LOG: 08.12.2025 09:15:30 ChangeResolution(3840 x 2160 @ -1Hz) Screen.width: 3840, Screen.hieght: 2160 LOG: 08.12.2025 09:15:30 ChangeFullscreenMode(FullScreenWindow) Screen.fullScreenMode: FullScreenWindow WARNING: 08.12.2025 09:15:30 GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited! WARNING: 08.12.2025 09:15:30 GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited! WARNING: 08.12.2025 09:15:30 GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 08.12.2025 09:15:30 GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited! WARNING: 08.12.2025 09:15:30 GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 08.12.2025 09:15:30 GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 08.12.2025 09:15:30 GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited! WARNING: 08.12.2025 09:15:30 GetLocalizedText(languageKey: System.Language.Ukrainian) Failed! currentLanguagePackage is null and was not inited! LOG: 08.12.2025 09:15:30 Try to ChangeLanguage() to ENGLISH WARNING: 08.12.2025 09:15:31 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 08.12.2025 09:15:31 RealLifeSessionsManager.DetermineCurrentSession() => The event 'Eastern' is triggered! LOG: 08.12.2025 09:15:31 NEW GAMESEED: 'F376-9L2I' resetSeededCalls: True WARNING: 08.12.2025 09:15:31 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! EXCEPTION: 08.12.2025 09:15:31 NotSupportedException: To marshal a managed method, please add an attribute named 'MonoPInvokeCallback' to the method definition. The method we're attempting to marshal is: SteamManager::SteamAPIDebugTextHook Steamworks.SteamClient.SetWarningMessageHook (Steamworks.SteamAPIWarningMessageHook_t pFunction) (at <00000000000000000000000000000000>:0) SteamManager.OnEnable () (at <00000000000000000000000000000000>:0) UnityEngine.GameObject.AddComponent[T] () (at <00000000000000000000000000000000>:0) SteamManager.get_Initialized () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AchievementManager.InitializeBehavior () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.InitializeBehavior () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () (at <00000000000000000000000000000000>:0) UnityEngine.GameObject:AddComponent() SteamManager:get_Initialized() StickyStoneStudio.MOODS.AchievementManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() WARNING: 08.12.2025 09:15:31 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ... WARNING: 08.12.2025 09:15:31 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ... ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (Exception): Failed to get 'CurrentConsequences' from GameProfile! Set it as 'Consequences.None'. Member 'CurrentConsequences' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (SerializationException): Failed to get 'PrologueStageSwitcher' from GameProfile! Set it as '0'. Member 'PrologueStageSwitcher' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (Exception): Failed to get 'CurrentConsequences' from GameProfile! Set it as 'Consequences.None'. Member 'CurrentConsequences' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (Exception): Failed to get 'CurrentConsequences' from GameProfile! Set it as 'Consequences.None'. Member 'CurrentConsequences' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (Exception): Failed to get 'CurrentConsequences' from GameProfile! Set it as 'Consequences.None'. Member 'CurrentConsequences' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (Exception): Failed to get 'CurrentConsequences' from GameProfile! Set it as 'Consequences.None'. Member 'CurrentConsequences' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (Exception): Failed to get 'CurrentConsequences' from GameProfile! Set it as 'Consequences.None'. Member 'CurrentConsequences' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:31 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:15:32 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() LOG: 08.12.2025 09:15:32 MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 1.0.11.0107 | Mode: ReleaseAdmin BUILD PLAYABLE with no restrictions LOG: 08.12.2025 09:15:32 WindowManager.LoadMenu => MainMenu LOG: 08.12.2025 09:15:32 Succesfully Initialize GameManager! LOG: 08.12.2025 09:15:32 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 08.12.2025 09:15:32 [STEAM] Received stats (0) and achievements (68) from Steam LOG: 08.12.2025 09:15:32 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 09:15:32 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 08.12.2025 09:16:35 [STEAM] Received stats (0) and achievements (68) from Steam LOG: 08.12.2025 09:16:35 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 08.12.2025 09:16:36 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 08.12.2025 09:16:36 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 08.12.2025 09:16:50 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 08.12.2025 09:16:50 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 08.12.2025 09:16:50 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 08.12.2025 09:16:50 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) LOG: 08.12.2025 09:16:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:16:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:16:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:16:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:16:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 08.12.2025 09:16:50 Menu.UnloadMenuPanel => MM_Default LOG: 08.12.2025 09:16:53 OnVersionChanges(2) LOG: 08.12.2025 09:16:53 SAVE GAME => LeGuy id:2 guid:3304993f-df3c-4dc3-beee-91a21231a481 LOG: 08.12.2025 09:16:53 is Loading Quests WARNING: 08.12.2025 09:16:53 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase2) could not be found. Mechionary Entry is missing! LOG: 08.12.2025 09:16:53 loaded mechionary progress for savegame:LeGuy LOG: 08.12.2025 09:16:53 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 08.12.2025 09:16:56 NEW GAMESEED: 'OE36-W1IJ' resetSeededCalls: True LOG: 08.12.2025 09:16:56 WindowManager.LoadMenu => InGameMenu LOG: 08.12.2025 09:16:56 WindowManager.UnloadMenu => MainMenu LOG: 08.12.2025 09:16:56 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 08.12.2025 09:16:56 is Loading Quests WARNING: 08.12.2025 09:16:56 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase2) could not be found. Mechionary Entry is missing! LOG: 08.12.2025 09:16:56 loaded mechionary progress for savegame:LeGuy LOG: 08.12.2025 09:16:56 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:16:56 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:16:56 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:16:56 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 08.12.2025 09:16:56 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 08.12.2025 09:16:56 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 08.12.2025 09:16:56 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! ERROR: 08.12.2025 09:16:56 MechBase Outline Reference Missing: 'Mech_Player(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass72_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() WARNING: 08.12.2025 09:16:56 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... ERROR: 08.12.2025 09:16:56 MechOutlineController.init() => HighlightEffect is not part of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Fallback now to add Component but can have side effects ... UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechOutlineController:init(Boolean) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass72_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() LOG: 08.12.2025 09:16:56 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 WARNING: 08.12.2025 09:17:03 Combine mesh instance 7 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 8 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 9 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 10 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 11 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 12 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 13 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 14 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 15 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 16 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 17 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 18 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 19 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 20 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 21 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 22 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 23 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 24 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 25 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 26 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 27 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 28 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 29 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 30 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 31 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 32 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 33 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 34 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 35 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 36 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 37 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 38 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 39 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 40 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 41 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 42 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 43 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 44 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 45 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 46 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 47 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 48 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 49 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 50 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 51 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 52 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 53 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 54 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 55 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 56 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 57 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 58 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 59 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 60 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 61 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 62 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 63 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 64 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 65 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 66 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 67 is null. LOG: 08.12.2025 09:17:03 CreateHomeBase completed successfully. LOG: 08.12.2025 09:17:03 AfterLoadingGame() isInHomeBase?: True, TutorialIsActive ?: False LOG: 08.12.2025 09:17:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 09:17:03 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:17:03 WindowManager.UnloadMenu => NoMenu LOG: 08.12.2025 09:17:03 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 08.12.2025 09:17:03 OnPlayerAndMapWereCreated WARNING: 08.12.2025 09:17:03 GetRoomTheme from ENDBOSS_Enigma_Phase2 is out of Range! Enum has value of 999 ! WARNING: 08.12.2025 09:17:03 Ambient VFX this room or lv theme is null ERROR: 08.12.2025 09:17:03 MechBase Outline Reference Missing: 'NPC_Aster' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.HomeBase_BuildingController:CheckQuest() StickyStoneStudio.MOODS.d__11:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 09:17:03 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 08.12.2025 09:17:03 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 08.12.2025 09:17:03 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 08.12.2025 09:17:03 TryAddItem(Equipment) => Equipment_Legs_Anger Legs WARNING: 08.12.2025 09:17:03 Combine mesh instance 7 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 8 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 9 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 10 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 11 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 12 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 13 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 14 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 15 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 16 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 17 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 18 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 19 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 20 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 21 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 22 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 23 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 24 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 25 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 26 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 27 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 28 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 29 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 30 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 31 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 32 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 33 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 34 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 35 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 36 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 37 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 38 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 39 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 40 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 41 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 42 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 43 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 44 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 45 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 46 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 47 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 48 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 49 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 50 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 51 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 52 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 53 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 54 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 55 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 56 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 57 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 58 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 59 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 60 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 61 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 62 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 63 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 64 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 65 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 66 is null. WARNING: 08.12.2025 09:17:03 Combine mesh instance 67 is null. WARNING: 08.12.2025 09:17:08 Ambient VFX this room or lv theme is null LOG: 08.12.2025 09:17:08 SAVE GAME => LeGuy id:2 guid:3304993f-df3c-4dc3-beee-91a21231a481 WARNING: 08.12.2025 09:17:08 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:17:08 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 08.12.2025 09:17:11 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:17:11 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) LOG: 08.12.2025 09:17:11 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:17:11 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 08.12.2025 09:17:11 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 08.12.2025 09:17:11 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 08.12.2025 09:17:11 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 08.12.2025 09:17:11 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 08.12.2025 09:17:11 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:17:14 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 08.12.2025 09:17:14 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 08.12.2025 09:17:14 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 08.12.2025 09:17:14 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 08.12.2025 09:17:14 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 08.12.2025 09:17:15 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 08.12.2025 09:17:15 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 08.12.2025 09:17:15 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 08.12.2025 09:17:15 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 08.12.2025 09:17:15 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 08.12.2025 09:17:16 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 08.12.2025 09:17:16 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 08.12.2025 09:17:16 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 08.12.2025 09:17:16 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 08.12.2025 09:17:16 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 08.12.2025 09:17:17 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 08.12.2025 09:17:17 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 08.12.2025 09:17:17 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 08.12.2025 09:17:17 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 08.12.2025 09:17:17 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 08.12.2025 09:17:18 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 08.12.2025 09:17:18 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 08.12.2025 09:17:18 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 08.12.2025 09:17:18 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 08.12.2025 09:17:18 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs LOG: 08.12.2025 09:17:20 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 08.12.2025 09:17:20 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 08.12.2025 09:17:20 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 08.12.2025 09:17:20 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 08.12.2025 09:17:20 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 08.12.2025 09:17:20 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 08.12.2025 09:17:20 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 08.12.2025 09:17:20 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs LOG: 08.12.2025 09:17:20 SAVE GAME => LeGuy id:2 guid:3304993f-df3c-4dc3-beee-91a21231a481 WARNING: 08.12.2025 09:17:20 UpdateAimIndecatorColor() => changed shootable, caouse it was null or thrown a error! Message:Object reference not set to an instance of an object. StackTrace: at UnityEngine.Transform.get_position () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecatorColor (UnityEngine.Vector3 fromPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecator () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InGameUIController.UpdateAllAimIndicators () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Player.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0 LOG: 08.12.2025 09:17:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 08.12.2025 09:17:21 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:17:21 RemoveWeaponTransforms Warning: shootable is null LOG: 08.12.2025 09:17:21 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 08.12.2025 09:17:21 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 08.12.2025 09:17:21 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 08.12.2025 09:17:21 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs LOG: 08.12.2025 09:17:21 Menu.UnloadMenuPanel => AbilityClassContext LOG: 08.12.2025 09:17:23 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:17:25 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 08.12.2025 09:17:25 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:17:25 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 08.12.2025 09:17:25 Language Text not found! (Path: Enigma, mechanical Genius) WARNING: 08.12.2025 09:17:25 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:17:26 Menu.UnloadMenuPanel => DefaultPanel WARNING: 08.12.2025 09:17:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:17:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:17:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:17:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! LOG: 08.12.2025 09:17:28 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 08.12.2025 09:17:28 SAVE GAME => LeGuy id:2 guid:3304993f-df3c-4dc3-beee-91a21231a481 WARNING: 08.12.2025 09:17:28 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:17:28 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:17:29 Menu.UnloadMenuPanel => BaseShopPanel LOG: 08.12.2025 09:17:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:17:33 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 08.12.2025 09:17:33 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:17:33 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 08.12.2025 09:17:33 Language Text not found! (Path: Aster, the Bondmaid) WARNING: 08.12.2025 09:17:33 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:17:33 Menu.UnloadMenuPanel => DefaultPanel WARNING: 08.12.2025 09:17:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:17:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:17:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:17:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! LOG: 08.12.2025 09:17:38 SAVE GAME => LeGuy id:2 guid:3304993f-df3c-4dc3-beee-91a21231a481 LOG: 08.12.2025 09:17:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 08.12.2025 09:17:40 SAVE GAME => LeGuy id:2 guid:3304993f-df3c-4dc3-beee-91a21231a481 WARNING: 08.12.2025 09:17:40 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:17:40 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:17:40 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:17:40 Menu.UnloadMenuPanel => BaseShopPanel WARNING: 08.12.2025 09:17:42 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:17:46 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:17:48 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 08.12.2025 09:17:48 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:17:48 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 08.12.2025 09:17:48 Language Text not found! (Path: Wrough, Smithing Helper) WARNING: 08.12.2025 09:17:48 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:17:49 Menu.UnloadMenuPanel => DefaultPanel WARNING: 08.12.2025 09:17:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:17:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:17:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:17:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! LOG: 08.12.2025 09:17:51 SAVE GAME => LeGuy id:2 guid:3304993f-df3c-4dc3-beee-91a21231a481 LOG: 08.12.2025 09:19:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 08.12.2025 09:19:02 SAVE GAME => LeGuy id:2 guid:3304993f-df3c-4dc3-beee-91a21231a481 WARNING: 08.12.2025 09:19:02 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:19:02 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:19:02 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:19:03 Menu.UnloadMenuPanel => BaseShopPanel WARNING: 08.12.2025 09:19:11 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:19:20 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:19:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:19:20 Menu.GoToPanel() 'MechionaryContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:19:20 Menu.LoadMenuPanel => MechionaryContext (MenuID: InGameMenu) WARNING: 08.12.2025 09:19:20 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 08.12.2025 09:19:20 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! LOG: 08.12.2025 09:19:20 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:19:20 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:19:20 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:19:20 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:19:20 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:19:20 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:19:20 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:19:20 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:19:20 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:19:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:19:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:19:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:19:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:19:20 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:19:20 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:19:20 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:19:20 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:19:20 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:19:20 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:19:20 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:19:20 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:19:20 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 08.12.2025 09:19:20 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! LOG: 08.12.2025 09:19:20 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:19:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'MechionaryContext' LOG: 08.12.2025 09:19:27 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:19:28 Menu.UnloadMenuPanel => MechionaryContext ERROR: 08.12.2025 09:19:28 Releasing render texture that is set as Camera.targetTexture! UnityEngine.AddressableAssets.Addressables:Release(AsyncOperationHandle`1) StickyStoneStudio.MOODS.AddressableManager:UnloadAdressable(AsyncOperationHandle`1) StickyStoneStudio.MOODS.MechionaryContextPanel:OnDestroy() LOG: 08.12.2025 09:19:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:19:35 DialogController.OnFocusedDialogAnswer() AnswerID: 0 WARNING: 08.12.2025 09:19:37 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:19:42 MapSelector.RegisterButtonPromptsForEntering() LOG: 08.12.2025 09:21:08 MapSelector.UnregisterButtonPromptsForEntering() LOG: 08.12.2025 09:21:08 WindowManager.LoadMenu => StageSelectorMenu LOG: 08.12.2025 09:21:08 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 08.12.2025 09:21:08 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 08.12.2025 09:21:08 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 08.12.2025 09:21:09 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:21:09 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 08.12.2025 09:21:09 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 08.12.2025 09:21:09 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 08.12.2025 09:21:09 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 08.12.2025 09:21:09 MoveStageDisplayUp Stage_DisplaySlot_Trauer LOG: 08.12.2025 09:21:09 MoveStageDisplayDownStage_DisplaySlot_Trauer LOG: 08.12.2025 09:21:09 MoveStageDisplayUp Stage_DisplaySlot_Stolz LOG: 08.12.2025 09:21:10 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 08.12.2025 09:21:10 WindowManager.LoadMenu => MapSelectorMenu LOG: 08.12.2025 09:21:10 MapSelector.RegisterButtonPromptsEntered() LOG: 08.12.2025 09:21:13 MapSelector.UnregisterButtonPromptsEntered() LOG: 08.12.2025 09:21:16 MapController: Change CurrentTheme from 'HomeBase' to 'Stolz' LOG: 08.12.2025 09:21:16 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 0 CurrentTheme: Stolz LOG: 08.12.2025 09:21:16 GameSession.UpdateProgress(SAVED) => SessionGUID: 'e35d9c2c3e27' GameSeed: OE36-W1IJ SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 08.12.2025 09:21:16 SAVE GAME => LeGuy id:2 guid:3304993f-df3c-4dc3-beee-91a21231a481 LOG: 08.12.2025 09:21:16 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 08.12.2025 09:21:16 WindowManager.UnloadMenu => MapSelectorMenu LOG: 08.12.2025 09:21:16 WindowManager.UnloadMenu => StageSelectorMenu LOG: 08.12.2025 09:21:16 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 08.12.2025 09:21:16 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:21:17 Generate Level Started! Level: Level_A theme: Stolz GameSeed: OE36-W1IJ SeedCalls: 108 LOG: 08.12.2025 09:21:21 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 08.12.2025 09:21:23 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 08.12.2025 09:21:23 Syop BetQuest logs RT09:16DungeonDepth: 0 - seed OE36-W1IJ has been applied LOG: 08.12.2025 09:21:24 Generate Level Completed! Loading time: 7,013s LOG: 08.12.2025 09:21:24 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 08.12.2025 09:21:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:21:24 WindowManager.UnloadMenu => NoMenu LOG: 08.12.2025 09:21:24 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 08.12.2025 09:21:24 OnPlayerAndMapWereCreated WARNING: 08.12.2025 09:21:24 GetRoomTheme from ENDBOSS_Enigma_Phase2 is out of Range! Enum has value of 999 ! WARNING: 08.12.2025 09:21:24 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:21:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 08.12.2025 09:21:24 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:21:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:21:24 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 08.12.2025 09:21:24 UpdatePlayerProgress LOG: 08.12.2025 09:21:24 SAVE GAME => LeGuy id:2 guid:3304993f-df3c-4dc3-beee-91a21231a481 WARNING: 08.12.2025 09:21:24 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:21:24 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 08.12.2025 09:21:24 Syop BetQuest logs RT09:16DungeonDepth: 0 - seed OE36-W1IJ has been applied LOG: 08.12.2025 09:21:24 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:21:24 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 08.12.2025 09:21:24 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:21:28 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 08.12.2025 09:21:28 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:21:29 Menu.UnloadMenuPanel => Info LOG: 08.12.2025 09:21:31 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 08.12.2025 09:21:31 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:21:31 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 08.12.2025 09:21:31 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:21:31 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:21:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:21:34 LootContextPanel OnButtonSuccess => confirm LOG: 08.12.2025 09:21:35 TryAddItem(WeaponAddin) => Items.Addins.ProximitySchoName WARNING: 08.12.2025 09:21:35 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:21:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 08.12.2025 09:21:35 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:21:36 Menu.UnloadMenuPanel => LootContext WARNING: 08.12.2025 09:21:37 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:21:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:21:37 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:21:37 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 08.12.2025 09:21:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:21:38 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:21:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:21:52 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 08.12.2025 09:21:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:21:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 08.12.2025 09:21:53 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:21:54 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 08.12.2025 09:21:56 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:22:04 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:22:04 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:22:04 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:22:04 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:22:05 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:22:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:05 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:22:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:05 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:22:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:05 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:05 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:22:05 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:22:05 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:22:05 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:22:05 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:22:05 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:22:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 08.12.2025 09:22:08 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:22:08 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:22:13 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 08.12.2025 09:22:13 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:22:13 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:22:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:22:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:22:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:22:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:22:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:22:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:22:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:22:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:22:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:22:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 08.12.2025 09:22:14 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 08.12.2025 09:22:14 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:22:14 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:22:22 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:22:25 OpenChest DelayedCall: CHESTTYPE: GScrap LOG: 08.12.2025 09:22:28 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:22:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:22:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:22:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:22:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:22:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:22:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:22:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:22:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 08.12.2025 09:22:31 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 09:22:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:22:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:22:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:22:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:22:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:22:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:22:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:22:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:32 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:22:32 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:22:32 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:22:32 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:22:32 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:22:32 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:22:32 ScaleEnemy MitronEmpire_Drone(Clone)! WARNING: 08.12.2025 09:22:32 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! WARNING: 08.12.2025 09:22:32 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:22:32 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:22:32 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:22:32 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:22:32 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:22:32 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:22:32 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:22:32 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:22:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 08.12.2025 09:22:34 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:22:34 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:22:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 08.12.2025 09:22:35 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:22:35 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:22:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 08.12.2025 09:22:39 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:22:39 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:22:47 WindowManager.LoadMenu => EscapeMenu LOG: 08.12.2025 09:22:47 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 