LOG: 04.12.2025 08:02:51 ChangeResolution(1920 x 1080 @ -1Hz) Screen.width: 1920, Screen.hieght: 1080 LOG: 04.12.2025 08:02:51 ChangeFullscreenMode(FullScreenWindow) Screen.fullScreenMode: FullScreenWindow WARNING: 04.12.2025 08:02:51 GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited! WARNING: 04.12.2025 08:02:51 GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited! WARNING: 04.12.2025 08:02:51 GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 04.12.2025 08:02:51 GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited! WARNING: 04.12.2025 08:02:51 GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 04.12.2025 08:02:51 GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 04.12.2025 08:02:51 GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited! WARNING: 04.12.2025 08:02:51 GetLocalizedText(languageKey: System.Language.Ukrainian) Failed! currentLanguagePackage is null and was not inited! LOG: 04.12.2025 08:02:51 Try to ChangeLanguage() to ENGLISH WARNING: 04.12.2025 08:02:52 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 04.12.2025 08:02:52 RealLifeSessionsManager.DetermineCurrentSession() => The event 'Eastern' is triggered! LOG: 04.12.2025 08:02:52 NEW GAMESEED: 'F376-9L2I' resetSeededCalls: True WARNING: 04.12.2025 08:02:52 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! EXCEPTION: 04.12.2025 08:02:52 NotSupportedException: To marshal a managed method, please add an attribute named 'MonoPInvokeCallback' to the method definition. The method we're attempting to marshal is: SteamManager::SteamAPIDebugTextHook Steamworks.SteamClient.SetWarningMessageHook (Steamworks.SteamAPIWarningMessageHook_t pFunction) (at <00000000000000000000000000000000>:0) SteamManager.OnEnable () (at <00000000000000000000000000000000>:0) UnityEngine.GameObject.AddComponent[T] () (at <00000000000000000000000000000000>:0) SteamManager.get_Initialized () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AchievementManager.InitializeBehavior () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.InitializeBehavior () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () (at <00000000000000000000000000000000>:0) UnityEngine.GameObject:AddComponent() SteamManager:get_Initialized() StickyStoneStudio.MOODS.AchievementManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() WARNING: 04.12.2025 08:02:52 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ... WARNING: 04.12.2025 08:02:52 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ... ERROR: 04.12.2025 08:02:52 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 04.12.2025 08:02:52 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 04.12.2025 08:02:52 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 04.12.2025 08:02:52 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 04.12.2025 08:02:52 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 04.12.2025 08:02:52 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 04.12.2025 08:02:52 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 04.12.2025 08:02:52 SaveGame Profile Loading Error (SerializationException): Failed to get 'bossEmotion_WasPlayed' from GameProfile! Set it as ''. Member 'bossEmotion_WasPlayed' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 04.12.2025 08:02:52 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 04.12.2025 08:02:52 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 04.12.2025 08:02:52 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() LOG: 04.12.2025 08:02:52 MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 1.0.09.0091 | Mode: ReleaseAdmin BUILD PLAYABLE with no restrictions LOG: 04.12.2025 08:02:52 WindowManager.LoadMenu => MainMenu LOG: 04.12.2025 08:02:52 Succesfully Initialize GameManager! LOG: 04.12.2025 08:02:53 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 04.12.2025 08:02:53 [STEAM] Received stats (0) and achievements (68) from Steam LOG: 04.12.2025 08:02:53 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2025 08:02:53 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 04.12.2025 08:02:53 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 04.12.2025 08:02:53 [STEAM] Received stats (0) and achievements (68) from Steam LOG: 04.12.2025 08:02:53 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 04.12.2025 08:02:53 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 04.12.2025 08:03:07 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 04.12.2025 08:03:07 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 04.12.2025 08:03:08 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 04.12.2025 08:03:08 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) LOG: 04.12.2025 08:03:08 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 04.12.2025 08:03:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:03:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:03:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:03:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 04.12.2025 08:03:08 Menu.UnloadMenuPanel => MM_Default LOG: 04.12.2025 08:03:09 is Loading Quests WARNING: 04.12.2025 08:03:09 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase2) could not be found. Mechionary Entry is missing! LOG: 04.12.2025 08:03:09 loaded mechionary progress for savegame:Jasper Test 2 LOG: 04.12.2025 08:03:11 Continue Game Confirmed! Loading Game Session => Guid: 54b6a5bd657d Seed: SCGP-3VRL SeededCalls: 1996 SeededCallsLastDungeon: 50 LOG: 04.12.2025 08:03:11 is Loading Quests WARNING: 04.12.2025 08:03:11 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase2) could not be found. Mechionary Entry is missing! LOG: 04.12.2025 08:03:11 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 04.12.2025 08:03:11 WindowManager.LoadMenu => InGameMenu LOG: 04.12.2025 08:03:11 WindowManager.UnloadMenu => MainMenu LOG: 04.12.2025 08:03:11 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 04.12.2025 08:03:11 is Loading Quests WARNING: 04.12.2025 08:03:11 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase2) could not be found. Mechionary Entry is missing! LOG: 04.12.2025 08:03:11 loaded mechionary progress for savegame:Jasper Test 2 LOG: 04.12.2025 08:03:11 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 04.12.2025 08:03:12 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:03:12 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:03:12 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 04.12.2025 08:03:12 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 04.12.2025 08:03:12 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! WARNING: 04.12.2025 08:03:12 The referenced script on this Behaviour (Game Object 'Mech_Player') is missing! ERROR: 04.12.2025 08:03:12 MechBase Outline Reference Missing: 'Mech_Player(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass72_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) System.Action`1:Invoke(T) DelegateList`1:Invoke(T) System.Action`1:Invoke(T) DelegateList`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() WARNING: 04.12.2025 08:03:12 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... ERROR: 04.12.2025 08:03:12 MechOutlineController.init() => HighlightEffect is not part of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Fallback now to add Component but can have side effects ... UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechOutlineController:init(Boolean) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.<>c__DisplayClass72_0:b__0(AsyncOperationHandle`1) StickyStoneStudio.MOODS.<>c__DisplayClass13_0:b__0(AsyncOperationHandle`1) System.Action`1:Invoke(T) DelegateList`1:Invoke(T) System.Action`1:Invoke(T) DelegateList`1:Invoke(T) UnityEngine.AsyncOperation:InvokeCompletionEvent() LOG: 04.12.2025 08:03:12 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 04.12.2025 08:03:12 NEW GAMESEED: 'SCGP-3VRL' resetSeededCalls: True LOG: 04.12.2025 08:03:12 MapController: Change CurrentTheme from 'HomeBase' to 'Trauer' LOG: 04.12.2025 08:03:12 SetCurrentMapSelectorChoice => DungeonDepth: 16 NextDungeonDepth: 16 PersistentDungeonDepth: 16 CurrentTheme: Trauer LOG: 04.12.2025 08:03:12 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level3 LOG: 04.12.2025 08:03:12 Generate Level Started! Level: Level_C theme: Trauer GameSeed: SCGP-3VRL SeedCalls: 1946 LOG: 04.12.2025 08:03:24 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 04.12.2025 08:03:26 Syop BetQuest logs RT08:03DungeonDepth: 0 - seed SCGP-3VRL has been applied RT08:03DungeonDepth: 16 - OnDepthChange questSolvedDepth => 4 RT08:03DungeonDepth: 16 - OnDepthChange questSolvedDepth => 14 RT08:03DungeonDepth: 16 - OnDepthChange questSolvedDepth => 4 RT08:03DungeonDepth: 16 - OnDepthChange questSolvedDepth => 14 RT08:03DungeonDepth: 16 - OnDepthChange questSolvedDepth => 4 RT08:03DungeonDepth: 16 - OnDepthChange questSolvedDepth => 14 LOG: 04.12.2025 08:03:27 Syop BetQuest logs RT08:03DungeonDepth: 0 - seed SCGP-3VRL has been applied RT08:03DungeonDepth: 16 - OnDepthChange questSolvedDepth => 4 RT08:03DungeonDepth: 16 - OnDepthChange questSolvedDepth => 14 RT08:03DungeonDepth: 16 - OnDepthChange questSolvedDepth => 4 RT08:03DungeonDepth: 16 - OnDepthChange questSolvedDepth => 14 RT08:03DungeonDepth: 16 - OnDepthChange questSolvedDepth => 4 RT08:03DungeonDepth: 16 - OnDepthChange questSolvedDepth => 14 WARNING: 04.12.2025 08:03:27 Failed to create agent because there is no valid NavMesh WARNING: 04.12.2025 08:03:27 Trauer_Treasure(Clone) (StickyStoneStudio.MOODS.TreasureGoblin): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 04.12.2025 08:03:27 Enemy.CreateNavMeshAgent() => Cannot find any NavMeshSurface or Distance is to far away! UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:InitNavMeshAgent() StickyStoneStudio.MOODS.TreasureGoblin:Spawn() StickyStoneStudio.MOODS.EnemyBase:InitEnemy(Room) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.d__198:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 04.12.2025 08:03:27 TreasureGoblin was spawned in Room: ROOM(3# Typ_E)_DefenseCannons_Degrees270 LOG: 04.12.2025 08:03:27 Generate Level Completed! Loading time: 14,745s LOG: 04.12.2025 08:03:27 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 04.12.2025 08:03:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2025 08:03:27 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2025 08:03:27 WindowManager.UnloadMenu => NoMenu LOG: 04.12.2025 08:03:27 EvaluateEmotionalOvercharge() => Difficulty : Intended value 210 LOG: 04.12.2025 08:03:27 OnPlayerAndMapWereCreated WARNING: 04.12.2025 08:03:27 GetRoomTheme from ENDBOSS_Enigma_Phase2 is out of Range! Enum has value of 999 ! WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 04.12.2025 08:03:27 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 04.12.2025 08:03:27 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 04.12.2025 08:03:27 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 04.12.2025 08:03:27 TryAddItem(Equipment) => Equipment_Legs_Anger Legs WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2025 08:03:27 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 04.12.2025 08:03:27 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 04.12.2025 08:03:27 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 04.12.2025 08:03:27 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 04.12.2025 08:03:27 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 04.12.2025 08:03:27 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 StageConditionsManager.OnConditionFailed() => condition failed L id:3 LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 StageConditionsManager.OnConditionFailed() => condition failed L id:5 LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 04.12.2025 08:03:27 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 StageConditionsManager.OnConditionFailed() => condition failed L id:3 LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 StageConditionsManager.OnConditionFailed() => condition failed L id:5 LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 TryAddItem(WeaponAddin) => Items.Addins.SplitterName LOG: 04.12.2025 08:03:27 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 StageConditionsManager.OnConditionFailed() => condition failed L id:3 LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 StageConditionsManager.OnConditionFailed() => condition failed L id:5 LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 TryAddItem(WeaponAddin) => Items.Addins.TriplerName LOG: 04.12.2025 08:03:27 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 StageConditionsManager.OnConditionFailed() => condition failed L id:3 LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 StageConditionsManager.OnConditionFailed() => condition failed L id:5 LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 TryAddItem(WeaponAddin) => Items.Addins.CapacitorName LOG: 04.12.2025 08:03:27 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 StageConditionsManager.OnConditionFailed() => condition failed L id:3 LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 StageConditionsManager.OnConditionFailed() => condition failed L id:5 LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 TryAddItem(WeaponAddin) => Items.Addins.AllrounderName LOG: 04.12.2025 08:03:27 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 StageConditionsManager.OnConditionFailed() => condition failed L id:3 LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 StageConditionsManager.OnConditionFailed() => condition failed L id:5 LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 TryAddItem(WeaponAddin) => Items.Addins.DoublerName LOG: 04.12.2025 08:03:27 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 StageConditionsManager.OnConditionFailed() => condition failed L id:3 LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 StageConditionsManager.OnConditionFailed() => condition failed L id:5 LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 TryAddItem(WeaponAddin) => Items.Addins.RagingName LOG: 04.12.2025 08:03:27 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 StageConditionsManager.OnConditionFailed() => condition failed L id:3 LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 StageConditionsManager.OnConditionFailed() => condition failed L id:5 LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 TryAddItem(WeaponAddin) => Items.Addins.HomieSwarmName LOG: 04.12.2025 08:03:27 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 StageConditionsManager.OnConditionFailed() => condition failed L id:3 LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 StageConditionsManager.OnConditionFailed() => condition failed L id:5 LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 TryAddItem(WeaponAddin) => Items.Addins.SpidernetName LOG: 04.12.2025 08:03:27 SAVE GAME => Jasper Test 2 id:1 guid:d8690ed2-9932-4636-a64f-b638e246d8b9 WARNING: 04.12.2025 08:03:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:27 [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 04.12.2025 08:03:33 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:03:33 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2025 08:03:34 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 04.12.2025 08:03:37 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 04.12.2025 08:03:38 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 04.12.2025 08:03:42 DialogController.OnFocusedDialogAnswer() AnswerID: 4 WARNING: 04.12.2025 08:03:42 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:42 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:42 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:03:42 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:42 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:42 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:03:44 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:44 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:44 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:47 Syop BetQuest logs RT08:03DungeonDepth: 0 - seed SCGP-3VRL has been applied RT08:03DungeonDepth: 16 - OnDepthChange questSolvedDepth => 4 RT08:03DungeonDepth: 16 - OnDepthChange questSolvedDepth => 14 RT08:03DungeonDepth: 16 - OnDepthChange questSolvedDepth => 4 RT08:03DungeonDepth: 16 - OnDepthChange questSolvedDepth => 14 RT08:03DungeonDepth: 16 - OnDepthChange questSolvedDepth => 4 RT08:03DungeonDepth: 16 - OnDepthChange questSolvedDepth => 14 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - can Appear roll => Truecached roll = 62 chance = 10 RewardCap: 2 current rewardCount1 RT08:03DungeonDepth: 16 - StartQuest SmallBetNoShopping RT08:03DungeonDepth: 16 - currentlyActiveQuest: SmallBetNoShopping WARNING: 04.12.2025 08:03:49 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:03:49 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 04.12.2025 08:03:49 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2025 08:03:49 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 04.12.2025 08:03:49 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:49 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:49 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 04.12.2025 08:03:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:03:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:03:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:03:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:03:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:03:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:03:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 04.12.2025 08:03:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:03:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:03:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 04.12.2025 08:03:49 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2025 08:03:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' WARNING: 04.12.2025 08:03:51 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:51 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:51 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 04.12.2025 08:03:51 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2025 08:03:51 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 04.12.2025 08:03:52 Menu.UnloadMenuPanel => ItemUpgradeContext WARNING: 04.12.2025 08:03:53 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:03:53 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:03:53 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:03:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2025 08:03:53 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2025 08:03:53 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 04.12.2025 08:03:53 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 04.12.2025 08:03:53 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2025 08:04:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:04:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:04:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CapacitorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:04:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:04:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DoublerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:04:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RagingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:04:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HomieSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:04:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:04:17 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 04.12.2025 08:04:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:04:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:04:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CapacitorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:04:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:04:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DoublerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:04:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RagingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:04:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HomieSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:04:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:04:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 04.12.2025 08:04:17 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2025 08:04:18 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 04.12.2025 08:04:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2025 08:04:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2025 08:04:22 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 04.12.2025 08:04:22 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:04:22 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:04:22 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:04:24 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:04:24 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:04:24 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:04:24 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:04:24 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:04:24 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:04:24 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:04:24 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:04:24 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:04:24 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:04:24 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:04:24 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:04:24 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:04:24 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:04:24 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:04:24 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:04:24 