LOG: 08.12.2025 09:13:50 ChangeResolution(2560 x 1440 @ -1Hz) Screen.width: 2560, Screen.hieght: 1440 LOG: 08.12.2025 09:13:50 ChangeFullscreenMode(FullScreenWindow) Screen.fullScreenMode: FullScreenWindow WARNING: 08.12.2025 09:13:50 GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited! WARNING: 08.12.2025 09:13:50 GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited! WARNING: 08.12.2025 09:13:50 GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 08.12.2025 09:13:50 GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited! WARNING: 08.12.2025 09:13:50 GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 08.12.2025 09:13:50 GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 08.12.2025 09:13:50 GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited! WARNING: 08.12.2025 09:13:50 GetLocalizedText(languageKey: System.Language.Ukrainian) Failed! currentLanguagePackage is null and was not inited! LOG: 08.12.2025 09:13:50 Try to ChangeLanguage() to ENGLISH WARNING: 08.12.2025 09:13:51 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 08.12.2025 09:13:51 RealLifeSessionsManager.DetermineCurrentSession() => The event 'Eastern' is triggered! LOG: 08.12.2025 09:13:51 NEW GAMESEED: 'F376-9L2I' resetSeededCalls: True WARNING: 08.12.2025 09:13:51 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! EXCEPTION: 08.12.2025 09:13:51 NotSupportedException: To marshal a managed method, please add an attribute named 'MonoPInvokeCallback' to the method definition. The method we're attempting to marshal is: SteamManager::SteamAPIDebugTextHook Steamworks.SteamClient.SetWarningMessageHook (Steamworks.SteamAPIWarningMessageHook_t pFunction) (at <00000000000000000000000000000000>:0) SteamManager.OnEnable () (at <00000000000000000000000000000000>:0) UnityEngine.GameObject.AddComponent[T] () (at <00000000000000000000000000000000>:0) SteamManager.get_Initialized () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AchievementManager.InitializeBehavior () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.InitializeBehavior () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () (at <00000000000000000000000000000000>:0) UnityEngine.GameObject:AddComponent() SteamManager:get_Initialized() StickyStoneStudio.MOODS.AchievementManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() WARNING: 08.12.2025 09:13:51 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ... WARNING: 08.12.2025 09:13:51 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ... ERROR: 08.12.2025 09:13:51 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:51 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:51 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:51 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:51 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:51 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:51 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:51 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:51 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:51 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:51 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:51 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:51 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:51 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:51 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:52 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:52 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:52 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:52 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:52 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:52 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:52 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:52 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:52 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:52 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:52 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:52 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:52 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 08.12.2025 09:13:52 SaveGame Profile Loading Error (InvalidCastException): Failed to get 'PlayedRoomThemes' from GameProfile! Set it as ''. Object must implement IConvertible. at System.Convert.ChangeType (System.Object value, System.Type conversionType, System.IFormatProvider provider) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() LOG: 08.12.2025 09:13:52 MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 1.0.11.0107 | Mode: ReleaseAdmin BUILD PLAYABLE with no restrictions LOG: 08.12.2025 09:13:52 WindowManager.LoadMenu => MainMenu LOG: 08.12.2025 09:13:52 Succesfully Initialize GameManager! LOG: 08.12.2025 09:13:52 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 08.12.2025 09:13:52 [STEAM] Received stats (0) and achievements (68) from Steam LOG: 08.12.2025 09:13:52 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 09:13:52 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 08.12.2025 09:13:52 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 08.12.2025 09:13:52 Joystick connected ("Controller (XBOX 360 For Windows)"). LOG: 08.12.2025 09:13:52 Joystick reconnected ("Controller (XBOX 360 For Windows)"). LOG: 08.12.2025 09:13:52 [STEAM] Received stats (0) and achievements (68) from Steam LOG: 08.12.2025 09:13:53 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 08.12.2025 09:13:53 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 08.12.2025 09:14:04 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 08.12.2025 09:14:04 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 08.12.2025 09:14:05 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 08.12.2025 09:14:05 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) LOG: 08.12.2025 09:14:05 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:14:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:14:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:14:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 08.12.2025 09:14:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 08.12.2025 09:14:05 Menu.UnloadMenuPanel => MM_Default LOG: 08.12.2025 09:14:06 is Loading Quests WARNING: 08.12.2025 09:14:06 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 08.12.2025 09:14:06 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 08.12.2025 09:14:06 loaded mechionary progress for savegame:Jasper Test 2 LOG: 08.12.2025 09:14:11 Continue Game Confirmed! Loading Game Session => Guid: 04c90a172152 Seed: P1ZE-2!1N SeededCalls: 167 SeededCallsLastDungeon: 63 LOG: 08.12.2025 09:14:11 is Loading Quests WARNING: 08.12.2025 09:14:11 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 08.12.2025 09:14:11 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 08.12.2025 09:14:11 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 08.12.2025 09:14:11 WindowManager.LoadMenu => InGameMenu LOG: 08.12.2025 09:14:11 WindowManager.UnloadMenu => MainMenu LOG: 08.12.2025 09:14:11 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 08.12.2025 09:14:11 is Loading Quests WARNING: 08.12.2025 09:14:11 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 08.12.2025 09:14:11 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 08.12.2025 09:14:11 loaded mechionary progress for savegame:Jasper Test 2 LOG: 08.12.2025 09:14:11 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:14:13 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:14:13 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:14:13 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 08.12.2025 09:14:13 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 08.12.2025 09:14:13 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 08.12.2025 09:14:13 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! ERROR: 08.12.2025 09:14:13 MechBase Outline Reference Missing: 'Mech_Player(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass72_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() WARNING: 08.12.2025 09:14:13 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... ERROR: 08.12.2025 09:14:13 MechOutlineController.init() => HighlightEffect is not part of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Fallback now to add Component but can have side effects ... UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechOutlineController:init(Boolean) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass72_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.Events.UnityAction`1:Invoke(T0) DelegateList`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() LOG: 08.12.2025 09:14:13 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 08.12.2025 09:14:13 NEW GAMESEED: 'P1ZE-2!1N' resetSeededCalls: True LOG: 08.12.2025 09:14:13 MapController: Change CurrentTheme from 'HomeBase' to 'Stolz' LOG: 08.12.2025 09:14:13 SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 1 PersistentDungeonDepth: 1 CurrentTheme: Stolz LOG: 08.12.2025 09:14:13 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 08.12.2025 09:14:13 Generate Level Started! Level: Level_A theme: Stolz GameSeed: P1ZE-2!1N SeedCalls: 104 LOG: 08.12.2025 09:14:22 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 08.12.2025 09:14:23 Syop BetQuest logs RT09:14DungeonDepth: 0 - seed P1ZE-2!1N has been applied RT09:14DungeonDepth: 1 - OnDepthChange questSolvedDepth => 4 RT09:14DungeonDepth: 1 - OnDepthChange questSolvedDepth => 4 RT09:14DungeonDepth: 1 - OnDepthChange questSolvedDepth => 4 RT09:14DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload LOG: 08.12.2025 09:14:23 Syop BetQuest logs RT09:14DungeonDepth: 0 - seed P1ZE-2!1N has been applied RT09:14DungeonDepth: 1 - OnDepthChange questSolvedDepth => 4 RT09:14DungeonDepth: 1 - OnDepthChange questSolvedDepth => 4 RT09:14DungeonDepth: 1 - OnDepthChange questSolvedDepth => 4 RT09:14DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload LOG: 08.12.2025 09:14:23 Generate Level Completed! Loading time: 10,392s LOG: 08.12.2025 09:14:23 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 08.12.2025 09:14:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 09:14:23 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:14:23 WindowManager.UnloadMenu => NoMenu LOG: 08.12.2025 09:14:23 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 08.12.2025 09:14:23 OnPlayerAndMapWereCreated LOG: 08.12.2025 09:14:23 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 08.12.2025 09:14:23 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 08.12.2025 09:14:23 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 08.12.2025 09:14:23 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 08.12.2025 09:14:23 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs LOG: 08.12.2025 09:14:23 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:14:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:14:23 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 08.12.2025 09:14:23 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 08.12.2025 09:14:23 TryAddItem(Equipment) => Equipment_Torso_Digust Torso LOG: 08.12.2025 09:14:23 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 08.12.2025 09:14:23 TryAddItem(Equipment) => Equipment_Legs_Disgust Legs LOG: 08.12.2025 09:14:23 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 08.12.2025 09:14:23 TryAddWeapon(Items.Weapons.AlloyEraserName) => Items.Weapons.AlloyEraserName 2 LOG: 08.12.2025 09:14:23 TryAddItem(WeaponAddin) => Items.Addins.OrbiterName LOG: 08.12.2025 09:14:23 SAVE GAME => Jasper Test 2 id:1 guid:d8690ed2-9932-4636-a64f-b638e246d8b9 LOG: 08.12.2025 09:14:24 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:14:24 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 08.12.2025 09:14:24 syop - Bet quest found: MediumBetNoPerfectReload. Completed: False LOG: 08.12.2025 09:14:24 Syop BetQuest logs RT09:14DungeonDepth: 0 - seed P1ZE-2!1N has been applied RT09:14DungeonDepth: 1 - OnDepthChange questSolvedDepth => 4 