09:22:47 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 08.12.2025 09:22:47 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 09:22:47 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 08.12.2025 09:24:40 WindowManager.UnloadMenu => EscapeMenu LOG: 08.12.2025 09:24:40 Menu.UnloadMenuPanel => ESC_Main WARNING: 08.12.2025 09:24:40 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:24:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:24:40 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 08.12.2025 09:24:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 08.12.2025 09:24:44 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:24:44 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:24:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 08.12.2025 09:24:45 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:24:45 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:24:54 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 08.12.2025 09:24:54 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:24:54 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:24:57 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 08.12.2025 09:24:57 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:24:57 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:25:18 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 08.12.2025 09:25:18 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 09:25:18 MapSelector.RegisterButtonPromptsForEntering() LOG: 08.12.2025 09:25:19 MapSelector.UnregisterButtonPromptsForEntering() LOG: 08.12.2025 09:25:19 MapSelector.RegisterButtonPromptsForEntering() LOG: 08.12.2025 09:25:19 MapSelector.UnregisterButtonPromptsForEntering() LOG: 08.12.2025 09:25:19 MapSelector.RegisterButtonPromptsForEntering() LOG: 08.12.2025 09:25:19 MapSelector.UnregisterButtonPromptsForEntering() LOG: 08.12.2025 09:25:19 MapSelector.RegisterButtonPromptsForEntering() LOG: 08.12.2025 09:25:19 MapSelector.UnregisterButtonPromptsForEntering() LOG: 08.12.2025 09:25:19 MapSelector.RegisterButtonPromptsForEntering() LOG: 08.12.2025 09:25:19 MapSelector.UnregisterButtonPromptsForEntering() LOG: 08.12.2025 09:25:19 MapSelector.RegisterButtonPromptsForEntering() LOG: 08.12.2025 09:25:19 MapSelector.UnregisterButtonPromptsForEntering() LOG: 08.12.2025 09:25:19 MapSelector.RegisterButtonPromptsForEntering() LOG: 08.12.2025 09:25:19 MapSelector.UnregisterButtonPromptsForEntering() LOG: 08.12.2025 09:25:19 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 08.12.2025 09:25:19 WindowManager.LoadMenu => MapSelectorMenu LOG: 08.12.2025 09:25:19 MapSelector.UnregisterButtonPromptsForEntering() LOG: 08.12.2025 09:25:19 MapSelector.RegisterButtonPromptsEntered() LOG: 08.12.2025 09:25:22 MapSelector.UnregisterButtonPromptsEntered() LOG: 08.12.2025 09:25:23 SetCurrentMapSelectorChoice => DungeonDepth: 0 NextDungeonDepth: 1 PersistentDungeonDepth: 0 CurrentTheme: Stolz LOG: 08.12.2025 09:25:23 GameSession.UpdateProgress(SAVED) => SessionGUID: 'e35d9c2c3e27' GameSeed: OE36-W1IJ SeededCalls:148 SeededCallsLastDungeon:40 DDepth: 0 NDDepth: 1 FromHomeBase?: False LOG: 08.12.2025 09:25:23 UpdatePlayerProgress LOG: 08.12.2025 09:25:23 SAVE GAME => LeGuy id:2 guid:3304993f-df3c-4dc3-beee-91a21231a481 LOG: 08.12.2025 09:25:23 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 08.12.2025 09:25:23 WindowManager.UnloadMenu => MapSelectorMenu LOG: 08.12.2025 09:25:23 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 08.12.2025 09:25:23 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:25:23 Generate Level Started! Level: Level_A theme: Stolz GameSeed: OE36-W1IJ SeedCalls: 149 LOG: 08.12.2025 09:26:05 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 08.12.2025 09:26:13 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 08.12.2025 09:26:13 Syop BetQuest logs RT09:16DungeonDepth: 0 - seed OE36-W1IJ has been applied LOG: 08.12.2025 09:26:14 Generate Level Completed! Loading time: 50,361s LOG: 08.12.2025 09:26:14 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 08.12.2025 09:26:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:26:14 WindowManager.UnloadMenu => NoMenu LOG: 08.12.2025 09:26:14 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 08.12.2025 09:26:14 OnPlayerAndMapWereCreated WARNING: 08.12.2025 09:26:14 GetRoomTheme from ENDBOSS_Enigma_Phase2 is out of Range! Enum has value of 999 ! WARNING: 08.12.2025 09:26:14 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:26:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 08.12.2025 09:26:14 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(7# Typ_Boss)_Miniboss_Degrees90/CullingContainer/Static/PRIDE_LM_StatueGuardian_03/Statue_Base" WARNING: 08.12.2025 09:26:14 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:26:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:26:14 UpdatePlayerProgress LOG: 08.12.2025 09:26:14 SAVE GAME => LeGuy id:2 guid:3304993f-df3c-4dc3-beee-91a21231a481 WARNING: 08.12.2025 09:26:14 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:26:14 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 08.12.2025 09:26:14 Syop BetQuest logs RT09:16DungeonDepth: 0 - seed OE36-W1IJ has been applied LOG: 08.12.2025 09:26:14 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:26:14 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 08.12.2025 09:26:15 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:26:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 08.12.2025 09:26:19 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:26:19 Menu.UnloadMenuPanel => Info LOG: 08.12.2025 09:26:22 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:26:28 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:26:28 for == null! No VFX-Effect can be played on destroy. LOG: 08.12.2025 09:26:28 Started Music_GrammoPhoneBot LOG: 08.12.2025 09:26:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:26:31 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 08.12.2025 09:26:31 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:26:31 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 08.12.2025 09:26:31 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:31 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:31 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:26:31 initialises raritymodes LOG: 08.12.2025 09:26:31 equipmentRarity:Level_1 LOG: 08.12.2025 09:26:31 equipmentRarity:Level_1 LOG: 08.12.2025 09:26:31 equipmentRarity:Level_1 LOG: 08.12.2025 09:26:31 equipmentRarity:Level_3 LOG: 08.12.2025 09:26:31 equipmentRarity:Level_2 LOG: 08.12.2025 09:26:31 equipmentRarity:Level_2 LOG: 08.12.2025 09:26:31 equipmentRarity:Level_1 LOG: 08.12.2025 09:26:31 equipmentRarity:Level_1 LOG: 08.12.2025 09:26:31 equipmentRarity:Level_1 LOG: 08.12.2025 09:26:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:26:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 09:26:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 09:26:32 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:26:36 LootContextPanel OnButtonSuccess => confirm LOG: 08.12.2025 09:26:37 TryAddItem(WeaponAddin) => Items.Addins.ExposingName LOG: 08.12.2025 09:26:37 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 08.12.2025 09:26:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:26:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 09:26:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 09:26:37 LootContextPanel OnButtonSuccess => confirm LOG: 08.12.2025 09:26:38 TryAddItem(WeaponAddin) => Items.Addins.LightningStrikeName LOG: 08.12.2025 09:26:39 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 08.12.2025 09:26:39 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:26:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 09:26:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 09:26:40 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:26:40 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:40 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:40 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:40 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:40 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:40 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 09:26:40 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:40 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:26:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 09:26:45 LootContextPanel OnButtonSuccess => confirm LOG: 08.12.2025 09:26:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:26:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:26:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LightningStrikeName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:26:46 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 08.12.2025 09:26:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:26:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:26:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LightningStrikeName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:26:46 TryAddItem(Equipment) => Items.Equipment.ArmName Arm WARNING: 08.12.2025 09:26:46 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:26:47 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 08.12.2025 09:26:47 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:26:47 Menu.UnloadMenuPanel => LootContext LOG: 08.12.2025 09:26:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 08.12.2025 09:26:50 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 09:26:52 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:26:52 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 08.12.2025 09:26:52 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 08.12.2025 09:26:52 OnWeaponSelectionChanged ID -> 0 LOG: 08.12.2025 09:26:52 OnWeaponSelectionChanged ID -> 0 LOG: 08.12.2025 09:26:52 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:26:53 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:26:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 08.12.2025 09:26:55 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:26:55 Menu.UnloadMenuPanel => Inventar LOG: 08.12.2025 09:26:57 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:26:57 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:26:57 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:26:57 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 08.12.2025 09:26:57 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 09:26:59 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:26:59 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:26:59 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:26:59 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:26:59 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:26:59 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:26:59 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:26:59 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:26:59 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:26:59 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:26:59 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:26:59 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:26:59 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:26:59 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:26:59 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:26:59 ScaleEnemy MitronEmpire_Sp00derBomber(Clone)! EXCEPTION: 08.12.2025 09:27:01 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 09:27:01 Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:27:01 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 09:27:01 Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:27:01 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 09:27:01 Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:27:01 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. EXCEPTION: 08.12.2025 09:27:02 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 09:27:07 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 08.12.2025 09:27:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 08.12.2025 09:27:07 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:27:07 Language Text not found! (Path: Kill ) EXCEPTION: 08.12.2025 09:27:11 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 09:27:12 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:27:12 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:27:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:27:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:27:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:27:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:27:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:27:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:27:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:27:14 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:27:14 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:27:14 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:27:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 08.12.2025 09:27:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 08.12.2025 09:27:22 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:27:22 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:27:22 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:27:24 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:27:24 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:27:24 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:27:24 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:27:24 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:27:24 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:27:24 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:27:24 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:27:24 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:27:24 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:27:24 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:27:24 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:27:24 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:27:24 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:27:24 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:27:24 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:27:24 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:27:24 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:27:24 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:27:24 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:27:26 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! EXCEPTION: 08.12.2025 09:27:27 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 09:27:28 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! EXCEPTION: 08.12.2025 09:27:31 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 08.12.2025 09:27:31 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 09:27:31 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 08.12.2025 09:27:31 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 08.12.2025 09:27:31 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:27:31 Language Text not found! (Path: Kill ) EXCEPTION: 08.12.2025 09:27:33 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 08.12.2025 09:27:33 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 09:27:33 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 08.12.2025 09:27:33 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:27:33 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:27:37 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 08.12.2025 09:27:37 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:27:37 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:27:38 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 08.12.2025 09:27:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:27:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:27:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:27:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:27:39 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:27:39 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:27:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 08.12.2025 09:27:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:27:53 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:27:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:27:55 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:27:55 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:27:55 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:27:55 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:27:55 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:27:55 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:27:55 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:27:55 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:27:55 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:27:55 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:27:55 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:27:55 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:27:55 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:27:55 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:27:55 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:27:57 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 08.12.2025 09:27:57 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:27:57 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:27:58 Pool-init: Prefab VFX_Spiderbot_Hit has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit') is missing! WARNING: 08.12.2025 09:27:58 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:27:58 Pool-init: Prefab VFX_Enemy_ExplosionOnDeath has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:27:58 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 09:27:58 Pool-init: Prefab VFX_Spiderbot_Projectile_Trail has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail') is missing! WARNING: 08.12.2025 09:27:58 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:27:58 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! EXCEPTION: 08.12.2025 09:28:01 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 09:28:01 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 08.12.2025 09:28:01 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 08.12.2025 09:28:01 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:28:01 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:28:06 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:28:06 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:28:08 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:28:08 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:28:08 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:28:08 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:28:08 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:28:08 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:28:08 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:28:08 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:28:08 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:28:08 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:28:08 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:28:08 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:28:08 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:28:08 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:28:08 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:28:08 ScaleEnemy MitronEmpire_Sp00derBomber(Clone)! WARNING: 08.12.2025 09:28:10 Pool-init: Prefab VFX_Spiderbot_Hit has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit') is missing! WARNING: 08.12.2025 09:28:10 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:28:10 Pool-init: Prefab VFX_Enemy_ExplosionOnDeath has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:28:10 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 09:28:10 Pool-init: Prefab VFX_Spiderbot_Projectile_Trail has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail') is missing! WARNING: 08.12.2025 09:28:10 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:28:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! LOG: 08.12.2025 09:28:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:28:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:28:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:28:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:28:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:28:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:28:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:28:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 08.12.2025 09:28:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 08.12.2025 09:28:15 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 08.12.2025 09:28:15 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:28:15 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:28:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:28:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:28:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:28:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:28:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:28:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:28:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 08.12.2025 09:28:21 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 08.12.2025 09:28:21 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:28:21 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:28:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:28:22 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:28:22 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 08.12.2025 09:28:22 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:28:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 08.12.2025 09:28:26 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:28:27 Menu.UnloadMenuPanel => Info LOG: 08.12.2025 09:29:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:29:40 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 08.12.2025 09:29:40 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:29:40 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 08.12.2025 09:29:40 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:29:40 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:29:42 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:29:48 LootContextPanel OnButtonSuccess => confirm LOG: 08.12.2025 09:29:49 TryAddItem(WeaponAddin) => Items.Addins.RoyalName WARNING: 08.12.2025 09:29:49 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:29:49 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 08.12.2025 09:29:49 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:29:50 Menu.UnloadMenuPanel => LootContext LOG: 08.12.2025 09:29:54 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:29:57 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:29:57 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 08.12.2025 09:29:57 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 08.12.2025 09:29:57 OnWeaponSelectionChanged ID -> 0 LOG: 08.12.2025 09:29:57 OnWeaponSelectionChanged ID -> 0 LOG: 08.12.2025 09:29:57 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:29:58 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:29:59 OnEquipmentSelectionChanged ID -> 2 LOG: 08.12.2025 09:30:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 08.12.2025 09:30:03 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:30:03 Menu.UnloadMenuPanel => Inventar LOG: 08.12.2025 09:30:06 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:30:08 MitronEmpire_Valerie(Clone) (StickyStoneStudio.MOODS.Valerie): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 09:30:11 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:30:16 DialogController.OnFocusedDialogAnswer() AnswerID: 4 LOG: 08.12.2025 09:30:16 Wrong RoomThemeStolzis not a BosslevelRoomTheme WARNING: 08.12.2025 09:30:19 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:30:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:30:38 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:30:38 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 08.12.2025 09:30:39 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:30:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 08.12.2025 09:30:43 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:30:43 Menu.UnloadMenuPanel => Info LOG: 08.12.2025 09:30:52 EnemyBehavior_Valerie_Distance_Laser(Clone) LOG: 08.12.2025 09:31:06 EnemyBehavior_Valerie_Distance_Laser(Clone) WARNING: 08.12.2025 09:31:09 NextWave() => Wave was not started yet or has no waves WARNING: 08.12.2025 09:31:09 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:31:09 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:31:09 Animator.GotoState: State could not be found WARNING: 08.12.2025 09:31:09 Invalid Layer Index '-1' LOG: 08.12.2025 09:31:09 BossChest.RaritylevelBossChest() => Rarity is Level_3 Chesttype is Addin LOG: 08.12.2025 09:31:17 Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 08.12.2025 09:31:18 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 08.12.2025 09:31:18 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:31:18 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 08.12.2025 09:31:18 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:31:18 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:31:20 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:31:22 LootContextPanel OnButtonSuccess => confirm LOG: 08.12.2025 09:31:23 TryAddItem(WeaponAddin) => Items.Addins.EleOrbName WARNING: 08.12.2025 09:31:23 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:31:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 08.12.2025 09:31:24 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:31:24 Menu.UnloadMenuPanel => LootContext WARNING: 08.12.2025 09:31:25 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:31:25 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 08.12.2025 09:31:41 MapSelector.RegisterButtonPromptsForEntering() LOG: 08.12.2025 09:31:41 MapSelector.UnregisterButtonPromptsForEntering() LOG: 08.12.2025 09:31:41 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 08.12.2025 09:31:41 WindowManager.LoadMenu => MapSelectorMenu LOG: 08.12.2025 09:31:41 MapSelector.RegisterButtonPromptsEntered() LOG: 08.12.2025 09:31:45 MapSelector.UnregisterButtonPromptsEntered() LOG: 08.12.2025 09:31:46 SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 2 PersistentDungeonDepth: 1 CurrentTheme: Stolz LOG: 08.12.2025 09:31:46 GameSession.UpdateProgress(SAVED) => SessionGUID: 'e35d9c2c3e27' GameSeed: OE36-W1IJ SeededCalls:210 SeededCallsLastDungeon:61 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 08.12.2025 09:31:46 UpdatePlayerProgress LOG: 08.12.2025 09:31:46 SAVE GAME => LeGuy id:2 guid:3304993f-df3c-4dc3-beee-91a21231a481 LOG: 08.12.2025 09:31:46 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 08.12.2025 09:31:46 WindowManager.UnloadMenu => MapSelectorMenu LOG: 08.12.2025 09:31:46 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 WARNING: 08.12.2025 09:31:46 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 08.12.2025 09:31:46 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:31:47 Generate Level Started! Level: Level_B theme: Stolz GameSeed: OE36-W1IJ SeedCalls: 211 LOG: 08.12.2025 09:31:53 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 08.12.2025 09:31:56 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 08.12.2025 09:31:57 Syop BetQuest logs RT09:16DungeonDepth: 0 - seed OE36-W1IJ has been applied LOG: 08.12.2025 09:31:57 Generate Level Completed! Loading time: 10,103s LOG: 08.12.2025 09:31:57 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 08.12.2025 09:31:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:31:57 WindowManager.UnloadMenu => NoMenu LOG: 08.12.2025 09:31:57 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 08.12.2025 09:31:57 OnPlayerAndMapWereCreated WARNING: 08.12.2025 09:31:57 GetRoomTheme from ENDBOSS_Enigma_Phase2 is out of Range! Enum has value of 999 ! WARNING: 08.12.2025 09:31:57 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:31:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 08.12.2025 09:31:57 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:31:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:31:57 UpdatePlayerProgress LOG: 08.12.2025 09:31:57 SAVE GAME => LeGuy id:2 guid:3304993f-df3c-4dc3-beee-91a21231a481 WARNING: 08.12.2025 09:31:57 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:31:57 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 08.12.2025 09:31:57 Syop BetQuest logs RT09:16DungeonDepth: 0 - seed OE36-W1IJ has been applied LOG: 08.12.2025 09:31:57 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:31:57 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 08.12.2025 09:31:58 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:32:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 08.12.2025 09:32:02 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:32:02 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:32:02 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 08.12.2025 09:32:02 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:32:02 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:32:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:32:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:32:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:32:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:32:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:32:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:32:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 09:32:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:32:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:32:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 09:32:03 Menu.UnloadMenuPanel => DefaultPanel WARNING: 08.12.2025 09:32:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:32:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:32:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 09:32:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:32:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:32:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 09:32:04 OnButtonSuccess confirm 0 LOG: 08.12.2025 09:32:04 CONFIRM! WARNING: 08.12.2025 09:32:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:32:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:32:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 09:32:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:32:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:32:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 09:32:06 OnButtonSuccess back 0 WARNING: 08.12.2025 09:32:06 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:32:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 08.12.2025 09:32:06 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:32:07 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 08.12.2025 09:32:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:32:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:32:08 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:32:08 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:32:08 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:32:10 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:32:10 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:32:10 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:32:10 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:32:10 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:32:10 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:32:10 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:32:10 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:32:10 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:32:10 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:32:10 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:32:10 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:32:10 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:32:10 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 09:32:10 Pool-init: Prefab VFX_Spiderbot_Hit has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit') is missing! WARNING: 08.12.2025 09:32:10 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:32:10 Pool-init: Prefab VFX_Enemy_ExplosionOnDeath has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:32:10 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 09:32:10 Pool-init: Prefab VFX_Spiderbot_Projectile_Trail has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail') is missing! WARNING: 08.12.2025 09:32:10 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:32:10 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:32:11 Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:32:11 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 09:32:11 Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:32:11 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 09:32:11 Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:32:11 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 09:32:11 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 08.12.2025 09:32:11 Target Position is not on Navmesh Pos:(317.98, 0.05, 317.40) WARNING: 08.12.2025 09:32:12 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 08.12.2025 09:32:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 08.12.2025 09:32:12 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:32:12 Language Text not found! (Path: Kill ) EXCEPTION: 08.12.2025 09:32:13 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 09:32:14 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 08.12.2025 09:32:14 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:32:14 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:32:14 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:32:14 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:32:18 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 08.12.2025 09:32:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 08.12.2025 09:32:19 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:32:19 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:32:20 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 08.12.2025 09:32:21 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 08.12.2025 09:32:24 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 08.12.2025 09:32:24 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:32:24 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:32:27 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 08.12.2025 09:32:27 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:32:27 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:32:29 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:32:29 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:32:29 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:32:29 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:32:29 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:32:29 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:32:29 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:32:29 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:32:29 ScaleEnemy MitronEmpire_Drone(Clone)! WARNING: 08.12.2025 09:32:29 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:32:29 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:32:29 ScaleEnemy MitronEmpire_Gambot_Range(Clone)! WARNING: 08.12.2025 09:32:33 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 08.12.2025 09:32:33 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:32:33 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:32:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:32:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:32:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:32:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:32:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:32:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:32:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:32:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:32:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:32:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 08.12.2025 09:32:37 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 08.12.2025 09:32:37 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:32:37 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:32:54 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:33:00 OpenChest DelayedCall: CHESTTYPE: GScrap LOG: 08.12.2025 09:33:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:33:05 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:33:05 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 08.12.2025 09:33:05 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:33:05 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:33:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:33:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:33:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:33:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:33:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:33:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:33:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 