025 15:24:29 showQuestComplete: The Missing Half LOG: 10.12.2025 15:24:29 Quest Completed: The Missing Half LOG: 10.12.2025 15:24:29 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:24:29 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:24:30 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:24:30 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:24:30 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:24:31 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:24:32 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:24:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:24:32 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:24:32 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 10.12.2025 15:24:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:24:33 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:24:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 10.12.2025 15:24:34 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:24:34 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 10.12.2025 15:24:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:24:44 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:24:45 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:24:45 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:24:48 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 10.12.2025 15:24:48 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:24:48 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 10.12.2025 15:24:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:24:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:24:48 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:48 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:24:48 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:48 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:24:48 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:48 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:24:48 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:48 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:24:48 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:48 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:24:48 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:48 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:24:48 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:24:48 Language Text not found! (Path: °) WARNING: 10.12.2025 15:24:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:24:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:24:48 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:48 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:24:48 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:48 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:24:48 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:48 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:24:48 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:48 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 10.12.2025 15:24:48 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:24:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:24:50 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:24:51 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:24:52 TryAddItem(WeaponAddin) => Items.Addins.SplitterName WARNING: 10.12.2025 15:24:53 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:24:53 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:24:55 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:24:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 10.12.2025 15:24:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:24:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 10.12.2025 15:25:01 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:25:02 TryAddItem(WeaponAddin) => Items.Addins.EleOrbName WARNING: 10.12.2025 15:25:03 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:25:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 10.12.2025 15:25:03 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 10.12.2025 15:25:03 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:25:03 MapSelector.RegisterButtonPromptsForEntering() WARNING: 10.12.2025 15:25:03 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:25:03 Menu.UnloadMenuPanel => LootContext WARNING: 10.12.2025 15:25:03 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:25:04 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 10.12.2025 15:25:04 WindowManager.LoadMenu => MapSelectorMenu LOG: 10.12.2025 15:25:04 current depth == 3 LOG: 10.12.2025 15:25:04 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:25:04 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:25:04 current depth == 3 LOG: 10.12.2025 15:25:04 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:25:04 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:25:04 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:25:04 Coloize All: [0, 4] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [1, 4] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [2, 4] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [3, 4] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:25:04 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:25:04 Coloize All: [0, 4] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [1, 4] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [2, 4] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [3, 4] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:25:04 current depth == 3 LOG: 10.12.2025 15:25:04 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:25:04 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:25:04 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:25:04 MapSelector.RegisterButtonPromptsEntered() LOG: 10.12.2025 15:25:07 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 15:25:08 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 15:25:11 SetCurrentMapSelectorChoice => DungeonDepth: 3 NextDungeonDepth: 4 PersistentDungeonDepth: 3 CurrentTheme: Wut LOG: 10.12.2025 15:25:11 GameSession.UpdateProgress(SAVED) => SessionGUID: '1b82d56179f7' GameSeed: YKA0-G4B! SeededCalls:270 SeededCallsLastDungeon:52 DDepth: 3 NDDepth: 4 FromHomeBase?: False LOG: 10.12.2025 15:25:11 UpdatePlayerProgress LOG: 10.12.2025 15:25:11 UpdatePlayerProgress LOG: 10.12.2025 15:25:11 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 15:25:11 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 10.12.2025 15:25:11 WindowManager.UnloadMenu => MapSelectorMenu LOG: 10.12.2025 15:25:12 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level3 WARNING: 10.12.2025 15:25:12 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 10.12.2025 15:25:12 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:25:12 Generate Level Started! Level: Level_C theme: Wut GameSeed: YKA0-G4B! SeedCalls: 271 EXCEPTION: 10.12.2025 15:25:12 NullReferenceException: Object reference not set to an instance of an object. ExplosionsShaderQueue.OnDisable () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MapController.CleanMap (System.Boolean FromEditor) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MapController+d__198.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MapController.GenerateLevel (StickyStoneStudio.MOODS.RoomLevel Level, StickyStoneStudio.MOODS.RoomTheme Theme, System.Boolean FromEditor, System.Boolean isNewGame) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MapController+d__208.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MapController:CleanMap(Boolean) StickyStoneStudio.MOODS.d__198:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.MapController:GenerateLevel(RoomLevel, RoomTheme, Boolean, Boolean) StickyStoneStudio.MOODS.d__208:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 10.12.2025 15:25:18 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 10.12.2025 15:25:18 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied RT15:11DungeonDepth: 0 - seed YKA0-G4B! has been applied LOG: 10.12.2025 15:25:18 Generate Level Completed! Loading time: 6,29s LOG: 10.12.2025 15:25:18 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 10.12.2025 15:25:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:25:18 WindowManager.UnloadMenu => NoMenu LOG: 10.12.2025 15:25:18 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 10.12.2025 15:25:18 OnPlayerAndMapWereCreated WARNING: 10.12.2025 15:25:19 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:25:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:25:19 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:25:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:25:19 UpdatePlayerProgress LOG: 10.12.2025 15:25:19 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:25:19 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:25:19 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 10.12.2025 15:25:19 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:25:19 UpdatePlayerProgress LOG: 10.12.2025 15:25:19 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:25:19 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:25:19 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 10.12.2025 15:25:19 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied RT15:11DungeonDepth: 0 - seed YKA0-G4B! has been applied WARNING: 10.12.2025 15:25:22 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:25:22 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:25:22 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:25:22 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 10.12.2025 15:25:22 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 10.12.2025 15:25:22 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 10.12.2025 15:25:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:25:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:25:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:25:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:25:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:25:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:25:22 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 10.12.2025 15:25:22 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 10.12.2025 15:25:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:25:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:25:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:25:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:25:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:25:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:25:22 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:25:22 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:25:22 Language Text not found! (Path: °) WARNING: 10.12.2025 15:25:22 Language Text not found! (Path: °) WARNING: 10.12.2025 15:25:22 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:25:22 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:25:22 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:25:24 OnButtonSuccess selectRight 0 LOG: 10.12.2025 15:25:24 OnButtonSuccess tabRight 0 WARNING: 10.12.2025 15:25:24 Language Text not found! (Path: °) WARNING: 10.12.2025 15:25:24 Language Text not found! (Path: °) LOG: 10.12.2025 15:25:25 OnButtonSuccess confirm 0 LOG: 10.12.2025 15:25:25 CONFIRM! WARNING: 10.12.2025 15:25:26 Language Text not found! (Path: °) WARNING: 10.12.2025 15:25:26 Language Text not found! (Path: °) LOG: 10.12.2025 15:25:26 OnButtonSuccess confirm 0 LOG: 10.12.2025 15:25:26 CONFIRM! WARNING: 10.12.2025 15:25:27 Language Text not found! (Path: °) WARNING: 10.12.2025 15:25:27 Language Text not found! (Path: °) LOG: 10.12.2025 15:25:27 OnButtonSuccess confirm 0 LOG: 10.12.2025 15:25:27 CONFIRM! WARNING: 10.12.2025 15:25:28 Language Text not found! (Path: °) WARNING: 10.12.2025 15:25:28 Language Text not found! (Path: °) WARNING: 10.12.2025 15:25:28 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:28 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 10.12.2025 15:25:28 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:28 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 10.12.2025 15:25:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:25:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:25:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:25:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 10.12.2025 15:25:28 OnButtonSuccess back 0 WARNING: 10.12.2025 15:25:28 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:25:28 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 10.12.2025 15:25:28 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:25:29 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 10.12.2025 15:25:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:25:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:25:32 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:25:32 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:25:33 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:25:33 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 10.12.2025 15:25:33 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 10.12.2025 15:25:33 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 10.12.2025 15:25:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:25:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:25:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:25:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:25:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:25:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:25:33 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 10.12.2025 15:25:33 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 10.12.2025 15:25:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:25:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:25:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:25:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:25:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:25:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:25:33 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:25:33 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:25:33 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:25:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:25:33 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:25:34 OnButtonSuccess selectRight 0 LOG: 10.12.2025 15:25:35 OnButtonSuccess tabRight 0 LOG: 10.12.2025 15:25:35 OnButtonSuccess tabRight 0 WARNING: 10.12.2025 15:25:36 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:36 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player2' WARNING: 10.12.2025 15:25:36 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:36 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player2' WARNING: 10.12.2025 15:25:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 10.12.2025 15:25:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 10.12.2025 15:25:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 10.12.2025 15:25:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' LOG: 10.12.2025 15:25:36 OnButtonSuccess tabRight 0 LOG: 10.12.2025 15:25:37 OnButtonSuccess tabRight 0 LOG: 10.12.2025 15:25:38 OnButtonSuccess tabLeft 0 LOG: 10.12.2025 15:25:38 OnButtonSuccess selectLeft 0 LOG: 10.12.2025 15:25:39 OnButtonSuccess confirm 0 LOG: 10.12.2025 15:25:39 CONFIRM! LOG: 10.12.2025 15:25:40 OnButtonSuccess back 0 WARNING: 10.12.2025 15:25:40 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:25:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 10.12.2025 15:25:40 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:25:41 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 10.12.2025 15:25:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:25:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:25:48 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:25:48 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:25:48 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:25:48 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:25:48 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:25:50 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:25:50 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:25:50 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:25:50 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:25:50 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:25:50 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:25:50 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:25:50 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:25:50 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:25:50 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:25:50 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:25:50 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:25:50 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:25:50 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:25:50 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:25:50 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:25:50 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:25:50 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:25:50 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:25:50 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:25:50 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:25:50 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:25:50 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:25:50 Language Text not found! (Path: Drone) EXCEPTION: 10.12.2025 15:25:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:25:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin.SpawnLightningExplosion (StickyStoneStudio.MOODS.Bullet bullet, System.Single LightningRangeCache) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin+<>c__DisplayClass30_0.b__0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.ProximityShockerAddin:SpawnLightningExplosion(Bullet, Single) StickyStoneStudio.MOODS.Items.<>c__DisplayClass30_0:b__0() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 15:25:51 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:25:51 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 10.12.2025 15:25:51 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:25:51 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:25:51 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:IMechEntersArea(IMech) StickyStoneStudio.MOODS.DamageArea:OnTriggerEnter(Collider) WARNING: 10.12.2025 15:25:51 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:25:51 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:25:51 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:25:51 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) EXCEPTION: 10.12.2025 15:25:51 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:25:51 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh WARNING: 10.12.2025 15:25:51 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:25:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:25:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:25:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:25:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:25:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:25:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 10.12.2025 15:25:52 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:25:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:25:55 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:25:57 OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 10.12.2025 15:25:57 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:25:57 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 10.12.2025 15:25:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:25:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:25:57 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:57 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:25:57 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:57 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:25:57 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:57 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:25:57 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:57 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:25:57 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:57 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:25:57 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:57 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:25:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:25:57 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:25:57 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:25:58 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:25:59 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:26:11 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:26:12 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:26:12 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:26:12 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:26:12 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 10.12.2025 15:26:12 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:26:12 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:26:12 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.NovaName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:26:12 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:26:12 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 2 LOG: 10.12.2025 15:26:12 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.NovaName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:26:12 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:26:12 TryAddItem(Equipment) => Items.Equipment.LegsName Legs WARNING: 10.12.2025 15:26:13 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:26:13 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:26:13 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:26:15 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:26:15 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:26:21 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:26:23 LootContextPanel OnButtonSuccess => selectLeft LOG: 10.12.2025 15:26:28 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:26:29 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:26:30 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 10.12.2025 15:26:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:26:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:26:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:26:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ThunderhawkName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:26:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:26:30 TryAddWeapon(Items.Weapons.360Name) => Items.Weapons.360Name 2 LOG: 10.12.2025 15:26:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:26:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:26:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:26:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ThunderhawkName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:26:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:26:30 TryAddItem(Equipment) => Items.Equipment.ArmName Arm WARNING: 10.12.2025 15:26:30 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:26:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 10.12.2025 15:26:30 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:26:31 Menu.UnloadMenuPanel => LootContext LOG: 10.12.2025 15:26:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:26:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:26:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:26:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:26:43 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:26:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:26:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:26:45 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:26:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:26:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:26:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:26:45 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:26:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:26:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:26:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:26:45 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:26:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:26:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:26:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:26:45 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:26:45 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:26:45 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:26:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:26:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:26:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:26:45 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:26:45 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:26:45 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:26:45 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:26:45 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:26:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:26:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:26:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:26:45 TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:26:45 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:26:46 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:26:46 Language Text not found! (Path: Drone) EXCEPTION: 10.12.2025 15:26:47 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:26:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 10.12.2025 15:26:47 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:26:47 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, System.Boolean _doBaseDamage) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Weakpoint:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Boolean) StickyStoneStudio.MOODS.Weakpoint:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:26:47 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 10.12.2025 15:26:47 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. EXCEPTION: 10.12.2025 15:26:48 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:26:48 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:26:48 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:26:48 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) EXCEPTION: 10.12.2025 15:26:48 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin.SpawnLightningExplosion (StickyStoneStudio.MOODS.Bullet bullet, System.Single LightningRangeCache) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin+<>c__DisplayClass30_0.b__0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.ProximityShockerAddin:SpawnLightningExplosion(Bullet, Single) StickyStoneStudio.MOODS.Items.<>c__DisplayClass30_0:b__0() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 10.12.2025 15:26:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 10.12.2025 15:26:48 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:26:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 10.12.2025 15:26:49 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:26:49 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:26:50 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ArcLoadConstructor(Clone)' is not on a navmesh WARNING: 10.12.2025 15:26:50 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:26:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:26:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:26:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:26:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:26:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:26:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:26:50 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:26:50 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:26:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:26:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:26:58 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:26:58 MapSelector.RegisterButtonPromptsForEntering() WARNING: 10.12.2025 15:26:58 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:26:58 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:26:59 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 10.12.2025 15:26:59 WindowManager.LoadMenu => MapSelectorMenu LOG: 10.12.2025 15:26:59 current depth == 4 LOG: 10.12.2025 15:26:59 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:26:59 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:26:59 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:26:59 Coloize All: [0, 4] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [1, 4] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [2, 4] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [3, 4] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:26:59 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:26:59 Coloize All: [0, 4] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [1, 4] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [2, 4] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [3, 4] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:26:59 current depth == 4 LOG: 10.12.2025 15:26:59 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:26:59 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:26:59 current depth == 4 LOG: 10.12.2025 15:26:59 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:26:59 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:26:59 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:26:59 MapSelector.RegisterButtonPromptsEntered() LOG: 10.12.2025 15:27:06 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 15:27:08 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 15:27:11 SetCurrentMapSelectorChoice => DungeonDepth: 4 NextDungeonDepth: 5 PersistentDungeonDepth: 4 CurrentTheme: Wut LOG: 10.12.2025 15:27:11 GameSession.UpdateProgress(SAVED) => SessionGUID: '1b82d56179f7' GameSeed: YKA0-G4B! SeededCalls:301 SeededCallsLastDungeon:30 DDepth: 4 NDDepth: 5 FromHomeBase?: False LOG: 10.12.2025 15:27:11 UpdatePlayerProgress LOG: 10.12.2025 15:27:11 UpdatePlayerProgress LOG: 10.12.2025 15:27:11 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 15:27:11 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 10.12.2025 15:27:11 WindowManager.UnloadMenu => MapSelectorMenu LOG: 10.12.2025 15:27:11 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level3 LOG: 10.12.2025 15:27:11 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:27:11 Generate Level Started! Level: Level_C theme: Wut GameSeed: YKA0-G4B! SeedCalls: 302 LOG: 10.12.2025 15:27:16 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_C, RoomTyp: Typ_A LOG: 10.12.2025 15:27:30 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 10.12.2025 15:27:31 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied RT15:11DungeonDepth: 0 - seed YKA0-G4B! has been applied WARNING: 10.12.2025 15:27:32 TheRoaringSmelter__Treasure(Clone) (StickyStoneStudio.MOODS.TreasureGoblin): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 10.12.2025 15:27:32 Enemy.CreateNavMeshAgent() => Cannot find any NavMeshSurface or Distance is to far away! UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:InitNavMeshAgent() StickyStoneStudio.MOODS.TreasureGoblin:Spawn() StickyStoneStudio.MOODS.EnemyBase:InitEnemy(Room) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.d__198:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 10.12.2025 15:27:32 TreasureGoblin was spawned in Room: ROOM(5# Typ_D)_OnTop_Degrees0 LOG: 10.12.2025 15:27:32 Generate Level Completed! Loading time: 20,577s LOG: 10.12.2025 15:27:32 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 10.12.2025 15:27:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:27:32 WindowManager.UnloadMenu => NoMenu LOG: 10.12.2025 15:27:32 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 10.12.2025 15:27:32 OnPlayerAndMapWereCreated WARNING: 10.12.2025 15:27:32 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:27:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:27:32 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:27:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:27:32 UpdatePlayerProgress LOG: 10.12.2025 15:27:32 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:27:32 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:27:32 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 10.12.2025 15:27:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:27:32 UpdatePlayerProgress LOG: 10.12.2025 15:27:32 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:27:33 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:27:33 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 10.12.2025 15:27:33 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied RT15:11DungeonDepth: 0 - seed YKA0-G4B! has been applied LOG: 10.12.2025 15:27:36 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:27:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:27:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FettlingEngineer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:27:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:27:38 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:27:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:27:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:27:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:27:38 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:27:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:27:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:27:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:27:38 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:27:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:27:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:27:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:27:38 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:27:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:27:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:27:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:27:38 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:27:38 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:27:38 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:27:38 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:27:38 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:27:38 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:27:38 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:27:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:27:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:27:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:27:38 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:27:38 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:27:38 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:27:38 Language Text not found! (Path: Drone) EXCEPTION: 10.12.2025 15:27:38 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:27:38 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:27:39 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:27:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 10.12.2025 15:27:39 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:27:39 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:27:39 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:27:39 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:27:39 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) WARNING: 10.12.2025 15:27:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh WARNING: 10.12.2025 15:27:40 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:27:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:27:41 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) WARNING: 10.12.2025 15:27:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FettlingEngineer(Clone)' is not on a navmesh WARNING: 10.12.2025 15:27:41 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:27:42 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:27:44 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:27:44 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) EXCEPTION: 10.12.2025 15:27:45 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:27:45 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) WARNING: 10.12.2025 15:27:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh WARNING: 10.12.2025 15:27:45 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:27:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh WARNING: 10.12.2025 15:27:45 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:27:47 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:27:47 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:27:47 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:27:47 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:27:47 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:27:47 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:27:47 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:27:47 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:27:47 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:27:47 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:27:47 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:27:47 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:27:47 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:27:47 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:27:47 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:27:47 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:27:47 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:27:47 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:27:47 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:27:47 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:27:47 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:27:47 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:27:47 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:27:47 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:27:47 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:27:47 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:27:47 TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:27:47 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:27:47 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:27:47 Language Text not found! (Path: Drone) EXCEPTION: 10.12.2025 15:27:47 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, System.Boolean _doBaseDamage) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Weakpoint:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Boolean) StickyStoneStudio.MOODS.Weakpoint:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:27:48 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:27:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 10.12.2025 15:27:48 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:27:48 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin.SpawnLightningExplosion (StickyStoneStudio.MOODS.Bullet bullet, System.Single LightningRangeCache) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin+<>c__DisplayClass30_0.b__0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.ProximityShockerAddin:SpawnLightningExplosion(Bullet, Single) StickyStoneStudio.MOODS.Items.