LOG: 04.12.2024 15:15:34 ChangeResolution(2560 x 1440 @ -1Hz) Screen.width: 1920, Screen.hieght: 1080 LOG: 04.12.2024 15:15:34 ChangeFullscreenMode(ExclusiveFullScreen) Screen.fullScreenMode: FullScreenWindow WARNING: 04.12.2024 15:15:34 GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited! WARNING: 04.12.2024 15:15:34 GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited! WARNING: 04.12.2024 15:15:34 GetLocalizedText(languageKey: System.NativeGerman) Failed! currentLanguagePackage is null and was not inited! WARNING: 04.12.2024 15:15:34 GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 04.12.2024 15:15:34 GetLocalizedText(languageKey: System.NativeChinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 04.12.2024 15:15:34 GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited! WARNING: 04.12.2024 15:15:34 GetLocalizedText(languageKey: System.NativeRussian) Failed! currentLanguagePackage is null and was not inited! WARNING: 04.12.2024 15:15:34 GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 04.12.2024 15:15:34 GetLocalizedText(languageKey: System.NativeJapanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 04.12.2024 15:15:34 GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 04.12.2024 15:15:34 GetLocalizedText(languageKey: System.NativeChinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 04.12.2024 15:15:34 GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited! WARNING: 04.12.2024 15:15:34 GetLocalizedText(languageKey: System.NativeKorean) Failed! currentLanguagePackage is null and was not inited! LOG: 04.12.2024 15:15:34 Try to ChangeLanguage() to ENGLISH WARNING: 04.12.2024 15:15:35 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 04.12.2024 15:15:35 RealLifeSessionsManager.DetermineCurrentSession() => The event 'Christmas' is triggered! LOG: 04.12.2024 15:15:35 NEW GAMESEED: '7K7N-78N9' resetSeededCalls: True WARNING: 04.12.2024 15:15:35 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! WARNING: 04.12.2024 15:15:35 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ... WARNING: 04.12.2024 15:15:35 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ... ERROR: 04.12.2024 15:15:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 04.12.2024 15:15:35 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() LOG: 04.12.2024 15:15:35 MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 0.5.15.5765 | Mode: ReleaseAdmin BUILD PLAYABLE with no restrictions LOG: 04.12.2024 15:15:35 WindowManager.LoadMenu => MainMenu WARNING: 04.12.2024 15:15:35 RealLifeSessionController Prefab () or parent () is null, cannot load game object. LOG: 04.12.2024 15:15:35 [RichPresenceManager] ChangeActivity to GeneralActivity .. WARNING: 04.12.2024 15:15:35 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 04.12.2024 15:15:36 Direct audio output mode not yet supported for this VideoPlayer backend. Use the AudioSource output mode instead. LOG: 04.12.2024 15:15:36 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 15:15:36 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 04.12.2024 15:15:36 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 04.12.2024 15:15:36 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 04.12.2024 15:15:36 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 04.12.2024 15:16:51 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 04.12.2024 15:16:51 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 04.12.2024 15:16:51 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 04.12.2024 15:16:51 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) WARNING: 04.12.2024 15:16:51 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:16:51 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:16:51 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:16:51 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:16:51 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:16:51 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 04.12.2024 15:16:52 Menu.UnloadMenuPanel => MM_Default LOG: 04.12.2024 15:17:04 Delete Profile Confirmed! LOG: 04.12.2024 15:17:04 DeleteSaveGame ee3281af-04a5-4d33-8d58-32105be6d0eb LOG: 04.12.2024 15:17:11 Enter Name is Active WARNING: 04.12.2024 15:17:11 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:11 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:11 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:11 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:11 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... LOG: 04.12.2024 15:17:12 Enter Name is Active WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:12 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:13 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:14 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:15 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:16 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:17 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:18 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... LOG: 04.12.2024 15:17:19 SelectedProfilePlayerNameInputFieldValueChanged => m LOG: 04.12.2024 15:17:19 SelectedProfilePlayerNameInputFieldValueChanged => m WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:19 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... LOG: 04.12.2024 15:17:20 SelectedProfilePlayerNameInputFieldValueChanged => h LOG: 04.12.2024 15:17:20 SelectedProfilePlayerNameInputFieldValueChanged => h WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... LOG: 04.12.2024 15:17:20 SelectedProfilePlayerNameInputFieldValueChanged => i LOG: 04.12.2024 15:17:20 SelectedProfilePlayerNameInputFieldValueChanged => i WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... LOG: 04.12.2024 15:17:20 SelectedProfilePlayerNameInputFieldValueChanged => e LOG: 04.12.2024 15:17:20 SelectedProfilePlayerNameInputFieldValueChanged => e WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:20 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:21 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:21 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:21 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... LOG: 04.12.2024 15:17:21 SelectedProfilePlayerNameInputFieldValueChanged => LOG: 04.12.2024 15:17:21 SelectedProfilePlayerNameInputFieldValueChanged => LOG: 04.12.2024 15:17:21 Menu.GoToPanel() 'MM_Default' transitionFade?: 'False' currentpanel is: 'MM_ChoosePlayerClass' LOG: 04.12.2024 15:17:21 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 04.12.2024 15:17:21 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 04.12.2024 15:17:21 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 04.12.2024 15:17:21 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 04.12.2024 15:17:21 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 04.12.2024 15:17:22 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 04.12.2024 15:17:22 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 04.12.2024 15:17:23 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 04.12.2024 15:17:23 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) WARNING: 04.12.2024 15:17:23 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:23 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 04.12.2024 15:17:23 Menu.UnloadMenuPanel => MM_Default LOG: 04.12.2024 15:17:25 Enter Name is Active WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... LOG: 04.12.2024 15:17:25 Enter Name is Active WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:25 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:26 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... LOG: 04.12.2024 15:17:27 SelectedProfilePlayerNameInputFieldValueChanged => m LOG: 04.12.2024 15:17:27 SelectedProfilePlayerNameInputFieldValueChanged => m WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:27 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... LOG: 04.12.2024 15:17:28 SelectedProfilePlayerNameInputFieldValueChanged => o LOG: 04.12.2024 15:17:28 SelectedProfilePlayerNameInputFieldValueChanged => o WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:28 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... LOG: 04.12.2024 15:17:28 SelectedProfilePlayerNameInputFieldValueChanged => LOG: 04.12.2024 15:17:28 SelectedProfilePlayerNameInputFieldValueChanged => LOG: 04.12.2024 15:17:28 Menu.GoToPanel() 'MM_Default' transitionFade?: 'False' currentpanel is: 'MM_ChoosePlayerClass' LOG: 04.12.2024 15:17:28 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 04.12.2024 15:17:28 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 04.12.2024 15:17:28 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 04.12.2024 15:17:29 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 04.12.2024 15:17:29 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 04.12.2024 15:17:30 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 04.12.2024 15:17:30 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 04.12.2024 15:17:30 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 04.12.2024 15:17:30 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) WARNING: 04.12.2024 15:17:30 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:30 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 04.12.2024 15:17:30 Menu.UnloadMenuPanel => MM_Default LOG: 04.12.2024 15:17:31 Enter Name is Active WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... LOG: 04.12.2024 15:17:31 Enter Name is Active WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:31 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:32 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:33 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... LOG: 04.12.2024 15:17:34 SelectedProfilePlayerNameInputFieldValueChanged => h LOG: 04.12.2024 15:17:34 SelectedProfilePlayerNameInputFieldValueChanged => h WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:34 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:35 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:36 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:37 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:38 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 04.12.2024 15:17:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:39 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:40 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:41 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... LOG: 04.12.2024 15:17:42 SelectedProfilePlayerNameInputFieldValueChanged => e LOG: 04.12.2024 15:17:42 SelectedProfilePlayerNameInputFieldValueChanged => e WARNING: 04.12.2024 15:17:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 04.12.2024 15:17:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 04.12.2024 15:17:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 04.12.2024 15:17:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 04.12.2024 15:17:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:42 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:43 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:43 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:43 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:43 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:43 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:43 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:43 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:43 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:43 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:43 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:43 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:43 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:43 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:43 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:43 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:43 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:43 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:43 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:43 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:43 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:43 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:43 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:43 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... LOG: 04.12.2024 15:17:43 SelectedProfilePlayerNameInputFieldValueChanged => e LOG: 04.12.2024 15:17:43 SelectedProfilePlayerNameInputFieldValueChanged => e WARNING: 04.12.2024 15:17:43 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:43 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... LOG: 04.12.2024 15:17:43 SelectedProfilePlayerNameInputFieldValueChanged => e LOG: 04.12.2024 15:17:43 SelectedProfilePlayerNameInputFieldValueChanged => e WARNING: 04.12.2024 15:17:43 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:43 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 04.12.2024 15:17:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 04.12.2024 15:17:43 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 04.12.2024 15:17:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 04.12.2024 15:17:43 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 04.12.2024 15:17:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 04.12.2024 15:17:43 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... WARNING: 04.12.2024 15:17:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 04.12.2024 15:17:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:17:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 04.12.2024 15:17:43 MainMenuChoosenPlayerProfilePanel.lastInputFromController() => Wants to focus keyboard ... LOG: 04.12.2024 15:17:43 Creating new Profile LOG: 04.12.2024 15:17:43 OnVersionChanges(4) LOG: 04.12.2024 15:17:43 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 15:17:43 CreateAndSetNewGameSessionObject() => Seed: 7K7N-78N9 WARNING: 04.12.2024 15:17:43 UpdateGameSession() => can not update GameSession that was completed! LOG: 04.12.2024 15:17:43 is Loading Quests WARNING: 04.12.2024 15:17:43 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 04.12.2024 15:17:43 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 04.12.2024 15:17:43 loaded mechionary progress for savegame:h LOG: 04.12.2024 15:17:43 SelectedProfilePlayerNameInputFieldValueChanged => LOG: 04.12.2024 15:17:43 SelectedProfilePlayerNameInputFieldValueChanged => LOG: 04.12.2024 15:17:43 SelectedProfilePlayerNameInputFieldValueChanged => e LOG: 04.12.2024 15:17:43 SelectedProfilePlayerNameInputFieldValueChanged => e LOG: 04.12.2024 15:17:43 SelectedProfilePlayerNameInputFieldValueChanged => ee LOG: 04.12.2024 15:17:43 SelectedProfilePlayerNameInputFieldValueChanged => ee LOG: 04.12.2024 15:17:43 SelectedProfilePlayerNameInputFieldValueChanged => eee LOG: 04.12.2024 15:17:43 SelectedProfilePlayerNameInputFieldValueChanged => eee LOG: 04.12.2024 15:17:43 SelectedProfilePlayerNameInputFieldValueChanged => eeee LOG: 04.12.2024 15:17:43 SelectedProfilePlayerNameInputFieldValueChanged => eeee LOG: 04.12.2024 15:17:43 SelectedProfilePlayerNameInputFieldValueChanged => eeeee LOG: 04.12.2024 15:17:43 SelectedProfilePlayerNameInputFieldValueChanged => eeeee LOG: 04.12.2024 15:17:43 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 04.12.2024 15:17:46 NEW GAMESEED: 'DTAM-MW!3' resetSeededCalls: True LOG: 04.12.2024 15:17:46 WindowManager.LoadMenu => InGameMenu LOG: 04.12.2024 15:17:46 WindowManager.UnloadMenu => MainMenu LOG: 04.12.2024 15:17:46 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 04.12.2024 15:17:46 is Loading Quests WARNING: 04.12.2024 15:17:46 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 04.12.2024 15:17:46 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 04.12.2024 15:17:46 loaded mechionary progress for savegame:h WARNING: 04.12.2024 15:17:48 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 04.12.2024 15:17:49 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 15:17:49 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 15:17:49 WindowManager.UnloadMenu => LoadingMenu WARNING: 04.12.2024 15:17:49 PlayerFootStepAudioController.GetControlMap for room ROOM(0# Typ_Base)_Tutorial_Degrees0 is not possible. It has no splats! LOG: 04.12.2024 15:17:49 CurrentRoom ReverbTheme isNone WARNING: 04.12.2024 15:17:49 Ambient VFX this room or lv theme is null LOG: 04.12.2024 15:17:49 CurrentRoom ReverbTheme isNone LOG: 04.12.2024 15:17:49 Start Video: CUTSZENE_INTRO WARNING: 04.12.2024 15:17:49 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:17:49 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:17:49 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:17:49 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:17:49 Failed to create agent because it is not close enough to the NavMesh LOG: 04.12.2024 15:17:53 End Video: CUTSZENE_INTRO LOG: 04.12.2024 15:17:53 WindowManager.UnloadVideoPlayerController ... WARNING: 04.12.2024 15:17:59 GoToSplashScreenPanel() 'WelcomeScreen' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:17:59 Ambient VFX this room or lv theme is null LOG: 04.12.2024 15:17:59 CurrentRoom ReverbTheme isNone LOG: 04.12.2024 15:17:59 ActivateCheckpoint Checkpoint1 LOG: 04.12.2024 15:17:59 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 15:17:59 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 04.12.2024 15:18:00 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:18:00 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:18:01 Checkpoint reached! Checkpoint1 LOG: 04.12.2024 15:18:10 Dialog completed! Checkpoint1 LOG: 04.12.2024 15:18:10 Checkpoint complete! Checkpoint1 LOG: 04.12.2024 15:18:10 ActivateCheckpoint Checkpoint2 LOG: 04.12.2024 15:18:18 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 EXCEPTION: 04.12.2024 15:18:21 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.InGameUIController.UpdateShootableUIStates () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 04.12.2024 15:18:21 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.InGameUIController.UpdateShootableUIStates () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 04.12.2024 15:18:21 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.InGameUIController.UpdateShootableUIStates () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 04.12.2024 15:18:21 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.InGameUIController.UpdateShootableUIStates () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 04.12.2024 15:18:21 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.InGameUIController.UpdateShootableUIStates () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 04.12.2024 15:18:21 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.InGameUIController.UpdateShootableUIStates () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 04.12.2024 15:18:21 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.InGameUIController.UpdateShootableUIStates () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 04.12.2024 15:18:21 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.InGameUIController.UpdateShootableUIStates () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 04.12.2024 15:18:21 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.InGameUIController.UpdateShootableUIStates () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.Update () (at <00000000000000000000000000000000>:0) LOG: 04.12.2024 15:18:21 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 04.12.2024 15:18:21 NEW GAMESEED: '7OEV-N?!V' resetSeededCalls: True EXCEPTION: 04.12.2024 15:18:21 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.InGameUIController.UpdateShootableUIStates () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.Update () (at <00000000000000000000000000000000>:0) LOG: 04.12.2024 15:18:21 is Loading Quests WARNING: 04.12.2024 15:18:21 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 04.12.2024 15:18:21 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 04.12.2024 15:18:21 loaded mechionary progress for savegame:h WARNING: 04.12.2024 15:18:21 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 04.12.2024 15:18:22 CreateHomeBase completed successfully. LOG: 04.12.2024 15:18:22 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:18:22 WindowManager.UnloadMenu => LoadingMenu LOG: 04.12.2024 15:18:22 CurrentRoom ReverbTheme isNone LOG: 04.12.2024 15:18:22 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 04.12.2024 15:18:22 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 04.12.2024 15:18:22 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 04.12.2024 15:18:22 TryAddItem(Equipment) => Equipment_Legs_Pride Legs WARNING: 04.12.2024 15:18:22 Ambient VFX this room or lv theme is null LOG: 04.12.2024 15:18:22 CurrentRoom ReverbTheme isNone WARNING: 04.12.2024 15:18:28 Ambient VFX this room or lv theme is null LOG: 04.12.2024 15:18:28 CurrentRoom ReverbTheme isNone LOG: 04.12.2024 15:18:28 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 15:18:28 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 04.12.2024 15:18:28 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. SplashScreenType.InGame_MovementShooting is only allowed InGame and in the Spawn room. WARNING: 04.12.2024 15:18:28 GoToSplashScreenPanel() 'InGame_Ability' failed. SplashScreenType.InGame_MovementShooting is only allowed InGame and in the Spawn room. LOG: 04.12.2024 15:18:33 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 15:18:51 Menu.GoToPanel() 'Splashscreen' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:18:51 Menu.LoadMenuPanel => Splashscreen (MenuID: InGameMenu) LOG: 04.12.2024 15:18:51 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 WARNING: 04.12.2024 15:18:51 Cannot Prepare a disabled VideoPlayer WARNING: 04.12.2024 15:18:51 Cannot Play a disabled VideoPlayer LOG: 04.12.2024 15:18:52 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 15:18:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Splashscreen' LOG: 04.12.2024 15:18:54 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 15:18:54 Menu.UnloadMenuPanel => Splashscreen LOG: 04.12.2024 15:18:58 Menu.GoToPanel() 'Splashscreen' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:18:58 Menu.LoadMenuPanel => Splashscreen (MenuID: InGameMenu) LOG: 04.12.2024 15:18:58 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 WARNING: 04.12.2024 15:18:58 Cannot Prepare a disabled VideoPlayer WARNING: 04.12.2024 15:18:58 Cannot Play a disabled VideoPlayer LOG: 04.12.2024 15:18:58 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 15:19:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Splashscreen' LOG: 04.12.2024 15:19:02 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 04.12.2024 15:19:02 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 04.12.2024 15:19:02 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:19:02 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) WARNING: 04.12.2024 15:19:02 Language Text not found! (Path: Main Description) WARNING: 04.12.2024 15:19:02 Language Text not found! (Path: Main Description) WARNING: 04.12.2024 15:19:02 Language Text not found! (Path: Main Description) LOG: 04.12.2024 15:19:02 CurrentContext_AbilitySlots_SelectionChanged selection to 2 LOG: 04.12.2024 15:19:02 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 04.12.2024 15:19:02 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 04.12.2024 15:19:02 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 04.12.2024 15:19:02 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 04.12.2024 15:19:02 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 04.12.2024 15:19:03 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 15:19:05 CurrentContext_AbilitySlots_SelectionChanged selection to 3 LOG: 04.12.2024 15:19:05 ItemManager.DestroyItem() => 'Weapon_Arcblaster(Clone)' LOG: 04.12.2024 15:19:05 ItemManager.DestroyItem() => 'Weapon_Arcblaster(Clone)' LOG: 04.12.2024 15:19:05 ItemManager.DestroyItem() => 'Equipment_Torso_Sorrow(Clone)' LOG: 04.12.2024 15:19:05 ItemManager.DestroyItem() => 'Equipment_Legs_Sorrow(Clone)' LOG: 04.12.2024 15:19:05 ItemManager.DestroyItem() => 'Equipment_Foot_Sorrow(Clone)' LOG: 04.12.2024 15:19:05 ItemManager.DestroyItem() => 'Equipment_Arm_Sorrow(Clone)' LOG: 04.12.2024 15:19:05 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 04.12.2024 15:19:05 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 04.12.2024 15:19:05 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 04.12.2024 15:19:05 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 04.12.2024 15:19:05 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 04.12.2024 15:19:06 ItemManager.DestroyItem() => 'WEAPON_Crossbow(Clone)' LOG: 04.12.2024 15:19:06 ItemManager.DestroyItem() => 'WEAPON_Crossbow(Clone)' LOG: 04.12.2024 15:19:06 ItemManager.DestroyItem() => 'Equipment_Torso_Love(Clone)' LOG: 04.12.2024 15:19:06 ItemManager.DestroyItem() => 'Equipment_Legs_Love(Clone)' LOG: 04.12.2024 15:19:06 ItemManager.DestroyItem() => 'Equipment_Foot_Love(Clone)' LOG: 04.12.2024 15:19:06 ItemManager.DestroyItem() => 'Equipment_Arm_Love(Clone)' LOG: 04.12.2024 15:19:06 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 04.12.2024 15:19:06 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 04.12.2024 15:19:06 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 04.12.2024 15:19:06 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 04.12.2024 15:19:06 ItemManager.DestroyItem() => 'Equipment_Arm_Pride(Clone)' LOG: 04.12.2024 15:19:06 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 04.12.2024 15:19:06 ItemManager.DestroyItem() => 'Equipment_Torso_Pride(Clone)' LOG: 04.12.2024 15:19:06 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 04.12.2024 15:19:06 ItemManager.DestroyItem() => 