RT09:14DungeonDepth: 1 - OnDepthChange questSolvedDepth => 4 RT09:14DungeonDepth: 1 - OnDepthChange questSolvedDepth => 4 RT09:14DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload LOG: 08.12.2025 09:14:27 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:14:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:14:27 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:14:27 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 08.12.2025 09:14:27 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:14:27 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:14:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 08.12.2025 09:14:29 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:14:30 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 08.12.2025 09:14:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:14:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:14:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:14:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:14:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:14:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:14:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:14:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:14:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:14:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:14:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:14:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:14:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:14:32 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:14:32 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:14:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:14:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:14:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:14:32 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:14:32 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:14:32 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:14:32 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:14:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:14:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:14:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:14:32 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:14:32 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:14:32 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:14:32 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:14:32 ScaleEnemy MitronEmpire_Gambot_Range(Clone)! WARNING: 08.12.2025 09:14:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 08.12.2025 09:14:34 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:14:34 Displayable active subtask: Revenge is null WARNING: 08.12.2025 09:14:34 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 08.12.2025 09:14:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 08.12.2025 09:14:35 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:14:35 Displayable active subtask: Revenge is null WARNING: 08.12.2025 09:14:43 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 08.12.2025 09:14:43 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:14:48 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 08.12.2025 09:14:51 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 08.12.2025 09:14:51 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 08.12.2025 09:14:58 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 08.12.2025 09:14:58 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:14:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:15:04 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 09:15:09 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:15:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:15:11 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:15:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:15:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:15:11 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:15:11 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:15:11 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:15:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:15:11 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:15:11 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:15:11 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:15:15 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 08.12.2025 09:15:15 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:15:15 Displayable active subtask: Revenge is null WARNING: 08.12.2025 09:15:16 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 08.12.2025 09:15:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 08.12.2025 09:15:19 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:15:21 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:15:21 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:15:21 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:15:21 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:15:21 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:15:21 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:15:21 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:15:21 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:15:21 ScaleEnemy MitronEmpire_Sp00derBomber(Clone)! WARNING: 08.12.2025 09:15:21 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:15:21 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:15:21 Pool-init: Prefab VFX_Spiderbot_Hit has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit') is missing! WARNING: 08.12.2025 09:15:21 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:15:21 Pool-init: Prefab VFX_Enemy_ExplosionOnDeath has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:15:21 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 09:15:21 Pool-init: Prefab VFX_Spiderbot_Projectile_Trail has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail') is missing! WARNING: 08.12.2025 09:15:21 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:15:21 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:15:22 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 08.12.2025 09:15:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 08.12.2025 09:15:22 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:15:22 Displayable active subtask: Revenge is null WARNING: 08.12.2025 09:15:23 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 08.12.2025 09:15:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 08.12.2025 09:15:23 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:15:23 Displayable active subtask: Revenge is null WARNING: 08.12.2025 09:15:24 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 08.12.2025 09:15:24 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 08.12.2025 09:15:24 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:15:24 Displayable active subtask: Revenge is null WARNING: 08.12.2025 09:15:25 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 08.12.2025 09:15:25 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:15:25 Displayable active subtask: Revenge is null WARNING: 08.12.2025 09:15:26 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! LOG: 08.12.2025 09:15:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:15:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:15:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:15:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:15:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:15:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:15:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:15:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 08.12.2025 09:15:26 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 08.12.2025 09:15:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 08.12.2025 09:15:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 09:15:26 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:15:26 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 08.12.2025 09:15:27 Menu.UnloadMenuPanel => DefaultPanel WARNING: 08.12.2025 09:15:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 09:15:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 08.12.2025 09:15:31 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:15:31 Menu.UnloadMenuPanel => Info LOG: 08.12.2025 09:15:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:15:32 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:15:34 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:15:34 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 09:15:34 Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:15:34 Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu) LOG: 08.12.2025 09:15:34 Added rewardType: GScrap LOG: 08.12.2025 09:15:34 Added rewardType: Health LOG: 08.12.2025 09:15:34 Added rewardType: Addin WARNING: 08.12.2025 09:15:34 New Selection was created: True LOG: 08.12.2025 09:15:34 Difficulty selected: EASY LOG: 08.12.2025 09:15:34 SelectedType: GScrap; SelectedRarity: Level_1 LOG: 08.12.2025 09:15:34 Difficulty selected: EASY LOG: 08.12.2025 09:15:34 SelectedType: GScrap; SelectedRarity: Level_1 LOG: 08.12.2025 09:15:34 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:15:35 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:15:35 Difficulty selected: MEDIUM LOG: 08.12.2025 09:15:35 SelectedType: Health; SelectedRarity: Level_2 LOG: 08.12.2025 09:15:35 Difficulty selected: HARD LOG: 08.12.2025 09:15:35 SelectedType: Addin; SelectedRarity: Level_3 LOG: 08.12.2025 09:15:36 the current rewards of the challengmachine have been saved LOG: 08.12.2025 09:15:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade' LOG: 08.12.2025 09:15:36 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:15:36 Spawned wave#0 for Difficulty#2 LOG: 08.12.2025 09:15:37 Menu.UnloadMenuPanel => ChallangerArcade LOG: 08.12.2025 09:15:37 the current rewards of the challengmachine have been saved WARNING: 08.12.2025 09:15:38 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:15:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:15:38 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:15:38 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:15:38 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:15:38 ScaleEnemy MitronEmpire_Bastion(Clone)! ERROR: 08.12.2025 09:15:38 Failed AddChampionMaterial. Count of (MaterialsToReplace) and (NewMaterials) from enemy MitronEmpire_Bastion(Clone) is not the same! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyLevelScaleController:AddChampionMaterial(EnemyBase, EnemyLevelScaleConfig) StickyStoneStudio.MOODS.EnemyLevelScaleController:ScaleEnemy(EnemyBase, List`1) StickyStoneStudio.MOODS.EnemyLevelScaleController:ChampionChipCheck(EnemyBase, List`1) StickyStoneStudio.MOODS.d__27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 09:15:48 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:15:48 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:15:48 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:15:48 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:15:48 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:15:48 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:15:48 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:15:48 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:15:48 Displayable active subtask: Revenge is null WARNING: 08.12.2025 09:15:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:15:48 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 09:15:48 Difficulty#2 Challenge cleared! WARNING: 08.12.2025 09:15:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:15:50 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:15:50 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 09:15:50 Reward: Addin; RarityLevel: Level_3 LOG: 08.12.2025 09:15:50 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:15:50 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) LOG: 08.12.2025 09:15:50 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:15:50 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:15:52 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:15:52 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 08.12.2025 09:15:53 LootContextPanel OnButtonSuccess => selectRight LOG: 08.12.2025 09:15:54 LootContextPanel OnButtonSuccess => selectRight LOG: 08.12.2025 09:15:56 LootContextPanel OnButtonSuccess => confirm LOG: 08.12.2025 09:15:57 TryAddItem(WeaponAddin) => Items.Addins.BlackHoleName LOG: 08.12.2025 09:15:58 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:15:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 08.12.2025 09:15:58 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:15:59 Menu.UnloadMenuPanel => LootContext LOG: 08.12.2025 09:15:59 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:15:59 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 08.12.2025 09:15:59 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 08.12.2025 09:15:59 OnWeaponSelectionChanged ID -> 0 LOG: 08.12.2025 09:15:59 OnWeaponSelectionChanged ID -> 0 LOG: 08.12.2025 09:15:59 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 08.12.2025 09:15:59 OnWeaponSelectionChanged ID -> 1 LOG: 08.12.2025 09:15:59 OnWeaponSelectionChanged ID -> 1 LOG: 08.12.2025 09:15:59 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:15:59 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:16:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 08.12.2025 09:16:02 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:16:03 Menu.UnloadMenuPanel => Inventar WARNING: 08.12.2025 09:16:04 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:16:04 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 09:16:06 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:16:10 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 08.12.2025 09:16:10 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 09:16:11 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:16:11 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:16:11 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:16:11 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:16:13 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:16:13 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:16:13 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:16:13 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:16:13 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:16:13 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:16:13 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:16:13 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:16:13 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:16:13 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:16:13 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:16:13 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:16:13 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:16:13 ScaleEnemy MitronEmpire_Gambot_Range(Clone)! WARNING: 08.12.2025 09:16:13 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:16:13 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:16:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 08.12.2025 09:16:17 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:16:17 Displayable active subtask: Revenge is null WARNING: 08.12.2025 09:16:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 08.12.2025 09:16:22 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:16:26 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 08.12.2025 09:16:26 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:16:26 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 09:16:28 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:16:28 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 08.12.2025 09:16:28 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:16:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:16:32 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 08.12.2025 09:16:32 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 09:16:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 08.12.2025 09:16:32 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:16:33 Menu.UnloadMenuPanel => Info LOG: 08.12.2025 09:16:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:16:34 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:16:36 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:16:36 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:16:39 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:16:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:16:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:16:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:16:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:16:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:16:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:16:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 09:16:43 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:16:45 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:16:46 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 08.12.2025 09:16:46 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 09:16:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:16:49 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:16:49 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(7# Typ_Boss)_Miniboss_Degrees0/CullingContainer/Static/PRIDE_LM_StatueGuardian_03/Statue_Base" WARNING: 08.12.2025 09:16:49 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:16:51 MitronEmpire_Valerie(Clone) (StickyStoneStudio.MOODS.Valerie): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 08.12.2025 09:16:55 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:16:57 DialogController.OnFocusedDialogAnswer() AnswerID: 3 LOG: 08.12.2025 09:16:57 Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 08.12.2025 09:16:59 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:16:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:17:30 EnemyBehavior_Valerie_Distance_Laser(Clone) LOG: 08.12.2025 09:17:43 EnemyBehavior_Valerie_Distance_Laser(Clone) WARNING: 08.12.2025 09:17:44 NextWave() => Wave was not started yet or has no waves LOG: 08.12.2025 09:17:44 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:17:44 Displayable active subtask: Revenge is null WARNING: 08.12.2025 09:17:44 Animator.GotoState: State could not be found WARNING: 08.12.2025 09:17:44 Invalid Layer Index '-1' WARNING: 08.12.2025 09:17:44 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:17:44 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:17:44 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 09:17:44 BossChest.RaritylevelBossChest() => Rarity is Level_3 Chesttype is Addin WARNING: 08.12.2025 09:17:46 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:17:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:17:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:17:46 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:17:47 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:17:47 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:17:47 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:17:47 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 09:17:49 Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 08.12.2025 09:17:50 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 08.12.2025 09:17:50 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:17:50 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) LOG: 08.12.2025 09:17:50 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:17:50 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:17:51 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:17:52 LootContextPanel OnButtonSuccess => selectRight LOG: 08.12.2025 09:17:58 LootContextPanel OnButtonSuccess => confirm LOG: 08.12.2025 09:17:59 TryAddItem(WeaponAddin) => Items.Addins.SerpentineName LOG: 08.12.2025 09:18:00 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:18:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 08.12.2025 09:18:00 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 08.12.2025 09:18:00 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 09:18:00 MapSelector.RegisterButtonPromptsForEntering() WARNING: 08.12.2025 09:18:00 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:18:00 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 09:18:00 MapSelector.UnregisterButtonPromptsForEntering() LOG: 08.12.2025 09:18:00 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 08.12.2025 09:18:00 WindowManager.LoadMenu => MapSelectorMenu LOG: 08.12.2025 09:18:00 MapSelector.RegisterButtonPromptsEntered() LOG: 08.12.2025 09:18:00 Menu.UnloadMenuPanel => LootContext LOG: 08.12.2025 09:18:03 MapSelector.UnregisterButtonPromptsEntered() LOG: 08.12.2025 09:18:06 SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 2 PersistentDungeonDepth: 1 CurrentTheme: Stolz LOG: 08.12.2025 09:18:06 GameSession.UpdateProgress(SAVED) => SessionGUID: '04c90a172152' GameSeed: P1ZE-2!1N SeededCalls:147 SeededCallsLastDungeon:43 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 08.12.2025 09:18:06 UpdatePlayerProgress LOG: 08.12.2025 09:18:06 SAVE GAME => Jasper Test 2 id:1 guid:d8690ed2-9932-4636-a64f-b638e246d8b9 LOG: 08.12.2025 09:18:06 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 08.12.2025 09:18:06 WindowManager.UnloadMenu => MapSelectorMenu LOG: 08.12.2025 09:18:06 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 WARNING: 08.12.2025 09:18:06 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 08.12.2025 09:18:06 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:18:06 Generate Level Started! Level: Level_B theme: Stolz GameSeed: P1ZE-2!1N SeedCalls: 148 LOG: 08.12.2025 09:18:17 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 08.12.2025 09:18:18 Syop BetQuest logs RT09:14DungeonDepth: 0 - seed P1ZE-2!1N has been applied RT09:14DungeonDepth: 1 - OnDepthChange questSolvedDepth => 4 RT09:14DungeonDepth: 1 - OnDepthChange questSolvedDepth => 4 RT09:14DungeonDepth: 1 - OnDepthChange questSolvedDepth => 4 RT09:14DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload RT09:18DungeonDepth: 2 - OnDepthChange questSolvedDepth => 4 RT09:18DungeonDepth: 2 - OnDepthChange questSolvedDepth => 4 RT09:18DungeonDepth: 2 - OnDepthChange questSolvedDepth => 4 RT09:18DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload RT09:18DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload LOG: 08.12.2025 09:18:18 Generate Level Completed! Loading time: 11,476s LOG: 08.12.2025 09:18:18 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 08.12.2025 09:18:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:18:18 WindowManager.UnloadMenu => NoMenu LOG: 08.12.2025 09:18:18 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 08.12.2025 09:18:18 OnPlayerAndMapWereCreated LOG: 08.12.2025 09:18:18 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:18:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 08.12.2025 09:18:18 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 09:18:18 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:18:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:18:18 UpdatePlayerProgress LOG: 08.12.2025 09:18:18 SAVE GAME => Jasper Test 2 id:1 guid:d8690ed2-9932-4636-a64f-b638e246d8b9 LOG: 08.12.2025 09:18:18 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:18:18 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 08.12.2025 09:18:18 syop - Bet quest found: MediumBetNoPerfectReload. Completed: False LOG: 08.12.2025 09:18:18 Syop BetQuest logs RT09:14DungeonDepth: 0 - seed P1ZE-2!1N has been applied RT09:14DungeonDepth: 1 - OnDepthChange questSolvedDepth => 4 RT09:14DungeonDepth: 1 - OnDepthChange questSolvedDepth => 4 RT09:14DungeonDepth: 1 - OnDepthChange questSolvedDepth => 4 RT09:14DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload RT09:18DungeonDepth: 2 - OnDepthChange questSolvedDepth => 4 RT09:18DungeonDepth: 2 - OnDepthChange questSolvedDepth => 4 RT09:18DungeonDepth: 