<>c__DisplayClass30_0:b__0() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 10.12.2025 15:27:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:27:48 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:27:48 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:27:48 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:27:49 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:27:49 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:27:49 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 10.12.2025 15:27:49 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:27:51 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:27:51 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) WARNING: 10.12.2025 15:27:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FettlingEngineer(Clone)' is not on a navmesh WARNING: 10.12.2025 15:27:52 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:27:53 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:27:53 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) LOG: 10.12.2025 15:27:54 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:27:54 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:27:54 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:27:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:27:54 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:27:59 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:27:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:27:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:28:01 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:28:01 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:28:01 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:28:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:28:01 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:28:01 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:28:01 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:28:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:28:01 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:28:01 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:28:01 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:28:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:28:01 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:28:01 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:28:01 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:28:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:28:01 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:28:01 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:28:01 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:28:01 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:28:01 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:28:01 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:28:01 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:28:01 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:28:01 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:28:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:28:01 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:28:01 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:28:01 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:28:01 Language Text not found! (Path: Drone) EXCEPTION: 10.12.2025 15:28:02 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:28:02 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:02 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:28:04 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin.SpawnLightningExplosion (StickyStoneStudio.MOODS.Bullet bullet, System.Single LightningRangeCache) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin+<>c__DisplayClass30_0.b__0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.ProximityShockerAddin:SpawnLightningExplosion(Bullet, Single) StickyStoneStudio.MOODS.Items.<>c__DisplayClass30_0:b__0() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 10.12.2025 15:28:04 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:04 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:28:05 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, System.Boolean _doBaseDamage) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__208.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Weakpoint:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Boolean) StickyStoneStudio.MOODS.d__208:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:28:06 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:28:06 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:28:06 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:28:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:06 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:28:06 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Anger_Avatar.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Anger_Avatar:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:28:07 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:28:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh EXCEPTION: 10.12.2025 15:28:07 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:28:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:07 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:28:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:09 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:28:09 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:28:09 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:28:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:28:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:09 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:28:09 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:28:09 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:28:09 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:28:09 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:28:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:28:09 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:28:09 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:28:09 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:28:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:28:09 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:28:09 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:28:09 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:28:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:28:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:28:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:28:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:28:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:09 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:28:09 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:28:09 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:28:09 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:28:09 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:28:09 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:28:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh EXCEPTION: 10.12.2025 15:28:09 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:28:09 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:28:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:09 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:28:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh EXCEPTION: 10.12.2025 15:28:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:28:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:28:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:28:11 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin.SpawnLightningExplosion (StickyStoneStudio.MOODS.Bullet bullet, System.Single LightningRangeCache) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin+<>c__DisplayClass30_0.b__0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.ProximityShockerAddin:SpawnLightningExplosion(Bullet, Single) StickyStoneStudio.MOODS.Items.<>c__DisplayClass30_0:b__0() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 10.12.2025 15:28:11 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:28:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:13 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:28:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh EXCEPTION: 10.12.2025 15:28:14 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 10.12.2025 15:28:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:28:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:28:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:28:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:28:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:28:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:15 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:28:24 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:28:24 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:28:24 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:28:24 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:28:26 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:28:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:28:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:28:26 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:28:26 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:28:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:28:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:28:26 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:28:26 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:28:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:28:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:28:26 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:28:26 TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:28:26 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:28:26 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:28:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:28:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:28:26 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:28:26 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:28:26 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:28:26 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:28:26 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:28:26 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:28:26 Language Text not found! (Path: Drone) EXCEPTION: 10.12.2025 15:28:28 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:28:28 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) EXCEPTION: 10.12.2025 15:28:29 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, System.Boolean _doBaseDamage) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Weakpoint:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Boolean) StickyStoneStudio.MOODS.Weakpoint:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:28:29 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:28:29 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:28:29 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, System.Boolean _doBaseDamage) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Weakpoint:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Boolean) StickyStoneStudio.MOODS.Weakpoint:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:28:30 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:28:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:30 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:28:31 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin.SpawnLightningExplosion (StickyStoneStudio.MOODS.Bullet bullet, System.Single LightningRangeCache) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin+<>c__DisplayClass30_0.b__0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.ProximityShockerAddin:SpawnLightningExplosion(Bullet, Single) StickyStoneStudio.MOODS.Items.<>c__DisplayClass30_0:b__0() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 15:28:31 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:28:31 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) WARNING: 10.12.2025 15:28:31 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:31 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:28:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:28:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:28:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:28:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:28:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:28:32 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 10.12.2025 15:28:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:28:32 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:28:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:28:37 for == null! No VFX-Effect can be played on destroy. LOG: 10.12.2025 15:28:37 Started Music_GrammoPhoneBot WARNING: 10.12.2025 15:28:37 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:28:37 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:28:43 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:28:46 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 10.12.2025 15:28:46 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:28:46 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 10.12.2025 15:28:46 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:28:46 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:28:46 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:28:46 initialises raritymodes LOG: 10.12.2025 15:28:46 equipmentRarity:Level_2 LOG: 10.12.2025 15:28:46 equipmentRarity:Level_1 LOG: 10.12.2025 15:28:46 equipmentRarity:Level_1 LOG: 10.12.2025 15:28:46 equipmentRarity:Level_2 LOG: 10.12.2025 15:28:46 equipmentRarity:Level_2 LOG: 10.12.2025 15:28:46 equipmentRarity:Level_3 LOG: 10.12.2025 15:28:46 equipmentRarity:Level_1 LOG: 10.12.2025 15:28:46 equipmentRarity:Level_1 LOG: 10.12.2025 15:28:46 equipmentRarity:Level_3 WARNING: 10.12.2025 15:28:46 Language Text not found! (Path: °) LOG: 10.12.2025 15:28:46 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:28:47 Menu.UnloadMenuPanel => DefaultPanel WARNING: 10.12.2025 15:28:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:28:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:28:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 10.12.2025 15:28:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:28:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:28:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 10.12.2025 15:28:49 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:28:49 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:28:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 10.12.2025 15:28:49 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:28:49 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:28:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 10.12.2025 15:28:49 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:28:49 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:28:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 10.12.2025 15:28:49 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:28:49 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:28:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 10.12.2025 15:28:50 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:28:54 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:28:55 TryAddItem(WeaponAddin) => Items.Addins.TargetExpName WARNING: 10.12.2025 15:28:55 Language Text not found! (Path: °) LOG: 10.12.2025 15:28:55 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 10.12.2025 15:28:55 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 10.12.2025 15:28:55 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:28:56 LootContextPanel OnButtonSuccess => back WARNING: 10.12.2025 15:28:56 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:28:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 10.12.2025 15:28:56 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:28:56 Menu.UnloadMenuPanel => LootContext LOG: 10.12.2025 15:28:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:29:01 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:29:01 Started Music_GrammoPhoneBot WARNING: 10.12.2025 15:29:01 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:29:01 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:29:03 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:29:03 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 10.12.2025 15:29:03 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 10.12.2025 15:29:03 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:03 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:29:03 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:03 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 10.12.2025 15:29:03 OnWeaponSelectionChanged ID -> 1 LOG: 10.12.2025 15:29:03 OnWeaponSelectionChanged ID -> 1 WARNING: 10.12.2025 15:29:03 Language Text not found! (Path: °) LOG: 10.12.2025 15:29:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:29:03 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:29:04 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 10.12.2025 15:29:04 Language Text not found! (Path: °) LOG: 10.12.2025 15:29:05 OnEquipmentSelectionChanged ID -> 2 LOG: 10.12.2025 15:29:06 OnWeaponSelectionChanged ID -> 0 LOG: 10.12.2025 15:29:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 10.12.2025 15:29:07 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:29:08 Menu.UnloadMenuPanel => Inventar LOG: 10.12.2025 15:29:08 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:29:12 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 10.12.2025 15:29:12 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:29:12 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 10.12.2025 15:29:12 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:29:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:29:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:29:12 Language Text not found! (Path: °) WARNING: 10.12.2025 15:29:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:29:12 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:13 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:29:13 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:13 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:29:13 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:13 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 10.12.2025 15:29:13 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:29:13 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:29:18 LootContextPanel OnButtonSuccess => info WARNING: 10.12.2025 15:29:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:29:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:29:18 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:18 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:29:18 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:18 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:29:24 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:24 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:29:24 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:24 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:29:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:29:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:29:25 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:25 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:29:25 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:25 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:29:30 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:30 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:29:30 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:30 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:29:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:29:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:29:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:29:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:29:36 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:36 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:29:36 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:36 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:29:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:29:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:29:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:29:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:29:42 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:42 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:29:42 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:42 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:29:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:29:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:29:43 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:43 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:29:43 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:43 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:29:48 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:48 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:29:48 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:48 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:29:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:29:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:29:49 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:49 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:29:49 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:49 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:29:54 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:54 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:29:54 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:54 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:29:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:29:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:29:55 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:55 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:29:55 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:55 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:29:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:30:00 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:00 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:30:00 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:00 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:30:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:30:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:30:01 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:01 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:30:01 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:01 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 10.12.2025 15:30:02 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:30:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:30:03 TryAddItem(WeaponAddin) => Items.Addins.SplitterName WARNING: 10.12.2025 15:30:04 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:04 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:30:04 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:04 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:30:04 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:04 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:30:04 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:04 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:30:04 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:04 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:30:04 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:04 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 10.12.2025 15:30:04 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 10.12.2025 15:30:04 Language Text not found! (Path: °) LOG: 10.12.2025 15:30:04 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:30:08 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:08 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:30:08 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:08 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:30:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:30:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:30:14 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:14 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:30:14 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:14 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:30:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:30:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:30:20 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:20 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:30:20 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:20 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:30:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:30:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:30:26 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:26 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:30:26 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:26 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:30:27 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:27 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:27 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:30:27 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:27 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:27 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:30:32 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:32 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:30:32 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:32 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:30:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:30:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:30:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 10.12.2025 15:30:34 LootContextPanel OnButtonSuccess => back WARNING: 10.12.2025 15:30:34 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:30:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 10.12.2025 15:30:34 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:30:34 Menu.UnloadMenuPanel => LootContext LOG: 10.12.2025 15:30:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:30:46 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 10.12.2025 15:30:46 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 10.12.2025 15:30:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:30:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:30:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:30:53 ButtonPromptManager.ResetAndClearAllRegistratedButtons() EXCEPTION: 10.12.2025 15:30:53 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 15:30:54 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 15:30:54 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() LOG: 10.12.2025 15:30:55 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:30:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:30:59 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:30:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:30:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:30:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup EXCEPTION: 10.12.2025 15:30:59 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 10.12.2025 15:31:01 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:31:01 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:31:01 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:31:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:31:01 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:31:01 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:31:01 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:31:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:31:01 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:31:01 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:31:01 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:31:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:31:01 TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:31:01 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:31:01 TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:31:01 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:31:01 ScaleEnemy TheRoaringSmelter_ArcLoadConstructor(Clone)! WARNING: 10.12.2025 15:31:01 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:31:01 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:31:01 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:31:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:31:01 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:31:01 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:31:01 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:31:01 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:31:01 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:31:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:31:01 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:31:01 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:31:01 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:31:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:31:01 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:31:01 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:31:01 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:31:01 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:31:01 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:31:01 Language Text not found! (Path: Drone) EXCEPTION: 10.12.2025 15:31:01 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:31:01 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:31:02 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:31:02 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:31:03 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:31:03 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:31:03 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:31:04 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:31:04 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) WARNING: 10.12.2025 15:31:04 GetValidSpawnPosition() => Was not successful! WARNING: 10.12.2025 15:31:04 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:31:04 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:31:04 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:31:04 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:31:04 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:31:04 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:31:04 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) EXCEPTION: 10.12.2025 15:31:04 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin.SpawnLightningExplosion (StickyStoneStudio.MOODS.Bullet bullet, System.Single LightningRangeCache) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin+<>c__DisplayClass30_0.b__0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.ProximityShockerAddin:SpawnLightningExplosion(Bullet, Single) StickyStoneStudio.MOODS.Items.<>c__DisplayClass30_0:b__0() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 15:31:04 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:31:04 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:31:04 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) WARNING: 10.12.2025 15:31:04 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh WARNING: 10.12.2025 15:31:05 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:31:05 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, System.Boolean _doBaseDamage) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Weakpoint:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Boolean) StickyStoneStudio.MOODS.Weakpoint:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:31:06 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:31:06 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:31:06 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:31:06 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:31:06 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:31:06 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:31:06 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) EXCEPTION: 10.12.2025 15:31:06 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:31:06 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) WARNING: 10.12.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ArcLoadConstructor(Clone)' is not on a navmesh WARNING: 10.12.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FettlingEngineer(Clone)' is not on a navmesh WARNING: 10.12.2025 15:31:07 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 10.12.2025 15:31:07 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:31:07 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 10.12.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 10.12.2025 15:31:08 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:31:09 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:31:09 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin.SpawnLightningExplosion (StickyStoneStudio.MOODS.Bullet bullet, System.Single LightningRangeCache) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin+<>c__DisplayClass30_0.b__0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.ProximityShockerAddin:SpawnLightningExplosion(Bullet, Single) StickyStoneStudio.MOODS.Items.<>c__DisplayClass30_0:b__0() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 10.12.2025 15:31:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 10.12.2025 15:31:09 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:31:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:31:10 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) LOG: 10.12.2025 15:31:10 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:31:10 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:31:10 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:31:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:31:10 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:31:13 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:31:13 Failed to create agent because there is no valid NavMesh WARNING: 10.12.2025 15:31:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:31:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:31:15 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:31:15 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:31:15 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:31:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:31:15 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:31:15 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:31:15 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:31:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:31:15 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:31:15 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:31:15 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:31:15 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:31:15 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:31:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:31:15 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:31:15 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:31:15 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:31:15 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:31:15 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:31:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:31:15 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:31:15 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:31:15 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:31:15 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:31:17 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. EXCEPTION: 10.12.2025 15:31:17 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:31:17 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:31:17 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, System.Boolean _doBaseDamage) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Weakpoint:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Boolean) StickyStoneStudio.MOODS.Weakpoint:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:31:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:31:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 10.12.2025 15:31:18 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:31:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:31:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:31:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:31:19 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 10.12.2025 15:31:19 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:31:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 10.12.2025 15:31:20 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:31:22 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:31:22 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) WARNING: 10.12.2025 15:31:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh WARNING: 10.12.2025 15:31:23 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:31:25 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:31:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:31:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:31:25 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:31:25 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:31:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:31:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:31:25 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:31:25 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:31:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:31:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:31:25 Failed to create agent because it is not close enough to the NavMesh ERROR: 10.12.2025 15:31:25 Failed to set Shield or Health in GetDamage! TheRoaringSmelter_RepositoryWorker(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Repository_Worker.Kill (System.Boolean wasExecuted) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityJoy.Flexible_LaserDamage (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Lasersight.