LOG: 08.12.2025 16:06:23 ChangeResolution(2560 x 1440 @ -1Hz) Screen.width: 2560, Screen.hieght: 1440 LOG: 08.12.2025 16:06:23 ChangeFullscreenMode(FullScreenWindow) Screen.fullScreenMode: FullScreenWindow WARNING: 08.12.2025 16:06:23 GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited! WARNING: 08.12.2025 16:06:23 GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited! WARNING: 08.12.2025 16:06:23 GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 08.12.2025 16:06:23 GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited! WARNING: 08.12.2025 16:06:23 GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 08.12.2025 16:06:23 GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 08.12.2025 16:06:23 GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited! WARNING: 08.12.2025 16:06:23 GetLocalizedText(languageKey: System.Language.Ukrainian) Failed! currentLanguagePackage is null and was not inited! LOG: 08.12.2025 16:06:23 Try to ChangeLanguage() to ENGLISH WARNING: 08.12.2025 16:06:24 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 08.12.2025 16:06:24 RealLifeSessionsManager.DetermineCurrentSession() => The event 'Eastern' is triggered! LOG: 08.12.2025 16:06:24 NEW GAMESEED: 'F376-9L2I' resetSeededCalls: True WARNING: 08.12.2025 16:06:24 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! EXCEPTION: 08.12.2025 16:06:24 NotSupportedException: To marshal a managed method, please add an attribute named 'MonoPInvokeCallback' to the method definition. The method we're attempting to marshal is: SteamManager::SteamAPIDebugTextHook Steamworks.SteamClient.SetWarningMessageHook (Steamworks.SteamAPIWarningMessageHook_t pFunction) (at <00000000000000000000000000000000>:0) SteamManager.OnEnable () (at <00000000000000000000000000000000>:0) UnityEngine.GameObject.AddComponent[T] () (at <00000000000000000000000000000000>:0) SteamManager.get_Initialized () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AchievementManager.InitializeBehavior () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.InitializeBehavior () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () (at <00000000000000000000000000000000>:0) UnityEngine.GameObject:AddComponent() SteamManager:get_Initialized() StickyStoneStudio.MOODS.AchievementManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() WARNING: 08.12.2025 16:06:24 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ... WARNING: 08.12.2025 16:06:24 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ... ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 16:06:24 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() LOG: 08.12.2025 16:06:24 MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 1.0.11.0107 | Mode: ReleaseAdmin BUILD PLAYABLE with no restrictions LOG: 08.12.2025 16:06:24 WindowManager.LoadMenu => MainMenu LOG: 08.12.2025 16:06:24 Succesfully Initialize GameManager! LOG: 08.12.2025 16:06:25 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 08.12.2025 16:06:25 [STEAM] Received stats (0) and achievements (68) from Steam LOG: 08.12.2025 16:06:25 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 16:06:25 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 08.12.2025 16:06:25 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 08.12.2025 16:06:25 Joystick connected ("Controller (XBOX 360 For Windows)"). LOG: 08.12.2025 16:06:25 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 08.12.2025 16:06:25 [STEAM] Received stats (0) and achievements (68) from Steam LOG: 08.12.2025 16:06:25 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 08.12.2025 16:06:25 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 08.12.2025 16:06:36 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 08.12.2025 16:06:36 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 08.12.2025 16:06:37 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 08.12.2025 16:06:37 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) LOG: 08.12.2025 16:06:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:06:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:06:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:06:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:06:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 08.12.2025 16:06:37 Menu.UnloadMenuPanel => MM_Default LOG: 08.12.2025 16:06:40 is Loading Quests LOG: 08.12.2025 16:06:40 loaded mechionary progress for savegame:Jasper Test 3 LOG: 08.12.2025 16:06:42 Continue Game Confirmed! Loading Game Session => Guid: d0f656f4f40b Seed: 91Q3-5RM4 SeededCalls: 1812 SeededCallsLastDungeon: 189 LOG: 08.12.2025 16:06:42 is Loading Quests LOG: 08.12.2025 16:06:42 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 08.12.2025 16:06:42 WindowManager.LoadMenu => InGameMenu LOG: 08.12.2025 16:06:42 WindowManager.UnloadMenu => MainMenu LOG: 08.12.2025 16:06:42 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 08.12.2025 16:06:42 is Loading Quests LOG: 08.12.2025 16:06:42 loaded mechionary progress for savegame:Jasper Test 3 LOG: 08.12.2025 16:06:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:06:43 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:06:43 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:06:43 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 08.12.2025 16:06:43 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 08.12.2025 16:06:43 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 08.12.2025 16:06:43 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! ERROR: 08.12.2025 16:06:43 MechBase Outline Reference Missing: 'Mech_Player(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass72_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() WARNING: 08.12.2025 16:06:43 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... ERROR: 08.12.2025 16:06:43 MechOutlineController.init() => HighlightEffect is not part of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Fallback now to add Component but can have side effects ... UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechOutlineController:init(Boolean) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass72_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() LOG: 08.12.2025 16:06:43 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 08.12.2025 16:06:43 NEW GAMESEED: '91Q3-5RM4' resetSeededCalls: True LOG: 08.12.2025 16:06:43 MapController: Change CurrentTheme from 'HomeBase' to 'Stolz' LOG: 08.12.2025 16:06:43 SetCurrentMapSelectorChoice => DungeonDepth: 17 NextDungeonDepth: 17 PersistentDungeonDepth: 17 CurrentTheme: Stolz LOG: 08.12.2025 16:06:43 LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 LOG: 08.12.2025 16:06:43 Generate Level Started! Level: Level_C theme: Stolz GameSeed: 91Q3-5RM4 SeedCalls: 1623 LOG: 08.12.2025 16:06:58 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_C, RoomTyp: Typ_A LOG: 08.12.2025 16:07:04 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 08.12.2025 16:07:04 Syop BetQuest logs RT16:06DungeonDepth: 0 - seed 91Q3-5RM4 has been applied LOG: 08.12.2025 16:07:05 Generate Level Completed! Loading time: 21,962s LOG: 08.12.2025 16:07:05 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 08.12.2025 16:07:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 16:07:05 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 16:07:05 WindowManager.UnloadMenu => NoMenu LOG: 08.12.2025 16:07:05 EvaluateEmotionalOvercharge() => Difficulty : Easy value 110 LOG: 08.12.2025 16:07:05 OnPlayerAndMapWereCreated LOG: 08.12.2025 16:07:05 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 08.12.2025 16:07:05 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 08.12.2025 16:07:05 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 08.12.2025 16:07:05 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 08.12.2025 16:07:05 TryAddItem(Equipment) => Equipment_Legs_Pride Legs WARNING: 08.12.2025 16:07:05 Language Text not found! (Path: Kill Grenade Jester) LOG: 08.12.2025 16:07:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:07:05 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 08.12.2025 16:07:05 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 08.12.2025 16:07:05 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 08.12.2025 16:07:05 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 08.12.2025 16:07:05 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 08.12.2025 16:07:05 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 08.12.2025 16:07:05 TryAddItem(WeaponAddin) => Items.Addins.PressurizerName LOG: 08.12.2025 16:07:05 TryAddItem(WeaponAddin) => Items.Addins.AllrounderName LOG: 08.12.2025 16:07:05 TryAddItem(WeaponAddin) => Items.Addins.AimedShotName LOG: 08.12.2025 16:07:05 TryAddItem(WeaponAddin) => Items.Addins.TremSpikeName LOG: 08.12.2025 16:07:05 TryAddItem(WeaponAddin) => Items.Addins.RandomizerName LOG: 08.12.2025 16:07:05 TryAddItem(WeaponAddin) => Items.Addins.EleOrbName LOG: 08.12.2025 16:07:05 TryAddItem(WeaponAddin) => Items.Addins.CryoName LOG: 08.12.2025 16:07:05 SAVE GAME => Jasper Test 3 id:2 guid:2d275210-b595-46db-9fe2-3c6eaf793cef WARNING: 08.12.2025 16:07:05 Language Text not found! (Path: Kill Grenade Jester) LOG: 08.12.2025 16:07:05 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 08.12.2025 16:07:05 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_CastleSpawnRoom_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor/Stairs_Module_Floor/Stairs_Module_Floor" WARNING: 08.12.2025 16:07:05 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_CastleSpawnRoom_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 16:07:05 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_CastleSpawnRoom_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 16:07:05 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_CastleSpawnRoom_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 16:07:05 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_CastleSpawnRoom_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 16:07:05 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_CastleSpawnRoom_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor_01/Stairs_Module_Floor/Stairs_Module_Floor" WARNING: 08.12.2025 16:07:05 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_CastleSpawnRoom_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor_01/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 16:07:05 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_CastleSpawnRoom_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor_01/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 16:07:05 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_CastleSpawnRoom_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor_01/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 16:07:05 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_CastleSpawnRoom_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor_01/Stairs_Module_seamless/Stairs_Module" LOG: 08.12.2025 16:07:05 Syop BetQuest logs RT16:06DungeonDepth: 0 - seed 91Q3-5RM4 has been applied LOG: 08.12.2025 16:07:08 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:07:08 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 16:07:08 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorHealer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 08.12.2025 16:07:08 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 16:07:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:07:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:07:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:07:10 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:07:10 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:07:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:07:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:07:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:07:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:07:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:07:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:07:10 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:07:10 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:07:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:07:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:07:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:07:10 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:07:10 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:07:10 MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:07:10 Language Text not found! (Path: Drone) LOG: 08.12.2025 16:07:11 WindowManager.LoadMenu => EscapeMenu LOG: 08.12.2025 16:07:11 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 16:07:11 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 08.12.2025 16:07:11 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 16:07:11 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) WARNING: 08.12.2025 16:07:13 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 08.12.2025 16:07:13 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 08.12.2025 16:07:13 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 08.12.2025 16:07:13 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 08.12.2025 16:07:13 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 08.12.2025 16:07:14 WindowManager.UnloadMenu => EscapeMenu LOG: 08.12.2025 16:07:14 Menu.UnloadMenuPanel => ESC_Main WARNING: 08.12.2025 16:07:14 Language Text not found! (Path: Kill Grenade Jester) LOG: 08.12.2025 16:07:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:07:14 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 08.12.2025 16:07:16 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:07:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:07:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:07:16 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:07:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:07:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:07:16 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:07:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:07:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:07:16 MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:07:16 Language Text not found! (Path: Drone) LOG: 08.12.2025 16:07:16 Kill enemy Instant -> MitronEmpire_Castor_Healer(Clone) WARNING: 08.12.2025 16:07:16 MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:07:16 Language Text not found! (Path: Drone) LOG: 08.12.2025 16:07:16 Kill enemy Instant -> MitronEmpire_Castor_Healer(Clone) WARNING: 08.12.2025 16:07:16 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:07:16 Language Text not found! (Path: Drone) LOG: 08.12.2025 16:07:16 Kill enemy Instant -> MitronEmpire_Sp00derBomber(Clone) LOG: 08.12.2025 16:07:16 ScaleEnemy MitronEmpire_Sp00derBomber(Clone)! WARNING: 08.12.2025 16:07:16 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:07:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:07:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:07:16 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:07:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:07:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:07:16 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:07:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:07:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:07:16 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:07:16 Language Text not found! (Path: Drone) LOG: 08.12.2025 16:07:16 Kill enemy Instant -> MitronEmpire_Drone(Clone) WARNING: 08.12.2025 16:07:16 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:07:16 Language Text not found! (Path: Drone) LOG: 08.12.2025 16:07:16 Kill enemy Instant -> MitronEmpire_Leonide(Clone) WARNING: 08.12.2025 16:07:16 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:07:16 Language Text not found! (Path: Drone) LOG: 08.12.2025 16:07:16 Kill enemy Instant -> MitronEmpire_Gambot_Range(Clone) LOG: 08.12.2025 16:07:16 ScaleEnemy MitronEmpire_Gambot_Range(Clone)! WARNING: 08.12.2025 16:07:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh WARNING: 08.12.2025 16:07:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh WARNING: 08.12.2025 16:07:16 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 08.12.2025 16:07:16 Combine mesh instance 0 is null. WARNING: 08.12.2025 16:07:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 08.12.2025 16:07:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:07:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:07:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:07:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:07:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:07:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:07:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:07:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:07:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:07:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 08.12.2025 16:07:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 08.12.2025 16:07:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 08.12.2025 16:07:16 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:07:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 16:07:17 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:07:17 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 08.12.2025 16:07:18 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 16:07:19 WindowManager.LoadMenu => EscapeMenu LOG: 08.12.2025 16:07:19 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 16:07:19 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 08.12.2025 16:07:19 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 16:07:19 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 08.12.2025 16:07:21 WindowManager.UnloadMenu => EscapeMenu LOG: 08.12.2025 16:07:21 Menu.UnloadMenuPanel => ESC_Main WARNING: 08.12.2025 16:07:21 Language Text not found! (Path: Kill Grenade Jester) LOG: 08.12.2025 16:07:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 08.12.2025 16:07:21 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 16:07:21 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 08.12.2025 16:07:21 Menu.UnloadMenuPanel => Info LOG: 08.12.2025 16:07:21 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:07:22 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:07:22 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:07:22 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:07:22 The referenced script on this Behaviour (Game Object 'VFX_SparkHit_Metal Variant') is missing! WARNING: 08.12.2025 16:07:22 The referenced script on this Behaviour (Game Object 'VFX_SparkHit_Metal Variant') is missing! WARNING: 08.12.2025 16:07:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 08.12.2025 16:07:22 MitronEmpire_Mitron_Phase1(Clone) (StickyStoneStudio.MOODS.MitronPhase1): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:07:22 SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 08.12.2025 16:07:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 08.12.2025 16:07:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 08.12.2025 16:07:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 16:07:33 DialogController.OnFocusedDialogAnswer() AnswerID: 7 LOG: 08.12.2025 16:07:33 ApplyBossMoodColorStyle => bossDialogMood: Disgust bossDialogMoodWasAnsweredByPlayers: Love LOG: 08.12.2025 16:07:33 Wrong RoomThemeStolzis not a BosslevelRoomTheme WARNING: 08.12.2025 16:07:35 Language Text not found! (Path: Kill Grenade Jester) LOG: 08.12.2025 16:07:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:07:36 WindowManager.LoadMenu => EscapeMenu LOG: 08.12.2025 16:07:36 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 16:07:36 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 08.12.2025 16:07:36 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 16:07:36 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 08.12.2025 16:07:38 WindowManager.UnloadMenu => EscapeMenu LOG: 08.12.2025 16:07:38 Menu.UnloadMenuPanel => ESC_Main WARNING: 08.12.2025 16:07:38 Language Text not found! (Path: Kill Grenade Jester) LOG: 08.12.2025 16:07:38 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:07:38 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 08.12.2025 16:07:41 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 16:07:41 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 08.12.2025 16:07:43 Started LevelColorLerp WARNING: 08.12.2025 16:07:45 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:07:45 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:07:45 The referenced script on this Behaviour (Game Object 'VFX_SparkHit_Metal Variant') is missing! WARNING: 08.12.2025 16:07:45 The referenced script on this Behaviour (Game Object 'VFX_SparkHit_Metal Variant') is missing! WARNING: 08.12.2025 16:07:45 The referenced script on this Behaviour (Game Object 'VFX_SparkHit_Metal Variant') is missing! WARNING: 08.12.2025 16:07:45 The referenced script on this Behaviour (Game Object 'VFX_SparkHit_Metal Variant') is missing! WARNING: 08.12.2025 16:07:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 08.12.2025 16:07:45 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of MitronEmpire_Mitron_Phase2(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 08.12.2025 16:07:45 MitronEmpire_Mitron_Phase2(Clone) (StickyStoneStudio.MOODS.MitronPhase2): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 16:07:45 Kill enemy Instant -> MitronEmpire_Mitron_Phase2(Clone) EXCEPTION: 08.12.2025 16:07:45 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 16:07:45 showQuestComplete: The Salvation of Mechs LOG: 08.12.2025 16:07:45 Quest Completed: The Salvation of Mechs WARNING: 08.12.2025 16:07:45 Language Text not found! (Path: Kill Grenade Jester) WARNING: 08.12.2025 16:07:45 MechionaryManager.SetMechionaryEntryIsDirty(EnemyTyp PRIDE_Mitron_Phase2) wurde kein passendes MechionaryEntry gefunden ... WARNING: 08.12.2025 16:07:45 NextWave() => Wave was not started yet or has no waves WARNING: 08.12.2025 16:07:45 Language Text not found! (Path: Kill Grenade Jester) WARNING: 08.12.2025 16:07:45 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 16:07:45 BossChest.RaritylevelBossChest() => Rarity is Level_4 Chesttype is Addin LOG: 08.12.2025 16:07:46 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:07:46 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 08.12.2025 16:07:47 Menu.UnloadMenuPanel => DefaultPanel WARNING: 08.12.2025 16:07:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:07:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:07:48 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:07:48 