09:33:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:33:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:33:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 09:33:05 Menu.UnloadMenuPanel => DefaultPanel WARNING: 08.12.2025 09:33:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:33:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:33:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 09:33:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:33:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:33:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 09:33:11 OnButtonSuccess confirm 0 LOG: 08.12.2025 09:33:11 CONFIRM! LOG: 08.12.2025 09:33:15 OnButtonSuccess confirm 0 LOG: 08.12.2025 09:33:15 CONFIRM! LOG: 08.12.2025 09:33:33 OnButtonSuccess confirm 0 LOG: 08.12.2025 09:33:33 CONFIRM! LOG: 08.12.2025 09:33:37 OnButtonSuccess confirm 0 LOG: 08.12.2025 09:33:37 CONFIRM! WARNING: 08.12.2025 09:33:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:33:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:33:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 09:33:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:33:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:33:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 09:33:39 OnButtonSuccess back 0 WARNING: 08.12.2025 09:33:39 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:33:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 08.12.2025 09:33:39 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:33:40 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 08.12.2025 09:33:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:33:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:33:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:33:51 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:33:57 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:33:57 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:33:57 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 08.12.2025 09:33:57 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 09:33:59 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:33:59 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:33:59 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:33:59 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:33:59 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:33:59 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:33:59 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:33:59 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:33:59 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:33:59 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:33:59 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:33:59 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:33:59 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:33:59 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:33:59 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:33:59 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:33:59 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:33:59 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:33:59 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:33:59 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:33:59 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:33:59 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:33:59 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:33:59 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:33:59 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:33:59 ScaleEnemy MitronEmpire_Bastion(Clone)! WARNING: 08.12.2025 09:34:00 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 08.12.2025 09:34:00 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:34:00 Language Text not found! (Path: Kill ) EXCEPTION: 08.12.2025 09:34:01 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 09:34:02 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 08.12.2025 09:34:02 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:34:02 Language Text not found! (Path: Kill ) EXCEPTION: 08.12.2025 09:34:07 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 08.12.2025 09:34:07 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 08.12.2025 09:34:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 08.12.2025 09:34:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 09:34:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 08.12.2025 09:34:12 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:34:12 Language Text not found! (Path: Kill ) EXCEPTION: 08.12.2025 09:34:13 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 08.12.2025 09:34:13 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 09:34:14 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 08.12.2025 09:34:14 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:34:14 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:34:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:34:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:34:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:34:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:34:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:34:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:34:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 08.12.2025 09:34:14 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:34:14 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:34:18 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 08.12.2025 09:34:23 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:34:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:34:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:34:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:34:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:34:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:34:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:34:26 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:34:26 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 08.12.2025 09:34:26 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:34:26 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:34:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:34:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:34:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:34:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:34:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:34:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:34:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 09:34:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:34:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:34:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 09:34:27 Menu.UnloadMenuPanel => DefaultPanel WARNING: 08.12.2025 09:34:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:34:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:34:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 09:34:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:34:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:34:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 09:34:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:34:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:34:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 09:34:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:34:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:34:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 09:34:39 OnButtonSuccess back 0 WARNING: 08.12.2025 09:34:39 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:34:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 08.12.2025 09:34:39 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:34:39 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 08.12.2025 09:34:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:34:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:34:40 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:34:43 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:34:43 MapSelector.RegisterButtonPromptsForEntering() LOG: 08.12.2025 09:34:44 MapSelector.UnregisterButtonPromptsForEntering() LOG: 08.12.2025 09:34:44 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 08.12.2025 09:34:44 WindowManager.LoadMenu => MapSelectorMenu LOG: 08.12.2025 09:34:44 MapSelector.RegisterButtonPromptsEntered() LOG: 08.12.2025 09:34:47 MapSelector.UnregisterButtonPromptsEntered() LOG: 08.12.2025 09:34:50 SetCurrentMapSelectorChoice => DungeonDepth: 2 NextDungeonDepth: 3 PersistentDungeonDepth: 2 CurrentTheme: Stolz LOG: 08.12.2025 09:34:50 GameSession.UpdateProgress(SAVED) => SessionGUID: 'e35d9c2c3e27' GameSeed: OE36-W1IJ SeededCalls:253 SeededCallsLastDungeon:42 DDepth: 2 NDDepth: 3 FromHomeBase?: False LOG: 08.12.2025 09:34:50 UpdatePlayerProgress LOG: 08.12.2025 09:34:50 SAVE GAME => LeGuy id:2 guid:3304993f-df3c-4dc3-beee-91a21231a481 LOG: 08.12.2025 09:34:50 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 08.12.2025 09:34:50 WindowManager.UnloadMenu => MapSelectorMenu LOG: 08.12.2025 09:34:50 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 08.12.2025 09:34:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:34:50 Generate Level Started! Level: Level_B theme: Stolz GameSeed: OE36-W1IJ SeedCalls: 254 LOG: 08.12.2025 09:34:53 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 08.12.2025 09:35:26 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 08.12.2025 09:35:26 Syop BetQuest logs RT09:16DungeonDepth: 0 - seed OE36-W1IJ has been applied LOG: 08.12.2025 09:35:27 Generate Level Completed! Loading time: 36,425s LOG: 08.12.2025 09:35:27 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 08.12.2025 09:35:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:35:27 WindowManager.UnloadMenu => NoMenu LOG: 08.12.2025 09:35:27 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 08.12.2025 09:35:27 OnPlayerAndMapWereCreated WARNING: 08.12.2025 09:35:27 GetRoomTheme from ENDBOSS_Enigma_Phase2 is out of Range! Enum has value of 999 ! WARNING: 08.12.2025 09:35:27 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:35:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 08.12.2025 09:35:27 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:35:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:35:27 UpdatePlayerProgress LOG: 08.12.2025 09:35:27 SAVE GAME => LeGuy id:2 guid:3304993f-df3c-4dc3-beee-91a21231a481 WARNING: 08.12.2025 09:35:27 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:35:27 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 08.12.2025 09:35:27 Syop BetQuest logs RT09:16DungeonDepth: 0 - seed OE36-W1IJ has been applied LOG: 08.12.2025 09:35:38 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 08.12.2025 09:35:38 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 09:35:39 Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:35:39 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 09:35:39 Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:35:39 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 09:35:39 Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:35:39 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 08.12.2025 09:35:47 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:35:47 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:35:49 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:35:49 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:35:49 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:35:49 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:35:49 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:35:49 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:35:49 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:35:49 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:35:49 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:35:49 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:35:49 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:35:49 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:35:49 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:35:49 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:35:49 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:35:49 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:35:49 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:35:49 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:35:49 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:35:49 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:35:49 ScaleEnemy MitronEmpire_Castor(Clone)! WARNING: 08.12.2025 09:35:49 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Castor(Clone) is not the same! WARNING: 08.12.2025 09:35:51 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:35:51 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 09:35:52 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 08.12.2025 09:35:52 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:35:52 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:35:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 08.12.2025 09:35:53 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:35:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:35:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:35:53 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:35:53 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:35:53 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 08.12.2025 09:35:55 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 08.12.2025 09:35:55 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:35:55 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:35:57 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 08.12.2025 09:35:57 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:35:57 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:35:59 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 08.12.2025 09:35:59 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:35:59 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:36:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 08.12.2025 09:36:10 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:36:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:36:10 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:36:10 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:36:10 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:36:10 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 08.12.2025 09:36:10 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:36:10 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:36:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 08.12.2025 09:36:12 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:36:12 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:36:12 Combine mesh instance 0 is null. WARNING: 08.12.2025 09:36:13 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 08.12.2025 09:36:13 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:36:13 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:36:13 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:36:13 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:36:13 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:36:13 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:36:13 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:36:13 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:36:13 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:36:13 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:36:13 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:36:13 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:36:13 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:36:13 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:36:13 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:36:13 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:36:13 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:36:13 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:36:13 ScaleEnemy MitronEmpire_Gambot_Range(Clone)! WARNING: 08.12.2025 09:36:13 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:36:13 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:36:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 08.12.2025 09:36:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 08.12.2025 09:36:17 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:36:17 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:36:19 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] EXCEPTION: 08.12.2025 09:36:20 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 09:36:20 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 08.12.2025 09:36:20 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:36:20 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:36:24 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 08.12.2025 09:36:24 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:36:24 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:36:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:36:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:36:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:36:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:36:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:36:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:36:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:36:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:36:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:36:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 08.12.2025 09:36:26 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 08.12.2025 09:36:26 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:36:26 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:36:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 08.12.2025 09:36:28 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:36:38 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:36:38 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:36:38 Menu.GoToPanel() 'MechionaryContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:36:38 Menu.LoadMenuPanel => MechionaryContext (MenuID: InGameMenu) WARNING: 08.12.2025 09:36:38 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 08.12.2025 09:36:38 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! LOG: 08.12.2025 09:36:38 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:36:38 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:36:38 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:36:38 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:36:38 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:36:38 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:36:38 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:36:38 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:36:38 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:36:38 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:36:38 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:36:38 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:36:38 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:36:38 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:36:38 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:36:38 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:36:38 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:36:38 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:36:38 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:36:38 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:36:38 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:36:38 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 08.12.2025 09:36:38 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! LOG: 08.12.2025 09:36:38 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:36:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'MechionaryContext' LOG: 08.12.2025 09:36:42 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:36:42 Menu.UnloadMenuPanel => MechionaryContext ERROR: 08.12.2025 09:36:42 Releasing render texture that is set as Camera.targetTexture! UnityEngine.AddressableAssets.Addressables:Release(AsyncOperationHandle`1) StickyStoneStudio.MOODS.AddressableManager:UnloadAdressable(AsyncOperationHandle`1) StickyStoneStudio.MOODS.MechionaryContextPanel:OnDestroy() LOG: 08.12.2025 09:36:44 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:36:44 for == null! No VFX-Effect can be played on destroy. LOG: 08.12.2025 09:36:44 Started Music_GrammoPhoneBot WARNING: 08.12.2025 09:36:48 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:36:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:36:48 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:36:48 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 08.12.2025 09:36:48 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:36:48 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:36:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:36:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:36:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LightningStrikeName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:36:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RoyalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:36:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:36:57 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 08.12.2025 09:36:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:36:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:36:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LightningStrikeName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:36:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RoyalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:36:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:36:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:36:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:36:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LightningStrikeName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:36:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RoyalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:36:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:36:59 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 08.12.2025 09:36:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:36:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:36:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LightningStrikeName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:36:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RoyalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:36:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:37:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 08.12.2025 09:37:04 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:37:04 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 08.12.2025 09:37:05 WindowManager.LoadMenu => EscapeMenu LOG: 08.12.2025 09:37:05 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 09:37:05 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 08.12.2025 09:37:05 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 09:37:05 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 08.12.2025 09:45:14 WindowManager.UnloadMenu => EscapeMenu LOG: 08.12.2025 09:45:14 Menu.UnloadMenuPanel => ESC_Main WARNING: 08.12.2025 09:45:14 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:45:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:45:14 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 08.12.2025 09:45:16 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:45:16 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 08.12.2025 09:45:16 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 08.12.2025 09:45:16 OnWeaponSelectionChanged ID -> 0 LOG: 08.12.2025 09:45:16 OnWeaponSelectionChanged ID -> 0 LOG: 08.12.2025 09:45:16 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:45:16 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:45:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 08.12.2025 09:45:18 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:45:18 Menu.UnloadMenuPanel => Inventar LOG: 08.12.2025 09:45:20 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 08.12.2025 09:45:20 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 09:45:23 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 08.12.2025 09:45:23 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 09:45:26 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:45:26 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:45:26 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:45:26 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 08.12.2025 09:45:26 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 09:45:28 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:45:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:45:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:45:28 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:45:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:45:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:45:28 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:45:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:45:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:45:28 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:45:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:45:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:45:28 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:45:28 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:45:28 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:45:28 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:45:28 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:45:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:45:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:45:28 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:45:28 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:45:28 ScaleEnemy MitronEmpire_Drone(Clone)! WARNING: 08.12.2025 09:45:28 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! WARNING: 08.12.2025 09:45:28 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:45:28 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:45:28 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:45:28 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:45:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 08.12.2025 09:45:30 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:45:30 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:45:30 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:45:30 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:45:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] EXCEPTION: 08.12.2025 09:45:31 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 09:45:31 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 08.12.2025 09:45:31 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:45:31 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:45:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:45:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:45:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:45:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:45:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:45:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:45:32 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:45:32 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:45:32 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 08.12.2025 09:45:32 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:45:32 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:45:32 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 08.12.2025 09:45:33 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 08.12.2025 09:45:33 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:45:33 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:45:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 08.12.2025 09:45:34 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:45:34 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:45:35 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:45:35 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:45:36 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 08.12.2025 09:45:38 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:45:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:45:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:45:38 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:45:38 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:45:38 ENEMY SPAWNED MitronEmpire_Drone(Clone) EXCEPTION: 08.12.2025 09:45:39 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 08.12.2025 09:45:39 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 09:45:39 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:45:39 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:45:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:45:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:45:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:45:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:45:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 08.12.2025 09:45:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 08.12.2025 09:45:39 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:45:39 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:45:39 Combine mesh instance 0 is null. WARNING: 08.12.2025 09:45:43 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 08.12.2025 09:45:46 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:45:52 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:45:52 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:45:52 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:45:52 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 08.12.2025 09:45:52 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:45:52 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:45:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 08.12.2025 09:45:53 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:45:54 Menu.UnloadMenuPanel => AbilitySkillContext WARNING: 08.12.2025 09:45:54 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:45:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:45:54 Menu.GoToPanel() 'MechionaryContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:45:54 Menu.LoadMenuPanel => MechionaryContext (MenuID: InGameMenu) WARNING: 08.12.2025 09:45:54 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 08.12.2025 09:45:54 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! LOG: 08.12.2025 09:45:54 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:45:54 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:45:54 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:45:54 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:45:54 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:45:54 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:45:54 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:45:54 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:45:54 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:45:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:45:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:45:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:45:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:45:54 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:45:54 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:45:54 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:45:54 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:45:54 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:45:54 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:45:54 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:45:54 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:45:54 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 08.12.2025 09:45:54 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! LOG: 08.12.2025 09:45:55 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:46:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'MechionaryContext' LOG: 08.12.2025 09:46:00 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:46:01 Menu.UnloadMenuPanel => MechionaryContext ERROR: 08.12.2025 09:46:01 Releasing render texture that is set as Camera.targetTexture! UnityEngine.AddressableAssets.Addressables:Release(AsyncOperationHandle`1) StickyStoneStudio.MOODS.AddressableManager:UnloadAdressable(AsyncOperationHandle`1) StickyStoneStudio.MOODS.MechionaryContextPanel:OnDestroy() LOG: 08.12.2025 09:46:02 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:46:02 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 08.12.2025 09:46:02 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 09:46:04 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:46:04 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:46:04 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:46:04 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:46:04 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:46:04 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:46:04 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:46:04 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:46:04 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:46:04 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:46:04 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:46:04 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:46:04 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:46:04 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:46:04 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:46:04 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:46:04 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:46:04 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:46:04 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:46:04 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:46:04 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:46:04 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:46:04 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:46:04 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:46:04 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:46:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 08.12.2025 09:46:06 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:46:06 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:46:09 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 08.12.2025 09:46:09 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:46:09 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:46:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 08.12.2025 09:46:12 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:46:12 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:46:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 08.12.2025 09:46:12 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:46:12 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:46:18 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 08.12.2025 09:46:18 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:46:18 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:46:20 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:46:20 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:46:20 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:46:20 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:46:20 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:46:20 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:46:20 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:46:20 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:46:20 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:46:20 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:46:20 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:46:20 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:46:20 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:46:20 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:46:20 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:46:20 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:46:20 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:46:20 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:46:20 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:46:20 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:46:24 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 08.12.2025 09:46:24 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:46:24 Language Text not found! (Path: Kill ) EXCEPTION: 08.12.2025 09:46:30 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 08.12.2025 09:46:30 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 09:46:31 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 08.12.2025 09:46:31 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:46:31 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:46:31 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 08.12.2025 09:46:31 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:46:31 