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:04:24 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:04:24 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:04:24 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:04:24 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:04:24 Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:04:24 Language Text not found! (Path: Drone) LOG: 04.12.2025 08:04:24 ScaleEnemy Trauer_ProjectSupervisor(Clone)! WARNING: 04.12.2025 08:04:24 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy Trauer_ProjectSupervisor(Clone) is not the same! WARNING: 04.12.2025 08:04:24 Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:04:24 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:04:24 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:04:24 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:04:24 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:04:24 Language Text not found! (Path: Drone) LOG: 04.12.2025 08:04:24 ScaleEnemy Trauer_IcyDemolisher(Clone)! WARNING: 04.12.2025 08:04:24 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy Trauer_IcyDemolisher(Clone) is not the same! WARNING: 04.12.2025 08:04:24 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:04:24 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:04:24 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:04:24 Language Text not found! (Path: Drone) LOG: 04.12.2025 08:04:24 ScaleEnemy Trauer_IcyDemolisher(Clone)! WARNING: 04.12.2025 08:04:24 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy Trauer_IcyDemolisher(Clone) is not the same! WARNING: 04.12.2025 08:04:24 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:04:24 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:04:25 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 04.12.2025 08:04:25 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:04:25 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:04:25 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:04:25 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:04:25 GetValidDropZonePosition() => Was not successful! WARNING: 04.12.2025 08:04:25 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:04:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:04:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:04:25 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:04:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:04:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:04:25 Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:04:25 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:04:25 Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:04:25 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:04:26 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 04.12.2025 08:04:26 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:04:26 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:04:26 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:04:26 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:04:26 GetValidDropZonePosition() => Was not successful! LOG: 04.12.2025 08:04:27 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:04:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:04:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:04:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:04:27 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:04:27 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:04:27 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:04:27 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:04:27 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:04:27 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:04:28 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:04:28 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:04:28 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:04:28 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:04:28 GetValidSpawnPosition() => Was not successful! WARNING: 04.12.2025 08:04:28 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh WARNING: 04.12.2025 08:04:28 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh WARNING: 04.12.2025 08:04:28 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 04.12.2025 08:04:28 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:04:28 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:04:28 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:04:28 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:04:28 MoveTowards failed. Navmesh-Agent 'Trauer_ProjectSupervisor(Clone)' is not on a navmesh WARNING: 04.12.2025 08:04:28 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 04.12.2025 08:04:28 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:04:28 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:04:28 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:04:28 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:04:29 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2025 08:04:29 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 04.12.2025 08:04:29 ENEMY SPAWNED Trauer_EyeOfMallory(Clone) WARNING: 04.12.2025 08:04:30 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 04.12.2025 08:04:30 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:04:30 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:04:30 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:04:30 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:04:31 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 04.12.2025 08:04:31 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:04:31 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:04:31 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:04:31 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:04:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:04:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:04:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:04:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:04:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:04:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:04:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:04:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:04:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:04:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:04:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:04:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:04:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 04.12.2025 08:04:32 MoveTowards failed. Navmesh-Agent 'Trauer_ProjectSupervisor(Clone)' is not on a navmesh LOG: 04.12.2025 08:04:32 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:04:32 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:04:32 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:04:32 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:04:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:04:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:04:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:04:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:04:32 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:04:32 GetValidDropZonePosition() => Was not successful! LOG: 04.12.2025 08:04:46 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 04.12.2025 08:04:46 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(4# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1/PlatformII/PlatformII" WARNING: 04.12.2025 08:04:46 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(4# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1/Railing_with_pipes/Railing/Railing" WARNING: 04.12.2025 08:04:46 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(4# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1/Railing_with_pipes/Cage2_Stamp/Cage2_Stamp" WARNING: 04.12.2025 08:04:46 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(4# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1/Railing_with_pipes_01/Railing/Railing" WARNING: 04.12.2025 08:04:46 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(4# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1/Railing_with_pipes_01/Cage2_Stamp/Cage2_Stamp" WARNING: 04.12.2025 08:04:46 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(4# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1/PlatformRimCover/PlatformRimCover" WARNING: 04.12.2025 08:04:46 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(4# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1/PlatformRimCover_01/PlatformRimCover" WARNING: 04.12.2025 08:04:46 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(4# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_01/PlatformII/PlatformII" WARNING: 04.12.2025 08:04:46 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(4# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_01/Railing_with_pipes/Railing/Railing" WARNING: 04.12.2025 08:04:46 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(4# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_01/Railing_with_pipes/Cage2_Stamp/Cage2_Stamp" WARNING: 04.12.2025 08:04:46 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(4# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_01/Railing_with_pipes_01/Railing/Railing" WARNING: 04.12.2025 08:04:46 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(4# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_01/Railing_with_pipes_01/Cage2_Stamp/Cage2_Stamp" WARNING: 04.12.2025 08:04:46 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(4# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_01/PlatformRimCover/PlatformRimCover" WARNING: 04.12.2025 08:04:46 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(4# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_01/PlatformRimCover_01/PlatformRimCover" WARNING: 04.12.2025 08:04:46 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(4# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_02/PlatformII/PlatformII" WARNING: 04.12.2025 08:04:46 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(4# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_02/Railing_with_pipes/Railing/Railing" WARNING: 04.12.2025 08:04:46 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(4# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_02/Railing_with_pipes/Cage2_Stamp/Cage2_Stamp" WARNING: 04.12.2025 08:04:46 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(4# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_02/Railing_with_pipes_01/Railing/Railing" WARNING: 04.12.2025 08:04:46 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(4# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_02/Railing_with_pipes_01/Cage2_Stamp/Cage2_Stamp" WARNING: 04.12.2025 08:04:46 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(4# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_02/PlatformRimCover/PlatformRimCover" WARNING: 04.12.2025 08:04:46 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(4# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_02/PlatformRimCover_01/PlatformRimCover" WARNING: 04.12.2025 08:04:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:04:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:04:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:04:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:04:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:04:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:04:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2025 08:04:56 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 04.12.2025 08:04:56 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 04.12.2025 08:04:58 OpenChest DelayedCall: CHESTTYPE: Weapon LOG: 04.12.2025 08:04:58 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2025 08:04:58 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 04.12.2025 08:04:58 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:04:58 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:04:58 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:04:58 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:04:58 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2025 08:05:00 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 04.12.2025 08:05:00 LootContextPanel OnButtonSuccess => back WARNING: 04.12.2025 08:05:01 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:05:01 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:05:01 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:05:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 04.12.2025 08:05:02 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2025 08:05:02 Menu.UnloadMenuPanel => LootContext LOG: 04.12.2025 08:05:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 04.12.2025 08:05:03 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 04.12.2025 08:05:06 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 04.12.2025 08:05:07 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 04.12.2025 08:05:10 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 04.12.2025 08:05:10 Failed to create agent because there is no valid NavMesh WARNING: 04.12.2025 08:05:10 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_GiverOfGrief in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:05:10 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:05:10 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:05:10 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HightechConsoler in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:05:10 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:05:10 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_GiverOfGrief in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:05:10 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_GiverOfGrief in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:05:10 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HightechConsoler in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 04.12.2025 08:05:12 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 04.12.2025 08:05:12 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2025 08:05:12 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:05:12 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:12 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:05:12 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:05:12 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:05:12 Language Text not found! (Path: Drone) LOG: 04.12.2025 08:05:12 ScaleEnemy Trauer_BladedSentinel(Clone)! WARNING: 04.12.2025 08:05:12 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 04.12.2025 08:05:12 Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:05:12 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:05:12 Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:05:12 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:05:12 Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:05:12 Language Text not found! (Path: Drone) LOG: 04.12.2025 08:05:12 ScaleEnemy Trauer_HightechConsoler(Clone)! WARNING: 04.12.2025 08:05:12 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:12 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:05:12 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:12 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:12 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:05:12 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:05:12 Trauer_GiverOfGrief(Clone) (StickyStoneStudio.MOODS.SORROW_GiverOfGrief): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:05:12 Language Text not found! (Path: Drone) LOG: 04.12.2025 08:05:12 ScaleEnemy Trauer_GiverOfGrief(Clone)! WARNING: 04.12.2025 08:05:12 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy Trauer_GiverOfGrief(Clone) is not the same! WARNING: 04.12.2025 08:05:12 Trauer_GiverOfGrief(Clone) (StickyStoneStudio.MOODS.SORROW_GiverOfGrief): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:05:12 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:05:12 Trauer_GiverOfGrief(Clone) (StickyStoneStudio.MOODS.SORROW_GiverOfGrief): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:05:12 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:05:13 MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh LOG: 04.12.2025 08:05:13 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:05:13 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:05:13 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:05:13 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:05:14 reward.damageBeforeDrop in the TreasureGoblin is 0!! Division with 0 has to be fixed!! WARNING: 04.12.2025 08:05:14 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 04.12.2025 08:05:14 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:05:14 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:05:14 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:05:14 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:05:14 reward.damageBeforeDrop in the TreasureGoblin is 0!! Division with 0 has to be fixed!! WARNING: 04.12.2025 08:05:15 reward.damageBeforeDrop in the TreasureGoblin is 0!! Division with 0 has to be fixed!! WARNING: 04.12.2025 08:05:15 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2025 08:05:16 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:05:16 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:05:16 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:05:16 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 04.12.2025 08:05:16 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:05:16 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:05:16 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:05:16 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:05:17 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:05:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:17 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:05:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:17 Trauer_GiverOfGrief(Clone) (StickyStoneStudio.MOODS.SORROW_GiverOfGrief): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:05:17 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:05:17 Trauer_GiverOfGrief(Clone) (StickyStoneStudio.MOODS.SORROW_GiverOfGrief): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:05:17 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:05:17 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:05:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:17 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:05:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:17 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:05:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:17 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:17 MoveTowards failed. Navmesh-Agent 'Trauer_GiverOfGrief(Clone)' is not on a navmesh WARNING: 04.12.2025 08:05:17 MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh LOG: 04.12.2025 08:05:17 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:05:17 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:05:17 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:05:17 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:05:17 Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:05:17 Language Text not found! (Path: Drone) LOG: 04.12.2025 08:05:17 enemybase of SpawnerMech is null or Dead, cleaning up all Holo-Clones WARNING: 04.12.2025 08:05:17 Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:05:17 Language Text not found! (Path: Drone) LOG: 04.12.2025 08:05:17 enemybase of SpawnerMech is null or Dead, cleaning up all Holo-Clones WARNING: 04.12.2025 08:05:17 Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:05:17 Language Text not found! (Path: Drone) LOG: 04.12.2025 08:05:17 enemybase of SpawnerMech is null or Dead, cleaning up all Holo-Clones WARNING: 04.12.2025 08:05:17 MoveTowards failed. Navmesh-Agent 'Trauer_GiverOfGrief(Clone)' is not on a navmesh WARNING: 04.12.2025 08:05:17 MoveTowards failed. Navmesh-Agent 'Trauer_GiverOfGrief(Clone)' is not on a navmesh LOG: 04.12.2025 08:05:17 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:05:17 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:05:17 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:05:17 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:05:26 MoveTowards failed. Navmesh-Agent 'Trauer_GiverOfGrief(Clone)' is not on a navmesh LOG: 04.12.2025 08:05:26 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:05:26 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:05:26 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:05:26 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:05:26 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:05:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:26 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:05:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:26 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:26 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:05:26 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:05:26 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:05:26 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:05:26 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 04.12.2025 08:05:26 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 04.12.2025 08:05:26 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 04.12.2025 08:05:26 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:05:26 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:05:26 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:05:26 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:05:26 MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh LOG: 04.12.2025 08:05:26 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:05:26 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:05:26 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:05:26 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:05:28 