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.AbilityJoy:Flexible_LaserDamage(EnemyBase) StickyStoneStudio.MOODS.Lasersight:Update() ERROR: 10.12.2025 15:31:25 Weakpoint was not Inited! UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.Weakpoint:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.AbilityJoy:Flexible_LaserDamage(EnemyBase) StickyStoneStudio.MOODS.Lasersight:Update() WARNING: 10.12.2025 15:31:25 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:31:25 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:31:25 ScaleEnemy TheRoaringSmelter_RepositoryWorker(Clone)! WARNING: 10.12.2025 15:31:25 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:31:25 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:31:25 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:31:25 Language Text not found! (Path: Drone) EXCEPTION: 10.12.2025 15:31:29 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin.SpawnLightningExplosion (StickyStoneStudio.MOODS.Bullet bullet, System.Single LightningRangeCache) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin+<>c__DisplayClass30_0.b__0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.ProximityShockerAddin:SpawnLightningExplosion(Bullet, Single) StickyStoneStudio.MOODS.Items.<>c__DisplayClass30_0:b__0() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 15:31:29 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:31:29 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:31:29 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:31:29 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:31:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 10.12.2025 15:31:30 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:31:31 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 10.12.2025 15:31:31 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:31:31 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, System.Boolean _doBaseDamage) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Weakpoint:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Boolean) StickyStoneStudio.MOODS.Weakpoint:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 10.12.2025 15:31:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:31:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:31:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:31:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:31:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:31:32 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 10.12.2025 15:31:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:31:32 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:31:35 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:31:38 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:31:40 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 10.12.2025 15:31:40 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:31:40 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 10.12.2025 15:31:40 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:40 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:31:40 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:40 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:31:40 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:40 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:31:40 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:40 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:31:40 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:40 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:31:40 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:40 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:31:40 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:40 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:31:40 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:40 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:31:40 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:31:40 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:40 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:31:40 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:40 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:31:40 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:40 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:31:40 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:40 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:31:40 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:40 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:31:40 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:40 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 10.12.2025 15:31:41 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:31:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:31:43 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:31:43 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:31:45 LootContextPanel OnButtonSuccess => selectLeft WARNING: 10.12.2025 15:31:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:31:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:31:48 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:48 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:31:48 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:48 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 10.12.2025 15:31:50 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:31:51 TryAddItem(WeaponAddin) => Items.Addins.AtomicName WARNING: 10.12.2025 15:31:52 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:31:52 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:31:54 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:31:55 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:55 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 10.12.2025 15:31:55 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:55 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 10.12.2025 15:31:56 LootContextPanel OnButtonSuccess => selectRight WARNING: 10.12.2025 15:31:57 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:57 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 10.12.2025 15:31:57 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:57 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:31:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 10.12.2025 15:31:58 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:31:59 TryAddItem(WeaponAddin) => Items.Addins.DetonationName WARNING: 10.12.2025 15:32:00 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:32:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 10.12.2025 15:32:00 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:32:00 Menu.UnloadMenuPanel => LootContext LOG: 10.12.2025 15:32:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:32:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:32:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:32:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 10.12.2025 15:32:03 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:32:05 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:32:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:32:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:32:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:32:05 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:32:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:32:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:32:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:32:05 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:32:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:32:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:32:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:32:05 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:32:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:32:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:32:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:32:05 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:32:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:32:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:32:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:32:05 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:32:05 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:32:05 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:32:05 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:32:05 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:32:05 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:32:05 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:32:05 Language Text not found! (Path: Drone) EXCEPTION: 10.12.2025 15:32:05 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:32:05 TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:32:05 Language Text not found! (Path: Drone) EXCEPTION: 10.12.2025 15:32:05 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:32:06 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:32:06 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin.SpawnLightningExplosion (StickyStoneStudio.MOODS.Bullet bullet, System.Single LightningRangeCache) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin+<>c__DisplayClass30_0.b__0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.ProximityShockerAddin:SpawnLightningExplosion(Bullet, Single) StickyStoneStudio.MOODS.Items.<>c__DisplayClass30_0:b__0() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 10.12.2025 15:32:07 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, System.Boolean _doBaseDamage) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__208.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Weakpoint:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Boolean) StickyStoneStudio.MOODS.d__208:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:32:07 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:32:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:32:07 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:32:07 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:32:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:32:08 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:32:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:32:08 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:32:09 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:32:09 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:32:09 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:32:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:32:09 TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:32:09 Language Text not found! (Path: Drone) EXCEPTION: 10.12.2025 15:32:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, System.Boolean _doBaseDamage) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__208.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Weakpoint:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Boolean) StickyStoneStudio.MOODS.d__208:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:32:10 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:32:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 10.12.2025 15:32:10 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:32:12 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:32:12 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) WARNING: 10.12.2025 15:32:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ArcLoadConstructor(Clone)' is not on a navmesh WARNING: 10.12.2025 15:32:12 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:32:13 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:32:14 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:32:14 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) LOG: 10.12.2025 15:32:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:32:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:32:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:32:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ArcLoadConstructor(Clone)' is not on a navmesh WARNING: 10.12.2025 15:32:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:32:14 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:32:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:32:21 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:32:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:32:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:32:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:32:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:32:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FettlingEngineer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:32:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:32:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:32:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:32:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:32:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:32:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:32:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:32:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:32:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:32:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:32:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:32:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:32:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:32:23 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:32:23 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:32:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:32:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:32:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:32:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:32:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:32:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:32:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:32:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:32:23 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:32:23 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:32:23 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:32:23 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:32:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:32:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:32:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:32:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:32:23 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:32:23 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:32:23 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:32:23 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:32:23 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:32:23 Language Text not found! (Path: Drone) EXCEPTION: 10.12.2025 15:32:23 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:32:24 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:32:24 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:32:24 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:32:24 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:32:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 10.12.2025 15:32:24 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:32:25 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:32:25 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:32:25 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) WARNING: 10.12.2025 15:32:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 10.12.2025 15:32:25 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:32:25 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:32:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 10.12.2025 15:32:25 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:32:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh WARNING: 10.12.2025 15:32:25 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:32:25 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:32:26 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:32:27 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin.SpawnLightningExplosion (StickyStoneStudio.MOODS.Bullet bullet, System.Single LightningRangeCache) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ProximityShockerAddin+<>c__DisplayClass30_0.b__0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.ProximityShockerAddin:SpawnLightningExplosion(Bullet, Single) StickyStoneStudio.MOODS.Items.<>c__DisplayClass30_0:b__0() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 10.12.2025 15:32:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 10.12.2025 15:32:27 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:32:31 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__208.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.d__208:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:32:31 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) LOG: 10.12.2025 15:32:31 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:32:31 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:32:31 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:32:31 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:32:31 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FettlingEngineer(Clone)' is not on a navmesh WARNING: 10.12.2025 15:32:31 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:32:54 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:32:59 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 10.12.2025 15:32:59 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:32:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:33:02 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 10.12.2025 15:33:02 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 10.12.2025 15:33:07 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:33:07 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. ERROR: 10.12.2025 15:33:07 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:33:07 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:33:09 TheRoaringSmelter_Zathar(Clone) (StickyStoneStudio.MOODS.Anger_Zathar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 10.12.2025 15:33:12 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:33:27 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 10.12.2025 15:33:27 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 15:33:27 ApplyBossMoodColorStyle => bossDialogMood: Anger bossDialogMoodWasAnsweredByPlayers: Pride WARNING: 10.12.2025 15:33:31 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:33:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:33:31 Melee asttack WARNING: 10.12.2025 15:33:32 BulletVFXController.UpdateAndSetHighlightEffect() => HightlightController of Bullet_Meteor(Clone) is null. Create one automatically, but should be referenced manually to avoid CPU usage. LOG: 10.12.2025 15:33:32 ContinuesMeteorAttack Spawn Meteor! LOG: 10.12.2025 15:33:33 WalkingExplosionAttackProgress explosionPoints[0]: (286.79, 0.27, 358.64) LOG: 10.12.2025 15:33:33 WalkingExplosionAttackProgress explosionPoints[1]: (286.79, 0.10, 360.64) LOG: 10.12.2025 15:33:33 WalkingExplosionAttackProgress explosionPoints[0]: (286.79, 0.27, 358.64) LOG: 10.12.2025 15:33:33 WalkingExplosionAttackProgress explosionPoints[1]: (288.79, 0.10, 358.64) LOG: 10.12.2025 15:33:33 WalkingExplosionAttackProgress explosionPoints[0]: (286.79, 0.27, 358.64) LOG: 10.12.2025 15:33:33 WalkingExplosionAttackProgress explosionPoints[1]: (286.79, 0.10, 356.64) LOG: 10.12.2025 15:33:33 WalkingExplosionAttackProgress explosionPoints[0]: (286.79, 0.27, 358.64) LOG: 10.12.2025 15:33:33 WalkingExplosionAttackProgress explosionPoints[1]: (284.79, 0.10, 358.64) WARNING: 10.12.2025 15:33:34 BulletVFXController.UpdateAndSetHighlightEffect() => HightlightController of Bullet_Meteor(Clone) is null. Create one automatically, but should be referenced manually to avoid CPU usage. LOG: 10.12.2025 15:33:34 ContinuesMeteorAttack Spawn Meteor! EXCEPTION: 10.12.2025 15:33:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 10.12.2025 15:33:35 WalkingExplosionAttackProgress explosionPoints[0]: (280.96, 0.13, 366.36) LOG: 10.12.2025 15:33:35 WalkingExplosionAttackProgress explosionPoints[1]: (280.96, 0.10, 368.36) LOG: 10.12.2025 15:33:35 WalkingExplosionAttackProgress explosionPoints[0]: (280.96, 0.13, 366.36) LOG: 10.12.2025 15:33:35 WalkingExplosionAttackProgress explosionPoints[1]: (282.96, 0.10, 366.36) LOG: 10.12.2025 15:33:35 WalkingExplosionAttackProgress explosionPoints[0]: (280.96, 0.13, 366.36) LOG: 10.12.2025 15:33:35 WalkingExplosionAttackProgress explosionPoints[1]: (280.96, 0.10, 364.36) LOG: 10.12.2025 15:33:35 WalkingExplosionAttackProgress explosionPoints[0]: (280.96, 0.13, 366.36) LOG: 10.12.2025 15:33:35 WalkingExplosionAttackProgress explosionPoints[1]: (278.96, 0.10, 366.36) WARNING: 10.12.2025 15:33:35 BulletVFXController.UpdateAndSetHighlightEffect() => HightlightController of Bullet_Meteor(Clone) is null. Create one automatically, but should be referenced manually to avoid CPU usage. LOG: 10.12.2025 15:33:35 ContinuesMeteorAttack Spawn Meteor! LOG: 10.12.2025 15:33:36 WalkingExplosionAttackProgress explosionPoints[0]: (288.55, 0.27, 365.08) LOG: 10.12.2025 15:33:36 WalkingExplosionAttackProgress explosionPoints[1]: (288.55, 0.10, 367.08) LOG: 10.12.2025 15:33:36 WalkingExplosionAttackProgress explosionPoints[0]: (288.55, 0.27, 365.08) LOG: 10.12.2025 15:33:36 WalkingExplosionAttackProgress explosionPoints[1]: (290.55, 0.10, 365.08) LOG: 10.12.2025 15:33:36 WalkingExplosionAttackProgress explosionPoints[0]: (288.55, 0.27, 365.08) LOG: 10.12.2025 15:33:36 WalkingExplosionAttackProgress explosionPoints[1]: (288.55, 0.10, 363.08) LOG: 10.12.2025 15:33:36 WalkingExplosionAttackProgress explosionPoints[0]: (288.55, 0.27, 365.08) LOG: 10.12.2025 15:33:36 WalkingExplosionAttackProgress explosionPoints[1]: (286.55, 0.10, 365.08) LOG: 10.12.2025 15:33:37 ContinuesMeteorAttack Spawn Meteor! WARNING: 10.12.2025 15:33:37 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:33:38 BuffManager.StartBuffEffect() for BUFFID: 3757 is already started! WARNING: 10.12.2025 15:33:38 BuffManager.StartBuffEffect() for BUFFID: 3761 is already started! LOG: 10.12.2025 15:33:38 WalkingExplosionAttackProgress explosionPoints[0]: (290.28, 0.33, 351.92) LOG: 10.12.2025 15:33:38 WalkingExplosionAttackProgress explosionPoints[1]: (290.28, 0.10, 353.92) LOG: 10.12.2025 15:33:38 WalkingExplosionAttackProgress explosionPoints[0]: (290.28, 0.33, 351.92) LOG: 10.12.2025 15:33:38 WalkingExplosionAttackProgress explosionPoints[1]: (292.28, 0.10, 351.92) LOG: 10.12.2025 15:33:38 WalkingExplosionAttackProgress explosionPoints[0]: (290.28, 0.33, 351.92) LOG: 10.12.2025 15:33:38 WalkingExplosionAttackProgress explosionPoints[1]: (290.28, 0.10, 349.92) LOG: 10.12.2025 15:33:38 WalkingExplosionAttackProgress explosionPoints[0]: (290.28, 0.33, 351.92) LOG: 10.12.2025 15:33:38 WalkingExplosionAttackProgress explosionPoints[1]: (288.28, 0.10, 351.92) LOG: 10.12.2025 15:33:38 ContinuesMeteorAttack Spawn Meteor! LOG: 10.12.2025 15:33:40 WalkingExplosionAttackProgress explosionPoints[0]: (285.00, 0.27, 361.80) LOG: 10.12.2025 15:33:40 WalkingExplosionAttackProgress explosionPoints[1]: (285.00, 0.10, 363.80) LOG: 10.12.2025 15:33:40 WalkingExplosionAttackProgress explosionPoints[0]: (285.00, 0.27, 361.80) LOG: 10.12.2025 15:33:40 WalkingExplosionAttackProgress explosionPoints[1]: (287.00, 0.10, 361.80) LOG: 10.12.2025 15:33:40 WalkingExplosionAttackProgress explosionPoints[0]: (285.00, 0.27, 361.80) LOG: 10.12.2025 15:33:40 WalkingExplosionAttackProgress explosionPoints[1]: (285.00, 0.10, 359.80) LOG: 10.12.2025 15:33:40 WalkingExplosionAttackProgress explosionPoints[0]: (285.00, 0.27, 361.80) LOG: 10.12.2025 15:33:40 WalkingExplosionAttackProgress explosionPoints[1]: (283.00, 0.10, 361.80) LOG: 10.12.2025 15:33:40 ContinuesMeteorAttack Spawn Meteor! LOG: 10.12.2025 15:33:41 WalkingExplosionAttackProgress explosionPoints[0]: (280.95, 0.33, 355.51) LOG: 10.12.2025 15:33:41 WalkingExplosionAttackProgress explosionPoints[1]: (280.95, 0.10, 357.51) LOG: 10.12.2025 15:33:41 WalkingExplosionAttackProgress explosionPoints[0]: (280.95, 0.33, 355.51) LOG: 10.12.2025 15:33:41 WalkingExplosionAttackProgress explosionPoints[1]: (282.95, 0.10, 355.51) LOG: 10.12.2025 15:33:41 WalkingExplosionAttackProgress explosionPoints[0]: (280.95, 0.33, 355.51) LOG: 10.12.2025 15:33:41 WalkingExplosionAttackProgress explosionPoints[1]: (280.95, 0.10, 353.51) LOG: 10.12.2025 15:33:41 WalkingExplosionAttackProgress explosionPoints[0]: (280.95, 0.33, 355.51) LOG: 10.12.2025 15:33:41 WalkingExplosionAttackProgress explosionPoints[1]: (278.95, 0.10, 355.51) LOG: 10.12.2025 15:33:41 ContinuesMeteorAttack Spawn Meteor! EXCEPTION: 10.12.2025 15:33:42 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 10.12.2025 15:33:43 WalkingExplosionAttackProgress explosionPoints[0]: (292.95, 0.13, 357.34) LOG: 10.12.2025 15:33:43 WalkingExplosionAttackProgress explosionPoints[1]: (292.95, 0.10, 359.34) LOG: 10.12.2025 15:33:43 WalkingExplosionAttackProgress explosionPoints[0]: (292.95, 0.13, 357.34) LOG: 10.12.2025 15:33:43 WalkingExplosionAttackProgress explosionPoints[1]: (294.95, 0.10, 357.34) LOG: 10.12.2025 15:33:43 WalkingExplosionAttackProgress explosionPoints[0]: (292.95, 0.13, 357.34) LOG: 10.12.2025 15:33:43 WalkingExplosionAttackProgress explosionPoints[1]: (292.95, 0.10, 355.34) LOG: 10.12.2025 15:33:43 WalkingExplosionAttackProgress explosionPoints[0]: (292.95, 0.13, 357.34) LOG: 10.12.2025 15:33:43 WalkingExplosionAttackProgress explosionPoints[1]: (290.95, 0.10, 357.34) LOG: 10.12.2025 15:33:43 ContinuesMeteorAttack Spawn Meteor! LOG: 10.12.2025 15:33:44 WalkingExplosionAttackProgress explosionPoints[0]: (288.65, 0.13, 352.97) LOG: 10.12.2025 15:33:44 WalkingExplosionAttackProgress explosionPoints[1]: (288.65, 0.10, 354.97) LOG: 10.12.2025 15:33:44 WalkingExplosionAttackProgress explosionPoints[0]: (288.65, 0.13, 352.97) LOG: 10.12.2025 15:33:44 WalkingExplosionAttackProgress explosionPoints[1]: (290.65, 0.10, 352.97) LOG: 10.12.2025 15:33:44 WalkingExplosionAttackProgress explosionPoints[0]: (288.65, 0.13, 352.97) LOG: 10.12.2025 15:33:44 WalkingExplosionAttackProgress explosionPoints[1]: (288.65, 0.10, 350.97) LOG: 10.12.2025 15:33:44 WalkingExplosionAttackProgress explosionPoints[0]: (288.65, 0.13, 352.97) LOG: 10.12.2025 15:33:44 WalkingExplosionAttackProgress explosionPoints[1]: (286.65, 0.10, 352.97) LOG: 10.12.2025 15:33:45 ContinuesMeteorAttack Spawn Meteor! LOG: 10.12.2025 15:33:46 Melee asttack LOG: 10.12.2025 15:33:46 WalkingExplosionAttackProgress explosionPoints[0]: (281.41, 0.27, 355.99) LOG: 10.12.2025 15:33:46 WalkingExplosionAttackProgress explosionPoints[1]: (281.41, 0.10, 357.99) LOG: 10.12.2025 15:33:46 WalkingExplosionAttackProgress explosionPoints[0]: (281.41, 0.27, 355.99) LOG: 10.12.2025 15:33:46 WalkingExplosionAttackProgress explosionPoints[1]: (283.41, 0.10, 355.99) LOG: 10.12.2025 15:33:46 WalkingExplosionAttackProgress explosionPoints[0]: (281.41, 0.27, 355.99) LOG: 10.12.2025 15:33:46 WalkingExplosionAttackProgress explosionPoints[1]: (281.41, 0.10, 353.99) LOG: 10.12.2025 15:33:46 WalkingExplosionAttackProgress explosionPoints[0]: (281.41, 0.27, 355.99) LOG: 10.12.2025 15:33:46 WalkingExplosionAttackProgress explosionPoints[1]: (279.41, 0.10, 355.99) LOG: 10.12.2025 15:33:46 ContinuesMeteorAttack Spawn Meteor! LOG: 10.12.2025 15:33:47 WalkingExplosionAttackProgress explosionPoints[0]: (286.27, 0.27, 357.33) LOG: 10.12.2025 15:33:47 WalkingExplosionAttackProgress explosionPoints[1]: (286.27, 0.10, 359.33) LOG: 10.12.2025 15:33:47 WalkingExplosionAttackProgress explosionPoints[0]: (286.27, 0.27, 357.33) LOG: 10.12.2025 15:33:47 WalkingExplosionAttackProgress explosionPoints[1]: (288.27, 0.10, 357.33) LOG: 10.12.2025 15:33:47 WalkingExplosionAttackProgress explosionPoints[0]: (286.27, 0.27, 357.33) LOG: 10.12.2025 15:33:47 WalkingExplosionAttackProgress explosionPoints[1]: (286.27, 0.10, 355.33) LOG: 10.12.2025 15:33:47 WalkingExplosionAttackProgress explosionPoints[0]: (286.27, 0.27, 357.33) LOG: 10.12.2025 15:33:47 WalkingExplosionAttackProgress explosionPoints[1]: (284.27, 0.10, 357.33) LOG: 10.12.2025 15:33:48 ContinuesMeteorAttack Spawn Meteor! EXCEPTION: 10.12.2025 15:33:48 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 10.12.2025 15:33:49 WalkingExplosionAttackProgress explosionPoints[0]: (294.54, 0.13, 357.93) LOG: 10.12.2025 15:33:49 WalkingExplosionAttackProgress explosionPoints[1]: (294.54, 0.10, 359.93) LOG: 10.12.2025 15:33:49 WalkingExplosionAttackProgress explosionPoints[0]: (294.54, 0.13, 357.93) LOG: 10.12.2025 15:33:49 WalkingExplosionAttackProgress explosionPoints[1]: (296.54, 0.10, 357.93) LOG: 10.12.2025 15:33:49 WalkingExplosionAttackProgress explosionPoints[0]: (294.54, 0.13, 357.93) LOG: 10.12.2025 15:33:49 WalkingExplosionAttackProgress explosionPoints[1]: (294.54, 0.10, 355.93) LOG: 10.12.2025 15:33:49 WalkingExplosionAttackProgress explosionPoints[0]: (294.54, 0.13, 357.93) LOG: 10.12.2025 15:33:49 WalkingExplosionAttackProgress explosionPoints[1]: (292.54, 0.10, 357.93) LOG: 10.12.2025 15:33:49 ContinuesMeteorAttack Spawn Meteor! LOG: 10.12.2025 15:33:50 Melee asttack LOG: 10.12.2025 15:33:50 WalkingExplosionAttackProgress explosionPoints[0]: (294.45, 0.27, 366.37) LOG: 10.12.2025 15:33:50 WalkingExplosionAttackProgress explosionPoints[1]: (294.45, 0.10, 368.37) LOG: 10.12.2025 15:33:50 WalkingExplosionAttackProgress explosionPoints[0]: (294.45, 0.27, 366.37) LOG: 10.12.2025 15:33:50 WalkingExplosionAttackProgress explosionPoints[1]: (296.45, 0.10, 366.37) LOG: 10.12.2025 15:33:50 WalkingExplosionAttackProgress explosionPoints[0]: (294.45, 0.27, 366.37) LOG: 10.12.2025 15:33:50 WalkingExplosionAttackProgress explosionPoints[1]: (294.45, 0.10, 364.37) LOG: 10.12.2025 15:33:50 WalkingExplosionAttackProgress explosionPoints[0]: (294.45, 0.27, 366.37) LOG: 10.12.2025 15:33:50 WalkingExplosionAttackProgress explosionPoints[1]: (292.45, 0.10, 366.37) LOG: 10.12.2025 15:33:51 ContinuesMeteorAttack Spawn Meteor! LOG: 10.12.2025 15:33:52 WalkingExplosionAttackProgress explosionPoints[0]: (297.20, 0.27, 366.67) LOG: 10.12.2025 15:33:52 WalkingExplosionAttackProgress explosionPoints[1]: (297.20, 0.10, 368.67) LOG: 10.12.2025 15:33:52 WalkingExplosionAttackProgress explosionPoints[0]: (297.20, 0.27, 366.67) LOG: 10.12.2025 15:33:52 WalkingExplosionAttackProgress explosionPoints[1]: (299.20, 0.10, 366.67) LOG: 10.12.2025 15:33:52 WalkingExplosionAttackProgress explosionPoints[0]: (297.20, 0.27, 366.67) LOG: 10.12.2025 15:33:52 WalkingExplosionAttackProgress explosionPoints[1]: (297.20, 0.10, 364.67) LOG: 10.12.2025 15:33:52 WalkingExplosionAttackProgress explosionPoints[0]: (297.20, 0.27, 366.67) LOG: 10.12.2025 15:33:52 WalkingExplosionAttackProgress explosionPoints[1]: (295.20, 0.10, 366.67) LOG: 10.12.2025 15:33:52 ContinuesMeteorAttack Spawn Meteor! LOG: 10.12.2025 15:33:53 WalkingExplosionAttackProgress explosionPoints[0]: (291.21, 1.49, 361.88) LOG: 10.12.2025 15:33:53 WalkingExplosionAttackProgress explosionPoints[1]: (291.21, 0.10, 363.88) LOG: 10.12.2025 15:33:53 WalkingExplosionAttackProgress explosionPoints[2]: (291.21, 0.10, 365.88) LOG: 10.12.2025 15:33:53 WalkingExplosionAttackProgress explosionPoints[0]: (291.21, 1.49, 361.88) LOG: 10.12.2025 15:33:53 WalkingExplosionAttackProgress explosionPoints[1]: (293.21, 0.10, 361.88) LOG: 10.12.2025 15:33:53 WalkingExplosionAttackProgress explosionPoints[2]: (295.21, 0.10, 361.88) LOG: 10.12.2025 15:33:53 WalkingExplosionAttackProgress explosionPoints[0]: (291.21, 1.49, 361.88) LOG: 10.12.2025 15:33:53 WalkingExplosionAttackProgress explosionPoints[1]: (291.21, 0.10, 359.88) LOG: 10.12.2025 15:33:53 WalkingExplosionAttackProgress explosionPoints[2]: (291.21, 0.10, 357.88) LOG: 10.12.2025 15:33:53 WalkingExplosionAttackProgress explosionPoints[0]: (291.21, 1.49, 361.88) LOG: 10.12.2025 15:33:53 WalkingExplosionAttackProgress explosionPoints[1]: (289.21, 0.10, 361.88) LOG: 10.12.2025 15:33:53 WalkingExplosionAttackProgress explosionPoints[2]: (287.21, 0.10, 361.88) LOG: 10.12.2025 15:33:54 WalkingExplosionAttackProgress explosionPoints[0]: (291.97, 0.20, 361.10) LOG: 10.12.2025 15:33:54 WalkingExplosionAttackProgress explosionPoints[1]: (291.97, 0.10, 363.10) LOG: 10.12.2025 15:33:54 WalkingExplosionAttackProgress explosionPoints[0]: (291.97, 0.20, 361.10) LOG: 10.12.2025 15:33:54 WalkingExplosionAttackProgress explosionPoints[1]: (293.97, 0.10, 361.10) LOG: 10.12.2025 15:33:54 WalkingExplosionAttackProgress explosionPoints[0]: (291.97, 0.20, 361.10) LOG: 10.12.2025 15:33:54 WalkingExplosionAttackProgress explosionPoints[1]: (291.97, 0.10, 359.10) LOG: 10.12.2025 15:33:54 WalkingExplosionAttackProgress explosionPoints[0]: (291.97, 0.20, 361.10) LOG: 10.12.2025 15:33:54 WalkingExplosionAttackProgress explosionPoints[1]: (289.97, 0.10, 361.10) LOG: 10.12.2025 15:33:54 ContinuesMeteorAttack Spawn Meteor! LOG: 10.12.2025 15:33:54 Melee asttack EXCEPTION: 10.12.2025 15:33:54 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealthThresholdModifications.ApplySettings (StickyStoneStudio.MOODS.EnemyBase enemy) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.ModifyShootableAfterTresholdReached (StickyStoneStudio.MOODS.EnemyBase eb) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.HealthThresholdModifications:ApplySettings(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:ModifyShootableAfterTresholdReached(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:33:54 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_Zathar(Clone) LOG: 10.12.2025 15:33:55 Melee asttack LOG: 10.12.2025 15:33:55 WalkingExplosionAttackProgress explosionPoints[0]: (290.82, 0.27, 369.90) LOG: 10.12.2025 15:33:55 WalkingExplosionAttackProgress explosionPoints[1]: (290.82, 0.10, 371.90) LOG: 10.12.2025 15:33:55 WalkingExplosionAttackProgress explosionPoints[0]: (290.82, 0.27, 369.90) LOG: 10.12.2025 15:33:55 WalkingExplosionAttackProgress explosionPoints[1]: (292.82, 0.10, 369.90) LOG: 10.12.2025 15:33:55 WalkingExplosionAttackProgress explosionPoints[0]: (290.82, 0.27, 369.90) LOG: 10.12.2025 15:33:55 WalkingExplosionAttackProgress explosionPoints[1]: (290.82, 0.10, 367.90) LOG: 10.12.2025 15:33:55 WalkingExplosionAttackProgress explosionPoints[0]: (290.82, 0.27, 369.90) LOG: 10.12.2025 15:33:55 WalkingExplosionAttackProgress explosionPoints[1]: (288.82, 0.10, 369.90) LOG: 10.12.2025 15:33:56 ContinuesMeteorAttack Spawn Meteor! LOG: 10.12.2025 15:33:57 WalkingExplosionAttackProgress explosionPoints[0]: (289.27, 0.20, 367.08) LOG: 10.12.2025 15:33:57 WalkingExplosionAttackProgress explosionPoints[1]: (289.27, 0.10, 369.08) LOG: 10.12.2025 15:33:57 WalkingExplosionAttackProgress explosionPoints[0]: (289.27, 0.20, 367.08) LOG: 10.12.2025 15:33:57 WalkingExplosionAttackProgress explosionPoints[1]: (291.27, 0.10, 367.08) LOG: 10.12.2025 15:33:57 WalkingExplosionAttackProgress explosionPoints[0]: (289.27, 0.20, 367.08) LOG: 10.12.2025 15:33:57 WalkingExplosionAttackProgress explosionPoints[1]: (289.27, 0.10, 365.08) LOG: 10.12.2025 15:33:57 WalkingExplosionAttackProgress explosionPoints[0]: (289.27, 0.20, 367.08) LOG: 10.12.2025 15:33:57 WalkingExplosionAttackProgress explosionPoints[1]: (287.27, 0.10, 367.08) EXCEPTION: 10.12.2025 15:33:57 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 10.12.2025 15:33:57 ContinuesMeteorAttack Spawn Meteor! LOG: 10.12.2025 15:33:58 WalkingExplosionAttackProgress explosionPoints[0]: (294.47, 0.13, 360.71) LOG: 10.12.2025 15:33:58 WalkingExplosionAttackProgress explosionPoints[1]: (294.47, 0.10, 362.71) LOG: 10.12.2025 15:33:58 WalkingExplosionAttackProgress explosionPoints[0]: (294.47, 0.13, 360.71) LOG: 10.12.2025 15:33:58 WalkingExplosionAttackProgress explosionPoints[1]: (296.47, 0.10, 360.71) LOG: 10.12.2025 15:33:58 WalkingExplosionAttackProgress explosionPoints[0]: (294.47, 0.13, 360.71) LOG: 10.12.2025 15:33:58 WalkingExplosionAttackProgress explosionPoints[1]: (294.47, 0.10, 358.71) LOG: 10.12.2025 15:33:58 WalkingExplosionAttackProgress explosionPoints[0]: (294.47, 0.13, 360.71) LOG: 10.12.2025 15:33:58 WalkingExplosionAttackProgress explosionPoints[1]: (292.47, 0.10, 360.71) LOG: 10.12.2025 15:33:59 ContinuesMeteorAttack Spawn Meteor! WARNING: 10.12.2025 15:34:00 BuffManager.StartBuffEffect() for BUFFID: 3911 is already started! WARNING: 10.12.2025 15:34:00 BuffManager.StartBuffEffect() for BUFFID: 3913 is already started! LOG: 10.12.2025 15:34:00 WalkingExplosionAttackProgress explosionPoints[0]: (288.03, 0.20, 361.87) LOG: 10.12.2025 15:34:00 WalkingExplosionAttackProgress explosionPoints[1]: (288.03, 0.10, 363.87) LOG: 10.12.2025 15:34:00 WalkingExplosionAttackProgress explosionPoints[0]: (288.03, 0.20, 361.87) LOG: 10.12.2025 15:34:00 WalkingExplosionAttackProgress explosionPoints[1]: (290.03, 0.10, 361.87) LOG: 10.12.2025 15:34:00 WalkingExplosionAttackProgress explosionPoints[0]: (288.03, 0.20, 361.87) LOG: 10.12.2025 15:34:00 WalkingExplosionAttackProgress explosionPoints[1]: (288.03, 0.10, 359.87) LOG: 10.12.2025 15:34:00 WalkingExplosionAttackProgress explosionPoints[0]: (288.03, 0.20, 361.87) LOG: 10.12.2025 15:34:00 WalkingExplosionAttackProgress explosionPoints[1]: (286.03, 0.10, 361.87) LOG: 10.12.2025 15:34:00 ContinuesMeteorAttack Spawn Meteor! LOG: 10.12.2025 15:34:01 WalkingExplosionAttackProgress explosionPoints[0]: (295.15, 0.33, 359.81) LOG: 10.12.2025 15:34:01 WalkingExplosionAttackProgress explosionPoints[1]: (295.15, 0.10, 361.81) LOG: 10.12.2025 15:34:01 WalkingExplosionAttackProgress explosionPoints[0]: (295.15, 0.33, 359.81) LOG: 10.12.2025 15:34:01 WalkingExplosionAttackProgress explosionPoints[1]: (297.15, 0.10, 359.81) LOG: 10.12.2025 15:34:01 WalkingExplosionAttackProgress explosionPoints[0]: (295.15, 0.33, 359.81) LOG: 10.12.2025 15:34:01 WalkingExplosionAttackProgress explosionPoints[1]: (295.15, 0.10, 357.81) LOG: 10.12.2025 15:34:01 WalkingExplosionAttackProgress explosionPoints[0]: (295.15, 0.33, 359.81) LOG: 10.12.2025 15:34:01 WalkingExplosionAttackProgress explosionPoints[1]: (293.15, 0.10, 359.81) LOG: 10.12.2025 15:34:02 ContinuesMeteorAttack Spawn Meteor! LOG: 10.12.2025 15:34:03 WalkingExplosionAttackProgress explosionPoints[0]: (287.01, 0.20, 362.05) LOG: 10.12.2025 15:34:03 WalkingExplosionAttackProgress explosionPoints[1]: (287.01, 0.10, 364.05) LOG: 10.12.2025 15:34:03 WalkingExplosionAttackProgress explosionPoints[0]: (287.01, 0.20, 362.05) LOG: 10.12.2025 15:34:03 WalkingExplosionAttackProgress explosionPoints[1]: (289.01, 0.10, 362.05) LOG: 10.12.2025 15:34:03 WalkingExplosionAttackProgress explosionPoints[0]: (287.01, 0.20, 362.05) LOG: 10.12.2025 15:34:03 WalkingExplosionAttackProgress explosionPoints[1]: (287.01, 0.10, 360.05) LOG: 10.12.2025 15:34:03 WalkingExplosionAttackProgress explosionPoints[0]: (287.01, 0.20, 362.05) LOG: 10.12.2025 15:34:03 WalkingExplosionAttackProgress explosionPoints[1]: (285.01, 0.10, 362.05) LOG: 10.12.2025 15:34:03 ContinuesMeteorAttack Spawn Meteor! WARNING: 10.12.2025 15:34:04 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 10.12.2025 15:34:04 WalkingExplosionAttackProgress explosionPoints[0]: (288.70, 0.33, 368.54) LOG: 10.12.2025 15:34:04 WalkingExplosionAttackProgress explosionPoints[1]: (288.70, 0.10, 370.54) LOG: 10.12.2025 15:34:04 WalkingExplosionAttackProgress explosionPoints[0]: (288.70, 0.33, 368.54) LOG: 10.12.2025 15:34:04 WalkingExplosionAttackProgress explosionPoints[1]: (290.70, 0.10, 368.54) LOG: 10.12.2025 15:34:04 WalkingExplosionAttackProgress explosionPoints[0]: (288.70, 0.33, 368.54) LOG: 10.12.2025 15:34:04 WalkingExplosionAttackProgress explosionPoints[1]: (288.70, 0.10, 366.54) LOG: 10.12.2025 15:34:04 WalkingExplosionAttackProgress explosionPoints[0]: (288.70, 0.33, 368.54) LOG: 10.12.2025 15:34:04 WalkingExplosionAttackProgress explosionPoints[1]: (286.70, 0.10, 368.54) LOG: 10.12.2025 15:34:05 ContinuesMeteorAttack Spawn Meteor! LOG: 10.12.2025 15:34:06 WalkingExplosionAttackProgress explosionPoints[0]: (291.08, 0.40, 368.73) LOG: 10.12.2025 15:34:06 WalkingExplosionAttackProgress explosionPoints[1]: (291.08, 0.10, 370.73) LOG: 10.12.2025 15:34:06 WalkingExplosionAttackProgress explosionPoints[0]: (291.08, 0.40, 368.73) LOG: 10.12.2025 15:34:06 WalkingExplosionAttackProgress explosionPoints[1]: (293.08, 0.10, 368.73) LOG: 10.12.2025 15:34:06 WalkingExplosionAttackProgress explosionPoints[0]: (291.08, 0.40, 368.73) LOG: 10.12.2025 15:34:06 WalkingExplosionAttackProgress explosionPoints[1]: (291.08, 0.10, 366.73) LOG: 10.12.2025 15:34:06 WalkingExplosionAttackProgress explosionPoints[0]: (291.08, 0.40, 368.73) LOG: 10.12.2025 15:34:06 WalkingExplosionAttackProgress explosionPoints[1]: (289.08, 0.10, 368.73) LOG: 10.12.2025 15:34:06 ContinuesMeteorAttack Spawn Meteor! EXCEPTION: 10.12.2025 15:34:07 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 10.12.2025 15:34:07 WalkingExplosionAttackProgress explosionPoints[0]: (302.47, 1.73, 366.11) LOG: 10.12.2025 15:34:07 WalkingExplosionAttackProgress explosionPoints[1]: (302.47, 0.10, 368.11) LOG: 10.12.2025 15:34:07 WalkingExplosionAttackProgress explosionPoints[0]: (302.47, 1.73, 366.11) LOG: 10.12.2025 15:34:07 WalkingExplosionAttackProgress explosionPoints[1]: (304.47, 0.10, 366.11) LOG: 10.12.2025 15:34:07 WalkingExplosionAttackProgress explosionPoints[0]: (302.47, 1.73, 366.11) LOG: 10.12.2025 15:34:07 WalkingExplosionAttackProgress explosionPoints[1]: (302.47, 0.10, 364.11) LOG: 10.12.2025 15:34:07 WalkingExplosionAttackProgress explosionPoints[0]: (302.47, 1.73, 366.11) LOG: 10.12.2025 15:34:07 WalkingExplosionAttackProgress explosionPoints[1]: (300.47, 0.10, 366.11) LOG: 10.12.2025 15:34:07 Melee asttack LOG: 10.12.2025 15:34:08 ContinuesMeteorAttack Spawn Meteor! LOG: 10.12.2025 15:34:09 WalkingExplosionAttackProgress explosionPoints[0]: (282.04, 0.27, 371.08) LOG: 10.12.2025 15:34:09 WalkingExplosionAttackProgress explosionPoints[1]: (282.04, 0.10, 373.08) LOG: 10.12.2025 15:34:09 WalkingExplosionAttackProgress explosionPoints[0]: (282.04, 0.27, 371.08) LOG: 10.12.2025 15:34:09 WalkingExplosionAttackProgress explosionPoints[1]: (284.04, 0.10, 371.08) LOG: 10.12.2025 15:34:09 WalkingExplosionAttackProgress explosionPoints[0]: (282.04, 0.27, 371.08) LOG: 10.12.2025 15:34:09 WalkingExplosionAttackProgress explosionPoints[1]: (282.04, 0.10, 369.08) LOG: 10.12.2025 15:34:09 WalkingExplosionAttackProgress explosionPoints[0]: (282.04, 0.27, 371.08) LOG: 10.12.2025 15:34:09 WalkingExplosionAttackProgress explosionPoints[1]: (280.04, 0.10, 371.08) WARNING: 10.12.2025 15:34:09 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:34:12 ANGER_ZatharTheVulnerable(Clone) (StickyStoneStudio.MOODS.Anger_ZatharTheVunerable): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:34:12 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 10.12.2025 15:34:12 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:34:19 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:34:23 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:34:23 MechionaryManager.SetMechionaryEntryIsDirty(EnemyTyp ANGER_ZatharTheVulnerable) wurde kein passendes MechionaryEntry gefunden ... WARNING: 10.12.2025 15:34:23 NextWave() => Wave was not started yet or has no waves WARNING: 10.12.2025 15:34:23 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:34:23 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:34:23 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:34:23 BossChest.RaritylevelBossChest() => Rarity is Level_1 Chesttype is Addin WARNING: 10.12.2025 15:34:26 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:34:26 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:34:26 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:34:26 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:34:26 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:34:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:34:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:34:26 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:34:26 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:34:27 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:34:27 Destroy On BossRoom MS Build: ANGER_ZatharTheVulnerable(Clone) distance: 0 LOG: 10.12.2025 15:34:27 Destroy On BossRoom MS Build: TheRoaringSmelter_Zathar(Clone) distance: 0 WARNING: 10.12.2025 15:34:27 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:34:28 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 10.12.2025 15:34:28 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:34:28 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 10.12.2025 15:34:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:34:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:34:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:34:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:34:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:34:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:34:28 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:34:28 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:34:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:34:28 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:34:28 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:34:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:34:28 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:34:28 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:34:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:34:28 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:34:28 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:34:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:34:28 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:34:28 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:34:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:34:28 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:34:28 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:34:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:34:28 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:34:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:34:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:34:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:34:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:34:28 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:34:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:34:28 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:34:28 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:34:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:34:28 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:34:28 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:34:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:34:28 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:34:28 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:34:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:34:28 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:34:28 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:34:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 10.12.2025 15:34:28 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:34:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:34:30 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:34:30 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:34:30 LootContextPanel OnButtonSuccess => selectLeft LOG: 10.12.2025 15:34:31 LootContextPanel OnButtonSuccess => selectLeft LOG: 10.12.2025 15:34:31 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:34:31 LootContextPanel OnButtonSuccess => selectLeft LOG: 10.12.2025 15:34:33 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:34:34 TryAddItem(WeaponAddin) => Items.Addins.RadioactiveName WARNING: 10.12.2025 15:34:34 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:34:35 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:34:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:34:38 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:34:39 TryAddItem(WeaponAddin) => Items.Addins.MissileLauncherName WARNING: 10.12.2025 15:34:40 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:34:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 10.12.2025 15:34:40 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 10.12.2025 15:34:40 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:34:40 MapSelector.RegisterButtonPromptsForEntering() WARNING: 10.12.2025 15:34:40 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:34:40 Menu.UnloadMenuPanel => LootContext ERROR: 10.12.2025 15:38:54 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) LOG: 10.12.2025 15:38:54 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:38:57 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:38:57 MapSelector.RegisterButtonPromptsForEntering() WARNING: 10.12.2025 15:38:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:38:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:38:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:38:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:38:58 WindowManager.LoadMenu => StageSelectorMenu LOG: 10.12.2025 15:38:58 MapSelector.UnregisterButtonPromptsForEntering() WARNING: 10.12.2025 15:38:58 WindowManager.LoadMenu (StageSelectorMenu) is already loading! Calling it multiple times doenst make it faster ... This could lead to bugs, please check that out. LOG: 10.12.2025 15:38:58 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 10.12.2025 15:38:58 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:38:58 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:38:58 AngerStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 10.12.2025 15:38:58 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 10.12.2025 15:38:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:38:59 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 10.12.2025 15:38:59 MoveStageDisplayUp Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:38:59 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:38:59 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:38:59 StageDisplay.RemoveVoting for 'Player2' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:38:59 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Trauer LOG: 10.12.2025 15:38:59 StageDisplay.RemoveVoting for 'Player2' at Stage_DisplaySlot_Trauer LOG: 10.12.2025 15:38:59 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:38:59 StageDisplay.RemoveVoting for 'Player2' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:38:59 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Trauer LOG: 10.12.2025 15:39:00 StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Trauer LOG: 10.12.2025 15:39:01 StageDisplay.RemoveVoting for 'Player1' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:39:01 StageDisplay.SetIsVoted for 'Player1' at Stage_DisplaySlot_Trauer LOG: 10.12.2025 15:39:01 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Trauer LOG: 10.12.2025 15:39:01 StageDisplay.SetIsVotedConfirmed for 'Player1' at Stage_DisplaySlot_Trauer LOG: 10.12.2025 15:39:01 StageDisplay.RemoveVoting for 'Player2' at Stage_DisplaySlot_Trauer LOG: 10.12.2025 15:39:01 StageDisplay.SetIsVoted for 'Player2' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:39:02 StageDisplay.SetIsVotedConfirmed for 'Player2' at Stage_DisplaySlot_Stolz LOG: 10.12.2025 15:39:02 StageSelection Vote Completed! Voted for 'Answere4' which is 'Trauer' LOG: 10.12.2025 15:39:02 Current Highest votes: Trauer LOG: 10.12.2025 15:39:02 Current Highest votes: Stolz LOG: 10.12.2025 15:39:04 MoveStageDisplayDownStage_DisplaySlot_Wut LOG: 10.12.2025 15:39:04 MoveStageDisplayDownStage_DisplaySlot_Stolz LOG: 10.12.2025 15:39:04 PrideStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 10.12.2025 15:39:04 AngerStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 10.12.2025 15:39:05 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 10.12.2025 15:39:05 WindowManager.LoadMenu => MapSelectorMenu LOG: 10.12.2025 15:39:05 current depth == 5 LOG: 10.12.2025 15:39:05 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:39:05 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:39:05 current depth == 5 LOG: 10.12.2025 15:39:05 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:39:05 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:39:05 current depth == 5 LOG: 10.12.2025 15:39:05 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:39:05 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:39:05 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:39:05 MapSelector.RegisterButtonPromptsEntered() LOG: 10.12.2025 15:39:12 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 15:39:14 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 15:39:17 MapController: Change CurrentTheme from 'Wut' to 'Trauer' LOG: 10.12.2025 15:39:17 SetCurrentMapSelectorChoice => DungeonDepth: 5 NextDungeonDepth: 6 PersistentDungeonDepth: 5 CurrentTheme: Trauer LOG: 10.12.2025 15:39:17 GameSession.UpdateProgress(SAVED) => SessionGUID: '1b82d56179f7' GameSeed: YKA0-G4B! SeededCalls:477 SeededCallsLastDungeon:175 DDepth: 5 NDDepth: 6 FromHomeBase?: False LOG: 10.12.2025 15:39:17 UpdatePlayerProgress LOG: 10.12.2025 15:39:17 UpdatePlayerProgress LOG: 10.12.2025 15:39:17 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 15:39:17 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 10.12.2025 15:39:17 WindowManager.UnloadMenu => MapSelectorMenu LOG: 10.12.2025 15:39:17 WindowManager.UnloadMenu => StageSelectorMenu LOG: 10.12.2025 15:39:17 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level1 WARNING: 10.12.2025 15:39:17 Memory Leak: loadedNPCsPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 10.12.2025 15:39:17 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:39:18 Generate Level Started! Level: Level_A theme: Trauer GameSeed: YKA0-G4B! SeedCalls: 478 LOG: 10.12.2025 15:39:33 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 10.12.2025 15:39:33 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied RT15:11DungeonDepth: 0 - seed YKA0-G4B! has been applied LOG: 10.12.2025 15:39:33 Generate Level Completed! Loading time: 15,613s LOG: 10.12.2025 15:39:33 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 10.12.2025 15:39:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:39:33 WindowManager.UnloadMenu => NoMenu LOG: 10.12.2025 15:39:33 EvaluateEmotionalOvercharge() => Difficulty : Medium value 120 LOG: 10.12.2025 15:39:33 OnPlayerAndMapWereCreated WARNING: 10.12.2025 15:39:34 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:39:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:39:34 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider" WARNING: 10.12.2025 15:39:34 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider" WARNING: 10.12.2025 15:39:34 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider" WARNING: 10.12.2025 15:39:34 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider" WARNING: 10.12.2025 15:39:34 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider" WARNING: 10.12.2025 15:39:34 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:39:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:39:34 UpdatePlayerProgress LOG: 10.12.2025 15:39:34 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:39:34 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:39:34 [RichPresenceManager] ChangeActivity to SorrowArea .. LOG: 10.12.2025 15:39:34 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:39:34 UpdatePlayerProgress LOG: 10.12.2025 15:39:34 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:39:34 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:39:34 [RichPresenceManager] ChangeActivity to SorrowArea .. LOG: 10.12.2025 15:39:34 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied RT15:11DungeonDepth: 0 - seed YKA0-G4B! has been applied LOG: 10.12.2025 15:39:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:39:37 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:39:37 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:39:37 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:39:37 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:39:37 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:39:39 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:39:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:39:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:39:39 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:39:39 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:39:39 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:39:39 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:39:39 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:39:39 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:39:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:39:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:39:39 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 10.12.2025 15:39:39 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 10.12.2025 15:39:39 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:39:39 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:39:39 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:39:40 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:39:40 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:39:40 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:39:40 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:39:40 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:39:40 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:39:40 ScaleEnemy Trauer_BladedSentinel(Clone)! WARNING: 10.12.2025 15:39:40 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:39:40 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:39:41 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 10.12.2025 15:39:41 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:39:41 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:39:41 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:39:41 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:39:41 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:39:41 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:39:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:39:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:39:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:39:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:39:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:39:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:39:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:39:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:39:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:39:42 Particle System is trying to spawn on a mesh with zero surface area EXCEPTION: 10.12.2025 15:39:42 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:39:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:39:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:39:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:39:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:39:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:39:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:39:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:39:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:39:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:39:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:39:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:39:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:39:42 Particle System is trying to spawn on a mesh with zero surface area EXCEPTION: 10.12.2025 15:39:42 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:39:43 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:39:43 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:39:43 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:39:43 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 10.12.2025 15:39:43 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:39:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 10.12.2025 15:39:47 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh WARNING: 10.12.2025 15:39:47 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:39:47 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:39:47 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:39:47 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:39:47 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:39:47 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:39:47 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:39:47 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:39:47 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:39:47 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:39:48 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:39:48 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:39:48 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:39:48 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:39:48 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:39:48 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:39:48 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 10.12.2025 15:39:48 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 10.12.2025 15:39:48 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:39:48 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:39:48 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:39:49 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 10.12.2025 15:39:49 ScaleEnemy Trauer_EyeOfMallory(Clone)! WARNING: 10.12.2025 15:39:49 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 10.12.2025 15:39:49 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:39:49 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:39:49 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 10.12.2025 15:39:49 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:39:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:39:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:39:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:39:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:39:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:39:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:39:51 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 10.12.2025 15:39:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:39:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:39:51 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:39:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:39:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:39:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:39:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:39:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:39:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 10.12.2025 15:39:58 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:40:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:40:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:40:00 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:40:00 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:40:00 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 10.12.2025 15:40:00 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 10.12.2025 15:40:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:40:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:40:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:40:00 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:40:00 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:40:00 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 10.12.2025 15:40:00 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 10.12.2025 15:40:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:40:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:40:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:40:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:40:00 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:40:00 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:40:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:40:00 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:40:00 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:40:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:40:00 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:40:00 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:40:00 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:40:00 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:40:00 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:40:00 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:40:00 ScaleEnemy Trauer_BladedSentinel(Clone)! WARNING: 10.12.2025 15:40:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:40:00 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:40:00 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:40:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:40:00 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:40:00 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:40:00 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:40:00 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:40:00 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:40:00 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:40:00 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:40:00 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:40:00 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:40:00 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:40:00 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:40:00 Language Text not found! (Path: Drone) EXCEPTION: 10.12.2025 15:40:01 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, System.Boolean _doBaseDamage) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Weakpoint:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Boolean) StickyStoneStudio.MOODS.Weakpoint:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:40:01 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh WARNING: 10.12.2025 15:40:01 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:40:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:40:01 Particle System is trying to spawn on a mesh with zero surface area EXCEPTION: 10.12.2025 15:40:01 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:40:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:40:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:40:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:40:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:40:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:40:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:40:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:40:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:40:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:40:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:40:02 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh EXCEPTION: 10.12.2025 15:40:02 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:40:02 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh WARNING: 10.12.2025 15:40:02 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:40:02 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:40:02 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:40:03 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh EXCEPTION: 10.12.2025 15:40:03 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:40:03 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:40:04 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh WARNING: 10.12.2025 15:40:04 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:40:04 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 10.12.2025 15:40:04 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:40:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:40:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:40:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:40:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:40:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:40:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:40:05 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 10.12.2025 15:40:05 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:40:09 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:40:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:40:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:40:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:40:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:40:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:40:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:40:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:40:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:40:11 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:40:11 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:40:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:40:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:40:11 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 10.12.2025 15:40:11 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 10.12.2025 15:40:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:40:11 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:40:11 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:40:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:40:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:40:11 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 10.12.2025 15:40:11 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 10.12.2025 15:40:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:40:11 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:40:11 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:40:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:40:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:40:11 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 10.12.2025 15:40:11 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 10.12.2025 15:40:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:40:11 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:40:11 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:40:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:40:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:40:11 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 10.12.2025 15:40:11 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 10.12.2025 15:40:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:40:12 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:40:12 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:40:12 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:40:12 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:40:12 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:40:12 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:40:12 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:40:12 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:40:12 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:40:12 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:40:12 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:40:12 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:40:12 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:40:12 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:40:12 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:40:12 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:40:12 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:40:12 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:40:12 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:40:12 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:40:12 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:40:12 ScaleEnemy Trauer_DistraughtPlumber(Clone)! WARNING: 10.12.2025 15:40:12 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 10.12.2025 15:40:12 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:40:12 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:40:12 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:40:12 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:40:12 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:40:12 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:40:12 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:40:12 Language Text not found! (Path: Drone) EXCEPTION: 10.12.2025 15:40:12 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, System.Boolean _doBaseDamage) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Weakpoint.