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:46:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:46:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:46:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:46:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:46:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:46:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:46:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:46:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:46:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:46:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 08.12.2025 09:46:33 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 08.12.2025 09:46:33 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:46:33 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:46:51 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:46:55 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 08.12.2025 09:46:55 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:46:55 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 08.12.2025 09:46:55 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:46:56 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:46:57 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:47:01 LootContextPanel OnButtonSuccess => confirm LOG: 08.12.2025 09:47:02 TryAddItem(WeaponAddin) => Items.Addins.CryoName WARNING: 08.12.2025 09:47:02 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:47:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 08.12.2025 09:47:02 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:47:03 Menu.UnloadMenuPanel => LootContext LOG: 08.12.2025 09:47:06 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:47:08 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 08.12.2025 09:47:08 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 09:47:09 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:47:11 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:47:11 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:47:11 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:47:13 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:47:13 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:47:13 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:47:13 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:47:13 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:47:13 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:47:13 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:47:13 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:47:13 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:47:13 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:47:13 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:47:13 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:47:13 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:47:13 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:47:13 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:47:13 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:47:13 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:47:13 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:47:13 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:47:13 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:47:14 Pool-init: Prefab VFX_Spiderbot_Hit has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit') is missing! WARNING: 08.12.2025 09:47:14 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:47:14 Pool-init: Prefab VFX_Enemy_ExplosionOnDeath has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:47:14 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 09:47:14 Pool-init: Prefab VFX_Spiderbot_Projectile_Trail has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail') is missing! WARNING: 08.12.2025 09:47:14 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:47:14 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:47:14 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 08.12.2025 09:47:15 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 08.12.2025 09:47:15 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 08.12.2025 09:47:15 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:47:15 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:47:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 08.12.2025 09:47:16 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:47:16 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:47:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 08.12.2025 09:47:17 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:47:17 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:47:17 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:47:17 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:47:17 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:47:17 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:47:17 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:47:17 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:47:17 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:47:17 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:47:17 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:47:17 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 08.12.2025 09:47:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 08.12.2025 09:47:17 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:47:17 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:52:08 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:52:34 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:52:34 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 08.12.2025 09:52:34 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 08.12.2025 09:52:34 OnWeaponSelectionChanged ID -> 0 LOG: 08.12.2025 09:52:34 OnWeaponSelectionChanged ID -> 0 LOG: 08.12.2025 09:52:34 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:52:34 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:52:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 08.12.2025 09:52:36 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:52:36 Menu.UnloadMenuPanel => Inventar LOG: 08.12.2025 09:52:38 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:52:41 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:52:44 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:52:47 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:52:47 Started Music_GrammoPhoneBot LOG: 08.12.2025 09:52:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:52:54 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 08.12.2025 09:52:54 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:52:54 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 08.12.2025 09:52:54 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:52:54 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:52:54 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:52:54 initialises raritymodes LOG: 08.12.2025 09:52:54 equipmentRarity:Level_1 LOG: 08.12.2025 09:52:54 equipmentRarity:Level_1 LOG: 08.12.2025 09:52:54 equipmentRarity:Level_1 LOG: 08.12.2025 09:52:54 equipmentRarity:Level_3 LOG: 08.12.2025 09:52:54 equipmentRarity:Level_3 LOG: 08.12.2025 09:52:54 equipmentRarity:Level_2 LOG: 08.12.2025 09:52:54 equipmentRarity:Level_1 LOG: 08.12.2025 09:52:54 equipmentRarity:Level_1 LOG: 08.12.2025 09:52:54 equipmentRarity:Level_1 WARNING: 08.12.2025 09:52:54 Language Text not found! (Path: °) LOG: 08.12.2025 09:52:54 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:52:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:52:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:52:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:52:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:52:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:52:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:52:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 09:52:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:52:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:52:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 09:52:55 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:53:00 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:53:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:53:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:53:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:53:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:53:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:53:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:53:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 09:53:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:53:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:53:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 09:53:12 LootContextPanel OnButtonSuccess => confirm LOG: 08.12.2025 09:53:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:53:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:53:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LightningStrikeName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:53:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RoyalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:53:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:53:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:53:13 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 08.12.2025 09:53:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:53:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:53:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LightningStrikeName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:53:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RoyalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:53:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:53:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:53:13 TryAddItem(Equipment) => Items.Equipment.FootName Foot LOG: 08.12.2025 09:53:13 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:53:13 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:53:13 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:53:13 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:53:13 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:53:13 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:53:13 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:53:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 09:53:13 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:53:13 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:53:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 09:53:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:53:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:53:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 09:53:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:53:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:53:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 09:53:14 LootContextPanel OnButtonSuccess => back WARNING: 08.12.2025 09:53:14 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:53:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 08.12.2025 09:53:14 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:53:14 Menu.UnloadMenuPanel => LootContext LOG: 08.12.2025 09:53:16 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:53:18 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 08.12.2025 09:53:18 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 09:53:20 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:53:20 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:53:20 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:53:20 MitronEmpire_LeotronTheLoyalist(Clone) (StickyStoneStudio.MOODS.LeotronTheLoyalist): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 09:53:20 SetNextBehavior currentGroupBehaviorIndex: 0 nextCurrentGroupBehaviorIndex 1 LOG: 08.12.2025 09:53:20 DistanceVariant: Straight LOG: 08.12.2025 09:53:23 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:53:24 AnimationTriggeredAttackEvents ()=> 4 LOG: 08.12.2025 09:53:29 DialogController.OnFocusedDialogAnswer() AnswerID: 7 LOG: 08.12.2025 09:53:29 ApplyBossMoodColorStyle => bossDialogMood: Anger bossDialogMoodWasAnsweredByPlayers: Love LOG: 08.12.2025 09:53:29 Wrong RoomThemeStolzis not a BosslevelRoomTheme WARNING: 08.12.2025 09:53:31 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:53:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:53:31 Leotron.CanGetDamage(value: False) LOG: 08.12.2025 09:53:31 SetNextBehavior currentGroupBehaviorIndex: 0 nextCurrentGroupBehaviorIndex 1 LOG: 08.12.2025 09:53:32 Leotron.CanGetDamage(value: False) LOG: 08.12.2025 09:53:32 Leotron.SpawnMech 'PRIDE_Stationary_Generator' override, OnScrew=False LOG: 08.12.2025 09:53:32 spawnGeneratorsAtOnce LOG: 08.12.2025 09:53:32 Leotron.CanGetDamage(value: False) LOG: 08.12.2025 09:53:32 SpawnWaitUntilGeneratorsArePresent => started LOG: 08.12.2025 09:53:32 SetNextBehavior currentGroupBehaviorIndex: 1 nextCurrentGroupBehaviorIndex 2 LOG: 08.12.2025 09:53:32 MeleeAttack: Normal1 LOG: 08.12.2025 09:53:32 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:53:34 AnimationTriggeredAttackEvents ()=> 1 LOG: 08.12.2025 09:53:34 MeleeAttack: Normal1 LOG: 08.12.2025 09:53:34 HammerDamageArea.Deactivate() WARNING: 08.12.2025 09:53:34 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 09:53:34 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) WARNING: 08.12.2025 09:53:34 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 09:53:34 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) WARNING: 08.12.2025 09:53:34 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 09:53:34 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) WARNING: 08.12.2025 09:53:34 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 09:53:34 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) WARNING: 08.12.2025 09:53:34 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 09:53:34 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) WARNING: 08.12.2025 09:53:34 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 09:53:34 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 08.12.2025 09:53:34 SpawnWaitUntilGeneratorsArePresent => end LOG: 08.12.2025 09:53:36 MeleeAttack: Normal1 LOG: 08.12.2025 09:53:36 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:53:36 AnimationTriggeredAttackEvents ()=> 1 LOG: 08.12.2025 09:53:38 AnimationTriggeredAttackEvents ()=> 1 LOG: 08.12.2025 09:53:39 MeleeAttack: Special1 LOG: 08.12.2025 09:53:39 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:53:40 ThrowAndReturnHammer start onScrew=False LOG: 08.12.2025 09:53:44 MeleeAttack: Normal1 LOG: 08.12.2025 09:53:44 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:53:45 AnimationTriggeredAttackEvents ()=> 1 LOG: 08.12.2025 09:53:46 MeleeAttack: Normal1 LOG: 08.12.2025 09:53:46 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:53:46 MeleeAttack: Special1 LOG: 08.12.2025 09:53:46 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:53:46 SetNextBehavior currentGroupBehaviorIndex: 2 nextCurrentGroupBehaviorIndex 3 LOG: 08.12.2025 09:53:46 DistanceVariant: Special2 LOG: 08.12.2025 09:53:46 OnOffScrew(bool _newOnScrewState) ()=>True LOG: 08.12.2025 09:53:46 SetReflectionState False LOG: 08.12.2025 09:53:46 start RaiseScrew(float _InTime) ()=> 2 LOG: 08.12.2025 09:53:46 ScrewPhaseUpdate() => started LOG: 08.12.2025 09:53:46 Leotron.CanGetDamage(value: False) LOG: 08.12.2025 09:53:46 Leotron.SpawnMech 'PRIDE_Leonide' override, OnScrew=True LOG: 08.12.2025 09:53:46 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned setted to 0 LOG: 08.12.2025 09:53:46 C spawnLeonidsAtOnce LOG: 08.12.2025 09:53:46 C spawnLeonidsAtOnce LOG: 08.12.2025 09:53:46 C spawnLeonidsAtOnce LOG: 08.12.2025 09:53:46 C spawnLeonidsAtOnce LOG: 08.12.2025 09:53:46 C spawnLeonidsAtOnce LOG: 08.12.2025 09:53:46 SpawnLeotronsScrew(); LOG: 08.12.2025 09:53:47 SetNextBehavior currentGroupBehaviorIndex: 3 nextCurrentGroupBehaviorIndex 4 LOG: 08.12.2025 09:53:47 MeleeAttack: Special1 LOG: 08.12.2025 09:53:47 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:53:47 ThrowAndReturnHammer start onScrew=True WARNING: 08.12.2025 09:53:48 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:53:48 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:53:48 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:53:48 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:53:48 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:53:48 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:53:48 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:53:48 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:53:48 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:53:48 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:53:48 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:53:48 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:53:48 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:53:48 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:53:48 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:53:48 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:53:48 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:53:48 ENEMY SPAWNED MitronEmpire_Leonide(Clone) WARNING: 08.12.2025 09:53:48 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:53:48 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:53:48 ENEMY SPAWNED MitronEmpire_Leonide(Clone) WARNING: 08.12.2025 09:53:48 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:53:48 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:53:48 ENEMY SPAWNED MitronEmpire_Leonide(Clone) WARNING: 08.12.2025 09:53:48 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:53:48 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:53:48 ENEMY SPAWNED MitronEmpire_Leonide(Clone) WARNING: 08.12.2025 09:53:48 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:53:48 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:53:48 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 08.12.2025 09:53:49 end RaiseScrew() LOG: 08.12.2025 09:53:49 ThrowAndReturnHammer end LOG: 08.12.2025 09:53:50 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned: set 0 TO 0 WARNING: 08.12.2025 09:53:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 08.12.2025 09:53:50 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:53:50 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:53:51 MeleeAttack: Special1 LOG: 08.12.2025 09:53:51 HammerDamageArea.Deactivate() WARNING: 08.12.2025 09:53:51 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 08.12.2025 09:53:51 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:53:51 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:53:52 ThrowAndReturnHammer start onScrew=True WARNING: 08.12.2025 09:53:52 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 08.12.2025 09:53:52 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:53:52 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:53:54 ThrowAndReturnHammer end WARNING: 08.12.2025 09:53:55 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 08.12.2025 09:53:55 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:53:55 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:53:55 MeleeAttack: Special1 LOG: 08.12.2025 09:53:55 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:53:57 ThrowAndReturnHammer start onScrew=True LOG: 08.12.2025 09:53:59 ThrowAndReturnHammer end WARNING: 08.12.2025 09:54:00 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 08.12.2025 09:54:00 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:54:00 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:54:01 MeleeAttack: Special1 LOG: 08.12.2025 09:54:01 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:01 ScrewPhaseUpdate() => Screw heath changed to =>593,16 LOG: 08.12.2025 09:54:01 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 593,16 LOG: 08.12.2025 09:54:01 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:01 ScrewPhaseUpdate() => Screw heath changed to =>586,3199 LOG: 08.12.2025 09:54:01 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 586,3199 LOG: 08.12.2025 09:54:01 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:02 ScrewPhaseUpdate() => Screw heath changed to =>568,2109 LOG: 08.12.2025 09:54:02 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 568,2109 LOG: 08.12.2025 09:54:02 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:02 ThrowAndReturnHammer start onScrew=True LOG: 08.12.2025 09:54:02 ScrewPhaseUpdate() => Screw heath changed to =>548,901 LOG: 08.12.2025 09:54:02 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 548,901 LOG: 08.12.2025 09:54:02 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:02 ScrewPhaseUpdate() => Screw heath changed to =>535,2209 LOG: 08.12.2025 09:54:02 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 535,2209 LOG: 08.12.2025 09:54:02 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:02 ScrewPhaseUpdate() => Screw heath changed to =>518,4861 LOG: 08.12.2025 09:54:02 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 518,4861 LOG: 08.12.2025 09:54:02 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:02 ScrewPhaseUpdate() => Screw heath changed to =>499,5621 LOG: 08.12.2025 09:54:02 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 499,5621 LOG: 08.12.2025 09:54:02 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:03 ScrewPhaseUpdate() => Screw heath changed to =>481,7195 LOG: 08.12.2025 09:54:03 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 481,7195 LOG: 08.12.2025 09:54:03 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:03 ScrewPhaseUpdate() => Screw heath changed to =>476,3195 LOG: 08.12.2025 09:54:03 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 476,3195 LOG: 08.12.2025 09:54:03 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:03 ScrewPhaseUpdate() => Screw heath changed to =>470,9195 LOG: 08.12.2025 09:54:03 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 470,9195 LOG: 08.12.2025 09:54:03 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:04 ScrewPhaseUpdate() => Screw heath changed to =>465,5195 LOG: 08.12.2025 09:54:04 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 465,5195 LOG: 08.12.2025 09:54:04 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:04 ScrewPhaseUpdate() => Screw heath changed to =>460,1195 LOG: 08.12.2025 09:54:04 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 460,1195 LOG: 08.12.2025 09:54:04 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:04 ScrewPhaseUpdate() => Screw heath changed to =>453,2795 LOG: 08.12.2025 09:54:04 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 453,2795 LOG: 08.12.2025 09:54:04 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:04 ScrewPhaseUpdate() => Screw heath changed to =>434,1624 LOG: 08.12.2025 09:54:04 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 434,1624 LOG: 08.12.2025 09:54:04 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:04 ThrowAndReturnHammer end LOG: 08.12.2025 09:54:04 ScrewPhaseUpdate() => Screw heath changed to =>416,2292 LOG: 08.12.2025 09:54:04 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 416,2292 LOG: 08.12.2025 09:54:04 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:04 ScrewPhaseUpdate() => Screw heath changed to =>397,1008 LOG: 08.12.2025 09:54:04 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 397,1008 LOG: 08.12.2025 09:54:05 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:05 ScrewPhaseUpdate() => Screw heath changed to =>378,8561 LOG: 08.12.2025 09:54:05 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 378,8561 LOG: 08.12.2025 09:54:05 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:05 ScrewPhaseUpdate() => Screw heath changed to =>362,3707 LOG: 08.12.2025 09:54:05 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 362,3707 LOG: 08.12.2025 09:54:05 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:05 ScrewPhaseUpdate() => Screw heath changed to =>343,9987 LOG: 08.12.2025 09:54:05 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 343,9987 LOG: 08.12.2025 09:54:05 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:05 ScrewPhaseUpdate() => Screw heath changed to =>325,3902 LOG: 08.12.2025 09:54:05 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 325,3902 LOG: 08.12.2025 09:54:05 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:05 ScrewPhaseUpdate() => Screw heath changed to =>298,8264 LOG: 08.12.2025 09:54:05 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 298,8264 LOG: 08.12.2025 09:54:06 MeleeAttack: Special1 LOG: 08.12.2025 09:54:06 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:06 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:06 ScrewPhaseUpdate() => Screw heath changed to =>281,4706 LOG: 08.12.2025 09:54:06 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 281,4706 LOG: 08.12.2025 09:54:06 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:06 ScrewPhaseUpdate() => Screw heath changed to =>263,059 LOG: 08.12.2025 09:54:06 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 263,059 LOG: 08.12.2025 09:54:06 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:06 ScrewPhaseUpdate() => Screw heath changed to =>245,7773 LOG: 08.12.2025 09:54:06 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 245,7773 LOG: 08.12.2025 09:54:06 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:06 ScrewPhaseUpdate() => Screw heath changed to =>228,2211 LOG: 08.12.2025 09:54:06 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 228,2211 LOG: 08.12.2025 09:54:06 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:06 ScrewPhaseUpdate() => Screw heath changed to =>210,0739 LOG: 08.12.2025 09:54:06 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 210,0739 LOG: 08.12.2025 09:54:07 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:07 ThrowAndReturnHammer start onScrew=True LOG: 08.12.2025 09:54:07 ScrewPhaseUpdate() => Screw heath changed to =>191,2376 LOG: 08.12.2025 09:54:07 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 191,2376 LOG: 08.12.2025 09:54:07 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:08 ScrewPhaseUpdate() => Screw heath changed to =>184,3976 LOG: 08.12.2025 09:54:08 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 184,3976 LOG: 08.12.2025 09:54:08 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:08 ScrewPhaseUpdate() => Screw heath changed to =>177,5576 LOG: 08.12.2025 09:54:08 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 177,5576 LOG: 08.12.2025 09:54:08 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:08 ScrewPhaseUpdate() => Screw heath changed to =>170,7176 LOG: 08.12.2025 09:54:08 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 170,7176 LOG: 08.12.2025 09:54:08 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:08 ScrewPhaseUpdate() => Screw heath changed to =>163,8776 LOG: 08.12.2025 09:54:08 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 163,8776 LOG: 08.12.2025 09:54:08 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:08 ScrewPhaseUpdate() => Screw heath changed to =>157,0376 LOG: 08.12.2025 09:54:08 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 157,0376 LOG: 08.12.2025 09:54:08 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:08 ScrewPhaseUpdate() => Screw heath changed to =>150,1976 LOG: 08.12.2025 09:54:08 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 150,1976 LOG: 08.12.2025 09:54:08 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:09 ScrewPhaseUpdate() => Screw heath changed to =>143,3576 LOG: 08.12.2025 09:54:09 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 143,3576 LOG: 08.12.2025 09:54:09 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:09 ScrewPhaseUpdate() => Screw heath changed to =>136,5176 LOG: 08.12.2025 09:54:09 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 136,5176 LOG: 08.12.2025 09:54:09 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:09 ScrewPhaseUpdate() => Screw heath changed to =>129,6776 LOG: 08.12.2025 09:54:09 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 129,6776 LOG: 08.12.2025 09:54:09 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:09 ScrewPhaseUpdate() => Screw heath changed to =>122,8376 LOG: 08.12.2025 09:54:09 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 122,8376 LOG: 08.12.2025 09:54:09 ThrowAndReturnHammer end LOG: 08.12.2025 09:54:09 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:09 ScrewPhaseUpdate() => Screw heath changed to =>104,8915 LOG: 08.12.2025 09:54:09 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 104,8915 LOG: 08.12.2025 09:54:09 ScrewPhaseUpdate() => Screw heath changed to =>98,05151 LOG: 08.12.2025 09:54:09 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 98,05151 LOG: 08.12.2025 09:54:09 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:09 ScrewPhaseUpdate() => Screw heath changed to =>91,21152 LOG: 08.12.2025 09:54:09 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 91,21152 LOG: 08.12.2025 09:54:09 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:09 ScrewPhaseUpdate() => Screw heath changed to =>72,80026 LOG: 08.12.2025 09:54:09 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 72,80026 LOG: 08.12.2025 09:54:09 ScrewPhaseUpdate() => Screw heath changed to =>65,96027 LOG: 08.12.2025 09:54:09 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 65,96027 LOG: 08.12.2025 09:54:09 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:09 ScrewPhaseUpdate() => Screw heath changed to =>59,12027 LOG: 08.12.2025 09:54:09 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 59,12027 LOG: 08.12.2025 09:54:09 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:09 ScrewPhaseUpdate() => Screw heath changed to =>29,78948 LOG: 08.12.2025 09:54:09 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 29,78948 LOG: 08.12.2025 09:54:09 ScrewPhaseUpdate() => Screw heath changed to =>22,94948 LOG: 08.12.2025 09:54:09 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 22,94948 LOG: 08.12.2025 09:54:09 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:10 ScrewPhaseUpdate() => Screw.IsDestroyed => OnOffScrew(false); LOG: 08.12.2025 09:54:10 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) LOG: 08.12.2025 09:54:10 OnOffScrew(bool _newOnScrewState) ()=>False WARNING: 08.12.2025 09:54:10 LeotronsScrew destroyed manually in LOG: 08.12.2025 09:54:10 LeotronsScrew destroyed manually in LOG: 08.12.2025 09:54:10 SetNextBehavior currentGroupBehaviorIndex: 4 nextCurrentGroupBehaviorIndex 5 LOG: 08.12.2025 09:54:10 WaitForHitGround() => reached true state LOG: 08.12.2025 09:54:10 LyingOnGroundCorou() START, waiting 10 LOG: 08.12.2025 09:54:10 Leotron.CanGetDamage(value: True) LOG: 08.12.2025 09:54:10 MeleeAttack: Normal1 LOG: 08.12.2025 09:54:10 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:13 MeleeAttack: Normal1 LOG: 08.12.2025 09:54:13 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:14 SetReflectionState False LOG: 08.12.2025 09:54:14 AnimationTriggeredAttackEvents ()=> 1 LOG: 08.12.2025 09:54:14 MeleeAttack: Normal1 LOG: 08.12.2025 09:54:14 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:14 MeleeAttack: Normal1 LOG: 08.12.2025 09:54:14 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:14 MeleeAttack: Normal1 LOG: 08.12.2025 09:54:14 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:14 MeleeAttack: Normal1 LOG: 08.12.2025 09:54:14 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:14 MeleeAttack: Normal1 LOG: 08.12.2025 09:54:14 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:14 MeleeAttack: Normal1 LOG: 08.12.2025 09:54:14 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:14 MeleeAttack: Normal1 LOG: 08.12.2025 09:54:14 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:15 MeleeAttack: Normal1 LOG: 08.12.2025 09:54:15 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:15 MeleeAttack: Normal1 LOG: 08.12.2025 09:54:15 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:15 MeleeAttack: Normal1 LOG: 08.12.2025 09:54:15 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:15 MeleeAttack: Normal1 LOG: 08.12.2025 09:54:15 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:16 AnimationTriggeredAttackEvents ()=> 1 LOG: 08.12.2025 09:54:16 MeleeAttack: Normal1 LOG: 08.12.2025 09:54:16 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:16 MeleeAttack: Normal1 LOG: 08.12.2025 09:54:16 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:16 MeleeAttack: Normal1 LOG: 08.12.2025 09:54:16 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:16 MeleeAttack: Normal1 LOG: 08.12.2025 09:54:16 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:16 MeleeAttack: Normal1 LOG: 08.12.2025 09:54:16 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:17 MeleeAttack: Normal1 LOG: 08.12.2025 09:54:17 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:17 MeleeAttack: Normal1 LOG: 08.12.2025 09:54:17 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:17 MeleeAttack: Normal1 LOG: 08.12.2025 09:54:17 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:17 MeleeAttack: Normal1 LOG: 08.12.2025 09:54:17 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:18 AnimationTriggeredAttackEvents ()=> 1 LOG: 08.12.2025 09:54:19 MeleeAttack: Normal1 LOG: 08.12.2025 09:54:19 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:19 MeleeAttack: Normal1 LOG: 08.12.2025 09:54:19 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:19 MeleeAttack: Normal1 LOG: 08.12.2025 09:54:19 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:19 MeleeAttack: Normal1 LOG: 08.12.2025 09:54:19 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:19 MeleeAttack: Normal1 LOG: 08.12.2025 09:54:19 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:19 ShieldPartGetsDestroyed() ShieldPartsLeft = 2 LOG: 08.12.2025 09:54:19 SetNextBehavior currentGroupBehaviorIndex: 5 nextCurrentGroupBehaviorIndex 6 LOG: 08.12.2025 09:54:19 SetNextBehavior currentGroupBehaviorIndex: 1 nextCurrentGroupBehaviorIndex 2 LOG: 08.12.2025 09:54:20 SetNextBehavior currentGroupBehaviorIndex: 2 nextCurrentGroupBehaviorIndex 3 LOG: 08.12.2025 09:54:20 Leotron.CanGetDamage(value: False) LOG: 08.12.2025 09:54:20 Leotron.SpawnMech 'PRIDE_Stationary_Generator' override, OnScrew=False LOG: 08.12.2025 09:54:20 spawnGeneratorsAtOnce LOG: 08.12.2025 09:54:20 Leotron.CanGetDamage(value: False) LOG: 08.12.2025 09:54:20 SpawnWaitUntilGeneratorsArePresent => started LOG: 08.12.2025 09:54:20 LyingOnGroundCorou() END LOG: 08.12.2025 09:54:20 SetNextBehavior currentGroupBehaviorIndex: 1 nextCurrentGroupBehaviorIndex 2 LOG: 08.12.2025 09:54:20 AnimationTriggeredAttackEvents ()=> 1 WARNING: 08.12.2025 09:54:21 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 09:54:21 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) WARNING: 08.12.2025 09:54:21 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 09:54:21 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) WARNING: 08.12.2025 09:54:21 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 09:54:21 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) WARNING: 08.12.2025 09:54:21 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 09:54:21 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) WARNING: 08.12.2025 09:54:21 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 09:54:21 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) WARNING: 08.12.2025 09:54:21 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 09:54:21 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 08.12.2025 09:54:21 SpawnWaitUntilGeneratorsArePresent => end LOG: 08.12.2025 09:54:23 MeleeAttack: Normal1 LOG: 08.12.2025 09:54:23 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:24 AnimationTriggeredAttackEvents ()=> 1 LOG: 08.12.2025 09:54:28 MeleeAttack: Normal2 LOG: 08.12.2025 09:54:28 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:30 AnimationTriggeredAttackEvents ()=> 1 EXCEPTION: 08.12.2025 09:54:30 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.TowerGenerator.