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 04.12.2025 08:05:28 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:05:28 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:05:28 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:05:28 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:05:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:05:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:05:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:05:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:05:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:05:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:05:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:05:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:05:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:05:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:05:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:05:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 04.12.2025 08:05:37 MoveTowards failed. Navmesh-Agent 'Trauer_GiverOfGrief(Clone)' is not on a navmesh LOG: 04.12.2025 08:05:37 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:05:37 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:05:37 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:05:37 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:05:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:05:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:05:47 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2025 08:05:50 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 04.12.2025 08:05:50 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:05:50 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:05:50 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:05:50 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:05:50 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_B)_LittleFuture_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_North_T1/SORROW_LevelB_Bridge_Hologram_01/HologramBridge" WARNING: 04.12.2025 08:05:50 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_B)_LittleFuture_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_North_T1/SORROW_LevelB_Bridge_Hologram_01/HologramBridge" WARNING: 04.12.2025 08:05:50 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_B)_LittleFuture_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_North_T1/SORROW_LevelB_Bridge_Hologram_01/HologramBridge" WARNING: 04.12.2025 08:05:50 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_B)_LittleFuture_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_North_T1/SORROW_LevelB_Bridge_Hologram_02/HologramBridge" WARNING: 04.12.2025 08:05:50 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_B)_LittleFuture_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_North_T1/SORROW_LevelB_Bridge_Hologram_02/HologramBridge" WARNING: 04.12.2025 08:05:50 BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_B)_LittleFuture_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_North_T1/SORROW_LevelB_Bridge_Hologram_02/HologramBridge" WARNING: 04.12.2025 08:05:52 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:05:52 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 04.12.2025 08:05:52 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 04.12.2025 08:05:52 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:05:52 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 04.12.2025 08:05:52 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 04.12.2025 08:05:52 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:05:52 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:52 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:52 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:05:52 Language Text not found! (Path: Drone) LOG: 04.12.2025 08:05:52 ScaleEnemy Trauer_DistraughtPlumber(Clone)! WARNING: 04.12.2025 08:05:52 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy Trauer_DistraughtPlumber(Clone) is not the same! WARNING: 04.12.2025 08:05:52 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 04.12.2025 08:05:52 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:05:52 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:05:52 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:05:52 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:05:52 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:52 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:52 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 04.12.2025 08:05:52 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 04.12.2025 08:05:52 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2025 08:05:52 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:05:52 Language Text not found! (Path: Drone) LOG: 04.12.2025 08:05:52 ScaleEnemy Trauer_IcyDemolisher(Clone)! WARNING: 04.12.2025 08:05:52 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy Trauer_IcyDemolisher(Clone) is not the same! WARNING: 04.12.2025 08:05:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:05:52 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:05:52 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:52 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:05:52 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:05:52 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:05:52 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:05:52 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:05:52 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 04.12.2025 08:05:52 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:05:52 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:05:52 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:05:52 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:05:53 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 04.12.2025 08:05:53 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:05:53 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:05:53 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:05:53 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:05:55 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh WARNING: 04.12.2025 08:05:56 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 04.12.2025 08:05:56 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:05:56 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:05:56 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:05:56 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:05:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:05:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:05:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:05:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:05:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:05:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:05:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 04.12.2025 08:05:56 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 04.12.2025 08:05:56 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:05:56 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:05:56 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:05:56 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:05:59 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2025 08:05:59 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 04.12.2025 08:06:00 Menu.UnloadMenuPanel => DefaultPanel WARNING: 04.12.2025 08:06:02 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:06:02 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:06:02 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:06:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 04.12.2025 08:06:02 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2025 08:06:02 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 04.12.2025 08:06:02 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 04.12.2025 08:06:02 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 04.12.2025 08:06:02 Menu.UnloadMenuPanel => Info LOG: 04.12.2025 08:06:10 Skill Focused has reached its Maxlevel LOG: 04.12.2025 08:06:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CapacitorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DoublerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RagingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HomieSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:10 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 04.12.2025 08:06:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CapacitorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DoublerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RagingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HomieSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' WARNING: 04.12.2025 08:06:12 Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 04.12.2025 08:06:13 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 04.12.2025 08:06:16 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 04.12.2025 08:06:16 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:06:18 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:06:18 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 04.12.2025 08:06:18 Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2025 08:06:18 Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu) LOG: 04.12.2025 08:06:18 Added rewardType: GScrap LOG: 04.12.2025 08:06:18 Added rewardType: Health LOG: 04.12.2025 08:06:18 Added rewardType: Equipment WARNING: 04.12.2025 08:06:18 New Selection was created: True LOG: 04.12.2025 08:06:18 Difficulty selected: EASY LOG: 04.12.2025 08:06:18 SelectedType: GScrap; SelectedRarity: Level_1 LOG: 04.12.2025 08:06:18 Difficulty selected: EASY LOG: 04.12.2025 08:06:18 SelectedType: GScrap; SelectedRarity: Level_1 LOG: 04.12.2025 08:06:18 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 04.12.2025 08:06:18 Difficulty selected: HARD LOG: 04.12.2025 08:06:18 SelectedType: Health; SelectedRarity: Level_3 LOG: 04.12.2025 08:06:18 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2025 08:06:19 Difficulty selected: VERY HARD LOG: 04.12.2025 08:06:19 SelectedType: Equipment; SelectedRarity: Level_3 LOG: 04.12.2025 08:06:19 the current rewards of the challengmachine have been saved LOG: 04.12.2025 08:06:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade' LOG: 04.12.2025 08:06:19 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2025 08:06:19 Spawned wave#1 for Difficulty#3 LOG: 04.12.2025 08:06:20 Menu.UnloadMenuPanel => ChallangerArcade LOG: 04.12.2025 08:06:20 the current rewards of the challengmachine have been saved WARNING: 04.12.2025 08:06:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:06:21 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:06:21 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:06:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:06:21 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:06:21 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:06:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:06:21 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:06:21 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:06:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:06:21 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:06:21 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:06:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:06:21 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:06:21 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:06:21 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:06:21 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:06:21 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:06:21 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:06:21 Language Text not found! (Path: Drone) LOG: 04.12.2025 08:06:21 ScaleEnemy Trauer_RubbleCrusher(Clone)! WARNING: 04.12.2025 08:06:21 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy Trauer_RubbleCrusher(Clone) is not the same! WARNING: 04.12.2025 08:06:21 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:06:21 Language Text not found! (Path: Drone) LOG: 04.12.2025 08:06:21 ScaleEnemy Trauer_RubbleCrusher(Clone)! ERROR: 04.12.2025 08:06:21 Failed AddChampionMaterial. Count of (MaterialsToReplace) and (NewMaterials) from enemy Trauer_RubbleCrusher(Clone) is not the same! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyLevelScaleController:AddChampionMaterial(EnemyBase, EnemyLevelScaleConfig) StickyStoneStudio.MOODS.EnemyLevelScaleController:ScaleEnemy(EnemyBase, List`1) StickyStoneStudio.MOODS.EnemyLevelScaleController:ChampionChipCheck(EnemyBase, List`1) StickyStoneStudio.MOODS.d__27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 04.12.2025 08:06:21 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:06:21 Language Text not found! (Path: Drone) LOG: 04.12.2025 08:06:21 ScaleEnemy Trauer_RubbleCrusher(Clone)! WARNING: 04.12.2025 08:06:21 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:06:21 Language Text not found! (Path: Drone) LOG: 04.12.2025 08:06:21 ScaleEnemy Trauer_RubbleCrusher(Clone)! ERROR: 04.12.2025 08:06:21 Failed AddChampionMaterial. Count of (MaterialsToReplace) and (NewMaterials) from enemy Trauer_RubbleCrusher(Clone) is not the same! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyLevelScaleController:AddChampionMaterial(EnemyBase, EnemyLevelScaleConfig) StickyStoneStudio.MOODS.EnemyLevelScaleController:ScaleEnemy(EnemyBase, List`1) StickyStoneStudio.MOODS.EnemyLevelScaleController:ChampionChipCheck(EnemyBase, List`1) StickyStoneStudio.MOODS.d__27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 04.12.2025 08:06:21 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:06:21 Language Text not found! (Path: Drone) LOG: 04.12.2025 08:06:21 ScaleEnemy Trauer_RubbleCrusher(Clone)! ERROR: 04.12.2025 08:06:21 Failed AddChampionMaterial. Count of (MaterialsToReplace) and (NewMaterials) from enemy Trauer_RubbleCrusher(Clone) is not the same! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyLevelScaleController:AddChampionMaterial(EnemyBase, EnemyLevelScaleConfig) StickyStoneStudio.MOODS.EnemyLevelScaleController:ScaleEnemy(EnemyBase, List`1) StickyStoneStudio.MOODS.EnemyLevelScaleController:ChampionChipCheck(EnemyBase, List`1) StickyStoneStudio.MOODS.d__27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 04.12.2025 08:06:21 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:06:21 Language Text not found! (Path: Drone) LOG: 04.12.2025 08:06:21 ScaleEnemy Trauer_RubbleCrusher(Clone)! ERROR: 04.12.2025 08:06:21 Failed AddChampionMaterial. Count of (MaterialsToReplace) and (NewMaterials) from enemy Trauer_RubbleCrusher(Clone) is not the same! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyLevelScaleController:AddChampionMaterial(EnemyBase, EnemyLevelScaleConfig) StickyStoneStudio.MOODS.EnemyLevelScaleController:ScaleEnemy(EnemyBase, List`1) StickyStoneStudio.MOODS.EnemyLevelScaleController:ChampionChipCheck(EnemyBase, List`1) StickyStoneStudio.MOODS.d__27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 04.12.2025 08:06:22 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 04.12.2025 08:06:22 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:06:22 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:06:22 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:06:22 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:06:22 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:06:22 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:06:22 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:06:22 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:06:22 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:06:22 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:06:22 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:06:22 Language Text not found! (Path: Drone) LOG: 04.12.2025 08:06:22 ScaleEnemy Trauer_RubbleCrusher(Clone)! WARNING: 04.12.2025 08:06:22 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy Trauer_RubbleCrusher(Clone) is not the same! WARNING: 04.12.2025 08:06:22 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 04.12.2025 08:06:22 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:06:22 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:06:23 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 04.12.2025 08:06:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:06:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:06:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:06:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:06:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:06:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:06:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:06:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:06:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:06:23 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:06:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:06:23 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:06:23 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:06:23 Language Text not found! (Path: Drone) LOG: 04.12.2025 08:06:23 ScaleEnemy Trauer_RubbleCrusher(Clone)! WARNING: 04.12.2025 08:06:23 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 04.12.2025 08:06:23 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:06:23 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:06:23 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:06:23 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:06:23 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:06:23 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:06:23 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 04.12.2025 08:06:24 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 04.12.2025 08:06:24 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 04.12.2025 08:06:25 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 04.12.2025 08:06:25 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:06:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:06:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:06:25 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:06:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:06:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:06:25 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:06:25 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:06:25 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:06:25 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:06:25 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 04.12.2025 08:06:25 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 04.12.2025 08:06:26 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 04.12.2025 08:06:26 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 04.12.2025 08:06:26 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:06:26 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:06:26 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:06:26 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:06:26 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 04.12.2025 08:06:26 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:06:26 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:06:26 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:06:26 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:06:27 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:06:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:06:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:06:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:06:27 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:06:27 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:06:27 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:06:27 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:06:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:06:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:06:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:06:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:06:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:06:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:06:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:06:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 04.12.2025 08:06:28 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 04.12.2025 08:06:28 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:06:28 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:06:28 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:06:28 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:06:28 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:06:28 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:06:28 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:06:28 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 04.12.2025 08:06:28 Difficulty#3 Challenge cleared! WARNING: 04.12.2025 08:06:30 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:06:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:06:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:06:30 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:06:31 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:06:31 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:06:31 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:06:31 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:06:31 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:06:31 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2025 08:06:31 Reward: Equipment; RarityLevel: Level_3 LOG: 04.12.2025 08:06:31 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2025 08:06:31 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 04.12.2025 08:06:31 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:06:31 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:06:31 