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:07:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:07:48 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:07:48 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:07:48 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:07:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:07:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:07:48 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:07:49 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:07:49 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:07:49 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 16:07:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 08.12.2025 16:07:51 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 16:07:51 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:07:51 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:07:51 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 08.12.2025 16:07:52 Menu.UnloadMenuPanel => Info WARNING: 08.12.2025 16:07:52 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:07:52 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:07:53 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:07:53 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 08.12.2025 16:07:53 DialogController.OnFocusedDialogAnswer() AnswerID: 0 WARNING: 08.12.2025 16:07:53 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:07:53 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:07:54 Language Text not found! (Path: Kill Grenade Jester) LOG: 08.12.2025 16:07:55 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 1 LOG: 08.12.2025 16:07:55 LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 WARNING: 08.12.2025 16:07:55 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... WARNING: 08.12.2025 16:07:55 Memory Leak: loadedNPCsPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 08.12.2025 16:07:55 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 16:07:56 MapController: Change CurrentTheme from 'Stolz' to 'HomeBase' LOG: 08.12.2025 16:07:56 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 08.12.2025 16:07:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:07:56 WindowManager.UnloadMenu => NoMenu LOG: 08.12.2025 16:07:56 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 08.12.2025 16:07:56 OnPlayerAndMapWereCreated WARNING: 08.12.2025 16:07:56 Language Text not found! (Path: Kill Grenade Jester) WARNING: 08.12.2025 16:07:56 Language Text not found! (Path: Kill Grenade Jester) LOG: 08.12.2025 16:07:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 08.12.2025 16:07:56 Ambient VFX this room or lv theme is null WARNING: 08.12.2025 16:07:56 Ambient VFX this room or lv theme is null WARNING: 08.12.2025 16:07:56 Language Text not found! (Path: Kill Grenade Jester) LOG: 08.12.2025 16:07:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 08.12.2025 16:07:56 Ambient VFX this room or lv theme is null LOG: 08.12.2025 16:07:56 UpdatePlayerProgress LOG: 08.12.2025 16:07:56 SAVE GAME => Jasper Test 3 id:2 guid:2d275210-b595-46db-9fe2-3c6eaf793cef WARNING: 08.12.2025 16:07:56 Language Text not found! (Path: Kill Grenade Jester) LOG: 08.12.2025 16:07:56 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 08.12.2025 16:08:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:08:40 Language Text not found! (Path: Kill Grenade Jester) LOG: 08.12.2025 16:08:40 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 1 LOG: 08.12.2025 16:08:41 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 08.12.2025 16:08:41 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 16:08:41 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 08.12.2025 16:08:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:08:41 WindowManager.UnloadMenu => NoMenu LOG: 08.12.2025 16:08:41 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 08.12.2025 16:08:41 OnPlayerAndMapWereCreated WARNING: 08.12.2025 16:08:41 Language Text not found! (Path: Kill Grenade Jester) WARNING: 08.12.2025 16:08:41 Language Text not found! (Path: Kill Grenade Jester) LOG: 08.12.2025 16:08:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 08.12.2025 16:08:41 Ambient VFX this room or lv theme is null ERROR: 08.12.2025 16:08:42 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.Room:_OnPlayerLeaveRoom(Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.Room:_OnPlayerEnterRoom(Room, Player) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.RoomTrigger:OnTriggerEnter(Collider) WARNING: 08.12.2025 16:08:42 Ambient VFX this room or lv theme is null ERROR: 08.12.2025 16:08:42 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.Room:_OnPlayerEnterRoom(Room, Player) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.RoomTrigger:OnTriggerEnter(Collider) WARNING: 08.12.2025 16:08:42 Language Text not found! (Path: Kill Grenade Jester) LOG: 08.12.2025 16:08:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 08.12.2025 16:08:42 Ambient VFX this room or lv theme is null LOG: 08.12.2025 16:08:42 UpdatePlayerProgress LOG: 08.12.2025 16:08:42 SAVE GAME => Jasper Test 3 id:2 guid:2d275210-b595-46db-9fe2-3c6eaf793cef WARNING: 08.12.2025 16:08:42 Language Text not found! (Path: Kill Grenade Jester) LOG: 08.12.2025 16:08:42 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 08.12.2025 16:08:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 08.12.2025 16:08:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 08.12.2025 16:08:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 08.12.2025 16:08:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 08.12.2025 16:08:42 Endboss_Enigma_Phase1(Clone) (StickyStoneStudio.MOODS.Endboss_Enigma_Phase1): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 16:08:42 Kill enemy Instant -> Endboss_Enigma_Phase1(Clone) LOG: 08.12.2025 16:08:42 SetStartEnemy! LOG: 08.12.2025 16:08:45 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:08:46 Ambient VFX this room or lv theme is null WARNING: 08.12.2025 16:08:49 Language Text not found! (Path: Kill Grenade Jester) LOG: 08.12.2025 16:08:49 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:08:50 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 4 LOG: 08.12.2025 16:08:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 08.12.2025 16:08:54 Material '_M_LevelModuleGlow_PRIDE (Instance)' with Shader 'Standard' doesn't have a color property '_Emission1' UnityEngine.Material:GetColor(String) Assets.Scripts._Mechs.Enemys.HOMEBASE.EmissionController:OnEnable() UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() WARNING: 08.12.2025 16:08:54 Endboss_Enigma_Phase2(Clone) (StickyStoneStudio.MOODS.Endboss_Enigma_Phase2): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 16:08:54 Kill enemy Instant -> Endboss_Enigma_Phase2(Clone) EXCEPTION: 08.12.2025 16:08:54 KeyNotFoundException: The given key 'Anger' was not present in the dictionary. System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Endboss_Enigma_Phase2.get_canBeKilled () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Endboss_Enigma_Phase2.Kill (System.Boolean wasExecuted) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase+d__396.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) WARNING: 08.12.2025 16:08:55 MechionaryManager.SetMechionaryEntryIsDirty(EnemyTyp ENDBOSS_Enigma_Phase1) wurde kein passendes MechionaryEntry gefunden ... WARNING: 08.12.2025 16:08:57 Language Text not found! (Path: Kill Grenade Jester) WARNING: 08.12.2025 16:08:59 colortransition killed LOG: 08.12.2025 16:08:59 change: None Pride WARNING: 08.12.2025 16:09:04 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 08.12.2025 16:09:04 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:09:04 Language Text not found! (Path: Drone) LOG: 08.12.2025 16:09:04 Kill enemy Instant -> HomeBase_PlayerClone(Clone) LOG: 08.12.2025 16:09:11 PrideHP changed to val => 14000 ERROR: 08.12.2025 16:09:11 Endboss_Enigma_Phase2(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Endboss_Enigma_Phase2:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 16:09:11 PrideHP changed to val => 13980 LOG: 08.12.2025 16:09:11 PrideHP changed to val => 13980 LOG: 08.12.2025 16:09:11 PrideHP changed to val => 13957 LOG: 08.12.2025 16:09:11 PrideHP changed to val => 13957 LOG: 08.12.2025 16:09:11 PrideHP changed to val => 13932 LOG: 08.12.2025 16:09:11 PrideHP changed to val => 13932 LOG: 08.12.2025 16:09:11 PrideHP changed to val => 13914 LOG: 08.12.2025 16:09:11 PrideHP changed to val => 13914 LOG: 08.12.2025 16:09:11 PrideHP changed to val => 13891 LOG: 08.12.2025 16:09:11 PrideHP changed to val => 13891 LOG: 08.12.2025 16:09:11 PrideHP changed to val => 13859 WARNING: 08.12.2025 16:09:11 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 16:09:11 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 08.12.2025 16:09:11 PrideHP changed to val => 13859 LOG: 08.12.2025 16:09:11 PrideHP changed to val => 13841 LOG: 08.12.2025 16:09:12 PrideHP changed to val => 13841 LOG: 08.12.2025 16:09:12 PrideHP changed to val => 13816 LOG: 08.12.2025 16:09:12 PrideHP changed to val => 13816 LOG: 08.12.2025 16:09:12 PrideHP changed to val => 13794 LOG: 08.12.2025 16:09:12 PrideHP changed to val => 13794 LOG: 08.12.2025 16:09:12 PrideHP changed to val => 13764 LOG: 08.12.2025 16:09:12 PrideHP changed to val => 13764 LOG: 08.12.2025 16:09:12 PrideHP changed to val => 13749 LOG: 08.12.2025 16:09:12 PrideHP changed to val => 13749 LOG: 08.12.2025 16:09:12 PrideHP changed to val => 13749 LOG: 08.12.2025 16:09:12 PrideHP changed to val => 13749 ERROR: 08.12.2025 16:09:12 Endboss_Enigma_Phase2(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Endboss_Enigma_Phase2:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 16:09:12 PrideHP changed to val => 13749 LOG: 08.12.2025 16:09:12 PrideHP changed to val => 13746 LOG: 08.12.2025 16:09:12 PrideHP changed to val => 13738 LOG: 08.12.2025 16:09:12 PrideHP changed to val => 13738 LOG: 08.12.2025 16:09:12 PrideHP changed to val => 13716 LOG: 08.12.2025 16:09:12 PrideHP changed to val => 13716 LOG: 08.12.2025 16:09:12 PrideHP changed to val => 13708 LOG: 08.12.2025 16:09:12 PrideHP changed to val => 13708 LOG: 08.12.2025 16:09:12 PrideHP changed to val => 13683 LOG: 08.12.2025 16:09:12 PrideHP changed to val => 13683 ERROR: 08.12.2025 16:09:12 Endboss_Enigma_Phase2(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:AddToOtherBuff(Buff&) StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Endboss_Enigma_Phase2:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 16:09:12 PrideHP changed to val => 13675 LOG: 08.12.2025 16:09:12 PrideHP changed to val => 13675 LOG: 08.12.2025 16:09:12 PrideHP changed to val => 13657 LOG: 08.12.2025 16:09:12 PrideHP changed to val => 13657 LOG: 08.12.2025 16:09:12 PrideHP changed to val => 13631 LOG: 08.12.2025 16:09:12 PrideHP changed to val => 13631 LOG: 08.12.2025 16:09:12 PrideHP changed to val => 13624 LOG: 08.12.2025 16:09:13 PrideHP changed to val => 13624 ERROR: 08.12.2025 16:09:13 Endboss_Enigma_Phase2(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:AddToOtherBuff(Buff&) StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Endboss_Enigma_Phase2:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 16:09:13 PrideHP changed to val => 13616 LOG: 08.12.2025 16:09:13 PrideHP changed to val => 13616 LOG: 08.12.2025 16:09:13 PrideHP changed to val => 13609 LOG: 08.12.2025 16:09:13 PrideHP changed to val => 13609 LOG: 08.12.2025 16:09:13 PrideHP changed to val => 13601 LOG: 08.12.2025 16:09:13 PrideHP changed to val => 13601 LOG: 08.12.2025 16:09:13 PrideHP changed to val => 13593 LOG: 08.12.2025 16:09:13 PrideHP changed to val => 13593 LOG: 08.12.2025 16:09:13 PrideHP changed to val => 13586 LOG: 08.12.2025 16:09:13 PrideHP changed to val => 13586 LOG: 08.12.2025 16:09:13 PrideHP changed to val => 13577 LOG: 08.12.2025 16:09:13 WindowManager.LoadMenu => EscapeMenu LOG: 08.12.2025 16:09:13 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 16:09:13 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 08.12.2025 16:09:13 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 16:09:13 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 08.12.2025 16:09:16 PrideHP changed to val => 13577 LOG: 08.12.2025 16:09:16 PrideHP changed to val => 7000 WARNING: 08.12.2025 16:09:16 colortransition killed LOG: 08.12.2025 16:09:16 change: Pride Anger LOG: 08.12.2025 16:09:16 WindowManager.UnloadMenu => EscapeMenu LOG: 08.12.2025 16:09:16 Menu.UnloadMenuPanel => ESC_Main WARNING: 08.12.2025 16:09:16 Language Text not found! (Path: Kill Grenade Jester) LOG: 08.12.2025 16:09:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:09:16 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 08.12.2025 16:09:20 Anger LOG: 08.12.2025 16:09:20 Gefundener Clip: EndBoss_Enigma_Arm_Right_wall_put_Head_on ERROR: 08.12.2025 16:09:25 Material '_M_LevelModuleGlow_ANGER (Instance)' with Shader 'Standard' doesn't have a color property '_Emission1' UnityEngine.Material:GetColor(String) Assets.Scripts._Mechs.Enemys.HOMEBASE.EmissionController:OnEnable() StickyStoneStudio.MOODS.d__46:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 16:09:27 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 08.12.2025 16:09:27 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:09:27 Language Text not found! (Path: Drone) LOG: 08.12.2025 16:09:27 Kill enemy Instant -> HomeBase_PlayerClone(Clone) WARNING: 08.12.2025 16:09:29 Execute forced Kill on Enigma ability: MegaBulletRing LOG: 08.12.2025 16:09:29 AngerHP changed to val => 14000 LOG: 08.12.2025 16:09:29 AngerHP changed to val => 13976 LOG: 08.12.2025 16:09:29 AngerHP changed to val => 13976 LOG: 08.12.2025 16:09:29 AngerHP changed to val => 13937 LOG: 08.12.2025 16:09:29 WindowManager.LoadMenu => EscapeMenu LOG: 08.12.2025 16:09:29 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 16:09:29 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 08.12.2025 16:09:29 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 16:09:29 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 08.12.2025 16:09:31 AngerHP changed to val => 13937 LOG: 08.12.2025 16:09:31 AngerHP changed to val => 7000 WARNING: 08.12.2025 16:09:31 colortransition killed LOG: 08.12.2025 16:09:31 change: Anger Sorrow LOG: 08.12.2025 16:09:31 WindowManager.UnloadMenu => EscapeMenu LOG: 08.12.2025 16:09:31 Menu.UnloadMenuPanel => ESC_Main WARNING: 08.12.2025 16:09:31 Language Text not found! (Path: Kill Grenade Jester) LOG: 08.12.2025 16:09:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:09:31 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 08.12.2025 16:09:35 Sorrow LOG: 08.12.2025 16:09:35 Gefundener Clip: EndBoss_Enigma_Arm_Right_wall_put_Head_on ERROR: 08.12.2025 16:09:40 Material '_M_LevelModuleGlow_SADNESS (Instance)' with Shader 'Standard' doesn't have a color property '_Emission1' UnityEngine.Material:GetColor(String) Assets.Scripts._Mechs.Enemys.HOMEBASE.EmissionController:OnEnable() StickyStoneStudio.MOODS.d__46:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 16:09:41 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 08.12.2025 16:09:41 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:09:41 Language Text not found! (Path: Drone) LOG: 08.12.2025 16:09:41 Kill enemy Instant -> HomeBase_PlayerClone(Clone) LOG: 08.12.2025 16:09:42 WindowManager.LoadMenu => EscapeMenu LOG: 08.12.2025 16:09:42 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 16:09:42 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 08.12.2025 16:09:42 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 16:09:42 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 08.12.2025 16:09:44 SorrowHP changed to val => 14000 LOG: 08.12.2025 16:09:44 SorrowHP changed to val => 7000 WARNING: 08.12.2025 16:09:44 colortransition killed LOG: 08.12.2025 16:09:44 change: Sorrow Pride LOG: 08.12.2025 16:09:44 WindowManager.UnloadMenu => EscapeMenu LOG: 08.12.2025 16:09:44 Menu.UnloadMenuPanel => ESC_Main WARNING: 08.12.2025 16:09:44 Language Text not found! (Path: Kill Grenade Jester) LOG: 08.12.2025 16:09:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:09:44 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 08.12.2025 16:09:49 Pride LOG: 08.12.2025 16:09:49 Gefundener Clip: EndBoss_Enigma_Arm_Right_wall_put_Head_on WARNING: 08.12.2025 16:09:51 Execute forced Kill on Enigma ability: MegaBulletRing LOG: 08.12.2025 16:09:53 PrideHP changed to val => 7000 ERROR: 08.12.2025 16:09:53 Endboss_Enigma_Phase2(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Endboss_Enigma_Phase2:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 16:09:53 PrideHP changed to val => 6982 LOG: 08.12.2025 16:09:55 PrideHP changed to val => 6982 LOG: 08.12.2025 16:09:55 PrideHP changed to val => 6975 LOG: 08.12.2025 16:09:55 PrideHP changed to val => 6975 ERROR: 08.12.2025 16:09:55 Endboss_Enigma_Phase2(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Endboss_Enigma_Phase2:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 16:09:55 PrideHP changed to val => 6975 LOG: 08.12.2025 16:09:55 PrideHP changed to val => 6972 LOG: 08.12.2025 16:09:55 PrideHP changed to val => 6964 WARNING: 08.12.2025 16:09:55 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 08.12.2025 16:09:55 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:09:55 Language Text not found! (Path: Drone) LOG: 08.12.2025 16:09:55 Kill enemy Instant -> HomeBase_PlayerClone(Clone) WARNING: 08.12.2025 16:09:55 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 08.12.2025 16:09:55 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:09:55 Language Text not found! (Path: Drone) LOG: 08.12.2025 16:09:55 Kill enemy Instant -> HomeBase_PlayerClone(Clone) LOG: 08.12.2025 16:09:55 PrideHP changed to val => 6964 LOG: 08.12.2025 16:09:55 PrideHP changed to val => 6954 LOG: 08.12.2025 16:09:55 PrideHP changed to val => 6954 LOG: 08.12.2025 16:09:55 PrideHP changed to val => 6949 LOG: 08.12.2025 16:09:56 PrideHP changed to val => 6949 LOG: 08.12.2025 16:09:56 PrideHP changed to val => 6941 LOG: 08.12.2025 16:09:56 PrideHP changed to val => 6941 LOG: 08.12.2025 16:09:56 PrideHP changed to val => 6933 LOG: 08.12.2025 16:09:56 PrideHP changed to val => 6933 ERROR: 08.12.2025 16:09:56 Endboss_Enigma_Phase2(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:AddToOtherBuff(Buff&) StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Endboss_Enigma_Phase2:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 16:09:56 PrideHP changed to val => 6926 LOG: 08.12.2025 16:09:56 PrideHP changed to val => 6926 ERROR: 08.12.2025 16:09:56 Endboss_Enigma_Phase2(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:AddToOtherBuff(Buff&) StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Endboss_Enigma_Phase2:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 16:09:56 PrideHP changed to val => 6918 LOG: 08.12.2025 16:09:56 PrideHP changed to val => 6918 LOG: 08.12.2025 16:09:56 PrideHP changed to val => 6909 LOG: 08.12.2025 16:09:56 WindowManager.LoadMenu => EscapeMenu LOG: 08.12.2025 16:09:56 PrideHP changed to val => 6909 LOG: 08.12.2025 16:09:56 PrideHP changed to val => 6909 LOG: 08.12.2025 16:09:56 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 16:09:56 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 08.12.2025 16:09:56 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 16:09:56 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 08.12.2025 16:09:57 PrideHP changed to val => 6909 LOG: 08.12.2025 16:09:57 PrideHP changed to val => 1 WARNING: 08.12.2025 16:09:57 colortransition killed LOG: 08.12.2025 16:09:57 change: Pride Anger LOG: 08.12.2025 16:09:58 WindowManager.UnloadMenu => EscapeMenu LOG: 08.12.2025 16:09:58 Menu.UnloadMenuPanel => ESC_Main WARNING: 08.12.2025 16:09:58 Language Text not found! (Path: Kill Grenade Jester) LOG: 08.12.2025 16:09:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:09:58 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 08.12.2025 16:10:02 Anger LOG: 08.12.2025 16:10:02 Gefundener Clip: EndBoss_Enigma_Arm_Right_wall_put_Head_on WARNING: 08.12.2025 16:10:09 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 08.12.2025 16:10:09 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:10:09 Language Text not found! (Path: Drone) LOG: 08.12.2025 16:10:09 Kill enemy Instant -> HomeBase_PlayerClone(Clone) WARNING: 08.12.2025 16:10:09 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 08.12.2025 16:10:09 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:10:09 Language Text not found! (Path: Drone) LOG: 08.12.2025 16:10:09 Kill enemy Instant -> HomeBase_PlayerClone(Clone) LOG: 08.12.2025 16:10:11 AngerHP changed to val => 7000 LOG: 08.12.2025 16:10:11 AngerHP changed to val => 6977 LOG: 08.12.2025 16:10:11 WindowManager.LoadMenu => EscapeMenu LOG: 08.12.2025 16:10:11 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 16:10:11 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 08.12.2025 16:10:11 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 16:10:11 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 08.12.2025 16:10:17 AngerHP changed to val => 6977 LOG: 08.12.2025 16:10:17 AngerHP changed to val => 1 WARNING: 08.12.2025 16:10:17 colortransition killed LOG: 08.12.2025 16:10:17 change: Anger Sorrow LOG: 08.12.2025 16:10:17 WindowManager.UnloadMenu => EscapeMenu LOG: 08.12.2025 16:10:17 Menu.UnloadMenuPanel => ESC_Main WARNING: 08.12.2025 16:10:17 Language Text not found! (Path: Kill Grenade Jester) LOG: 08.12.2025 16:10:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:10:17 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 08.12.2025 16:10:21 Sorrow LOG: 08.12.2025 16:10:21 Gefundener Clip: EndBoss_Enigma_Arm_Right_wall_put_Head_on LOG: 08.12.2025 16:10:26 SorrowHP changed to val => 7000 LOG: 08.12.2025 16:10:26 SorrowHP changed to val => 6989 LOG: 08.12.2025 16:10:27 SorrowHP changed to val => 6989 LOG: 08.12.2025 16:10:27 SorrowHP changed to val => 6967 LOG: 08.12.2025 16:10:27 SorrowHP changed to val => 6967 LOG: 08.12.2025 16:10:27 SorrowHP changed to val => 6948 LOG: 08.12.2025 16:10:27 SorrowHP changed to val => 6948 LOG: 08.12.2025 16:10:27 SorrowHP changed to val => 6928 LOG: 08.12.2025 16:10:27 SorrowHP changed to val => 6928 LOG: 08.12.2025 16:10:27 SorrowHP changed to val => 6908 LOG: 08.12.2025 16:10:27 SorrowHP changed to val => 6908 LOG: 08.12.2025 16:10:27 SorrowHP changed to val => 6887 WARNING: 08.12.2025 16:10:28 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 08.12.2025 16:10:28 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:10:28 Language Text not found! (Path: Drone) LOG: 08.12.2025 