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.TowerGenerator:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 09:54:31 MeleeAttack: Special1 LOG: 08.12.2025 09:54:31 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:32 ThrowAndReturnHammer start onScrew=False LOG: 08.12.2025 09:54:37 SetNextBehavior currentGroupBehaviorIndex: 2 nextCurrentGroupBehaviorIndex 3 LOG: 08.12.2025 09:54:37 DistanceVariant: Special2 LOG: 08.12.2025 09:54:37 OnOffScrew(bool _newOnScrewState) ()=>True LOG: 08.12.2025 09:54:37 SetReflectionState False LOG: 08.12.2025 09:54:37 start RaiseScrew(float _InTime) ()=> 2 LOG: 08.12.2025 09:54:37 ScrewPhaseUpdate() => started LOG: 08.12.2025 09:54:37 Leotron.CanGetDamage(value: False) LOG: 08.12.2025 09:54:37 Leotron.SpawnMech 'PRIDE_Leonide' override, OnScrew=True LOG: 08.12.2025 09:54:37 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned setted to 0 LOG: 08.12.2025 09:54:37 C spawnLeonidsAtOnce LOG: 08.12.2025 09:54:37 C spawnLeonidsAtOnce LOG: 08.12.2025 09:54:37 C spawnLeonidsAtOnce LOG: 08.12.2025 09:54:37 C spawnLeonidsAtOnce LOG: 08.12.2025 09:54:37 C spawnLeonidsAtOnce LOG: 08.12.2025 09:54:37 SpawnLeotronsScrew(); LOG: 08.12.2025 09:54:37 SetNextBehavior currentGroupBehaviorIndex: 3 nextCurrentGroupBehaviorIndex 4 LOG: 08.12.2025 09:54:37 MeleeAttack: Special1 LOG: 08.12.2025 09:54:37 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:38 ThrowAndReturnHammer start onScrew=True WARNING: 08.12.2025 09:54:39 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:54:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:54:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:54:39 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:54:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:54:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:54:39 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:54:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:54:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:54:39 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:54:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:54:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:54:39 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:54:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:54:39 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:54:39 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:54:39 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:54:39 ENEMY SPAWNED MitronEmpire_Leonide(Clone) WARNING: 08.12.2025 09:54:39 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:54:39 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:54:39 ENEMY SPAWNED MitronEmpire_Leonide(Clone) WARNING: 08.12.2025 09:54:39 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:54:39 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:54:39 ENEMY SPAWNED MitronEmpire_Leonide(Clone) WARNING: 08.12.2025 09:54:39 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:54:39 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:54:39 ENEMY SPAWNED MitronEmpire_Leonide(Clone) WARNING: 08.12.2025 09:54:39 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:54:39 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:54:39 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 08.12.2025 09:54:39 end RaiseScrew() LOG: 08.12.2025 09:54:40 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned: set 0 TO 0 LOG: 08.12.2025 09:54:40 ThrowAndReturnHammer end WARNING: 08.12.2025 09:54:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 08.12.2025 09:54:41 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:54:41 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:54:41 ScrewPhaseUpdate() => Screw heath changed to =>581,1362 LOG: 08.12.2025 09:54:41 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 581,1362 LOG: 08.12.2025 09:54:41 MeleeAttack: Special1 LOG: 08.12.2025 09:54:41 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:41 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:42 ScrewPhaseUpdate() => Screw heath changed to =>562,7249 LOG: 08.12.2025 09:54:42 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 562,7249 LOG: 08.12.2025 09:54:42 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:42 ScrewPhaseUpdate() => Screw heath changed to =>544,1203 LOG: 08.12.2025 09:54:42 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 544,1203 LOG: 08.12.2025 09:54:42 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:42 ScrewPhaseUpdate() => Screw heath changed to =>526,6172 LOG: 08.12.2025 09:54:42 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 526,6172 LOG: 08.12.2025 09:54:42 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:43 ThrowAndReturnHammer start onScrew=True WARNING: 08.12.2025 09:54:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 08.12.2025 09:54:44 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:54:44 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:54:46 ThrowAndReturnHammer end LOG: 08.12.2025 09:54:47 MeleeAttack: Special1 LOG: 08.12.2025 09:54:47 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:48 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:54:48 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:54:48 ThrowAndReturnHammer start onScrew=True EXCEPTION: 08.12.2025 09:54:49 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Leoniden.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Leoniden:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 09:54:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 08.12.2025 09:54:50 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:54:50 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:54:51 ThrowAndReturnHammer end LOG: 08.12.2025 09:54:52 MeleeAttack: Special1 LOG: 08.12.2025 09:54:52 HammerDamageArea.Deactivate() WARNING: 08.12.2025 09:54:53 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 08.12.2025 09:54:53 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:54:53 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:54:54 ThrowAndReturnHammer start onScrew=True LOG: 08.12.2025 09:54:56 ScrewPhaseUpdate() => Screw heath changed to =>521,2172 LOG: 08.12.2025 09:54:56 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 521,2172 LOG: 08.12.2025 09:54:56 ScrewPhaseUpdate() => Screw heath changed to =>515,8172 LOG: 08.12.2025 09:54:56 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 515,8172 LOG: 08.12.2025 09:54:56 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:56 ScrewPhaseUpdate() => Screw heath changed to =>510,4172 LOG: 08.12.2025 09:54:56 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 510,4172 LOG: 08.12.2025 09:54:56 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:56 ScrewPhaseUpdate() => Screw heath changed to =>491,7705 LOG: 08.12.2025 09:54:56 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 491,7705 LOG: 08.12.2025 09:54:56 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:56 ThrowAndReturnHammer end LOG: 08.12.2025 09:54:56 ScrewPhaseUpdate() => Screw heath changed to =>473,6467 LOG: 08.12.2025 09:54:56 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 473,6467 LOG: 08.12.2025 09:54:56 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:57 ScrewPhaseUpdate() => Screw heath changed to =>456,3586 LOG: 08.12.2025 09:54:57 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 456,3586 LOG: 08.12.2025 09:54:57 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:57 ScrewPhaseUpdate() => Screw heath changed to =>439,4694 LOG: 08.12.2025 09:54:57 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 439,4694 LOG: 08.12.2025 09:54:57 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:57 ScrewPhaseUpdate() => Screw heath changed to =>412,358 LOG: 08.12.2025 09:54:57 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 412,358 LOG: 08.12.2025 09:54:57 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:57 ScrewPhaseUpdate() => Screw heath changed to =>384,9305 LOG: 08.12.2025 09:54:57 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 384,9305 LOG: 08.12.2025 09:54:57 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:58 ScrewPhaseUpdate() => Screw heath changed to =>366,7184 LOG: 08.12.2025 09:54:58 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 366,7184 LOG: 08.12.2025 09:54:58 MeleeAttack: Special1 LOG: 08.12.2025 09:54:58 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:54:58 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:58 ScrewPhaseUpdate() => Screw heath changed to =>339,9134 LOG: 08.12.2025 09:54:58 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 339,9134 LOG: 08.12.2025 09:54:58 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:58 ScrewPhaseUpdate() => Screw heath changed to =>321,8378 LOG: 08.12.2025 09:54:58 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 321,8378 LOG: 08.12.2025 09:54:58 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:58 ScrewPhaseUpdate() => Screw heath changed to =>302,6698 LOG: 08.12.2025 09:54:58 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 302,6698 LOG: 08.12.2025 09:54:58 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:58 ScrewPhaseUpdate() => Screw heath changed to =>283,9279 LOG: 08.12.2025 09:54:58 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 283,9279 LOG: 08.12.2025 09:54:58 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:59 ScrewPhaseUpdate() => Screw heath changed to =>264,6826 LOG: 08.12.2025 09:54:59 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 264,6826 LOG: 08.12.2025 09:54:59 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:59 ScrewPhaseUpdate() => Screw heath changed to =>247,6441 LOG: 08.12.2025 09:54:59 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 247,6441 LOG: 08.12.2025 09:54:59 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:59 ThrowAndReturnHammer start onScrew=True LOG: 08.12.2025 09:54:59 ScrewPhaseUpdate() => Screw heath changed to =>218,0289 LOG: 08.12.2025 09:54:59 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 218,0289 LOG: 08.12.2025 09:54:59 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:59 ScrewPhaseUpdate() => Screw heath changed to =>200,9713 LOG: 08.12.2025 09:54:59 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 200,9713 LOG: 08.12.2025 09:54:59 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:54:59 ScrewPhaseUpdate() => Screw heath changed to =>194,1313 LOG: 08.12.2025 09:54:59 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 194,1313 LOG: 08.12.2025 09:54:59 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:00 ScrewPhaseUpdate() => Screw heath changed to =>187,2913 LOG: 08.12.2025 09:55:00 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 187,2913 LOG: 08.12.2025 09:55:00 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:00 ScrewPhaseUpdate() => Screw heath changed to =>180,4513 LOG: 08.12.2025 09:55:00 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 180,4513 LOG: 08.12.2025 09:55:00 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:00 ScrewPhaseUpdate() => Screw heath changed to =>173,6113 LOG: 08.12.2025 09:55:00 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 173,6113 LOG: 08.12.2025 09:55:01 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:01 ScrewPhaseUpdate() => Screw heath changed to =>166,7713 LOG: 08.12.2025 09:55:01 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 166,7713 LOG: 08.12.2025 09:55:01 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:01 ScrewPhaseUpdate() => Screw heath changed to =>159,9313 LOG: 08.12.2025 09:55:01 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 159,9313 LOG: 08.12.2025 09:55:01 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:01 ScrewPhaseUpdate() => Screw heath changed to =>153,0913 LOG: 08.12.2025 09:55:01 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 153,0913 LOG: 08.12.2025 09:55:01 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:01 ScrewPhaseUpdate() => Screw heath changed to =>135,8992 LOG: 08.12.2025 09:55:01 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 135,8992 LOG: 08.12.2025 09:55:01 ThrowAndReturnHammer end LOG: 08.12.2025 09:55:01 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:01 ScrewPhaseUpdate() => Screw heath changed to =>129,0592 LOG: 08.12.2025 09:55:01 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 129,0592 LOG: 08.12.2025 09:55:01 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:01 ScrewPhaseUpdate() => Screw heath changed to =>122,2192 LOG: 08.12.2025 09:55:01 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 122,2192 LOG: 08.12.2025 09:55:01 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:01 ScrewPhaseUpdate() => Screw heath changed to =>115,3792 LOG: 08.12.2025 09:55:01 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 115,3792 LOG: 08.12.2025 09:55:01 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:01 ScrewPhaseUpdate() => Screw heath changed to =>98,51661 LOG: 08.12.2025 09:55:01 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 98,51661 LOG: 08.12.2025 09:55:01 ScrewPhaseUpdate() => Screw heath changed to =>91,67661 LOG: 08.12.2025 09:55:01 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 91,67661 LOG: 08.12.2025 09:55:01 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:01 ScrewPhaseUpdate() => Screw heath changed to =>84,83662 LOG: 08.12.2025 09:55:01 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 84,83662 LOG: 08.12.2025 09:55:01 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:01 ScrewPhaseUpdate() => Screw heath changed to =>65,68945 LOG: 08.12.2025 09:55:01 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 65,68945 LOG: 08.12.2025 09:55:01 ScrewPhaseUpdate() => Screw heath changed to =>58,84945 LOG: 08.12.2025 09:55:01 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 58,84945 LOG: 08.12.2025 09:55:01 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:02 ScrewPhaseUpdate() => Screw heath changed to =>42,07524 LOG: 08.12.2025 09:55:02 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 42,07524 LOG: 08.12.2025 09:55:02 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:02 ScrewPhaseUpdate() => Screw heath changed to =>25,39866 LOG: 08.12.2025 09:55:02 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 25,39866 LOG: 08.12.2025 09:55:02 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:02 ScrewPhaseUpdate() => Screw heath changed to =>6,354002 LOG: 08.12.2025 09:55:02 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 6,354002 LOG: 08.12.2025 09:55:02 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:02 MeleeAttack: Special1 LOG: 08.12.2025 09:55:02 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:55:03 ScrewPhaseUpdate() => Screw.IsDestroyed => OnOffScrew(false); LOG: 08.12.2025 09:55:03 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) LOG: 08.12.2025 09:55:03 OnOffScrew(bool _newOnScrewState) ()=>False WARNING: 08.12.2025 09:55:03 LeotronsScrew destroyed manually in LOG: 08.12.2025 09:55:03 LeotronsScrew destroyed manually in LOG: 08.12.2025 09:55:03 SetNextBehavior currentGroupBehaviorIndex: 4 nextCurrentGroupBehaviorIndex 5 LOG: 08.12.2025 09:55:03 WaitForHitGround() => reached true state LOG: 08.12.2025 09:55:03 LyingOnGroundCorou() START, waiting 10 LOG: 08.12.2025 09:55:03 Leotron.CanGetDamage(value: True) LOG: 08.12.2025 09:55:03 MeleeAttack: Normal1 LOG: 08.12.2025 09:55:03 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:55:05 MeleeAttack: Normal1 LOG: 08.12.2025 09:55:05 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:55:07 AnimationTriggeredAttackEvents ()=> 1 LOG: 08.12.2025 09:55:08 MeleeAttack: Normal1 LOG: 08.12.2025 09:55:08 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:55:08 MeleeAttack: Normal1 LOG: 08.12.2025 09:55:08 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:55:09 AnimationTriggeredAttackEvents ()=> 1 LOG: 08.12.2025 09:55:10 MeleeAttack: Normal1 LOG: 08.12.2025 09:55:10 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:55:10 MeleeAttack: Normal1 LOG: 08.12.2025 09:55:10 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:55:11 AnimationTriggeredAttackEvents ()=> 1 LOG: 08.12.2025 09:55:12 MeleeAttack: Normal1 LOG: 08.12.2025 09:55:12 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:55:12 MeleeAttack: Normal1 LOG: 08.12.2025 09:55:12 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:55:13 SetNextBehavior currentGroupBehaviorIndex: 5 nextCurrentGroupBehaviorIndex 6 LOG: 08.12.2025 09:55:13 Leotron.CanGetDamage(value: False) LOG: 08.12.2025 09:55:13 Leotron.SpawnMech 'PRIDE_Stationary_Generator' override, OnScrew=False LOG: 08.12.2025 09:55:13 spawnGeneratorsAtOnce LOG: 08.12.2025 09:55:13 Leotron.CanGetDamage(value: False) LOG: 08.12.2025 09:55:13 SpawnWaitUntilGeneratorsArePresent => started LOG: 08.12.2025 09:55:13 SetNextBehavior currentGroupBehaviorIndex: 1 nextCurrentGroupBehaviorIndex 2 LOG: 08.12.2025 09:55:13 LyingOnGroundCorou() END LOG: 08.12.2025 09:55:13 AnimationTriggeredAttackEvents ()=> 1 WARNING: 08.12.2025 09:55:14 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 09:55:14 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) WARNING: 08.12.2025 09:55:14 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 09:55:14 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) WARNING: 08.12.2025 09:55:14 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 09:55:14 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) WARNING: 08.12.2025 09:55:14 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 09:55:14 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) WARNING: 08.12.2025 09:55:14 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 09:55:14 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) WARNING: 08.12.2025 09:55:14 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 09:55:14 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 08.12.2025 09:55:14 SpawnWaitUntilGeneratorsArePresent => end LOG: 08.12.2025 09:55:20 MeleeAttack: Normal1 LOG: 08.12.2025 09:55:20 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:55:21 AnimationTriggeredAttackEvents ()=> 1 EXCEPTION: 08.12.2025 09:55:22 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.TowerGenerator.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.TowerGenerator:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 08.12.2025 09:55:23 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.TowerGenerator.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.TowerGenerator:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 09:55:27 MeleeAttack: Normal2 LOG: 08.12.2025 09:55:27 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:55:29 AnimationTriggeredAttackEvents ()=> 1 LOG: 08.12.2025 09:55:30 MeleeAttack: Special1 LOG: 08.12.2025 09:55:30 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:55:31 ThrowAndReturnHammer start onScrew=False LOG: 08.12.2025 09:55:31 SetNextBehavior currentGroupBehaviorIndex: 2 nextCurrentGroupBehaviorIndex 3 LOG: 08.12.2025 09:55:31 DistanceVariant: Special2 LOG: 08.12.2025 09:55:31 OnOffScrew(bool _newOnScrewState) ()=>True LOG: 08.12.2025 09:55:31 SetReflectionState False LOG: 08.12.2025 09:55:31 start RaiseScrew(float _InTime) ()=> 2 LOG: 08.12.2025 09:55:31 ScrewPhaseUpdate() => started LOG: 08.12.2025 09:55:31 Leotron.CanGetDamage(value: False) LOG: 08.12.2025 09:55:31 Leotron.SpawnMech 'PRIDE_Leonide' override, OnScrew=True LOG: 08.12.2025 09:55:31 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned setted to 0 LOG: 08.12.2025 09:55:31 C spawnLeonidsAtOnce LOG: 08.12.2025 09:55:31 C spawnLeonidsAtOnce LOG: 08.12.2025 09:55:31 C spawnLeonidsAtOnce LOG: 08.12.2025 09:55:31 C spawnLeonidsAtOnce LOG: 08.12.2025 09:55:31 C spawnLeonidsAtOnce LOG: 08.12.2025 09:55:31 SpawnLeotronsScrew(); LOG: 08.12.2025 09:55:32 SetNextBehavior currentGroupBehaviorIndex: 3 nextCurrentGroupBehaviorIndex 4 LOG: 08.12.2025 09:55:32 MeleeAttack: Special1 LOG: 08.12.2025 09:55:32 HammerDamageArea.Deactivate() WARNING: 08.12.2025 09:55:33 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:55:33 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:55:33 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:55:33 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:55:33 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:55:33 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:55:33 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:55:33 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:55:33 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:55:33 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:55:33 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:55:33 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:55:33 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:55:33 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:55:33 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:55:33 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:55:33 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:55:33 ENEMY SPAWNED MitronEmpire_Leonide(Clone) WARNING: 08.12.2025 09:55:33 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:55:33 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:55:33 ENEMY SPAWNED MitronEmpire_Leonide(Clone) WARNING: 08.12.2025 09:55:33 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:55:33 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:55:33 ENEMY SPAWNED MitronEmpire_Leonide(Clone) WARNING: 08.12.2025 09:55:33 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:55:33 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:55:33 ENEMY SPAWNED MitronEmpire_Leonide(Clone) WARNING: 08.12.2025 09:55:33 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:55:33 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:55:33 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 08.12.2025 09:55:33 end RaiseScrew() LOG: 08.12.2025 09:55:34 ScrewPhaseUpdate() => Screw heath changed to =>581,4309 LOG: 08.12.2025 09:55:34 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 581,4309 LOG: 08.12.2025 09:55:34 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:34 ScrewPhaseUpdate() => Screw heath changed to =>565,0696 LOG: 08.12.2025 09:55:34 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 565,0696 LOG: 08.12.2025 09:55:34 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:34 ScrewPhaseUpdate() => Screw heath changed to =>539,8725 LOG: 08.12.2025 09:55:34 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 539,8725 LOG: 08.12.2025 09:55:34 EmotionalOverchargeManager.Instance.maxChampionsExtraSpawned: set 0 TO 0 LOG: 08.12.2025 09:55:34 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:35 ScrewPhaseUpdate() => Screw heath changed to =>520,6863 LOG: 08.12.2025 09:55:35 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 520,6863 LOG: 08.12.2025 09:55:35 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:35 ScrewPhaseUpdate() => Screw heath changed to =>503,8925 LOG: 08.12.2025 09:55:35 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 503,8925 LOG: 08.12.2025 09:55:35 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:35 ScrewPhaseUpdate() => Screw heath changed to =>486,5479 LOG: 08.12.2025 09:55:35 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 486,5479 LOG: 08.12.2025 09:55:35 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:35 ScrewPhaseUpdate() => Screw heath changed to =>479,7079 LOG: 08.12.2025 09:55:35 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 479,7079 LOG: 08.12.2025 09:55:35 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:35 ScrewPhaseUpdate() => Screw heath changed to =>460,6281 LOG: 08.12.2025 09:55:35 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 460,6281 LOG: 08.12.2025 09:55:35 ScrewPhaseUpdate() => Screw heath changed to =>453,7881 LOG: 08.12.2025 09:55:35 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 453,7881 LOG: 08.12.2025 09:55:35 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:35 ScrewPhaseUpdate() => Screw heath changed to =>446,9482 LOG: 08.12.2025 09:55:35 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 446,9482 LOG: 08.12.2025 09:55:35 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:35 ScrewPhaseUpdate() => Screw heath changed to =>429,6187 LOG: 08.12.2025 09:55:35 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 429,6187 LOG: 08.12.2025 09:55:35 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:35 ScrewPhaseUpdate() => Screw heath changed to =>422,7787 LOG: 08.12.2025 09:55:35 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 422,7787 LOG: 08.12.2025 09:55:35 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:36 ScrewPhaseUpdate() => Screw heath changed to =>405,7386 LOG: 08.12.2025 09:55:36 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 405,7386 LOG: 08.12.2025 09:55:36 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:36 ScrewPhaseUpdate() => Screw heath changed to =>388,8077 LOG: 08.12.2025 09:55:36 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 388,8077 LOG: 08.12.2025 09:55:36 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:36 ScrewPhaseUpdate() => Screw heath changed to =>372,1835 LOG: 08.12.2025 09:55:36 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 372,1835 LOG: 08.12.2025 09:55:36 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:36 ScrewPhaseUpdate() => Screw heath changed to =>353,836 LOG: 08.12.2025 09:55:36 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 353,836 LOG: 08.12.2025 09:55:36 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:36 ScrewPhaseUpdate() => Screw heath changed to =>335,6777 LOG: 08.12.2025 09:55:36 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 335,6777 LOG: 08.12.2025 09:55:36 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:37 ScrewPhaseUpdate() => Screw heath changed to =>317,6771 LOG: 08.12.2025 09:55:37 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 317,6771 LOG: 08.12.2025 09:55:37 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:37 ScrewPhaseUpdate() => Screw heath changed to =>299,76 LOG: 08.12.2025 09:55:37 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 299,76 LOG: 08.12.2025 09:55:37 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:37 ScrewPhaseUpdate() => Screw heath changed to =>292,92 LOG: 08.12.2025 09:55:37 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 292,92 LOG: 08.12.2025 09:55:37 ScrewPhaseUpdate() => Screw heath changed to =>267,0132 LOG: 08.12.2025 09:55:37 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 267,0132 LOG: 08.12.2025 09:55:37 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:37 ScrewPhaseUpdate() => Screw heath changed to =>246,8557 LOG: 08.12.2025 09:55:37 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 246,8557 LOG: 08.12.2025 09:55:37 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:38 ScrewPhaseUpdate() => Screw heath changed to =>228,1075 LOG: 08.12.2025 09:55:38 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 228,1075 LOG: 08.12.2025 09:55:38 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:38 ScrewPhaseUpdate() => Screw heath changed to =>211,043 LOG: 08.12.2025 09:55:38 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 211,043 LOG: 08.12.2025 09:55:38 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:38 ScrewPhaseUpdate() => Screw heath changed to =>194,184 LOG: 08.12.2025 09:55:38 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 194,184 LOG: 08.12.2025 09:55:38 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:39 ScrewPhaseUpdate() => Screw heath changed to =>177,7988 LOG: 08.12.2025 09:55:39 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 177,7988 LOG: 08.12.2025 09:55:39 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:40 ScrewPhaseUpdate() => Screw heath changed to =>161,1702 LOG: 08.12.2025 09:55:40 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 161,1702 LOG: 08.12.2025 09:55:40 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:40 ScrewPhaseUpdate() => Screw heath changed to =>135,1648 LOG: 08.12.2025 09:55:40 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 135,1648 LOG: 08.12.2025 09:55:40 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:40 ScrewPhaseUpdate() => Screw heath changed to =>106,0095 LOG: 08.12.2025 09:55:40 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 106,0095 LOG: 08.12.2025 09:55:40 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:40 ScrewPhaseUpdate() => Screw heath changed to =>87,16945 LOG: 08.12.2025 09:55:40 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 87,16945 LOG: 08.12.2025 09:55:40 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:41 ScrewPhaseUpdate() => Screw heath changed to =>70,17217 LOG: 08.12.2025 09:55:41 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 70,17217 LOG: 08.12.2025 09:55:41 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:41 ScrewPhaseUpdate() => Screw heath changed to =>52,92479 LOG: 08.12.2025 09:55:41 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 52,92479 LOG: 08.12.2025 09:55:41 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:41 ScrewPhaseUpdate() => Screw heath changed to =>36,42487 LOG: 08.12.2025 09:55:41 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 36,42487 LOG: 08.12.2025 09:55:41 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:41 ScrewPhaseUpdate() => Screw heath changed to =>7,920677 LOG: 08.12.2025 09:55:41 start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 7,920677 WARNING: 08.12.2025 09:55:42 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 08.12.2025 09:55:42 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:55:42 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:55:42 end LowerScrewRelativeToDamage(float _NewScrewHealth) LOG: 08.12.2025 09:55:42 MeleeAttack: Special1 LOG: 08.12.2025 09:55:42 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:55:42 ScrewPhaseUpdate() => Screw.IsDestroyed => OnOffScrew(false); LOG: 08.12.2025 09:55:42 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) LOG: 08.12.2025 09:55:42 OnOffScrew(bool _newOnScrewState) ()=>False WARNING: 08.12.2025 09:55:42 LeotronsScrew destroyed manually in LOG: 08.12.2025 09:55:42 LeotronsScrew destroyed manually in LOG: 08.12.2025 09:55:42 SetNextBehavior currentGroupBehaviorIndex: 4 nextCurrentGroupBehaviorIndex 5 LOG: 08.12.2025 09:55:42 WaitForHitGround() => reached true state LOG: 08.12.2025 09:55:42 LyingOnGroundCorou() START, waiting 10 LOG: 08.12.2025 09:55:42 Leotron.CanGetDamage(value: True) LOG: 08.12.2025 09:55:42 MeleeAttack: Normal1 LOG: 08.12.2025 09:55:42 HammerDamageArea.Deactivate() LOG: 08.12.2025 09:55:42 Leotron.CanGetDamage(value: True) WARNING: 08.12.2025 09:55:42 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:55:42 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:55:42 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 08.12.2025 09:55:42 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 08.12.2025 09:55:42 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 08.12.2025 09:55:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:55:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:55:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 08.12.2025 09:55:42 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 08.12.2025 09:55:42 NextWave() => Wave was not started yet or has no waves LOG: 08.12.2025 09:55:42 BossChest.RaritylevelBossChest() => Rarity is Level_1 Chesttype is Addin LOG: 08.12.2025 09:55:57 Destroy On BossRoom MS Build: MitronEmpire_LeotronTheLoyalist(Clone) distance: 0 LOG: 08.12.2025 09:55:57 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 08.12.2025 09:55:57 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:55:57 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 08.12.2025 09:55:57 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:55:58 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:55:59 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:56:06 LootContextPanel OnButtonSuccess => confirm LOG: 08.12.2025 09:56:07 TryAddItem(WeaponAddin) => Items.Addins.TargetExpName WARNING: 08.12.2025 09:56:08 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:56:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 08.12.2025 09:56:08 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:56:09 Menu.UnloadMenuPanel => LootContext LOG: 08.12.2025 09:56:09 MapSelector.RegisterButtonPromptsForEntering() LOG: 08.12.2025 09:56:10 MapSelector.UnregisterButtonPromptsForEntering() LOG: 08.12.2025 09:56:10 MapSelector.RegisterButtonPromptsForEntering() LOG: 08.12.2025 09:56:10 MapSelector.UnregisterButtonPromptsForEntering() LOG: 08.12.2025 09:56:10 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 08.12.2025 09:56:10 WindowManager.LoadMenu => MapSelectorMenu LOG: 08.12.2025 09:56:10 MapSelector.RegisterButtonPromptsEntered() LOG: 08.12.2025 09:56:14 MapSelector.UnregisterButtonPromptsEntered() LOG: 08.12.2025 09:56:15 SetCurrentMapSelectorChoice => DungeonDepth: 3 NextDungeonDepth: 4 PersistentDungeonDepth: 3 CurrentTheme: Stolz LOG: 08.12.2025 09:56:15 GameSession.UpdateProgress(SAVED) => SessionGUID: 'e35d9c2c3e27' GameSeed: OE36-W1IJ SeededCalls:332 SeededCallsLastDungeon:78 DDepth: 3 NDDepth: 4 FromHomeBase?: False LOG: 08.12.2025 09:56:15 UpdatePlayerProgress LOG: 08.12.2025 09:56:15 SAVE GAME => LeGuy id:2 guid:3304993f-df3c-4dc3-beee-91a21231a481 LOG: 08.12.2025 09:56:15 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 08.12.2025 09:56:15 WindowManager.UnloadMenu => MapSelectorMenu LOG: 08.12.2025 09:56:15 LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 LOG: 08.12.2025 09:56:15 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:56:16 Generate Level Started! Level: Level_C theme: Stolz GameSeed: OE36-W1IJ SeedCalls: 333 LOG: 08.12.2025 09:56:25 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 08.12.2025 09:56:27 Syop BetQuest logs RT09:16DungeonDepth: 0 - seed OE36-W1IJ has been applied LOG: 08.12.2025 09:56:29 Syop BetQuest logs RT09:16DungeonDepth: 0 - seed OE36-W1IJ has been applied LOG: 08.12.2025 09:56:29 Generate Level Completed! Loading time: 13,705s LOG: 08.12.2025 09:56:29 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 08.12.2025 09:56:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:56:29 WindowManager.UnloadMenu => NoMenu LOG: 08.12.2025 09:56:29 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 08.12.2025 09:56:29 OnPlayerAndMapWereCreated WARNING: 08.12.2025 09:56:29 GetRoomTheme from ENDBOSS_Enigma_Phase2 is out of Range! Enum has value of 999 ! WARNING: 08.12.2025 09:56:29 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:56:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 08.12.2025 09:56:30 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_CastleSpawnRoom_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor/Stairs_Module_Floor/Stairs_Module_Floor" WARNING: 08.12.2025 09:56:30 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_CastleSpawnRoom_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 09:56:30 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_CastleSpawnRoom_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 09:56:30 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_CastleSpawnRoom_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 09:56:30 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_CastleSpawnRoom_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 09:56:30 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_CastleSpawnRoom_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor_01/Stairs_Module_Floor/Stairs_Module_Floor" WARNING: 08.12.2025 09:56:30 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_CastleSpawnRoom_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor_01/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 09:56:30 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_CastleSpawnRoom_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor_01/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 09:56:30 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_CastleSpawnRoom_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor_01/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 09:56:30 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_CastleSpawnRoom_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor_01/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 09:56:30 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:56:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:56:30 UpdatePlayerProgress LOG: 08.12.2025 09:56:30 SAVE GAME => LeGuy id:2 guid:3304993f-df3c-4dc3-beee-91a21231a481 WARNING: 08.12.2025 09:56:30 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:56:30 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 08.12.2025 09:56:30 Syop BetQuest logs RT09:16DungeonDepth: 0 - seed OE36-W1IJ has been applied WARNING: 08.12.2025 09:56:33 Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:56:33 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 09:56:33 Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:56:33 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 09:56:33 Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:56:33 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 08.12.2025 09:56:36 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:56:36 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 08.12.2025 09:56:36 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:56:36 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:56:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:56:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:56:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:56:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:56:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:56:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:56:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 09:56:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:56:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:56:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 09:56:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:56:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:56:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 09:56:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:56:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:56:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 09:56:37 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:56:37 OnButtonSuccess back 0 WARNING: 08.12.2025 09:56:37 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:56:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 08.12.2025 09:56:37 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:56:38 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 08.12.2025 09:56:38 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:56:38 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:56:41 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:56:41 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Leonide in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:56:41 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:56:41 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:56:41 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:56:42 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:56:42 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:56:42 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:56:42 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:56:42 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:56:42 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:56:42 MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:56:42 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:56:43 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:56:43 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:56:43 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:56:43 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:56:43 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:56:43 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:56:43 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:56:43 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:56:43 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:56:43 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:56:43 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:56:43 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:56:43 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:56:43 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:56:43 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:56:43 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:56:43 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:56:43 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:56:43 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:56:43 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:56:43 MitronEmpire_Castor_Buffer(Clone) (StickyStoneStudio.MOODS.Cleric): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:56:43 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:56:44 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:56:44 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. EXCEPTION: 08.12.2025 09:56:44 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 08.12.2025 09:56:44 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 08.12.2025 09:56:44 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 09:56:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 08.12.2025 09:56:44 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:56:44 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:56:45 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 08.12.2025 09:56:46 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 08.12.2025 09:56:46 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:56:46 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:56:46 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 08.12.2025 09:56:46 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:56:46 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:56:48 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! EXCEPTION: 08.12.2025 09:56:48 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Leoniden.