'Equipment_Foot_Pride(Clone)' LOG: 04.12.2024 15:19:06 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 04.12.2024 15:19:06 ItemManager.DestroyItem() => 'Equipment_Legs_Pride(Clone)' LOG: 04.12.2024 15:19:06 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 04.12.2024 15:19:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 04.12.2024 15:19:07 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 15:19:07 RemoveWeaponTransforms Warning: shootable is null LOG: 04.12.2024 15:19:07 ItemManager.DestroyItem() => 'Equipment_Torso_Love(Clone)' LOG: 04.12.2024 15:19:07 ItemManager.DestroyItem() => 'Equipment_Legs_Love(Clone)' LOG: 04.12.2024 15:19:07 ItemManager.DestroyItem() => 'Equipment_Foot_Love(Clone)' LOG: 04.12.2024 15:19:07 ItemManager.DestroyItem() => 'Equipment_Arm_Love(Clone)' LOG: 04.12.2024 15:19:07 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 04.12.2024 15:19:07 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 04.12.2024 15:19:07 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 04.12.2024 15:19:07 TryAddItem(Equipment) => Equipment_Legs_Love Legs WARNING: 04.12.2024 15:19:07 Ambient VFX this room or lv theme is null LOG: 04.12.2024 15:19:07 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 15:19:07 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 04.12.2024 15:19:07 Menu.UnloadMenuPanel => AbilityClassContext WARNING: 04.12.2024 15:19:07 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. SplashScreenType.InGame_MovementShooting is only allowed InGame and in the Spawn room. WARNING: 04.12.2024 15:19:07 GoToSplashScreenPanel() 'InGame_Ability' failed. SplashScreenType.InGame_MovementShooting is only allowed InGame and in the Spawn room. LOG: 04.12.2024 15:19:09 Menu.GoToPanel() 'Splashscreen' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 04.12.2024 15:19:09 Menu.LoadMenuPanel Splashscreen failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 04.12.2024 15:19:09 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 WARNING: 04.12.2024 15:19:09 Cannot Prepare a disabled VideoPlayer WARNING: 04.12.2024 15:19:09 Cannot Play a disabled VideoPlayer LOG: 04.12.2024 15:19:09 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 15:19:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Splashscreen' LOG: 04.12.2024 15:19:11 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 15:19:12 Menu.UnloadMenuPanel => Splashscreen LOG: 04.12.2024 15:19:12 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:19:12 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) WARNING: 04.12.2024 15:19:12 Language Text not found! (Path: Main Description) WARNING: 04.12.2024 15:19:12 Language Text not found! (Path: Main Description) WARNING: 04.12.2024 15:19:12 Language Text not found! (Path: Main Description) LOG: 04.12.2024 15:19:12 CurrentContext_AbilitySlots_SelectionChanged selection to 0 LOG: 04.12.2024 15:19:12 ItemManager.DestroyItem() => 'Equipment_Torso_Pride(Clone)' LOG: 04.12.2024 15:19:12 ItemManager.DestroyItem() => 'Equipment_Legs_Pride(Clone)' LOG: 04.12.2024 15:19:12 ItemManager.DestroyItem() => 'Equipment_Foot_Pride(Clone)' LOG: 04.12.2024 15:19:12 ItemManager.DestroyItem() => 'Equipment_Arm_Pride(Clone)' LOG: 04.12.2024 15:19:12 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 04.12.2024 15:19:12 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 04.12.2024 15:19:12 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 04.12.2024 15:19:12 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 04.12.2024 15:19:12 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 04.12.2024 15:19:13 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 15:19:13 CurrentContext_AbilitySlots_SelectionChanged selection to 7 LOG: 04.12.2024 15:19:13 ItemManager.DestroyItem() => 'Weapon_TwinshotFlintlock(Clone)' LOG: 04.12.2024 15:19:13 ItemManager.DestroyItem() => 'Weapon_TwinshotFlintlock(Clone)' LOG: 04.12.2024 15:19:13 ItemManager.DestroyItem() => 'Equipment_Torso_Pride(Clone)' LOG: 04.12.2024 15:19:13 ItemManager.DestroyItem() => 'Equipment_Legs_Pride(Clone)' LOG: 04.12.2024 15:19:13 ItemManager.DestroyItem() => 'Equipment_Foot_Pride(Clone)' LOG: 04.12.2024 15:19:13 ItemManager.DestroyItem() => 'Equipment_Arm_Pride(Clone)' LOG: 04.12.2024 15:19:13 gaming set rarity LOG: 04.12.2024 15:19:13 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 04.12.2024 15:19:13 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 04.12.2024 15:19:13 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 04.12.2024 15:19:13 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 04.12.2024 15:19:13 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 04.12.2024 15:19:14 CurrentContext_AbilitySlots_SelectionChanged selection to 0 LOG: 04.12.2024 15:19:14 ItemManager.DestroyItem() => 'WEAPON_SniperShotgun(Clone)' LOG: 04.12.2024 15:19:14 ItemManager.DestroyItem() => 'WEAPON_SniperShotgun(Clone)' LOG: 04.12.2024 15:19:14 ItemManager.DestroyItem() => 'Equipment_Torso_Joy(Clone)' LOG: 04.12.2024 15:19:14 ItemManager.DestroyItem() => 'Equipment_Legs_Joy(Clone)' LOG: 04.12.2024 15:19:14 ItemManager.DestroyItem() => 'Equipment_Foot_Joy(Clone)' LOG: 04.12.2024 15:19:14 ItemManager.DestroyItem() => 'Equipment_Arm_Joy(Clone)' LOG: 04.12.2024 15:19:14 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 04.12.2024 15:19:14 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 04.12.2024 15:19:14 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 04.12.2024 15:19:14 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 04.12.2024 15:19:14 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 04.12.2024 15:19:14 CurrentContext_AbilitySlots_SelectionChanged selection to 1 LOG: 04.12.2024 15:19:14 ItemManager.DestroyItem() => 'Weapon_TwinshotFlintlock(Clone)' LOG: 04.12.2024 15:19:14 ItemManager.DestroyItem() => 'Weapon_TwinshotFlintlock(Clone)' LOG: 04.12.2024 15:19:14 ItemManager.DestroyItem() => 'Equipment_Torso_Pride(Clone)' LOG: 04.12.2024 15:19:14 ItemManager.DestroyItem() => 'Equipment_Legs_Pride(Clone)' LOG: 04.12.2024 15:19:14 ItemManager.DestroyItem() => 'Equipment_Foot_Pride(Clone)' LOG: 04.12.2024 15:19:14 ItemManager.DestroyItem() => 'Equipment_Arm_Pride(Clone)' LOG: 04.12.2024 15:19:14 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 04.12.2024 15:19:14 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 04.12.2024 15:19:14 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 04.12.2024 15:19:14 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 04.12.2024 15:19:14 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 04.12.2024 15:19:15 ItemManager.DestroyItem() => 'Weapon_WrathRepeater(Clone)' LOG: 04.12.2024 15:19:15 ItemManager.DestroyItem() => 'Weapon_WrathRepeater(Clone)' LOG: 04.12.2024 15:19:15 ItemManager.DestroyItem() => 'Equipment_Torso_Anger(Clone)' LOG: 04.12.2024 15:19:15 ItemManager.DestroyItem() => 'Equipment_Legs_Anger(Clone)' LOG: 04.12.2024 15:19:15 ItemManager.DestroyItem() => 'Equipment_Foot_Anger(Clone)' LOG: 04.12.2024 15:19:15 ItemManager.DestroyItem() => 'Equipment_Arm_Anger(Clone)' LOG: 04.12.2024 15:19:15 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 04.12.2024 15:19:15 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 04.12.2024 15:19:15 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 04.12.2024 15:19:15 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 04.12.2024 15:19:15 ItemManager.DestroyItem() => 'Equipment_Arm_Pride(Clone)' LOG: 04.12.2024 15:19:15 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 04.12.2024 15:19:15 ItemManager.DestroyItem() => 'Equipment_Torso_Pride(Clone)' LOG: 04.12.2024 15:19:15 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 04.12.2024 15:19:15 ItemManager.DestroyItem() => 'Equipment_Foot_Pride(Clone)' LOG: 04.12.2024 15:19:15 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 04.12.2024 15:19:15 ItemManager.DestroyItem() => 'Equipment_Legs_Pride(Clone)' LOG: 04.12.2024 15:19:15 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 04.12.2024 15:19:15 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 WARNING: 04.12.2024 15:19:15 UpdateAimIndecatorColor() => changed shootable, caouse it was null or thrown a error! Message:Object reference not set to an instance of an object. StackTrace: at UnityEngine.Transform.get_position () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecatorColor (UnityEngine.Vector3 fromPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecator () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InGameUIController.UpdateAllAimIndicators () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Player.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0 LOG: 04.12.2024 15:19:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 04.12.2024 15:19:15 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 15:19:15 RemoveWeaponTransforms Warning: shootable is null LOG: 04.12.2024 15:19:15 ItemManager.DestroyItem() => 'Equipment_Torso_Anger(Clone)' LOG: 04.12.2024 15:19:15 ItemManager.DestroyItem() => 'Equipment_Legs_Anger(Clone)' LOG: 04.12.2024 15:19:15 ItemManager.DestroyItem() => 'Equipment_Foot_Anger(Clone)' LOG: 04.12.2024 15:19:15 ItemManager.DestroyItem() => 'Equipment_Arm_Anger(Clone)' LOG: 04.12.2024 15:19:15 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 04.12.2024 15:19:15 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 04.12.2024 15:19:15 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 04.12.2024 15:19:15 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 04.12.2024 15:19:16 Menu.UnloadMenuPanel => AbilityClassContext LOG: 04.12.2024 15:19:34 Menu.GoToPanel() 'Splashscreen' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:19:34 Menu.LoadMenuPanel => Splashscreen (MenuID: InGameMenu) LOG: 04.12.2024 15:19:34 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 WARNING: 04.12.2024 15:19:34 Cannot Prepare a disabled VideoPlayer WARNING: 04.12.2024 15:19:34 Cannot Play a disabled VideoPlayer LOG: 04.12.2024 15:19:35 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 15:19:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Splashscreen' LOG: 04.12.2024 15:19:37 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 15:19:38 Menu.UnloadMenuPanel => Splashscreen LOG: 04.12.2024 15:20:29 OpenChest DelayedCall: CHESTTYPE: ChristmasBase LOG: 04.12.2024 15:20:30 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 15:20:31 Menu.GoToPanel() 'Splashscreen' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:20:31 Menu.LoadMenuPanel => Splashscreen (MenuID: InGameMenu) LOG: 04.12.2024 15:20:31 Menu.GoToPanel() 'Splashscreen' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:20:31 Menu.LoadMenuPanel (Splashscreen) is already loading! (MenuID: InGameMenu) LOG: 04.12.2024 15:20:31 Menu.GoToPanel() 'Splashscreen' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:20:31 Menu.LoadMenuPanel (Splashscreen) is already loading! (MenuID: InGameMenu) LOG: 04.12.2024 15:20:31 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 WARNING: 04.12.2024 15:20:31 Cannot Prepare a disabled VideoPlayer WARNING: 04.12.2024 15:20:31 Cannot Play a disabled VideoPlayer LOG: 04.12.2024 15:20:31 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 15:20:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Splashscreen' LOG: 04.12.2024 15:20:35 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 15:20:36 Menu.UnloadMenuPanel => Splashscreen WARNING: 04.12.2024 15:22:00 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:23:40 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 WARNING: 04.12.2024 15:23:52 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:24:06 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:24:07 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:24:13 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:24:13 WindowManager.LoadMenu => MapSelectorMenu LOG: 04.12.2024 15:24:18 CurrentRoom ReverbTheme isNone LOG: 04.12.2024 15:24:25 MapController: Change CurrentTheme from 'HomeBase' to 'Stolz' LOG: 04.12.2024 15:24:25 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 0 CurrentTheme: Stolz LOG: 04.12.2024 15:24:25 GameSession.UpdateProgress(SAVED) => SessionGUID: 'c7bfc1ce9226' GameSeed: 7OEV-N?!V SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 04.12.2024 15:24:25 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 15:24:25 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 04.12.2024 15:24:25 WindowManager.UnloadMenu => MapSelectorMenu LOG: 04.12.2024 15:24:25 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 04.12.2024 15:24:25 Generate Level Started! Level: Level_A theme: Stolz GameSeed: 7OEV-N?!V SeedCalls: 62 LOG: 04.12.2024 15:24:27 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 04.12.2024 15:24:29 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 04.12.2024 15:24:29 Generate Level Completed! Loading time: 3,634s LOG: 04.12.2024 15:24:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:24:29 WindowManager.UnloadMenu => LoadingMenu LOG: 04.12.2024 15:24:29 CurrentRoom ReverbTheme isForest_Small LOG: 04.12.2024 15:24:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:24:29 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 04.12.2024 15:24:29 CurrentRoom ReverbTheme isForest_Small LOG: 04.12.2024 15:24:29 UpdatePlayerProgress LOG: 04.12.2024 15:24:29 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 15:24:29 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 04.12.2024 15:24:29 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 04.12.2024 15:24:29 UpdatePlayerProgress LOG: 04.12.2024 15:24:29 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 15:24:29 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 04.12.2024 15:24:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:24:29 CurrentRoom ReverbTheme isForest_Small LOG: 04.12.2024 15:24:29 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:24:29 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 04.12.2024 15:24:29 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:24:29 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:24:30 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 15:24:33 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 04.12.2024 15:24:33 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 04.12.2024 15:24:33 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 04.12.2024 15:24:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:24:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:24:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 15:24:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:24:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:24:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 15:24:33 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:24:33 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:24:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 04.12.2024 15:24:33 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:24:33 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:24:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 04.12.2024 15:24:33 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:24:33 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:24:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 04.12.2024 15:24:33 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:24:33 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:24:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 04.12.2024 15:24:33 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:24:33 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:24:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 04.12.2024 15:24:33 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:24:33 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:24:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 04.12.2024 15:24:33 for == null! No VFX-Effect can be played on destroy. WARNING: 04.12.2024 15:24:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:24:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:24:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 15:24:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:24:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:24:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 04.12.2024 15:24:33 Menu.UnloadMenuPanel => Info LOG: 04.12.2024 15:24:36 LootContextPanel OnButtonSuccess => selectRight2 LOG: 04.12.2024 15:24:36 LootContextPanel OnButtonSuccess => selectRight2 LOG: 04.12.2024 15:24:37 LootContextPanel OnButtonSuccess => selectRight LOG: 04.12.2024 15:24:38 LootContextPanel OnButtonSuccess => selectRight LOG: 04.12.2024 15:24:40 LootContextPanel OnButtonSuccess => confirm WARNING: 04.12.2024 15:24:41 MechionaryManager.SetMechionaryEntryIsDirty(Item WEAPONADDIN_Overseeing) wurde kein passendes MechionaryEntry gefunden ... LOG: 04.12.2024 15:24:41 TryAddItem(WeaponAddin) => Items.Addins.OverseeingName LOG: 04.12.2024 15:24:44 LootContextPanel OnButtonSuccess => selectLeft WARNING: 04.12.2024 15:24:44 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:24:44 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:24:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 04.12.2024 15:24:44 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:24:44 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:24:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 04.12.2024 15:24:45 LootContextPanel OnButtonSuccess => selectLeft LOG: 04.12.2024 15:24:45 LootContextPanel OnButtonSuccess => selectRight LOG: 04.12.2024 15:24:48 LootContextPanel OnButtonSuccess => selectLeft WARNING: 04.12.2024 15:24:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:24:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:24:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 04.12.2024 15:24:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:24:50 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:24:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 04.12.2024 15:24:51 LootContextPanel OnButtonSuccess => confirm LOG: 04.12.2024 15:24:52 TryAddItem(WeaponAddin) => Items.Addins.ElectricName LOG: 04.12.2024 15:24:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 04.12.2024 15:24:53 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 04.12.2024 15:24:53 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:24:53 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:24:54 Menu.UnloadMenuPanel => LootContext LOG: 04.12.2024 15:24:55 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_01 LOG: 04.12.2024 15:24:55 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_02 WARNING: 04.12.2024 15:24:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:24:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:24:58 CurrentRoom ReverbTheme isForest_Open LOG: 04.12.2024 15:24:58 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 04.12.2024 15:24:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 04.12.2024 15:24:58 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 04.12.2024 15:24:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 04.12.2024 15:24:58 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 04.12.2024 15:24:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 04.12.2024 15:24:58 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 04.12.2024 15:24:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2024 15:24:59 Language Text not found! (Path: Drone) LOG: 04.12.2024 15:24:59 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 15:24:59 Language Text not found! (Path: Drone) LOG: 04.12.2024 15:24:59 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 15:24:59 Language Text not found! (Path: Drone) LOG: 04.12.2024 15:24:59 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 15:24:59 Language Text not found! (Path: Drone) LOG: 04.12.2024 15:24:59 GetIconByBuffType called with buffType: Pride LOG: 04.12.2024 15:25:00 the Entity_MechBase of Trap_ProjectileMaschine_Collider (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:25:01 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:25:01 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:25:03 the Entity_MechBase of Trap_ProjectileMaschine_Collider (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:25:03 the Entity_MechBase of Trap_ProjectileMaschine_Collider (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:25:03 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:25:06 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:25:09 the Entity_MechBase of Trap_ProjectileMaschine_Collider (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:25:09 the Entity_MechBase of Trap_ProjectileMaschine_Collider (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings WARNING: 04.12.2024 15:25:10 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 04.12.2024 15:25:10 the Entity_MechBase of Trap_ProjectileMaschine_Collider (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:25:13 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:25:14 the Entity_MechBase of Trap_ProjectileMaschine_Collider (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:25:14 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:25:14 the Entity_MechBase of Trap_ProjectileMaschine_Collider (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings WARNING: 04.12.2024 15:25:15 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 04.12.2024 15:25:15 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:25:15 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:25:16 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:25:16 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings WARNING: 04.12.2024 15:25:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 04.12.2024 15:25:18 the Entity_MechBase of Trap_ProjectileMaschine_Collider (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:25:18 the Entity_MechBase of Trap_ProjectileMaschine_Collider (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings WARNING: 04.12.2024 15:25:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 04.12.2024 15:25:22 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:25:30 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 04.12.2024 15:25:30 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_10 LOG: 04.12.2024 15:25:30 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_09 LOG: 04.12.2024 15:25:30 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_06 LOG: 04.12.2024 15:25:30 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_05 LOG: 04.12.2024 15:25:30 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_07 LOG: 04.12.2024 15:25:31 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 LOG: 04.12.2024 15:25:31 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_08 LOG: 04.12.2024 15:25:31 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_04 WARNING: 04.12.2024 15:25:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:25:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:25:56 the Entity_MechBase of Trap_ExplosiveBarrel (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:25:56 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 04.12.2024 15:25:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:25:59 the Entity_MechBase of Trap_ExplosiveBarrel_02 (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:25:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 15:27:05 CurrentRoom ReverbTheme isForest_Small LOG: 04.12.2024 15:27:07 CurrentRoom ReverbTheme isForest_Open LOG: 04.12.2024 15:27:09 CurrentRoom ReverbTheme isForest_Small LOG: 04.12.2024 15:27:12 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies LOG: 04.12.2024 15:27:12 DestroyDestructibleInScene() => Destructible_VaseBauch LOG: 04.12.2024 15:27:12 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 04.12.2024 15:27:14 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 04.12.2024 15:27:14 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:27:14 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 04.12.2024 15:27:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 15:27:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 15:27:14 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:14 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 04.12.2024 15:27:14 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:14 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 04.12.2024 15:27:14 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:14 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 04.12.2024 15:27:14 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:14 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 04.12.2024 15:27:14 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:14 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 04.12.2024 15:27:14 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:14 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 04.12.2024 15:27:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 15:27:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:14 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 04.12.2024 15:27:14 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 15:27:16 LootContextPanel OnButtonSuccess => selectRight LOG: 04.12.2024 15:27:17 LootContextPanel OnButtonSuccess => selectRight LOG: 04.12.2024 15:27:18 LootContextPanel OnButtonSuccess => selectLeft LOG: 04.12.2024 15:27:19 LootContextPanel OnButtonSuccess => confirm WARNING: 04.12.2024 15:27:20 MechionaryManager.SetMechionaryEntryIsDirty(Item WEAPONADDIN_Perfection) wurde kein passendes MechionaryEntry gefunden ... LOG: 04.12.2024 15:27:20 TryAddItem(WeaponAddin) => Items.Addins.PerfectionName WARNING: 04.12.2024 15:27:20 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:20 