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:06:31 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:06:31 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2025 08:06:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 04.12.2025 08:06:35 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 04.12.2025 08:06:35 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 04.12.2025 08:06:40 LootContextPanel OnButtonSuccess => confirm LOG: 04.12.2025 08:06:41 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 04.12.2025 08:06:41 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:06:41 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:06:41 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:06:41 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:06:41 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:06:41 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:06:41 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:06:41 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:06:41 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:06:41 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:06:41 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:06:41 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:06:41 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:06:41 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:06:41 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:06:41 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:06:41 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:06:41 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:06:41 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:06:41 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:06:41 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:06:41 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:06:41 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:06:41 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:06:41 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:06:41 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:06:41 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:06:41 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:06:41 StageConditionsManager.OnConditionFailed() => condition failed L id:3 LOG: 04.12.2025 08:06:41 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:06:41 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:06:41 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:06:41 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:06:41 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:06:41 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:06:41 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:06:41 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:06:41 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:06:41 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:06:41 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:06:41 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:06:41 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:06:41 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:06:41 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:06:41 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:06:41 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:06:41 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:06:41 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:06:41 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:06:41 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:06:41 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:06:41 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:06:41 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:06:41 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:06:41 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:06:41 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:06:41 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:06:41 StageConditionsManager.OnConditionFailed() => condition failed L id:5 LOG: 04.12.2025 08:06:41 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:06:41 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:06:41 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:06:41 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:06:41 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:06:41 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:06:41 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:06:41 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:06:41 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:06:41 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:06:41 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:06:41 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:06:41 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:06:41 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:06:41 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:06:41 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:06:41 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:06:41 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:06:41 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:06:41 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:06:41 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:06:41 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:06:41 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:06:41 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:06:41 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:06:41 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:06:41 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:06:41 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:06:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CapacitorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DoublerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RagingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HomieSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:41 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 04.12.2025 08:06:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CapacitorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DoublerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RagingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HomieSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:06:41 TryAddItem(Equipment) => Items.Equipment.ArmName Arm WARNING: 04.12.2025 08:06:41 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:06:41 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:06:41 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:06:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 04.12.2025 08:06:41 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2025 08:06:42 Menu.UnloadMenuPanel => LootContext LOG: 04.12.2025 08:06:44 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 04.12.2025 08:06:44 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 04.12.2025 08:06:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:06:45 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 04.12.2025 08:06:48 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 04.12.2025 08:06:49 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:06:49 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 04.12.2025 08:06:49 MapSelector.RegisterButtonPromptsForEntering() WARNING: 04.12.2025 08:06:49 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 04.12.2025 08:06:59 MapSelector.UnregisterButtonPromptsForEntering() LOG: 04.12.2025 08:06:59 EvaluateEmotionalOvercharge() => Difficulty : Intended value 210 LOG: 04.12.2025 08:06:59 WindowManager.LoadMenu => MapSelectorMenu LOG: 04.12.2025 08:06:59 MapSelector.RegisterButtonPromptsEntered() LOG: 04.12.2025 08:07:01 MapSelector.UnregisterButtonPromptsEntered() LOG: 04.12.2025 08:07:02 SetCurrentMapSelectorChoice => DungeonDepth: 16 NextDungeonDepth: 17 PersistentDungeonDepth: 16 CurrentTheme: Trauer LOG: 04.12.2025 08:07:02 GameSession.UpdateProgress(SAVED) => SessionGUID: '54b6a5bd657d' GameSeed: SCGP-3VRL SeededCalls:1993 SeededCallsLastDungeon:47 DDepth: 16 NDDepth: 17 FromHomeBase?: False LOG: 04.12.2025 08:07:02 UpdatePlayerProgress LOG: 04.12.2025 08:07:02 SAVE GAME => Jasper Test 2 id:1 guid:d8690ed2-9932-4636-a64f-b638e246d8b9 LOG: 04.12.2025 08:07:02 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 04.12.2025 08:07:02 WindowManager.UnloadMenu => MapSelectorMenu LOG: 04.12.2025 08:07:02 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level3 LOG: 04.12.2025 08:07:02 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 04.12.2025 08:07:03 Generate Level Started! Level: Level_C theme: Trauer GameSeed: SCGP-3VRL SeedCalls: 1994 LOG: 04.12.2025 08:07:12 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Trauer, RoomLevel: Level_C, RoomTyp: Typ_A LOG: 04.12.2025 08:07:38 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 04.12.2025 08:07:40 Syop BetQuest logs RT08:03DungeonDepth: 0 - seed SCGP-3VRL has been applied RT08:03DungeonDepth: 16 - OnDepthChange questSolvedDepth => 4 RT08:03DungeonDepth: 16 - OnDepthChange questSolvedDepth => 14 RT08:03DungeonDepth: 16 - OnDepthChange questSolvedDepth => 4 RT08:03DungeonDepth: 16 - OnDepthChange questSolvedDepth => 14 RT08:03DungeonDepth: 16 - OnDepthChange questSolvedDepth => 4 RT08:03DungeonDepth: 16 - OnDepthChange questSolvedDepth => 14 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - can Appear roll => Truecached roll = 62 chance = 10 RewardCap: 2 current rewardCount1 RT08:03DungeonDepth: 16 - StartQuest SmallBetNoShopping RT08:03DungeonDepth: 16 - currentlyActiveQuest: SmallBetNoShopping RT08:06DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:06DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:06DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:07DungeonDepth: 17 - OnDepthChange questSolvedDepth => 4 RT08:07DungeonDepth: 17 - OnDepthChange questSolvedDepth => 14 RT08:07DungeonDepth: 17 - OnDepthChange questSolvedDepth => 4 RT08:07DungeonDepth: 17 - OnDepthChange questSolvedDepth => 14 RT08:07DungeonDepth: 17 - OnDepthChange questSolvedDepth => 4 RT08:07DungeonDepth: 17 - OnDepthChange questSolvedDepth => 14 RT08:07DungeonDepth: 17 - OnDepthChange questSolvedDepth => 18 RT08:07DungeonDepth: 17 - currentlyActiveQuest: SmallBetNoShopping RT08:07DungeonDepth: 17 - currentlyActiveQuest: SmallBetNoShopping LOG: 04.12.2025 08:07:40 Generate Level Completed! Loading time: 37,385s LOG: 04.12.2025 08:07:40 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 04.12.2025 08:07:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2025 08:07:40 WindowManager.UnloadMenu => NoMenu LOG: 04.12.2025 08:07:40 EvaluateEmotionalOvercharge() => Difficulty : Intended value 210 LOG: 04.12.2025 08:07:40 OnPlayerAndMapWereCreated WARNING: 04.12.2025 08:07:40 GetRoomTheme from ENDBOSS_Enigma_Phase2 is out of Range! Enum has value of 999 ! WARNING: 04.12.2025 08:07:40 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:07:40 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:07:40 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:07:40 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:07:40 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:07:40 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:07:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 04.12.2025 08:07:40 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:07:40 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:07:40 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:07:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2025 08:07:40 UpdatePlayerProgress LOG: 04.12.2025 08:07:40 SAVE GAME => Jasper Test 2 id:1 guid:d8690ed2-9932-4636-a64f-b638e246d8b9 WARNING: 04.12.2025 08:07:40 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:07:40 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:07:40 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:07:40 [RichPresenceManager] ChangeActivity to SorrowArea .. LOG: 04.12.2025 08:07:40 syop - Bet quest found: SmallBetNoShopping. Completed: False LOG: 04.12.2025 08:07:40 Syop BetQuest logs RT08:03DungeonDepth: 0 - seed SCGP-3VRL has been applied RT08:03DungeonDepth: 16 - OnDepthChange questSolvedDepth => 4 RT08:03DungeonDepth: 16 - OnDepthChange questSolvedDepth => 14 RT08:03DungeonDepth: 16 - OnDepthChange questSolvedDepth => 4 RT08:03DungeonDepth: 16 - OnDepthChange questSolvedDepth => 14 RT08:03DungeonDepth: 16 - OnDepthChange questSolvedDepth => 4 RT08:03DungeonDepth: 16 - OnDepthChange questSolvedDepth => 14 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:03DungeonDepth: 16 - can Appear roll => Truecached roll = 62 chance = 10 RewardCap: 2 current rewardCount1 RT08:03DungeonDepth: 16 - StartQuest SmallBetNoShopping RT08:03DungeonDepth: 16 - currentlyActiveQuest: SmallBetNoShopping RT08:06DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:06DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:06DungeonDepth: 16 - Set Condition Failed ItemAboveLevel3 RT08:07DungeonDepth: 17 - OnDepthChange questSolvedDepth => 4 RT08:07DungeonDepth: 17 - OnDepthChange questSolvedDepth => 14 RT08:07DungeonDepth: 17 - OnDepthChange questSolvedDepth => 4 RT08:07DungeonDepth: 17 - OnDepthChange questSolvedDepth => 14 RT08:07DungeonDepth: 17 - OnDepthChange questSolvedDepth => 4 RT08:07DungeonDepth: 17 - OnDepthChange questSolvedDepth => 14 RT08:07DungeonDepth: 17 - OnDepthChange questSolvedDepth => 18 RT08:07DungeonDepth: 17 - currentlyActiveQuest: SmallBetNoShopping RT08:07DungeonDepth: 17 - currentlyActiveQuest: SmallBetNoShopping LOG: 04.12.2025 08:07:41 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2025 08:07:41 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 04.12.2025 08:07:41 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2025 08:07:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 04.12.2025 08:07:45 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2025 08:07:46 Menu.UnloadMenuPanel => Info LOG: 04.12.2025 08:07:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 04.12.2025 08:07:49 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:07:49 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:07:49 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:07:51 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:07:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:07:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:07:51 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:07:51 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:07:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:07:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:07:51 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 04.12.2025 08:07:51 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 04.12.2025 08:07:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2025 08:07:51 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:07:51 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:07:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:07:51 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:07:51 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 04.12.2025 08:07:51 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 04.12.2025 08:07:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2025 08:07:51 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:07:51 Language Text not found! (Path: Drone) LOG: 04.12.2025 08:07:51 ScaleEnemy Trauer_IcyDemolisher(Clone)! WARNING: 04.12.2025 08:07:51 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy Trauer_IcyDemolisher(Clone) is not the same! WARNING: 04.12.2025 08:07:51 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 04.12.2025 08:07:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:51 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:07:51 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 04.12.2025 08:07:51 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 04.12.2025 08:07:51 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:07:51 Language Text not found! (Path: Drone) LOG: 04.12.2025 08:07:51 ScaleEnemy Trauer_BladedSentinel(Clone)! WARNING: 04.12.2025 08:07:51 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 04.12.2025 08:07:51 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:07:51 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:07:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2025 08:07:51 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:07:51 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:07:51 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:07:52 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 04.12.2025 08:07:52 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:07:52 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:07:52 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:07:52 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:07:52 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 04.12.2025 08:07:52 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:07:52 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:07:52 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:07:52 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:07:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 04.12.2025 08:07:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:07:57 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 04.12.2025 08:07:57 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:07:57 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:07:57 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:07:57 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:07:58 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 04.12.2025 08:07:58 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:07:58 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:07:58 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:07:58 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:08:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 04.12.2025 08:08:10 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 04.12.2025 08:08:10 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:08:10 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:08:10 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:08:10 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:08:12 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:08:12 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:12 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:12 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:08:12 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:12 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:12 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:08:12 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:12 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:12 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:08:12 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:08:12 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:08:12 Language Text not found! (Path: Drone) LOG: 04.12.2025 08:08:12 ScaleEnemy Trauer_RubbleCrusher(Clone)! WARNING: 04.12.2025 08:08:12 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:08:12 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:08:12 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:08:12 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:12 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:12 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:08:12 Language Text not found! (Path: Drone) LOG: 04.12.2025 08:08:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 04.12.2025 08:08:14 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 04.12.2025 08:08:14 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:08:14 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:08:14 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:08:14 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:08:14 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 04.12.2025 08:08:14 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:08:14 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:08:14 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:08:14 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:08:15 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 04.12.2025 08:08:15 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:08:15 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:08:15 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:08:15 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:08:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:08:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:08:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:08:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:08:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:08:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 04.12.2025 08:08:16 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 04.12.2025 08:08:16 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:08:16 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:08:16 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:08:16 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:08:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:08:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:08:22 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2025 08:08:24 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 04.12.2025 08:08:27 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 04.12.2025 