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Leoniden:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 08.12.2025 09:56:48 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 09:56:50 Combine mesh instance 2 is null. WARNING: 08.12.2025 09:56:50 Combine mesh instance 3 is null. WARNING: 08.12.2025 09:56:50 Combine mesh instance 4 is null. WARNING: 08.12.2025 09:56:50 Combine mesh instance 5 is null. WARNING: 08.12.2025 09:56:54 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 08.12.2025 09:56:54 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:56:54 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:56:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 08.12.2025 09:56:56 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:56:56 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 09:56:56 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:56:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:56:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:56:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:56:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:56:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:56:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:56:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:56:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:56:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:56:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 08.12.2025 09:56:57 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh ERROR: 08.12.2025 09:56:57 Failed to set Shield or Health in GetDamage! MitronEmpire_Gambot_Range(Clone) => Object reference not set to an instance of an object. at UnityEngine.Object.Instantiate[T] (T original) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBehaviorGroup.SetNextEnemyBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.SetNextBehavior (System.Boolean ChangeGroupBehavior, System.Int32 ToGroupID) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Cleric.OnEnemyKilled (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.Kill (System.Boolean wasExecuted) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Gambot.Kill (System.Boolean wasExecuted) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 09:57:09 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 08.12.2025 09:57:09 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 09:57:19 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 08.12.2025 09:57:19 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 09:57:24 OpenChest DelayedCall: CHESTTYPE: GScrap LOG: 08.12.2025 09:57:28 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:57:30 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:57:30 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 08.12.2025 09:57:30 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:57:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:57:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:57:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:57:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:57:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:57:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:57:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:57:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 09:57:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:57:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:57:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 09:57:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:57:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:57:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 09:57:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:57:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:57:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 09:57:31 Menu.UnloadMenuPanel => DefaultPanel WARNING: 08.12.2025 09:57:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:57:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:57:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 09:57:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:57:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:57:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 09:57:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:57:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:57:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 09:57:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:57:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:57:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 09:57:34 OnButtonSuccess confirm 0 LOG: 08.12.2025 09:57:34 CONFIRM! LOG: 08.12.2025 09:59:14 OnButtonSuccess confirm 0 LOG: 08.12.2025 09:59:14 CONFIRM! WARNING: 08.12.2025 09:59:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:59:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:59:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 09:59:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:59:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:59:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 09:59:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:59:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:59:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 09:59:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:59:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:59:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 09:59:16 OnButtonSuccess back 0 WARNING: 08.12.2025 09:59:16 Language Text not found! (Path: Kill ) LOG: 08.12.2025 09:59:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 08.12.2025 09:59:16 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:59:16 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 08.12.2025 09:59:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:59:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:59:19 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 10:01:46 Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:01:46 Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu) LOG: 08.12.2025 10:01:46 Added rewardType: ChampFrag LOG: 08.12.2025 10:01:46 Added rewardType: GScrap WARNING: 08.12.2025 10:01:46 New Selection was created: True LOG: 08.12.2025 10:01:46 Difficulty selected: EASY LOG: 08.12.2025 10:01:46 SelectedType: ChampFrag; SelectedRarity: Level_1 LOG: 08.12.2025 10:01:46 Difficulty selected: EASY LOG: 08.12.2025 10:01:46 SelectedType: ChampFrag; SelectedRarity: Level_1 LOG: 08.12.2025 10:01:46 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 10:01:46 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 10:01:47 Difficulty selected: MEDIUM LOG: 08.12.2025 10:01:47 SelectedType: GScrap; SelectedRarity: Level_2 LOG: 08.12.2025 10:01:47 Difficulty selected: HARD LOG: 08.12.2025 10:01:47 SelectedType: Syop; SelectedRarity: Level_5 LOG: 08.12.2025 10:01:49 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade' LOG: 08.12.2025 10:01:49 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 10:01:49 Spawned wave#0 for Difficulty#2 LOG: 08.12.2025 10:01:49 Menu.UnloadMenuPanel => ChallangerArcade WARNING: 08.12.2025 10:01:51 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:01:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:01:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:01:51 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:01:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:01:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:01:51 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:01:51 Language Text not found! (Path: Drone) LOG: 08.12.2025 10:01:51 ScaleEnemy MitronEmpire_Bastion(Clone)! ERROR: 08.12.2025 10:01:51 Failed AddChampionMaterial. Count of (MaterialsToReplace) and (NewMaterials) from enemy MitronEmpire_Bastion(Clone) is not the same! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyLevelScaleController:AddChampionMaterial(EnemyBase, EnemyLevelScaleConfig) StickyStoneStudio.MOODS.EnemyLevelScaleController:ScaleEnemy(EnemyBase, List`1) StickyStoneStudio.MOODS.EnemyLevelScaleController:ChampionChipCheck(EnemyBase, List`1) StickyStoneStudio.MOODS.d__27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 10:01:51 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:01:51 Language Text not found! (Path: Drone) LOG: 08.12.2025 10:01:51 ScaleEnemy MitronEmpire_Bastion(Clone)! ERROR: 08.12.2025 10:01:51 Failed AddChampionMaterial. Count of (MaterialsToReplace) and (NewMaterials) from enemy MitronEmpire_Bastion(Clone) is not the same! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyLevelScaleController:AddChampionMaterial(EnemyBase, EnemyLevelScaleConfig) StickyStoneStudio.MOODS.EnemyLevelScaleController:ScaleEnemy(EnemyBase, List`1) StickyStoneStudio.MOODS.EnemyLevelScaleController:ChampionChipCheck(EnemyBase, List`1) StickyStoneStudio.MOODS.d__27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 10:01:58 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 08.12.2025 10:01:58 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 10:01:58 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:02:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:02:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:02:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:02:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:02:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:02:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:02:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 08.12.2025 10:02:11 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 08.12.2025 10:02:11 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 10:02:11 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:02:11 Difficulty#2 Challenge cleared! WARNING: 08.12.2025 10:02:18 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:02:18 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:02:18 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:02:18 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:02:18 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:02:18 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:02:18 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:02:18 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:02:18 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:02:18 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:02:18 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:02:18 Language Text not found! (Path: ChallengerPanel.EjectSyop) LOG: 08.12.2025 10:02:18 Reward: Syop; RarityLevel: Level_5 LOG: 08.12.2025 10:02:18 Quest Completed: Routine Inspection LOG: 08.12.2025 10:02:18 showQuestComplete: Routine Inspection WARNING: 08.12.2025 10:02:18 MechionaryManager.SetMechionaryEntryIsDirty(Quest BASE_ShadyBuilding) wurde kein passendes MechionaryEntry gefunden ... WARNING: 08.12.2025 10:02:18 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:02:18 Quest Completed: Routine Inspection WARNING: 08.12.2025 10:02:18 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:02:18 SAVE GAME => LeGuy id:2 guid:3304993f-df3c-4dc3-beee-91a21231a481 LOG: 08.12.2025 10:02:18 [STEAM] Achievement 'ACH_ROUTINE_INSPECTION' unlocked! LOG: 08.12.2025 10:02:18 [STEAM] StoreStats - success ERROR: 08.12.2025 10:02:26 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) LOG: 08.12.2025 10:02:26 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 10:02:34 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 08.12.2025 10:02:36 SAVE GAME => LeGuy id:2 guid:3304993f-df3c-4dc3-beee-91a21231a481 WARNING: 08.12.2025 10:02:37 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:02:43 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 10:02:48 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:02:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 10:02:50 Syop BetQuest logs RT09:16DungeonDepth: 0 - seed OE36-W1IJ has been applied ERROR: 08.12.2025 10:02:50 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 10:02:55 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:02:55 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 08.12.2025 10:02:55 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:02:55 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 10:02:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:02:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:02:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:02:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:02:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:02:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:02:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 10:02:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:02:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:02:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 10:02:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:02:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:02:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 10:02:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:02:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:02:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 10:02:56 Menu.UnloadMenuPanel => DefaultPanel WARNING: 08.12.2025 10:02:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:02:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:02:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 10:02:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:02:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:02:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 10:02:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:02:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:02:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 10:02:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:02:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:02:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 10:03:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:03:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:03:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 10:03:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:03:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:03:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 10:03:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:03:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:03:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 10:03:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:03:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:03:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 10:03:01 OnButtonSuccess back 0 WARNING: 08.12.2025 10:03:01 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:03:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 08.12.2025 10:03:01 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 10:03:02 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 08.12.2025 10:03:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:03:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:03:07 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 08.12.2025 10:03:07 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 10:03:12 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 10:03:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 10:03:14 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:03:14 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:03:14 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:03:14 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:03:14 Language Text not found! (Path: Drone) WARNING: 08.12.2025 10:03:14 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:03:14 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:03:14 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:03:14 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:03:14 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:03:14 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:03:14 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:03:14 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:03:14 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:03:14 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:03:14 Language Text not found! (Path: Drone) WARNING: 08.12.2025 10:03:14 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:03:14 Language Text not found! (Path: Drone) WARNING: 08.12.2025 10:03:14 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:03:14 Language Text not found! (Path: Drone) LOG: 08.12.2025 10:03:14 ScaleEnemy MitronEmpire_Castor(Clone)! WARNING: 08.12.2025 10:03:14 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Castor(Clone) is not the same! LOG: 08.12.2025 10:03:16 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 08.12.2025 10:03:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 08.12.2025 10:03:16 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 10:03:16 Language Text not found! (Path: Kill ) EXCEPTION: 08.12.2025 10:03:16 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 10:03:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 08.12.2025 10:03:17 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 10:03:17 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 10:03:18 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:03:18 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:03:18 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:03:18 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:03:18 Language Text not found! (Path: Drone) LOG: 08.12.2025 10:03:18 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 08.12.2025 10:03:21 GetValidSpawnPosition() => Was not successful! WARNING: 08.12.2025 10:03:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 08.12.2025 10:03:22 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 10:03:22 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:03:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 08.12.2025 10:03:24 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 08.12.2025 10:03:24 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 10:03:24 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:03:25 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 10:03:25 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:03:50 WindowManager.LoadMenu => EscapeMenu LOG: 08.12.2025 10:03:51 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 10:03:51 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 08.12.2025 10:03:51 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 10:03:51 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 08.12.2025 10:03:51 Menu.GoToPanel() 'ESC_Exit' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 08.12.2025 10:03:51 Menu.LoadMenuPanel => ESC_Exit (MenuID: EscapeMenu) LOG: 08.12.2025 10:03:52 Menu.UnloadMenuPanel => ESC_Main LOG: 08.12.2025 10:03:52 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'ESC_Exit' LOG: 08.12.2025 10:03:52 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 08.12.2025 10:03:53 WindowManager.UnloadMenu => EscapeMenu LOG: 08.12.2025 10:03:53 Menu.UnloadMenuPanel => ESC_Main LOG: 08.12.2025 10:03:53 Menu.UnloadMenuPanel => ESC_Exit WARNING: 08.12.2025 10:03:53 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:03:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:03:53 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 08.12.2025 10:03:53 WindowManager.LoadMenu => EscapeMenu LOG: 08.12.2025 10:03:53 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 10:03:53 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 08.12.2025 10:03:53 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 10:03:53 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 08.12.2025 10:03:54 Menu.GoToPanel() 'ESC_Exit' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 08.12.2025 10:03:54 Menu.LoadMenuPanel => ESC_Exit (MenuID: EscapeMenu) LOG: 08.12.2025 10:03:55 Menu.UnloadMenuPanel => ESC_Main LOG: 08.12.2025 10:03:55 WindowManager.LoadMenu => MainMenu LOG: 08.12.2025 10:03:55 WindowManager.UnloadAllOtherMenus but 'MainMenu'! Currently acitve Menus: 2 LOG: 08.12.2025 10:03:55 WindowManager.UnloadMenu => EscapeMenu LOG: 08.12.2025 10:03:55 Menu.UnloadMenuPanel => ESC_Exit LOG: 08.12.2025 10:03:55 WindowManager.UnloadMenu => InGameMenu LOG: 08.12.2025 10:03:55 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 10:03:55 Menu.UnloadMenuPanel => Info LOG: 08.12.2025 10:03:55 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 08.12.2025 10:03:55 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 10:03:55 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 08.12.2025 10:03:55 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 08.12.2025 10:03:56 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 08.12.2025 10:03:56 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 08.12.2025 10:03:57 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 08.12.2025 10:03:57 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 08.12.2025 10:03:58 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 08.12.2025 10:03:58 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) LOG: 08.12.2025 10:03:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 10:03:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:03:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:03:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:03:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 08.12.2025 10:03:58 Menu.UnloadMenuPanel => MM_Default LOG: 08.12.2025 10:03:59 is Loading Quests WARNING: 08.12.2025 10:03:59 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase2) could not be found. Mechionary Entry is missing! LOG: 08.12.2025 10:03:59 loaded mechionary progress for savegame:LeGuy LOG: 08.12.2025 10:04:01 Continue Game Confirmed! Loading Game Session => Guid: e35d9c2c3e27 Seed: OE36-W1IJ SeededCalls: 372 SeededCallsLastDungeon: 39 LOG: 08.12.2025 10:04:01 is Loading Quests WARNING: 08.12.2025 10:04:01 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase2) could not be found. Mechionary Entry is missing! LOG: 08.12.2025 10:04:01 LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 LOG: 08.12.2025 10:04:01 WindowManager.LoadMenu => InGameMenu LOG: 08.12.2025 10:04:01 WindowManager.UnloadMenu => MainMenu LOG: 08.12.2025 10:04:01 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 08.12.2025 10:04:01 is Loading Quests WARNING: 08.12.2025 10:04:01 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase2) could not be found. Mechionary Entry is missing! LOG: 08.12.2025 10:04:01 loaded mechionary progress for savegame:LeGuy LOG: 08.12.2025 10:04:01 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 10:04:01 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:04:01 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:04:01 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 08.12.2025 10:04:01 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 08.12.2025 10:04:01 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 08.12.2025 10:04:01 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! ERROR: 08.12.2025 10:04:01 MechBase Outline Reference Missing: 'Mech_Player(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass72_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() WARNING: 08.12.2025 10:04:01 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... ERROR: 08.12.2025 10:04:01 MechOutlineController.init() => HighlightEffect is not part of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Fallback now to add Component but can have side effects ... UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechOutlineController:init(Boolean) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass72_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() LOG: 08.12.2025 10:04:01 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 08.12.2025 10:04:01 NEW GAMESEED: 'OE36-W1IJ' resetSeededCalls: True LOG: 08.12.2025 10:04:01 SetCurrentMapSelectorChoice => DungeonDepth: 4 NextDungeonDepth: 4 PersistentDungeonDepth: 4 CurrentTheme: Stolz LOG: 08.12.2025 10:04:01 LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 LOG: 08.12.2025 10:04:01 Generate Level Started! Level: Level_C theme: Stolz GameSeed: OE36-W1IJ SeedCalls: 333 LOG: 08.12.2025 10:04:11 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 08.12.2025 10:04:13 Syop BetQuest logs RT09:16DungeonDepth: 0 - seed OE36-W1IJ has been applied RT10:04DungeonDepth: 0 - seed OE36-W1IJ has been applied LOG: 08.12.2025 10:04:13 Generate Level Completed! Loading time: 11,332s LOG: 08.12.2025 10:04:13 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 08.12.2025 10:04:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 10:04:13 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 10:04:13 WindowManager.UnloadMenu => NoMenu LOG: 08.12.2025 10:04:13 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 08.12.2025 10:04:13 OnPlayerAndMapWereCreated WARNING: 08.12.2025 10:04:13 GetRoomTheme from ENDBOSS_Enigma_Phase2 is out of Range! Enum has value of 999 ! WARNING: 08.12.2025 10:04:13 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor/Stairs_Module_Floor/Stairs_Module_Floor" WARNING: 08.12.2025 10:04:13 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 10:04:13 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 10:04:13 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 10:04:13 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 10:04:13 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor_01/Stairs_Module_Floor/Stairs_Module_Floor" WARNING: 08.12.2025 10:04:13 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor_01/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 10:04:13 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor_01/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 10:04:13 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor_01/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 10:04:13 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor_01/Stairs_Module_seamless/Stairs_Module" LOG: 08.12.2025 10:04:13 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 08.12.2025 10:04:13 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 08.12.2025 10:04:13 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 08.12.2025 10:04:13 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 08.12.2025 10:04:13 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs WARNING: 08.12.2025 10:04:13 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:04:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:04:13 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 08.12.2025 10:04:13 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 08.12.2025 10:04:13 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 08.12.2025 10:04:13 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 08.12.2025 10:04:13 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs LOG: 08.12.2025 10:04:13 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 08.12.2025 10:04:13 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 08.12.2025 10:04:13 TryAddItem(Equipment) => Items.Equipment.FootName Foot LOG: 08.12.2025 10:04:13 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 08.12.2025 10:04:13 TryAddItem(Equipment) => Items.Equipment.ArmName Arm LOG: 08.12.2025 10:04:13 TryAddItem(WeaponAddin) => Items.Addins.ProximitySchoName LOG: 08.12.2025 10:04:13 TryAddItem(WeaponAddin) => Items.Addins.ExposingName LOG: 08.12.2025 10:04:13 TryAddItem(WeaponAddin) => Items.Addins.LightningStrikeName LOG: 08.12.2025 10:04:13 TryAddItem(WeaponAddin) => Items.Addins.RoyalName LOG: 08.12.2025 10:04:13 TryAddItem(WeaponAddin) => Items.Addins.EleOrbName LOG: 08.12.2025 10:04:13 TryAddItem(WeaponAddin) => Items.Addins.CryoName LOG: 08.12.2025 10:04:13 TryAddItem(WeaponAddin) => Items.Addins.TargetExpName LOG: 08.12.2025 10:04:13 SAVE GAME => LeGuy id:2 guid:3304993f-df3c-4dc3-beee-91a21231a481 WARNING: 08.12.2025 10:04:13 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:04:13 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 08.12.2025 10:04:13 Syop BetQuest logs RT09:16DungeonDepth: 0 - seed OE36-W1IJ has been applied RT10:04DungeonDepth: 0 - seed OE36-W1IJ has been applied LOG: 08.12.2025 10:04:17 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:04:17 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 08.12.2025 10:04:17 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 08.12.2025 10:04:17 OnWeaponSelectionChanged ID -> 0 LOG: 08.12.2025 10:04:17 OnWeaponSelectionChanged ID -> 0 LOG: 08.12.2025 10:04:17 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 10:04:17 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 10:04:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 08.12.2025 10:04:18 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 10:04:19 Menu.UnloadMenuPanel => Inventar LOG: 08.12.2025 10:04:19 WindowManager.LoadMenu => EscapeMenu LOG: 08.12.2025 10:04:19 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 10:04:19 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 08.12.2025 10:04:19 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 10:04:19 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 08.12.2025 10:04:19 WindowManager.UnloadMenu => EscapeMenu LOG: 08.12.2025 10:04:19 Menu.UnloadMenuPanel => ESC_Main WARNING: 08.12.2025 10:04:19 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:04:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:04:19 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 08.12.2025 10:04:23 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 10:04:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 10:04:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 10:04:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 10:04:25 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:04:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:04:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:04:25 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:04:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:04:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:04:25 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:04:25 Language Text not found! (Path: Drone) WARNING: 08.12.2025 10:04:25 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:04:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:04:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:04:25 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:04:25 Language Text not found! (Path: Drone) WARNING: 08.12.2025 10:04:25 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:04:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:04:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:04:25 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:04:25 Language Text not found! (Path: Drone) WARNING: 08.12.2025 10:04:25 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:04:25 Language Text not found! (Path: Drone) EXCEPTION: 08.12.2025 10:04:26 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 08.12.2025 10:04:26 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 08.12.2025 10:04:26 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 10:04:26 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 08.12.2025 10:04:26 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 10:04:26 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 10:04:26 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 08.12.2025 10:04:26 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 10:04:26 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 10:04:29 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 08.12.2025 10:04:29 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 10:04:29 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 10:04:29 Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 10:04:29 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 10:04:29 Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 10:04:29 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 10:04:29 Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 10:04:29 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 10:04:32 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 10:04:32 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 08.12.2025 10:04:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:04:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:04:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:04:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:04:32 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 10:04:32 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 10:04:36 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 08.12.2025 10:04:38 WindowManager.LoadMenu => EscapeMenu LOG: 08.12.2025 10:04:38 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 10:04:38 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 08.12.2025 10:04:38 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 10:04:38 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 08.12.2025 10:04:40 Menu.GoToPanel() 'ESC_Exit' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 08.12.2025 10:04:40 Menu.LoadMenuPanel => ESC_Exit (MenuID: EscapeMenu) LOG: 08.12.2025 10:04:40 Menu.UnloadMenuPanel => ESC_Main LOG: 08.12.2025 10:04:40 WindowManager.LoadMenu => MainMenu LOG: 08.12.2025 10:04:40 WindowManager.UnloadAllOtherMenus but 'MainMenu'! Currently acitve Menus: 2 LOG: 08.12.2025 10:04:40 WindowManager.UnloadMenu => InGameMenu LOG: 08.12.2025 10:04:40 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 10:04:40 WindowManager.UnloadMenu => EscapeMenu LOG: 08.12.2025 10:04:40 Menu.UnloadMenuPanel => ESC_Exit LOG: 08.12.2025 10:04:41 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 EXCEPTION: 08.12.2025 10:04:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 