16:10:28 Kill enemy Instant -> HomeBase_PlayerClone(Clone) WARNING: 08.12.2025 16:10:28 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of HomeBase_PlayerClone(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 08.12.2025 16:10:28 HomeBase_PlayerClone(Clone) (StickyStoneStudio.MOODS.PlayerClone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:10:28 Language Text not found! (Path: Drone) LOG: 08.12.2025 16:10:28 Kill enemy Instant -> HomeBase_PlayerClone(Clone) LOG: 08.12.2025 16:10:28 SorrowHP changed to val => 6887 ERROR: 08.12.2025 16:10:28 Endboss_Enigma_Phase2(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Endboss_Enigma_Phase2:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 16:10:28 SorrowHP changed to val => 6866 LOG: 08.12.2025 16:10:28 SorrowHP changed to val => 6866 LOG: 08.12.2025 16:10:28 SorrowHP changed to val => 6845 LOG: 08.12.2025 16:10:28 SorrowHP changed to val => 6845 LOG: 08.12.2025 16:10:28 SorrowHP changed to val => 6845 LOG: 08.12.2025 16:10:28 SorrowHP changed to val => 6845 LOG: 08.12.2025 16:10:28 SorrowHP changed to val => 6838 LOG: 08.12.2025 16:10:28 SorrowHP changed to val => 6838 LOG: 08.12.2025 16:10:28 SorrowHP changed to val => 6798 LOG: 08.12.2025 16:10:28 SorrowHP changed to val => 6798 LOG: 08.12.2025 16:10:28 SorrowHP changed to val => 6776 LOG: 08.12.2025 16:10:28 WindowManager.LoadMenu => EscapeMenu LOG: 08.12.2025 16:10:28 SorrowHP changed to val => 6776 ERROR: 08.12.2025 16:10:28 Endboss_Enigma_Phase2(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher k�nnen keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Endboss_Enigma_Phase2:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 16:10:28 SorrowHP changed to val => 6776 LOG: 08.12.2025 16:10:28 SorrowHP changed to val => 6773 LOG: 08.12.2025 16:10:28 SorrowHP changed to val => 6765 LOG: 08.12.2025 16:10:28 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 16:10:28 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 08.12.2025 16:10:28 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 16:10:28 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 08.12.2025 16:10:29 SorrowHP changed to val => 6765 WARNING: 08.12.2025 16:10:29 MechionaryManager.SetMechionaryEntryIsDirty(EnemyTyp ENDBOSS_Enigma_Phase2) wurde kein passendes MechionaryEntry gefunden ... ERROR: 08.12.2025 16:10:29 Coroutine couldn't be started because the the game object 'FocusedDialog' is inactive! StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.Endboss_Enigma_Phase2:b__39_3(EnemyBase) StickyStoneStudio.MOODS.EnemyBase:Kill(Boolean) StickyStoneStudio.MOODS.Endboss_Enigma_Phase2:Kill(Boolean) StickyStoneStudio.MOODS.EnemyBase:SetCurrentHealth(Single) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Endboss_Enigma_Phase2:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EscapeMenu:onToggleCheat_EKA(Boolean) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() Rewired.Integration.UnityUI.RewiredEventSystem:Update() LOG: 08.12.2025 16:10:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:10:29 Execute forced Kill on Enigma ability: HeadShot LOG: 08.12.2025 16:10:29 SorrowHP changed to val => -7234 LOG: 08.12.2025 16:10:29 WindowManager.UnloadMenu => EscapeMenu LOG: 08.12.2025 16:10:29 Menu.UnloadMenuPanel => ESC_Main WARNING: 08.12.2025 16:10:29 Language Text not found! (Path: Kill Grenade Jester) LOG: 08.12.2025 16:10:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:10:29 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 08.12.2025 16:10:30 SorrowHP changed to val => -7234 LOG: 08.12.2025 16:10:30 SorrowHP changed to val => -7234 LOG: 08.12.2025 16:10:31 SorrowHP changed to val => -7234 LOG: 08.12.2025 16:10:31 SorrowHP changed to val => -7234 LOG: 08.12.2025 16:10:32 SorrowHP changed to val => -7234 LOG: 08.12.2025 16:10:32 SorrowHP changed to val => -7234 LOG: 08.12.2025 16:10:32 SorrowHP changed to val => -7234 LOG: 08.12.2025 16:10:32 SorrowHP changed to val => -7234 LOG: 08.12.2025 16:10:40 WindowManager.LoadMenu => EscapeMenu LOG: 08.12.2025 16:10:40 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 16:10:40 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 08.12.2025 16:10:40 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 16:10:40 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 08.12.2025 16:10:41 WindowManager.UnloadMenu => EscapeMenu LOG: 08.12.2025 16:10:41 Menu.UnloadMenuPanel => ESC_Main WARNING: 08.12.2025 16:10:41 Language Text not found! (Path: Kill Grenade Jester) LOG: 08.12.2025 16:10:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:10:41 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 08.12.2025 16:10:44 Start Video: CUTSZENE_OUTRO LOG: 08.12.2025 16:10:44 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 16:10:44 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 16:10:47 Start Video: CUTSZENE_OUTRO LOG: 08.12.2025 16:10:47 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 16:10:48 Start Video: CUTSZENE_OUTRO LOG: 08.12.2025 16:10:48 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 16:10:49 Start Video: CUTSZENE_OUTRO LOG: 08.12.2025 16:10:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 16:10:49 Start Video: CUTSZENE_OUTRO LOG: 08.12.2025 16:10:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 16:10:50 Start Video: CUTSZENE_OUTRO LOG: 08.12.2025 16:10:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 16:10:50 Start Video: CUTSZENE_OUTRO LOG: 08.12.2025 16:10:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 16:10:51 Start Video: CUTSZENE_OUTRO LOG: 08.12.2025 16:10:51 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 16:10:51 Start Video: CUTSZENE_OUTRO LOG: 08.12.2025 16:10:51 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 16:10:52 Start Video: CUTSZENE_OUTRO LOG: 08.12.2025 16:10:52 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 16:11:55 End Video: CUTSZENE_OUTRO LOG: 08.12.2025 16:11:55 Prevented Menu Change - Protected Coroutine Is Running! LOG: 08.12.2025 16:11:55 Prevented Menu Change - Protected Coroutine Is Running! LOG: 08.12.2025 16:11:55 Prevented Menu Change - Protected Coroutine Is Running! LOG: 08.12.2025 16:11:55 Prevented Menu Change - Protected Coroutine Is Running! LOG: 08.12.2025 16:11:55 Prevented Menu Change - Protected Coroutine Is Running! LOG: 08.12.2025 16:11:55 Prevented Menu Change - Protected Coroutine Is Running! LOG: 08.12.2025 16:11:55 Prevented Menu Change - Protected Coroutine Is Running! LOG: 08.12.2025 16:11:55 Prevented Menu Change - Protected Coroutine Is Running! LOG: 08.12.2025 16:11:55 Prevented Menu Change - Protected Coroutine Is Running! LOG: 08.12.2025 16:11:55 Prevented Menu Change - Protected Coroutine Is Running! LOG: 08.12.2025 16:12:03 Start Video: CUTSZENE_OUTRO LOG: 08.12.2025 16:12:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 16:12:05 End Video: CUTSZENE_OUTRO LOG: 08.12.2025 16:12:05 WindowManager.LoadMenu => CreditsMenu WARNING: 08.12.2025 16:12:05 WindowManager.LoadMenu (CreditsMenu) is already loading! Calling it multiple times doenst make it faster ... This could lead to bugs, please check that out. WARNING: 08.12.2025 16:12:05 WindowManager.LoadMenu (CreditsMenu) is already loading! Calling it multiple times doenst make it faster ... This could lead to bugs, please check that out. WARNING: 08.12.2025 16:12:05 WindowManager.LoadMenu (CreditsMenu) is already loading! Calling it multiple times doenst make it faster ... This could lead to bugs, please check that out. WARNING: 08.12.2025 16:12:05 WindowManager.LoadMenu (CreditsMenu) is already loading! Calling it multiple times doenst make it faster ... This could lead to bugs, please check that out. WARNING: 08.12.2025 16:12:05 WindowManager.LoadMenu (CreditsMenu) is already loading! Calling it multiple times doenst make it faster ... This could lead to bugs, please check that out. WARNING: 08.12.2025 16:12:05 WindowManager.LoadMenu (CreditsMenu) is already loading! Calling it multiple times doenst make it faster ... This could lead to bugs, please check that out. WARNING: 08.12.2025 16:12:05 WindowManager.LoadMenu (CreditsMenu) is already loading! Calling it multiple times doenst make it faster ... This could lead to bugs, please check that out. WARNING: 08.12.2025 16:12:05 WindowManager.LoadMenu (CreditsMenu) is already loading! Calling it multiple times doenst make it faster ... This could lead to bugs, please check that out. WARNING: 08.12.2025 16:12:05 WindowManager.LoadMenu (CreditsMenu) is already loading! Calling it multiple times doenst make it faster ... This could lead to bugs, please check that out. WARNING: 08.12.2025 16:12:05 WindowManager.LoadMenu (CreditsMenu) is already loading! Calling it multiple times doenst make it faster ... This could lead to bugs, please check that out. LOG: 08.12.2025 16:12:05 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:12:07 Language Text not found! (Path: Kill Grenade Jester) LOG: 08.12.2025 16:12:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:12:07 WindowManager.LoadMenu => ResultMenu LOG: 08.12.2025 16:12:07 ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 08.12.2025 16:12:07 ResultMenu.SetVisibility(value True, _transitionFade:True ) LOG: 08.12.2025 16:12:07 GameSession.UpdateProgress(DRITY) => SessionGUID: 'd0f656f4f40b' GameSeed: 91Q3-5RM4 SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 18 FromHomeBase?: False LOG: 08.12.2025 16:12:07 UpdatePlayerProgress LOG: 08.12.2025 16:12:07 SAVE GAME => Jasper Test 3 id:2 guid:2d275210-b595-46db-9fe2-3c6eaf793cef LOG: 08.12.2025 16:12:09 SAVE GAME => Jasper Test 3 id:2 guid:2d275210-b595-46db-9fe2-3c6eaf793cef LOG: 08.12.2025 16:12:09 SAVE GAME => Jasper Test 3 id:2 guid:2d275210-b595-46db-9fe2-3c6eaf793cef WARNING: 08.12.2025 16:12:09 Language Text not found! (Path: Kill Grenade Jester) LOG: 08.12.2025 16:12:09 CreateAndSetNewGameSessionObject() => Seed: 91Q3-5RM4 LOG: 08.12.2025 16:12:09 GameSession.UpdateProgress(DRITY) => SessionGUID: 'ae3b05cfe69d' GameSeed: 91Q3-5RM4 SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 18 FromHomeBase?: False LOG: 08.12.2025 16:12:09 UpdatePlayerProgress LOG: 08.12.2025 16:12:09 GameSession.UpdateProgress(DRITY) => SessionGUID: 'ae3b05cfe69d' GameSeed: 91Q3-5RM4 SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 18 FromHomeBase?: False LOG: 08.12.2025 16:12:09 UpdatePlayerProgress LOG: 08.12.2025 16:12:09 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 16:12:10 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 16:12:10 ResultMenu summary log: Active Player count: 1 Offline Player count: 0 -GetTopScore return 0 Animations skipped Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Incorrect score displayed for Player1, delta: -0,6999512 Shown score: 1837 Calc score: 1836,3 Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) LOG: 08.12.2025 16:12:10 Damage Taken Logs of Player1 LOG: 08.12.2025 16:12:10 Tstamp: 712,203038189793 Enemy: Trap_ProjectileMaschine_Collider_18 value:6 Tstamp: 788,9587860303 Enemy: Endboss_Enigma_Phase2(Clone) value:4 Tstamp: 800,268025762402 Enemy: Endboss_Enigma_Phase2(Clone) value:8 Tstamp: 802,286367475055 Enemy: Endboss_Enigma_Phase2(Clone) value:4 Tstamp: 805,572376082651 Enemy: Jasper Test 3 value:2 Tstamp: 805,572376082651 Enemy: Endboss_Enigma_Phase2(Clone) value:3 Tstamp: 807,473940481432 Enemy: Endboss_Enigma_Phase2(Clone) value:8 Tstamp: 808,574849185534 Enemy: Endboss_Enigma_Phase2(Clone) value:2 Tstamp: 819,817360141315 Enemy: Endboss_Enigma_Phase2(Clone) value:5 Tstamp: 823,870713290758 Enemy: Endboss_Enigma_Phase2(Clone) value:8 Tstamp: 828,657974124886 Enemy: Endboss_Enigma_Phase2(Clone) value:8 Tstamp: 831,210069243796 Enemy: Endboss_Enigma_Phase2(Clone) value:5 Tstamp: 842,652775905095 Enemy: Endboss_Enigma_Phase2(Clone) value:2 Tstamp: 843,70364620816 Enemy: Endboss_Enigma_Phase2(Clone) value:5 Tstamp: 857,131316277198 Enemy: Endboss_Enigma_Phase2(Clone) value:7 WARNING: 08.12.2025 16:12:11 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase2) could not be found. Mechionary Entry is missing! WARNING: 08.12.2025 16:12:11 Language Text not found! (Path: Kill ) EXCEPTION: 08.12.2025 16:12:11 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.ResultMenu.RevengeQuestPreperation () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ResultMenu.RestartGame () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ResultMenu.OnButtonSuccess (StickyStoneStudio.MOODS.ButtonPrompt buttonPrompt, StickyStoneStudio.MOODS.Owner owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ButtonPromptManager.TriggerButtonSuccess (StickyStoneStudio.MOODS.ButtonPrompt buttonPrompt, StickyStoneStudio.MOODS.Owner owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ButtonPrompt.StartedPressing (StickyStoneStudio.MOODS.Owner _owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ButtonPromptManager.UserStartedPressingButton (StickyStoneStudio.MOODS.InGameInteraction _actionIdentifier, StickyStoneStudio.MOODS.Owner _owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ButtonPromptManager.Update () (at <00000000000000000000000000000000>:0) LOG: 08.12.2025 16:12:11 ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 08.12.2025 16:12:11 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 08.12.2025 16:12:11 NEW GAMESEED: '0K2W-!3HP' resetSeededCalls: True LOG: 08.12.2025 16:12:11 is Loading Quests WARNING: 08.12.2025 16:12:11 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase2) could not be found. Mechionary Entry is missing! LOG: 08.12.2025 16:12:11 loaded mechionary progress for savegame:Jasper Test 3 LOG: 08.12.2025 16:12:11 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 16:12:11 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 WARNING: 08.12.2025 16:12:12 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:12:12 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:12:12 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 08.12.2025 16:12:12 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 08.12.2025 16:12:12 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 08.12.2025 16:12:12 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! ERROR: 08.12.2025 16:12:12 MechBase Outline Reference Missing: 'Mech_Player(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass72_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() WARNING: 08.12.2025 16:12:12 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... ERROR: 08.12.2025 16:12:12 MechOutlineController.init() => HighlightEffect is not part of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Fallback now to add Component but can have side effects ... UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechOutlineController:init(Boolean) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass72_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() LOG: 08.12.2025 16:12:12 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 WARNING: 08.12.2025 16:12:19 Combine mesh instance 7 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 8 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 9 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 10 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 11 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 12 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 13 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 14 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 15 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 16 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 17 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 18 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 19 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 20 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 21 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 22 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 23 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 24 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 25 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 26 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 27 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 28 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 29 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 30 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 31 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 32 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 33 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 34 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 35 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 36 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 37 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 38 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 39 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 40 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 41 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 42 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 43 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 44 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 45 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 46 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 47 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 48 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 49 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 50 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 51 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 52 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 53 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 54 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 55 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 56 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 57 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 58 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 59 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 60 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 61 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 62 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 63 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 64 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 65 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 66 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 67 is null. LOG: 08.12.2025 16:12:19 CreateHomeBase completed successfully. LOG: 08.12.2025 16:12:19 AfterLoadingGame() isInHomeBase?: True, TutorialIsActive ?: False LOG: 08.12.2025 16:12:19 ResultMenu.SetVisibility(value False, _transitionFade:True ) LOG: 08.12.2025 16:12:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:12:19 WindowManager.UnloadMenu => NoMenu LOG: 08.12.2025 16:12:19 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 08.12.2025 16:12:19 OnPlayerAndMapWereCreated WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:12:19 GetRoomTheme from ENDBOSS_Enigma_Phase2 is out of Range! Enum has value of 999 ! WARNING: 08.12.2025 16:12:19 Ambient VFX this room or lv theme is null ERROR: 08.12.2025 16:12:19 MechBase Outline Reference Missing: 'NPC_Aster' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.HomeBase_BuildingController:CheckQuest() StickyStoneStudio.MOODS.d__11:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 16:12:19 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 08.12.2025 16:12:19 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 08.12.2025 16:12:19 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 08.12.2025 16:12:19 TryAddItem(Equipment) => Equipment_Legs_Pride Legs WARNING: 08.12.2025 16:12:19 Combine mesh instance 7 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 8 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 9 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 10 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 11 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 12 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 13 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 14 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 15 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 16 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 17 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 18 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 19 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 20 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 21 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 22 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 23 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 24 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 25 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 26 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 27 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 28 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 29 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 30 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 31 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 32 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 33 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 34 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 35 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 36 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 37 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 38 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 39 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 40 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 41 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 42 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 43 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 44 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 45 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 46 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 47 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 48 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 49 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 50 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 51 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 52 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 53 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 54 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 55 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 56 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 57 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 58 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 59 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 