2 - OnDepthChange questSolvedDepth => 4 RT09:18DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload RT09:18DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload LOG: 08.12.2025 09:18:18 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:18:18 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 08.12.2025 09:18:19 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:18:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 08.12.2025 09:18:23 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:18:23 Menu.UnloadMenuPanel => Info LOG: 08.12.2025 09:18:26 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:18:26 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:18:26 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:18:26 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:18:26 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:18:26 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:18:26 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:18:26 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 08.12.2025 09:18:26 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 09:18:28 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:18:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:18:28 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:18:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:18:28 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:18:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:18:28 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:18:28 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:18:28 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:18:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:18:28 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:18:28 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:18:28 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:18:28 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:18:28 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:18:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:18:28 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:18:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:18:28 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:18:28 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:18:28 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:18:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:18:28 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:18:28 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:18:28 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:18:28 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:18:28 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:18:28 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:18:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 08.12.2025 09:18:30 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:18:31 Pool-init: Prefab VFX_Spiderbot_Hit has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit') is missing! WARNING: 08.12.2025 09:18:31 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Hit(Clone)') is missing! WARNING: 08.12.2025 09:18:31 Pool-init: Prefab VFX_Enemy_ExplosionOnDeath has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:18:31 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 09:18:31 Pool-init: Prefab VFX_Spiderbot_Projectile_Trail has no Poolable Component. Please attach it manually! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail') is missing! WARNING: 08.12.2025 09:18:31 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! WARNING: 08.12.2025 09:18:31 The referenced script on this Behaviour (Game Object 'VFX_Spiderbot_Projectile_Trail(Clone)') is missing! LOG: 08.12.2025 09:18:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:18:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:18:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:18:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:18:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:18:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:18:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:18:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 08.12.2025 09:18:33 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 08.12.2025 09:18:36 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 08.12.2025 09:18:36 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:18:36 Displayable active subtask: Revenge is null WARNING: 08.12.2025 09:18:37 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:37 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:18:37 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:18:37 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:18:37 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:18:37 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 08.12.2025 09:18:40 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 08.12.2025 09:18:40 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:18:40 Displayable active subtask: Revenge is null WARNING: 08.12.2025 09:18:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 08.12.2025 09:18:45 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:18:46 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:46 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:18:46 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:18:46 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:18:46 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:18:46 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 08.12.2025 09:18:46 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 08.12.2025 09:18:46 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:18:52 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:18:52 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:18:52 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:18:52 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:18:52 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:18:52 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 08.12.2025 09:19:01 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 08.12.2025 09:19:01 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:19:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 08.12.2025 09:19:05 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:19:05 Displayable active subtask: Revenge is null WARNING: 08.12.2025 09:19:06 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:19:06 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:19:06 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:19:06 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:19:06 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:19:06 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 08.12.2025 09:19:07 StageConditionsManager.OnConditionFailed() => condition failed L id:0 LOG: 08.12.2025 09:19:07 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:19:07 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:19:07 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:19:07 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:19:07 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:19:07 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:19:07 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 08.12.2025 09:19:07 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:19:07 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:19:07 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:19:07 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:19:07 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:19:07 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:19:07 StageConditionsManager.OnConditionFailed() => condition failed L id:2 LOG: 08.12.2025 09:19:07 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:19:07 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:19:07 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:19:07 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:19:07 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:19:07 Displayable active subtask: Revenge is null WARNING: 08.12.2025 09:19:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 08.12.2025 09:19:12 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:19:13 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:19:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:19:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:19:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:19:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:19:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 08.12.2025 09:19:18 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 08.12.2025 09:19:18 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:19:18 Displayable active subtask: Revenge is null WARNING: 08.12.2025 09:19:18 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:19:18 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:19:18 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:19:18 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 09:19:25 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:19:28 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:19:28 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:19:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:19:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:19:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:19:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:19:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:19:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 09:19:36 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:19:45 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:19:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 09:19:54 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:19:54 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:19:54 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:19:56 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:19:56 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:19:56 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:19:56 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:19:56 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:19:56 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:19:56 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:19:56 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:19:56 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:19:56 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:19:56 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:19:56 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:19:56 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:19:56 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:19:56 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:19:56 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:19:56 ScaleEnemy MitronEmpire_Bastion(Clone)! WARNING: 08.12.2025 09:19:56 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:19:56 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:19:56 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:19:56 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:19:59 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 08.12.2025 09:20:00 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 08.12.2025 09:20:00 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:20:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 08.12.2025 09:20:07 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:20:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 08.12.2025 09:20:07 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:20:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:20:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:20:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:20:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:20:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:20:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:20:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 