08:08:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:08:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:08:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:08:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_ProjectSupervisor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:08:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:08:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 04.12.2025 08:08:29 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 04.12.2025 08:08:29 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object 'SwordDamagArea') is missing! WARNING: 04.12.2025 08:08:29 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2025 08:08:29 Trauer_GiverOfGrief(Clone) (StickyStoneStudio.MOODS.SORROW_GiverOfGrief): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:08:29 Language Text not found! (Path: Drone) LOG: 04.12.2025 08:08:29 ScaleEnemy Trauer_GiverOfGrief(Clone)! WARNING: 04.12.2025 08:08:29 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy Trauer_GiverOfGrief(Clone) is not the same! WARNING: 04.12.2025 08:08:29 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:29 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:29 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:29 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:08:29 Language Text not found! (Path: Drone) LOG: 04.12.2025 08:08:29 ScaleEnemy Trauer_BladedSentinel(Clone)! WARNING: 04.12.2025 08:08:29 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:08:29 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:08:29 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:08:29 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:08:29 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2025 08:08:29 Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:08:29 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:08:29 Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:08:29 Language Text not found! (Path: Drone) LOG: 04.12.2025 08:08:29 ScaleEnemy Trauer_ProjectSupervisor(Clone)! WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:29 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:29 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:29 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:08:29 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:08:29 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:08:29 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:08:29 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:08:29 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:08:30 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 04.12.2025 08:08:30 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:08:30 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:08:30 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:08:30 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:08:31 MoveTowards failed. Navmesh-Agent 'Trauer_GiverOfGrief(Clone)' is not on a navmesh LOG: 04.12.2025 08:08:31 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:08:31 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:08:31 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:08:31 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:08:33 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 04.12.2025 08:08:33 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:08:33 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:08:33 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:08:33 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:08:33 MoveTowards failed. Navmesh-Agent 'Trauer_ProjectSupervisor(Clone)' is not on a navmesh LOG: 04.12.2025 08:08:33 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:08:33 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:08:33 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:08:33 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:08:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:34 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 04.12.2025 08:08:34 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:08:34 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:08:34 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:08:34 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:08:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:35 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:08:35 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:35 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:35 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:08:35 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:35 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:35 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:08:35 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:35 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:08:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:35 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2025 08:08:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:35 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 04.12.2025 08:08:35 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:08:35 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:08:35 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:08:35 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:08:35 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:08:35 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:08:35 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:08:35 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:08:35 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:08:35 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:08:35 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 04.12.2025 08:08:35 ENEMY SPAWNED Trauer_EyeOfMallory(Clone) WARNING: 04.12.2025 08:08:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:35 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 04.12.2025 08:08:35 Particle System is trying to spawn on a mesh with zero surface area EXCEPTION: 04.12.2025 08:08:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowAbilityController+d__25.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) EXCEPTION: 04.12.2025 08:08:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowAbilityController+d__25.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) EXCEPTION: 04.12.2025 08:08:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowAbilityController+d__25.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) WARNING: 04.12.2025 08:08:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 04.12.2025 08:08:35 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 04.12.2025 08:08:35 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:08:35 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:08:35 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:08:35 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:08:35 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 04.12.2025 08:08:36 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 04.12.2025 08:08:36 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:08:36 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:08:36 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:08:36 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:08:37 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 04.12.2025 08:08:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2025 08:08:38 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 04.12.2025 08:08:38 ENEMY SPAWNED Trauer_EyeOfMallory(Clone) WARNING: 04.12.2025 08:08:38 MoveTowards failed. Navmesh-Agent 'Trauer_ProjectSupervisor(Clone)' is not on a navmesh LOG: 04.12.2025 08:08:38 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:08:38 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:08:38 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:08:38 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:08:39 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 04.12.2025 08:08:39 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:08:39 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:08:39 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:08:39 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:08:39 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 04.12.2025 08:08:39 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:08:39 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:08:39 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:08:39 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:08:40 WindowManager.LoadMenu => EscapeMenu LOG: 04.12.2025 08:08:40 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2025 08:08:40 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 04.12.2025 08:08:40 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2025 08:08:40 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 04.12.2025 08:08:41 WindowManager.UnloadMenu => EscapeMenu LOG: 04.12.2025 08:08:41 Menu.UnloadMenuPanel => ESC_Main WARNING: 04.12.2025 08:08:41 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:08:41 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:08:41 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:08:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2025 08:08:41 [RichPresenceManager] ChangeActivity to SorrowArea .. LOG: 04.12.2025 08:08:41 WindowManager.LoadMenu => EscapeMenu LOG: 04.12.2025 08:08:42 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2025 08:08:42 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 04.12.2025 08:08:42 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2025 08:08:42 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 04.12.2025 08:08:50 WindowManager.UnloadMenu => EscapeMenu LOG: 04.12.2025 08:08:50 Menu.UnloadMenuPanel => ESC_Main WARNING: 04.12.2025 08:08:50 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:08:50 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:08:50 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:08:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2025 08:08:50 [RichPresenceManager] ChangeActivity to SorrowArea .. LOG: 04.12.2025 08:08:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:08:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:08:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:08:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:08:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:08:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 04.12.2025 08:08:51 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 04.12.2025 08:08:51 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:08:51 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:08:51 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:08:51 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:08:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:08:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:08:58 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:08:58 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:08:58 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:08:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2025 08:09:00 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 04.12.2025 08:09:00 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:09:00 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:09:00 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:09:02 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:09:02 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:09:02 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:09:02 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:09:02 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:09:02 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:09:02 Trauer_GiverOfGrief(Clone) (StickyStoneStudio.MOODS.SORROW_GiverOfGrief): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:09:02 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:09:02 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:09:02 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:09:02 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:09:02 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2025 08:09:02 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:09:02 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:09:02 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:09:02 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:09:02 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 04.12.2025 08:09:02 ScaleEnemy Trauer_EyeOfMallory(Clone)! WARNING: 04.12.2025 08:09:02 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy Trauer_EyeOfMallory(Clone) is not the same! LOG: 04.12.2025 08:09:03 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:09:03 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:03 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:03 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:09:03 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 04.12.2025 08:09:03 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:09:03 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:03 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:03 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:09:05 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 04.12.2025 08:09:05 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:09:05 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:05 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:05 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:09:06 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 04.12.2025 08:09:07 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:09:07 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:09:07 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:09:07 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:09:07 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:09:07 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:09:07 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:09:07 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:09:07 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:09:07 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:09:07 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:09:07 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 04.12.2025 08:09:07 MoveTowards failed. Navmesh-Agent 'Trauer_GiverOfGrief(Clone)' is not on a navmesh LOG: 04.12.2025 08:09:07 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:09:07 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:07 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:07 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:09:07 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:09:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2025 08:09:16 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 04.12.2025 08:09:16 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:09:16 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:09:16 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_GiverOfGrief in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:09:16 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:09:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:09:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:09:16 Trauer_Stationary_Minigun(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 04.12.2025 08:09:16 ScaleEnemy Trauer_Stationary_Minigun(Clone)! LOG: 04.12.2025 08:09:16 AddEnemy Trauer_Stationary_Generator WARNING: 04.12.2025 08:09:16 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Trauer_Stationary_Generator ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 04.12.2025 08:09:16 Trauer_Stationary_Generator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 04.12.2025 08:09:16 AddEnemy Trauer_Stationary_Generator_01 WARNING: 04.12.2025 08:09:16 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Trauer_Stationary_Generator_01 ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 04.12.2025 08:09:16 Trauer_Stationary_Generator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 04.12.2025 08:09:16 AddEnemy Trauer_Stationary_Generator_02 WARNING: 04.12.2025 08:09:16 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Trauer_Stationary_Generator_02 ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 04.12.2025 08:09:16 Trauer_Stationary_Generator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 04.12.2025 08:09:16 AddEnemy Trauer_Stationary_Generator_03 WARNING: 04.12.2025 08:09:16 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Trauer_Stationary_Generator_03 ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 04.12.2025 08:09:16 Trauer_Stationary_Generator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:09:18 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:09:18 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:09:18 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:09:18 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2025 08:09:18 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:09:18 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:09:18 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:09:18 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 04.12.2025 08:09:18 The referenced script on this Behaviour (Game Object 'VFX_PlumberSucking(Finish)') is missing! WARNING: 04.12.2025 08:09:18 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:09:18 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:09:18 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:09:18 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:09:18 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:09:18 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:09:18 Trauer_GiverOfGrief(Clone) (StickyStoneStudio.MOODS.SORROW_GiverOfGrief): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:09:18 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:09:19 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 04.12.2025 08:09:19 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:09:19 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:19 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:19 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:09:19 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 04.12.2025 08:09:19 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:09:19 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:19 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:19 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:09:22 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 04.12.2025 08:09:22 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:09:22 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:22 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:22 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:09:22 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:22 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:22 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:09:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 04.12.2025 08:09:26 MoveTowards failed. Navmesh-Agent 'Trauer_GiverOfGrief(Clone)' is not on a navmesh LOG: 04.12.2025 08:09:26 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:09:26 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:26 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:26 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:09:28 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:09:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:09:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:09:28 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:09:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:09:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:09:28 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2025 08:09:28 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:09:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:09:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:09:28 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:09:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:09:28 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:09:28 Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:09:28 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:09:28 Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:09:28 Language Text not found! (Path: Drone) LOG: 04.12.2025 08:09:28 ScaleEnemy Trauer_ProjectSupervisor(Clone)! WARNING: 04.12.2025 08:09:28 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy Trauer_ProjectSupervisor(Clone) is not the same! WARNING: 04.12.2025 08:09:28 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 04.12.2025 08:09:28 Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:09:28 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:09:28 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 04.12.2025 08:09:28 ScaleEnemy Trauer_EyeOfMallory(Clone)! WARNING: 04.12.2025 08:09:28 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy Trauer_EyeOfMallory(Clone) is not the same! WARNING: 04.12.2025 08:09:28 Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:09:28 Language Text not found! (Path: Drone) LOG: 04.12.2025 08:09:28 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:09:28 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:28 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:28 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:09:29 MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh LOG: 04.12.2025 08:09:29 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:09:29 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:29 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:29 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:09:30 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2025 08:09:30 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2025 08:09:30 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 04.12.2025 