60 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 61 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 62 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 63 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 64 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 65 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 66 is null. WARNING: 08.12.2025 16:12:19 Combine mesh instance 67 is null. WARNING: 08.12.2025 16:12:25 Ambient VFX this room or lv theme is null LOG: 08.12.2025 16:12:25 SAVE GAME => Jasper Test 3 id:2 guid:2d275210-b595-46db-9fe2-3c6eaf793cef WARNING: 08.12.2025 16:12:25 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:12:25 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 08.12.2025 16:14:19 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:14:19 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:14:19 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 16:14:19 MapSelector.RegisterButtonPromptsForEntering() WARNING: 08.12.2025 16:14:19 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 16:14:20 MapSelector.UnregisterButtonPromptsForEntering() LOG: 08.12.2025 16:14:20 MapSelector.UnregisterButtonPromptsForEntering() WARNING: 08.12.2025 16:14:22 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:14:22 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 16:14:26 WindowManager.LoadMenu => EscapeMenu LOG: 08.12.2025 16:14:26 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 16:14:26 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 08.12.2025 16:14:26 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 16:14:26 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 08.12.2025 16:14:28 Menu.GoToPanel() 'ESC_Exit' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 08.12.2025 16:14:28 Menu.LoadMenuPanel => ESC_Exit (MenuID: EscapeMenu) LOG: 08.12.2025 16:14:28 Menu.UnloadMenuPanel => ESC_Main LOG: 08.12.2025 16:14:29 WindowManager.LoadMenu => MainMenu LOG: 08.12.2025 16:14:29 WindowManager.UnloadAllOtherMenus but 'MainMenu'! Currently acitve Menus: 4 LOG: 08.12.2025 16:14:29 WindowManager.UnloadMenu => ResultMenu LOG: 08.12.2025 16:14:29 WindowManager.UnloadMenu => CreditsMenu LOG: 08.12.2025 16:14:29 WindowManager.UnloadMenu => InGameMenu LOG: 08.12.2025 16:14:29 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 16:14:29 WindowManager.UnloadMenu => EscapeMenu LOG: 08.12.2025 16:14:29 Menu.UnloadMenuPanel => ESC_Exit LOG: 08.12.2025 16:14:29 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 08.12.2025 16:14:29 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 16:14:29 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 08.12.2025 16:14:29 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 08.12.2025 16:14:30 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 08.12.2025 16:14:30 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 08.12.2025 16:14:31 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 08.12.2025 16:14:31 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 08.12.2025 16:14:32 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 08.12.2025 16:14:32 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) WARNING: 08.12.2025 16:14:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:14:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:14:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 16:14:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:14:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:14:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 16:14:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:14:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:14:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 16:14:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:14:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:14:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' LOG: 08.12.2025 16:14:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:14:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:14:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:14:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:14:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 08.12.2025 16:14:32 Menu.UnloadMenuPanel => MM_Default LOG: 08.12.2025 16:14:33 is Loading Quests WARNING: 08.12.2025 16:14:33 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 08.12.2025 16:14:33 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 08.12.2025 16:14:33 loaded mechionary progress for savegame:Jasper Test 2 LOG: 08.12.2025 16:14:35 Continue Game Confirmed! Loading Game Session => Guid: 4ad53e3c680d Seed: IE!J-P0YA SeededCalls: 1655 SeededCallsLastDungeon: 30 LOG: 08.12.2025 16:14:35 is Loading Quests WARNING: 08.12.2025 16:14:35 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 08.12.2025 16:14:35 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 08.12.2025 16:14:35 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 08.12.2025 16:14:35 WindowManager.LoadMenu => InGameMenu LOG: 08.12.2025 16:14:35 WindowManager.UnloadMenu => MainMenu LOG: 08.12.2025 16:14:35 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 08.12.2025 16:14:35 is Loading Quests WARNING: 08.12.2025 16:14:35 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 08.12.2025 16:14:35 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 08.12.2025 16:14:35 loaded mechionary progress for savegame:Jasper Test 2 LOG: 08.12.2025 16:14:35 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:14:35 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:14:35 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:14:35 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 08.12.2025 16:14:35 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 08.12.2025 16:14:35 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 08.12.2025 16:14:35 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! ERROR: 08.12.2025 16:14:35 MechBase Outline Reference Missing: 'Mech_Player(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass72_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() WARNING: 08.12.2025 16:14:35 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... ERROR: 08.12.2025 16:14:35 MechOutlineController.init() => HighlightEffect is not part of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Fallback now to add Component but can have side effects ... UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechOutlineController:init(Boolean) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass72_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() LOG: 08.12.2025 16:14:35 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 08.12.2025 16:14:35 NEW GAMESEED: 'IE!J-P0YA' resetSeededCalls: True LOG: 08.12.2025 16:14:35 MapController: Change CurrentTheme from 'HomeBase' to 'Trauer' LOG: 08.12.2025 16:14:35 SetCurrentMapSelectorChoice => DungeonDepth: 14 NextDungeonDepth: 14 PersistentDungeonDepth: 14 CurrentTheme: Trauer LOG: 08.12.2025 16:14:35 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level2 LOG: 08.12.2025 16:14:35 Generate Level Started! Level: Level_B theme: Trauer GameSeed: IE!J-P0YA SeedCalls: 1625 LOG: 08.12.2025 16:14:44 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 08.12.2025 16:14:45 Syop BetQuest logs RT16:06DungeonDepth: 0 - seed 91Q3-5RM4 has been applied RT16:12DungeonDepth: 0 - seed 0K2W-!3HP has been applied RT16:14DungeonDepth: 0 - seed IE!J-P0YA has been applied RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 3 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 15 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 12 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 3 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 15 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 12 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 3 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 15 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 12 RT16:14DungeonDepth: 14 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss LOG: 08.12.2025 16:14:45 Generate Level Completed! Loading time: 9,61s LOG: 08.12.2025 16:14:45 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 08.12.2025 16:14:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 16:14:45 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 16:14:45 WindowManager.UnloadMenu => NoMenu LOG: 08.12.2025 16:14:45 EvaluateEmotionalOvercharge() => Difficulty : Intended value 210 LOG: 08.12.2025 16:14:45 OnPlayerAndMapWereCreated WARNING: 08.12.2025 16:14:45 Ambient VFX this room or lv theme is null LOG: 08.12.2025 16:14:45 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 08.12.2025 16:14:45 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 08.12.2025 16:14:45 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 08.12.2025 16:14:45 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 08.12.2025 16:14:45 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs WARNING: 08.12.2025 16:14:45 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:14:45 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:14:45 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null LOG: 08.12.2025 16:14:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 08.12.2025 16:14:45 Ambient VFX this room or lv theme is null LOG: 08.12.2025 16:14:45 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 08.12.2025 16:14:45 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 08.12.2025 16:14:45 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 08.12.2025 16:14:45 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 08.12.2025 16:14:45 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs LOG: 08.12.2025 16:14:45 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 08.12.2025 16:14:45 TryAddWeapon(Items.Weapons.StickyName) => Items.Weapons.StickyName 2 LOG: 08.12.2025 16:14:45 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 08.12.2025 16:14:45 TryAddWeapon(Items.Weapons.StickyName) => Items.Weapons.StickyName 2 LOG: 08.12.2025 16:14:45 TryAddItem(Equipment) => Items.Equipment.TorsoName Torso LOG: 08.12.2025 16:14:45 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 08.12.2025 16:14:45 TryAddWeapon(Items.Weapons.StickyName) => Items.Weapons.StickyName 2 LOG: 08.12.2025 16:14:45 TryAddItem(Equipment) => Items.Equipment.FootName Foot LOG: 08.12.2025 16:14:45 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 08.12.2025 16:14:45 TryAddWeapon(Items.Weapons.StickyName) => Items.Weapons.StickyName 2 LOG: 08.12.2025 16:14:45 TryAddItem(Equipment) => Items.Equipment.ArmName Arm LOG: 08.12.2025 16:14:45 TryAddItem(WeaponAddin) => Items.Addins.SplitterName LOG: 08.12.2025 16:14:45 TryAddItem(WeaponAddin) => Items.Addins.EleOrbName LOG: 08.12.2025 16:14:45 TryAddItem(WeaponAddin) => Items.Addins.AtomicName LOG: 08.12.2025 16:14:45 TryAddItem(WeaponAddin) => Items.Addins.MasterExploderName LOG: 08.12.2025 16:14:45 TryAddItem(WeaponAddin) => Items.Addins.AllrounderName LOG: 08.12.2025 16:14:45 TryAddItem(WeaponAddin) => Items.Addins.MissileLauncherName LOG: 08.12.2025 16:14:45 TryAddItem(WeaponAddin) => Items.Addins.TremSpikeName LOG: 08.12.2025 16:14:45 SAVE GAME => Jasper Test 2 id:1 guid:d8690ed2-9932-4636-a64f-b638e246d8b9 WARNING: 08.12.2025 16:14:45 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:14:45 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:14:45 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null LOG: 08.12.2025 16:14:45 [RichPresenceManager] ChangeActivity to SorrowArea .. LOG: 08.12.2025 16:14:45 syop - Bet quest found: SmallBetDontGetHitByNextBoss. Completed: False LOG: 08.12.2025 16:14:45 Syop BetQuest logs RT16:06DungeonDepth: 0 - seed 91Q3-5RM4 has been applied RT16:12DungeonDepth: 0 - seed 0K2W-!3HP has been applied RT16:14DungeonDepth: 0 - seed IE!J-P0YA has been applied RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 3 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 15 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 12 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 3 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 15 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 12 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 3 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 15 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 12 RT16:14DungeonDepth: 14 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss LOG: 08.12.2025 16:14:45 reward: Pool on Player1 applied LOG: 08.12.2025 16:14:52 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:14:52 Ambient VFX this room or lv theme is null WARNING: 08.12.2025 16:14:52 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 16:14:52 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 16:14:52 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 16:14:52 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 16:14:52 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 16:14:52 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:14:54 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:14:54 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:14:54 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:14:54 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:14:54 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:14:54 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:14:54 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:14:54 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:14:54 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:14:54 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 08.12.2025 16:14:54 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:14:54 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:14:54 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:14:54 Language Text not found! (Path: Drone) LOG: 08.12.2025 16:14:54 ScaleEnemy Trauer_IcyDemolisher(Clone)! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 08.12.2025 16:14:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 08.12.2025 16:14:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 08.12.2025 16:14:54 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:14:54 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:14:54 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:14:54 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:14:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:14:54 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:14:54 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:14:54 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:14:54 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:14:54 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:14:54 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:14:54 Language Text not found! (Path: Drone) LOG: 08.12.2025 16:14:54 ScaleEnemy Trauer_HoloTechnician(Clone)! WARNING: 08.12.2025 16:14:54 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:58 BuffManager.StartBuffEffect() for BUFFID: 433 is already started! WARNING: 08.12.2025 16:14:58 BuffManager.StartBuffEffect() for BUFFID: 434 is already started! WARNING: 08.12.2025 16:14:58 BuffManager.StartBuffEffect() for BUFFID: 435 is already started! WARNING: 08.12.2025 16:14:58 BuffManager.StartBuffEffect() for BUFFID: 436 is already started! WARNING: 08.12.2025 16:14:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:58 BuffManager.StartBuffEffect() for BUFFID: 446 is already started! WARNING: 08.12.2025 16:14:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:14:58 Damage done = 0 WARNING: 08.12.2025 16:14:58 Damage done = 0 WARNING: 08.12.2025 16:14:58 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 16:14:58 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 16:14:58 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 08.12.2025 16:14:58 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:14:58 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:14:58 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:14:58 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null LOG: 08.12.2025 16:14:58 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:14:58 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:14:58 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:14:58 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:14:58 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 08.12.2025 16:14:58 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:14:58 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:14:58 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:14:58 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:14:59 BuffManager.StartBuffEffect() for BUFFID: 466 is already started! WARNING: 08.12.2025 16:15:01 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 08.12.2025 16:15:04 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 08.12.2025 16:15:07 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 08.12.2025 16:15:07 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:15:07 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:15:07 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:15:07 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null LOG: 08.12.2025 16:15:07 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:15:07 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:15:07 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:15:07 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:15:07 BuffManager.StartBuffEffect() for BUFFID: 503 is already started! WARNING: 08.12.2025 16:15:07 BuffManager.StartBuffEffect() for BUFFID: 504 is already started! WARNING: 08.12.2025 16:15:07 BuffManager.StartBuffEffect() for BUFFID: 505 is already started! WARNING: 08.12.2025 16:15:08 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 08.12.2025 16:15:08 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:15:08 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:15:08 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:15:08 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:15:09 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:15:09 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:09 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:09 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:15:09 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:09 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! EXCEPTION: 08.12.2025 16:15:09 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 08.12.2025 16:15:09 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:15:09 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:15:09 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:15:09 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:15:09 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh WARNING: 08.12.2025 16:15:09 BuffManager.StartBuffEffect() for BUFFID: 518 is already started! WARNING: 08.12.2025 16:15:09 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh WARNING: 08.12.2025 16:15:09 BuffManager.StartBuffEffect() for BUFFID: 520 is already started! WARNING: 08.12.2025 16:15:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:15:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:15:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! EXCEPTION: 08.12.2025 16:15:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 16:15:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 08.12.2025 16:15:10 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:15:10 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:15:10 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:15:10 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:15:11 BuffManager.StartBuffEffect() for BUFFID: 531 is already started! WARNING: 08.12.2025 16:15:11 BuffManager.StartBuffEffect() for BUFFID: 535 is already started! WARNING: 08.12.2025 16:15:11 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 08.12.2025 16:15:11 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 08.12.2025 16:15:12 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:15:12 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:15:12 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:15:12 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null LOG: 08.12.2025 16:15:12 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 08.12.2025 16:15:13 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 08.12.2025 16:15:13 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:15:13 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:15:13 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:15:13 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:15:13 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:15:13 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:13 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:13 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:15:13 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:13 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:13 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:15:13 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:15:13 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:15:13 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:15:17 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 08.12.2025 16:15:17 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 08.12.2025 16:15:17 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 08.12.2025 16:15:17 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:15:17 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:15:17 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:15:17 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:15:17 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 08.12.2025 16:15:17 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:15:17 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:15:17 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:15:17 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:15:17 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:15:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:17 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:15:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:17 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:15:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:17 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:15:17 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:15:17 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:15:17 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:15:17 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:15:17 