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Weakpoint:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Boolean) StickyStoneStudio.MOODS.Weakpoint:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:40:13 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:40:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:40:13 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh WARNING: 10.12.2025 15:40:13 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:40:13 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh WARNING: 10.12.2025 15:40:13 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:40:13 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:40:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:40:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:40:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:40:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:40:14 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh WARNING: 10.12.2025 15:40:14 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:40:14 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:40:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:40:14 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh WARNING: 10.12.2025 15:40:14 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:40:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:40:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:40:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:40:15 Particle System is trying to spawn on a mesh with zero surface area EXCEPTION: 10.12.2025 15:40:15 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:40:15 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:40:15 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:40:15 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:40:15 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh WARNING: 10.12.2025 15:40:15 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:40:15 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:40:15 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 10.12.2025 15:40:15 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:40:16 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:40:16 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:40:18 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 10.12.2025 15:40:18 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:40:18 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:40:18 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:40:18 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:40:18 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:40:18 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:40:18 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! EXCEPTION: 10.12.2025 15:40:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:40:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:40:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:40:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 10.12.2025 15:40:18 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:40:18 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:40:18 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:40:18 Language Text not found! (Path: Drone) EXCEPTION: 10.12.2025 15:40:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:40:18 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 10.12.2025 15:40:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:40:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:40:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:40:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:40:18 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:40:18 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:40:18 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:40:18 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 10.12.2025 15:40:24 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:40:26 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 10.12.2025 15:40:26 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:40:26 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 10.12.2025 15:40:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:40:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:40:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:40:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:40:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:40:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:40:26 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:40:26 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:40:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:40:26 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:40:26 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:40:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:40:26 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:40:26 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:40:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:40:26 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:40:26 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:40:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:40:26 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:40:26 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:40:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:40:26 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:40:26 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:40:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:40:26 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:40:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:40:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:40:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:40:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:40:26 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:40:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:40:26 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:40:26 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:40:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:40:26 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:40:26 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:40:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:40:26 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:40:26 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:40:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:40:26 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:40:26 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:40:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 10.12.2025 15:40:26 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:40:28 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:40:29 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 10.12.2025 15:40:29 Language Text not found! (Path: °) LOG: 10.12.2025 15:40:29 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:40:30 TryAddItem(WeaponAddin) => Items.Addins.DoublerName WARNING: 10.12.2025 15:40:31 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:40:31 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:40:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:40:33 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:40:35 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:40:36 TryAddItem(WeaponAddin) => Items.Addins.CombustionName WARNING: 10.12.2025 15:40:36 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:40:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 10.12.2025 15:40:36 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:40:37 Menu.UnloadMenuPanel => LootContext LOG: 10.12.2025 15:40:38 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 10.12.2025 15:40:38 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:40:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:40:43 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:40:43 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:40:44 MapSelector.RegisterButtonPromptsForEntering() WARNING: 10.12.2025 15:40:44 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:40:44 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:40:44 EvaluateEmotionalOvercharge() => Difficulty : Medium value 120 LOG: 10.12.2025 15:40:44 WindowManager.LoadMenu => MapSelectorMenu LOG: 10.12.2025 15:40:44 current depth == 6 LOG: 10.12.2025 15:40:44 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:40:44 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:40:44 current depth == 6 LOG: 10.12.2025 15:40:44 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:40:44 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:40:44 current depth == 6 LOG: 10.12.2025 15:40:44 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:40:44 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:40:44 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:40:44 Coloize All: [0, 4] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [1, 4] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [2, 4] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [3, 4] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:40:44 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:40:44 Coloize All: [0, 4] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [1, 4] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [2, 4] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All: [3, 4] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:40:44 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:40:44 MapSelector.RegisterButtonPromptsEntered() LOG: 10.12.2025 15:40:47 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 15:40:51 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 15:40:54 SetCurrentMapSelectorChoice => DungeonDepth: 6 NextDungeonDepth: 7 PersistentDungeonDepth: 6 CurrentTheme: Trauer LOG: 10.12.2025 15:40:54 GameSession.UpdateProgress(SAVED) => SessionGUID: '1b82d56179f7' GameSeed: YKA0-G4B! SeededCalls:518 SeededCallsLastDungeon:40 DDepth: 6 NDDepth: 7 FromHomeBase?: False LOG: 10.12.2025 15:40:54 UpdatePlayerProgress LOG: 10.12.2025 15:40:54 UpdatePlayerProgress LOG: 10.12.2025 15:40:54 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 15:40:54 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 10.12.2025 15:40:54 WindowManager.UnloadMenu => MapSelectorMenu LOG: 10.12.2025 15:40:55 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level1 LOG: 10.12.2025 15:40:55 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:40:55 Generate Level Started! Level: Level_A theme: Trauer GameSeed: YKA0-G4B! SeedCalls: 519 LOG: 10.12.2025 15:41:07 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Trauer, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 10.12.2025 15:41:15 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 10.12.2025 15:41:15 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied RT15:11DungeonDepth: 0 - seed YKA0-G4B! has been applied LOG: 10.12.2025 15:41:16 Generate Level Completed! Loading time: 20,619s LOG: 10.12.2025 15:41:16 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 10.12.2025 15:41:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:41:16 WindowManager.UnloadMenu => NoMenu LOG: 10.12.2025 15:41:16 EvaluateEmotionalOvercharge() => Difficulty : Medium value 120 LOG: 10.12.2025 15:41:16 OnPlayerAndMapWereCreated WARNING: 10.12.2025 15:41:16 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:41:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:41:16 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:41:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:41:16 UpdatePlayerProgress LOG: 10.12.2025 15:41:16 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:41:16 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:41:16 [RichPresenceManager] ChangeActivity to SorrowArea .. LOG: 10.12.2025 15:41:16 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:41:16 UpdatePlayerProgress LOG: 10.12.2025 15:41:16 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:41:16 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:41:16 [RichPresenceManager] ChangeActivity to SorrowArea .. LOG: 10.12.2025 15:41:16 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied RT15:11DungeonDepth: 0 - seed YKA0-G4B! has been applied LOG: 10.12.2025 15:41:21 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:41:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:41:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:41:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:41:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:41:23 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:41:23 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 10.12.2025 15:41:23 ScaleEnemy Trauer_EyeOfMallory(Clone)! WARNING: 10.12.2025 15:41:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:41:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:41:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:41:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:41:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:41:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:41:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:41:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:41:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:41:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:41:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:41:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:41:23 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:41:23 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:41:23 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:41:23 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:41:23 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:41:23 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:41:23 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:41:23 Language Text not found! (Path: Drone) EXCEPTION: 10.12.2025 15:41:24 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:41:24 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 10.12.2025 15:41:24 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:41:25 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:41:25 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:41:26 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:41:26 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 10.12.2025 15:41:26 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:41:26 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:41:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:41:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:41:26 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:41:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:41:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:41:26 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:41:26 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:41:26 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:41:26 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:41:26 BuffManager.StartBuffEffect() for BUFFID: 4293 is already started! EXCEPTION: 10.12.2025 15:41:26 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:41:27 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 10.12.2025 15:41:27 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:41:27 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 10.12.2025 15:41:27 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 10.12.2025 15:41:28 BuffManager.StartBuffEffect() for BUFFID: 4321 is already started! WARNING: 10.12.2025 15:41:28 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 10.12.2025 15:41:28 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 10.12.2025 15:41:28 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:41:29 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 10.12.2025 15:41:29 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 10.12.2025 15:41:29 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:41:29 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 10.12.2025 15:41:29 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 10.12.2025 15:41:30 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 10.12.2025 15:41:30 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 10.12.2025 15:41:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:41:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:41:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:41:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:41:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:41:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:41:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:41:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:41:30 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 10.12.2025 15:41:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:41:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:41:30 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:41:30 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:41:32 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 10.12.2025 15:41:35 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 10.12.2025 15:41:35 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:41:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:41:38 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:41:38 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:41:38 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:41:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:41:40 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:41:40 for == null! No VFX-Effect can be played on destroy. LOG: 10.12.2025 15:41:40 Started Music_GrammoPhoneBot WARNING: 10.12.2025 15:41:40 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:41:40 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:41:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:41:44 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 10.12.2025 15:41:44 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:41:44 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 10.12.2025 15:41:44 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:41:44 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:41:45 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:41:45 initialises raritymodes LOG: 10.12.2025 15:41:45 equipmentRarity:Level_2 LOG: 10.12.2025 15:41:45 equipmentRarity:Level_2 LOG: 10.12.2025 15:41:45 equipmentRarity:Level_2 LOG: 10.12.2025 15:41:45 equipmentRarity:Level_2 LOG: 10.12.2025 15:41:45 equipmentRarity:Level_2 LOG: 10.12.2025 15:41:45 equipmentRarity:Level_2 LOG: 10.12.2025 15:41:45 equipmentRarity:Level_2 LOG: 10.12.2025 15:41:45 equipmentRarity:Level_2 LOG: 10.12.2025 15:41:45 equipmentRarity:Level_4 WARNING: 10.12.2025 15:41:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:41:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:41:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:41:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:41:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:41:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:41:45 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:41:45 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:41:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:41:45 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:41:45 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:41:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:41:45 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:41:45 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:41:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:41:45 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:41:45 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:41:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:41:45 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:41:45 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:41:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:41:45 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:41:45 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:41:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 10.12.2025 15:41:45 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:41:45 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:41:47 LootContextPanel OnButtonSuccess => tabRight LOG: 10.12.2025 15:41:47 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:41:48 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:41:50 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:41:50 LootContextPanel OnButtonSuccess => tabRight LOG: 10.12.2025 15:41:50 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 10.12.2025 15:41:50 Language Text not found! (Path: °) LOG: 10.12.2025 15:41:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:41:51 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:41:51 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:41:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:41:51 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:41:51 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:41:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 10.12.2025 15:41:51 LootContextPanel OnButtonSuccess => back WARNING: 10.12.2025 15:41:51 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:41:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 10.12.2025 15:41:51 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:41:52 Menu.UnloadMenuPanel => LootContext WARNING: 10.12.2025 15:42:15 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:42:15 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:42:15 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:42:36 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:42:38 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:42:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:42:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:42:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:42:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:42:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:42:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 10.12.2025 15:42:38 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:42:40 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:42:40 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:42:40 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:42:40 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:42:40 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:42:40 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:42:40 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:42:40 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:42:40 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:42:40 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:42:40 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:42:40 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:42:40 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 10.12.2025 15:42:40 ScaleEnemy Trauer_EyeOfMallory(Clone)! WARNING: 10.12.2025 15:42:40 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:42:40 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:42:40 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:42:40 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:42:40 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:42:40 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:42:40 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 10.12.2025 15:42:40 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 10.12.2025 15:42:40 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:42:40 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:42:40 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:42:40 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:42:40 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:42:40 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:42:40 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:42:40 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:42:40 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:42:40 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:42:40 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:42:40 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:42:40 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:42:40 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:42:40 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:42:40 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:42:40 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:42:40 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:42:40 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:42:40 Language Text not found! (Path: Drone) EXCEPTION: 10.12.2025 15:42:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:42:41 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh WARNING: 10.12.2025 15:42:41 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:42:41 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 10.12.2025 15:42:41 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:42:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:42:42 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:42:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! EXCEPTION: 10.12.2025 15:42:43 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:42:43 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 10.12.2025 15:42:43 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) EXCEPTION: 10.12.2025 15:42:43 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:42:44 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:42:44 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:42:44 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:42:44 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:42:44 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:42:44 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! EXCEPTION: 10.12.2025 15:42:44 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:42:44 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 10.12.2025 15:42:44 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:42:44 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:42:44 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:42:44 Language Text not found! (Path: Drone) EXCEPTION: 10.12.2025 15:42:44 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:42:45 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh WARNING: 10.12.2025 15:42:45 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 10.12.2025 15:42:45 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh WARNING: 10.12.2025 15:42:45 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:42:45 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh WARNING: 10.12.2025 15:42:46 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 10.12.2025 15:42:47 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 10.12.2025 15:42:48 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh WARNING: 10.12.2025 15:42:48 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:42:48 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 10.12.2025 15:42:48 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 EXCEPTION: 10.12.2025 15:42:49 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:42:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:42:50 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 10.12.2025 15:42:50 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:42:50 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 10.12.2025 15:42:50 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:42:50 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:42:50 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:42:50 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:42:50 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:42:50 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:42:50 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:42:50 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:42:50 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:42:50 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:42:50 Language Text not found! (Path: Drone) EXCEPTION: 10.12.2025 15:42:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.ElectricAddin+d__28.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:42:50 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 10.12.2025 15:42:50 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 10.12.2025 15:42:51 BuffManager.StartBuffEffect() for BUFFID: 4573 is already started! WARNING: 10.12.2025 15:42:51 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 10.12.2025 15:42:52 BuffManager.StartBuffEffect() for BUFFID: 4585 is already started! WARNING: 10.12.2025 15:42:52 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 10.12.2025 15:42:52 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:42:53 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 10.12.2025 15:42:54 BuffManager.StartBuffEffect() for BUFFID: 4595 is already started! LOG: 10.12.2025 15:42:54 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:42:54 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:42:54 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:42:54 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:42:54 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 10.12.2025 15:42:54 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:42:54 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:42:54 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:42:54 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:42:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:42:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:42:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:42:54 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:42:54 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:42:54 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:43:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:43:05 OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 10.12.2025 15:43:05 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:43:05 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 10.12.2025 15:43:05 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:43:05 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:43:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:43:05 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:43:05 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:43:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:43:05 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:43:05 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:43:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:43:05 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:43:05 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:43:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:43:05 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:43:05 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:43:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:43:05 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:43:05 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:43:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:43:05 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:43:05 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:43:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:43:05 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:43:05 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:43:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:43:05 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:43:05 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:43:05 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:43:07 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:43:07 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:43:07 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:43:09 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:43:09 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 10.12.2025 15:43:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ThunderhawkName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DoublerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:10 TryAddWeapon(Items.Weapons.360Name) => Items.Weapons.360Name 2 LOG: 10.12.2025 15:43:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ThunderhawkName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DoublerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:10 TryAddItem(Equipment) => Items.Equipment.LegsName Legs WARNING: 10.12.2025 15:43:10 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:43:10 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:43:10 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:43:12 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:43:12 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:43:14 LootContextPanel OnButtonSuccess => selectRight2 LOG: 10.12.2025 15:43:15 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:43:16 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:43:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:17 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 10.12.2025 15:43:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.NovaName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:17 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 2 LOG: 10.12.2025 15:43:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.NovaName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:43:17 TryAddItem(Equipment) => Items.Equipment.HeaderName Head WARNING: 10.12.2025 15:43:17 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:43:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 10.12.2025 15:43:18 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:43:18 Menu.UnloadMenuPanel => LootContext LOG: 10.12.2025 15:43:20 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:43:24 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:43:24 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:43:24 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:43:26 Trauer_Almorn_the_Warden(Clone) (StickyStoneStudio.MOODS.Elmorn_The_Warden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 10.12.2025 15:43:26 Almorn.TriggerSchockWave() => Start Shockwave Mode Nr. 4 LOG: 10.12.2025 15:43:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:43:37 DialogController.OnFocusedDialogAnswer() AnswerID: 3 LOG: 10.12.2025 15:43:37 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 15:43:37 ApplyBossMoodColorStyle => bossDialogMood: Pride bossDialogMoodWasAnsweredByPlayers: Envy LOG: 10.12.2025 15:43:37 Wrong RoomThemeTraueris not a BosslevelRoomTheme WARNING: 10.12.2025 15:43:40 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:43:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:43:41 Almorn: Dash Attack Started. Repeat: 1 Mode Nr. 1 WARNING: 10.12.2025 15:43:42 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. EXCEPTION: 10.12.2025 15:43:42 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 10.12.2025 15:43:43 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 10.12.2025 15:43:43 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 10.12.2025 15:43:44 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:IMechEntersArea(IMech) StickyStoneStudio.MOODS.DamageArea:OnTriggerEnter(Collider) EXCEPTION: 10.12.2025 15:43:44 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) ERROR: 10.12.2025 15:43:44 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 10.12.2025 15:43:44 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet+d__208.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.d__208:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 10.12.2025 15:43:44 Almorn: Dash Attack Ended LOG: 10.12.2025 15:43:44 Almorn: Dash Attack Started. Repeat: 1 Mode Nr. 1 ERROR: 10.12.2025 15:43:44 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet+d__208.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.d__208:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 10.12.2025 15:43:45 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:IMechEntersArea(IMech) StickyStoneStudio.MOODS.DamageArea:OnTriggerEnter(Collider) EXCEPTION: 10.12.2025 15:43:45 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) ERROR: 10.12.2025 15:43:45 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() EXCEPTION: 10.12.2025 15:43:45 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:45 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:45 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:45 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:45 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:45 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:45 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:45 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:45 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) ERROR: 10.12.2025 15:43:45 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet+d__208.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.d__208:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:43:45 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:45 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:45 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:45 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:45 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:45 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:46 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:46 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:46 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:46 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) ERROR: 10.12.2025 15:43:46 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:43:46 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:46 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:46 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:46 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:46 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:46 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) ERROR: 10.12.2025 15:43:46 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() LOG: 10.12.2025 15:43:46 Almorn: Dash Attack Ended LOG: 10.12.2025 15:43:46 Almorn.StartShootingModeEvaluation() => Start Shoot Mode Nr. 1 WeaponAnimationSpeedUp: 0,5 LOG: 10.12.2025 15:43:49 Almorn.ShootingModeCoru() => End Shoot Mode Nr. 1 LOG: 10.12.2025 15:43:49 Almorn.TriggerSchockWave() => Start Shockwave Mode Nr. 3 ERROR: 10.12.2025 15:43:49 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 10.12.2025 15:43:49 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet+d__208.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.d__208:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 10.12.2025 15:43:50 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 10.12.2025 15:43:50 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:IMechEntersArea(IMech) StickyStoneStudio.MOODS.DamageArea:OnTriggerEnter(Collider) EXCEPTION: 10.12.2025 15:43:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) ERROR: 10.12.2025 15:43:50 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() EXCEPTION: 10.12.2025 15:43:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) ERROR: 10.12.2025 15:43:50 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 10.12.2025 15:43:50 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet+d__208.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.d__208:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 10.12.2025 15:43:52 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 10.12.2025 15:43:52 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 10.12.2025 15:43:53 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 10.12.2025 15:43:53 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 10.12.2025 15:43:53 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() ERROR: 10.12.2025 15:43:53 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:IMechEntersArea(IMech) StickyStoneStudio.MOODS.DamageArea:OnTriggerEnter(Collider) EXCEPTION: 10.12.2025 15:43:53 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) ERROR: 10.12.2025 15:43:53 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet+d__208.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.d__208:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 10.12.2025 15:43:54 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 10.12.2025 15:43:54 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:IMechEntersArea(IMech) StickyStoneStudio.MOODS.DamageArea:OnTriggerEnter(Collider) EXCEPTION: 10.12.2025 15:43:54 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:54 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:54 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:54 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:54 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 10.12.2025 15:43:54 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) ERROR: 10.12.2025 15:43:54 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() EXCEPTION: 10.12.2025 15:43:54 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerStay (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) ERROR: 10.12.2025 15:43:55 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet+d__208.