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 04.12.2024 15:27:20 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:20 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 04.12.2024 15:27:25 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:25 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 04.12.2024 15:27:25 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:25 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 04.12.2024 15:27:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 04.12.2024 15:27:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 04.12.2024 15:27:36 LootContextPanel OnButtonSuccess => selectRight LOG: 04.12.2024 15:27:36 LootContextPanel OnButtonSuccess => selectRight WARNING: 04.12.2024 15:27:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 04.12.2024 15:27:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:37 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 04.12.2024 15:27:40 LootContextPanel OnButtonSuccess => selectLeft LOG: 04.12.2024 15:27:42 LootContextPanel OnButtonSuccess => selectLeft WARNING: 04.12.2024 15:27:43 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:43 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 04.12.2024 15:27:43 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:43 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:27:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 04.12.2024 15:27:45 LootContextPanel OnButtonSuccess => confirm LOG: 04.12.2024 15:27:46 TryAddItem(WeaponAddin) => Items.Addins.ExtenderName LOG: 04.12.2024 15:27:47 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 04.12.2024 15:27:47 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 15:27:47 Menu.UnloadMenuPanel => LootContext LOG: 04.12.2024 15:27:49 CurrentRoom ReverbTheme isForest_Open LOG: 04.12.2024 15:27:53 CurrentRoom ReverbTheme isForest_Small LOG: 04.12.2024 15:27:54 CurrentRoom ReverbTheme isForest_Small LOG: 04.12.2024 15:27:59 the Entity_MechBase of Trap_ExplosiveBarrel (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:27:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 15:27:59 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_05 LOG: 04.12.2024 15:27:59 the Entity_MechBase of Trap_ExplosiveBarrel_01 (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:27:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 15:27:59 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers LOG: 04.12.2024 15:27:59 the Entity_MechBase of Trap_ExplosiveDestructible_Collider_03 (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:27:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 15:27:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 04.12.2024 15:27:59 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_04 LOG: 04.12.2024 15:27:59 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_08 LOG: 04.12.2024 15:27:59 the Entity_MechBase of Trap_ExplosiveDestructible_Collider_04 (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:27:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 15:27:59 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_02 LOG: 04.12.2024 15:27:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 04.12.2024 15:27:59 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_05 LOG: 04.12.2024 15:27:59 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_07 LOG: 04.12.2024 15:27:59 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_06 LOG: 04.12.2024 15:28:00 DestroyDestructibleInScene() => Destructible_Vase_02_Closed LOG: 04.12.2024 15:28:02 the Entity_MechBase of Trap_ExplosiveDestructible_Collider_02 (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:28:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 15:28:02 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_08 LOG: 04.12.2024 15:28:02 the Entity_MechBase of Trap_ExplosiveBarrel (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:28:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 15:28:02 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_04 LOG: 04.12.2024 15:28:02 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_06 LOG: 04.12.2024 15:28:02 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 LOG: 04.12.2024 15:28:02 the Entity_MechBase of Trap_ExplosiveDestructible_Collider_01 (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:28:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 15:28:02 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03 LOG: 04.12.2024 15:28:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 04.12.2024 15:28:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 04.12.2024 15:28:02 the Entity_MechBase of Trap_ExplosiveBarrel (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:28:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 15:28:02 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_07 LOG: 04.12.2024 15:28:02 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_05 LOG: 04.12.2024 15:28:02 the Entity_MechBase of Trap_ExplosiveBarrel (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:28:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 15:28:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 WARNING: 04.12.2024 15:28:02 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:28:02 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:28:03 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:28:03 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:28:04 CurrentRoom ReverbTheme isForest_Small LOG: 04.12.2024 15:28:06 CurrentRoom ReverbTheme isForest_Open LOG: 04.12.2024 15:28:11 CurrentRoom ReverbTheme isForest_Open LOG: 04.12.2024 15:28:11 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 04.12.2024 15:28:11 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 04.12.2024 15:28:11 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 04.12.2024 15:28:11 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 04.12.2024 15:28:13 Language Text not found! (Path: Drone) LOG: 04.12.2024 15:28:13 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 15:28:13 Language Text not found! (Path: Drone) LOG: 04.12.2024 15:28:13 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 15:28:13 Language Text not found! (Path: Drone) LOG: 04.12.2024 15:28:13 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 15:28:13 Language Text not found! (Path: Drone) LOG: 04.12.2024 15:28:13 GetIconByBuffType called with buffType: Pride LOG: 04.12.2024 15:28:14 GetIconByBuffType called with buffType: Overseeing LOG: 04.12.2024 15:28:14 the Entity_MechBase of Trap_ExplosiveBarrel (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:28:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 04.12.2024 15:28:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 04.12.2024 15:28:17 GetIconByBuffType called with buffType: ElectricPowerup LOG: 04.12.2024 15:28:26 GetIconByBuffType called with buffType: Perfection LOG: 04.12.2024 15:28:27 DestroyDestructibleInScene() => Player_Coil(Clone) LOG: 04.12.2024 15:28:30 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 04.12.2024 15:28:36 GetIconByBuffType called with buffType: Overseeing LOG: 04.12.2024 15:28:37 GetIconByBuffType called with buffType: ElectricPowerup WARNING: 04.12.2024 15:28:40 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 04.12.2024 15:28:40 DestroyDestructibleInScene() => Player_Coil(Clone) LOG: 04.12.2024 15:28:44 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 04.12.2024 15:28:45 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 04.12.2024 15:28:47 the Entity_MechBase of Trap_ExplosiveBarrel_01 (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:28:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 15:29:04 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 04.12.2024 15:29:11 CurrentRoom ReverbTheme isForest_Open LOG: 04.12.2024 15:29:13 CurrentRoom ReverbTheme isForest_Open LOG: 04.12.2024 15:29:14 CurrentRoom ReverbTheme isForest_Small WARNING: 04.12.2024 15:29:14 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:29:14 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:29:14 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:29:16 WindowManager.LoadMenu => MapSelectorMenu LOG: 04.12.2024 15:29:18 MapSelector.CloseMapSelector LOG: 04.12.2024 15:29:18 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level A_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True LOG: 04.12.2024 15:29:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:29:18 WindowManager.UnloadMenu => MapSelectorMenu LOG: 04.12.2024 15:29:18 MapSelector.CloseMapSelector LOG: 04.12.2024 15:29:18 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:False currentMapSelector:Level A_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True EXCEPTION: 04.12.2024 15:29:23 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MapSelector.OnButtonSuccess (StickyStoneStudio.MOODS.ButtonPrompt buttonPrompt, StickyStoneStudio.MOODS.Owner owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ButtonPromptManager.TriggerButtonSuccess (StickyStoneStudio.MOODS.ButtonPrompt buttonPrompt, StickyStoneStudio.MOODS.Owner owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ButtonPrompt.StartedPressing (StickyStoneStudio.MOODS.Owner _owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ButtonPromptManager.UserStartedPressingButton (StickyStoneStudio.MOODS.InGameInteraction _actionIdentifier, StickyStoneStudio.MOODS.Owner _owner) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.ButtonPromptManager.Update () (at <00000000000000000000000000000000>:0) LOG: 04.12.2024 15:29:24 MapSelector.CloseMapSelector LOG: 04.12.2024 15:29:24 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:False currentMapSelector:Level A_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True LOG: 04.12.2024 15:29:32 MapSelector.CloseMapSelector LOG: 04.12.2024 15:29:32 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:False currentMapSelector:Level A_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 04.12.2024 15:29:34 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:29:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:29:40 MapSelector.CloseMapSelector LOG: 04.12.2024 15:29:40 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:False currentMapSelector:Level A_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 04.12.2024 15:29:41 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:29:42 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:29:44 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:29:49 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:29:49 Menu.GoToPanel() 'MechionaryContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:29:49 Menu.LoadMenuPanel => MechionaryContext (MenuID: InGameMenu) WARNING: 04.12.2024 15:29:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 04.12.2024 15:29:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 04.12.2024 15:29:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 04.12.2024 15:29:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 04.12.2024 15:29:49 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'scroll' for owner 'Player1' WARNING: 04.12.2024 15:29:49 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 04.12.2024 15:29:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 04.12.2024 15:29:49 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'scroll' for owner 'Player1' WARNING: 04.12.2024 15:29:49 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'scroll' for owner 'Player1' WARNING: 04.12.2024 15:29:49 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:29:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'scroll' for owner 'Player1' LOG: 04.12.2024 15:29:49 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 15:29:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'MechionaryContext' LOG: 04.12.2024 15:29:50 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 04.12.2024 15:29:50 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:29:51 Menu.UnloadMenuPanel => MechionaryContext WARNING: 04.12.2024 15:29:55 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:29:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:29:56 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:29:56 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 04.12.2024 15:29:57 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 15:29:59 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 04.12.2024 15:29:59 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 04.12.2024 15:30:00 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectLeft, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 04.12.2024 15:30:00 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 04.12.2024 15:30:01 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 04.12.2024 15:30:02 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 04.12.2024 15:30:03 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 04.12.2024 15:30:03 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 04.12.2024 15:30:04 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 04.12.2024 15:30:04 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 04.12.2024 15:30:05 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 04.12.2024 15:30:06 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 04.12.2024 15:30:06 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 04.12.2024 15:30:07 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 04.12.2024 15:30:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 04.12.2024 15:30:08 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 04.12.2024 15:30:08 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:30:08 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:30:08 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 04.12.2024 15:30:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:30:09 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:30:09 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 04.12.2024 15:30:10 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 15:30:10 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 04.12.2024 15:30:10 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 04.12.2024 15:30:12 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 04.12.2024 15:30:12 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 04.12.2024 15:30:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 04.12.2024 15:30:13 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 04.12.2024 15:30:13 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:30:13 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:30:13 Menu.UnloadMenuPanel => AbilitySkillContext WARNING: 04.12.2024 15:30:14 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:30:14 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:30:15 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:30:18 InGameUIController.OnPlayerAbilityRecharging => Player2 WARNING: 04.12.2024 15:30:34 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:30:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:31:14 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:31:17 CurrentRoom ReverbTheme isForest_Open LOG: 04.12.2024 15:31:18 CurrentRoom ReverbTheme isForest_Small WARNING: 04.12.2024 15:31:18 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:31:18 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:31:18 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:31:19 WindowManager.LoadMenu => MapSelectorMenu LOG: 04.12.2024 15:31:24 CurrentRoom ReverbTheme isForest_Small LOG: 04.12.2024 15:31:24 CurrentRoom ReverbTheme isForest_Small LOG: 04.12.2024 15:31:31 MapSelector.CloseMapSelector LOG: 04.12.2024 15:31:31 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level A_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True LOG: 04.12.2024 15:31:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:31:31 WindowManager.UnloadMenu => MapSelectorMenu LOG: 04.12.2024 15:31:31 MapSelector.CloseMapSelector LOG: 04.12.2024 15:31:31 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:False currentMapSelector:Level A_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True LOG: 04.12.2024 15:31:32 WindowManager.LoadMenu => MapSelectorMenu LOG: 04.12.2024 15:31:37 MapSelector.CloseMapSelector LOG: 04.12.2024 15:31:37 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level A_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True LOG: 04.12.2024 15:31:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:31:37 WindowManager.UnloadMenu => MapSelectorMenu LOG: 04.12.2024 15:31:37 MapSelector.CloseMapSelector LOG: 04.12.2024 15:31:37 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:False currentMapSelector:Level A_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True LOG: 04.12.2024 15:31:38 WindowManager.LoadMenu => MapSelectorMenu LOG: 04.12.2024 15:31:45 SetCurrentMapSelectorChoice => DungeonDepth: 0 NextDungeonDepth: 1 PersistentDungeonDepth: 0 CurrentTheme: Stolz LOG: 04.12.2024 15:31:45 GameSession.UpdateProgress(SAVED) => SessionGUID: 'c7bfc1ce9226' GameSeed: 7OEV-N?!V SeededCalls:108 SeededCallsLastDungeon:46 DDepth: 0 NDDepth: 1 FromHomeBase?: False LOG: 04.12.2024 15:31:45 UpdatePlayerProgress LOG: 04.12.2024 15:31:45 UpdatePlayerProgress LOG: 04.12.2024 15:31:45 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 15:31:45 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 04.12.2024 15:31:45 WindowManager.UnloadMenu => MapSelectorMenu LOG: 04.12.2024 15:31:45 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 04.12.2024 15:31:45 Generate Level Started! Level: Level_A theme: Stolz GameSeed: 7OEV-N?!V SeedCalls: 109 LOG: 04.12.2024 15:31:50 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 04.12.2024 15:31:51 ForceItemSpawn: Item(COLLECTABLE_GardenerCan) in Spawner(Destructible_VaseBauch) LOG: 04.12.2024 15:31:51 Generate Level Completed! Loading time: 6,002s LOG: 04.12.2024 15:31:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:31:51 WindowManager.UnloadMenu => LoadingMenu LOG: 04.12.2024 15:31:51 CurrentRoom ReverbTheme isForest_Small LOG: 04.12.2024 15:31:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:31:51 CurrentRoom ReverbTheme isForest_Small LOG: 04.12.2024 15:31:51 UpdatePlayerProgress LOG: 04.12.2024 15:31:51 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 15:31:51 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 04.12.2024 15:31:51 UpdatePlayerProgress LOG: 04.12.2024 15:31:51 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 15:31:52 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 04.12.2024 15:31:52 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:31:52 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:31:52 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 04.12.2024 15:31:52 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:31:52 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:31:52 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 15:31:55 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed LOG: 04.12.2024 15:31:55 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 04.12.2024 15:31:56 CurrentRoom ReverbTheme isForest_Small LOG: 04.12.2024 15:31:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 04.12.2024 15:31:56 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 04.12.2024 15:31:56 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:31:56 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:31:56 Menu.UnloadMenuPanel => Info LOG: 04.12.2024 15:31:58 CurrentRoom ReverbTheme isForest_Small LOG: 04.12.2024 15:31:59 CurrentRoom ReverbTheme isForest_Small LOG: 04.12.2024 15:32:01 DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 04.12.2024 15:32:02 the Entity_MechBase of Trap_ExplosiveBarrel_02 (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:32:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 15:32:02 the Entity_MechBase of Trap_ExplosiveBarrel_03 (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:32:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 15:32:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 04.12.2024 15:32:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 04.12.2024 15:32:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 04.12.2024 15:32:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 04.12.2024 15:32:02 the Entity_MechBase of Trap_ExplosiveBarrel (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:32:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 15:32:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 04.12.2024 15:32:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 04.12.2024 15:32:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 04.12.2024 15:32:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 04.12.2024 15:32:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 04.12.2024 15:32:02 the Entity_MechBase of Trap_ExplosiveBarrel_04 (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:32:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 15:32:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_21 LOG: 04.12.2024 15:32:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_18 LOG: 04.12.2024 15:32:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_20 LOG: 04.12.2024 15:32:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 04.12.2024 15:32:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_22 LOG: 04.12.2024 15:32:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 04.12.2024 15:32:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_23 LOG: 04.12.2024 15:32:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 04.12.2024 15:32:02 the Entity_MechBase of Trap_ExplosiveBarrel_01 (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:32:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 15:32:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 04.12.2024 15:32:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 04.12.2024 15:32:02 the Entity_MechBase of Trap_ExplosiveBarrel_05 (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:32:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 15:32:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 WARNING: 04.12.2024 15:32:03 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:32:03 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:32:03 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:32:04 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:32:05 CurrentRoom ReverbTheme isForest_Small LOG: 04.12.2024 15:32:08 OpenChest DelayedCall: CHESTTYPE: Weapon LOG: 04.12.2024 15:32:08 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:32:08 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 04.12.2024 15:32:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 15:32:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:08 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 15:32:08 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:08 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 04.12.2024 15:32:08 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:08 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 04.12.2024 15:32:08 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:08 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 04.12.2024 15:32:08 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:08 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 04.12.2024 15:32:08 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:08 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 04.12.2024 15:32:08 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:08 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 04.12.2024 15:32:08 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:32:08 gaming set rarity LOG: 04.12.2024 15:32:08 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 15:32:11 LootContextPanel OnButtonSuccess => selectRight LOG: 04.12.2024 15:32:12 LootContextPanel OnButtonSuccess => selectLeft WARNING: 04.12.2024 15:32:13 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:13 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 04.12.2024 15:32:13 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:13 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 04.12.2024 15:32:17 LootContextPanel OnButtonSuccess => confirm LOG: 04.12.2024 15:32:18 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 2 WARNING: 04.12.2024 15:32:19 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:32:19 DoubleModeGun WeaponSwap firstCall ! LOG: 04.12.2024 15:32:19 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 04.12.2024 15:32:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 15:32:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 15:32:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 15:32:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:19 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 04.12.2024 15:32:21 LootContextPanel OnButtonSuccess => selectRight LOG: 04.12.2024 15:32:22 LootContextPanel OnButtonSuccess => selectLeft LOG: 04.12.2024 15:32:22 LootContextPanel OnButtonSuccess => selectRight LOG: 04.12.2024 15:32:23 LootContextPanel OnButtonSuccess => selectLeft WARNING: 04.12.2024 15:32:25 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:25 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 15:32:25 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:25 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 04.12.2024 15:32:30 LootContextPanel OnButtonSuccess => info WARNING: 04.12.2024 15:32:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 15:32:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:31 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 04.12.2024 15:32:33 LootContextPanel OnButtonSuccess => confirm WARNING: 04.12.2024 15:32:33 