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:15:17 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 08.12.2025 16:15:17 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 08.12.2025 16:15:17 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 08.12.2025 16:15:18 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 08.12.2025 16:15:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:15:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:15:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:15:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:15:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:15:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 08.12.2025 16:15:18 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 08.12.2025 16:15:18 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:15:18 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:15:18 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:15:18 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:15:18 BuffManager.StartBuffEffect() for BUFFID: 558 is already started! WARNING: 08.12.2025 16:15:18 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 16:15:19 WindowManager.LoadMenu => EscapeMenu LOG: 08.12.2025 16:15:19 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 16:15:19 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 08.12.2025 16:15:19 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 16:15:19 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 08.12.2025 16:15:20 WindowManager.UnloadMenu => EscapeMenu LOG: 08.12.2025 16:15:20 Menu.UnloadMenuPanel => ESC_Main WARNING: 08.12.2025 16:15:20 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:15:20 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:15:20 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null LOG: 08.12.2025 16:15:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:15:20 [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 08.12.2025 16:15:20 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 08.12.2025 16:15:21 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 08.12.2025 16:15:21 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:15:21 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 08.12.2025 16:15:21 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 08.12.2025 16:15:21 OnWeaponSelectionChanged ID -> 1 LOG: 08.12.2025 16:15:21 OnWeaponSelectionChanged ID -> 1 WARNING: 08.12.2025 16:15:21 Language Text not found! (Path: °) LOG: 08.12.2025 16:15:22 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 16:15:22 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 16:15:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 08.12.2025 16:15:24 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 16:15:25 Menu.UnloadMenuPanel => Inventar WARNING: 08.12.2025 16:15:27 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:15:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:15:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:15:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 16:15:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:15:30 Ambient VFX this room or lv theme is null WARNING: 08.12.2025 16:15:30 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 16:15:30 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 08.12.2025 16:15:32 Failed to create agent because it is not close enough to the NavMesh WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 08.12.2025 16:15:32 Failed to create agent because it is not close enough to the NavMesh WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 08.12.2025 16:15:32 Failed to create agent because it is not close enough to the NavMesh WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 08.12.2025 16:15:32 Failed to create agent because it is not close enough to the NavMesh WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 08.12.2025 16:15:32 Failed to create agent because it is not close enough to the NavMesh WARNING: 08.12.2025 16:15:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:32 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:15:32 Language Text not found! (Path: Drone) LOG: 08.12.2025 16:15:32 ScaleEnemy Trauer_BladedSentinel(Clone)! WARNING: 08.12.2025 16:15:32 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:15:32 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:15:32 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:15:32 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:15:32 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:15:32 Language Text not found! (Path: Drone) LOG: 08.12.2025 16:15:32 ScaleEnemy Trauer_BladedSentinel(Clone)! WARNING: 08.12.2025 16:15:32 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 08.12.2025 16:15:32 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:15:32 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:15:32 Failed to create agent because it is not close enough to the NavMesh WARNING: 08.12.2025 16:15:32 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:15:32 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:15:32 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:15:32 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:15:32 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:15:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:36 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 08.12.2025 16:15:36 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:15:36 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:15:36 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:15:36 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null LOG: 08.12.2025 16:15:36 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:15:36 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:15:36 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:15:36 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:15:36 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 08.12.2025 16:15:36 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:15:36 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:15:36 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:15:36 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:15:36 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 08.12.2025 16:15:36 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:15:36 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:15:36 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:15:36 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:15:36 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 08.12.2025 16:15:36 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:15:36 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:15:36 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:15:36 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:15:36 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 08.12.2025 16:15:36 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:15:36 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:15:36 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:15:36 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:15:36 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:15:36 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:15:36 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:36 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:36 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 08.12.2025 16:15:36 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 08.12.2025 16:15:36 Failed to create agent because it is not close enough to the NavMesh WARNING: 08.12.2025 16:15:36 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:15:36 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:15:36 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:36 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:36 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 08.12.2025 16:15:36 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 08.12.2025 16:15:36 Failed to create agent because it is not close enough to the NavMesh WARNING: 08.12.2025 16:15:36 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:15:36 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:15:36 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:36 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:36 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 08.12.2025 16:15:36 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 08.12.2025 16:15:36 Failed to create agent because it is not close enough to the NavMesh WARNING: 08.12.2025 16:15:36 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:15:36 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:15:36 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:36 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:15:36 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 08.12.2025 16:15:36 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 08.12.2025 16:15:36 Failed to create agent because it is not close enough to the NavMesh WARNING: 08.12.2025 16:15:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:15:36 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:15:36 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:15:36 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:15:36 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:15:36 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:15:36 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:15:36 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:15:36 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:15:37 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh WARNING: 08.12.2025 16:15:37 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh WARNING: 08.12.2025 16:15:37 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 08.12.2025 16:15:37 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:15:37 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:15:37 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:15:37 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:15:37 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh WARNING: 08.12.2025 16:15:37 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 08.12.2025 16:15:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:15:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:15:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:15:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:15:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:15:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:15:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 08.12.2025 16:15:37 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 08.12.2025 16:15:37 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:15:37 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:15:37 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:15:37 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:15:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:15:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 16:15:43 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:15:43 Ambient VFX this room or lv theme is null LOG: 08.12.2025 16:15:45 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 08.12.2025 16:15:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:15:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:15:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:15:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:15:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:15:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:15:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:15:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:15:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:15:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:15:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:15:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:15:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:15:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:15:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:15:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:15:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:15:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:15:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:15:46 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:15:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:15:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:15:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:15:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 16:15:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:15:50 Ambient VFX this room or lv theme is null ERROR: 08.12.2025 16:15:50 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 16:15:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 16:15:56 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:15:56 Ambient VFX this room or lv theme is null LOG: 08.12.2025 16:15:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:15:58 Ambient VFX this room or lv theme is null WARNING: 08.12.2025 16:15:59 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:15:59 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 16:15:59 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:15:59 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 08.12.2025 16:15:59 Language Text not found! (Path: °) WARNING: 08.12.2025 16:15:59 Language Text not found! (Path: °) WARNING: 08.12.2025 16:15:59 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:15:59 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:15:59 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null LOG: 08.12.2025 16:15:59 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:15:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:15:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:15:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:15:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:15:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:15:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:15:59 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 16:15:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:15:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:15:59 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 16:15:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:15:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:15:59 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 16:15:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:15:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:15:59 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 16:15:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:15:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:15:59 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 16:15:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:15:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:15:59 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 16:16:00 Menu.UnloadMenuPanel => DefaultPanel WARNING: 08.12.2025 16:16:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 16:16:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 16:16:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 16:16:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 16:16:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 16:16:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 16:16:01 Language Text not found! (Path: °) WARNING: 08.12.2025 16:16:01 Language Text not found! (Path: °) WARNING: 08.12.2025 16:16:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 16:16:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 16:16:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 16:16:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 16:16:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 16:16:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 16:16:02 OnButtonSuccess confirm 0 LOG: 08.12.2025 16:16:02 CONFIRM! WARNING: 08.12.2025 16:16:03 Language Text not found! (Path: °) WARNING: 08.12.2025 16:16:03 Language Text not found! (Path: °) WARNING: 08.12.2025 16:16:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 16:16:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 16:16:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 16:16:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 16:16:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 16:16:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 16:16:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 16:16:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 16:16:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 16:16:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 16:16:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 16:16:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 16:16:07 OnButtonSuccess confirm 0 LOG: 08.12.2025 16:16:07 CONFIRM! WARNING: 08.12.2025 16:16:07 Language Text not found! (Path: °) WARNING: 08.12.2025 16:16:07 Language Text not found! (Path: °) WARNING: 08.12.2025 16:16:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 16:16:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 16:16:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 16:16:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 16:16:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 16:16:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 16:16:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 16:16:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 16:16:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 16:16:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 16:16:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 16:16:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 16:16:14 OnButtonSuccess confirm 0 LOG: 08.12.2025 16:16:14 CONFIRM! LOG: 08.12.2025 16:16:16 OnButtonSuccess confirm 0 LOG: 08.12.2025 16:16:16 CONFIRM! WARNING: 08.12.2025 16:16:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 16:16:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 16:16:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 16:16:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 16:16:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 16:16:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 16:16:18 Language Text not found! (Path: °) WARNING: 08.12.2025 16:16:18 Language Text not found! (Path: °) WARNING: 08.12.2025 16:16:19 Language Text not found! (Path: °) WARNING: 08.12.2025 16:16:19 Language Text not found! (Path: °) WARNING: 08.12.2025 16:16:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 16:16:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 16:16:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 16:16:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 16:16:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 16:16:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 16:16:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 16:16:24 OnButtonSuccess confirm 0 LOG: 08.12.2025 16:16:24 CONFIRM! LOG: 08.12.2025 16:16:26 OnButtonSuccess confirm 0 LOG: 08.12.2025 16:16:26 CONFIRM! LOG: 08.12.2025 16:16:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' WARNING: 08.12.2025 16:16:27 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:27 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:27 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null LOG: 08.12.2025 16:16:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 08.12.2025 16:16:27 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 16:16:27 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 08.12.2025 16:16:27 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 08.12.2025 16:16:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:16:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:16:28 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:16:28 Ambient VFX this room or lv theme is null LOG: 08.12.2025 16:16:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:16:32 Ambient VFX this room or lv theme is null WARNING: 08.12.2025 16:16:32 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 16:16:32 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 16:16:32 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 16:16:32 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HightechConsoler in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 16:16:32 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HightechConsoler in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 08.12.2025 16:16:32 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 16:16:33 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:16:33 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:16:33 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:16:33 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:16:33 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:16:33 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:16:33 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:16:33 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:16:33 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:16:33 Language Text not found! (Path: Drone) LOG: 08.12.2025 16:16:33 ScaleEnemy Trauer_HoloTechnician(Clone)! WARNING: 08.12.2025 16:16:33 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 08.12.2025 16:16:33 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:16:33 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:16:33 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:16:33 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:16:33 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:16:33 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:16:33 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:16:33 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:16:33 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:16:33 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:16:33 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:16:33 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:16:33 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:16:33 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:16:33 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:16:33 Language Text not found! (Path: Drone) LOG: 08.12.2025 16:16:33 ScaleEnemy Trauer_IcyDemolisher(Clone)! WARNING: 08.12.2025 16:16:33 Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:16:33 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:16:33 Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:16:33 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:16:35 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 08.12.2025 16:16:35 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 08.12.2025 16:16:36 BuffManager.StartBuffEffect() for BUFFID: 622 is already started! LOG: 08.12.2025 16:16:37 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:16:37 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:37 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:37 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null LOG: 08.12.2025 16:16:37 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:16:37 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:37 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:37 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:16:37 MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh LOG: 08.12.2025 16:16:37 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:16:37 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:37 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:37 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:16:37 MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh LOG: 08.12.2025 16:16:37 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:16:37 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:37 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:37 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:16:38 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:16:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:16:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:16:38 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:16:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:16:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:16:38 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:16:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:16:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! EXCEPTION: 08.12.2025 16:16:38 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 16:16:38 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 16:16:38 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 08.12.2025 16:16:38 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:16:38 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:16:38 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:16:38 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:16:38 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:16:38 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:16:38 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 08.12.2025 16:16:38 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 08.12.2025 16:16:38 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 08.12.2025 16:16:38 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 08.12.2025 16:16:38 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:16:38 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:38 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:38 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:16:39 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 08.12.2025 16:16:39 BuffManager.StartBuffEffect() for BUFFID: 659 is already started! LOG: 08.12.2025 16:16:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:16:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:16:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:16:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:16:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:16:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:16:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 08.12.2025 16:16:40 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 08.12.2025 16:16:40 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:16:40 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:40 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:40 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:16:42 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 16:16:46 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:16:46 Ambient VFX this room or lv theme is null WARNING: 08.12.2025 16:16:46 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 16:16:47 MapSelector.RegisterButtonPromptsForEntering() WARNING: 08.12.2025 16:16:47 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 16:16:47 MapSelector.UnregisterButtonPromptsForEntering() LOG: 08.12.2025 16:16:47 MapSelector.RegisterButtonPromptsForEntering() WARNING: 08.12.2025 16:16:47 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 16:16:47 MapSelector.UnregisterButtonPromptsForEntering() LOG: 08.12.2025 16:16:47 EvaluateEmotionalOvercharge() => Difficulty : Intended value 210 LOG: 08.12.2025 16:16:47 WindowManager.LoadMenu => MapSelectorMenu LOG: 08.12.2025 16:16:47 MapSelector.RegisterButtonPromptsEntered() LOG: 08.12.2025 16:16:52 MapSelector.UnregisterButtonPromptsEntered() LOG: 08.12.2025 16:16:53 SetCurrentMapSelectorChoice => DungeonDepth: 14 NextDungeonDepth: 15 PersistentDungeonDepth: 14 CurrentTheme: Trauer LOG: 08.12.2025 16:16:53 GameSession.UpdateProgress(SAVED) => SessionGUID: '4ad53e3c680d' GameSeed: IE!J-P0YA SeededCalls:1665 SeededCallsLastDungeon:40 DDepth: 14 NDDepth: 15 FromHomeBase?: False LOG: 08.12.2025 16:16:53 UpdatePlayerProgress LOG: 08.12.2025 16:16:53 SAVE GAME => Jasper Test 2 id:1 guid:d8690ed2-9932-4636-a64f-b638e246d8b9 LOG: 08.12.2025 16:16:54 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 08.12.2025 16:16:54 WindowManager.UnloadMenu => MapSelectorMenu LOG: 08.12.2025 16:16:54 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level2 LOG: 08.12.2025 16:16:54 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:16:54 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:54 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:54 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:16:54 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:54 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:54 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:16:54 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:54 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:54 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:16:54 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:54 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:54 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:16:54 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:54 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:54 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:16:54 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:54 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:54 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:16:54 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:54 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:54 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:16:54 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:54 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:54 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:16:54 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:54 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:54 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:16:54 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:54 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:54 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:16:54 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:54 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:54 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:16:54 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:54 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:54 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:16:54 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:54 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:54 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:16:54 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:54 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:54 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:16:54 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:54 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:54 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:16:54 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:54 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:54 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:16:54 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:54 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:54 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:16:54 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:54 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:54 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:16:54 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:54 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:54 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:16:54 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:54 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:54 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:16:54 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:54 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:54 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:16:54 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:54 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:54 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:16:54 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:54 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:54 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:16:54 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:54 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:54 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:16:54 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:54 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:54 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:16:54 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:54 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:54 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:16:54 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:16:54 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:16:54 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null LOG: 08.12.2025 16:16:54 Generate Level Started! Level: Level_B theme: Trauer GameSeed: IE!J-P0YA SeedCalls: 1666 LOG: 08.12.2025 16:16:58 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Trauer, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 08.12.2025 16:17:09 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 08.12.2025 16:17:10 Syop BetQuest logs RT16:06DungeonDepth: 0 - seed 91Q3-5RM4 has been applied RT16:12DungeonDepth: 0 - seed 0K2W-!3HP has been applied RT16:14DungeonDepth: 0 - seed IE!J-P0YA has been applied RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 3 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 15 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 12 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 3 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 15 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 12 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 3 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 15 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 12 RT16:14DungeonDepth: 14 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:14DungeonDepth: 14 - reward: Pool on Player1 applied RT16:16DungeonDepth: 15 - OnDepthChange questSolvedDepth => 3 RT16:16DungeonDepth: 15 - OnDepthChange questSolvedDepth => 15 RT16:16DungeonDepth: 15 - OnDepthChange: Current Depth => 15, questSolvedDepth => 15 RT16:16DungeonDepth: 15 - Set Condition Success HitsFromNextBoss RT16:16DungeonDepth: 15 - OnDepthChange questSolvedDepth => 12 RT16:16DungeonDepth: 15 - OnDepthChange questSolvedDepth => 3 RT16:16DungeonDepth: 15 - OnDepthChange questSolvedDepth => 15 RT16:16DungeonDepth: 15 - OnDepthChange: Current Depth => 15, questSolvedDepth => 15 RT16:16DungeonDepth: 15 - Set Condition Success HitsFromNextBoss RT16:16DungeonDepth: 15 - OnDepthChange questSolvedDepth => 12 RT16:16DungeonDepth: 15 - OnDepthChange questSolvedDepth => 3 RT16:16DungeonDepth: 15 - OnDepthChange questSolvedDepth => 15 RT16:16DungeonDepth: 15 - OnDepthChange: Current Depth => 15, questSolvedDepth => 15 RT16:16DungeonDepth: 15 - Set Condition Success HitsFromNextBoss RT16:16DungeonDepth: 15 - OnDepthChange questSolvedDepth => 12 RT16:16DungeonDepth: 15 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:16DungeonDepth: 15 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss LOG: 08.12.2025 16:17:11 Syop BetQuest logs RT16:06DungeonDepth: 0 - seed 91Q3-5RM4 has been applied RT16:12DungeonDepth: 0 - seed 0K2W-!3HP has been applied RT16:14DungeonDepth: 0 - seed IE!J-P0YA has been applied RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 3 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 15 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 12 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 3 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 15 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 12 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 3 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 15 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 12 RT16:14DungeonDepth: 14 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:14DungeonDepth: 14 - reward: Pool on Player1 applied RT16:16DungeonDepth: 15 - OnDepthChange questSolvedDepth => 3 RT16:16DungeonDepth: 15 - OnDepthChange questSolvedDepth => 15 RT16:16DungeonDepth: 15 - OnDepthChange: Current Depth => 15, questSolvedDepth => 15 RT16:16DungeonDepth: 15 - Set Condition Success HitsFromNextBoss RT16:16DungeonDepth: 15 - OnDepthChange questSolvedDepth => 12 RT16:16DungeonDepth: 15 - OnDepthChange questSolvedDepth => 3 RT16:16DungeonDepth: 15 - OnDepthChange questSolvedDepth => 15 RT16:16DungeonDepth: 15 - OnDepthChange: Current Depth => 15, questSolvedDepth => 15 RT16:16DungeonDepth: 15 - Set Condition Success HitsFromNextBoss RT16:16DungeonDepth: 15 - OnDepthChange questSolvedDepth => 12 RT16:16DungeonDepth: 15 - OnDepthChange questSolvedDepth => 3 RT16:16DungeonDepth: 15 - OnDepthChange questSolvedDepth => 15 RT16:16DungeonDepth: 15 - OnDepthChange: Current Depth => 15, questSolvedDepth => 15 RT16:16DungeonDepth: 15 - Set Condition Success HitsFromNextBoss RT16:16DungeonDepth: 15 - OnDepthChange questSolvedDepth => 12 RT16:16DungeonDepth: 15 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:16DungeonDepth: 15 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss WARNING: 08.12.2025 16:17:11 Failed to create agent because there is no valid NavMesh WARNING: 08.12.2025 16:17:11 Trauer_Treasure(Clone) (StickyStoneStudio.MOODS.TreasureGoblin): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 08.12.2025 16:17:11 Enemy.CreateNavMeshAgent() => Cannot find any NavMeshSurface or Distance is to far away! UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:InitNavMeshAgent() StickyStoneStudio.MOODS.TreasureGoblin:Spawn() StickyStoneStudio.MOODS.EnemyBase:InitEnemy(Room) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.d__198:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 16:17:11 TreasureGoblin was spawned in Room: ROOM(5# Typ_D)_BreakRoom_Degrees180 LOG: 08.12.2025 16:17:11 Generate Level Completed! Loading time: 16,735s LOG: 08.12.2025 16:17:11 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 08.12.2025 16:17:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:17:11 WindowManager.UnloadMenu => NoMenu LOG: 08.12.2025 16:17:11 EvaluateEmotionalOvercharge() => Difficulty : Intended value 210 LOG: 08.12.2025 16:17:11 OnPlayerAndMapWereCreated WARNING: 08.12.2025 16:17:11 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:17:11 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:17:11 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null LOG: 08.12.2025 16:17:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 08.12.2025 16:17:11 Ambient VFX this room or lv theme is null WARNING: 08.12.2025 16:17:11 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:17:11 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:17:11 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null LOG: 08.12.2025 16:17:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 08.12.2025 16:17:11 Ambient VFX this room or lv theme is null LOG: 08.12.2025 16:17:11 UpdatePlayerProgress LOG: 08.12.2025 16:17:11 SAVE GAME => Jasper Test 2 id:1 guid:d8690ed2-9932-4636-a64f-b638e246d8b9 WARNING: 08.12.2025 16:17:11 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:17:11 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:17:11 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null LOG: 08.12.2025 16:17:11 [RichPresenceManager] ChangeActivity to SorrowArea .. LOG: 08.12.2025 16:17:11 syop - Bet quest found: SmallBetDontGetHitByNextBoss. Completed: True LOG: 08.12.2025 16:17:11 Syop: bet quest completed - can collect reward LOG: 08.12.2025 16:17:12 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:17:12 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 08.12.2025 16:17:12 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 16:17:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 08.12.2025 16:17:16 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 16:17:16 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 16:17:17 Menu.UnloadMenuPanel => Info WARNING: 08.12.2025 16:17:19 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:17:19 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:17:19 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:17:20 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:17:20 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:17:20 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null LOG: 08.12.2025 16:17:21 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:17:21 Ambient VFX this room or lv theme is null LOG: 08.12.2025 16:17:21 Syop BetQuest logs RT16:06DungeonDepth: 0 - seed 91Q3-5RM4 has been applied RT16:12DungeonDepth: 0 - seed 0K2W-!3HP has been applied RT16:14DungeonDepth: 0 - seed IE!J-P0YA has been applied RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 3 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 15 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 12 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 3 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 15 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 12 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 3 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 15 RT16:14DungeonDepth: 14 - OnDepthChange questSolvedDepth => 12 RT16:14DungeonDepth: 14 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:14DungeonDepth: 14 - reward: Pool on Player1 applied RT16:16DungeonDepth: 15 - OnDepthChange questSolvedDepth => 3 RT16:16DungeonDepth: 15 - OnDepthChange questSolvedDepth => 15 RT16:16DungeonDepth: 15 - OnDepthChange: Current Depth => 15, questSolvedDepth => 15 RT16:16DungeonDepth: 15 - Set Condition Success HitsFromNextBoss RT16:16DungeonDepth: 15 - OnDepthChange questSolvedDepth => 12 RT16:16DungeonDepth: 15 - OnDepthChange questSolvedDepth => 3 RT16:16DungeonDepth: 15 - OnDepthChange questSolvedDepth => 15 RT16:16DungeonDepth: 15 - OnDepthChange: Current Depth => 15, questSolvedDepth => 15 RT16:16DungeonDepth: 15 - Set Condition Success HitsFromNextBoss RT16:16DungeonDepth: 15 - OnDepthChange questSolvedDepth => 12 RT16:16DungeonDepth: 15 - OnDepthChange questSolvedDepth => 3 RT16:16DungeonDepth: 15 - OnDepthChange questSolvedDepth => 15 RT16:16DungeonDepth: 15 - OnDepthChange: Current Depth => 15, questSolvedDepth => 15 RT16:16DungeonDepth: 15 - Set Condition Success HitsFromNextBoss RT16:16DungeonDepth: 15 - OnDepthChange questSolvedDepth => 12 RT16:16DungeonDepth: 15 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:16DungeonDepth: 15 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:17DungeonDepth: 15 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:17DungeonDepth: 15 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:17DungeonDepth: 15 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT16:17DungeonDepth: 15 - PrintActive: ERROR: 08.12.2025 16:17:21 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 16:17:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:17:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:17:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:17:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:17:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:17:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:17:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 16:17:34 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:17:34 Ambient VFX this room or lv theme is null WARNING: 08.12.2025 16:17:34 for == null! No VFX-Effect can be played on destroy. LOG: 08.12.2025 16:17:34 Started Music_GrammoPhoneBot WARNING: 08.12.2025 16:17:34 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:17:34 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 16:17:40 WindowManager.LoadMenu => EscapeMenu LOG: 08.12.2025 16:17:40 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 16:17:40 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 08.12.2025 16:17:40 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 16:17:40 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 08.12.2025 16:17:41 WindowManager.UnloadMenu => EscapeMenu LOG: 08.12.2025 16:17:41 Menu.UnloadMenuPanel => ESC_Main WARNING: 08.12.2025 16:17:41 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:17:41 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:17:41 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null LOG: 08.12.2025 16:17:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:17:41 [RichPresenceManager] ChangeActivity to SorrowArea .. EXCEPTION: 08.12.2025 16:17:56 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Player.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Player.