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.d__208:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 10.12.2025 15:43:55 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 10.12.2025 15:43:56 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:IMechEntersArea(IMech) StickyStoneStudio.MOODS.DamageArea:OnTriggerEnter(Collider) EXCEPTION: 10.12.2025 15:43:56 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 10.12.2025 15:43:56 BuffManager.StartBuffEffect() for BUFFID: 4789 is already started! WARNING: 10.12.2025 15:43:56 NextWave() => Wave was not started yet or has no waves WARNING: 10.12.2025 15:43:56 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:43:56 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:43:56 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:43:56 BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin WARNING: 10.12.2025 15:43:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:43:59 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:43:59 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:43:59 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:43:59 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:43:59 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:44:00 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:44:00 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:44:00 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:44:02 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:44:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:44:02 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:44:02 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 10.12.2025 15:44:02 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:44:02 Menu.UnloadMenuPanel => DefaultPanel WARNING: 10.12.2025 15:44:04 Language Text not found! (Path: %) WARNING: 10.12.2025 15:44:04 Language Text not found! (Path: %) LOG: 10.12.2025 15:44:14 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 10.12.2025 15:44:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ThunderhawkName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DoublerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:14 TryAddWeapon(Items.Weapons.360Name) => Items.Weapons.360Name 2 LOG: 10.12.2025 15:44:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ThunderhawkName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DoublerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:17 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 10.12.2025 15:44:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ThunderhawkName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DoublerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:17 TryAddWeapon(Items.Weapons.360Name) => Items.Weapons.360Name 2 LOG: 10.12.2025 15:44:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ThunderhawkName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DoublerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 10.12.2025 15:44:18 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:44:18 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 10.12.2025 15:44:19 Destroy On BossRoom MS Build: Trauer_Almorn_the_Warden(Clone) distance: 0 LOG: 10.12.2025 15:44:19 MapSelector.UnregisterButtonPromptsForEntering() LOG: 10.12.2025 15:44:19 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 10.12.2025 15:44:19 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:44:19 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 10.12.2025 15:44:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:44:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:44:19 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:19 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:44:19 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:19 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:44:19 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:19 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:44:19 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:19 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:44:19 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:19 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:44:19 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:19 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:44:19 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:44:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:44:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:44:19 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:19 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:44:19 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:19 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:44:19 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:19 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:44:19 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:19 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 10.12.2025 15:44:20 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:44:21 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:44:22 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:44:22 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:44:23 LootContextPanel OnButtonSuccess => selectLeft LOG: 10.12.2025 15:44:23 LootContextPanel OnButtonSuccess => selectLeft LOG: 10.12.2025 15:44:24 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:44:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:25 TryAddItem(WeaponAddin) => Items.Addins.MasterExploderName WARNING: 10.12.2025 15:44:26 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:44:26 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:44:28 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:44:29 LootContextPanel OnButtonSuccess => selectRight2 LOG: 10.12.2025 15:44:29 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 10.12.2025 15:44:30 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:44:31 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:44:32 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:32 TryAddItem(WeaponAddin) => Items.Addins.MasterExploderName WARNING: 10.12.2025 15:44:32 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:44:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 10.12.2025 15:44:33 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 10.12.2025 15:44:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:44:33 MapSelector.RegisterButtonPromptsForEntering() WARNING: 10.12.2025 15:44:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:44:33 Menu.UnloadMenuPanel => LootContext LOG: 10.12.2025 15:44:33 WindowManager.LoadMenu => EscapeMenu LOG: 10.12.2025 15:44:33 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 10.12.2025 15:44:33 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 10.12.2025 15:44:33 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 10.12.2025 15:44:33 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 10.12.2025 15:44:34 WindowManager.UnloadMenu => EscapeMenu LOG: 10.12.2025 15:44:34 Menu.UnloadMenuPanel => ESC_Main WARNING: 10.12.2025 15:44:34 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:44:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:44:34 [RichPresenceManager] ChangeActivity to SorrowArea .. LOG: 10.12.2025 15:44:36 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:44:36 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 10.12.2025 15:44:36 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 10.12.2025 15:44:36 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:36 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:44:36 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:36 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 10.12.2025 15:44:36 OnWeaponSelectionChanged ID -> 1 LOG: 10.12.2025 15:44:36 OnWeaponSelectionChanged ID -> 1 WARNING: 10.12.2025 15:44:36 Language Text not found! (Path: °) LOG: 10.12.2025 15:44:36 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:44:36 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:44:38 OnWeaponAddinInventorySelectionChanged ID -> 0 WARNING: 10.12.2025 15:44:38 Language Text not found! (Path: °) LOG: 10.12.2025 15:44:41 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:44:41 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:44:41 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' WARNING: 10.12.2025 15:44:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:42 GetMappedKeyName(Info): Couldnt get ActionElementMap! LOG: 10.12.2025 15:44:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 10.12.2025 15:44:42 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 10.12.2025 15:44:42 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:44:42 MapSelector.RegisterButtonPromptsForEntering() WARNING: 10.12.2025 15:44:42 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:44:42 Menu.UnloadMenuPanel => Inventar LOG: 10.12.2025 15:44:43 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:44:43 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 10.12.2025 15:44:43 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 10.12.2025 15:44:43 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:43 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:44:43 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:43 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 10.12.2025 15:44:43 OnWeaponSelectionChanged ID -> 1 LOG: 10.12.2025 15:44:43 OnWeaponSelectionChanged ID -> 1 WARNING: 10.12.2025 15:44:43 Language Text not found! (Path: °) LOG: 10.12.2025 15:44:43 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:44:43 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:44:44 OnEquipmentSelectionChanged ID -> 2 LOG: 10.12.2025 15:44:45 OnWeaponSelectionChanged ID -> 0 LOG: 10.12.2025 15:44:46 OnWeaponSelectionChanged ID -> 1 LOG: 10.12.2025 15:44:46 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 10.12.2025 15:44:46 Language Text not found! (Path: °) LOG: 10.12.2025 15:44:47 OnWeaponAddinShootable2SelectionChanged ID -> 1 LOG: 10.12.2025 15:44:48 OnWeaponAddinShootable2SelectionChanged ID -> 2 LOG: 10.12.2025 15:44:49 Shootable2WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:44:49 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:44:49 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:44:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ThunderhawkName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:50 OnWeaponAddinInventorySelectionChanged ID -> 2 LOG: 10.12.2025 15:44:51 OnWeaponSelectionChanged ID -> 1 LOG: 10.12.2025 15:44:51 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 10.12.2025 15:44:51 Language Text not found! (Path: °) LOG: 10.12.2025 15:44:52 OnWeaponAddinShootable2SelectionChanged ID -> 1 LOG: 10.12.2025 15:44:52 OnWeaponAddinShootable2SelectionChanged ID -> 2 LOG: 10.12.2025 15:44:52 OnWeaponAddinShootable2SelectionChanged ID -> 3 WARNING: 10.12.2025 15:44:52 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:52 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:44:52 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:52 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:44:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 10.12.2025 15:44:52 OnWeaponAddinShootable2SelectionChanged ID -> 2 LOG: 10.12.2025 15:44:53 OnWeaponAddinShootable2SelectionChanged ID -> 1 LOG: 10.12.2025 15:44:54 Shootable2WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:44:54 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:44:54 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:44:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:54 OnWeaponAddinInventorySelectionChanged ID -> 3 LOG: 10.12.2025 15:44:55 OnWeaponAddinInventorySelectionChanged ID -> 0 WARNING: 10.12.2025 15:44:55 Language Text not found! (Path: °) LOG: 10.12.2025 15:44:55 OnWeaponAddinInventorySelectionChanged ID -> 1 WARNING: 10.12.2025 15:44:55 Language Text not found! (Path: °) LOG: 10.12.2025 15:44:56 OnWeaponAddinInventorySelectionChanged ID -> 0 WARNING: 10.12.2025 15:44:56 Language Text not found! (Path: °) LOG: 10.12.2025 15:44:56 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:44:56 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:44:56 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:44:57 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:44:57 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:44:57 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:44:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:44:58 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:44:58 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:44:58 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:44:58 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 10.12.2025 15:44:58 Language Text not found! (Path: °) LOG: 10.12.2025 15:45:00 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:00 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:00 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:00 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:00 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:00 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:45:01 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:01 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:01 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:02 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:02 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:02 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:02 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:45:02 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:02 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:02 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:03 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:03 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:03 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:45:03 OnWeaponAddinInventorySelectionChanged ID -> 3 WARNING: 10.12.2025 15:45:03 Language Text not found! (Path: °) LOG: 10.12.2025 15:45:04 OnWeaponSelectionChanged ID -> 1 LOG: 10.12.2025 15:45:04 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 10.12.2025 15:45:04 Language Text not found! (Path: °) LOG: 10.12.2025 15:45:05 Shootable2WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:05 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:05 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:45:06 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 10.12.2025 15:45:06 Language Text not found! (Path: °) LOG: 10.12.2025 15:45:06 OnWeaponSelectionChanged ID -> 1 LOG: 10.12.2025 15:45:06 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 10.12.2025 15:45:07 OnWeaponAddinInventorySelectionChanged ID -> 0 WARNING: 10.12.2025 15:45:07 Language Text not found! (Path: °) LOG: 10.12.2025 15:45:07 OnWeaponSelectionChanged ID -> 0 LOG: 10.12.2025 15:45:07 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 10.12.2025 15:45:07 Language Text not found! (Path: °) LOG: 10.12.2025 15:45:07 OnEquipmentSelectionChanged ID -> 2 LOG: 10.12.2025 15:45:08 OnWeaponSelectionChanged ID -> 0 LOG: 10.12.2025 15:45:08 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 10.12.2025 15:45:08 Language Text not found! (Path: °) LOG: 10.12.2025 15:45:08 OnWeaponSelectionChanged ID -> 1 LOG: 10.12.2025 15:45:08 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 10.12.2025 15:45:09 OnWeaponAddinInventorySelectionChanged ID -> 0 WARNING: 10.12.2025 15:45:09 Language Text not found! (Path: °) LOG: 10.12.2025 15:45:09 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:09 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:09 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:45:10 OnWeaponAddinShootable2SelectionChanged ID -> 5 WARNING: 10.12.2025 15:45:10 Language Text not found! (Path: °) LOG: 10.12.2025 15:45:10 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 10.12.2025 15:45:11 OnWeaponSelectionChanged ID -> 0 LOG: 10.12.2025 15:45:11 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 10.12.2025 15:45:11 Language Text not found! (Path: °) LOG: 10.12.2025 15:45:11 OnEquipmentSelectionChanged ID -> 2 LOG: 10.12.2025 15:45:11 OnEquipmentSelectionChanged ID -> 3 LOG: 10.12.2025 15:45:12 OnEquipmentSelectionChanged ID -> 2 LOG: 10.12.2025 15:45:12 OnWeaponSelectionChanged ID -> 0 LOG: 10.12.2025 15:45:12 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 10.12.2025 15:45:12 Language Text not found! (Path: °) LOG: 10.12.2025 15:45:13 OnWeaponSelectionChanged ID -> 1 LOG: 10.12.2025 15:45:13 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 10.12.2025 15:45:13 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 10.12.2025 15:45:14 OnWeaponAddinInventorySelectionChanged ID -> 2 WARNING: 10.12.2025 15:45:14 Language Text not found! (Path: °) LOG: 10.12.2025 15:45:14 OnWeaponAddinInventorySelectionChanged ID -> 1 LOG: 10.12.2025 15:45:15 OnWeaponAddinInventorySelectionChanged ID -> 2 WARNING: 10.12.2025 15:45:15 Language Text not found! (Path: °) LOG: 10.12.2025 15:45:16 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:16 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:16 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:16 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:45:16 OnWeaponAddinShootable2SelectionChanged ID -> 6 WARNING: 10.12.2025 15:45:16 Language Text not found! (Path: °) LOG: 10.12.2025 15:45:17 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 10.12.2025 15:45:18 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:18 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:18 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ThunderhawkName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 10.12.2025 15:45:18 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:45:18 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:45:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:45:18 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:45:18 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:45:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 10.12.2025 15:45:19 OnWeaponAddinShootable2SelectionChanged ID -> 7 LOG: 10.12.2025 15:45:19 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 10.12.2025 15:45:20 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:20 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:20 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:20 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:20 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:20 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:45:20 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:20 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:20 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:45:21 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 10.12.2025 15:45:22 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:22 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:22 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:22 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:22 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:22 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:45:23 OnWeaponAddinShootable1SelectionChanged ID -> 1 LOG: 10.12.2025 15:45:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 10.12.2025 15:45:24 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 10.12.2025 15:45:24 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:45:24 MapSelector.RegisterButtonPromptsForEntering() WARNING: 10.12.2025 15:45:24 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:45:24 Menu.UnloadMenuPanel => Inventar LOG: 10.12.2025 15:45:24 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:45:24 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 10.12.2025 15:45:25 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 10.12.2025 15:45:25 OnWeaponSelectionChanged ID -> 0 LOG: 10.12.2025 15:45:25 OnWeaponSelectionChanged ID -> 0 LOG: 10.12.2025 15:45:25 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 10.12.2025 15:45:25 OnWeaponSelectionChanged ID -> 1 LOG: 10.12.2025 15:45:25 OnWeaponSelectionChanged ID -> 1 LOG: 10.12.2025 15:45:25 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:45:25 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:45:26 OnWeaponSelectionChanged ID -> 0 LOG: 10.12.2025 15:45:26 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 10.12.2025 15:45:28 OnWeaponAddinShootable1SelectionChanged ID -> 1 LOG: 10.12.2025 15:45:29 OnWeaponAddinShootable1SelectionChanged ID -> 2 LOG: 10.12.2025 15:45:29 OnWeaponAddinShootable1SelectionChanged ID -> 3 LOG: 10.12.2025 15:45:29 OnWeaponAddinShootable1SelectionChanged ID -> 4 WARNING: 10.12.2025 15:45:29 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:45:29 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:45:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 10.12.2025 15:45:29 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:45:29 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:45:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 10.12.2025 15:45:31 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:31 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:31 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:45:32 MapSelector.UnregisterButtonPromptsForEntering() LOG: 10.12.2025 15:45:32 OnWeaponAddinShootable2SelectionChanged ID -> 2 WARNING: 10.12.2025 15:45:32 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:45:32 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:45:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 10.12.2025 15:45:32 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:45:32 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:45:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 10.12.2025 15:45:33 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 10.12.2025 15:45:34 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:34 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:34 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:34 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:45:34 Shootable2WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:34 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:34 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:45:34 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:45:35 OnWeaponAddinShootable1SelectionChanged ID -> 5 LOG: 10.12.2025 15:45:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 10.12.2025 15:45:37 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 10.12.2025 15:45:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:45:37 MapSelector.RegisterButtonPromptsForEntering() WARNING: 10.12.2025 15:45:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:45:37 Menu.UnloadMenuPanel => Inventar WARNING: 10.12.2025 15:45:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:45:38 EvaluateEmotionalOvercharge() => Difficulty : Medium value 120 LOG: 10.12.2025 15:45:38 WindowManager.LoadMenu => MapSelectorMenu LOG: 10.12.2025 15:45:38 current depth == 7 LOG: 10.12.2025 15:45:38 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:45:38 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:45:38 current depth == 7 LOG: 10.12.2025 15:45:38 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:45:38 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:45:38 current depth == 7 LOG: 10.12.2025 15:45:38 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:45:38 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:45:38 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:45:38 Coloize All: [0, 4] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [1, 4] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [2, 4] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [3, 4] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:45:38 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:45:38 Coloize All: [0, 4] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [1, 4] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [2, 4] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All: [3, 4] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:45:38 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:45:38 MapSelector.RegisterButtonPromptsEntered() LOG: 10.12.2025 15:45:41 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 15:45:43 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 15:45:46 SetCurrentMapSelectorChoice => DungeonDepth: 7 NextDungeonDepth: 8 PersistentDungeonDepth: 7 CurrentTheme: Trauer LOG: 10.12.2025 15:45:46 GameSession.UpdateProgress(SAVED) => SessionGUID: '1b82d56179f7' GameSeed: YKA0-G4B! SeededCalls:574 SeededCallsLastDungeon:55 DDepth: 7 NDDepth: 8 FromHomeBase?: False LOG: 10.12.2025 15:45:46 UpdatePlayerProgress LOG: 10.12.2025 15:45:46 UpdatePlayerProgress LOG: 10.12.2025 15:45:46 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 15:45:46 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 10.12.2025 15:45:46 WindowManager.UnloadMenu => MapSelectorMenu LOG: 10.12.2025 15:45:47 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level2 LOG: 10.12.2025 15:45:47 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:45:47 Generate Level Started! Level: Level_B theme: Trauer GameSeed: YKA0-G4B! SeedCalls: 575 LOG: 10.12.2025 15:45:58 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 10.12.2025 15:45:58 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied RT15:11DungeonDepth: 0 - seed YKA0-G4B! has been applied LOG: 10.12.2025 15:45:58 Generate Level Completed! Loading time: 10,967s LOG: 10.12.2025 15:45:58 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 10.12.2025 15:45:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:45:58 WindowManager.UnloadMenu => NoMenu LOG: 10.12.2025 15:45:58 EvaluateEmotionalOvercharge() => Difficulty : Medium value 120 LOG: 10.12.2025 15:45:58 OnPlayerAndMapWereCreated WARNING: 10.12.2025 15:45:58 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:45:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:45:59 Ambient VFX this room or lv theme is null WARNING: 10.12.2025 15:45:59 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:45:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:45:59 Ambient VFX this room or lv theme is null LOG: 10.12.2025 15:45:59 UpdatePlayerProgress LOG: 10.12.2025 15:45:59 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:45:59 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:45:59 [RichPresenceManager] ChangeActivity to SorrowArea .. LOG: 10.12.2025 15:45:59 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:45:59 Ambient VFX this room or lv theme is null LOG: 10.12.2025 15:45:59 UpdatePlayerProgress LOG: 10.12.2025 15:45:59 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:45:59 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:45:59 [RichPresenceManager] ChangeActivity to SorrowArea .. LOG: 10.12.2025 15:45:59 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied RT15:11DungeonDepth: 0 - seed YKA0-G4B! has been applied WARNING: 10.12.2025 15:46:00 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:46:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:46:00 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:46:00 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 10.12.2025 15:46:00 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:46:01 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:46:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MasterExploderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:03 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 10.12.2025 15:46:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MasterExploderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.NovaName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:03 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 2 LOG: 10.12.2025 15:46:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.NovaName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MasterExploderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:05 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 10.12.2025 15:46:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MasterExploderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.NovaName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:05 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 2 LOG: 10.12.2025 15:46:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.NovaName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:46:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 10.12.2025 15:46:06 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 10.12.2025 15:46:06 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:46:06 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:46:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:46:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:46:06 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:46:06 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:46:06 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 10.12.2025 15:46:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:46:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:46:06 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:46:06 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:46:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:46:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:46:10 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:46:10 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:46:10 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:46:10 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 10.12.2025 15:46:10 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:10 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 10.12.2025 15:46:10 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:10 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 10.12.2025 15:46:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:46:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:46:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:46:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:46:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:46:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:46:11 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:11 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 10.12.2025 15:46:11 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:11 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 10.12.2025 15:46:11 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:11 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:46:11 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:11 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:46:11 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:11 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:46:11 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:11 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:46:11 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:11 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:46:11 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:11 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:46:11 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:11 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:46:11 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:11 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:46:11 Language Text not found! (Path: °) WARNING: 10.12.2025 15:46:11 Language Text not found! (Path: °) WARNING: 10.12.2025 15:46:11 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:46:11 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:46:11 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:46:13 OnButtonSuccess tabRight 0 WARNING: 10.12.2025 15:46:13 Language Text not found! (Path: °) WARNING: 10.12.2025 15:46:13 Language Text not found! (Path: °) LOG: 10.12.2025 15:46:13 OnButtonSuccess selectRight 0 LOG: 10.12.2025 15:46:14 OnButtonSuccess tabRight 0 LOG: 10.12.2025 15:46:15 OnButtonSuccess tabRight 0 LOG: 10.12.2025 15:46:15 OnButtonSuccess tabRight 0 LOG: 10.12.2025 15:46:16 OnButtonSuccess tabRight 0 WARNING: 10.12.2025 15:46:17 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:17 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 10.12.2025 15:46:17 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:17 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 10.12.2025 15:46:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:46:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:46:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:46:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:46:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:46:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 10.12.2025 15:46:18 OnButtonSuccess confirm 0 LOG: 10.12.2025 15:46:18 CONFIRM! LOG: 10.12.2025 15:46:18 OnButtonSuccess tabRight 0 LOG: 10.12.2025 15:46:21 OnButtonSuccess confirm 0 LOG: 10.12.2025 15:46:21 CONFIRM! LOG: 10.12.2025 15:46:21 OnButtonSuccess back 0 WARNING: 10.12.2025 15:46:21 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:46:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 10.12.2025 15:46:21 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:46:22 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 10.12.2025 15:46:22 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:46:22 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:46:23 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:46:23 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:46:23 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:46:23 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 10.12.2025 15:46:23 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 10.12.2025 15:46:23 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 10.12.2025 15:46:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:46:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:46:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:46:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:46:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:46:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:46:23 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 10.12.2025 15:46:23 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 10.12.2025 15:46:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:46:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:46:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:46:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:46:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:46:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:46:23 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:46:23 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:46:23 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:46:23 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:46:23 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:46:24 OnButtonSuccess selectRight 0 LOG: 10.12.2025 15:46:26 OnButtonSuccess tabLeft 0 LOG: 10.12.2025 15:46:26 OnButtonSuccess tabLeft 0 WARNING: 10.12.2025 15:46:26 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:26 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player2' WARNING: 10.12.2025 15:46:26 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:26 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player2' WARNING: 10.12.2025 15:46:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 10.12.2025 15:46:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 10.12.2025 15:46:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 10.12.2025 15:46:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 10.12.2025 15:46:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 10.12.2025 15:46:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:46:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' LOG: 10.12.2025 15:46:27 OnButtonSuccess tabLeft 0 LOG: 10.12.2025 15:46:27 OnButtonSuccess tabLeft 0 LOG: 10.12.2025 15:46:27 OnButtonSuccess tabLeft 0 LOG: 10.12.2025 15:46:28 OnButtonSuccess tabRight 0 LOG: 10.12.2025 15:46:29 OnButtonSuccess confirm 0 LOG: 10.12.2025 15:46:29 CONFIRM! LOG: 10.12.2025 15:46:30 OnButtonSuccess tabLeft 0 LOG: 10.12.2025 15:46:31 OnButtonSuccess confirm 0 LOG: 10.12.2025 15:46:31 CONFIRM! LOG: 10.12.2025 15:46:32 OnButtonSuccess back 0 WARNING: 10.12.2025 15:46:32 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:46:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 10.12.2025 15:46:32 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:46:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:46:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:46:32 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 10.12.2025 15:46:34 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:46:34 Ambient VFX this room or lv theme is null WARNING: 10.12.2025 15:46:34 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:46:36 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:46:36 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:46:36 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:46:36 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:46:36 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:46:36 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:46:36 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:46:36 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:46:36 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:46:36 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:46:36 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:46:36 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:46:36 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:46:36 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:46:36 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:46:38 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 10.12.2025 15:46:38 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:46:41 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 10.12.2025 15:46:41 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 10.12.2025 15:46:41 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:46:43 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:46:43 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:46:43 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:46:43 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:46:43 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:46:43 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:46:43 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:46:43 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:46:43 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:46:43 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:46:43 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:46:43 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:46:43 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:46:43 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:46:43 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:46:43 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:46:43 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:46:43 ScaleEnemy Trauer_HoloTechnician(Clone)! WARNING: 10.12.2025 15:46:43 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 10.12.2025 15:46:43 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:46:43 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:46:43 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:46:43 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:46:44 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:46:44 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:46:44 