MechionaryManager.SetMechionaryEntryIsDirty(Item WEAPON_DoubleMode) wurde kein passendes MechionaryEntry gefunden ... LOG: 04.12.2024 15:32:33 GetIconByBuffType called with buffType: Perfection LOG: 04.12.2024 15:32:33 TryAddWeapon(Items.Weapons.DualModeName) => Items.Weapons.DualModeName 2 LOG: 04.12.2024 15:32:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 04.12.2024 15:32:34 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 15:32:35 Menu.UnloadMenuPanel => LootContext LOG: 04.12.2024 15:32:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:32:37 Menu.GoToPanel() 'MechionaryContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:32:37 Menu.LoadMenuPanel => MechionaryContext (MenuID: InGameMenu) WARNING: 04.12.2024 15:32:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 04.12.2024 15:32:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 04.12.2024 15:32:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 04.12.2024 15:32:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 04.12.2024 15:32:37 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'scroll' for owner 'Player1' WARNING: 04.12.2024 15:32:37 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 04.12.2024 15:32:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 04.12.2024 15:32:37 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'scroll' for owner 'Player1' WARNING: 04.12.2024 15:32:37 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'scroll' for owner 'Player1' WARNING: 04.12.2024 15:32:37 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:32:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'scroll' for owner 'Player1' LOG: 04.12.2024 15:32:38 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 15:32:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'MechionaryContext' LOG: 04.12.2024 15:32:39 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 15:32:40 Menu.UnloadMenuPanel => MechionaryContext LOG: 04.12.2024 15:32:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:32:41 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:32:41 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 04.12.2024 15:32:41 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 15:32:42 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 04.12.2024 15:32:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 04.12.2024 15:32:42 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 15:32:43 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 04.12.2024 15:32:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 04.12.2024 15:33:02 WindowManager.LoadMenu => EscapeMenu LOG: 04.12.2024 15:33:02 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 15:33:02 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 04.12.2024 15:33:02 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 15:33:02 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 04.12.2024 15:33:02 WindowManager.UnloadMenu => EscapeMenu LOG: 04.12.2024 15:33:02 Menu.UnloadMenuPanel => ESC_Main LOG: 04.12.2024 15:33:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:33:02 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 04.12.2024 15:33:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:33:17 Menu.GoToPanel() 'MechionaryContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:33:17 Menu.LoadMenuPanel => MechionaryContext (MenuID: InGameMenu) WARNING: 04.12.2024 15:33:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 04.12.2024 15:33:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 04.12.2024 15:33:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 04.12.2024 15:33:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 04.12.2024 15:33:17 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'scroll' for owner 'Player1' WARNING: 04.12.2024 15:33:17 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 04.12.2024 15:33:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 04.12.2024 15:33:17 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'scroll' for owner 'Player1' WARNING: 04.12.2024 15:33:17 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'scroll' for owner 'Player1' WARNING: 04.12.2024 15:33:17 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:33:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'scroll' for owner 'Player1' LOG: 04.12.2024 15:33:17 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 15:33:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'MechionaryContext' LOG: 04.12.2024 15:33:18 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 15:33:19 Menu.UnloadMenuPanel => MechionaryContext LOG: 04.12.2024 15:33:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:33:19 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:33:19 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 04.12.2024 15:33:20 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 15:33:21 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 04.12.2024 15:33:22 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 04.12.2024 15:33:22 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 15:33:22 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 04.12.2024 15:33:24 WindowManager.LoadMenu => EscapeMenu LOG: 04.12.2024 15:33:24 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 15:33:24 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 04.12.2024 15:33:24 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 15:33:24 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 04.12.2024 15:33:25 WindowManager.UnloadMenu => EscapeMenu LOG: 04.12.2024 15:33:25 Menu.UnloadMenuPanel => ESC_Main LOG: 04.12.2024 15:33:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:33:25 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 04.12.2024 15:33:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:33:35 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:33:35 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 04.12.2024 15:33:35 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 15:33:37 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player2, player.Owner: Player2, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 04.12.2024 15:33:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 04.12.2024 15:33:37 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 15:33:37 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 04.12.2024 15:33:40 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:33:40 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 04.12.2024 15:33:40 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 04.12.2024 15:33:40 OnWeaponSelectionChanged ID -> 1 LOG: 04.12.2024 15:33:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' WARNING: 04.12.2024 15:33:40 Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 04.12.2024 15:33:40 Menu.UnloadMenuPanel => Inventar LOG: 04.12.2024 15:33:41 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:33:41 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 04.12.2024 15:33:41 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 04.12.2024 15:33:41 OnWeaponSelectionChanged ID -> 1 LOG: 04.12.2024 15:33:41 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 15:33:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 04.12.2024 15:33:42 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 15:33:42 Menu.UnloadMenuPanel => Inventar LOG: 04.12.2024 15:33:42 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:33:42 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 04.12.2024 15:33:43 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 04.12.2024 15:33:43 OnWeaponSelectionChanged ID -> 1 LOG: 04.12.2024 15:33:43 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 15:33:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 04.12.2024 15:33:44 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 15:33:44 Menu.UnloadMenuPanel => Inventar LOG: 04.12.2024 15:33:45 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:33:45 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 04.12.2024 15:33:45 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 04.12.2024 15:33:45 OnWeaponSelectionChanged ID -> 1 LOG: 04.12.2024 15:33:45 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 15:33:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 04.12.2024 15:33:56 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 15:33:56 Menu.UnloadMenuPanel => Inventar LOG: 04.12.2024 15:33:58 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:33:58 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 04.12.2024 15:33:58 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 04.12.2024 15:33:58 OnWeaponSelectionChanged ID -> 1 LOG: 04.12.2024 15:33:58 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 15:33:58 OnWeaponSelectionChanged ID -> 0 LOG: 04.12.2024 15:33:58 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 04.12.2024 15:34:02 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2024 15:34:02 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2024 15:34:02 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2024 15:34:02 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.OverseeingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2024 15:34:03 Shootable2WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2024 15:34:03 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2024 15:34:03 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2024 15:34:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.OverseeingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2024 15:34:03 OnWeaponAddinShootable1SelectionChanged ID -> 1 LOG: 04.12.2024 15:34:05 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 04.12.2024 15:34:06 OnWeaponAddinShootable1SelectionChanged ID -> 1 LOG: 04.12.2024 15:34:09 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2024 15:34:09 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2024 15:34:09 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2024 15:34:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.OverseeingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2024 15:34:11 OnWeaponSelectionChanged ID -> 0 LOG: 04.12.2024 15:34:11 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 04.12.2024 15:34:13 OnWeaponSelectionChanged ID -> 1 LOG: 04.12.2024 15:34:13 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 04.12.2024 15:34:14 OnWeaponSelectionChanged ID -> 0 LOG: 04.12.2024 15:34:14 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 04.12.2024 15:34:16 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2024 15:34:16 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2024 15:34:16 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2024 15:34:16 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfectionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2024 15:34:17 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2024 15:34:17 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2024 15:34:17 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2024 15:34:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfectionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2024 15:34:25 Shootable2WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2024 15:34:25 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2024 15:34:25 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2024 15:34:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfectionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 04.12.2024 15:34:26 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2024 15:34:26 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2024 15:34:26 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 04.12.2024 15:34:26 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfectionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 04.12.2024 15:34:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:34:29 GetMappedKeyName(Info): Couldnt get ActionElementMap! LOG: 04.12.2024 15:34:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 04.12.2024 15:34:29 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 15:34:30 Menu.UnloadMenuPanel => Inventar LOG: 04.12.2024 15:34:30 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:34:30 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 04.12.2024 15:34:30 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 04.12.2024 15:34:30 OnWeaponSelectionChanged ID -> 1 LOG: 04.12.2024 15:34:30 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 15:34:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 04.12.2024 15:34:31 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 15:34:32 Menu.UnloadMenuPanel => Inventar LOG: 04.12.2024 15:34:32 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:34:32 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 04.12.2024 15:34:32 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 04.12.2024 15:34:32 OnWeaponSelectionChanged ID -> 1 LOG: 04.12.2024 15:34:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' WARNING: 04.12.2024 15:34:33 Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 04.12.2024 15:34:33 Menu.UnloadMenuPanel => Inventar LOG: 04.12.2024 15:34:34 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:34:34 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 04.12.2024 15:34:34 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 04.12.2024 15:34:34 OnWeaponSelectionChanged ID -> 1 LOG: 04.12.2024 15:34:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' WARNING: 04.12.2024 15:34:34 Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 04.12.2024 15:34:35 Menu.UnloadMenuPanel => Inventar LOG: 04.12.2024 15:34:35 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:34:35 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 04.12.2024 15:34:35 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 04.12.2024 15:34:35 OnWeaponSelectionChanged ID -> 1 LOG: 04.12.2024 15:34:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' WARNING: 04.12.2024 15:34:35 Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 04.12.2024 15:34:36 Menu.UnloadMenuPanel => Inventar LOG: 04.12.2024 15:34:36 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:34:36 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 04.12.2024 15:34:36 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 04.12.2024 15:34:36 OnWeaponSelectionChanged ID -> 1 LOG: 04.12.2024 15:34:37 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 15:34:38 OnWeaponSelectionChanged ID -> 0 LOG: 04.12.2024 15:34:38 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 04.12.2024 15:34:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 04.12.2024 15:34:39 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 15:34:39 Menu.UnloadMenuPanel => Inventar LOG: 04.12.2024 15:34:40 DestroyDestructibleInScene() => Destructible_VaseBauch LOG: 04.12.2024 15:34:40 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 15:34:40 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies LOG: 04.12.2024 15:34:41 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:34:41 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 04.12.2024 15:34:41 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 15:34:42 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers WARNING: 04.12.2024 15:34:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:34:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 04.12.2024 15:34:45 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 15:34:45 Menu.UnloadMenuPanel => Info LOG: 04.12.2024 15:34:47 CurrentRoom ReverbTheme isForest_Small LOG: 04.12.2024 15:34:50 CurrentRoom ReverbTheme isForest_Open LOG: 04.12.2024 15:34:50 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 04.12.2024 15:34:50 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 04.12.2024 15:34:50 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 04.12.2024 15:34:50 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 04.12.2024 15:34:50 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 04.12.2024 15:34:50 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 04.12.2024 15:34:50 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2024 15:34:52 Language Text not found! (Path: Drone) LOG: 04.12.2024 15:34:52 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 15:34:52 Language Text not found! (Path: Drone) LOG: 04.12.2024 15:34:52 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 15:34:52 Language Text not found! (Path: Drone) LOG: 04.12.2024 15:34:52 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 15:34:52 Language Text not found! (Path: Drone) LOG: 04.12.2024 15:34:52 GetIconByBuffType called with buffType: Pride LOG: 04.12.2024 15:34:54 GetIconByBuffType called with buffType: Overseeing LOG: 04.12.2024 15:34:57 GetIconByBuffType called with buffType: Overseeing LOG: 04.12.2024 15:34:58 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 04.12.2024 15:34:58 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 04.12.2024 15:34:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 04.12.2024 15:34:59 InGameUIController.OnPlayerAbilityRecharging => Player2 LOG: 04.12.2024 15:35:00 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 04.12.2024 15:35:08 the Entity_MechBase of Trap_ProjectileMaschine_Collider (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:35:09 the Entity_MechBase of Trap_ProjectileMaschine_Collider (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:35:09 the Entity_MechBase of Trap_ProjectileMaschine_Collider (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:35:55 the Entity_MechBase of Trap_ProjectileMaschine_Collider (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings WARNING: 04.12.2024 15:35:56 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 15:35:56 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:35:56 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:35:56 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 04.12.2024 15:35:56 Dash: Collide with col LOG: 04.12.2024 15:35:56 Dash: Collide with CastleHedge_Broad LOG: 04.12.2024 15:35:56 Dash: Collide with CastleHedge_Broad WARNING: 04.12.2024 15:35:56 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:35:56 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:35:56 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:35:56 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:35:56 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:35:56 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:35:56 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:35:56 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:35:59 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 04.12.2024 15:36:03 the Entity_MechBase of Trap_ProjectileMaschine_Collider (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:36:04 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 04.12.2024 15:36:04 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 04.12.2024 15:36:05 the Entity_MechBase of Trap_ProjectileMaschine_Collider (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:36:05 the Entity_MechBase of Trap_ProjectileMaschine_Collider (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:36:05 the Entity_MechBase of Trap_ProjectileMaschine_Collider (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings WARNING: 04.12.2024 15:36:06 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 15:36:06 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:36:06 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:36:06 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 04.12.2024 15:36:06 DestroyDestructibleInScene() => Destructible_Crate_02 WARNING: 04.12.2024 15:36:06 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:36:06 Language Text not found! (Path: Drone) LOG: 04.12.2024 15:36:06 DestroyDestructibleInScene() => Destructible_Crate WARNING: 04.12.2024 15:36:06 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:36:06 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:36:06 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:36:06 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:36:06 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:36:06 Language Text not found! (Path: Drone) LOG: 04.12.2024 15:36:09 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 04.12.2024 15:36:10 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 04.12.2024 15:36:26 the Entity_MechBase of Trap_ProjectileMaschine_Collider (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:36:26 the Entity_MechBase of Trap_ProjectileMaschine_Collider (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:36:27 the Entity_MechBase of Trap_ProjectileMaschine_Collider (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:36:27 the Entity_MechBase of Trap_ProjectileMaschine_Collider (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings WARNING: 04.12.2024 15:36:32 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 04.12.2024 15:36:33 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 15:36:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:36:33 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:36:33 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 15:36:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:36:33 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:36:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:36:33 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:36:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:36:33 Language Text not found! (Path: Drone) LOG: 04.12.2024 15:36:33 GetIconByBuffType called with buffType: ElectricPowerup WARNING: 04.12.2024 15:36:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 04.12.2024 15:36:37 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 04.12.2024 15:36:37 DoubleModeGun WeaponSwap MODE 2 FASTSHOT WARNING: 04.12.2024 15:36:42 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 15:36:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:36:43 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:36:43 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 04.12.2024 15:36:43 Dash: Collide with castleHedge_narrow_outer LOG: 04.12.2024 15:36:43 Dash: Collide with castleHedge_narrow_outer LOG: 04.12.2024 15:36:43 Dash: Collide with castleHedge_narrow_outer WARNING: 04.12.2024 15:36:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:36:43 Language Text not found! (Path: Drone) LOG: 04.12.2024 15:36:43 Dash: Collide with col WARNING: 04.12.2024 15:36:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:36:43 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:36:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:36:43 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:36:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:36:43 Language Text not found! (Path: Drone) LOG: 04.12.2024 15:36:43 DestroyDestructibleInScene() => Player_Coil(Clone) WARNING: 04.12.2024 15:36:46 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:36:46 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:36:46 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:36:46 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:36:46 DestroyDestructibleInScene() => Player_Coil(Clone) LOG: 04.12.2024 15:36:53 DestroyDestructibleInScene() => Destructible_Crate_01 WARNING: 04.12.2024 15:36:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:36:55 CurrentRoom ReverbTheme isForest_Small WARNING: 04.12.2024 15:36:55 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:37:26 MechionaryManager.SetMechionaryEntryIsDirty(Quest BASE_AsterBuilding) wurde kein passendes MechionaryEntry gefunden ... LOG: 04.12.2024 15:37:26 showQuestComplete: The Gardeners Plea LOG: 04.12.2024 15:37:26 Quest Completed: The Gardeners Plea LOG: 04.12.2024 15:37:26 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 15:37:26 Displayable active subtask: TheGardenersPlea is null LOG: 04.12.2024 15:37:26 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:37:26 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 04.12.2024 15:37:27 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 15:37:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 04.12.2024 15:37:30 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 15:37:31 Menu.UnloadMenuPanel => Info LOG: 04.12.2024 15:37:40 CurrentRoom ReverbTheme isForest_Open LOG: 04.12.2024 15:37:41 CurrentRoom ReverbTheme isForest_Small WARNING: 04.12.2024 15:37:41 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:37:46 CurrentRoom ReverbTheme isForest_Open LOG: 04.12.2024 15:38:00 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 04.12.2024 15:38:54 WindowManager.LoadMenu => EscapeMenu LOG: 04.12.2024 15:38:54 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 15:38:54 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 04.12.2024 15:38:54 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 15:38:54 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 04.12.2024 15:38:55 Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 04.12.2024 15:38:55 Menu.LoadMenuPanel => MM_Options (MenuID: EscapeMenu) WARNING: 04.12.2024 15:38:56 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:38:56 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 04.12.2024 15:38:56 Menu.UnloadMenuPanel => ESC_Main LOG: 04.12.2024 15:39:11 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'MM_Options' LOG: 04.12.2024 15:39:11 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 04.12.2024 15:39:11 Menu.UnloadMenuPanel => MM_Options LOG: 04.12.2024 15:39:12 WindowManager.UnloadMenu => EscapeMenu LOG: 04.12.2024 15:39:12 Menu.UnloadMenuPanel => ESC_Main LOG: 04.12.2024 15:39:12 Displayable active subtask: TheGardenersPlea is null LOG: 04.12.2024 15:39:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:39:12 