08.12.2025 10:04:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 08.12.2025 10:04:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 08.12.2025 10:04:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() LOG: 08.12.2025 10:04:41 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 10:04:41 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 08.12.2025 10:04:41 [RichPresenceManager] ChangeActivity to GeneralActivity .. EXCEPTION: 08.12.2025 10:04:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 08.12.2025 10:04:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 08.12.2025 10:04:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 08.12.2025 10:04:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 08.12.2025 10:04:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() LOG: 08.12.2025 10:04:42 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 08.12.2025 10:04:42 [RichPresenceManager] ChangeActivity to GeneralActivity .. EXCEPTION: 08.12.2025 10:04:42 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 08.12.2025 10:04:42 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 08.12.2025 10:04:42 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 08.12.2025 10:04:42 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 08.12.2025 10:04:42 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 08.12.2025 10:04:42 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 08.12.2025 10:04:42 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 08.12.2025 10:04:42 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 08.12.2025 10:04:42 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() LOG: 08.12.2025 10:04:43 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 08.12.2025 10:04:43 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 08.12.2025 10:04:44 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 08.12.2025 10:04:44 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) LOG: 08.12.2025 10:04:44 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 10:04:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:04:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:04:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:04:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 08.12.2025 10:04:44 Menu.UnloadMenuPanel => MM_Default LOG: 08.12.2025 10:04:45 is Loading Quests WARNING: 08.12.2025 10:04:45 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase2) could not be found. Mechionary Entry is missing! LOG: 08.12.2025 10:04:45 loaded mechionary progress for savegame:LeGuy LOG: 08.12.2025 10:04:47 Continue Game Confirmed! Loading Game Session => Guid: e35d9c2c3e27 Seed: OE36-W1IJ SeededCalls: 381 SeededCallsLastDungeon: 48 LOG: 08.12.2025 10:04:47 is Loading Quests WARNING: 08.12.2025 10:04:47 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase2) could not be found. Mechionary Entry is missing! LOG: 08.12.2025 10:04:47 LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 LOG: 08.12.2025 10:04:47 WindowManager.LoadMenu => InGameMenu LOG: 08.12.2025 10:04:47 WindowManager.UnloadMenu => MainMenu LOG: 08.12.2025 10:04:47 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 08.12.2025 10:04:47 is Loading Quests WARNING: 08.12.2025 10:04:47 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase2) could not be found. Mechionary Entry is missing! LOG: 08.12.2025 10:04:47 loaded mechionary progress for savegame:LeGuy LOG: 08.12.2025 10:04:47 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 10:04:47 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:04:47 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:04:47 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 08.12.2025 10:04:47 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 08.12.2025 10:04:47 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 08.12.2025 10:04:47 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! ERROR: 08.12.2025 10:04:47 MechBase Outline Reference Missing: 'Mech_Player(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass72_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() WARNING: 08.12.2025 10:04:47 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... ERROR: 08.12.2025 10:04:47 MechOutlineController.init() => HighlightEffect is not part of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Fallback now to add Component but can have side effects ... UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechOutlineController:init(Boolean) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass72_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() LOG: 08.12.2025 10:04:47 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 08.12.2025 10:04:47 NEW GAMESEED: 'OE36-W1IJ' resetSeededCalls: True LOG: 08.12.2025 10:04:47 SetCurrentMapSelectorChoice => DungeonDepth: 4 NextDungeonDepth: 4 PersistentDungeonDepth: 4 CurrentTheme: Stolz LOG: 08.12.2025 10:04:47 LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 LOG: 08.12.2025 10:04:47 Generate Level Started! Level: Level_C theme: Stolz GameSeed: OE36-W1IJ SeedCalls: 333 LOG: 08.12.2025 10:05:15 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 08.12.2025 10:05:16 Syop BetQuest logs RT09:16DungeonDepth: 0 - seed OE36-W1IJ has been applied RT10:04DungeonDepth: 0 - seed OE36-W1IJ has been applied RT10:04DungeonDepth: 0 - seed OE36-W1IJ has been applied LOG: 08.12.2025 10:05:17 Generate Level Completed! Loading time: 29,309s LOG: 08.12.2025 10:05:17 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 08.12.2025 10:05:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 10:05:17 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 10:05:17 WindowManager.UnloadMenu => NoMenu LOG: 08.12.2025 10:05:17 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 08.12.2025 10:05:17 OnPlayerAndMapWereCreated WARNING: 08.12.2025 10:05:17 GetRoomTheme from ENDBOSS_Enigma_Phase2 is out of Range! Enum has value of 999 ! WARNING: 08.12.2025 10:05:17 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor/Stairs_Module_Floor/Stairs_Module_Floor" WARNING: 08.12.2025 10:05:17 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 10:05:17 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 10:05:17 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 10:05:17 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 10:05:17 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor_01/Stairs_Module_Floor/Stairs_Module_Floor" WARNING: 08.12.2025 10:05:17 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor_01/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 10:05:17 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor_01/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 10:05:17 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor_01/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 10:05:17 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor_01/Stairs_Module_seamless/Stairs_Module" LOG: 08.12.2025 10:05:17 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 08.12.2025 10:05:17 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 08.12.2025 10:05:17 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 08.12.2025 10:05:17 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 08.12.2025 10:05:17 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs WARNING: 08.12.2025 10:05:17 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:05:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:05:17 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 08.12.2025 10:05:17 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 08.12.2025 10:05:17 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 08.12.2025 10:05:17 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 08.12.2025 10:05:17 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs LOG: 08.12.2025 10:05:17 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 08.12.2025 10:05:17 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 08.12.2025 10:05:17 TryAddItem(Equipment) => Items.Equipment.FootName Foot LOG: 08.12.2025 10:05:17 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 08.12.2025 10:05:17 TryAddItem(Equipment) => Items.Equipment.ArmName Arm LOG: 08.12.2025 10:05:17 TryAddItem(WeaponAddin) => Items.Addins.ProximitySchoName LOG: 08.12.2025 10:05:17 TryAddItem(WeaponAddin) => Items.Addins.ExposingName LOG: 08.12.2025 10:05:17 TryAddItem(WeaponAddin) => Items.Addins.LightningStrikeName LOG: 08.12.2025 10:05:17 TryAddItem(WeaponAddin) => Items.Addins.RoyalName LOG: 08.12.2025 10:05:17 TryAddItem(WeaponAddin) => Items.Addins.EleOrbName LOG: 08.12.2025 10:05:17 TryAddItem(WeaponAddin) => Items.Addins.CryoName LOG: 08.12.2025 10:05:17 TryAddItem(WeaponAddin) => Items.Addins.TargetExpName LOG: 08.12.2025 10:05:17 SAVE GAME => LeGuy id:2 guid:3304993f-df3c-4dc3-beee-91a21231a481 WARNING: 08.12.2025 10:05:17 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:05:17 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 08.12.2025 10:05:17 Syop BetQuest logs RT09:16DungeonDepth: 0 - seed OE36-W1IJ has been applied RT10:04DungeonDepth: 0 - seed OE36-W1IJ has been applied RT10:04DungeonDepth: 0 - seed OE36-W1IJ has been applied LOG: 08.12.2025 10:05:19 WindowManager.LoadMenu => EscapeMenu LOG: 08.12.2025 10:05:19 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 10:05:19 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 08.12.2025 10:05:19 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 10:05:19 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 08.12.2025 10:05:59 WindowManager.UnloadMenu => EscapeMenu LOG: 08.12.2025 10:05:59 Menu.UnloadMenuPanel => ESC_Main WARNING: 08.12.2025 10:05:59 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:05:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:05:59 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 08.12.2025 10:06:01 WindowManager.LoadMenu => EscapeMenu LOG: 08.12.2025 10:06:01 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 10:06:01 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 08.12.2025 10:06:01 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 10:06:01 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 08.12.2025 10:31:28 WindowManager.UnloadMenu => EscapeMenu LOG: 08.12.2025 10:31:28 Menu.UnloadMenuPanel => ESC_Main WARNING: 08.12.2025 10:31:28 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:31:28 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:31:28 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 08.12.2025 10:31:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:31:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:31:34 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 10:31:34 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:39:30 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:39:30 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 08.12.2025 10:39:30 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 08.12.2025 10:39:30 OnWeaponSelectionChanged ID -> 0 LOG: 08.12.2025 10:39:30 OnWeaponSelectionChanged ID -> 0 LOG: 08.12.2025 10:39:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 10:39:31 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 10:39:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 10:39:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 08.12.2025 10:39:36 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 10:39:36 Menu.UnloadMenuPanel => Inventar LOG: 08.12.2025 10:39:40 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 10:39:44 OpenChest DelayedCall: CHESTTYPE: GScrap LOG: 08.12.2025 10:39:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 10:39:50 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:39:50 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 08.12.2025 10:39:50 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:39:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 10:39:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:39:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:39:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:39:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:39:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:39:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:39:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 10:39:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:39:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:39:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 10:39:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:39:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:39:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 10:39:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:39:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:39:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 10:39:51 Menu.UnloadMenuPanel => DefaultPanel WARNING: 08.12.2025 10:39:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:39:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:39:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 10:39:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:39:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:39:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 10:39:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:39:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:39:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 10:39:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:39:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:39:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 10:39:54 OnButtonSuccess confirm 0 LOG: 08.12.2025 10:39:54 CONFIRM! WARNING: 08.12.2025 10:40:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:40:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:40:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 10:40:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:40:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:40:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 10:40:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:40:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:40:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 10:40:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:40:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:40:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 10:40:02 OnButtonSuccess back 0 WARNING: 08.12.2025 10:40:02 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:40:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 08.12.2025 10:40:02 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 10:40:03 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 08.12.2025 10:40:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:40:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:40:04 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 10:40:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 10:40:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 10:40:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorHealer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 10:40:08 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:40:08 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:40:08 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:40:08 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:40:08 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:40:08 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:40:08 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:40:08 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:40:08 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:40:08 MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:40:08 Language Text not found! (Path: Drone) WARNING: 08.12.2025 10:40:08 MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:40:08 Language Text not found! (Path: Drone) WARNING: 08.12.2025 10:40:08 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:40:08 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:40:08 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:40:08 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:40:08 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:40:08 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:40:08 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:40:08 Language Text not found! (Path: Drone) WARNING: 08.12.2025 10:40:08 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:40:08 Language Text not found! (Path: Drone) LOG: 08.12.2025 10:40:08 ScaleEnemy MitronEmpire_Gambot_Range(Clone)! WARNING: 08.12.2025 10:40:08 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:40:08 Language Text not found! (Path: Drone) LOG: 08.12.2025 10:40:08 ScaleEnemy MitronEmpire_Gambot_Range(Clone)! WARNING: 08.12.2025 10:40:08 Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 10:40:08 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 10:40:08 Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 10:40:08 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 10:40:08 Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 10:40:08 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. EXCEPTION: 08.12.2025 10:40:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 08.12.2025 10:40:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) EXCEPTION: 08.12.2025 10:40:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 10:40:10 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 08.12.2025 10:40:10 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 10:40:10 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 10:40:10 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 10:40:10 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 10:40:11 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 08.12.2025 10:40:11 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 10:40:11 Language Text not found! (Path: Kill ) EXCEPTION: 08.12.2025 10:40:12 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 10:40:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 10:40:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 08.12.2025 10:40:14 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 08.12.2025 10:40:14 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 10:40:14 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 10:40:14 Combine mesh instance 0 is null. WARNING: 08.12.2025 10:40:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 08.12.2025 10:40:17 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 10:40:17 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 10:40:18 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:40:18 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:40:18 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 08.12.2025 10:40:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 10:40:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 10:40:18 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 10:40:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:40:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:40:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:40:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:40:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:40:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:40:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:40:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:40:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:40:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 08.12.2025 10:40:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 08.12.2025 10:40:19 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 10:40:19 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:40:19 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 10:40:22 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 08.12.2025 10:40:22 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 10:40:23 Menu.UnloadMenuPanel => Info WARNING: 08.12.2025 10:40:26 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:40:36 showQuestComplete: The Tollkeeper's Quarters WARNING: 08.12.2025 10:40:36 MechionaryManager.SetMechionaryEntryIsDirty(Quest BASE_OddmundBuilding) wurde kein passendes MechionaryEntry gefunden ... WARNING: 08.12.2025 10:40:36 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:40:36 Displayable active subtask: TheTollkeepersQuarters is null LOG: 08.12.2025 10:40:36 Quest Completed: The Tollkeeper's Quarters WARNING: 08.12.2025 10:40:36 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:40:36 Displayable active subtask: TheTollkeepersQuarters is null LOG: 08.12.2025 10:40:36 SAVE GAME => LeGuy id:2 guid:3304993f-df3c-4dc3-beee-91a21231a481 WARNING: 08.12.2025 10:40:36 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:40:36 Displayable active subtask: TheTollkeepersQuarters is null LOG: 08.12.2025 10:40:36 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:40:36 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 08.12.2025 10:40:36 [STEAM] Achievement 'ACH_THE_TOLLKEEPERS_QUARTERS' unlocked! LOG: 08.12.2025 10:40:36 [STEAM] StoreStats - success LOG: 08.12.2025 10:40:36 OpenChest DelayedCall: CHESTTYPE: GScrap LOG: 08.12.2025 10:40:36 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 10:40:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 08.12.2025 10:40:40 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 10:40:41 Menu.UnloadMenuPanel => Info LOG: 08.12.2025 10:41:09 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 10:41:12 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 10:41:18 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 10:41:19 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:41:19 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 08.12.2025 10:41:19 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:41:19 Displayable active subtask: TheTollkeepersQuarters is null LOG: 08.12.2025 10:41:19 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 10:41:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:41:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:41:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:41:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:41:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:41:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:41:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 10:41:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:41:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:41:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 10:41:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:41:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:41:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 10:41:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:41:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:41:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 10:41:20 Menu.UnloadMenuPanel => DefaultPanel WARNING: 08.12.2025 10:41:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:41:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:41:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 10:41:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:41:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:41:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 10:41:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:41:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:41:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 10:41:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:41:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:41:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 10:42:03 OnButtonSuccess confirm 0 LOG: 08.12.2025 10:42:03 CONFIRM! LOG: 08.12.2025 10:42:11 OnButtonSuccess confirm 0 LOG: 08.12.2025 10:42:11 CONFIRM! WARNING: 08.12.2025 10:42:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:42:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:42:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 10:42:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:42:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:42:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 10:42:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:42:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:42:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 10:42:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:42:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:42:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 10:42:15 OnButtonSuccess back 0 WARNING: 08.12.2025 10:42:15 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:42:15 Displayable active subtask: TheTollkeepersQuarters is null LOG: 08.12.2025 10:42:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 08.12.2025 10:42:15 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 10:42:15 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 08.12.2025 10:42:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:42:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:42:21 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 10:42:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 10:42:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 10:42:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorHealer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 08.12.2025 10:42:21 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:42:23 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:42:23 Language Text not found! (Path: Drone) LOG: 08.12.2025 10:42:23 ScaleEnemy MitronEmpire_Gambot_Range(Clone)! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:42:23 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:42:23 Language Text not found! (Path: Drone) WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:42:23 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:42:23 Language Text not found! (Path: Drone) WARNING: 08.12.2025 10:42:23 MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:42:23 Language Text not found! (Path: Drone) WARNING: 08.12.2025 10:42:23 Pool-init: Prefab VFX_Spiderbot_Hit has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit') is missing! WARNING: 08.12.2025 10:42:23 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:42:23 Pool-init: Prefab VFX_Enemy_ExplosionOnDeath has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 10:42:23 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 10:42:23 Pool-init: Prefab VFX_Spiderbot_Projectile_Trail has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail') is missing! WARNING: 08.12.2025 10:42:23 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:42:23 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:42:24 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 08.12.2025 10:42:24 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 08.12.2025 10:42:24 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 10:42:24 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:42:24 Displayable active subtask: TheTollkeepersQuarters is null WARNING: 08.12.2025 10:42:27 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 08.12.2025 10:42:27 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:42:27 Displayable active subtask: TheTollkeepersQuarters is null WARNING: 08.12.2025 10:42:27 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:42:27 Displayable active subtask: TheTollkeepersQuarters is null WARNING: 08.12.2025 10:42:29 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 08.12.2025 10:42:29 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 10:42:29 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:42:29 Displayable active subtask: TheTollkeepersQuarters is null WARNING: 08.12.2025 10:42:29 Combine mesh instance 0 is null. WARNING: 08.12.2025 10:42:30 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:42:30 Displayable active subtask: TheTollkeepersQuarters is null LOG: 08.12.2025 10:42:31 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:42:31 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 08.12.2025 10:42:31 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 10:42:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:42:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:42:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:42:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:42:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:42:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:42:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 08.12.2025 10:42:33 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 08.12.2025 10:42:33 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 10:42:33 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:42:33 Displayable active subtask: TheTollkeepersQuarters is null LOG: 08.12.2025 10:42:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 08.12.2025 10:42:35 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 10:42:36 Menu.UnloadMenuPanel => Info WARNING: 08.12.2025 10:42:37 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:42:37 Displayable active subtask: TheTollkeepersQuarters is null LOG: 08.12.2025 10:42:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:42:37 Menu.GoToPanel() 'MechionaryContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:42:37 Menu.LoadMenuPanel => MechionaryContext (MenuID: InGameMenu) WARNING: 08.12.2025 10:42:37 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 08.12.2025 10:42:37 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! LOG: 08.12.2025 10:42:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 10:42:37 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:42:37 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:42:37 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:42:37 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:42:37 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:42:37 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:42:37 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:42:37 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:42:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:42:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:42:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:42:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:42:37 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:42:37 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:42:37 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:42:37 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:42:37 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:42:37 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:42:37 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:42:37 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:42:37 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 08.12.2025 10:42:37 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! LOG: 08.12.2025 10:42:37 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 10:42:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'MechionaryContext' LOG: 08.12.2025 10:42:43 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 10:42:44 Menu.UnloadMenuPanel => MechionaryContext ERROR: 08.12.2025 10:42:44 Releasing render texture that is set as Camera.targetTexture! UnityEngine.AddressableAssets.Addressables:Release(AsyncOperationHandle`1) StickyStoneStudio.MOODS.AddressableManager:UnloadAdressable(AsyncOperationHandle`1) StickyStoneStudio.MOODS.MechionaryContextPanel:OnDestroy() LOG: 08.12.2025 10:42:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 10:42:52 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 10:42:56 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 10:42:59 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 10:43:15 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 10:43:41 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 10:43:41 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Leonide in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 10:43:41 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 10:43:41 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 10:43:41 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 08.12.2025 10:43:41 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 10:43:43 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:43 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:43:43 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:43:43 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:43 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:43:43 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:43:43 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:43:43 Language Text not found! (Path: Drone) WARNING: 08.12.2025 10:43:43 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:43 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:43:43 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:43:43 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:43:43 Language Text not found! (Path: Drone) WARNING: 08.12.2025 10:43:43 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:43 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:43:43 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:43:43 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:43:43 Language Text not found! (Path: Drone) WARNING: 08.12.2025 10:43:43 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:43:43 Language Text not found! (Path: Drone) LOG: 08.12.2025 10:43:43 ScaleEnemy MitronEmpire_Sp00derBomber(Clone)! WARNING: 08.12.2025 10:43:43 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 08.12.2025 10:43:44 Pool-init: Prefab VFX_Spiderbot_Hit has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit') is missing! WARNING: 08.12.2025 10:43:44 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:43:44 Pool-init: Prefab VFX_Enemy_ExplosionOnDeath has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 10:43:44 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 10:43:44 Pool-init: Prefab VFX_Spiderbot_Projectile_Trail has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail') is missing! WARNING: 08.12.2025 10:43:44 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:43:44 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:43:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 08.12.2025 10:43:45 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 10:43:45 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:43:45 Displayable active subtask: TheTollkeepersQuarters is null WARNING: 08.12.2025 10:43:45 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 08.12.2025 10:43:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 08.12.2025 10:43:45 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 10:43:45 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:43:45 Displayable active subtask: TheTollkeepersQuarters is null LOG: 08.12.2025 10:43:46 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:43:46 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:43:46 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:43:46 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:43:46 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:43:46 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:43:46 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 08.12.2025 10:43:46 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 08.12.2025 10:43:46 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 10:43:46 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:43:46 Displayable active subtask: TheTollkeepersQuarters is null WARNING: 08.12.2025 10:43:47 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! EXCEPTION: 08.12.2025 10:43:47 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:47 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:47 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:47 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:47 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:47 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:47 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:47 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:47 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:47 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:47 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:47 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:47 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:47 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:47 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:47 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:47 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:47 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:47 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance UnityEngine.ParticleSystem+EmissionModule.set_rateOverTime (UnityEngine.ParticleSystem+MinMaxCurve value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance UnityEngine.ParticleSystem+EmissionModule.set_rateOverTime (UnityEngine.ParticleSystem+MinMaxCurve value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance UnityEngine.ParticleSystem+EmissionModule.set_rateOverTime (UnityEngine.ParticleSystem+MinMaxCurve value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance UnityEngine.ParticleSystem+EmissionModule.set_rateOverTime (UnityEngine.ParticleSystem+MinMaxCurve value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance UnityEngine.ParticleSystem+EmissionModule.set_rateOverTime (UnityEngine.ParticleSystem+MinMaxCurve value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance UnityEngine.ParticleSystem+EmissionModule.set_rateOverTime (UnityEngine.ParticleSystem+MinMaxCurve value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance UnityEngine.ParticleSystem+EmissionModule.set_rateOverTime (UnityEngine.ParticleSystem+MinMaxCurve value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance UnityEngine.ParticleSystem+EmissionModule.set_rateOverTime (UnityEngine.ParticleSystem+MinMaxCurve value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance UnityEngine.ParticleSystem+EmissionModule.set_rateOverTime (UnityEngine.ParticleSystem+MinMaxCurve value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance UnityEngine.ParticleSystem+EmissionModule.set_rateOverTime (UnityEngine.ParticleSystem+MinMaxCurve value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance UnityEngine.ParticleSystem+EmissionModule.set_rateOverTime (UnityEngine.ParticleSystem+MinMaxCurve value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance UnityEngine.ParticleSystem+EmissionModule.set_rateOverTime (UnityEngine.ParticleSystem+MinMaxCurve value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance UnityEngine.ParticleSystem+EmissionModule.set_rateOverTime (UnityEngine.ParticleSystem+MinMaxCurve value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance UnityEngine.ParticleSystem+EmissionModule.set_rateOverTime (UnityEngine.ParticleSystem+MinMaxCurve value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance UnityEngine.ParticleSystem+EmissionModule.set_rateOverTime (UnityEngine.ParticleSystem+MinMaxCurve value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance UnityEngine.ParticleSystem+EmissionModule.set_rateOverTime (UnityEngine.ParticleSystem+MinMaxCurve value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:48 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance UnityEngine.ParticleSystem+EmissionModule.set_rateOverTime (UnityEngine.ParticleSystem+MinMaxCurve value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:49 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance UnityEngine.ParticleSystem+EmissionModule.set_rateOverTime (UnityEngine.ParticleSystem+MinMaxCurve value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:49 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance UnityEngine.ParticleSystem+EmissionModule.set_rateOverTime (UnityEngine.ParticleSystem+MinMaxCurve value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:49 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance UnityEngine.ParticleSystem+EmissionModule.set_rateOverTime (UnityEngine.ParticleSystem+MinMaxCurve value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:49 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance UnityEngine.ParticleSystem+EmissionModule.set_rateOverTime (UnityEngine.ParticleSystem+MinMaxCurve value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:49 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance UnityEngine.ParticleSystem+EmissionModule.set_rateOverTime (UnityEngine.ParticleSystem+MinMaxCurve value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:49 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance UnityEngine.ParticleSystem+EmissionModule.set_rateOverTime (UnityEngine.ParticleSystem+MinMaxCurve value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:49 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance UnityEngine.ParticleSystem+EmissionModule.set_rateOverTime (UnityEngine.ParticleSystem+MinMaxCurve value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:49 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance UnityEngine.ParticleSystem+EmissionModule.set_rateOverTime (UnityEngine.ParticleSystem+MinMaxCurve value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:49 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance UnityEngine.ParticleSystem+EmissionModule.set_rateOverTime (UnityEngine.ParticleSystem+MinMaxCurve value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:49 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance UnityEngine.ParticleSystem+EmissionModule.set_rateOverTime (UnityEngine.ParticleSystem+MinMaxCurve value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:49 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance UnityEngine.ParticleSystem+EmissionModule.set_rateOverTime (UnityEngine.ParticleSystem+MinMaxCurve value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:49 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance UnityEngine.ParticleSystem+EmissionModule.set_rateOverTime (UnityEngine.ParticleSystem+MinMaxCurve value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:49 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance UnityEngine.ParticleSystem+EmissionModule.set_rateOverTime (UnityEngine.ParticleSystem+MinMaxCurve value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 08.12.2025 10:43:49 NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance UnityEngine.ParticleSystem+EmissionModule.set_rateOverTime (UnityEngine.ParticleSystem+MinMaxCurve value) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AbilityDisgust.Update () (at <00000000000000000000000000000000>:0) LOG: 08.12.2025 10:43:55 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 10:43:55 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 10:43:55 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 08.12.2025 10:43:55 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 10:43:55 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:55 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:43:55 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:43:55 MitronEmpire_Stationary_Sniper(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 10:43:55 AddEnemy MitronEmpire_Stationary_Generator_01 WARNING: 08.12.2025 10:43:55 MitronEmpire_Stationary_Generator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 10:43:55 AddEnemy MitronEmpire_Stationary_Generator WARNING: 08.12.2025 10:43:55 MitronEmpire_Stationary_Generator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 10:43:55 AddEnemy MitronEmpire_Stationary_Generator_02 WARNING: 08.12.2025 10:43:55 MitronEmpire_Stationary_Generator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 10:43:55 AddEnemy MitronEmpire_Stationary_Generator_03 WARNING: 08.12.2025 10:43:55 MitronEmpire_Stationary_Generator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:43:57 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:57 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:43:57 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:43:57 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:57 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:43:57 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:43:57 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:57 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:43:57 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:43:57 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:57 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:43:57 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:43:57 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:43:57 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:43:57 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:43:57 MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:43:57 Language Text not found! (Path: Drone) WARNING: 08.12.2025 10:43:57 MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:43:57 Language Text not found! (Path: Drone) WARNING: 08.12.2025 10:43:57 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:43:57 Language Text not found! (Path: Drone) WARNING: 08.12.2025 10:43:57 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:43:57 Language Text not found! (Path: Drone) WARNING: 08.12.2025 10:43:57 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:43:57 Language Text not found! (Path: Drone) EXCEPTION: 08.12.2025 10:43:59 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 10:43:59 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 08.12.2025 10:43:59 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 08.12.2025 10:43:59 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 10:43:59 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:43:59 Displayable active subtask: TheTollkeepersQuarters is null WARNING: 08.12.2025 10:44:00 Pool-init: Prefab VFX_Spiderbot_Hit has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit') is missing! WARNING: 08.12.2025 10:44:00 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 10:44:00 Pool-init: Prefab VFX_Enemy_ExplosionOnDeath has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 10:44:00 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 10:44:00 Pool-init: Prefab VFX_Spiderbot_Projectile_Trail has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail') is missing! WARNING: 08.12.2025 10:44:00 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:44:00 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 10:44:01 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! LOG: 08.12.2025 10:44:01 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 10:44:01 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:44:01 Displayable active subtask: TheTollkeepersQuarters is null WARNING: 08.12.2025 10:44:02 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 08.12.2025 10:44:02 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 10:44:02 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:44:02 Displayable active subtask: TheTollkeepersQuarters is null WARNING: 08.12.2025 10:44:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 08.12.2025 10:44:09 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:44:09 Displayable active subtask: TheTollkeepersQuarters is null LOG: 08.12.2025 10:44:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:44:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 10:44:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 08.12.2025 10:44:13 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 08.12.2025 10:44:13 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 10:44:13 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:44:13 Displayable active subtask: TheTollkeepersQuarters is null WARNING: 08.12.2025 10:44:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 08.12.2025 10:44:16 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 10:44:16 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:44:16 Displayable active subtask: TheTollkeepersQuarters is null WARNING: 08.12.2025 10:44:17 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:44:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:44:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:44:17 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:44:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:44:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:44:17 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:44:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:44:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:44:17 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:44:17 Language Text not found! (Path: Drone) WARNING: 08.12.2025 10:44:17 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:44:17 Language Text not found! (Path: Drone) WARNING: 08.12.2025 10:44:17 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:44:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:44:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:44:17 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:44:17 Language Text not found! (Path: Drone) WARNING: 08.12.2025 10:44:17 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:44:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:44:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:44:17 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:44:17 Language Text not found! (Path: Drone) WARNING: 08.12.2025 10:44:17 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:44:17 Language Text not found! (Path: Drone) WARNING: 08.12.2025 10:44:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 08.12.2025 10:44:19 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 10:44:19 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:44:19 Displayable active subtask: TheTollkeepersQuarters is null WARNING: 08.12.2025 10:44:20 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 08.12.2025 10:44:20 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 10:44:20 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:44:20 Displayable active subtask: TheTollkeepersQuarters is null WARNING: 08.12.2025 10:44:21 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 08.12.2025 10:44:21 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 10:44:21 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:44:21 Displayable active subtask: TheTollkeepersQuarters is null WARNING: 08.12.2025 10:44:26 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 08.12.2025 10:44:26 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 10:44:26 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:44:26 Displayable active subtask: TheTollkeepersQuarters is null WARNING: 08.12.2025 10:44:31 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:44:31 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:44:31 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:44:31 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:44:31 Language Text not found! (Path: Drone) LOG: 08.12.2025 10:44:31 ENEMY SPAWNED MitronEmpire_Drone(Clone) EXCEPTION: 08.12.2025 10:44:31 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechBase.PlayBuffVFX (StickyStoneStudio.MOODS.ParticleObject vfxParticleObj, System.Single duration) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Items.LightningStrike.OnBulletPenetrateMech (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.IMech penetratedMech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.TryPenetrateTarget (StickyStoneStudio.MOODS.IMech mech) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 10:44:31 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 08.12.2025 10:44:31 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 10:44:31 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:44:31 Displayable active subtask: TheTollkeepersQuarters is null WARNING: 08.12.2025 10:44:33 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 08.12.2025 10:44:33 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 10:44:33 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:44:33 Displayable active subtask: TheTollkeepersQuarters is null LOG: 08.12.2025 10:45:36 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 10:45:37 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:45:37 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 08.12.2025 10:45:37 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:45:37 Displayable active subtask: TheTollkeepersQuarters is null LOG: 08.12.2025 10:45:37 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 10:45:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:45:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:45:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:45:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:45:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:45:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:45:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 10:45:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:45:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:45:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 10:45:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:45:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:45:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 10:45:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:45:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:45:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 10:45:38 Menu.UnloadMenuPanel => DefaultPanel WARNING: 08.12.2025 10:45:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:45:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:45:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 10:45:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:45:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:45:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 10:45:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:45:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:45:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 10:45:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:45:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:45:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 10:45:53 OnButtonSuccess confirm 0 LOG: 08.12.2025 10:45:53 CONFIRM! WARNING: 08.12.2025 10:45:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:45:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:45:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 10:45:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:45:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:45:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 10:45:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:45:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:45:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 10:45:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:45:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:45:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 10:45:55 OnButtonSuccess back 0 WARNING: 08.12.2025 10:45:55 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:45:55 Displayable active subtask: TheTollkeepersQuarters is null LOG: 08.12.2025 10:45:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 08.12.2025 10:45:55 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 10:45:56 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 08.12.2025 10:45:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:45:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:46:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 10:46:03 MapSelector.RegisterButtonPromptsForEntering() LOG: 08.12.2025 10:46:04 MapSelector.UnregisterButtonPromptsForEntering() LOG: 08.12.2025 10:46:04 MapSelector.RegisterButtonPromptsForEntering() LOG: 08.12.2025 10:46:04 MapSelector.UnregisterButtonPromptsForEntering() LOG: 08.12.2025 10:46:04 MapSelector.RegisterButtonPromptsForEntering() LOG: 08.12.2025 10:46:07 MapSelector.UnregisterButtonPromptsForEntering() LOG: 08.12.2025 10:46:07 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 08.12.2025 10:46:07 WindowManager.LoadMenu => MapSelectorMenu LOG: 08.12.2025 10:46:07 MapSelector.RegisterButtonPromptsEntered() LOG: 08.12.2025 10:46:10 MapSelector.UnregisterButtonPromptsEntered() LOG: 08.12.2025 10:46:13 SetCurrentMapSelectorChoice => DungeonDepth: 4 NextDungeonDepth: 5 PersistentDungeonDepth: 4 CurrentTheme: Stolz LOG: 08.12.2025 10:46:13 GameSession.UpdateProgress(SAVED) => SessionGUID: 'e35d9c2c3e27' GameSeed: OE36-W1IJ SeededCalls:381 SeededCallsLastDungeon:48 DDepth: 4 NDDepth: 5 FromHomeBase?: False LOG: 08.12.2025 10:46:13 UpdatePlayerProgress LOG: 08.12.2025 10:46:13 SAVE GAME => LeGuy id:2 guid:3304993f-df3c-4dc3-beee-91a21231a481 LOG: 08.12.2025 10:46:13 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 08.12.2025 10:46:13 WindowManager.UnloadMenu => MapSelectorMenu LOG: 08.12.2025 10:46:13 LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 LOG: 08.12.2025 10:46:13 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 10:46:13 Generate Level Started! Level: Level_C theme: Stolz GameSeed: OE36-W1IJ SeedCalls: 382 LOG: 08.12.2025 10:46:16 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_C, RoomTyp: Typ_A LOG: 08.12.2025 10:46:31 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 08.12.2025 10:46:32 Syop BetQuest logs RT09:16DungeonDepth: 0 - seed OE36-W1IJ has been applied RT10:04DungeonDepth: 0 - seed OE36-W1IJ has been applied RT10:04DungeonDepth: 0 - seed OE36-W1IJ has been applied LOG: 08.12.2025 10:46:33 Syop BetQuest logs RT09:16DungeonDepth: 0 - seed OE36-W1IJ has been applied RT10:04DungeonDepth: 0 - seed OE36-W1IJ has been applied RT10:04DungeonDepth: 0 - seed OE36-W1IJ has been applied LOG: 08.12.2025 10:46:33 Generate Level Completed! Loading time: 19,939s LOG: 08.12.2025 10:46:33 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 08.12.2025 10:46:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:46:33 WindowManager.UnloadMenu => NoMenu LOG: 08.12.2025 10:46:33 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 08.12.2025 10:46:33 OnPlayerAndMapWereCreated WARNING: 08.12.2025 10:46:33 GetRoomTheme from ENDBOSS_Enigma_Phase2 is out of Range! Enum has value of 999 ! WARNING: 08.12.2025 10:46:33 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:46:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 08.12.2025 10:46:34 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor/Stairs_Module_Floor/Stairs_Module_Floor" WARNING: 08.12.2025 10:46:34 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 10:46:34 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 10:46:34 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 10:46:34 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 10:46:34 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor_01/Stairs_Module_Floor/Stairs_Module_Floor" WARNING: 08.12.2025 10:46:34 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor_01/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 10:46:34 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor_01/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 10:46:34 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor_01/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 10:46:34 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Rotation Group 0/Deko Rotation_0/Stairs_Module_WithFloor_01/Stairs_Module_seamless/Stairs_Module" WARNING: 08.12.2025 10:46:34 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:46:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:46:34 UpdatePlayerProgress LOG: 08.12.2025 10:46:34 SAVE GAME => LeGuy id:2 guid:3304993f-df3c-4dc3-beee-91a21231a481 WARNING: 08.12.2025 10:46:34 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:46:34 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 08.12.2025 10:46:34 Syop BetQuest logs RT09:16DungeonDepth: 0 - seed OE36-W1IJ has been applied RT10:04DungeonDepth: 0 - seed OE36-W1IJ has been applied RT10:04DungeonDepth: 0 - seed OE36-W1IJ has been applied LOG: 08.12.2025 10:46:34 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:46:34 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 08.12.2025 10:46:34 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 10:46:38 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 08.12.2025 10:46:38 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 10:46:39 Menu.UnloadMenuPanel => Info LOG: 08.12.2025 10:46:41 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 08.12.2025 10:46:41 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 10:46:48 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 10:46:48 for == null! No VFX-Effect can be played on destroy. LOG: 08.12.2025 10:46:48 Started Music_GrammoPhoneBot ERROR: 08.12.2025 10:46:48 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 10:46:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 10:46:53 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 08.12.2025 10:46:53 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:46:53 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 08.12.2025 10:46:53 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:46:53 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:46:53 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:46:53 initialises raritymodes LOG: 08.12.2025 10:46:53 equipmentRarity:Level_1 LOG: 08.12.2025 10:46:53 equipmentRarity:Level_1 LOG: 08.12.2025 10:46:53 equipmentRarity:Level_1 LOG: 08.12.2025 10:46:53 equipmentRarity:Level_3 LOG: 08.12.2025 10:46:53 equipmentRarity:Level_2 LOG: 08.12.2025 10:46:53 equipmentRarity:Level_3 LOG: 08.12.2025 10:46:53 equipmentRarity:Level_1 LOG: 08.12.2025 10:46:53 equipmentRarity:Level_1 LOG: 08.12.2025 10:46:53 equipmentRarity:Level_1 LOG: 08.12.2025 10:46:53 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 10:46:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:46:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:46:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:46:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:46:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:46:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:46:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 10:46:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:46:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:46:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 10:46:53 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 10:46:57 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 10:46:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:46:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:46:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:46:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:46:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:46:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:46:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 10:46:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:46:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:46:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 10:46:58 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 08.12.2025 10:46:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 10:46:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:46:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:46:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:46:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:46:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:46:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:46:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 10:46:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:46:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:46:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 08.12.2025 10:46:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:46:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:46:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 08.12.2025 10:46:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:46:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:46:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 08.12.2025 10:46:58 LootContextPanel OnButtonSuccess => back WARNING: 08.12.2025 10:46:58 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:46:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 08.12.2025 10:46:58 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 10:46:59 Menu.UnloadMenuPanel => LootContext LOG: 08.12.2025 10:47:02 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 08.12.2025 10:47:02 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 10:47:05 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 10:47:06 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 10:47:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:47:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 08.12.2025 10:47:17 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:47:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:47:17 Menu.GoToPanel() 'MechionaryContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:47:17 Menu.LoadMenuPanel => MechionaryContext (MenuID: InGameMenu) WARNING: 08.12.2025 10:47:17 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 08.12.2025 10:47:17 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! LOG: 08.12.2025 10:47:17 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 10:47:17 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:47:17 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:47:17 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:47:17 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:47:17 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:47:17 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:47:17 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:47:17 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:47:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:47:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:47:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:47:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:47:17 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:47:17 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:47:17 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:47:17 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:47:17 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:47:17 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:47:17 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:47:17 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 08.12.2025 10:47:17 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_HugeBetDisablePermanentUpgrades_d95148c1df69' QuestEnum: 132 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! WARNING: 08.12.2025 10:47:17 OpenQuestlogPanel() => MechionaryEntrie 'ME_QUEST_MediumBetDisablePermanentUpgrades_7bc472dd6469' QuestEnum: 116 has no Entry in the QuestManager. Please add one in the QuestManager or delete this MechionaryEntrie! LOG: 08.12.2025 10:47:17 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 10:47:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'MechionaryContext' LOG: 08.12.2025 10:47:30 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 10:47:31 Menu.UnloadMenuPanel => MechionaryContext ERROR: 08.12.2025 10:47:31 Releasing render texture that is set as Camera.targetTexture! UnityEngine.AddressableAssets.Addressables:Release(AsyncOperationHandle`1) StickyStoneStudio.MOODS.AddressableManager:UnloadAdressable(AsyncOperationHandle`1) StickyStoneStudio.MOODS.MechionaryContextPanel:OnDestroy() LOG: 08.12.2025 10:47:33 Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 10:47:33 Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu) LOG: 08.12.2025 10:47:33 Added rewardType: ChampFrag LOG: 08.12.2025 10:47:33 Added rewardType: EMOTES WARNING: 08.12.2025 10:47:33 New Selection was created: True LOG: 08.12.2025 10:47:33 Difficulty selected: EASY LOG: 08.12.2025 10:47:33 SelectedType: ChampFrag; SelectedRarity: Level_1 LOG: 08.12.2025 10:47:33 Difficulty selected: EASY LOG: 08.12.2025 10:47:33 SelectedType: ChampFrag; SelectedRarity: Level_1 LOG: 08.12.2025 10:47:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 10:47:33 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 10:47:33 Difficulty selected: MEDIUM LOG: 08.12.2025 10:47:33 SelectedType: EMOTES; SelectedRarity: Level_2 LOG: 08.12.2025 10:47:34 Difficulty selected: HARD LOG: 08.12.2025 10:47:34 SelectedType: Syop; SelectedRarity: Level_5 LOG: 08.12.2025 10:49:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade' LOG: 08.12.2025 10:49:14 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 10:49:14 Spawned wave#1 for Difficulty#2 LOG: 08.12.2025 10:49:14 Menu.UnloadMenuPanel => ChallangerArcade WARNING: 08.12.2025 10:49:15 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 10:49:15 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 10:49:15 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:49:15 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:49:15 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:49:15 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:49:15 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:49:15 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:49:15 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 10:49:15 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:49:15 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 10:49:15 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:49:15 Language Text not found! (Path: Drone) LOG: 08.12.2025 10:49:15 ScaleEnemy MitronEmpire_Drone(Clone)! ERROR: 08.12.2025 10:49:15 Failed AddChampionMaterial. Count of (MaterialsToReplace) and (NewMaterials) from enemy MitronEmpire_Drone(Clone) is not the same! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyLevelScaleController:AddChampionMaterial(EnemyBase, EnemyLevelScaleConfig) StickyStoneStudio.MOODS.EnemyLevelScaleController:ScaleEnemy(EnemyBase, List`1) StickyStoneStudio.MOODS.EnemyLevelScaleController:ChampionChipCheck(EnemyBase, List`1) StickyStoneStudio.MOODS.d__27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 10:49:15 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:49:15 Language Text not found! (Path: Drone) LOG: 08.12.2025 10:49:15 ScaleEnemy MitronEmpire_Gambot_Range(Clone)! ERROR: 08.12.2025 10:49:15 Failed AddChampionMaterial. Count of (MaterialsToReplace) and (NewMaterials) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyLevelScaleController:AddChampionMaterial(EnemyBase, EnemyLevelScaleConfig) StickyStoneStudio.MOODS.EnemyLevelScaleController:ScaleEnemy(EnemyBase, List`1) StickyStoneStudio.MOODS.EnemyLevelScaleController:ChampionChipCheck(EnemyBase, List`1) StickyStoneStudio.MOODS.d__27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 10:49:15 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 10:49:15 Language Text not found! (Path: Drone) LOG: 08.12.2025 10:49:15 ScaleEnemy MitronEmpire_Gambot_Range(Clone)! ERROR: 08.12.2025 10:49:15 Failed AddChampionMaterial. Count of (MaterialsToReplace) and (NewMaterials) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyLevelScaleController:AddChampionMaterial(EnemyBase, EnemyLevelScaleConfig) StickyStoneStudio.MOODS.EnemyLevelScaleController:ScaleEnemy(EnemyBase, List`1) StickyStoneStudio.MOODS.EnemyLevelScaleController:ChampionChipCheck(EnemyBase, List`1) StickyStoneStudio.MOODS.d__27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 10:49:16 Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 10:49:16 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 10:49:16 Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 10:49:16 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 10:49:16 Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 10:49:16 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 08.12.2025 10:49:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TeleporterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 08.12.2025 10:49:18 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 08.12.2025 10:49:18 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 10:49:18 Language Text not found! (Path: Kill ) ERROR: 08.12.2025 10:49:18 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) MitronEmpire_Gambot_Range(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.MechStateDisplay.FadeOut (System.Boolean DestroyAfterFade, System.Boolean _changeState) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InGameUIController.RemoveMechStateDisplay (StickyStoneStudio.MOODS.Item addin) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.StartBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Items.ElementalOrbAddin+d__45.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 08.12.2025 10:49:18 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) MitronEmpire_Gambot_Range(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.MechStateDisplay.FadeOut (System.Boolean DestroyAfterFade, System.Boolean _changeState) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InGameUIController.RemoveMechStateDisplay (StickyStoneStudio.MOODS.Item addin) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.StartBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Items.ElementalOrbAddin+d__45.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 10:49:19 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.InflaterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 08.12.2025 10:49:21 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 08.12.2025 10:49:21 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 10:49:21 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:49:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TeleporterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 10:49:24 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.InflaterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 08.12.2025 10:49:25 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 08.12.2025 10:49:25 Language Text not found! (Path: Kill ) WARNING: 08.12.2025 10:49:25 Language Text not found! (Path: Kill ) LOG: 08.12.2025 10:49:25 Difficulty#2 Challenge cleared! WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) WARNING: 08.12.2025 10:49:30 Language Text not found! (Path: ChallengerPanel.EjectSyop) LOG: 08.12.2025 10:49:30 Reward: Syop; RarityLevel: Level_5 LOG: 08.12.2025 10:49:30 SAVE GAME => LeGuy id:2 guid:3304993f-df3c-4dc3-beee-91a21231a481 LOG: 08.12.2025 10:49:53 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 10:49:55 Language Text not found! (Path: Kill )