08:09:30 ENEMY SPAWNED Trauer_EyeOfMallory(Clone) WARNING: 04.12.2025 08:09:31 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 04.12.2025 08:09:32 MoveTowards failed. Navmesh-Agent 'Trauer_ProjectSupervisor(Clone)' is not on a navmesh LOG: 04.12.2025 08:09:32 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:09:32 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:32 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:32 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:09:32 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:32 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:32 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:32 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:09:32 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:32 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:32 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:09:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:09:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:09:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:09:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:09:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:09:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:09:32 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:09:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:09:32 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:09:32 Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:09:32 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:09:32 Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:09:32 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:09:32 Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:09:32 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:09:32 MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh WARNING: 04.12.2025 08:09:32 MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh WARNING: 04.12.2025 08:09:32 MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh WARNING: 04.12.2025 08:09:33 MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh LOG: 04.12.2025 08:09:33 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:09:33 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:33 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:33 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:09:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:09:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:09:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:09:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:09:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:09:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:09:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:09:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:09:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:09:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:09:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:09:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 04.12.2025 08:09:33 MoveTowards failed. Navmesh-Agent 'Trauer_ProjectSupervisor(Clone)' is not on a navmesh LOG: 04.12.2025 08:09:33 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:09:33 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:33 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:33 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:09:33 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:09:36 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 04.12.2025 08:09:38 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2025 08:09:41 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 04.12.2025 08:09:41 for == null! No VFX-Effect can be played on destroy. LOG: 04.12.2025 08:09:41 Started Music_GrammoPhoneBot WARNING: 04.12.2025 08:09:41 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:09:41 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 04.12.2025 08:09:43 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 04.12.2025 08:09:45 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 04.12.2025 08:09:45 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2025 08:09:45 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 04.12.2025 08:09:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:45 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:45 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:45 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:45 initialises raritymodes LOG: 04.12.2025 08:09:45 equipmentRarity:Level_3 LOG: 04.12.2025 08:09:45 equipmentRarity:Level_5 LOG: 04.12.2025 08:09:45 equipmentRarity:Level_3 LOG: 04.12.2025 08:09:45 equipmentRarity:Level_3 LOG: 04.12.2025 08:09:45 equipmentRarity:Level_3 LOG: 04.12.2025 08:09:45 equipmentRarity:Level_3 LOG: 04.12.2025 08:09:45 equipmentRarity:Level_4 LOG: 04.12.2025 08:09:45 equipmentRarity:Level_3 LOG: 04.12.2025 08:09:45 equipmentRarity:Level_3 LOG: 04.12.2025 08:09:45 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 04.12.2025 08:09:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 04.12.2025 08:09:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 04.12.2025 08:09:45 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2025 08:09:47 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 04.12.2025 08:09:47 Language Text not found! (Path: °) LOG: 04.12.2025 08:09:47 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 04.12.2025 08:09:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 04.12.2025 08:09:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 04.12.2025 08:09:47 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 04.12.2025 08:09:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 04.12.2025 08:09:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 04.12.2025 08:09:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 04.12.2025 08:09:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 04.12.2025 08:09:50 LootContextPanel OnButtonSuccess => confirm LOG: 04.12.2025 08:09:50 StageConditionsManager.OnConditionFailed() => condition failed L id:6 LOG: 04.12.2025 08:09:50 quest failed: SmallBetNoShopping WARNING: 04.12.2025 08:09:50 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:50 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:50 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:50 quest failed: SmallBetNoShopping WARNING: 04.12.2025 08:09:50 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:50 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:50 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:50 quest failed: SmallBetNoShopping WARNING: 04.12.2025 08:09:50 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:50 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:50 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:50 quest failed: SmallBetNoShopping WARNING: 04.12.2025 08:09:50 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:50 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:50 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:50 quest failed: SmallBetNoShopping WARNING: 04.12.2025 08:09:50 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:50 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:50 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:50 quest failed: SmallBetNoShopping WARNING: 04.12.2025 08:09:50 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:50 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:50 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:50 quest failed: SmallBetNoShopping WARNING: 04.12.2025 08:09:50 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:50 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:50 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CapacitorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DoublerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RagingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HomieSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:51 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 04.12.2025 08:09:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CapacitorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DoublerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RagingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HomieSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:51 TryAddItem(Equipment) => Items.Equipment.LegsName Legs WARNING: 04.12.2025 08:09:51 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:51 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 04.12.2025 08:09:51 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:51 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 04.12.2025 08:09:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 04.12.2025 08:09:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 04.12.2025 08:09:52 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 04.12.2025 08:09:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 04.12.2025 08:09:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 04.12.2025 08:09:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 04.12.2025 08:09:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 04.12.2025 08:09:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 04.12.2025 08:09:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 04.12.2025 08:09:53 LootContextPanel OnButtonSuccess => confirm LOG: 04.12.2025 08:09:53 StageConditionsManager.OnConditionFailed() => condition failed L id:6 LOG: 04.12.2025 08:09:53 quest failed: SmallBetNoShopping WARNING: 04.12.2025 08:09:53 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:53 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:53 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:53 quest failed: SmallBetNoShopping WARNING: 04.12.2025 08:09:53 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:53 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:53 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:53 quest failed: SmallBetNoShopping WARNING: 04.12.2025 08:09:53 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:53 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:53 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:53 quest failed: SmallBetNoShopping WARNING: 04.12.2025 08:09:53 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:53 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:53 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:53 quest failed: SmallBetNoShopping WARNING: 04.12.2025 08:09:53 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:53 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:53 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:53 quest failed: SmallBetNoShopping WARNING: 04.12.2025 08:09:53 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:53 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:53 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:53 quest failed: SmallBetNoShopping WARNING: 04.12.2025 08:09:53 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:53 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:53 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:09:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 04.12.2025 08:09:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 04.12.2025 08:09:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 04.12.2025 08:09:54 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:09:54 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:54 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:54 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:54 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:09:54 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:54 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:54 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:54 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:09:54 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:54 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:54 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:54 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:09:54 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:54 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:54 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:54 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:09:54 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:54 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:54 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:54 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:09:54 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:54 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:54 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:54 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:09:54 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:54 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:54 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:54 StageConditionsManager.OnConditionFailed() => condition failed L id:3 LOG: 04.12.2025 08:09:54 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:09:54 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:54 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:54 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:54 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:09:54 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:54 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:54 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:54 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:09:54 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:54 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:54 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:54 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:09:54 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:54 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:54 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:54 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:09:54 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:54 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:54 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:54 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:09:54 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:54 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:54 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:54 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:09:54 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:54 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:54 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:54 StageConditionsManager.OnConditionFailed() => condition failed L id:5 LOG: 04.12.2025 08:09:54 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:09:54 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:54 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:54 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:54 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:09:54 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:54 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:54 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:54 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:09:54 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:54 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:54 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:54 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:09:54 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:54 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:54 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:54 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:09:54 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:54 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:54 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:54 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:09:54 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:54 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:54 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:54 quest failed: HugeBetNoItemAboveLVL3 WARNING: 04.12.2025 08:09:54 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:54 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:54 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CapacitorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DoublerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RagingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HomieSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:54 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 04.12.2025 08:09:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CapacitorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DoublerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RagingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HomieSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:54 TryAddItem(Equipment) => Items.Equipment.HeaderName Head LOG: 04.12.2025 08:09:54 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 04.12.2025 08:09:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 04.12.2025 08:09:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 04.12.2025 08:09:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 04.12.2025 08:09:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2025 08:09:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 04.12.2025 08:09:55 LootContextPanel OnButtonSuccess => confirm LOG: 04.12.2025 08:09:55 StageConditionsManager.OnConditionFailed() => condition failed L id:6 LOG: 04.12.2025 08:09:55 quest failed: SmallBetNoShopping WARNING: 04.12.2025 08:09:55 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:55 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:55 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:55 quest failed: SmallBetNoShopping WARNING: 04.12.2025 08:09:55 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:55 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:55 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:55 quest failed: SmallBetNoShopping WARNING: 04.12.2025 08:09:55 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:55 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:55 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:55 quest failed: SmallBetNoShopping WARNING: 04.12.2025 08:09:55 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:55 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:55 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:55 quest failed: SmallBetNoShopping WARNING: 04.12.2025 08:09:55 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:55 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:55 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:55 quest failed: SmallBetNoShopping WARNING: 04.12.2025 08:09:55 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:55 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:55 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:55 quest failed: SmallBetNoShopping WARNING: 04.12.2025 08:09:55 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:55 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:55 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CapacitorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DoublerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RagingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HomieSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:55 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 04.12.2025 08:09:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CapacitorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DoublerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RagingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HomieSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:09:55 TryAddItem(Equipment) => Items.Equipment.FootName Foot WARNING: 04.12.2025 08:09:56 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:09:56 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:09:56 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:09:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 04.12.2025 08:09:56 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2025 08:09:57 Menu.UnloadMenuPanel => LootContext LOG: 04.12.2025 08:09:58 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2025 08:09:58 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 04.12.2025 08:09:58 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 04.12.2025 08:09:58 OnWeaponSelectionChanged ID -> 0 LOG: 04.12.2025 08:09:58 OnWeaponSelectionChanged ID -> 0 WARNING: 04.12.2025 08:09:58 Language Text not found! (Path: °) LOG: 04.12.2025 08:09:58 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 04.12.2025 08:09:59 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2025 08:10:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 04.12.2025 08:10:00 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2025 08:10:00 Menu.UnloadMenuPanel => Inventar LOG: 04.12.2025 08:10:03 ButtonPromptManager.ResetAndClearAllRegistratedButtons() ERROR: 04.12.2025 08:10:03 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 04.12.2025 08:10:05 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 04.12.2025 08:10:06 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 04.12.2025 08:10:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:10:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:10:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:10:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:10:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:10:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:10:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:10:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2025 08:10:14 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 