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 04.12.2024 15:39:33 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:39:33 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 04.12.2024 15:39:33 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 04.12.2024 15:39:33 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:39:33 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:39:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 04.12.2024 15:39:33 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:39:33 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:39:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 04.12.2024 15:39:33 OnWeaponSelectionChanged ID -> 1 LOG: 04.12.2024 15:39:33 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 04.12.2024 15:39:34 Menu.UnloadMenuPanel => DefaultPanel WARNING: 04.12.2024 15:39:39 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:39:39 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:39:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 04.12.2024 15:39:39 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:39:39 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 15:39:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 04.12.2024 15:39:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 04.12.2024 15:39:42 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 15:39:43 Menu.UnloadMenuPanel => Inventar LOG: 04.12.2024 15:52:21 CurrentRoom ReverbTheme isForest_Open LOG: 04.12.2024 15:52:21 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 04.12.2024 15:52:23 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:52:23 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Bastion(Clone) is not the same! LOG: 04.12.2024 15:52:23 GetIconByBuffType called with buffType: Pride LOG: 04.12.2024 15:52:26 the Entity_MechBase of Trap_ExplosiveBarrel (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:52:26 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 15:52:31 DestroyDestructibleInScene() => Destructible_Crate_Pride_03 LOG: 04.12.2024 15:52:38 GetIconByBuffType called with buffType: Overseeing LOG: 04.12.2024 15:52:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 04.12.2024 15:52:41 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 (1)_01 LOG: 04.12.2024 15:53:01 WindowManager.LoadMenu => EscapeMenu LOG: 04.12.2024 15:53:01 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 15:53:01 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 04.12.2024 15:53:01 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 15:53:01 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 04.12.2024 15:53:25 WindowManager.UnloadMenu => EscapeMenu LOG: 04.12.2024 15:53:25 Menu.UnloadMenuPanel => ESC_Main LOG: 04.12.2024 15:53:25 Displayable active subtask: TheGardenersPlea is null LOG: 04.12.2024 15:53:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:53:25 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 04.12.2024 15:53:28 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 04.12.2024 15:53:36 WindowManager.LoadMenu => EscapeMenu LOG: 04.12.2024 15:53:36 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 15:53:36 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 04.12.2024 15:53:36 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 15:53:36 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 04.12.2024 15:53:37 WindowManager.UnloadMenu => EscapeMenu LOG: 04.12.2024 15:53:37 Menu.UnloadMenuPanel => ESC_Main LOG: 04.12.2024 15:53:37 Displayable active subtask: TheGardenersPlea is null LOG: 04.12.2024 15:53:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:53:37 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 04.12.2024 15:53:39 WindowManager.LoadMenu => EscapeMenu LOG: 04.12.2024 15:53:39 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 15:53:39 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 04.12.2024 15:53:39 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 15:53:39 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 04.12.2024 15:53:40 WindowManager.UnloadMenu => EscapeMenu LOG: 04.12.2024 15:53:40 Menu.UnloadMenuPanel => ESC_Main LOG: 04.12.2024 15:53:40 Displayable active subtask: TheGardenersPlea is null LOG: 04.12.2024 15:53:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:53:40 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 04.12.2024 15:53:41 WindowManager.LoadMenu => EscapeMenu LOG: 04.12.2024 15:53:41 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 15:53:41 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 04.12.2024 15:53:41 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 15:53:41 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 04.12.2024 15:53:42 WindowManager.UnloadMenu => EscapeMenu LOG: 04.12.2024 15:53:42 Menu.UnloadMenuPanel => ESC_Main LOG: 04.12.2024 15:53:42 Displayable active subtask: TheGardenersPlea is null LOG: 04.12.2024 15:53:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:53:42 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 04.12.2024 15:54:10 WindowManager.LoadMenu => EscapeMenu LOG: 04.12.2024 15:54:10 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 15:54:10 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 04.12.2024 15:54:10 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 15:54:10 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 04.12.2024 15:54:11 WindowManager.UnloadMenu => EscapeMenu LOG: 04.12.2024 15:54:11 Menu.UnloadMenuPanel => ESC_Main LOG: 04.12.2024 15:54:11 Displayable active subtask: TheGardenersPlea is null LOG: 04.12.2024 15:54:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:54:11 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 04.12.2024 15:54:14 WindowManager.LoadMenu => EscapeMenu LOG: 04.12.2024 15:54:14 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 15:54:14 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 04.12.2024 15:54:14 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 15:54:14 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 04.12.2024 15:54:15 WindowManager.UnloadMenu => EscapeMenu LOG: 04.12.2024 15:54:15 Menu.UnloadMenuPanel => ESC_Main LOG: 04.12.2024 15:54:15 Displayable active subtask: TheGardenersPlea is null LOG: 04.12.2024 15:54:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:54:15 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 04.12.2024 15:54:17 WindowManager.LoadMenu => EscapeMenu LOG: 04.12.2024 15:54:17 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 15:54:17 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 04.12.2024 15:54:17 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 15:54:17 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 04.12.2024 15:54:17 WindowManager.UnloadMenu => EscapeMenu LOG: 04.12.2024 15:54:17 Menu.UnloadMenuPanel => ESC_Main LOG: 04.12.2024 15:54:17 Displayable active subtask: TheGardenersPlea is null LOG: 04.12.2024 15:54:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:54:17 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 04.12.2024 15:55:00 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 04.12.2024 15:55:09 DoubleModeGun WeaponSwap MODE 2 FASTSHOT WARNING: 04.12.2024 15:55:15 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 04.12.2024 15:55:15 Displayable active subtask: TheGardenersPlea is null LOG: 04.12.2024 15:55:15 DestroyDestructibleInScene() => Player_Coil(Clone) WARNING: 04.12.2024 15:55:18 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:55:23 CurrentRoom ReverbTheme isForest_Open LOG: 04.12.2024 15:55:23 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 04.12.2024 15:55:23 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 04.12.2024 15:55:23 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 04.12.2024 15:55:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 04.12.2024 15:55:23 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 04.12.2024 15:55:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2024 15:55:25 Language Text not found! (Path: Drone) LOG: 04.12.2024 15:55:25 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 15:55:25 Language Text not found! (Path: Drone) LOG: 04.12.2024 15:55:25 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 15:55:25 Language Text not found! (Path: Drone) LOG: 04.12.2024 15:55:25 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 15:55:25 Language Text not found! (Path: Drone) LOG: 04.12.2024 15:55:25 GetIconByBuffType called with buffType: Pride LOG: 04.12.2024 15:55:29 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 04.12.2024 15:55:33 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 15:55:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:55:33 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:55:33 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 15:55:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:55:33 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:55:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:55:33 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:55:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:55:33 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:55:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:55:33 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:55:38 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 15:55:43 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 15:55:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:55:43 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:55:43 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 15:55:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:55:43 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:55:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:55:43 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:55:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:55:43 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:55:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:55:43 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:56:05 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 15:56:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:56:05 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:56:05 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 15:56:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:56:05 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:56:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:56:05 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:56:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:56:05 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:56:06 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:56:06 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:56:10 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 15:56:15 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 15:56:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:56:15 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:56:15 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 15:56:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:56:15 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:56:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:56:15 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:56:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:56:16 Language Text not found! (Path: Drone) LOG: 04.12.2024 15:56:17 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 04.12.2024 15:56:17 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 04.12.2024 15:56:17 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 04.12.2024 15:56:24 GetIconByBuffType called with buffType: Overseeing LOG: 04.12.2024 15:56:26 WindowManager.LoadMenu => EscapeMenu LOG: 04.12.2024 15:56:26 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 15:56:26 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 04.12.2024 15:56:26 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 15:56:26 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 04.12.2024 15:56:28 WindowManager.UnloadMenu => EscapeMenu LOG: 04.12.2024 15:56:28 Menu.UnloadMenuPanel => ESC_Main LOG: 04.12.2024 15:56:28 Displayable active subtask: TheGardenersPlea is null LOG: 04.12.2024 15:56:28 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:56:28 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 04.12.2024 15:56:31 DoubleModeGun WeaponSwap MODE 2 FASTSHOT WARNING: 04.12.2024 15:56:31 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 04.12.2024 15:56:31 Displayable active subtask: TheGardenersPlea is null WARNING: 04.12.2024 15:56:33 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 15:56:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:56:33 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:56:33 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 15:56:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:56:33 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:56:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:56:33 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:56:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:56:33 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:56:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:56:33 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:57:43 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 15:57:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:57:43 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:57:43 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 15:57:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:57:43 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:57:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:57:43 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:57:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:57:43 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:57:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:57:43 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:57:47 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 15:57:53 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 15:57:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:57:53 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:57:53 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 04.12.2024 15:57:53 Dash: Collide with PRIDE_LevelA_Mesh_ThinPillar LOG: 04.12.2024 15:57:53 Dash: Collide with PRIDE_LevelA_Mesh_ThinPillar LOG: 04.12.2024 15:57:53 Dash: Collide with PRIDE_LevelA_Mesh_ThinPillar WARNING: 04.12.2024 15:57:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:57:53 Language Text not found! (Path: Drone) LOG: 04.12.2024 15:57:53 Dash: Collide with PRIDE_LevelA_Mesh_ThinPillar LOG: 04.12.2024 15:57:53 Dash: Collide with PRIDE_LevelA_Mesh_ThinPillar WARNING: 04.12.2024 15:57:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:57:53 Language Text not found! (Path: Drone) LOG: 04.12.2024 15:57:53 Dash: Collide with PRIDE_LevelA_Mesh_ThinPillar WARNING: 04.12.2024 15:57:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:57:53 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:57:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:57:53 Language Text not found! (Path: Drone) LOG: 04.12.2024 15:57:56 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 04.12.2024 15:57:57 GetIconByBuffType called with buffType: Perfection LOG: 04.12.2024 15:57:59 GetIconByBuffType called with buffType: Overseeing WARNING: 04.12.2024 15:58:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 04.12.2024 15:58:05 Displayable active subtask: TheGardenersPlea is null LOG: 04.12.2024 15:58:06 GetIconByBuffType called with buffType: ElectricPowerup WARNING: 04.12.2024 15:58:09 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 15:58:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:58:09 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:58:09 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 15:58:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:58:09 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:58:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:58:09 Language Text not found! (Path: Drone) LOG: 04.12.2024 15:58:09 Dash: Collide with BirchLeaves_2 WARNING: 04.12.2024 15:58:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:58:09 Language Text not found! (Path: Drone) LOG: 04.12.2024 15:58:09 Dash: Collide with BirchLeaves_2 LOG: 04.12.2024 15:58:09 Dash: Collide with BirchLeaves_2 LOG: 04.12.2024 15:58:09 Dash: Collide with BirchLeaves_2 WARNING: 04.12.2024 15:58:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 15:58:09 Language Text not found! (Path: Drone) LOG: 04.12.2024 15:58:09 Dash: Collide with BirchTrunk LOG: 04.12.2024 15:58:09 Dash: Collide with BirchTrunk LOG: 04.12.2024 15:58:10 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 04.12.2024 15:58:10 GetIconByBuffType called with buffType: Overseeing WARNING: 04.12.2024 15:58:10 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 04.12.2024 15:58:10 Displayable active subtask: TheGardenersPlea is null LOG: 04.12.2024 15:58:11 GetIconByBuffType called with buffType: ElectricPowerup WARNING: 04.12.2024 15:58:13 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 15:58:14 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 04.12.2024 15:58:14 Displayable active subtask: TheGardenersPlea is null LOG: 04.12.2024 15:58:14 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 04.12.2024 15:58:14 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 04.12.2024 15:58:16 GetIconByBuffType called with buffType: ElectricPowerup WARNING: 04.12.2024 15:58:16 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:58:16 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! LOG: 04.12.2024 15:58:16 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 15:58:16 Language Text not found! (Path: Drone) WARNING: 04.12.2024 15:58:16 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Bastion(Clone) is not the same! LOG: 04.12.2024 15:58:16 GetIconByBuffType called with buffType: Pride LOG: 04.12.2024 15:58:16 DestroyDestructibleInScene() => Player_Coil(Clone) LOG: 04.12.2024 15:58:21 DestroyDestructibleInScene() => Player_Coil(Clone) LOG: 04.12.2024 15:58:22 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 04.12.2024 15:58:26 DestroyDestructibleInScene() => Player_Coil(Clone) LOG: 04.12.2024 15:58:30 GetIconByBuffType called with buffType: Overseeing LOG: 04.12.2024 15:58:38 the Entity_MechBase of Trap_ExplosiveBarrel_02 (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 15:58:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 15:58:39 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 04.12.2024 15:58:39 GetIconByBuffType called with buffType: Overseeing LOG: 04.12.2024 15:58:45 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 04.12.2024 15:58:52 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 04.12.2024 15:58:52 Displayable active subtask: TheGardenersPlea is null LOG: 04.12.2024 15:58:53 GetIconByBuffType called with buffType: ElectricPowerup LOG: 04.12.2024 15:58:56 DoubleModeGun WeaponSwap MODE 2 FASTSHOT WARNING: 04.12.2024 15:58:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 04.12.2024 15:58:56 Displayable active subtask: TheGardenersPlea is null WARNING: 04.12.2024 15:58:56 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:58:56 DestroyDestructibleInScene() => Player_Coil(Clone) WARNING: 04.12.2024 15:58:56 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 15:58:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:58:56 DestroyDestructibleInScene() => Player_Coil(Clone) WARNING: 04.12.2024 15:58:58 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:58:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:58:59 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 15:58:59 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 04.12.2024 15:58:59 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 15:59:02 Displayable active subtask: TheGardenersPlea is null LOG: 04.12.2024 15:59:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 04.12.2024 15:59:02 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 15:59:02 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 04.12.2024 15:59:02 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 04.12.2024 15:59:02 InfoPanel: BreakCurrendInfoPanelAnimation! LOG: 04.12.2024 15:59:02 Menu.UnloadMenuPanel => Info LOG: 04.12.2024 15:59:03 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectRight, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 04.12.2024 15:59:04 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectLeft, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 04.12.2024 15:59:04 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 04.12.2024 15:59:05 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 04.12.2024 15:59:05 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 04.12.2024 15:59:06 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 04.12.2024 15:59:12 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectUp, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 04.12.2024 15:59:12 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 04.12.2024 15:59:13 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 04.12.2024 15:59:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' WARNING: 04.12.2024 15:59:13 Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 04.12.2024 15:59:14 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 04.12.2024 15:59:23 DestroyDestructibleInScene() => Destructible_Vase_01 LOG: 04.12.2024 15:59:23 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_01 LOG: 04.12.2024 15:59:23 DestroyDestructibleInScene() => Destructible_Vase_01_Closed LOG: 04.12.2024 15:59:24 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 WARNING: 04.12.2024 15:59:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:59:25 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 04.12.2024 15:59:25 DestroyDestructibleInScene() => Destructible_Vase_02 LOG: 04.12.2024 15:59:26 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_02 LOG: 04.12.2024 15:59:28 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03 WARNING: 04.12.2024 15:59:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 15:59:59 CurrentRoom ReverbTheme isForest_Small WARNING: 04.12.2024 15:59:59 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:00:00 CurrentRoom ReverbTheme isForest_Open LOG: 04.12.2024 16:00:04 CurrentRoom ReverbTheme isForest_Small LOG: 04.12.2024 16:00:06 CurrentRoom ReverbTheme isForest_Open WARNING: 04.12.2024 16:00:08 for == null! No VFX-Effect can be played on destroy. LOG: 04.12.2024 16:00:08 CurrentRoom ReverbTheme isForest_Small WARNING: 04.12.2024 16:00:08 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:00:08 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:00:14 WindowManager.LoadMenu => EscapeMenu LOG: 04.12.2024 16:00:14 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 16:00:14 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 04.12.2024 16:00:14 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 16:00:14 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 04.12.2024 16:00:17 WindowManager.UnloadMenu => EscapeMenu LOG: 04.12.2024 16:00:17 Menu.UnloadMenuPanel => ESC_Main LOG: 04.12.2024 16:00:17 Displayable active subtask: TheGardenersPlea is null LOG: 04.12.2024 16:00:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:00:17 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 04.12.2024 16:00:33 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 04.12.2024 16:00:33 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:00:33 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 04.12.2024 16:00:33 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:00:33 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 04.12.2024 16:00:33 initialises raritymodes LOG: 04.12.2024 16:00:33 equipmentRarity:Level_1 LOG: 04.12.2024 16:00:33 equipmentRarity:Level_3 LOG: 04.12.2024 16:00:33 equipmentRarity:Level_1 LOG: 04.12.2024 16:00:33 equipmentRarity:Level_2 LOG: 04.12.2024 16:00:33 equipmentRarity:Level_2 LOG: 04.12.2024 16:00:33 DoubleModeGun WeaponSwap firstCall ! LOG: 04.12.2024 16:00:33 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 04.12.2024 16:00:33 equipmentRarity:Level_3 LOG: 04.12.2024 16:00:33 gaming set rarity LOG: 04.12.2024 16:00:33 equipmentRarity:Level_1 LOG: 04.12.2024 16:00:33 equipmentRarity:Level_1 LOG: 04.12.2024 16:00:33 equipmentRarity:Level_1 WARNING: 04.12.2024 16:00:33 Language Text not found! (Path: Meter) LOG: 04.12.2024 16:00:34 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 16:00:34 LootContextPanel OnButtonSuccess => selectRight LOG: 04.12.2024 16:00:35 LootContextPanel OnButtonSuccess => selectLeft LOG: 04.12.2024 16:00:36 LootContextPanel OnButtonSuccess => back LOG: 04.12.2024 16:00:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 04.12.2024 16:00:36 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 16:00:36 Menu.UnloadMenuPanel => LootContext LOG: 04.12.2024 16:00:42 CurrentRoom ReverbTheme isForest_Open LOG: 04.12.2024 16:00:47 CurrentRoom ReverbTheme isForest_Small WARNING: 04.12.2024 16:00:47 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:00:49 CurrentRoom ReverbTheme isForest_Open LOG: 04.12.2024 16:00:56 CurrentRoom ReverbTheme isForest_Open WARNING: 04.12.2024 16:00:56 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:00:56 TrySpawnEnemy PRIDE_Boss_Valerie delay 1,75 WARNING: 04.12.2024 16:00:56 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:00:56 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(7# Typ_Boss)_Miniboss_Degrees90/CullingContainer/Static/PRIDE_LM_StatueGuardian_03/Statue_Base" LOG: 04.12.2024 