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.Player:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Player:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) WARNING: 08.12.2025 16:17:56 Language Text not found! (Path: Gambling Machine) WARNING: 08.12.2025 16:18:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:18:12 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:18:12 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:18:12 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 16:18:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:18:30 Ambient VFX this room or lv theme is null LOG: 08.12.2025 16:18:34 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:18:34 Ambient VFX this room or lv theme is null ERROR: 08.12.2025 16:18:34 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 16:18:34 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:18:37 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:18:37 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 16:18:37 Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:18:37 Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu) LOG: 08.12.2025 16:18:37 Added rewardType: ChampFrag LOG: 08.12.2025 16:18:37 Added rewardType: GScrap LOG: 08.12.2025 16:18:37 Added rewardType: Addin WARNING: 08.12.2025 16:18:37 New Selection was created: True LOG: 08.12.2025 16:18:37 Difficulty selected: MEDIUM LOG: 08.12.2025 16:18:37 SelectedType: ChampFrag; SelectedRarity: Level_2 LOG: 08.12.2025 16:18:37 Difficulty selected: MEDIUM LOG: 08.12.2025 16:18:37 SelectedType: ChampFrag; SelectedRarity: Level_2 LOG: 08.12.2025 16:18:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 16:18:38 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 16:18:38 Difficulty selected: HARD LOG: 08.12.2025 16:18:38 SelectedType: GScrap; SelectedRarity: Level_3 LOG: 08.12.2025 16:18:38 Difficulty selected: EXTREME LOG: 08.12.2025 16:18:38 SelectedType: Addin; SelectedRarity: Level_3 LOG: 08.12.2025 16:18:39 the current rewards of the challengmachine have been saved LOG: 08.12.2025 16:18:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade' LOG: 08.12.2025 16:18:39 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 16:18:39 Spawned wave#1 for Difficulty#4 LOG: 08.12.2025 16:18:39 Menu.UnloadMenuPanel => ChallangerArcade LOG: 08.12.2025 16:18:39 the current rewards of the challengmachine have been saved WARNING: 08.12.2025 16:18:40 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:18:40 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:18:40 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:18:40 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:18:40 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:18:40 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:18:40 Trauer_GiverOfGrief(Clone) (StickyStoneStudio.MOODS.SORROW_GiverOfGrief): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:18:40 Language Text not found! (Path: Drone) LOG: 08.12.2025 16:18:40 ScaleEnemy Trauer_GiverOfGrief(Clone)! ERROR: 08.12.2025 16:18:40 Failed AddChampionMaterial. Count of (MaterialsToReplace) and (NewMaterials) from enemy Trauer_GiverOfGrief(Clone) is not the same! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyLevelScaleController:AddChampionMaterial(EnemyBase, EnemyLevelScaleConfig) StickyStoneStudio.MOODS.EnemyLevelScaleController:ScaleEnemy(EnemyBase, List`1) StickyStoneStudio.MOODS.EnemyLevelScaleController:ChampionChipCheck(EnemyBase, List`1) StickyStoneStudio.MOODS.d__27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 16:18:40 Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:18:40 Language Text not found! (Path: Drone) LOG: 08.12.2025 16:18:40 ScaleEnemy Trauer_ProjectSupervisor(Clone)! ERROR: 08.12.2025 16:18:40 Failed AddChampionMaterial. Count of (MaterialsToReplace) and (NewMaterials) from enemy Trauer_ProjectSupervisor(Clone) is not the same! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyLevelScaleController:AddChampionMaterial(EnemyBase, EnemyLevelScaleConfig) StickyStoneStudio.MOODS.EnemyLevelScaleController:ScaleEnemy(EnemyBase, List`1) StickyStoneStudio.MOODS.EnemyLevelScaleController:ChampionChipCheck(EnemyBase, List`1) StickyStoneStudio.MOODS.d__27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 16:18:41 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 16:18:41 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 08.12.2025 16:18:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 16:18:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 08.12.2025 16:18:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 08.12.2025 16:18:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 08.12.2025 16:18:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 08.12.2025 16:18:43 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 16:18:43 ENEMY SPAWNED Trauer_EyeOfMallory(Clone) WARNING: 08.12.2025 16:18:43 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 16:18:43 ENEMY SPAWNED Trauer_EyeOfMallory(Clone) WARNING: 08.12.2025 16:18:43 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 16:18:43 ENEMY SPAWNED Trauer_EyeOfMallory(Clone) WARNING: 08.12.2025 16:18:44 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 08.12.2025 16:18:44 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:18:44 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:18:44 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:18:44 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:18:44 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 08.12.2025 16:18:44 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:18:44 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:18:44 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:18:44 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:18:44 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 08.12.2025 16:18:44 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:18:44 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:18:44 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:18:44 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null LOG: 08.12.2025 16:18:44 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:18:44 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:18:44 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:18:44 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:18:45 BuffManager.StartBuffEffect() for BUFFID: 759 is already started! WARNING: 08.12.2025 16:18:45 GetValidDropZonePosition() => Was not successful! LOG: 08.12.2025 16:18:47 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 16:18:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:18:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:18:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:18:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:18:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:18:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:18:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:18:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:18:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:18:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:18:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:18:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:18:49 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:18:49 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:18:49 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:18:49 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:18:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 16:18:49 Difficulty#4 Challenge cleared! LOG: 08.12.2025 16:18:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 08.12.2025 16:18:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:18:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:18:53 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:18:53 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 16:18:53 Reward: Addin; RarityLevel: Level_3 LOG: 08.12.2025 16:18:53 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:18:53 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 08.12.2025 16:18:53 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:18:53 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:18:53 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null LOG: 08.12.2025 16:18:53 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 16:18:55 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 16:18:57 LootContextPanel OnButtonSuccess => selectRight LOG: 08.12.2025 16:18:58 LootContextPanel OnButtonSuccess => selectRight LOG: 08.12.2025 16:18:59 LootContextPanel OnButtonSuccess => confirm LOG: 08.12.2025 16:19:00 TryAddItem(WeaponAddin) => Items.Addins.TargetExpName WARNING: 08.12.2025 16:19:00 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:19:00 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:19:00 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null LOG: 08.12.2025 16:19:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 08.12.2025 16:19:01 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 16:19:01 Menu.UnloadMenuPanel => LootContext LOG: 08.12.2025 16:19:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:19:03 Ambient VFX this room or lv theme is null ERROR: 08.12.2025 16:19:03 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 16:19:05 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:19:05 Ambient VFX this room or lv theme is null WARNING: 08.12.2025 16:19:05 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HightechConsoler in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 16:19:05 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 16:19:05 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 16:19:05 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 08.12.2025 16:19:05 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 16:19:06 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:19:06 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:06 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:06 Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:19:06 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:19:07 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:19:07 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:07 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:07 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:19:07 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:07 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:07 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:19:07 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:07 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:07 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:19:07 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:19:07 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:19:07 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:19:07 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:19:07 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:19:10 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 08.12.2025 16:19:10 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:19:10 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:19:10 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:19:10 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:19:10 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 08.12.2025 16:19:10 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:19:10 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:19:10 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:19:10 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:19:10 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 08.12.2025 16:19:10 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:19:10 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:19:10 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:19:10 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:19:10 MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh LOG: 08.12.2025 16:19:10 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:19:10 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:19:10 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:19:10 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null LOG: 08.12.2025 16:19:15 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:19:15 Ambient VFX this room or lv theme is null WARNING: 08.12.2025 16:19:15 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 16:19:15 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 16:19:15 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 08.12.2025 16:19:15 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 16:19:17 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:19:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:17 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:19:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 08.12.2025 16:19:17 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:19:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:17 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:19:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:17 Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:19:17 Language Text not found! (Path: Drone) LOG: 08.12.2025 16:19:17 ScaleEnemy Trauer_ProjectSupervisor(Clone)! WARNING: 08.12.2025 16:19:17 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy Trauer_ProjectSupervisor(Clone) is not the same! WARNING: 08.12.2025 16:19:17 Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:19:17 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:19:17 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:19:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:17 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:19:17 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:19:17 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:19:17 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:19:17 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 16:19:17 ScaleEnemy Trauer_EyeOfMallory(Clone)! WARNING: 08.12.2025 16:19:17 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:19:17 Language Text not found! (Path: Drone) LOG: 08.12.2025 16:19:17 ScaleEnemy Trauer_HoloTechnician(Clone)! WARNING: 08.12.2025 16:19:20 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 08.12.2025 16:19:20 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:19:20 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:19:20 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:19:20 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:19:20 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 08.12.2025 16:19:20 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:19:20 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:19:20 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:19:20 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:19:20 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:19:20 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:20 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:20 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:19:20 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:20 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:20 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:19:20 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:20 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:20 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:19:20 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:19:20 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:19:20 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:19:20 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:19:20 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:19:20 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:19:20 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:20 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:20 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:19:20 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:20 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:20 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:19:20 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:20 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:20 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:19:20 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:20 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:20 Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:19:20 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:19:20 Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:19:20 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:19:20 Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:19:20 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:19:20 Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:19:20 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:19:20 BuffManager.StartBuffEffect() for BUFFID: 855 is already started! WARNING: 08.12.2025 16:19:20 BuffManager.StartBuffEffect() for BUFFID: 856 is already started! WARNING: 08.12.2025 16:19:20 BuffManager.StartBuffEffect() for BUFFID: 858 is already started! WARNING: 08.12.2025 16:19:20 Failed to create agent because it is not close enough to the NavMesh LOG: 08.12.2025 16:19:20 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:19:20 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:19:20 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:19:20 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:19:20 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 08.12.2025 16:19:20 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:19:20 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:19:20 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:19:20 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null LOG: 08.12.2025 16:19:20 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:19:20 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:19:20 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:19:20 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:19:20 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 08.12.2025 16:19:20 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:19:20 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:19:20 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:19:20 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:19:20 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 16:19:20 ENEMY SPAWNED Trauer_EyeOfMallory(Clone) WARNING: 08.12.2025 16:19:20 BuffManager.StartBuffEffect() for BUFFID: 860 is already started! LOG: 08.12.2025 16:19:21 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:19:21 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:19:21 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:19:21 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:19:30 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 16:19:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:19:32 Ambient VFX this room or lv theme is null WARNING: 08.12.2025 16:19:32 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 16:19:32 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 16:19:32 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 08.12.2025 16:19:32 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 16:19:34 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:19:34 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:34 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:34 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:19:34 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:34 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:34 Failed to create agent because it is not close enough to the NavMesh WARNING: 08.12.2025 16:19:34 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:19:34 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:19:34 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:19:34 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:19:34 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:19:34 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:19:34 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:34 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:34 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 08.12.2025 16:19:34 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 08.12.2025 16:19:34 Failed to create agent because it is not close enough to the NavMesh WARNING: 08.12.2025 16:19:34 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:19:34 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:19:34 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:34 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:34 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 08.12.2025 16:19:34 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 08.12.2025 16:19:34 Failed to create agent because it is not close enough to the NavMesh WARNING: 08.12.2025 16:19:34 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 16:19:34 ScaleEnemy Trauer_EyeOfMallory(Clone)! WARNING: 08.12.2025 16:19:34 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 08.12.2025 16:19:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:34 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:19:34 Language Text not found! (Path: Drone) LOG: 08.12.2025 16:19:34 ScaleEnemy Trauer_BladedSentinel(Clone)! WARNING: 08.12.2025 16:19:34 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:19:34 Language Text not found! (Path: Drone) LOG: 08.12.2025 16:19:34 ScaleEnemy Trauer_BladedSentinel(Clone)! WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area LOG: 08.12.2025 16:19:36 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 08.12.2025 16:19:36 Particle System is trying to spawn on a mesh with zero surface area LOG: 08.12.2025 16:19:36 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:19:36 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:19:36 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:19:36 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:19:37 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 08.12.2025 16:19:37 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:19:37 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:19:37 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:19:37 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:19:37 BuffManager.StartBuffEffect() for BUFFID: 889 is already started! WARNING: 08.12.2025 16:19:37 BuffManager.StartBuffEffect() for BUFFID: 890 is already started! LOG: 08.12.2025 16:19:37 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:19:37 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:19:37 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:19:37 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:19:37 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 08.12.2025 16:19:37 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:19:37 