04.12.2025 08:10:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HightechConsoler in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:10:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:10:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2025 08:10:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 04.12.2025 08:10:14 Coroutine couldn't be started because the the game object 'Minimap2' is inactive! StickyStoneStudio.MOODS.Minimap2Controller:SetTeleportMenuInfoVisibility(Boolean) StickyStoneStudio.MOODS.Minimap2Controller:OnMinimapRoomEnter(Minimap2Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__54:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 04.12.2025 08:10:16 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:10:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:10:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:10:16 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:10:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:10:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:10:16 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:10:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:10:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:10:16 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:10:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:10:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:10:16 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:10:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:10:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:10:16 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:10:16 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:10:16 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:10:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:10:16 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:10:16 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:10:16 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:10:16 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:10:16 Language Text not found! (Path: Drone) LOG: 04.12.2025 08:10:16 ScaleEnemy Trauer_HoloTechnician(Clone)! WARNING: 04.12.2025 08:10:16 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy Trauer_HoloTechnician(Clone) is not the same! WARNING: 04.12.2025 08:10:16 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:10:16 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:10:16 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:10:16 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:10:16 Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:10:16 Language Text not found! (Path: Drone) LOG: 04.12.2025 08:10:16 ScaleEnemy Trauer_HightechConsoler(Clone)! WARNING: 04.12.2025 08:10:16 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy Trauer_HightechConsoler(Clone) is not the same! LOG: 04.12.2025 08:10:17 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:10:17 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:10:17 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:10:17 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:10:18 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 04.12.2025 08:10:18 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:10:18 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:10:18 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:10:18 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:10:18 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 04.12.2025 08:10:18 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:10:18 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:10:18 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:10:18 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:10:21 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 04.12.2025 08:10:21 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:10:21 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:10:21 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:10:21 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:10:25 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2025 08:10:25 MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh LOG: 04.12.2025 08:10:25 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:10:25 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:10:25 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:10:25 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:10:25 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:10:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:10:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:10:25 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:10:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:10:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:10:25 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:10:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:10:25 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:10:25 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:10:25 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:10:25 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:10:25 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:10:25 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:10:25 Language Text not found! (Path: Drone) WARNING: 04.12.2025 08:10:26 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 04.12.2025 08:10:26 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 04.12.2025 08:10:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:10:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:10:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:10:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:10:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:10:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 04.12.2025 08:10:26 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 04.12.2025 08:10:26 Quest is already completed. No progress will be updated. WARNING: 04.12.2025 08:10:26 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:10:26 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:10:26 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:10:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2025 08:10:27 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2025 08:10:27 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 04.12.2025 08:10:27 Menu.UnloadMenuPanel => DefaultPanel WARNING: 04.12.2025 08:10:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:10:31 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2025 08:10:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 04.12.2025 08:10:32 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2025 08:10:32 Menu.UnloadMenuPanel => Info LOG: 04.12.2025 08:10:33 ButtonPromptManager.ResetAndClearAllRegistratedButtons() WARNING: 04.12.2025 08:10:33 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:10:33 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:10:36 Trauer_Mallory(Clone) (StickyStoneStudio.MOODS.Mallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 04.12.2025 08:10:39 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 04.12.2025 08:10:48 DialogController.OnFocusedDialogAnswer() AnswerID: 5 LOG: 04.12.2025 08:10:48 ApplyBossMoodColorStyle => bossDialogMood: Grief bossDialogMoodWasAnsweredByPlayers: Grief LOG: 04.12.2025 08:10:48 Wrong RoomThemeTraueris not a BosslevelRoomTheme WARNING: 04.12.2025 08:10:50 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:10:50 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:10:50 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:10:50 freezepos Changed to:True LOG: 04.12.2025 08:10:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2025 08:10:51 generators has been Started WARNING: 04.12.2025 08:10:51 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:10:51 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:10:51 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:10:51 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:10:51 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:10:51 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:10:52 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:10:52 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:10:52 Pool-init: Prefab ElectricCableVFX has no Poolable Component. Please attach it manually! WARNING: 04.12.2025 08:10:52 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 04.12.2025 08:10:55 turret has been Started WARNING: 04.12.2025 08:10:55 The referenced script on this Behaviour (Game Object '') is missing! WARNING: 04.12.2025 08:10:55 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:10:55 The referenced script on this Behaviour (Game Object 'Explosion3D_05') is missing! WARNING: 04.12.2025 08:10:55 Trauer_Stationary_Sniper(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 04.12.2025 08:10:56 spawnAssets has been Started LOG: 04.12.2025 08:10:59 moshpit has been Started WARNING: 04.12.2025 08:11:00 Trauer_RubbleCrusherDummy(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:11:00 Trauer_RubbleCrusherDummy(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 04.12.2025 08:11:00 ScaleEnemy Trauer_RubbleCrusherDummy(Clone)! WARNING: 04.12.2025 08:11:00 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy Trauer_RubbleCrusherDummy(Clone) is not the same! WARNING: 04.12.2025 08:11:00 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 04.12.2025 08:11:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:11:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:11:05 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 04.12.2025 08:11:06 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusherDummy(Clone)' is not on a navmesh WARNING: 04.12.2025 08:11:06 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusherDummy(Clone)' is not on a navmesh LOG: 04.12.2025 08:11:06 wallOfDeath has been Started LOG: 04.12.2025 08:11:15 spawnAssets has been Started WARNING: 04.12.2025 08:11:18 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:11:18 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 04.12.2025 08:11:18 ScaleEnemy Trauer_TrystiaBladesOfSorrowDummy(Clone)! WARNING: 04.12.2025 08:11:18 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 04.12.2025 08:11:18 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:11:18 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:11:18 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:11:18 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:11:18 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:11:18 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 04.12.2025 08:11:21 Killed Wallenemy => timeout WARNING: 04.12.2025 08:11:21 SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)! LOG: 04.12.2025 08:11:21 Killed Wallenemy => timeout WARNING: 04.12.2025 08:11:21 SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)! LOG: 04.12.2025 08:11:21 Killed Wallenemy => timeout WARNING: 04.12.2025 08:11:21 SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)! LOG: 04.12.2025 08:11:21 Killed Wallenemy => timeout WARNING: 04.12.2025 08:11:21 SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)! LOG: 04.12.2025 08:11:21 Killed Wallenemy => timeout WARNING: 04.12.2025 08:11:21 SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)! LOG: 04.12.2025 08:11:21 Killed Wallenemy => timeout WARNING: 04.12.2025 08:11:21 SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)! LOG: 04.12.2025 08:11:21 Killed Wallenemy => timeout WARNING: 04.12.2025 08:11:21 SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)! LOG: 04.12.2025 08:11:21 Killed Wallenemy => timeout WARNING: 04.12.2025 08:11:21 SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)! LOG: 04.12.2025 08:11:21 Killed Wallenemy => timeout WARNING: 04.12.2025 08:11:21 SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)! LOG: 04.12.2025 08:11:21 Killed Wallenemy => timeout WARNING: 04.12.2025 08:11:21 SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)! LOG: 04.12.2025 08:11:21 Killed Wallenemy => timeout WARNING: 04.12.2025 08:11:21 SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)! LOG: 04.12.2025 08:11:21 Killed Wallenemy => timeout WARNING: 04.12.2025 08:11:21 SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)! LOG: 04.12.2025 08:11:21 Killed Wallenemy => timeout WARNING: 04.12.2025 08:11:21 SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)! LOG: 04.12.2025 08:11:21 Killed Wallenemy => timeout WARNING: 04.12.2025 08:11:21 SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)! LOG: 04.12.2025 08:11:21 Killed Wallenemy => timeout WARNING: 04.12.2025 08:11:21 SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)! LOG: 04.12.2025 08:11:21 Killed Wallenemy => timeout WARNING: 04.12.2025 08:11:21 SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)! LOG: 04.12.2025 08:11:22 circlepit has been Started LOG: 04.12.2025 08:11:24 turret has been Started WARNING: 04.12.2025 08:11:24 Trauer_Stationary_RocketLauncher(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:11:24 Trauer_Stationary_RocketLauncher(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 04.12.2025 08:11:31 spawnAssets has been Started WARNING: 04.12.2025 08:11:31 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:11:31 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:11:31 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:11:31 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:11:32 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:11:32 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 04.12.2025 08:11:32 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _Dummy_Trystia) could not be found. Mechionary Entry is missing! WARNING: 04.12.2025 08:11:33 Pool-init: Prefab VFX_Trail_LavaThrower has no Poolable Component. Please attach it manually! WARNING: 04.12.2025 08:11:33 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 04.12.2025 08:11:34 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:11:34 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:11:34 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:11:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:11:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 04.12.2025 08:11:34 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:11:34 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:11:34 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:11:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:11:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 04.12.2025 08:11:37 freezepos Changed to:True WARNING: 04.12.2025 08:11:38 BuffManager.StartBuffEffect() for BUFFID: 426 is already started! WARNING: 04.12.2025 08:11:38 BuffManager.StartBuffEffect() for BUFFID: 427 is already started! WARNING: 04.12.2025 08:11:38 BuffManager.StartBuffEffect() for BUFFID: 428 is already started! WARNING: 04.12.2025 08:11:38 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 04.12.2025 08:11:38 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 04.12.2025 08:11:38 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 04.12.2025 08:11:38 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 04.12.2025 08:11:38 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 04.12.2025 08:11:38 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 04.12.2025 08:11:38 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 04.12.2025 08:11:38 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 04.12.2025 08:11:38 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 04.12.2025 08:11:38 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 04.12.2025 08:11:38 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 04.12.2025 08:11:38 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module LOG: 04.12.2025 08:11:38 freezepos Changed to:False LOG: 04.12.2025 08:11:38 showQuestComplete: The Salvation of Mechs LOG: 04.12.2025 08:11:38 Quest Completed: The Salvation of Mechs WARNING: 04.12.2025 08:11:38 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:11:38 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:11:38 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:11:38 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:11:38 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:11:38 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:11:39 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2025 08:11:39 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 04.12.2025 08:11:39 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2025 08:11:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 04.12.2025 08:11:44 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2025 08:11:44 Menu.UnloadMenuPanel => Info WARNING: 04.12.2025 08:11:45 SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)! WARNING: 04.12.2025 08:11:45 SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)! WARNING: 04.12.2025 08:11:45 SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)! WARNING: 04.12.2025 08:11:45 SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)! WARNING: 04.12.2025 08:11:45 SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)! WARNING: 04.12.2025 08:11:45 SetAnimationParameter Failed! RotationAttackShootLoop is not in Animator of Trauer_TrystiaBladesOfSorrowDummy(Clone)! WARNING: 04.12.2025 08:11:45 NextWave() => Wave was not started yet or has no waves WARNING: 04.12.2025 08:11:45 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:11:45 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:11:45 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:11:45 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:11:45 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:11:45 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:11:45 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:11:45 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:11:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:11:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2025 08:11:45 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 04.12.2025 08:11:45 BossChest.RaritylevelBossChest() => Rarity is Level_3 Chesttype is Addin LOG: 04.12.2025 08:11:47 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 04.12.2025 08:11:47 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2025 08:11:47 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 04.12.2025 08:11:47 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:11:47 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:11:47 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:11:48 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2025 08:11:49 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 04.12.2025 08:11:52 LootContextPanel OnButtonSuccess => selectRight LOG: 04.12.2025 08:11:53 LootContextPanel OnButtonSuccess => selectRight LOG: 04.12.2025 08:11:56 LootContextPanel OnButtonSuccess => confirm LOG: 04.12.2025 08:11:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:11:57 TryAddItem(WeaponAddin) => Items.Addins.EfficienyName WARNING: 04.12.2025 08:11:57 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:11:57 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:11:57 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:11:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 04.12.2025 08:11:58 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2025 08:11:58 Menu.UnloadMenuPanel => LootContext LOG: 04.12.2025 08:11:58 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2025 08:11:58 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 04.12.2025 08:11:58 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 04.12.2025 08:11:58 OnWeaponSelectionChanged ID -> 0 LOG: 04.12.2025 08:11:58 OnWeaponSelectionChanged ID -> 0 WARNING: 04.12.2025 08:11:58 Language Text not found! (Path: °) LOG: 04.12.2025 08:11:59 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 04.12.2025 08:11:59 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2025 08:12:01 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 04.12.2025 08:12:01 Language Text not found! (Path: °) LOG: 04.12.2025 08:12:01 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:27 WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:12:27 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:12:27 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DoublerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:12:27 Shootable1WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:12:28 WeaponAddinsInventory_OnElementDisplacedToReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:12:28 Shootable1WeaponAddinsInventory_OnElementDisplacedFromReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:12:28 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:12:28 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DoublerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:12:28 OnWeaponSelectionChanged ID -> 0 LOG: 04.12.2025 08:12:28 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 04.12.2025 08:12:28 Language Text not found! (Path: °) LOG: 04.12.2025 08:12:28 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:12:28 WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:12:28 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:12:28 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RagingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:12:28 Shootable1WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:12:29 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:29 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:29 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:12:29 OnWeaponSelectionChanged ID -> 0 LOG: 04.12.2025 08:12:29 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 04.12.2025 08:12:29 Language Text not found! (Path: °) LOG: 04.12.2025 08:12:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 04.12.2025 