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:46:44 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:46:44 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh WARNING: 10.12.2025 15:46:44 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:46:44 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:46:44 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:46:44 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:46:44 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:46:44 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:46:44 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:46:44 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:46:44 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:46:44 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:46:44 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:46:44 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:46:44 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:46:44 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:46:44 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:46:44 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:46:45 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 10.12.2025 15:46:45 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 10.12.2025 15:46:45 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:46:45 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:46:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:46:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:46:45 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:46:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:46:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:46:45 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:46:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:46:45 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:46:45 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:46:45 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:46:45 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:46:45 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:46:45 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:46:45 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:46:45 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 10.12.2025 15:46:46 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 10.12.2025 15:46:46 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 10.12.2025 15:46:46 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:46:48 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:46:48 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:46:48 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:46:48 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:46:48 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:46:48 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:46:48 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 10.12.2025 15:46:48 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:46:48 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:46:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:46:52 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:46:52 Ambient VFX this room or lv theme is null ERROR: 10.12.2025 15:46:52 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 10.12.2025 15:46:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:46:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:46:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:46:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:46:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:46:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:46:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:46:56 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:46:56 Ambient VFX this room or lv theme is null LOG: 10.12.2025 15:46:59 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 10.12.2025 15:47:00 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:47:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:47:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:47:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:47:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:47:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:47:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:47:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:47:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:47:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:47:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:47:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:47:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:47:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:47:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:47:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:47:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:47:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:47:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:47:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:47:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:47:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:47:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:47:02 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:47:02 Ambient VFX this room or lv theme is null LOG: 10.12.2025 15:47:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:47:03 Ambient VFX this room or lv theme is null WARNING: 10.12.2025 15:47:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:47:04 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:47:05 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:47:05 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:47:05 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:47:05 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:47:05 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:47:05 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:47:05 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:47:05 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:47:05 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:47:05 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:47:05 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:47:05 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:47:05 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:47:05 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:47:05 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:47:05 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:47:05 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:47:05 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 10.12.2025 15:47:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:47:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:47:05 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:47:05 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:47:05 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:47:05 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:47:05 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:47:05 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:47:05 ScaleEnemy Trauer_DistraughtPlumber(Clone)! WARNING: 10.12.2025 15:47:05 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 10.12.2025 15:47:05 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:47:05 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:47:05 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:47:05 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:47:05 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:47:05 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:47:06 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:47:06 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:47:06 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:47:07 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh WARNING: 10.12.2025 15:47:07 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:47:07 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh WARNING: 10.12.2025 15:47:07 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh WARNING: 10.12.2025 15:47:08 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh WARNING: 10.12.2025 15:47:08 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:47:08 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh WARNING: 10.12.2025 15:47:08 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:47:08 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh WARNING: 10.12.2025 15:47:08 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:47:09 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 10.12.2025 15:47:09 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:47:09 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:47:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:47:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:47:11 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 10.12.2025 15:47:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:47:12 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:47:12 Ambient VFX this room or lv theme is null EXCEPTION: 10.12.2025 15:47:14 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() LOG: 10.12.2025 15:47:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:47:33 Ambient VFX this room or lv theme is null WARNING: 10.12.2025 15:47:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:47:38 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:47:38 Ambient VFX this room or lv theme is null WARNING: 10.12.2025 15:47:38 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:47:39 MapSelector.RegisterButtonPromptsForEntering() WARNING: 10.12.2025 15:47:39 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:47:39 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:47:39 MapSelector.UnregisterButtonPromptsForEntering() LOG: 10.12.2025 15:47:39 MapSelector.RegisterButtonPromptsForEntering() WARNING: 10.12.2025 15:47:39 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:47:39 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:47:39 EvaluateEmotionalOvercharge() => Difficulty : Medium value 120 LOG: 10.12.2025 15:47:39 WindowManager.LoadMenu => MapSelectorMenu LOG: 10.12.2025 15:47:39 current depth == 8 LOG: 10.12.2025 15:47:39 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:47:39 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:47:39 current depth == 8 LOG: 10.12.2025 15:47:39 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:47:39 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:47:39 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:47:39 Coloize All: [0, 4] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [1, 4] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [2, 4] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [3, 4] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:47:39 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:47:39 Coloize All: [0, 4] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [1, 4] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [2, 4] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [3, 4] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:47:39 current depth == 8 LOG: 10.12.2025 15:47:39 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:47:39 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:47:39 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:47:39 MapSelector.UnregisterButtonPromptsForEntering() LOG: 10.12.2025 15:47:39 MapSelector.RegisterButtonPromptsEntered() LOG: 10.12.2025 15:47:42 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 15:47:44 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 15:47:47 SetCurrentMapSelectorChoice => DungeonDepth: 8 NextDungeonDepth: 9 PersistentDungeonDepth: 8 CurrentTheme: Trauer LOG: 10.12.2025 15:47:47 GameSession.UpdateProgress(SAVED) => SessionGUID: '1b82d56179f7' GameSeed: YKA0-G4B! SeededCalls:606 SeededCallsLastDungeon:31 DDepth: 8 NDDepth: 9 FromHomeBase?: False LOG: 10.12.2025 15:47:47 UpdatePlayerProgress LOG: 10.12.2025 15:47:47 UpdatePlayerProgress LOG: 10.12.2025 15:47:47 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 15:47:47 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 10.12.2025 15:47:47 WindowManager.UnloadMenu => MapSelectorMenu LOG: 10.12.2025 15:47:47 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level2 LOG: 10.12.2025 15:47:48 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:47:48 Generate Level Started! Level: Level_B theme: Trauer GameSeed: YKA0-G4B! SeedCalls: 607 LOG: 10.12.2025 15:47:58 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Trauer, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 10.12.2025 15:48:11 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 10.12.2025 15:48:12 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied RT15:11DungeonDepth: 0 - seed YKA0-G4B! has been applied LOG: 10.12.2025 15:48:12 Generate Level Completed! Loading time: 23,89s LOG: 10.12.2025 15:48:12 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 10.12.2025 15:48:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:48:12 WindowManager.UnloadMenu => NoMenu LOG: 10.12.2025 15:48:12 EvaluateEmotionalOvercharge() => Difficulty : Medium value 120 LOG: 10.12.2025 15:48:12 OnPlayerAndMapWereCreated WARNING: 10.12.2025 15:48:12 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:48:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:48:13 Ambient VFX this room or lv theme is null WARNING: 10.12.2025 15:48:13 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:48:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:48:13 Ambient VFX this room or lv theme is null LOG: 10.12.2025 15:48:13 UpdatePlayerProgress LOG: 10.12.2025 15:48:13 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:48:13 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:48:13 [RichPresenceManager] ChangeActivity to SorrowArea .. LOG: 10.12.2025 15:48:13 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:48:13 Ambient VFX this room or lv theme is null LOG: 10.12.2025 15:48:13 UpdatePlayerProgress LOG: 10.12.2025 15:48:13 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:48:13 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:48:13 [RichPresenceManager] ChangeActivity to SorrowArea .. LOG: 10.12.2025 15:48:13 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied RT15:11DungeonDepth: 0 - seed YKA0-G4B! has been applied LOG: 10.12.2025 15:48:16 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:48:16 Ambient VFX this room or lv theme is null WARNING: 10.12.2025 15:48:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:48:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:48:24 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:48:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:48:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:48:28 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:48:28 Ambient VFX this room or lv theme is null WARNING: 10.12.2025 15:48:28 for == null! No VFX-Effect can be played on destroy. LOG: 10.12.2025 15:48:28 Started Music_GrammoPhoneBot WARNING: 10.12.2025 15:48:28 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:48:28 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:48:31 Menu.GoToPanel() 'TransfusionExchange' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:48:31 Menu.LoadMenuPanel => TransfusionExchange (MenuID: InGameMenu) WARNING: 10.12.2025 15:48:31 UpdateILocalizeable for Object 'Title (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 10.12.2025 15:48:31 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:48:31 Menu.UnloadMenuPanel => DefaultPanel WARNING: 10.12.2025 15:48:35 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:48:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'TransfusionExchange' LOG: 10.12.2025 15:48:35 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:48:35 Menu.UnloadMenuPanel => TransfusionExchange ERROR: 10.12.2025 15:48:38 DialogBox: Failed to destroy Gameobject, it was already destroyed. UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.DialogBox:StartDialog() StickyStoneStudio.MOODS.InGameUIController:CheckWaitingDialogs(Transform) StickyStoneStudio.MOODS.DialogBox:StopDialog(Boolean) LOG: 10.12.2025 15:48:39 Menu.GoToPanel() 'TransfusionExchange' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:48:39 Menu.LoadMenuPanel => TransfusionExchange (MenuID: InGameMenu) WARNING: 10.12.2025 15:48:39 UpdateILocalizeable for Object 'Title (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 10.12.2025 15:48:39 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:48:39 Menu.UnloadMenuPanel => DefaultPanel WARNING: 10.12.2025 15:48:52 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:48:52 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'TransfusionExchange' LOG: 10.12.2025 15:48:52 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:48:53 Menu.UnloadMenuPanel => TransfusionExchange LOG: 10.12.2025 15:48:54 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:48:56 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 10.12.2025 15:48:56 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:48:56 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 10.12.2025 15:48:56 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:48:56 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:48:57 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:48:57 initialises raritymodes LOG: 10.12.2025 15:48:57 equipmentRarity:Level_2 LOG: 10.12.2025 15:48:57 equipmentRarity:Level_2 LOG: 10.12.2025 15:48:57 equipmentRarity:Level_2 LOG: 10.12.2025 15:48:57 equipmentRarity:Level_2 LOG: 10.12.2025 15:48:57 equipmentRarity:Level_2 LOG: 10.12.2025 15:48:57 equipmentRarity:Level_4 LOG: 10.12.2025 15:48:57 equipmentRarity:Level_2 LOG: 10.12.2025 15:48:57 equipmentRarity:Level_2 LOG: 10.12.2025 15:48:57 equipmentRarity:Level_4 WARNING: 10.12.2025 15:48:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:48:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:48:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 10.12.2025 15:48:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:48:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:48:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 10.12.2025 15:48:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:48:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:48:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:48:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:48:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:48:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:48:57 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:48:57 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:48:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:48:57 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:48:57 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:48:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:48:57 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:48:57 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:48:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:48:57 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:48:57 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:48:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:48:57 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:48:57 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:48:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:48:57 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:48:57 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:48:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 10.12.2025 15:48:57 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:48:57 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:48:59 LootContextPanel OnButtonSuccess => selectLeft LOG: 10.12.2025 15:48:59 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:49:00 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:49:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:49:01 TryAddItem(WeaponAddin) => Items.Addins.DetonationName WARNING: 10.12.2025 15:49:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:49:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:49:02 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:02 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:49:02 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:02 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:49:02 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:02 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:49:02 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:02 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:49:02 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:02 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:49:02 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:02 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 10.12.2025 15:49:02 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 10.12.2025 15:49:02 Language Text not found! (Path: °) LOG: 10.12.2025 15:49:02 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 10.12.2025 15:49:02 Language Text not found! (Path: °) LOG: 10.12.2025 15:49:02 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:49:02 LootContextPanel OnButtonSuccess => back WARNING: 10.12.2025 15:49:02 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:49:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 10.12.2025 15:49:03 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:49:03 Menu.UnloadMenuPanel => LootContext LOG: 10.12.2025 15:49:04 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:49:04 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 10.12.2025 15:49:04 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 10.12.2025 15:49:04 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:04 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:49:04 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:04 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 10.12.2025 15:49:04 OnWeaponSelectionChanged ID -> 0 LOG: 10.12.2025 15:49:04 OnWeaponSelectionChanged ID -> 0 WARNING: 10.12.2025 15:49:04 Language Text not found! (Path: °) LOG: 10.12.2025 15:49:04 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 10.12.2025 15:49:04 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:04 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:49:04 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:04 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 10.12.2025 15:49:05 OnWeaponSelectionChanged ID -> 1 LOG: 10.12.2025 15:49:05 OnWeaponSelectionChanged ID -> 1 WARNING: 10.12.2025 15:49:05 Language Text not found! (Path: °) LOG: 10.12.2025 15:49:05 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:49:05 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:49:06 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 10.12.2025 15:49:07 OnWeaponSelectionChanged ID -> 1 LOG: 10.12.2025 15:49:07 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 10.12.2025 15:49:07 Language Text not found! (Path: °) LOG: 10.12.2025 15:49:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 10.12.2025 15:49:11 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:49:11 Menu.UnloadMenuPanel => Inventar LOG: 10.12.2025 15:49:14 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:49:14 Ambient VFX this room or lv theme is null EXCEPTION: 10.12.2025 15:49:14 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DialogBox.StopDialog (System.Boolean _fade) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.StopAllDialogBoxes (UnityEngine.Transform _targetTransform, System.Boolean _fade) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.HealingCapsule.OnDisable () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Room.SetVisible (System.Boolean value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnvironmentManager.UpdateRoomEnvironment (StickyStoneStudio.MOODS.Room forRoom, UnityEngine.BoxCollider roomTriggerCollider, VolumetricFogAndMist.VolumetricFogProfile newVolumetricFogProfileInRoom, System.Single newVolumetricFogOffset) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Room._OnPlayerEnterRoom (StickyStoneStudio.MOODS.Room room, StickyStoneStudio.MOODS.Player player) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Room.InvokeOnPlayerRoomEvent (StickyStoneStudio.MOODS.RoomEvent roomEvent, StickyStoneStudio.MOODS.Player player) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Door+d__54.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Room:SetVisible(Boolean) StickyStoneStudio.MOODS.EnvironmentManager:UpdateRoomEnvironment(Room, BoxCollider, VolumetricFogProfile, Single) StickyStoneStudio.MOODS.Room:_OnPlayerEnterRoom(Room, Player) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 10.12.2025 15:49:15 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:49:15 Ambient VFX this room or lv theme is null WARNING: 10.12.2025 15:49:15 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:49:15 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:49:15 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:49:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:49:17 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:49:17 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:49:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:49:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:49:17 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 10.12.2025 15:49:17 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 10.12.2025 15:49:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 10.12.2025 15:49:17 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:49:17 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:49:17 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:49:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:49:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:49:17 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:49:17 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:49:17 ScaleEnemy Trauer_BladedSentinel(Clone)! WARNING: 10.12.2025 15:49:17 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 10.12.2025 15:49:17 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:49:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:49:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:49:17 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:49:17 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:49:18 Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:49:18 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:49:18 ScaleEnemy Trauer_ProjectSupervisor(Clone)! WARNING: 10.12.2025 15:49:18 MoveTowards failed. Navmesh-Agent 'Trauer_ProjectSupervisor(Clone)' is not on a navmesh WARNING: 10.12.2025 15:49:18 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:49:21 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 10.12.2025 15:49:21 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:49:22 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 10.12.2025 15:49:23 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 10.12.2025 15:49:23 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 10.12.2025 15:49:23 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:49:23 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:49:23 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:49:24 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:49:24 Particle System is trying to spawn on a mesh with zero surface area WARNING: 10.12.2025 15:49:24 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh WARNING: 10.12.2025 15:49:24 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:49:26 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:49:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:49:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:49:26 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:49:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:49:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:49:26 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:49:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:49:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:49:26 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:49:26 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:49:26 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:49:26 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:49:26 Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:49:26 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:49:27 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 10.12.2025 15:49:29 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 10.12.2025 15:49:29 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:49:29 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:49:29 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:49:29 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:49:29 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:49:29 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:49:29 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:49:29 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:49:29 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:49:29 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:49:29 Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:49:29 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:49:29 Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:49:29 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:49:29 Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:49:29 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:49:30 MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh WARNING: 10.12.2025 15:49:30 MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh WARNING: 10.12.2025 15:49:30 MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh WARNING: 10.12.2025 15:49:30 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:49:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:49:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:49:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:49:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:49:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:49:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:49:33 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 10.12.2025 15:49:33 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:49:33 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:49:33 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:49:46 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:49:46 Ambient VFX this room or lv theme is null LOG: 10.12.2025 15:49:48 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 10.12.2025 15:49:48 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:49:48 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 10.12.2025 15:49:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:49:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:48 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:49:48 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:48 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:49:48 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:48 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:49:48 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:48 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:49:48 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:48 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:49:48 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:48 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:49:48 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:48 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:49:48 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:49:49 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:49:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:49:53 LootContextPanel OnButtonSuccess => selectRight WARNING: 10.12.2025 15:49:53 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:53 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 10.12.2025 15:49:53 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:53 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 10.12.2025 15:49:53 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:53 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 10.12.2025 15:49:53 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:53 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 10.12.2025 15:49:53 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:49:54 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:49:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:49:55 TryAddItem(WeaponAddin) => Items.Addins.CarpetBomberName WARNING: 10.12.2025 15:49:56 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:49:56 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:49:56 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:56 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:49:56 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:56 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:49:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:49:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:49:56 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:56 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:49:56 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:56 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:49:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:49:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:56 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:49:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 10.12.2025 15:49:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:50:00 LootContextPanel OnButtonSuccess => confirm LOG: 10.12.2025 15:50:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:50:01 TryAddItem(WeaponAddin) => Items.Addins.SideloaderName WARNING: 10.12.2025 15:50:02 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:50:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 10.12.2025 15:50:02 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:50:03 Menu.UnloadMenuPanel => LootContext LOG: 10.12.2025 15:50:03 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:50:03 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 10.12.2025 15:50:03 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 10.12.2025 15:50:03 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:50:03 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:50:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:50:03 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:50:03 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:50:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 10.12.2025 15:50:03 OnWeaponSelectionChanged ID -> 0 LOG: 10.12.2025 15:50:03 OnWeaponSelectionChanged ID -> 0 WARNING: 10.12.2025 15:50:03 Language Text not found! (Path: °) LOG: 10.12.2025 15:50:03 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 10.12.2025 15:50:03 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:50:03 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:50:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:50:03 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:50:03 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:50:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 10.12.2025 15:50:03 OnWeaponSelectionChanged ID -> 1 LOG: 10.12.2025 15:50:03 OnWeaponSelectionChanged ID -> 1 WARNING: 10.12.2025 15:50:03 Language Text not found! (Path: °) LOG: 10.12.2025 15:50:04 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:50:04 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:50:05 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 10.12.2025 15:50:05 Language Text not found! (Path: °) LOG: 10.12.2025 15:50:06 OnWeaponAddinShootable2SelectionChanged ID -> 1 LOG: 10.12.2025 15:50:06 OnWeaponAddinShootable2SelectionChanged ID -> 2 LOG: 10.12.2025 15:50:06 OnWeaponAddinShootable2SelectionChanged ID -> 3 LOG: 10.12.2025 15:50:07 OnWeaponAddinShootable2SelectionChanged ID -> 4 LOG: 10.12.2025 15:50:07 OnWeaponAddinShootable2SelectionChanged ID -> 5 LOG: 10.12.2025 15:50:08 Shootable2WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:50:08 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:50:08 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:50:08 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ThunderhawkName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:50:08 OnWeaponAddinShootable1SelectionChanged ID -> 2 LOG: 10.12.2025 15:50:09 OnWeaponSelectionChanged ID -> 1 LOG: 10.12.2025 15:50:09 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 10.12.2025 15:50:09 Language Text not found! (Path: °) LOG: 10.12.2025 15:50:09 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 10.12.2025 15:50:10 OnEquipmentSelectionChanged ID -> 3 LOG: 10.12.2025 15:50:10 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 10.12.2025 15:50:11 OnWeaponAddinInventorySelectionChanged ID -> 1 WARNING: 10.12.2025 15:50:11 Language Text not found! (Path: °) LOG: 10.12.2025 15:50:11 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:50:11 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:50:11 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:50:11 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:50:12 OnWeaponAddinShootable2SelectionChanged ID -> 7 WARNING: 10.12.2025 15:50:12 Language Text not found! (Path: °) LOG: 10.12.2025 15:50:12 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 10.12.2025 15:50:13 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:50:13 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:50:13 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:50:13 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:50:13 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:50:13 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:50:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:50:14 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:50:14 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:50:14 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:50:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:50:14 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:50:14 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:50:14 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 10.12.2025 15:50:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 