08.12.2025 09:20:24 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 08.12.2025 09:20:24 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:20:24 Displayable active subtask: Revenge is null WARNING: 08.12.2025 09:20:24 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:20:27 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 09:20:29 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:20:29 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. ERROR: 08.12.2025 09:20:29 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 09:20:31 OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 08.12.2025 09:20:31 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:20:31 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 08.12.2025 09:20:31 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 09:20:31 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:20:31 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:20:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:20:33 LootContextPanel OnButtonSuccess => selectRight LOG: 08.12.2025 09:20:34 LootContextPanel OnButtonSuccess => selectRight LOG: 08.12.2025 09:20:35 LootContextPanel OnButtonSuccess => confirm LOG: 08.12.2025 09:20:35 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.OrbiterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:20:35 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 1 LOG: 08.12.2025 09:20:35 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.OrbiterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:20:35 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BlackHoleName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:20:35 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SerpentineName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:20:35 TryAddWeapon(Items.Weapons.AlloyEraserName) => Items.Weapons.AlloyEraserName 2 LOG: 08.12.2025 09:20:35 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BlackHoleName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:20:35 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SerpentineName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:20:35 TryAddItem(Equipment) => Items.Equipment.FootName Foot LOG: 08.12.2025 09:20:36 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:20:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 08.12.2025 09:20:36 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:20:37 Menu.UnloadMenuPanel => LootContext LOG: 08.12.2025 09:20:38 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:20:41 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:20:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 09:20:51 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:20:51 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 08.12.2025 09:20:52 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 08.12.2025 09:20:52 OnWeaponSelectionChanged ID -> 0 LOG: 08.12.2025 09:20:52 OnWeaponSelectionChanged ID -> 0 LOG: 08.12.2025 09:20:52 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 08.12.2025 09:20:52 OnWeaponSelectionChanged ID -> 1 LOG: 08.12.2025 09:20:52 OnWeaponSelectionChanged ID -> 1 LOG: 08.12.2025 09:20:52 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:20:52 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:20:53 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 08.12.2025 09:20:53 Shootable2WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 08.12.2025 09:20:53 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 08.12.2025 09:20:53 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 08.12.2025 09:20:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BlackHoleName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:20:53 OnWeaponSelectionChanged ID -> 0 LOG: 08.12.2025 09:20:53 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 08.12.2025 09:20:54 Shootable2WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 08.12.2025 09:20:55 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 08.12.2025 09:20:55 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 08.12.2025 09:20:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SerpentineName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 08.12.2025 09:20:55 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 08.12.2025 09:20:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 08.12.2025 09:20:55 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:20:56 Menu.UnloadMenuPanel => Inventar LOG: 08.12.2025 09:20:56 WindowManager.LoadMenu => EscapeMenu LOG: 08.12.2025 09:20:56 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 09:20:56 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 08.12.2025 09:20:56 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 09:20:56 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 08.12.2025 09:20:58 WindowManager.UnloadMenu => EscapeMenu LOG: 08.12.2025 09:20:58 Menu.UnloadMenuPanel => ESC_Main LOG: 08.12.2025 09:20:58 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:20:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:20:58 SAVE GAME => Jasper Test 2 id:1 guid:d8690ed2-9932-4636-a64f-b638e246d8b9 LOG: 08.12.2025 09:21:13 Quest already started! Quest: MediumBetNoPerfectReload LOG: 08.12.2025 09:21:15 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:21:15 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:21:15 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:21:18 SAVE GAME => Jasper Test 2 id:1 guid:d8690ed2-9932-4636-a64f-b638e246d8b9 LOG: 08.12.2025 09:21:23 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:21:23 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. ERROR: 08.12.2025 09:21:23 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 09:21:23 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 09:21:23 MapSelector.RegisterButtonPromptsForEntering() WARNING: 08.12.2025 09:21:24 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 09:21:24 MapSelector.UnregisterButtonPromptsForEntering() LOG: 08.12.2025 09:21:24 MapSelector.RegisterButtonPromptsForEntering() WARNING: 08.12.2025 09:21:24 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 09:21:24 MapSelector.UnregisterButtonPromptsForEntering() LOG: 08.12.2025 09:21:24 MapSelector.RegisterButtonPromptsForEntering() LOG: 08.12.2025 09:21:24 MapSelector.UnregisterButtonPromptsForEntering() LOG: 08.12.2025 09:21:24 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 08.12.2025 09:21:24 WindowManager.LoadMenu => MapSelectorMenu LOG: 08.12.2025 09:21:24 MapSelector.RegisterButtonPromptsEntered() LOG: 08.12.2025 09:21:27 MapSelector.UnregisterButtonPromptsEntered() LOG: 08.12.2025 09:21:30 SetCurrentMapSelectorChoice => DungeonDepth: 2 NextDungeonDepth: 3 PersistentDungeonDepth: 2 CurrentTheme: Stolz LOG: 08.12.2025 09:21:30 GameSession.UpdateProgress(SAVED) => SessionGUID: '04c90a172152' GameSeed: P1ZE-2!1N SeededCalls:182 SeededCallsLastDungeon:34 DDepth: 2 NDDepth: 3 FromHomeBase?: False LOG: 08.12.2025 09:21:30 UpdatePlayerProgress LOG: 08.12.2025 09:21:30 SAVE GAME => Jasper Test 2 id:1 guid:d8690ed2-9932-4636-a64f-b638e246d8b9 LOG: 08.12.2025 09:21:30 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 08.12.2025 09:21:30 WindowManager.UnloadMenu => MapSelectorMenu LOG: 08.12.2025 09:21:31 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 08.12.2025 09:21:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:21:31 Generate Level Started! Level: Level_B theme: Stolz GameSeed: P1ZE-2!1N SeedCalls: 183 LOG: 08.12.2025 09:21:39 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 08.12.2025 09:21:49 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 08.12.2025 09:21:53 Syop BetQuest logs RT09:14DungeonDepth: 0 - seed P1ZE-2!1N has been applied RT09:14DungeonDepth: 1 - OnDepthChange questSolvedDepth => 4 RT09:14DungeonDepth: 1 - OnDepthChange questSolvedDepth => 4 RT09:14DungeonDepth: 1 - OnDepthChange questSolvedDepth => 4 RT09:14DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload RT09:18DungeonDepth: 2 - OnDepthChange questSolvedDepth => 4 RT09:18DungeonDepth: 2 - OnDepthChange questSolvedDepth => 4 RT09:18DungeonDepth: 2 - OnDepthChange questSolvedDepth => 4 RT09:18DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload RT09:18DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload RT09:19DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount RT09:19DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount RT09:19DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount RT09:21DungeonDepth: 2 - StartQuest MediumBetNoPerfectReload RT09:21DungeonDepth: 3 - OnDepthChange questSolvedDepth => 4 RT09:21DungeonDepth: 3 - OnDepthChange questSolvedDepth => 4 RT09:21DungeonDepth: 3 - OnDepthChange questSolvedDepth => 4 RT09:21DungeonDepth: 3 - OnDepthChange questSolvedDepth => 6 RT09:21DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload RT09:21DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload LOG: 08.12.2025 09:21:54 Syop BetQuest logs RT09:14DungeonDepth: 0 - seed P1ZE-2!1N has been applied RT09:14DungeonDepth: 1 - OnDepthChange questSolvedDepth => 4 RT09:14DungeonDepth: 1 - OnDepthChange questSolvedDepth => 4 RT09:14DungeonDepth: 1 - OnDepthChange questSolvedDepth => 4 RT09:14DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload RT09:18DungeonDepth: 2 - OnDepthChange questSolvedDepth => 4 RT09:18DungeonDepth: 2 - OnDepthChange questSolvedDepth => 4 RT09:18DungeonDepth: 2 - OnDepthChange questSolvedDepth => 4 RT09:18DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload RT09:18DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload RT09:19DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount RT09:19DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount RT09:19DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount RT09:21DungeonDepth: 2 - StartQuest MediumBetNoPerfectReload RT09:21DungeonDepth: 3 - OnDepthChange questSolvedDepth => 4 RT09:21DungeonDepth: 3 - OnDepthChange questSolvedDepth => 4 RT09:21DungeonDepth: 3 - OnDepthChange questSolvedDepth => 4 RT09:21DungeonDepth: 3 - OnDepthChange questSolvedDepth => 6 RT09:21DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload RT09:21DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload LOG: 08.12.2025 09:21:54 Generate Level Completed! Loading time: 23,018s LOG: 08.12.2025 09:21:54 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 08.12.2025 09:21:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:21:54 WindowManager.UnloadMenu => NoMenu LOG: 08.12.2025 09:21:54 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 08.12.2025 09:21:54 OnPlayerAndMapWereCreated LOG: 08.12.2025 09:21:54 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:21:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 08.12.2025 09:21:54 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 09:21:54 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:21:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:21:54 UpdatePlayerProgress LOG: 08.12.2025 09:21:54 SAVE GAME => Jasper Test 2 id:1 guid:d8690ed2-9932-4636-a64f-b638e246d8b9 LOG: 08.12.2025 09:21:54 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:21:54 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 08.12.2025 09:21:54 syop - Bet quest found: MediumBetNoPerfectReload. Completed: False LOG: 08.12.2025 09:21:54 Syop BetQuest logs RT09:14DungeonDepth: 0 - seed P1ZE-2!1N has been applied RT09:14DungeonDepth: 1 - OnDepthChange questSolvedDepth => 4 RT09:14DungeonDepth: 1 - OnDepthChange questSolvedDepth => 4 RT09:14DungeonDepth: 1 - OnDepthChange questSolvedDepth => 4 RT09:14DungeonDepth: 1 - currentlyActiveQuest: MediumBetNoPerfectReload RT09:18DungeonDepth: 2 - OnDepthChange questSolvedDepth => 4 RT09:18DungeonDepth: 2 - OnDepthChange questSolvedDepth => 4 RT09:18DungeonDepth: 2 - OnDepthChange questSolvedDepth => 4 RT09:18DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload RT09:18DungeonDepth: 2 - currentlyActiveQuest: MediumBetNoPerfectReload RT09:19DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount RT09:19DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount RT09:19DungeonDepth: 2 - Set Condition Failed PerfectReloadsCount RT09:21DungeonDepth: 2 - StartQuest MediumBetNoPerfectReload RT09:21DungeonDepth: 3 - OnDepthChange questSolvedDepth => 4 RT09:21DungeonDepth: 3 - OnDepthChange questSolvedDepth => 4 RT09:21DungeonDepth: 3 - OnDepthChange questSolvedDepth => 4 RT09:21DungeonDepth: 3 - OnDepthChange questSolvedDepth => 6 RT09:21DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload RT09:21DungeonDepth: 3 - currentlyActiveQuest: MediumBetNoPerfectReload LOG: 08.12.2025 09:21:55 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:21:55 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 08.12.2025 09:21:55 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:21:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 08.12.2025 09:21:59 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:22:00 Menu.UnloadMenuPanel => Info LOG: 08.12.2025 09:22:07 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:22:07 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 09:22:10 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:22:11 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:22:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. EXCEPTION: 08.12.2025 09:22:11 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Bullet.b__184_0 () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 08.12.2025 09:22:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:22:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:22:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:22:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:22:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:22:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:22:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:22:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:22:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 09:22:21 Quest Completed: The Triangularity Quest LOG: 08.12.2025 09:22:21 showQuestComplete: The Triangularity Quest LOG: 08.12.2025 09:22:21 Quest Completed: The Triangularity Quest LOG: 08.12.2025 09:22:21 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:22:21 SAVE GAME => Jasper Test 2 id:1 guid:d8690ed2-9932-4636-a64f-b638e246d8b9 LOG: 08.12.2025 09:22:21 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:22:21 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 08.12.2025 09:22:22 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:22:22 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:22:22 for == null! No VFX-Effect can be played on destroy. LOG: 08.12.2025 09:22:22 Started Music_GrammoPhoneBot WARNING: 08.12.2025 09:22:22 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:22:22 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:22:22 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 09:22:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 08.12.2025 09:22:26 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:22:26 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:22:27 Menu.UnloadMenuPanel => Info LOG: 08.12.2025 09:22:28 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 08.12.2025 09:22:29 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:22:31 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:22:35 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:22:35 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:22:35 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:22:37 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:22:37 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:37 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:37 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:22:37 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:37 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:37 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:22:37 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:37 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:37 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:22:37 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:22:37 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:22:37 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:22:37 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:22:37 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:37 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:37 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:22:37 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:22:37 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:22:37 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:22:42 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 08.12.2025 09:22:45 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 08.12.2025 09:22:46 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 08.12.2025 09:22:46 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:22:46 Displayable active subtask: Revenge is null WARNING: 08.12.2025 09:22:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 08.12.2025 09:22:50 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:22:50 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:22:50 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 08.12.2025 09:22:51 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:22:51 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:22:51 Displayable active subtask: Revenge is null WARNING: 08.12.2025 09:22:52 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 08.12.2025 09:22:52 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:22:52 Displayable active subtask: Revenge is null WARNING: 08.12.2025 09:22:53 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:22:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:53 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:22:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:53 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:22:53 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:22:53 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:22:53 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:22:53 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:22:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:53 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:22:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:53 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:22:53 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:22:53 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:22:53 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:22:53 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:22:54 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 08.12.2025 09:22:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 08.12.2025 09:22:55 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:22:55 Menu.UnloadMenuPanel => Info LOG: 08.12.2025 09:23:00 StageConditionsManager.OnConditionFailed() => condition failed L id:0 LOG: 08.12.2025 09:23:00 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:23:00 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:23:00 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:23:00 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:23:00 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:23:00 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:23:00 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:23:00 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:23:00 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 08.12.2025 09:23:00 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:23:00 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:23:00 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:23:00 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:23:00 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:23:00 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:23:00 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:23:00 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:23:00 StageConditionsManager.OnConditionFailed() => condition failed L id:2 LOG: 08.12.2025 09:23:00 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:23:00 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:23:00 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:23:00 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:23:00 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:23:00 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:23:00 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:23:00 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:23:00 StageConditionsManager.OnConditionFailed() => condition failed L id:3 LOG: 08.12.2025 09:23:00 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:23:00 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:23:00 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:23:00 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:23:00 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:23:00 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:23:00 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:23:00 Displayable active subtask: Revenge is null WARNING: 08.12.2025 09:23:00 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 08.12.2025 09:23:00 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:23:01 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 08.12.2025 09:23:01 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:23:01 Displayable active subtask: Revenge is null WARNING: 08.12.2025 09:23:03 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 08.12.2025 09:23:03 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:23:03 Displayable active subtask: Revenge is null WARNING: 08.12.2025 09:23:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 08.12.2025 09:23:04 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:23:04 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 09:23:12 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 08.12.2025 09:23:12 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 09:23:52 WindowManager.LoadMenu => EscapeMenu LOG: 08.12.2025 09:23:52 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 09:23:52 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 08.12.2025 09:23:52 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 09:23:52 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 08.12.2025 09:23:55 WindowManager.UnloadMenu => EscapeMenu LOG: 08.12.2025 09:23:55 Menu.UnloadMenuPanel => ESC_Main LOG: 08.12.2025 09:23:55 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:23:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:23:55 SAVE GAME => Jasper Test 2 id:1 guid:d8690ed2-9932-4636-a64f-b638e246d8b9 LOG: 08.12.2025 09:23:59 Quest already started! Quest: MediumBetNoPerfectReload LOG: 08.12.2025 09:24:01 showQuestComplete: Medium Bet LOG: 08.12.2025 09:24:01 Quest Completed: Medium Bet LOG: 08.12.2025 09:24:01 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:24:01 Displayable active subtask: MediumBetNoPerfectReload is null LOG: 08.12.2025 09:24:01 Quest already started! Quest: MediumBetNoPerfectReload LOG: 08.12.2025 09:24:03 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:24:04 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:24:04 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:24:09 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:24:11 SAVE GAME => Jasper Test 2 id:1 guid:d8690ed2-9932-4636-a64f-b638e246d8b9 LOG: 08.12.2025 09:24:11 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:24:11 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 08.12.2025 09:24:12 Menu.UnloadMenuPanel => DefaultPanel ERROR: 08.12.2025 09:24:12 Tried to apply BetQuestReward on unsolved QuestMediumBetNoPerfectReload UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.d__28:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 08.12.2025 09:24:13 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 08.12.2025 09:24:13 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 09:24:15 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:24:15 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:24:15 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:24:15 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:24:15 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:24:15 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:24:15 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:24:15 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:24:15 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:24:15 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:24:15 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:24:15 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:24:15 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:24:15 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:24:15 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:24:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 08.12.2025 09:24:16 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:24:16 Menu.UnloadMenuPanel => Info WARNING: 08.12.2025 09:24:28 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 08.12.2025 09:24:28 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:24:28 Displayable active subtask: Revenge is null WARNING: 08.12.2025 09:24:28 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 08.12.2025 09:24:29 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:24:29 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:24:29 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:24:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 08.12.2025 09:24:30 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:24:30 Displayable active subtask: Revenge is null WARNING: 08.12.2025 09:24:30 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:24:30 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:24:30 ScaleEnemy MitronEmpire_Gambot(Clone)! WARNING: 08.12.2025 09:24:33 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 08.12.2025 09:24:33 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:24:33 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:24:43 WindowManager.LoadMenu => EscapeMenu LOG: 08.12.2025 09:24:43 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 09:24:43 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 08.12.2025 09:24:43 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 09:24:43 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 08.12.2025 09:25:26 WindowManager.UnloadMenu => EscapeMenu LOG: 08.12.2025 09:25:26 Menu.UnloadMenuPanel => ESC_Main LOG: 08.12.2025 09:25:26 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:25:26 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 08.12.2025 09:25:29 StageConditionsManager.OnConditionFailed() => condition failed L id:0 LOG: 08.12.2025 09:25:29 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:29 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:29 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:29 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:29 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:29 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:29 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:29 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:29 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:29 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 08.12.2025 09:25:29 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:29 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:29 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:29 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:29 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:29 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:29 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:29 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:29 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:29 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:29 StageConditionsManager.OnConditionFailed() => condition failed L id:2 LOG: 08.12.2025 09:25:29 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:29 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:29 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:29 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:29 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:29 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:29 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:29 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:29 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:29 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:29 StageConditionsManager.OnConditionFailed() => condition failed L id:3 LOG: 08.12.2025 09:25:29 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:29 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:29 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:29 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:29 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:29 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:29 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:29 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:29 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:29 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:29 StageConditionsManager.OnConditionFailed() => condition failed L id:4 LOG: 08.12.2025 09:25:29 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:29 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:29 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:29 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:29 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:29 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:29 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:29 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:29 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:29 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:30 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:25:30 Displayable active subtask: Revenge is null WARNING: 08.12.2025 09:25:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:25:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:25:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:25:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:25:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:25:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:25:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:25:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:25:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:25:32 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:25:32 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:25:32 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:25:32 Language Text not found! (Path: Drone) WARNING: 08.12.2025 09:25:32 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:25:32 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:25:33 StageConditionsManager.OnConditionFailed() => condition failed L id:0 LOG: 08.12.2025 09:25:33 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:33 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:33 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:33 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:33 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:33 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:33 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:33 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:33 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:33 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:33 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 08.12.2025 09:25:33 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:33 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:33 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:33 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:33 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:33 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:33 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:33 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:33 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:33 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:33 StageConditionsManager.OnConditionFailed() => condition failed L id:2 LOG: 08.12.2025 09:25:33 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:33 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:33 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:33 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:33 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:33 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:33 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:33 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:33 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:33 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:33 StageConditionsManager.OnConditionFailed() => condition failed L id:3 LOG: 08.12.2025 09:25:33 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:33 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:33 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:33 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:33 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:33 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:33 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:33 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:33 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:33 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:33 StageConditionsManager.OnConditionFailed() => condition failed L id:4 LOG: 08.12.2025 09:25:33 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:33 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:33 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:33 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:33 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:33 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:33 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:33 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:33 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:33 Displayable active subtask: Revenge is null WARNING: 08.12.2025 09:25:33 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 08.12.2025 09:25:36 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:25:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 08.12.2025 09:25:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 08.12.2025 09:25:41 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:25:41 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:43 StageConditionsManager.OnConditionFailed() => condition failed L id:0 LOG: 08.12.2025 09:25:43 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:43 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:43 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:43 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:43 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:43 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:43 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:43 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:43 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:43 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:43 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 08.12.2025 09:25:43 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:43 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:43 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:43 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:43 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:43 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:43 