16:01:11 DialogController.OnFocusedDialogAnswer() AnswerID: 7 LOG: 04.12.2024 16:01:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:01:33 GetIconByBuffType called with buffType: Overseeing LOG: 04.12.2024 16:01:33 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 04.12.2024 16:01:54 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 04.12.2024 16:01:59 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 04.12.2024 16:02:15 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 04.12.2024 16:02:23 EnemyBehavior_Valerie_Distance_Laser(Clone) ERROR: 04.12.2024 16:02:34 Coroutine couldn't be started because the the game object '2Points' is inactive! StickyStoneStudio.MOODS.DashPointUI:ReloadPoint(Single, Int32) StickyStoneStudio.MOODS.PlayerDashController:ReloadingIntervalRecursive() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() LOG: 04.12.2024 16:02:34 EnemyBehavior_Valerie_Distance_Laser(Clone) ERROR: 04.12.2024 16:02:35 Coroutine couldn't be started because the the game object '2Points' is inactive! StickyStoneStudio.MOODS.DashPointUI:ReloadPoint(Single, Int32) StickyStoneStudio.MOODS.PlayerDashController:ReloadingIntervalRecursive() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() LOG: 04.12.2024 16:02:39 WindowManager.LoadMenu => ResultMenu LOG: 04.12.2024 16:02:39 ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 04.12.2024 16:02:39 ResultMenu.SetVisibility(value True, _transitionFade:True ) LOG: 04.12.2024 16:02:39 GameSession.UpdateProgress(DRITY) => SessionGUID: 'c7bfc1ce9226' GameSeed: 7OEV-N?!V SeededCalls:157 SeededCallsLastDungeon:48 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 04.12.2024 16:02:39 UpdatePlayerProgress LOG: 04.12.2024 16:02:39 UpdatePlayerProgress LOG: 04.12.2024 16:02:39 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 16:02:41 resetBetQuests LOG: 04.12.2024 16:02:41 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 16:02:41 CreateAndSetNewGameSessionObject() => Seed: 7OEV-N?!V LOG: 04.12.2024 16:02:41 GameSession.UpdateProgress(DRITY) => SessionGUID: '1cba5fd45112' GameSeed: 7OEV-N?!V SeededCalls:157 SeededCallsLastDungeon:48 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 04.12.2024 16:02:41 UpdatePlayerProgress LOG: 04.12.2024 16:02:41 UpdatePlayerProgress LOG: 04.12.2024 16:02:41 GameSession.UpdateProgress(DRITY) => SessionGUID: '1cba5fd45112' GameSeed: 7OEV-N?!V SeededCalls:157 SeededCallsLastDungeon:48 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 04.12.2024 16:02:41 UpdatePlayerProgress LOG: 04.12.2024 16:02:41 UpdatePlayerProgress LOG: 04.12.2024 16:02:45 0 LOG: 04.12.2024 16:02:45 4 LOG: 04.12.2024 16:02:45 4 LOG: 04.12.2024 16:02:45 0 LOG: 04.12.2024 16:02:45 4 LOG: 04.12.2024 16:02:45 1 LOG: 04.12.2024 16:02:45 ResultMenu summary log: Active Player count: 2 Offline Player count: 0 -GetTopScore return 0 Animations skipped Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Correct score displayed for Player1 Incorrect score displayed for Player2, delta: 0,6500244 Shown score: 571 Calc score: 571,65 Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) WARNING: 04.12.2024 16:02:47 Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 04.12.2024 16:02:47 Displayable active subtask: TheGardenersPlea is null WARNING: 04.12.2024 16:02:48 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Valerie(Clone)' is not on a navmesh LOG: 04.12.2024 16:02:48 ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 04.12.2024 16:02:48 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 04.12.2024 16:02:48 NEW GAMESEED: 'J?UB-M460' resetSeededCalls: True LOG: 04.12.2024 16:02:48 is Loading Quests LOG: 04.12.2024 16:02:48 loaded mechionary progress for savegame:h LOG: 04.12.2024 16:02:48 ItemManager.DestroyItem() => 'Weapon_WrathRepeater(Clone)' LOG: 04.12.2024 16:02:48 ItemManager.DestroyItem() => 'Weapon_TwinshotFlintlock(Clone)' LOG: 04.12.2024 16:02:48 ItemManager.DestroyItem() => 'Weapon_WrathRepeater(Clone)' LOG: 04.12.2024 16:02:48 ItemManager.DestroyItem() => 'Weapon_TwinshotFlintlock(Clone)' LOG: 04.12.2024 16:02:48 ItemManager.DestroyItem() => 'Equipment_Torso_Anger(Clone)' LOG: 04.12.2024 16:02:48 ItemManager.DestroyItem() => 'Equipment_Legs_Anger(Clone)' LOG: 04.12.2024 16:02:48 ItemManager.DestroyItem() => 'Equipment_Foot_Anger(Clone)' LOG: 04.12.2024 16:02:48 ItemManager.DestroyItem() => 'Equipment_Arm_Anger(Clone)' LOG: 04.12.2024 16:02:48 ItemManager.DestroyItem() => 'WEAPON_Crossbow(Clone)' LOG: 04.12.2024 16:02:48 ItemManager.DestroyItem() => 'WEAPON_DoubleMode(Clone)' LOG: 04.12.2024 16:02:48 ItemManager.DestroyItem() => 'WEAPON_DoubleMode(Clone)' LOG: 04.12.2024 16:02:48 ItemManager.DestroyItem() => 'WEAPON_Crossbow(Clone)' LOG: 04.12.2024 16:02:48 ItemManager.DestroyItem() => 'Equipment_Torso_Love(Clone)' LOG: 04.12.2024 16:02:48 ItemManager.DestroyItem() => 'Equipment_Legs_Love(Clone)' LOG: 04.12.2024 16:02:48 ItemManager.DestroyItem() => 'Equipment_Foot_Love(Clone)' LOG: 04.12.2024 16:02:48 ItemManager.DestroyItem() => 'Equipment_Arm_Love(Clone)' WARNING: 04.12.2024 16:02:49 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 04.12.2024 16:02:50 MapController: Change CurrentTheme from 'Stolz' to 'HomeBase' LOG: 04.12.2024 16:02:50 CreateHomeBase completed successfully. LOG: 04.12.2024 16:02:50 ResultMenu.SetVisibility(value False, _transitionFade:True ) LOG: 04.12.2024 16:02:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:02:50 WindowManager.UnloadMenu => LoadingMenu LOG: 04.12.2024 16:02:50 CurrentRoom ReverbTheme isNone LOG: 04.12.2024 16:02:50 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 04.12.2024 16:02:50 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 04.12.2024 16:02:50 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 04.12.2024 16:02:50 TryAddItem(Equipment) => Equipment_Legs_Anger Legs WARNING: 04.12.2024 16:02:50 Ambient VFX this room or lv theme is null LOG: 04.12.2024 16:02:50 CurrentRoom ReverbTheme isNone WARNING: 04.12.2024 16:02:56 Ambient VFX this room or lv theme is null LOG: 04.12.2024 16:02:56 CurrentRoom ReverbTheme isNone LOG: 04.12.2024 16:02:56 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 WARNING: 04.12.2024 16:02:56 Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 04.12.2024 16:02:56 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 04.12.2024 16:02:56 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:02:56 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:02:57 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:02:57 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:03:01 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:03:01 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 04.12.2024 16:03:01 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:03:01 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) WARNING: 04.12.2024 16:03:01 Language Text not found! (Path: Main Description) WARNING: 04.12.2024 16:03:01 Language Text not found! (Path: Main Description) WARNING: 04.12.2024 16:03:01 Language Text not found! (Path: Main Description) LOG: 04.12.2024 16:03:01 CurrentContext_AbilitySlots_SelectionChanged selection to 2 LOG: 04.12.2024 16:03:01 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 04.12.2024 16:03:01 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 04.12.2024 16:03:01 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 04.12.2024 16:03:01 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 04.12.2024 16:03:01 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 04.12.2024 16:03:01 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 16:03:02 CurrentContext_AbilitySlots_SelectionChanged selection to 3 LOG: 04.12.2024 16:03:02 ItemManager.DestroyItem() => 'Weapon_Arcblaster(Clone)' LOG: 04.12.2024 16:03:02 ItemManager.DestroyItem() => 'Weapon_Arcblaster(Clone)' LOG: 04.12.2024 16:03:02 ItemManager.DestroyItem() => 'Equipment_Torso_Sorrow(Clone)' LOG: 04.12.2024 16:03:02 ItemManager.DestroyItem() => 'Equipment_Legs_Sorrow(Clone)' LOG: 04.12.2024 16:03:02 ItemManager.DestroyItem() => 'Equipment_Foot_Sorrow(Clone)' LOG: 04.12.2024 16:03:02 ItemManager.DestroyItem() => 'Equipment_Arm_Sorrow(Clone)' LOG: 04.12.2024 16:03:02 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 04.12.2024 16:03:02 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 04.12.2024 16:03:02 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 04.12.2024 16:03:02 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 04.12.2024 16:03:02 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 04.12.2024 16:03:04 CurrentContext_AbilitySlots_SelectionChanged selection to 2 LOG: 04.12.2024 16:03:04 ItemManager.DestroyItem() => 'WEAPON_Crossbow(Clone)' LOG: 04.12.2024 16:03:04 ItemManager.DestroyItem() => 'WEAPON_Crossbow(Clone)' LOG: 04.12.2024 16:03:04 ItemManager.DestroyItem() => 'Equipment_Torso_Love(Clone)' LOG: 04.12.2024 16:03:04 ItemManager.DestroyItem() => 'Equipment_Legs_Love(Clone)' LOG: 04.12.2024 16:03:04 ItemManager.DestroyItem() => 'Equipment_Foot_Love(Clone)' LOG: 04.12.2024 16:03:04 ItemManager.DestroyItem() => 'Equipment_Arm_Love(Clone)' LOG: 04.12.2024 16:03:04 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 04.12.2024 16:03:04 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 04.12.2024 16:03:04 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 04.12.2024 16:03:04 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 04.12.2024 16:03:04 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 04.12.2024 16:03:05 CurrentContext_AbilitySlots_SelectionChanged selection to 1 LOG: 04.12.2024 16:03:05 ItemManager.DestroyItem() => 'Weapon_Arcblaster(Clone)' LOG: 04.12.2024 16:03:05 ItemManager.DestroyItem() => 'Weapon_Arcblaster(Clone)' LOG: 04.12.2024 16:03:05 ItemManager.DestroyItem() => 'Equipment_Torso_Sorrow(Clone)' LOG: 04.12.2024 16:03:05 ItemManager.DestroyItem() => 'Equipment_Legs_Sorrow(Clone)' LOG: 04.12.2024 16:03:05 ItemManager.DestroyItem() => 'Equipment_Foot_Sorrow(Clone)' LOG: 04.12.2024 16:03:05 ItemManager.DestroyItem() => 'Equipment_Arm_Sorrow(Clone)' LOG: 04.12.2024 16:03:05 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 04.12.2024 16:03:05 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 04.12.2024 16:03:05 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 04.12.2024 16:03:05 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 04.12.2024 16:03:05 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 04.12.2024 16:03:06 CurrentContext_AbilitySlots_SelectionChanged selection to 0 LOG: 04.12.2024 16:03:06 ItemManager.DestroyItem() => 'Weapon_WrathRepeater(Clone)' LOG: 04.12.2024 16:03:06 ItemManager.DestroyItem() => 'Weapon_WrathRepeater(Clone)' LOG: 04.12.2024 16:03:06 ItemManager.DestroyItem() => 'Equipment_Torso_Anger(Clone)' LOG: 04.12.2024 16:03:06 ItemManager.DestroyItem() => 'Equipment_Legs_Anger(Clone)' LOG: 04.12.2024 16:03:06 ItemManager.DestroyItem() => 'Equipment_Foot_Anger(Clone)' LOG: 04.12.2024 16:03:06 ItemManager.DestroyItem() => 'Equipment_Arm_Anger(Clone)' LOG: 04.12.2024 16:03:06 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 04.12.2024 16:03:06 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 04.12.2024 16:03:06 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 04.12.2024 16:03:06 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 04.12.2024 16:03:06 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 04.12.2024 16:03:07 ItemManager.DestroyItem() => 'Weapon_TwinshotFlintlock(Clone)' LOG: 04.12.2024 16:03:07 ItemManager.DestroyItem() => 'Weapon_TwinshotFlintlock(Clone)' LOG: 04.12.2024 16:03:07 ItemManager.DestroyItem() => 'Equipment_Torso_Pride(Clone)' LOG: 04.12.2024 16:03:07 ItemManager.DestroyItem() => 'Equipment_Legs_Pride(Clone)' LOG: 04.12.2024 16:03:07 ItemManager.DestroyItem() => 'Equipment_Foot_Pride(Clone)' LOG: 04.12.2024 16:03:07 ItemManager.DestroyItem() => 'Equipment_Arm_Pride(Clone)' LOG: 04.12.2024 16:03:07 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 04.12.2024 16:03:07 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 04.12.2024 16:03:07 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 04.12.2024 16:03:07 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 04.12.2024 16:03:07 ItemManager.DestroyItem() => 'Equipment_Arm_Pride(Clone)' LOG: 04.12.2024 16:03:07 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 04.12.2024 16:03:07 ItemManager.DestroyItem() => 'Equipment_Torso_Pride(Clone)' LOG: 04.12.2024 16:03:07 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 04.12.2024 16:03:07 ItemManager.DestroyItem() => 'Equipment_Foot_Pride(Clone)' LOG: 04.12.2024 16:03:07 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 04.12.2024 16:03:07 ItemManager.DestroyItem() => 'Equipment_Legs_Pride(Clone)' LOG: 04.12.2024 16:03:07 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 04.12.2024 16:03:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 04.12.2024 16:03:07 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 16:03:07 RemoveWeaponTransforms Warning: shootable is null LOG: 04.12.2024 16:03:07 ItemManager.DestroyItem() => 'Equipment_Torso_Pride(Clone)' LOG: 04.12.2024 16:03:07 ItemManager.DestroyItem() => 'Equipment_Legs_Pride(Clone)' LOG: 04.12.2024 16:03:07 ItemManager.DestroyItem() => 'Equipment_Foot_Pride(Clone)' LOG: 04.12.2024 16:03:07 ItemManager.DestroyItem() => 'Equipment_Arm_Pride(Clone)' LOG: 04.12.2024 16:03:07 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 04.12.2024 16:03:07 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 04.12.2024 16:03:07 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 04.12.2024 16:03:07 TryAddItem(Equipment) => Equipment_Legs_Pride Legs WARNING: 04.12.2024 16:03:08 Ambient VFX this room or lv theme is null LOG: 04.12.2024 16:03:08 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 WARNING: 04.12.2024 16:03:08 Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 04.12.2024 16:03:08 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 04.12.2024 16:03:08 Menu.UnloadMenuPanel => AbilityClassContext WARNING: 04.12.2024 16:03:08 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:03:08 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:03:10 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:03:10 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:03:10 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:03:38 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 16:03:38 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:03:38 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 04.12.2024 16:03:38 Language Text not found! (Path: Aster, the Bondmaid) LOG: 04.12.2024 16:03:39 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 16:03:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 04.12.2024 16:03:40 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 16:03:40 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 16:03:41 Menu.UnloadMenuPanel => BaseShopPanel WARNING: 04.12.2024 16:04:42 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:04:44 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:04:45 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:04:47 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:04:49 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:05:05 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 04.12.2024 16:05:05 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:05:05 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 04.12.2024 16:05:05 Language Text not found! (Path: Aster, the Bondmaid) LOG: 04.12.2024 16:05:06 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 16:05:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 04.12.2024 16:05:07 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 16:05:07 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 16:05:09 Menu.UnloadMenuPanel => BaseShopPanel WARNING: 04.12.2024 16:05:13 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:05:13 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:05:14 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:05:14 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:05:14 WindowManager.LoadMenu => MapSelectorMenu LOG: 04.12.2024 16:05:18 CurrentRoom ReverbTheme isNone LOG: 04.12.2024 16:05:20 MapController: Change CurrentTheme from 'HomeBase' to 'Stolz' LOG: 04.12.2024 16:05:20 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 1 CurrentTheme: Stolz LOG: 04.12.2024 16:05:20 GameSession.UpdateProgress(SAVED) => SessionGUID: '1cba5fd45112' GameSeed: J?UB-M460 SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 04.12.2024 16:05:20 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 16:05:20 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 04.12.2024 16:05:20 WindowManager.UnloadMenu => MapSelectorMenu LOG: 04.12.2024 16:05:20 WindowManager.UnloadMenu => ResultMenu LOG: 04.12.2024 16:05:21 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 04.12.2024 16:05:21 Generate Level Started! Level: Level_A theme: Stolz GameSeed: J?UB-M460 SeedCalls: 73 LOG: 04.12.2024 16:05:25 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 04.12.2024 16:05:25 Generate Level Completed! Loading time: 4,037s LOG: 04.12.2024 16:05:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:05:25 WindowManager.UnloadMenu => LoadingMenu LOG: 04.12.2024 16:05:25 CurrentRoom ReverbTheme isForest_Small LOG: 04.12.2024 16:05:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:05:25 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 04.12.2024 16:05:25 CurrentRoom ReverbTheme isForest_Small LOG: 04.12.2024 16:05:25 UpdatePlayerProgress LOG: 04.12.2024 16:05:25 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 WARNING: 04.12.2024 16:05:25 Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 04.12.2024 16:05:25 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 04.12.2024 16:05:25 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 04.12.2024 16:05:25 UpdatePlayerProgress LOG: 04.12.2024 16:05:25 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 WARNING: 04.12.2024 16:05:25 Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 04.12.2024 16:05:25 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 04.12.2024 16:05:25 Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 04.12.2024 16:05:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:05:25 CurrentRoom ReverbTheme isForest_Small WARNING: 04.12.2024 16:05:25 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:05:25 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:05:25 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:05:25 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 04.12.2024 16:05:25 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:05:25 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:05:26 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 16:05:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 04.12.2024 16:05:29 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 16:05:30 Menu.UnloadMenuPanel => Info LOG: 04.12.2024 16:05:30 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 04.12.2024 16:05:30 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:05:30 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 04.12.2024 16:05:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 16:05:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 16:05:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 16:05:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 16:05:30 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 04.12.2024 16:05:30 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 04.12.2024 16:05:30 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 04.12.2024 16:05:30 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 04.12.2024 16:05:30 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 04.12.2024 16:05:30 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 04.12.2024 16:05:30 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 04.12.2024 16:05:30 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 04.12.2024 16:05:30 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 04.12.2024 16:05:30 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 04.12.2024 16:05:30 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 04.12.2024 16:05:30 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 04.12.2024 16:05:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 16:05:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 16:05:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 16:05:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 04.12.2024 16:05:31 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 16:05:33 LootContextPanel OnButtonSuccess => selectRight2 LOG: 04.12.2024 16:05:34 LootContextPanel OnButtonSuccess => confirm LOG: 04.12.2024 16:05:35 TryAddItem(WeaponAddin) => Items.Addins.ElectricName LOG: 04.12.2024 16:05:40 LootContextPanel OnButtonSuccess => selectRight LOG: 04.12.2024 16:05:40 LootContextPanel OnButtonSuccess => selectRight WARNING: 04.12.2024 16:05:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 04.12.2024 16:05:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:41 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:05:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 04.12.2024 16:05:46 LootContextPanel OnButtonSuccess => confirm LOG: 04.12.2024 16:05:47 TryAddItem(WeaponAddin) => Items.Addins.JammingName LOG: 04.12.2024 16:05:47 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 04.12.2024 16:05:47 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 16:05:48 Menu.UnloadMenuPanel => LootContext LOG: 04.12.2024 16:05:50 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed LOG: 04.12.2024 16:05:50 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 04.12.2024 16:06:39 WindowManager.LoadMenu => EscapeMenu LOG: 04.12.2024 16:06:39 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 16:06:39 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 04.12.2024 16:06:39 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 16:06:39 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 04.12.2024 16:06:39 WindowManager.UnloadMenu => EscapeMenu LOG: 04.12.2024 16:06:39 Menu.UnloadMenuPanel => ESC_Main WARNING: 04.12.2024 16:06:39 Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 04.12.2024 16:06:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:06:39 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 04.12.2024 16:06:53 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:06:53 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 04.12.2024 16:06:53 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 04.12.2024 16:06:53 OnWeaponSelectionChanged ID -> 0 LOG: 04.12.2024 16:06:53 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 04.12.2024 16:06:53 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 16:06:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 04.12.2024 16:06:55 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 16:06:55 Menu.UnloadMenuPanel => Inventar LOG: 04.12.2024 16:10:03 CurrentRoom ReverbTheme isForest_Open LOG: 04.12.2024 16:10:03 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 04.12.2024 16:10:03 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 04.12.2024 16:10:03 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 04.12.2024 16:10:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 04.12.2024 16:10:03 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 04.12.2024 16:10:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 04.12.2024 16:10:03 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 04.12.2024 16:10:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2024 16:10:05 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:10:05 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 16:10:05 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:10:05 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 16:10:05 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:10:05 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 16:10:05 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:10:05 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 16:10:05 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:10:05 GetIconByBuffType called with buffType: Pride LOG: 04.12.2024 16:10:13 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:10:15 the Entity_MechBase of Trap_ExplosiveBarrel_02 (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:10:15 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 04.12.2024 16:10:20 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 04.12.2024 16:10:20 Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 04.12.2024 16:10:23 the Entity_MechBase of Trap_ProjectileMaschine_Collider (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:10:26 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_07 LOG: 04.12.2024 16:10:26 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 LOG: 04.12.2024 16:10:26 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_08 LOG: 04.12.2024 16:10:26 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_04 LOG: 04.12.2024 16:10:26 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_05 LOG: 04.12.2024 16:10:26 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_09 LOG: 04.12.2024 16:10:26 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_06 LOG: 04.12.2024 16:10:26 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_10 LOG: 04.12.2024 16:10:36 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:10:38 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings WARNING: 04.12.2024 16:10:53 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 04.12.2024 16:10:53 Language Text not found! (Path: Kill Countess Valerie, the