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:19:37 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:19:37 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null LOG: 08.12.2025 16:19:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:19:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:19:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:19:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:19:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:19:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:19:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 08.12.2025 16:19:37 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 08.12.2025 16:19:40 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:19:40 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 08.12.2025 16:19:40 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 16:19:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 16:19:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 08.12.2025 16:19:44 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 16:19:45 Menu.UnloadMenuPanel => Info LOG: 08.12.2025 16:19:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:19:49 Ambient VFX this room or lv theme is null WARNING: 08.12.2025 16:19:49 Failed to create agent because there is no valid NavMesh WARNING: 08.12.2025 16:19:49 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 16:19:49 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 16:19:49 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 16:19:49 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 16:19:49 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 16:19:49 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 16:19:49 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:19:49 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:49 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:49 Trauer_Stationary_Minigun(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 16:19:49 AddEnemy Trauer_Stationary_Generator WARNING: 08.12.2025 16:19:49 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Trauer_Stationary_Generator ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 08.12.2025 16:19:49 Trauer_Stationary_Generator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 16:19:49 AddEnemy Trauer_Stationary_Generator_01 WARNING: 08.12.2025 16:19:49 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Trauer_Stationary_Generator_01 ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 08.12.2025 16:19:49 Trauer_Stationary_Generator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 16:19:49 AddEnemy Trauer_Stationary_Generator_02 WARNING: 08.12.2025 16:19:49 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Trauer_Stationary_Generator_02 ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 08.12.2025 16:19:49 Trauer_Stationary_Generator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 16:19:49 AddEnemy Trauer_Stationary_Generator_03 WARNING: 08.12.2025 16:19:49 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Trauer_Stationary_Generator_03 ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 08.12.2025 16:19:49 Trauer_Stationary_Generator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:19:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 08.12.2025 16:19:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 08.12.2025 16:19:51 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:19:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:51 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:19:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:51 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:19:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:51 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:19:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:51 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:19:51 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:19:51 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:19:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:51 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:19:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:51 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:19:51 Language Text not found! (Path: Drone) LOG: 08.12.2025 16:19:51 ScaleEnemy Trauer_IcyDemolisher(Clone)! WARNING: 08.12.2025 16:19:51 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:19:51 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:19:51 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:19:51 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:19:51 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:19:51 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:19:51 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:19:51 Language Text not found! (Path: Drone) LOG: 08.12.2025 16:19:51 ScaleEnemy Trauer_HoloTechnician(Clone)! WARNING: 08.12.2025 16:19:51 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 08.12.2025 16:19:51 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:19:51 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:19:56 reward.damageBeforeDrop in the TreasureGoblin is 0!! Division with 0 has to be fixed!! WARNING: 08.12.2025 16:19:57 reward.damageBeforeDrop in the TreasureGoblin is 0!! Division with 0 has to be fixed!! WARNING: 08.12.2025 16:19:57 BuffManager.StartBuffEffect() for BUFFID: 895 is already started! WARNING: 08.12.2025 16:19:57 BuffManager.StartBuffEffect() for BUFFID: 896 is already started! WARNING: 08.12.2025 16:19:57 BuffManager.StartBuffEffect() for BUFFID: 897 is already started! WARNING: 08.12.2025 16:19:57 BuffManager.StartBuffEffect() for BUFFID: 898 is already started! WARNING: 08.12.2025 16:19:57 BuffManager.StartBuffEffect() for BUFFID: 899 is already started! WARNING: 08.12.2025 16:19:57 reward.damageBeforeDrop in the TreasureGoblin is 0!! Division with 0 has to be fixed!! WARNING: 08.12.2025 16:19:57 BuffManager.StartBuffEffect() for BUFFID: 900 is already started! WARNING: 08.12.2025 16:19:57 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 08.12.2025 16:19:57 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:19:57 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:19:57 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:19:57 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:19:57 BuffManager.StartBuffEffect() for BUFFID: 901 is already started! WARNING: 08.12.2025 16:19:57 BuffManager.StartBuffEffect() for BUFFID: 903 is already started! WARNING: 08.12.2025 16:19:57 reward.damageBeforeDrop in the TreasureGoblin is 0!! Division with 0 has to be fixed!! WARNING: 08.12.2025 16:19:57 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:19:57 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:57 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:57 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:19:57 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:19:57 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! EXCEPTION: 08.12.2025 16:19:57 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 16:19:57 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 08.12.2025 16:19:57 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:19:57 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:19:57 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:19:57 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:19:57 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh WARNING: 08.12.2025 16:19:58 reward.damageBeforeDrop in the TreasureGoblin is 0!! Division with 0 has to be fixed!! WARNING: 08.12.2025 16:19:58 reward.damageBeforeDrop in the TreasureGoblin is 0!! Division with 0 has to be fixed!! WARNING: 08.12.2025 16:19:58 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 08.12.2025 16:19:58 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:19:58 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:19:58 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:19:58 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:19:58 reward.damageBeforeDrop in the TreasureGoblin is 0!! Division with 0 has to be fixed!! WARNING: 08.12.2025 16:19:58 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh WARNING: 08.12.2025 16:19:59 reward.damageBeforeDrop in the TreasureGoblin is 0!! Division with 0 has to be fixed!! WARNING: 08.12.2025 16:20:00 reward.damageBeforeDrop in the TreasureGoblin is 0!! Division with 0 has to be fixed!! LOG: 08.12.2025 16:20:00 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:20:00 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:20:00 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:20:00 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:20:00 reward.damageBeforeDrop in the TreasureGoblin is 0!! Division with 0 has to be fixed!! WARNING: 08.12.2025 16:20:00 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 08.12.2025 16:20:00 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:20:00 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:20:00 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:20:00 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:20:00 reward.damageBeforeDrop in the TreasureGoblin is 0!! Division with 0 has to be fixed!! LOG: 08.12.2025 16:20:00 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:20:00 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:20:00 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:20:00 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:20:00 reward.damageBeforeDrop in the TreasureGoblin is 0!! Division with 0 has to be fixed!! WARNING: 08.12.2025 16:20:01 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:20:01 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:20:01 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:20:01 reward.damageBeforeDrop in the TreasureGoblin is 0!! Division with 0 has to be fixed!! WARNING: 08.12.2025 16:20:01 reward.damageBeforeDrop in the TreasureGoblin is 0!! Division with 0 has to be fixed!! LOG: 08.12.2025 16:20:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] ERROR: 08.12.2025 16:20:01 timeInSecCurrent <= 0, wurde auf 8 gesetzt!! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() WARNING: 08.12.2025 16:20:01 reward.damageBeforeDrop in the TreasureGoblin is 0!! Division with 0 has to be fixed!! WARNING: 08.12.2025 16:20:06 reward.damageBeforeDrop in the TreasureGoblin is 0!! Division with 0 has to be fixed!! WARNING: 08.12.2025 16:20:06 reward.damageBeforeDrop in the TreasureGoblin is 0!! Division with 0 has to be fixed!! WARNING: 08.12.2025 16:20:06 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:20:06 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:20:06 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null LOG: 08.12.2025 16:20:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:20:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 08.12.2025 16:20:06 reward.damageBeforeDrop in the TreasureGoblin is 0!! Division with 0 has to be fixed!! WARNING: 08.12.2025 16:20:06 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:20:06 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:20:06 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:20:06 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:20:06 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:20:06 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:20:06 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:20:06 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:20:06 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:20:06 Language Text not found! (Path: Drone) LOG: 08.12.2025 16:20:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 08.12.2025 16:20:07 reward.damageBeforeDrop in the TreasureGoblin is 0!! Division with 0 has to be fixed!! WARNING: 08.12.2025 16:20:07 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh WARNING: 08.12.2025 16:20:07 BuffManager.StartBuffEffect() for BUFFID: 951 is already started! WARNING: 08.12.2025 16:20:09 BuffManager.StartBuffEffect() for BUFFID: 956 is already started! WARNING: 08.12.2025 16:20:10 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 08.12.2025 16:20:10 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:20:10 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:20:10 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:20:10 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null WARNING: 08.12.2025 16:20:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:20:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:20:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:20:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:20:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:20:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:20:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 16:20:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:20:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 16:20:10 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:20:10 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:20:10 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:20:10 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:20:10 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 16:20:10 Language Text not found! (Path: Drone) WARNING: 08.12.2025 16:20:11 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 08.12.2025 16:20:11 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 08.12.2025 16:20:13 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 08.12.2025 16:20:13 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 08.12.2025 16:20:13 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:20:13 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:20:13 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:20:13 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null LOG: 08.12.2025 16:20:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:20:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:20:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:20:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:20:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:20:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:20:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 16:20:16 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 16:20:16 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:20:16 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:20:16 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null LOG: 08.12.2025 16:20:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 08.12.2025 16:20:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:20:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:20:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:20:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 16:20:17 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:20:17 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 08.12.2025 16:20:17 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 16:20:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 08.12.2025 16:20:21 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 16:20:22 Menu.UnloadMenuPanel => Info WARNING: 08.12.2025 16:20:26 SetAnimationParameter Failed! Open is not in Animator of Chest_TreasureGoblin(Clone)! LOG: 08.12.2025 16:20:26 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 08.12.2025 16:20:26 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:20:26 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 08.12.2025 16:20:26 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:20:26 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:20:26 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null LOG: 08.12.2025 16:20:27 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 16:20:28 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 16:20:42 LootContextPanel OnButtonSuccess => confirm LOG: 08.12.2025 16:20:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 16:20:43 TryAddItem(WeaponAddin) => Items.Addins.RagingName WARNING: 08.12.2025 16:20:44 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:20:44 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:20:44 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null LOG: 08.12.2025 16:20:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 08.12.2025 16:20:44 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 16:20:45 Menu.UnloadMenuPanel => LootContext LOG: 08.12.2025 16:20:55 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:20:55 Ambient VFX this room or lv theme is null LOG: 08.12.2025 16:20:57 OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 08.12.2025 16:20:57 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:20:57 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 08.12.2025 16:20:57 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 16:20:57 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:20:57 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:20:57 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null LOG: 08.12.2025 16:20:58 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 16:20:59 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 16:21:02 LootContextPanel OnButtonSuccess => confirm LOG: 08.12.2025 16:21:03 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 08.12.2025 16:21:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 16:21:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 16:21:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MasterExploderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 16:21:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 16:21:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 16:21:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TremSpikeName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 16:21:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 16:21:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RagingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 16:21:03 TryAddWeapon(Items.Weapons.StickyName) => Items.Weapons.StickyName 2 LOG: 08.12.2025 16:21:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 16:21:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 16:21:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MasterExploderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 16:21:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 16:21:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 16:21:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TremSpikeName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 16:21:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 16:21:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RagingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 16:21:03 TryAddItem(Equipment) => Items.Equipment.LegsName Legs WARNING: 08.12.2025 16:21:03 Language Text not found! (Path: Kill ) LOG: 08.12.2025 16:21:03 Displayable active subtask: SmallBetLoosingNoHP is null LOG: 08.12.2025 16:21:03 Displayable active subtask: HugeBetGambleAsMuchAsOneCan is null LOG: 08.12.2025 16:21:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 08.12.2025 16:21:03 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 16:21:04 Menu.UnloadMenuPanel => LootContext LOG: 08.12.2025 16:21:06 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 16:21:06 Ambient VFX this room or lv theme is null LOG: 08.12.2025 16:30:38 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 16:30:38 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 08.12.2025 16:30:38 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 08.12.2025 16:30:38 OnWeaponSelectionChanged ID -> 1 LOG: 08.12.2025 16:30:38 OnWeaponSelectionChanged ID -> 1 LOG: 08.12.2025 16:30:39 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 16:30:39 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 16:30:40 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 08.12.2025 16:30:40 OnWeaponAddinShootable2SelectionChanged ID -> 1 LOG: 08.12.2025 16:30:41 OnWeaponAddinShootable2SelectionChanged ID -> 2 LOG: 08.12.2025 16:31:46 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 08.12.2025 16:32:03 WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 08.12.2025 16:32:03 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 08.12.2025 16:32:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RagingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 16:32:03 Shootable2WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 08.12.2025 16:32:03 WeaponAddinsInventory_OnElementDisplacedToReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 08.12.2025 16:32:03 Shootable2WeaponAddinsInventory_OnElementDisplacedFromReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 08.12.2025 16:32:03 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 08.12.2025 16:32:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RagingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 16:32:03 OnWeaponSelectionChanged ID -> 1 LOG: 08.12.2025 16:32:03 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 08.12.2025 16:32:03 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 08.12.2025 16:32:03 WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 08.12.2025 16:32:03 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 08.12.2025 16:32:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 16:32:03 Shootable2WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 08.12.2025 16:32:03 WeaponAddinsInventory_OnElementDisplacedToReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 08.12.2025 16:32:03 Shootable2WeaponAddinsInventory_OnElementDisplacedFromReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 08.12.2025 16:32:03 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 08.12.2025 16:32:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 16:32:03 OnWeaponSelectionChanged ID -> 1 LOG: 08.12.2025 16:32:03 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 08.12.2025 16:32:03 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 08.12.2025 16:32:03 WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 08.12.2025 16:32:03 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 08.12.2025 16:32:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 16:32:03 Shootable2WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 08.12.2025 16:32:04 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 08.12.2025 16:32:04 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 08.12.2025 16:32:04 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 16:32:04 OnWeaponSelectionChanged ID -> 1 LOG: 08.12.2025 16:32:04 OnWeaponAddinShootable2SelectionChanged ID -> 0