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:43 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:43 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:43 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:43 StageConditionsManager.OnConditionFailed() => condition failed L id:2 LOG: 08.12.2025 09:25:43 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:43 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:43 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:43 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:43 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:43 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:43 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:43 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:43 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:43 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:43 StageConditionsManager.OnConditionFailed() => condition failed L id:3 LOG: 08.12.2025 09:25:43 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:43 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:43 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:43 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:43 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:43 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:43 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:43 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:43 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:43 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:43 StageConditionsManager.OnConditionFailed() => condition failed L id:4 LOG: 08.12.2025 09:25:43 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:43 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:43 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:43 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:43 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:43 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:43 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:43 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:43 quest failed: MediumBetNoPerfectReload LOG: 08.12.2025 09:25:43 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:25:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:25:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:25:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:25:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:25:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:25:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 08.12.2025 09:25:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 08.12.2025 09:25:49 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 08.12.2025 09:25:49 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:25:49 Displayable active subtask: Revenge is null WARNING: 08.12.2025 09:25:49 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:25:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:25:49 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:25:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 09:26:17 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 08.12.2025 09:26:17 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:26:17 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:26:19 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 08.12.2025 09:26:19 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 08.12.2025 09:26:19 Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:26:19 Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu) LOG: 08.12.2025 09:26:19 Added rewardType: Health LOG: 08.12.2025 09:26:19 Added rewardType: ChampFrag LOG: 08.12.2025 09:26:19 Added rewardType: Addin WARNING: 08.12.2025 09:26:19 New Selection was created: True LOG: 08.12.2025 09:26:19 Difficulty selected: EASY LOG: 08.12.2025 09:26:19 SelectedType: Health; SelectedRarity: Level_1 LOG: 08.12.2025 09:26:19 Difficulty selected: EASY LOG: 08.12.2025 09:26:19 SelectedType: Health; SelectedRarity: Level_1 LOG: 08.12.2025 09:26:19 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 08.12.2025 09:26:20 Difficulty selected: MEDIUM LOG: 08.12.2025 09:26:20 SelectedType: ChampFrag; SelectedRarity: Level_2 LOG: 08.12.2025 09:26:20 Menu.UnloadMenuPanel => DefaultPanel LOG: 08.12.2025 09:26:20 Difficulty selected: EXTREME LOG: 08.12.2025 09:26:20 SelectedType: Addin; SelectedRarity: Level_3 LOG: 08.12.2025 09:26:20 the current rewards of the challengmachine have been saved LOG: 08.12.2025 09:26:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade' LOG: 08.12.2025 09:26:20 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 08.12.2025 09:26:20 Spawned wave#0 for Difficulty#4 LOG: 08.12.2025 09:26:21 Menu.UnloadMenuPanel => ChallangerArcade LOG: 08.12.2025 09:26:21 the current rewards of the challengmachine have been saved WARNING: 08.12.2025 09:26:22 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:26:22 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:26:22 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:26:22 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:26:22 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:26:22 ScaleEnemy MitronEmpire_Castor(Clone)! ERROR: 08.12.2025 09:26:22 Failed AddChampionMaterial. Count of (MaterialsToReplace) and (NewMaterials) from enemy MitronEmpire_Castor(Clone) is not the same! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyLevelScaleController:AddChampionMaterial(EnemyBase, EnemyLevelScaleConfig) StickyStoneStudio.MOODS.EnemyLevelScaleController:ScaleEnemy(EnemyBase, List`1) StickyStoneStudio.MOODS.EnemyLevelScaleController:ChampionChipCheck(EnemyBase, List`1) StickyStoneStudio.MOODS.d__27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 09:26:22 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:26:22 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:26:22 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:26:22 MitronEmpire_Castor_Buffer(Clone) (StickyStoneStudio.MOODS.Cleric): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:26:22 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:26:22 ScaleEnemy MitronEmpire_Castor_Buffer(Clone)! ERROR: 08.12.2025 09:26:22 Failed AddChampionMaterial. Count of (MaterialsToReplace) and (NewMaterials) from enemy MitronEmpire_Castor_Buffer(Clone) is not the same! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyLevelScaleController:AddChampionMaterial(EnemyBase, EnemyLevelScaleConfig) StickyStoneStudio.MOODS.EnemyLevelScaleController:ScaleEnemy(EnemyBase, List`1) StickyStoneStudio.MOODS.EnemyLevelScaleController:ChampionChipCheck(EnemyBase, List`1) StickyStoneStudio.MOODS.d__27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 09:26:28 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:26:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:26:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:26:28 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:26:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:26:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:26:28 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:26:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:26:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:26:28 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:26:28 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:26:28 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 08.12.2025 09:26:28 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:26:28 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:26:28 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 08.12.2025 09:26:28 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:26:28 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:26:28 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 08.12.2025 09:26:32 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 08.12.2025 09:26:32 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:26:36 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 08.12.2025 09:26:36 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:26:41 WindowManager.LoadMenu => EscapeMenu LOG: 08.12.2025 09:26:41 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 09:26:41 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 08.12.2025 09:26:41 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 09:26:41 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 08.12.2025 09:26:43 WindowManager.UnloadMenu => EscapeMenu LOG: 08.12.2025 09:26:43 Menu.UnloadMenuPanel => ESC_Main LOG: 08.12.2025 09:26:43 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:26:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:26:43 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 08.12.2025 09:26:45 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:26:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 08.12.2025 09:26:50 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:26:50 Displayable active subtask: Revenge is null WARNING: 08.12.2025 09:26:54 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:26:54 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:26:54 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:26:54 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:26:54 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:26:54 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:26:54 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 08.12.2025 09:26:54 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:26:54 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 08.12.2025 09:26:54 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:26:54 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:26:54 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 08.12.2025 09:26:54 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:26:54 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:26:54 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 08.12.2025 09:26:54 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 08.12.2025 09:26:54 Language Text not found! (Path: Drone) LOG: 08.12.2025 09:26:54 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 08.12.2025 09:27:03 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh ERROR: 08.12.2025 09:27:03 Failed to set Shield or Health in GetDamage! MitronEmpire_Castor(Clone) => Object reference not set to an instance of an object. at UnityEngine.Object.Instantiate[T] (T original) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBehaviorGroup.SetNextEnemyBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.SetNextBehavior (System.Boolean ChangeGroupBehavior, System.Int32 ToGroupID) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Cleric.OnEnemyKilled (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.Kill (System.Boolean wasExecuted) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 08.12.2025 09:27:03 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 08.12.2025 09:27:03 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:27:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 08.12.2025 09:27:04 Quest is already completed. No progress will be updated. WARNING: 08.12.2025 09:27:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 08.12.2025 09:27:05 Quest is already completed. No progress will be updated. LOG: 08.12.2025 09:27:22 WindowManager.LoadMenu => EscapeMenu LOG: 08.12.2025 09:27:22 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 09:27:22 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 08.12.2025 09:27:22 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 08.12.2025 09:27:22 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 08.12.2025 09:27:24 WindowManager.UnloadMenu => EscapeMenu LOG: 08.12.2025 09:27:24 Menu.UnloadMenuPanel => ESC_Main LOG: 08.12.2025 09:27:24 Displayable active subtask: Revenge is null LOG: 08.12.2025 09:27:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 08.12.2025 09:27:24 [RichPresenceManager] ChangeActivity to PrideArea ..