Banished) WARNING: 04.12.2024 16:10:57 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 04.12.2024 16:10:57 Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 04.12.2024 16:10:58 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:11:04 GetIconByBuffType called with buffType: Jammer WARNING: 04.12.2024 16:11:10 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 04.12.2024 16:11:10 Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 04.12.2024 16:11:10 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 04.12.2024 16:11:10 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 04.12.2024 16:11:10 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 04.12.2024 16:11:10 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 04.12.2024 16:11:12 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:11:12 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 16:11:12 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:11:12 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 16:11:12 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:11:12 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 16:11:12 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:11:12 GetIconByBuffType called with buffType: Pride LOG: 04.12.2024 16:11:13 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:11:18 GetIconByBuffType called with buffType: Jammer WARNING: 04.12.2024 16:11:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 04.12.2024 16:11:19 Language Text not found! (Path: Kill Countess Valerie, the Banished) WARNING: 04.12.2024 16:11:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 04.12.2024 16:11:30 Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 04.12.2024 16:11:44 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:11:46 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:11:46 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:11:51 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:11:52 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings WARNING: 04.12.2024 16:11:52 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 04.12.2024 16:11:52 Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 04.12.2024 16:11:52 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:11:52 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings WARNING: 04.12.2024 16:11:54 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 04.12.2024 16:11:54 Language Text not found! (Path: Kill Countess Valerie, the Banished) WARNING: 04.12.2024 16:11:54 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:11:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:11:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:11:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:11:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:11:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:11:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:11:54 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:11:54 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:11:54 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:11:56 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 04.12.2024 16:11:56 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 04.12.2024 16:13:15 CurrentRoom ReverbTheme isForest_Open LOG: 04.12.2024 16:13:15 TrySpawnEnemy PRIDE_Stationary_RocketLauncher delay 1,75 LOG: 04.12.2024 16:13:15 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 04.12.2024 16:13:15 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 04.12.2024 16:13:15 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 04.12.2024 16:13:15 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 04.12.2024 16:13:15 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 04.12.2024 16:13:15 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 04.12.2024 16:13:15 the Entity_MechBase of MitronEmpire_Stationary_RocketLauncher(Clone) (StickyStoneStudio.MOODS.StationaryTower) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:13:15 the Entity_MechBase of MitronEmpire_Stationary_RocketLauncher(Clone) (StickyStoneStudio.MOODS.StationaryTower) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:13:15 AddEnemy MitronEmpire_Stationary_Generator_01 WARNING: 04.12.2024 16:13:15 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 04.12.2024 16:13:15 AddEnemy MitronEmpire_Stationary_Generator WARNING: 04.12.2024 16:13:15 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 04.12.2024 16:13:15 AddEnemy MitronEmpire_Stationary_Generator_02 WARNING: 04.12.2024 16:13:15 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 04.12.2024 16:13:15 AddEnemy MitronEmpire_Stationary_Generator_03 WARNING: 04.12.2024 16:13:15 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 04.12.2024 16:13:17 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:13:17 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 16:13:17 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:13:17 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 16:13:17 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:13:17 GetIconByBuffType called with buffType: Pride LOG: 04.12.2024 16:13:18 GetIconByBuffType called with buffType: Jammer WARNING: 04.12.2024 16:13:18 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 04.12.2024 16:13:21 GetIconByBuffType called with buffType: Jammer WARNING: 04.12.2024 16:13:22 Pool-init: Prefab VFX_Enemy_ExplosionOnDeath has no Poolable Component. Please attach it manually! WARNING: 04.12.2024 16:13:22 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 04.12.2024 16:13:31 GetIconByBuffType called with buffType: Jammer WARNING: 04.12.2024 16:13:31 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 04.12.2024 16:13:33 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 04.12.2024 16:13:33 DestroyDestructibleInScene() => Vase_Wood_001 LOG: 04.12.2024 16:13:34 GetIconByBuffType called with buffType: Jammer WARNING: 04.12.2024 16:13:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 04.12.2024 16:13:35 Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 04.12.2024 16:13:40 GetIconByBuffType called with buffType: Jammer WARNING: 04.12.2024 16:13:40 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 04.12.2024 16:13:44 GetIconByBuffType called with buffType: Jammer WARNING: 04.12.2024 16:13:44 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 04.12.2024 16:13:47 GetIconByBuffType called with buffType: Jammer WARNING: 04.12.2024 16:13:47 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 04.12.2024 16:13:54 DestroyDestructibleInScene() => Vase_Normal_001 WARNING: 04.12.2024 16:14:02 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 04.12.2024 16:14:02 Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 04.12.2024 16:14:04 GetIconByBuffType called with buffType: Jammer WARNING: 04.12.2024 16:14:04 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 04.12.2024 16:14:17 GetIconByBuffType called with buffType: Jammer WARNING: 04.12.2024 16:14:17 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 04.12.2024 16:14:20 GetIconByBuffType called with buffType: Jammer WARNING: 04.12.2024 16:14:20 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 04.12.2024 16:14:24 GetIconByBuffType called with buffType: Jammer WARNING: 04.12.2024 16:14:24 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 04.12.2024 16:14:24 Language Text not found! (Path: Kill Countess Valerie, the Banished) WARNING: 04.12.2024 16:14:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:14:30 CurrentRoom ReverbTheme isForest_Small LOG: 04.12.2024 16:14:32 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies LOG: 04.12.2024 16:14:32 DestroyDestructibleInScene() => Destructible_VaseBauch LOG: 04.12.2024 16:14:32 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers WARNING: 04.12.2024 16:14:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:14:34 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 04.12.2024 16:14:34 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:14:34 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 04.12.2024 16:14:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 16:14:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 16:14:34 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:34 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 04.12.2024 16:14:34 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:34 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 04.12.2024 16:14:34 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:34 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 04.12.2024 16:14:34 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:34 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 04.12.2024 16:14:34 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:34 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 04.12.2024 16:14:34 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:34 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 04.12.2024 16:14:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 16:14:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:34 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 04.12.2024 16:14:34 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 16:14:37 LootContextPanel OnButtonSuccess => selectRight LOG: 04.12.2024 16:14:37 LootContextPanel OnButtonSuccess => selectRight LOG: 04.12.2024 16:14:38 LootContextPanel OnButtonSuccess => selectLeft LOG: 04.12.2024 16:14:38 LootContextPanel OnButtonSuccess => selectRight LOG: 04.12.2024 16:14:40 LootContextPanel OnButtonSuccess => confirm LOG: 04.12.2024 16:14:41 TryAddItem(WeaponAddin) => Items.Addins.PressurizerName WARNING: 04.12.2024 16:14:41 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:41 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 04.12.2024 16:14:41 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:41 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' LOG: 04.12.2024 16:14:44 LootContextPanel OnButtonSuccess => selectRight WARNING: 04.12.2024 16:14:45 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:45 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 04.12.2024 16:14:45 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:45 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 04.12.2024 16:14:48 LootContextPanel OnButtonSuccess => selectRight WARNING: 04.12.2024 16:14:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 04.12.2024 16:14:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:14:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 04.12.2024 16:14:54 LootContextPanel OnButtonSuccess => confirm WARNING: 04.12.2024 16:14:55 MechionaryManager.SetMechionaryEntryIsDirty(Item WEAPONADDIN_BulletPulse) wurde kein passendes MechionaryEntry gefunden ... LOG: 04.12.2024 16:14:55 TryAddItem(WeaponAddin) => Items.Addins.BulletPulseName LOG: 04.12.2024 16:14:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 04.12.2024 16:14:56 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 16:14:57 Menu.UnloadMenuPanel => LootContext LOG: 04.12.2024 16:17:49 CurrentRoom ReverbTheme isForest_Small WARNING: 04.12.2024 16:17:49 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:17:49 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:17:49 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:17:50 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:17:51 CurrentRoom ReverbTheme isForest_Small LOG: 04.12.2024 16:17:52 CurrentRoom ReverbTheme isForest_Open LOG: 04.12.2024 16:17:56 CurrentRoom ReverbTheme isForest_Open LOG: 04.12.2024 16:17:56 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 04.12.2024 16:17:56 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 04.12.2024 16:17:56 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 04.12.2024 16:17:56 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 04.12.2024 16:17:56 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 04.12.2024 16:17:56 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2024 16:17:58 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:17:58 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 16:17:58 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:17:58 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 16:17:58 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:17:58 GetIconByBuffType called with buffType: Pride LOG: 04.12.2024 16:18:07 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:18:12 GetIconByBuffType called with buffType: Jammer WARNING: 04.12.2024 16:18:17 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 16:18:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:18:17 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:18:17 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 16:18:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:18:17 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:18:17 Dash: Collide with PRIDE_LevelA_Mesh_ThinPillar WARNING: 04.12.2024 16:18:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:18:17 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:18:17 Dash: Collide with PRIDE_LevelA_Mesh_ThinPillar LOG: 04.12.2024 16:18:17 Dash: Collide with PRIDE_LevelA_Mesh_ThinPillar LOG: 04.12.2024 16:18:17 Dash: Collide with PRIDE_LevelA_Mesh_ThinPillar WARNING: 04.12.2024 16:18:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:18:17 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:18:17 Dash: Collide with PRIDE_LevelA_Mesh_ThinPillar WARNING: 04.12.2024 16:18:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:18:17 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:18:18 GetIconByBuffType called with buffType: Jammer WARNING: 04.12.2024 16:18:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 04.12.2024 16:18:19 Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 04.12.2024 16:18:20 DestroyDestructibleInScene() => Destructible_Barrel_small_04 WARNING: 04.12.2024 16:18:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 04.12.2024 16:18:23 Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 04.12.2024 16:18:28 DestroyDestructibleInScene() => Destructible_Barrel_small_01 LOG: 04.12.2024 16:18:28 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies LOG: 04.12.2024 16:18:28 DestroyDestructibleInScene() => Destructible_Barrel_small_03 LOG: 04.12.2024 16:18:28 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies_01 LOG: 04.12.2024 16:18:32 CurrentRoom ReverbTheme isForest_Open LOG: 04.12.2024 16:18:38 CurrentRoom ReverbTheme isForest_Open LOG: 04.12.2024 16:18:40 CurrentRoom ReverbTheme isForest_Open LOG: 04.12.2024 16:18:44 CurrentRoom ReverbTheme isForest_Small WARNING: 04.12.2024 16:18:44 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:18:44 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:18:44 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:18:45 WindowManager.LoadMenu => MapSelectorMenu LOG: 04.12.2024 16:18:51 SetCurrentMapSelectorChoice => DungeonDepth: 0 NextDungeonDepth: 1 PersistentDungeonDepth: 0 CurrentTheme: Stolz LOG: 04.12.2024 16:18:51 GameSession.UpdateProgress(SAVED) => SessionGUID: '1cba5fd45112' GameSeed: J?UB-M460 SeededCalls:110 SeededCallsLastDungeon:37 DDepth: 0 NDDepth: 1 FromHomeBase?: False LOG: 04.12.2024 16:18:51 UpdatePlayerProgress LOG: 04.12.2024 16:18:51 UpdatePlayerProgress LOG: 04.12.2024 16:18:51 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 16:18:51 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 04.12.2024 16:18:51 WindowManager.UnloadMenu => MapSelectorMenu LOG: 04.12.2024 16:18:51 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 04.12.2024 16:18:51 Generate Level Started! Level: Level_A theme: Stolz GameSeed: J?UB-M460 SeedCalls: 111 LOG: 04.12.2024 16:18:57 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 04.12.2024 16:18:57 Generate Level Completed! Loading time: 5,77s LOG: 04.12.2024 16:18:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:18:57 WindowManager.UnloadMenu => LoadingMenu LOG: 04.12.2024 16:18:57 CurrentRoom ReverbTheme isForest_Small LOG: 04.12.2024 16:18:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:18:57 CurrentRoom ReverbTheme isForest_Small LOG: 04.12.2024 16:18:57 UpdatePlayerProgress LOG: 04.12.2024 16:18:57 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 WARNING: 04.12.2024 16:18:57 Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 04.12.2024 16:18:57 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 04.12.2024 16:18:57 UpdatePlayerProgress LOG: 04.12.2024 16:18:57 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 WARNING: 04.12.2024 16:18:57 Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 04.12.2024 16:18:57 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 04.12.2024 16:18:57 Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 04.12.2024 16:18:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:18:57 CurrentRoom ReverbTheme isForest_Small LOG: 04.12.2024 16:18:57 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:18:57 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 04.12.2024 16:18:57 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:18:57 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:18:58 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 16:19:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 04.12.2024 16:19:01 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 04.12.2024 16:19:01 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:19:01 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:19:02 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed LOG: 04.12.2024 16:19:02 Menu.UnloadMenuPanel => Info WARNING: 04.12.2024 16:19:03 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:19:05 GetIconByBuffType called with buffType: Healing LOG: 04.12.2024 16:19:08 GetIconByBuffType called with buffType: Healing LOG: 04.12.2024 16:19:18 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers WARNING: 04.12.2024 16:19:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:19:20 CurrentRoom ReverbTheme isForest_Small LOG: 04.12.2024 16:19:23 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_05 LOG: 04.12.2024 16:19:23 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_02 LOG: 04.12.2024 16:19:23 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_08 LOG: 04.12.2024 16:19:24 the Entity_MechBase of Trap_ExplosiveDestructible_Collider_04 (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:19:24 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 16:19:24 the Entity_MechBase of Trap_ExplosiveDestructible_Collider_03 (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:19:24 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 16:19:24 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 04.12.2024 16:19:24 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_07 LOG: 04.12.2024 16:19:24 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_06 LOG: 04.12.2024 16:19:24 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_05 LOG: 04.12.2024 16:19:24 the Entity_MechBase of Trap_ExplosiveBarrel_01 (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:19:24 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 16:19:24 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_04 LOG: 04.12.2024 16:19:24 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 04.12.2024 16:19:24 the Entity_MechBase of Trap_ExplosiveBarrel (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:19:24 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 16:19:24 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers WARNING: 04.12.2024 16:19:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:19:26 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_08 WARNING: 04.12.2024 16:19:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:19:26 the Entity_MechBase of Trap_ExplosiveDestructible_Collider_02 (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:19:26 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 16:19:27 the Entity_MechBase of Trap_ExplosiveBarrel (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:19:27 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 16:19:27 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 LOG: 04.12.2024 16:19:27 the Entity_MechBase of Trap_ExplosiveDestructible_Collider_01 (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:19:27 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 16:19:27 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03 LOG: 04.12.2024 16:19:27 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_06 LOG: 04.12.2024 16:19:27 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 04.12.2024 16:19:27 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_04 LOG: 04.12.2024 16:19:27 the Entity_MechBase of Trap_ExplosiveBarrel (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:19:27 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 16:19:27 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 04.12.2024 16:19:27 DestroyDestructibleInScene() => Destructible_Vase_02_Closed LOG: 04.12.2024 16:19:27 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_05 LOG: 04.12.2024 16:19:27 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_07 LOG: 04.12.2024 16:19:27 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 04.12.2024 16:19:27 the Entity_MechBase of Trap_ExplosiveBarrel (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:19:27 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 04.12.2024 16:19:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:19:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:19:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:20:20 WindowManager.LoadMenu => EscapeMenu LOG: 04.12.2024 16:20:20 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 16:20:20 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 04.12.2024 16:20:20 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 16:20:20 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 04.12.2024 16:20:21 WindowManager.UnloadMenu => EscapeMenu LOG: 04.12.2024 16:20:21 Menu.UnloadMenuPanel => ESC_Main WARNING: 04.12.2024 16:20:21 Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 04.12.2024 16:20:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:20:21 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 04.12.2024 16:20:23 CurrentRoom ReverbTheme isForest_Open LOG: 04.12.2024 16:20:23 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 04.12.2024 16:20:23 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 04.12.2024 16:20:23 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 04.12.2024 16:20:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 04.12.2024 16:20:24 the Entity_MechBase of Trap_ProjectileMaschine_Collider_02 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:20:24 the Entity_MechBase of Trap_ProjectileMaschine_Collider_02 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings WARNING: 04.12.2024 16:20:25 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:20:25 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 16:20:25 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:20:25 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 16:20:25 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:20:25 GetIconByBuffType called with buffType: Pride LOG: 04.12.2024 16:20:25 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_08 LOG: 04.12.2024 16:20:25 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_04 LOG: 04.12.2024 16:20:25 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_05 LOG: 04.12.2024 16:20:25 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_09 LOG: 04.12.2024 16:20:26 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_06 LOG: 04.12.2024 16:20:26 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_07 WARNING: 04.12.2024 16:20:26 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 16:20:26 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:20:26 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:20:26 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 16:20:26 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:20:26 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:20:26 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:20:26 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:20:26 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:20:26 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:20:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:20:27 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:20:27 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 16:20:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:20:27 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:20:27 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 04.12.2024 16:20:27 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_10 WARNING: 04.12.2024 16:20:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:20:27 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:20:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:20:27 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:20:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:20:27 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:20:27 Dash: Collide with Stone11Low WARNING: 04.12.2024 16:20:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:20:27 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:20:27 Dash: Collide with Stone11Low LOG: 04.12.2024 16:20:28 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 LOG: 04.12.2024 16:20:28 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:20:29 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:20:29 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:20:31 the Entity_MechBase of Trap_ExplosiveBarrel (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:20:31 