10.12.2025 15:50:15 OnWeaponAddinShootable1SelectionChanged ID -> 3 LOG: 10.12.2025 15:50:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 10.12.2025 15:50:16 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:50:16 Menu.UnloadMenuPanel => Inventar LOG: 10.12.2025 15:50:17 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:50:17 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 10.12.2025 15:50:17 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 10.12.2025 15:50:17 OnWeaponSelectionChanged ID -> 0 LOG: 10.12.2025 15:50:17 OnWeaponSelectionChanged ID -> 0 LOG: 10.12.2025 15:50:17 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 10.12.2025 15:50:17 OnWeaponSelectionChanged ID -> 1 LOG: 10.12.2025 15:50:17 OnWeaponSelectionChanged ID -> 1 LOG: 10.12.2025 15:50:17 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:50:17 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:50:19 OnWeaponSelectionChanged ID -> 0 LOG: 10.12.2025 15:50:19 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 10.12.2025 15:50:22 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:50:22 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:50:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 10.12.2025 15:50:22 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:50:22 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:50:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 10.12.2025 15:50:22 OnWeaponAddinShootable1SelectionChanged ID -> 1 LOG: 10.12.2025 15:50:23 OnWeaponAddinShootable1SelectionChanged ID -> 2 LOG: 10.12.2025 15:50:23 OnWeaponAddinShootable1SelectionChanged ID -> 1 LOG: 10.12.2025 15:50:24 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 10.12.2025 15:50:24 OnWeaponAddinShootable1SelectionChanged ID -> 1 LOG: 10.12.2025 15:50:25 OnWeaponAddinShootable1SelectionChanged ID -> 2 LOG: 10.12.2025 15:50:25 OnWeaponAddinShootable1SelectionChanged ID -> 3 LOG: 10.12.2025 15:50:26 OnWeaponAddinShootable1SelectionChanged ID -> 4 LOG: 10.12.2025 15:50:26 OnWeaponAddinShootable1SelectionChanged ID -> 5 LOG: 10.12.2025 15:50:26 OnWeaponAddinShootable1SelectionChanged ID -> 4 LOG: 10.12.2025 15:50:27 OnWeaponAddinShootable1SelectionChanged ID -> 3 LOG: 10.12.2025 15:50:27 OnWeaponAddinShootable1SelectionChanged ID -> 2 LOG: 10.12.2025 15:50:27 OnWeaponAddinShootable1SelectionChanged ID -> 1 WARNING: 10.12.2025 15:50:28 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:50:28 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:50:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 10.12.2025 15:50:28 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:50:28 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:50:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 10.12.2025 15:50:29 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 10.12.2025 15:50:32 OnEquipmentSelectionChanged ID -> 0 LOG: 10.12.2025 15:50:32 OnEquipmentSelectionChanged ID -> 3 LOG: 10.12.2025 15:50:33 OnEquipmentSelectionChanged ID -> 0 LOG: 10.12.2025 15:50:34 OnWeaponSelectionChanged ID -> 0 LOG: 10.12.2025 15:50:34 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 10.12.2025 15:50:34 OnWeaponSelectionChanged ID -> 1 LOG: 10.12.2025 15:50:34 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 10.12.2025 15:50:35 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 10.12.2025 15:50:39 OnWeaponSelectionChanged ID -> 1 LOG: 10.12.2025 15:50:39 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 10.12.2025 15:50:39 OnWeaponSelectionChanged ID -> 0 LOG: 10.12.2025 15:50:39 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 10.12.2025 15:50:40 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:50:40 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:50:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 10.12.2025 15:50:40 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:50:40 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:50:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 10.12.2025 15:50:42 OnWeaponSelectionChanged ID -> 1 LOG: 10.12.2025 15:50:42 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 10.12.2025 15:50:42 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 10.12.2025 15:50:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 10.12.2025 15:50:44 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 15:50:44 Menu.UnloadMenuPanel => Inventar LOG: 10.12.2025 15:50:47 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:50:47 Ambient VFX this room or lv theme is null LOG: 10.12.2025 15:50:51 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:50:51 Ambient VFX this room or lv theme is null WARNING: 10.12.2025 15:50:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:50:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:50:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_ProjectSupervisor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:50:53 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:50:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:50:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:50:53 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:50:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:50:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:50:53 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:50:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:50:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:50:53 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:50:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:50:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:50:53 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:50:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:50:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:50:53 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:50:53 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:50:53 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:50:53 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:50:53 ScaleEnemy Trauer_IcyDemolisher(Clone)! WARNING: 10.12.2025 15:50:53 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:50:53 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:50:53 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:50:53 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:50:53 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:50:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:50:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:50:53 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:50:53 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:50:53 ScaleEnemy Trauer_HoloTechnician(Clone)! WARNING: 10.12.2025 15:50:53 Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:50:53 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:50:54 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 10.12.2025 15:50:54 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 10.12.2025 15:50:54 BuffManager.StartBuffEffect() for BUFFID: 4855 is already started! WARNING: 10.12.2025 15:50:56 MoveTowards failed. Navmesh-Agent 'Trauer_ProjectSupervisor(Clone)' is not on a navmesh WARNING: 10.12.2025 15:50:56 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:50:57 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 10.12.2025 15:50:57 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh WARNING: 10.12.2025 15:50:58 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh WARNING: 10.12.2025 15:50:58 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:50:58 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh WARNING: 10.12.2025 15:50:58 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:50:59 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:50:59 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:50:59 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:50:59 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:50:59 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:50:59 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:50:59 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:50:59 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh WARNING: 10.12.2025 15:50:59 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:50:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:51:03 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 10.12.2025 15:51:03 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 10.12.2025 15:51:04 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:51:04 Ambient VFX this room or lv theme is null WARNING: 10.12.2025 15:51:04 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:51:04 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:51:04 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_ProjectSupervisor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 10.12.2025 15:51:06 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:51:06 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:51:06 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:51:06 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:51:06 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:51:06 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:51:06 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:51:06 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:51:06 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:51:07 Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:51:07 Language Text not found! (Path: Drone) LOG: 10.12.2025 15:51:07 ScaleEnemy Trauer_ProjectSupervisor(Clone)! WARNING: 10.12.2025 15:51:07 Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:51:07 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:51:07 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:51:07 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:51:07 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:51:07 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:51:07 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:51:07 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:51:07 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:51:08 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 10.12.2025 15:51:08 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:51:09 MoveTowards failed. Navmesh-Agent 'Trauer_ProjectSupervisor(Clone)' is not on a navmesh WARNING: 10.12.2025 15:51:09 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:51:13 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh WARNING: 10.12.2025 15:51:13 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:51:14 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:51:14 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:51:14 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:51:14 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 15:51:14 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:51:14 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 10.12.2025 15:51:14 Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:51:14 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:51:14 Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 10.12.2025 15:51:14 Language Text not found! (Path: Drone) WARNING: 10.12.2025 15:51:14 MoveTowards failed. Navmesh-Agent 'Trauer_ProjectSupervisor(Clone)' is not on a navmesh LOG: 10.12.2025 15:51:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:51:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:51:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:51:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:51:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:51:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:51:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:51:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:51:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:51:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:51:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:51:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 10.12.2025 15:51:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 10.12.2025 15:51:15 MoveTowards failed. Navmesh-Agent 'Trauer_ProjectSupervisor(Clone)' is not on a navmesh LOG: 10.12.2025 15:51:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:51:15 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:51:15 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:51:17 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:51:17 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:51:24 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:51:24 Ambient VFX this room or lv theme is null LOG: 10.12.2025 15:51:24 Started Music_GrammoPhoneBot WARNING: 10.12.2025 15:51:24 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:51:24 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:51:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:51:32 Ambient VFX this room or lv theme is null LOG: 10.12.2025 15:51:34 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:51:34 Ambient VFX this room or lv theme is null LOG: 10.12.2025 15:51:38 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:51:38 Ambient VFX this room or lv theme is null WARNING: 10.12.2025 15:51:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:51:44 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:51:44 Ambient VFX this room or lv theme is null LOG: 10.12.2025 15:51:46 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:51:46 Ambient VFX this room or lv theme is null WARNING: 10.12.2025 15:51:46 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:51:46 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:51:48 Trauer_TrystiaBladesOfSorrow(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 10.12.2025 15:51:51 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:52:00 DialogController.OnFocusedDialogAnswer() AnswerID: 5 LOG: 10.12.2025 15:52:00 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 15:52:00 ApplyBossMoodColorStyle => bossDialogMood: Grief bossDialogMoodWasAnsweredByPlayers: Grief LOG: 10.12.2025 15:52:00 Wrong RoomThemeTraueris not a BosslevelRoomTheme WARNING: 10.12.2025 15:52:09 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:52:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:52:10 randomRepeats: 0 dashRepeats: 0 WARNING: 10.12.2025 15:52:11 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 10.12.2025 15:52:12 DistanceAttack Special1 LOG: 10.12.2025 15:52:13 RotationAttack start LOG: 10.12.2025 15:52:18 RotationAttack end LOG: 10.12.2025 15:52:18 DistanceAttack Straight_Volley LOG: 10.12.2025 15:52:18 AnimationCallStartCustomAction Teleport Ambush index: 3 vari: None groupC: 0 LOG: 10.12.2025 15:52:18 TeleportAmbush start LOG: 10.12.2025 15:52:26 TeleportAmbush stop LOG: 10.12.2025 15:52:26 DistanceAttack Straight LOG: 10.12.2025 15:52:28 DistanceAttack Special1 LOG: 10.12.2025 15:52:29 RotationAttack start WARNING: 10.12.2025 15:52:31 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 10.12.2025 15:52:34 RotationAttack end LOG: 10.12.2025 15:52:34 DistanceAttack Special2 LOG: 10.12.2025 15:52:34 WebOfCables start LOG: 10.12.2025 15:52:53 WebOfCables stop WARNING: 10.12.2025 15:52:54 NextWave() => Wave was not started yet or has no waves WARNING: 10.12.2025 15:52:54 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:52:54 BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin WARNING: 10.12.2025 15:52:58 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:52:58 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:52:58 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:52:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:52:58 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:52:58 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:52:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:52:58 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 10.12.2025 15:52:58 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:53:02 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 10.12.2025 15:53:02 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:53:02 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 10.12.2025 15:53:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:53:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:53:02 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:53:02 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:53:02 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:53:02 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:53:02 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 10.12.2025 15:53:02 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 10.12.2025 15:53:02 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 10.12.2025 15:53:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:53:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 10.12.2025 15:53:02 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:53:02 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:53:02 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:53:02 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 10.12.2025 15:53:02 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 10.12.2025 15:53:02 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:53:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 10.12.2025 15:53:03 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:53:04 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:53:05 LootContextPanel OnButtonSuccess => selectRight LOG: 10.12.2025 15:53:08 LootContextPanel OnButtonSuccess => back WARNING: 10.12.2025 15:53:09 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:53:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 10.12.2025 15:53:09 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 10.12.2025 15:53:09 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:53:09 MapSelector.RegisterButtonPromptsForEntering() LOG: 10.12.2025 15:53:10 Menu.UnloadMenuPanel => LootContext WARNING: 10.12.2025 15:53:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:53:10 MapSelector.UnregisterButtonPromptsForEntering() LOG: 10.12.2025 15:53:10 MapSelector.RegisterButtonPromptsForEntering() WARNING: 10.12.2025 15:53:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:53:10 MapSelector.UnregisterButtonPromptsForEntering() LOG: 10.12.2025 15:53:10 EvaluateEmotionalOvercharge() => Difficulty : Medium value 120 LOG: 10.12.2025 15:53:10 WindowManager.LoadMenu => MapSelectorMenu LOG: 10.12.2025 15:53:10 current depth == 9 LOG: 10.12.2025 15:53:10 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:53:10 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:53:10 current depth == 9 LOG: 10.12.2025 15:53:10 Coloize All Started for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:53:10 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All Finished for color: RGBA(0.509, 0.509, 0.509, 1.000) LOG: 10.12.2025 15:53:10 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:53:10 Coloize All: [0, 4] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [1, 4] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [2, 4] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [3, 4] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:53:10 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:53:10 Coloize All: [0, 4] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [1, 4] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [2, 4] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [3, 4] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:53:10 current depth == 9 LOG: 10.12.2025 15:53:10 Coloize All Started for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:53:10 Coloize All: [0, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [1, 14] Started for GO: CenterLine (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [2, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [3, 14] Started for GO: ring (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [4, 14] Started for GO: upperContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [5, 14] Started for GO: Skull (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [6, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [7, 14] Started for GO: LowerInnerCircle (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [8, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [9, 14] Started for GO: LowerLine (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [10, 14] Started for GO: UpperLine (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [11, 14] Started for GO: outer Circle (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [12, 14] Started for GO: LowerContentDisplay (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All: [13, 14] Started for GO: LowerContentDisplay_01 (UnityEngine.GameObject) LOG: 10.12.2025 15:53:10 Coloize All Finished for color: RGBA(1.000, 1.000, 1.000, 1.000) LOG: 10.12.2025 15:53:10 MapSelector.RegisterButtonPromptsEntered() LOG: 10.12.2025 15:56:27 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 15:56:29 MapSelector.UnregisterButtonPromptsEntered() LOG: 10.12.2025 15:56:32 SetCurrentMapSelectorChoice => DungeonDepth: 9 NextDungeonDepth: 10 PersistentDungeonDepth: 9 CurrentTheme: Trauer LOG: 10.12.2025 15:56:32 GameSession.UpdateProgress(SAVED) => SessionGUID: '1b82d56179f7' GameSeed: YKA0-G4B! SeededCalls:671 SeededCallsLastDungeon:64 DDepth: 9 NDDepth: 10 FromHomeBase?: False LOG: 10.12.2025 15:56:32 UpdatePlayerProgress LOG: 10.12.2025 15:56:32 UpdatePlayerProgress LOG: 10.12.2025 15:56:32 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db LOG: 10.12.2025 15:56:32 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 10.12.2025 15:56:32 WindowManager.UnloadMenu => MapSelectorMenu LOG: 10.12.2025 15:56:32 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level3 WARNING: 10.12.2025 15:56:32 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 10.12.2025 15:56:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:56:33 Generate Level Started! Level: Level_C theme: Trauer GameSeed: YKA0-G4B! SeedCalls: 672 LOG: 10.12.2025 15:56:49 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 10.12.2025 15:56:49 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied RT15:11DungeonDepth: 0 - seed YKA0-G4B! has been applied LOG: 10.12.2025 15:56:50 Generate Level Completed! Loading time: 16,222s LOG: 10.12.2025 15:56:50 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 10.12.2025 15:56:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:56:50 WindowManager.UnloadMenu => NoMenu LOG: 10.12.2025 15:56:50 EvaluateEmotionalOvercharge() => Difficulty : Medium value 120 LOG: 10.12.2025 15:56:50 OnPlayerAndMapWereCreated WARNING: 10.12.2025 15:56:50 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:56:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 10.12.2025 15:56:50 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:56:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 15:56:50 UpdatePlayerProgress LOG: 10.12.2025 15:56:50 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:56:50 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:56:50 [RichPresenceManager] ChangeActivity to SorrowArea .. LOG: 10.12.2025 15:56:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 15:56:50 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied RT15:11DungeonDepth: 0 - seed YKA0-G4B! has been applied LOG: 10.12.2025 15:56:50 UpdatePlayerProgress LOG: 10.12.2025 15:56:50 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 15:56:50 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 15:56:50 [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 10.12.2025 15:56:50 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 10.12.2025 15:57:58 WindowManager.LoadMenu => EscapeMenu LOG: 10.12.2025 15:57:58 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 10.12.2025 15:57:58 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 10.12.2025 15:57:58 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 10.12.2025 15:57:58 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 10.12.2025 15:58:30 Menu.GoToPanel() 'ESC_Players' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 10.12.2025 15:58:30 Menu.LoadMenuPanel => ESC_Players (MenuID: EscapeMenu) WARNING: 10.12.2025 15:58:30 UpdateILocalizeable for Object 'Title_ControllerRumble (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 10.12.2025 15:58:30 UpdateILocalizeable for Object 'Title_PlayerLookToMovement (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 10.12.2025 15:58:30 UpdateILocalizeable for Object 'Title_AutoAimMode (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 10.12.2025 15:58:30 UpdateILocalizeable for Object 'Title_XinputTranslate (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 10.12.2025 15:58:30 UpdateILocalizeable for Object 'Title_ControllerRumble (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 10.12.2025 15:58:30 UpdateILocalizeable for Object 'Title_PlayerLookToMovement (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 10.12.2025 15:58:30 UpdateILocalizeable for Object 'Title_AutoAimMode (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 10.12.2025 15:58:30 UpdateILocalizeable for Object 'Title_XinputTranslate (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 10.12.2025 15:58:30 UpdateILocalizeable for Object 'Title_ControllerRumble (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 10.12.2025 15:58:30 UpdateILocalizeable for Object 'Title_PlayerLookToMovement (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 10.12.2025 15:58:30 UpdateILocalizeable for Object 'Title_AutoAimMode (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 10.12.2025 15:58:30 UpdateILocalizeable for Object 'Title_XinputTranslate (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 10.12.2025 15:58:30 UpdateILocalizeable for Object 'Title_ControllerRumble (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 10.12.2025 15:58:30 UpdateILocalizeable for Object 'Title_PlayerLookToMovement (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 10.12.2025 15:58:30 UpdateILocalizeable for Object 'Title_AutoAimMode (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! WARNING: 10.12.2025 15:58:30 UpdateILocalizeable for Object 'Title_XinputTranslate (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! LOG: 10.12.2025 15:58:30 Menu.UnloadMenuPanel => ESC_Main LOG: 10.12.2025 15:58:32 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'ESC_Players' LOG: 10.12.2025 15:58:32 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 10.12.2025 15:58:33 Menu.UnloadMenuPanel => ESC_Players WARNING: 10.12.2025 15:58:33 CameraManager.UnregisterTransculentImage() for this element is not possible. T_Image is null! WARNING: 10.12.2025 15:58:33 CameraManager.UnregisterTransculentImage() for this element is not possible. T_Image is null! WARNING: 10.12.2025 15:58:33 CameraManager.UnregisterTransculentImage() for this element is not possible. T_Image is null! LOG: 10.12.2025 15:58:34 Menu.GoToPanel() 'ESC_Exit' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 10.12.2025 15:58:34 Menu.LoadMenuPanel => ESC_Exit (MenuID: EscapeMenu) LOG: 10.12.2025 15:58:35 Menu.UnloadMenuPanel => ESC_Main LOG: 10.12.2025 15:58:36 WindowManager.LoadMenu => MainMenu LOG: 10.12.2025 15:58:36 WindowManager.UnloadAllOtherMenus but 'MainMenu'! Currently acitve Menus: 2 LOG: 10.12.2025 15:58:36 WindowManager.UnloadMenu => InGameMenu LOG: 10.12.2025 15:58:36 Menu.UnloadMenuPanel => DefaultPanel LOG: 10.12.2025 15:58:36 Menu.UnloadMenuPanel => Info LOG: 10.12.2025 15:58:36 WindowManager.UnloadMenu => EscapeMenu LOG: 10.12.2025 15:58:36 Menu.UnloadMenuPanel => ESC_Exit LOG: 10.12.2025 15:58:36 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 10.12.2025 15:58:36 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 10.12.2025 15:58:37 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 10.12.2025 15:58:37 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 10.12.2025 15:58:37 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 10.12.2025 15:58:37 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 10.12.2025 15:58:37 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 10.12.2025 15:58:42 Menu.LoadMenuPanel => MM_Options (MenuID: MainMenu) LOG: 10.12.2025 15:58:43 Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 10.12.2025 15:58:43 Menu.LoadMenuPanel MM_Options failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) LOG: 10.12.2025 15:58:43 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 15:58:43 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 10.12.2025 15:58:43 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 10.12.2025 15:58:43 Menu.UnloadMenuPanel => MM_Default LOG: 10.12.2025 15:58:50 ChangeFullscreenMode(Windowed) Screen.fullScreenMode: FullScreenWindow LOG: 10.12.2025 15:58:51 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Options' LOG: 10.12.2025 15:58:51 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 10.12.2025 15:58:51 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 10.12.2025 15:58:52 Menu.UnloadMenuPanel => MM_Options LOG: 10.12.2025 15:58:52 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 10.12.2025 15:58:52 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 10.12.2025 16:00:31 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 10.12.2025 16:00:31 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 10.12.2025 16:00:32 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 10.12.2025 16:00:32 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) LOG: 10.12.2025 16:00:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 10.12.2025 16:00:32 Menu.UnloadMenuPanel => MM_Default LOG: 10.12.2025 16:00:34 is Loading Quests LOG: 10.12.2025 16:00:34 loaded mechionary progress for savegame:rawdog WARNING: 10.12.2025 16:00:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 16:00:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 16:00:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 10.12.2025 16:00:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 16:00:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 16:00:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 10.12.2025 16:00:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 16:00:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 16:00:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 10.12.2025 16:00:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 16:00:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 16:00:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 10.12.2025 16:00:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 16:00:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 16:00:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 10.12.2025 16:00:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 16:00:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 16:00:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 10.12.2025 16:00:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 16:00:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 16:00:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 10.12.2025 16:00:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 16:00:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 16:00:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 10.12.2025 16:00:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 16:00:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 16:00:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 10.12.2025 16:00:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 16:00:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 16:00:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 10.12.2025 16:00:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 16:00:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 16:00:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 10.12.2025 16:00:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 16:00:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 16:00:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 10.12.2025 16:00:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 16:00:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 10.12.2025 16:00:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 10.12.2025 16:00:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 16:00:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 10.12.2025 16:00:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' LOG: 10.12.2025 16:00:36 Continue Game Confirmed! Loading Game Session => Guid: 1b82d56179f7 Seed: YKA0-G4B! SeededCalls: 703 SeededCallsLastDungeon: 31 LOG: 10.12.2025 16:00:36 is Loading Quests WARNING: 10.12.2025 16:00:36 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 10.12.2025 16:00:36 GetMappedKeyName(Confirm): Couldnt get ActionElementMap! WARNING: 10.12.2025 16:00:36 GetMappedKeyName(Back): Couldnt get ActionElementMap! WARNING: 10.12.2025 16:00:36 GetMappedKeyName(Back): Couldnt get ActionElementMap! LOG: 10.12.2025 16:00:36 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level3 LOG: 10.12.2025 16:00:36 WindowManager.LoadMenu => InGameMenu LOG: 10.12.2025 16:00:36 WindowManager.UnloadMenu => MainMenu LOG: 10.12.2025 16:00:36 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 10.12.2025 16:00:36 is Loading Quests LOG: 10.12.2025 16:00:36 loaded mechionary progress for savegame:rawdog LOG: 10.12.2025 16:00:36 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 10.12.2025 16:00:37 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 16:00:37 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 10.12.2025 16:00:37 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 10.12.2025 16:00:37 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 10.12.2025 16:00:37 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 10.12.2025 16:00:37 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! ERROR: 10.12.2025 16:00:37 MechBase Outline Reference Missing: 'Mech_Player(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass72_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() WARNING: 10.12.2025 16:00:37 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... ERROR: 10.12.2025 16:00:37 MechOutlineController.init() => HighlightEffect is not part of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Fallback now to add Component but can have side effects ... UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechOutlineController:init(Boolean) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass72_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() LOG: 10.12.2025 16:00:37 EvaluateEmotionalOvercharge() => Difficulty : Medium value 90 LOG: 10.12.2025 16:00:37 NEW GAMESEED: 'YKA0-G4B!' resetSeededCalls: True LOG: 10.12.2025 16:00:37 SetCurrentMapSelectorChoice => DungeonDepth: 10 NextDungeonDepth: 10 PersistentDungeonDepth: 10 CurrentTheme: Trauer LOG: 10.12.2025 16:00:37 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level3 LOG: 10.12.2025 16:00:37 Generate Level Started! Level: Level_C theme: Trauer GameSeed: YKA0-G4B! SeedCalls: 672 LOG: 10.12.2025 16:00:45 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 10.12.2025 16:02:25 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied RT15:11DungeonDepth: 0 - seed YKA0-G4B! has been applied RT16:00DungeonDepth: 0 - seed YKA0-G4B! has been applied LOG: 10.12.2025 16:02:25 Generate Level Completed! Loading time: 108,253s LOG: 10.12.2025 16:02:25 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 10.12.2025 16:02:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 10.12.2025 16:02:25 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 10.12.2025 16:02:25 WindowManager.UnloadMenu => NoMenu LOG: 10.12.2025 16:02:25 EvaluateEmotionalOvercharge() => Difficulty : Medium value 120 LOG: 10.12.2025 16:02:25 OnPlayerAndMapWereCreated LOG: 10.12.2025 16:02:26 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 10.12.2025 16:02:26 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 10.12.2025 16:02:26 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 10.12.2025 16:02:26 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 10.12.2025 16:02:26 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs WARNING: 10.12.2025 16:02:26 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 16:02:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 10.12.2025 16:02:26 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 10.12.2025 16:02:26 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 10.12.2025 16:02:26 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 10.12.2025 16:02:26 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 10.12.2025 16:02:26 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 10.12.2025 16:02:26 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 10.12.2025 16:02:26 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 2 LOG: 10.12.2025 16:02:26 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 10.12.2025 16:02:26 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 2 LOG: 10.12.2025 16:02:26 TryAddItem(Equipment) => Items.Equipment.HeaderName Head LOG: 10.12.2025 16:02:26 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 10.12.2025 16:02:26 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 2 LOG: 10.12.2025 16:02:26 TryAddItem(Equipment) => Items.Equipment.LegsName Legs LOG: 10.12.2025 16:02:26 TryAddItem(WeaponAddin) => Items.Addins.TargetExpName LOG: 10.12.2025 16:02:26 TryAddItem(WeaponAddin) => Items.Addins.DetonationName LOG: 10.12.2025 16:02:26 TryAddItem(WeaponAddin) => Items.Addins.MissileLauncherName LOG: 10.12.2025 16:02:26 TryAddItem(WeaponAddin) => Items.Addins.MasterExploderName LOG: 10.12.2025 16:02:26 TryAddItem(WeaponAddin) => Items.Addins.AtomicName LOG: 10.12.2025 16:02:26 TryAddItem(WeaponAddin) => Items.Addins.CarpetBomberName LOG: 10.12.2025 16:02:26 TryAddItem(WeaponAddin) => Items.Addins.NovaName LOG: 10.12.2025 16:02:26 TryAddItem(WeaponAddin) => Items.Addins.EleOrbName LOG: 10.12.2025 16:02:26 TryAddItem(WeaponAddin) => Items.Addins.CombustionName LOG: 10.12.2025 16:02:26 SAVE GAME => rawdog id:2 guid:684023a2-1b61-4f6c-996f-ad2625af31db WARNING: 10.12.2025 16:02:26 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 10.12.2025 16:02:26 [RichPresenceManager] ChangeActivity to SorrowArea .. LOG: 10.12.2025 16:02:26 Syop BetQuest logs RT14:41DungeonDepth: 0 - seed 0Z?4-YL7M has been applied RT14:42DungeonDepth: 0 - seed C5ZP-D3WZ has been applied RT14:51DungeonDepth: 0 - seed KIJU-KT32 has been applied RT15:11DungeonDepth: 0 - seed YKA0-G4B! has been applied RT16:00DungeonDepth: 0 - seed YKA0-G4B! has been applied