08:12:30 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2025 08:12:30 Menu.UnloadMenuPanel => Inventar LOG: 04.12.2025 08:12:34 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2025 08:12:34 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 04.12.2025 08:12:34 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 04.12.2025 08:12:34 OnWeaponSelectionChanged ID -> 0 LOG: 04.12.2025 08:12:34 OnWeaponSelectionChanged ID -> 0 WARNING: 04.12.2025 08:12:34 Language Text not found! (Path: °) LOG: 04.12.2025 08:12:34 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 04.12.2025 08:12:34 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2025 08:12:35 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 04.12.2025 08:12:35 Language Text not found! (Path: °) LOG: 04.12.2025 08:12:35 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:36 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:36 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:36 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CapacitorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:12:37 OnWeaponAddinShootable1SelectionChanged ID -> 6 LOG: 04.12.2025 08:12:37 OnWeaponSelectionChanged ID -> 0 LOG: 04.12.2025 08:12:37 OnWeaponSelectionChanged ID -> 0 WARNING: 04.12.2025 08:12:37 Language Text not found! (Path: °) LOG: 04.12.2025 08:12:39 OnWeaponAddinInventorySelectionChanged ID -> 1 LOG: 04.12.2025 08:12:42 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:42 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:42 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CapacitorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:12:42 OnWeaponSelectionChanged ID -> 0 LOG: 04.12.2025 08:12:42 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 04.12.2025 08:12:42 Language Text not found! (Path: °) LOG: 04.12.2025 08:12:44 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:45 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:45 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CapacitorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:12:46 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:46 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:47 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:48 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:48 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:48 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CapacitorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:12:48 OnWeaponSelectionChanged ID -> 0 LOG: 04.12.2025 08:12:48 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 04.12.2025 08:12:48 Language Text not found! (Path: °) LOG: 04.12.2025 08:12:50 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:50 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:50 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CapacitorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:12:50 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:51 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:52 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:52 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:52 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CapacitorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:12:52 OnWeaponSelectionChanged ID -> 0 LOG: 04.12.2025 08:12:52 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 04.12.2025 08:12:52 Language Text not found! (Path: °) LOG: 04.12.2025 08:12:53 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:53 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:53 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CapacitorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:12:54 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:54 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:54 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CapacitorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:12:54 OnWeaponSelectionChanged ID -> 0 LOG: 04.12.2025 08:12:54 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 04.12.2025 08:12:54 Language Text not found! (Path: °) LOG: 04.12.2025 08:12:55 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:56 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:56 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:56 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CapacitorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:12:56 OnWeaponSelectionChanged ID -> 0 LOG: 04.12.2025 08:12:56 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 04.12.2025 08:12:56 Language Text not found! (Path: °) LOG: 04.12.2025 08:12:57 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:58 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:58 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:12:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CapacitorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:12:58 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 04.12.2025 08:12:58 Language Text not found! (Path: °) LOG: 04.12.2025 08:12:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 04.12.2025 08:12:59 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2025 08:12:59 Menu.UnloadMenuPanel => Inventar LOG: 04.12.2025 08:13:01 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 04.12.2025 08:13:03 DialogController.OnFocusedDialogAnswer() AnswerID: 0 WARNING: 04.12.2025 08:13:04 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:13:04 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:13:04 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:13:04 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 1 LOG: 04.12.2025 08:13:05 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level3 WARNING: 04.12.2025 08:13:05 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... WARNING: 04.12.2025 08:13:05 Memory Leak: loadedNPCsPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 04.12.2025 08:13:05 ButtonPromptManager.ResetAndClearAllRegistratedButtons() EXCEPTION: 04.12.2025 08:13:05 NullReferenceException: Object reference not set to an instance of an object. ExplosionsShaderQueue.OnDisable () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MapController.CleanMap (System.Boolean FromEditor) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager+d__185.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MapController:CleanMap(Boolean) StickyStoneStudio.MOODS.d__185:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 04.12.2025 08:13:07 MapController: Change CurrentTheme from 'Trauer' to 'HomeBase' LOG: 04.12.2025 08:13:07 AfterLoadingGame() isInHomeBase?: False, TutorialIsActive ?: False LOG: 04.12.2025 08:13:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2025 08:13:07 WindowManager.UnloadMenu => NoMenu LOG: 04.12.2025 08:13:07 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 04.12.2025 08:13:07 OnPlayerAndMapWereCreated WARNING: 04.12.2025 08:13:07 GetRoomTheme from ENDBOSS_Enigma_Phase2 is out of Range! Enum has value of 999 ! WARNING: 04.12.2025 08:13:07 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:13:07 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:13:07 Displayable active subtask: HugeBetNoItemAboveLVL3 is null WARNING: 04.12.2025 08:13:07 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:13:07 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:13:07 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:13:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 04.12.2025 08:13:07 Ambient VFX this room or lv theme is null WARNING: 04.12.2025 08:13:07 Ambient VFX this room or lv theme is null WARNING: 04.12.2025 08:13:07 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:13:07 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:13:07 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:13:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 04.12.2025 08:13:07 Ambient VFX this room or lv theme is null LOG: 04.12.2025 08:13:07 UpdatePlayerProgress LOG: 04.12.2025 08:13:07 SAVE GAME => Jasper Test 2 id:1 guid:d8690ed2-9932-4636-a64f-b638e246d8b9 WARNING: 04.12.2025 08:13:07 Language Text not found! (Path: Kill ) LOG: 04.12.2025 08:13:07 Displayable active subtask: MediumBetNoHealing is null LOG: 04.12.2025 08:13:07 Displayable active subtask: HugeBetNoItemAboveLVL3 is null LOG: 04.12.2025 08:13:07 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 04.12.2025 08:15:42 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2025 08:15:42 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 04.12.2025 08:15:42 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 04.12.2025 08:15:42 OnWeaponSelectionChanged ID -> 0 LOG: 04.12.2025 08:15:42 OnWeaponSelectionChanged ID -> 0 WARNING: 04.12.2025 08:15:42 Language Text not found! (Path: °) LOG: 04.12.2025 08:15:43 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 04.12.2025 08:15:43 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2025 08:15:49 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 04.12.2025 08:15:49 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2025 08:15:50 Menu.UnloadMenuPanel => Inventar LOG: 04.12.2025 08:22:15 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2025 08:22:15 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 04.12.2025 08:22:15 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 04.12.2025 08:22:15 OnWeaponSelectionChanged ID -> 0 LOG: 04.12.2025 08:22:15 OnWeaponSelectionChanged ID -> 0 WARNING: 04.12.2025 08:22:15 Language Text not found! (Path: °) LOG: 04.12.2025 08:22:15 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 04.12.2025 08:22:15 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2025 08:22:16 OnWeaponAddinShootable1SelectionChanged ID -> 7 LOG: 04.12.2025 08:22:17 OnWeaponAddinShootable1SelectionChanged ID -> 4 LOG: 04.12.2025 08:22:17 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:22:18 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:22:18 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:22:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EfficienyName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:22:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 04.12.2025 08:22:18 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2025 08:22:19 Menu.UnloadMenuPanel => Inventar LOG: 04.12.2025 08:22:30 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2025 08:22:30 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 04.12.2025 08:22:30 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 04.12.2025 08:22:30 OnWeaponSelectionChanged ID -> 0 LOG: 04.12.2025 08:22:30 OnWeaponSelectionChanged ID -> 0 WARNING: 04.12.2025 08:22:30 Language Text not found! (Path: °) LOG: 04.12.2025 08:22:30 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 04.12.2025 08:22:30 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2025 08:22:31 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 04.12.2025 08:22:31 Language Text not found! (Path: °) LOG: 04.12.2025 08:22:31 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:22:32 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:22:32 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:22:32 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EfficienyName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:22:32 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 04.12.2025 08:22:32 Language Text not found! (Path: °) LOG: 04.12.2025 08:22:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 04.12.2025 08:22:32 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2025 08:22:33 Menu.UnloadMenuPanel => Inventar LOG: 04.12.2025 08:23:35 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2025 08:23:35 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 04.12.2025 08:23:35 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 04.12.2025 08:23:35 OnWeaponSelectionChanged ID -> 0 LOG: 04.12.2025 08:23:35 OnWeaponSelectionChanged ID -> 0 WARNING: 04.12.2025 08:23:35 Language Text not found! (Path: °) LOG: 04.12.2025 08:23:35 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 04.12.2025 08:23:35 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2025 08:23:36 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 04.12.2025 08:23:36 Language Text not found! (Path: °) LOG: 04.12.2025 08:23:36 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:23:36 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:23:36 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:23:36 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:23:37 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:23:37 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:23:37 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:23:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:23:38 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:23:38 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:23:38 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:23:38 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HomieSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:23:39 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:23:39 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:23:39 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:23:39 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:23:40 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:23:40 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:23:40 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:23:40 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DoublerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:23:41 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:23:41 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:23:41 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:23:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:23:42 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:23:42 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:23:42 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:23:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EfficienyName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:23:43 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:23:43 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:23:43 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:23:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CapacitorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:23:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 04.12.2025 08:23:44 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2025 08:23:44 Menu.UnloadMenuPanel => Inventar LOG: 04.12.2025 08:24:45 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2025 08:24:45 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 04.12.2025 08:24:45 OnWeaponSelectionChanged ID -> 0 LOG: 04.12.2025 08:24:45 ButtonPromptManager.ResetAndClearAllRegistratedButtons() LOG: 04.12.2025 08:24:46 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2025 08:24:47 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:24:48 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:24:48 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:24:48 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:24:48 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 04.12.2025 08:24:48 Language Text not found! (Path: °) LOG: 04.12.2025 08:24:49 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:24:49 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:24:49 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:24:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:24:49 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 04.12.2025 08:24:49 Language Text not found! (Path: °) LOG: 04.12.2025 08:24:50 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:24:50 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:24:50 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:24:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HomieSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:24:50 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 04.12.2025 08:24:50 Language Text not found! (Path: °) LOG: 04.12.2025 08:24:52 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:24:52 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:24:52 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:24:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:24:52 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 04.12.2025 08:24:52 Language Text not found! (Path: °) LOG: 04.12.2025 08:25:28 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:25:29 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:25:29 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:25:29 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RagingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:25:29 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 04.12.2025 08:25:29 Language Text not found! (Path: °) LOG: 04.12.2025 08:25:30 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:25:30 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:25:30 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:25:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DoublerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:25:30 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 04.12.2025 08:25:30 Language Text not found! (Path: °) LOG: 04.12.2025 08:25:31 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:25:31 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:25:31 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:25:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:25:31 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 04.12.2025 08:25:31 Language Text not found! (Path: °) LOG: 04.12.2025 08:25:32 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:25:32 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:25:32 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 7' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:25:32 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EfficienyName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:25:32 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 04.12.2025 08:25:32 Language Text not found! (Path: °) LOG: 04.12.2025 08:25:33 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:25:34 WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:25:34 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:25:34 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:25:34 Shootable1WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:25:34 WeaponAddinsInventory_OnElementDisplacedToReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:25:34 Shootable1WeaponAddinsInventory_OnElementDisplacedFromReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:25:34 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:25:34 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:25:34 OnWeaponSelectionChanged ID -> 0 LOG: 04.12.2025 08:25:34 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 04.12.2025 08:25:34 Language Text not found! (Path: °) LOG: 04.12.2025 08:25:34 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:25:34 WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:25:34 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:25:34 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RagingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:25:34 Shootable1WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:25:34 WeaponAddinsInventory_OnElementDisplacedToReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:25:34 Shootable1WeaponAddinsInventory_OnElementDisplacedFromReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:25:34 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:25:34 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RagingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:25:34 OnWeaponSelectionChanged ID -> 0 LOG: 04.12.2025 08:25:34 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 04.12.2025 08:25:34 Language Text not found! (Path: °) LOG: 04.12.2025 08:25:34 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:25:34 WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:25:34 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:25:34 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:25:34 Shootable1WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:25:34 WeaponAddinsInventory_OnElementDisplacedToReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:25:34 Shootable1WeaponAddinsInventory_OnElementDisplacedFromReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:25:34 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:25:34 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:25:34 OnWeaponSelectionChanged ID -> 0 LOG: 04.12.2025 08:25:34 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 04.12.2025 08:25:34 Language Text not found! (Path: °) LOG: 04.12.2025 08:25:34 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:25:34 WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:25:34 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:25:34 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RagingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:25:34 Shootable1WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 04.12.2025 08:25:35 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:25:35 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2025 08:25:35 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CapacitorName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2025 08:25:35 OnWeaponSelectionChanged ID -> 0 LOG: 04.12.2025 08:25:35 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 04.12.2025 08:25:35 Language Text not found! (Path: °) LOG: 04.12.2025 08:25:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 04.12.2025 08:25:36 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2025 08:25:37 Menu.UnloadMenuPanel => Inventar