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 16:20:32 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed WARNING: 04.12.2024 16:20:32 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 04.12.2024 16:20:35 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:20:37 the Entity_MechBase of Trap_ExplosiveBarrel (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:20:37 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 16:20:37 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed_01 LOG: 04.12.2024 16:20:38 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings WARNING: 04.12.2024 16:20:38 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 16:20:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:20:38 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:20:38 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 16:20:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:20:38 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:20:38 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings WARNING: 04.12.2024 16:20:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:20:38 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:20:39 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:20:39 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:20:42 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 16:20:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:20:42 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:20:42 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 04.12.2024 16:20:42 Dash: Collide with Hedge_Broad_11 LOG: 04.12.2024 16:20:42 Dash: Collide with Hedge_Broad_11 WARNING: 04.12.2024 16:20:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:20:42 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:20:42 Dash: Collide with Hedge_Broad_11 LOG: 04.12.2024 16:20:42 Dash: Collide with Hedge_Broad_11 LOG: 04.12.2024 16:20:42 Dash: Collide with Hedge_Broad_11 WARNING: 04.12.2024 16:20:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:20:42 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:20:42 Dash: Collide with CornerCollider 10 LOG: 04.12.2024 16:20:42 Dash: Collide with CornerCollider 10 LOG: 04.12.2024 16:20:42 Dash: Collide with EdgeCollider 10 - 11 WARNING: 04.12.2024 16:20:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:20:42 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:20:42 Dash: Collide with EdgeCollider 10 - 11 LOG: 04.12.2024 16:20:42 Dash: Collide with Low13 LOG: 04.12.2024 16:20:42 Dash: Collide with Low13 WARNING: 04.12.2024 16:20:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:20:42 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:20:43 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 04.12.2024 16:20:46 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:20:46 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:20:48 GetIconByBuffType called with buffType: Jammer WARNING: 04.12.2024 16:20:49 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 16:20:49 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:20:49 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:20:49 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 16:20:49 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:20:49 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:20:49 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:20:49 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:20:49 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:20:49 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:20:49 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:20:49 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:20:49 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:20:53 the Entity_MechBase of Trap_ProjectileMaschine_Collider_02 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:20:53 the Entity_MechBase of Trap_ProjectileMaschine_Collider_02 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:20:53 the Entity_MechBase of Trap_ProjectileMaschine_Collider_02 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings WARNING: 04.12.2024 16:20:54 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 04.12.2024 16:20:54 Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 04.12.2024 16:20:57 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:20:57 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:20:58 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:20:58 the Entity_MechBase of Trap_ProjectileMaschine_Collider (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings WARNING: 04.12.2024 16:20:59 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 16:20:59 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:20:59 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:20:59 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 04.12.2024 16:20:59 the Entity_MechBase of Trap_ProjectileMaschine_Collider (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings WARNING: 04.12.2024 16:20:59 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:20:59 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:20:59 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:20:59 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:20:59 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:20:59 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:20:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 04.12.2024 16:20:59 the Entity_MechBase of Trap_ProjectileMaschine_Collider_02 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:21:00 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 04.12.2024 16:21:00 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 04.12.2024 16:21:01 the Entity_MechBase of Trap_ProjectileMaschine_Collider_02 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:21:01 the Entity_MechBase of Trap_ProjectileMaschine_Collider_02 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:21:04 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:21:05 the Entity_MechBase of Trap_ProjectileMaschine_Collider_02 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:21:07 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:21:07 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:21:07 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:21:09 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:21:09 the Entity_MechBase of Trap_ProjectileMaschine_Collider_02 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings WARNING: 04.12.2024 16:21:09 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 16:21:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:21:09 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:21:09 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 16:21:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:21:09 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:21:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:21:09 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:21:09 Dash: Collide with Bush_Ground_07 WARNING: 04.12.2024 16:21:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:21:09 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:21:09 Dash: Collide with Bush_Ground_07 WARNING: 04.12.2024 16:21:14 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 16:21:25 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 04.12.2024 16:21:25 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 04.12.2024 16:21:25 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 04.12.2024 16:21:25 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 04.12.2024 16:21:27 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:21:27 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 16:21:27 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:21:27 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 16:21:27 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:21:27 GetIconByBuffType called with buffType: Pride LOG: 04.12.2024 16:21:34 the Entity_MechBase of Trap_ProjectileMaschine_Collider_02 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:21:34 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:21:36 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:21:37 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:21:37 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:21:38 the Entity_MechBase of Trap_ProjectileMaschine_Collider (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:21:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 04.12.2024 16:21:41 the Entity_MechBase of Trap_ProjectileMaschine_Collider_02 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:21:41 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:21:41 the Entity_MechBase of Trap_ProjectileMaschine_Collider_02 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:21:42 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:21:43 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:21:43 the Entity_MechBase of Trap_ProjectileMaschine_Collider_02 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings WARNING: 04.12.2024 16:21:46 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 04.12.2024 16:21:46 Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 04.12.2024 16:21:48 the Entity_MechBase of Trap_ProjectileMaschine_Collider_02 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:21:49 the Entity_MechBase of Trap_ProjectileMaschine_Collider_02 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:21:49 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:21:50 the Entity_MechBase of Trap_ProjectileMaschine_Collider_02 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:21:51 the Entity_MechBase of Trap_ProjectileMaschine_Collider_02 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:01 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:01 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:01 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:02 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:02 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:02 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:02 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:04 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:05 the Entity_MechBase of Trap_ProjectileMaschine_Collider_02 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings WARNING: 04.12.2024 16:22:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 04.12.2024 16:22:12 Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 04.12.2024 16:22:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 04.12.2024 16:22:14 the Entity_MechBase of Trap_ProjectileMaschine_Collider_02 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:16 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:17 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:22:17 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:17 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:17 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:18 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:18 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:18 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:18 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:18 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:19 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:19 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:19 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:19 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:20 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:20 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:20 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:20 the Entity_MechBase of Trap_ProjectileMaschine_Collider_02 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:20 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:20 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:21 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:21 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:21 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:21 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:22 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:22 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:22 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:22 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:22 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:23 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:23 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:23 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:24 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:24 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:24 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:24 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:25 the Entity_MechBase of Trap_ProjectileMaschine_Collider_02 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:26 the Entity_MechBase of Trap_ProjectileMaschine_Collider_02 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:26 the Entity_MechBase of Trap_ProjectileMaschine_Collider_02 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:22:29 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:22:30 the Entity_MechBase of Trap_ProjectileMaschine_Collider_01 (StickyStoneStudio.MOODS.ProjectileMachine) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings WARNING: 04.12.2024 16:22:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 04.12.2024 16:22:30 Language Text not found! (Path: Kill Countess Valerie, the Banished) WARNING: 04.12.2024 16:22:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:22:30 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:22:30 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:22:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:22:32 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:22:32 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 04.12.2024 16:22:33 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 16:22:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 04.12.2024 16:22:36 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 16:22:37 Menu.UnloadMenuPanel => Info WARNING: 04.12.2024 16:22:40 for == null! No VFX-Effect can be played on destroy. LOG: 04.12.2024 16:22:40 CurrentRoom ReverbTheme isForest_Small WARNING: 04.12.2024 16:22:40 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:22:40 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:22:48 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 04.12.2024 16:22:48 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:22:48 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 04.12.2024 16:22:48 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:22:48 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 04.12.2024 16:22:48 initialises raritymodes LOG: 04.12.2024 16:22:48 equipmentRarity:Level_1 LOG: 04.12.2024 16:22:48 equipmentRarity:Level_1 LOG: 04.12.2024 16:22:48 equipmentRarity:Level_1 LOG: 04.12.2024 16:22:48 equipmentRarity:Level_2 LOG: 04.12.2024 16:22:48 equipmentRarity:Level_2 LOG: 04.12.2024 16:22:48 DoubleModeGun WeaponSwap firstCall ! LOG: 04.12.2024 16:22:48 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 04.12.2024 16:22:48 equipmentRarity:Level_2 LOG: 04.12.2024 16:22:48 equipmentRarity:Level_1 LOG: 04.12.2024 16:22:48 equipmentRarity:Level_1 LOG: 04.12.2024 16:22:48 equipmentRarity:Level_3 LOG: 04.12.2024 16:22:49 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 16:22:50 LootContextPanel OnButtonSuccess => selectLeft LOG: 04.12.2024 16:22:50 LootContextPanel OnButtonSuccess => selectLeft WARNING: 04.12.2024 16:22:51 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:22:51 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:22:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 04.12.2024 16:22:51 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:22:51 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:22:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 04.12.2024 16:22:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:22:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:22:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 04.12.2024 16:22:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:22:51 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:22:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 04.12.2024 16:22:51 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:22:51 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:22:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 04.12.2024 16:22:51 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:22:51 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:22:51 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' WARNING: 04.12.2024 16:22:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:22:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:22:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 04.12.2024 16:22:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:22:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:22:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 04.12.2024 16:22:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:22:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:22:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 04.12.2024 16:22:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:22:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:22:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 04.12.2024 16:22:57 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:22:57 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:22:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 04.12.2024 16:22:57 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:22:57 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:22:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 04.12.2024 16:22:59 LootContextPanel OnButtonSuccess => selectLeft LOG: 04.12.2024 16:23:00 LootContextPanel OnButtonSuccess => selectRight LOG: 04.12.2024 16:23:01 LootContextPanel OnButtonSuccess => selectLeft LOG: 04.12.2024 16:23:01 LootContextPanel OnButtonSuccess => selectRight LOG: 04.12.2024 16:23:02 LootContextPanel OnButtonSuccess => selectLeft WARNING: 04.12.2024 16:23:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:23:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:23:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 04.12.2024 16:23:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:23:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:23:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 04.12.2024 16:23:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:23:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:23:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 04.12.2024 16:23:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:23:03 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:23:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 04.12.2024 16:23:03 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:23:03 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:23:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 04.12.2024 16:23:03 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:23:03 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:23:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' WARNING: 04.12.2024 16:23:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:23:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:23:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player2' WARNING: 04.12.2024 16:23:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:23:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:23:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player2' WARNING: 04.12.2024 16:23:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:23:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:23:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 04.12.2024 16:23:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:23:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:23:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 04.12.2024 16:23:09 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:23:09 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:23:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 04.12.2024 16:23:09 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:23:09 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:23:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 04.12.2024 16:23:11 LootContextPanel OnButtonSuccess => confirm LOG: 04.12.2024 16:23:12 TryAddItem(WeaponAddin) => Items.Addins.CriticalSwarmName LOG: 04.12.2024 16:23:12 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 04.12.2024 16:23:13 LootContextPanel OnButtonSuccess => back LOG: 04.12.2024 16:23:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 04.12.2024 16:23:13 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 16:23:13 Menu.UnloadMenuPanel => LootContext LOG: 04.12.2024 16:23:19 Menu.GoToPanel() 'TransfusionExchange' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:23:19 Menu.LoadMenuPanel => TransfusionExchange (MenuID: InGameMenu) WARNING: 04.12.2024 16:23:19 UpdateILocalizeable for Object 'Title (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! LOG: 04.12.2024 16:23:19 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 16:23:22 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'TransfusionExchange' LOG: 04.12.2024 16:23:22 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 16:23:22 Menu.UnloadMenuPanel => TransfusionExchange LOG: 04.12.2024 16:24:21 Vendor: is close to beeing upset,be carefull this may cost you your raputation! LOG: 04.12.2024 16:24:21 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (1)_03 LOG: 04.12.2024 16:24:35 CurrentRoom ReverbTheme isForest_Open LOG: 04.12.2024 16:24:48 CurrentRoom ReverbTheme isForest_Open WARNING: 04.12.2024 16:24:48 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:24:48 TrySpawnEnemy PRIDE_Boss_Valerie delay 1,75 WARNING: 04.12.2024 16:24:48 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(7# Typ_Boss)_Miniboss_Degrees90/CullingContainer/Static/PRIDE_LM_StatueGuardian_03/Statue_Base" WARNING: 04.12.2024 16:24:48 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. ERROR: 04.12.2024 16:24:51 Coroutine couldn't be started because the the game object '2Points' is inactive! StickyStoneStudio.MOODS.DashPointUI:ReloadPoint(Single, Int32) StickyStoneStudio.MOODS.PlayerDashController:ReloadingIntervalRecursive() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() LOG: 04.12.2024 16:25:06 DialogController.OnFocusedDialogAnswer() AnswerID: 5 LOG: 04.12.2024 16:25:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:25:13 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:25:23 GetIconByBuffType called with buffType: Frostbite LOG: 04.12.2024 16:25:27 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:25:28 GetIconByBuffType called with buffType: Frostbite LOG: 04.12.2024 16:25:37 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:25:41 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:25:48 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:25:49 GetIconByBuffType called with buffType: Frostbite LOG: 04.12.2024 16:25:55 EnemyBehavior_Valerie_Distance_Laser(Clone) LOG: 04.12.2024 16:25:55 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:26:00 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:26:03 GetIconByBuffType called with buffType: Jammer ERROR: 04.12.2024 16:26:03 Material '_M_LevelModuleGlow_ANGER' with Shader 'MOODS/MOODS_TCP2_StylizedProp_Default' doesn't have a float or range property '_Emission' UnityEngine.Object:Instantiate(T, Transform, Boolean) StickyStoneStudio.MOODS.InfoPanel3DElements:LevelUpObject(Abilitys) StickyStoneStudio.MOODS.PlayerLevelController:AddLevelUp() StickyStoneStudio.MOODS.PlayerLevelController:SetXPValue(Int32) StickyStoneStudio.MOODS.Items.EMOTES_XPOrb:OnCollect(Player) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.ItemBase:OnPickUp(Player, Boolean, Boolean) StickyStoneStudio.MOODS.Player:TryAddItem(IItem, Slot) StickyStoneStudio.MOODS.PlayerItemCollector:OnTriggerEnter(Collider) LOG: 04.12.2024 16:26:03 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:26:03 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 04.12.2024 16:26:04 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 16:26:05 GetIconByBuffType called with buffType: Frostbite LOG: 04.12.2024 16:26:06 EnemyBehavior_Valerie_Distance_Laser(Clone) LOG: 04.12.2024 16:26:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 04.12.2024 16:26:07 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) ERROR: 04.12.2024 16:26:08 Material '_M_LevelModuleGlow_ANGER' with Shader 'MOODS/MOODS_TCP2_StylizedProp_Default' doesn't have a float or range property '_Emission' StickyStoneStudio.MOODS.InfoPanel:InfoPanelSetUp(String, EventReference, Nullable`1, Nullable`1, GameObject, String) StickyStoneStudio.MOODS.d__256:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.d__205:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 04.12.2024 16:26:12 Menu.UnloadMenuPanel => Info LOG: 04.12.2024 16:26:15 GetIconByBuffType called with buffType: Frostbite LOG: 04.12.2024 16:26:15 GetIconByBuffType called with buffType: Frostbite LOG: 04.12.2024 16:26:19 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:26:26 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:26:30 GetIconByBuffType called with buffType: Jammer WARNING: 04.12.2024 16:26:31 Animator.GotoState: State could not be found WARNING: 04.12.2024 16:26:31 Invalid Layer Index '-1' WARNING: 04.12.2024 16:26:31 NextWave() => Wave was not started yet or has no waves LOG: 04.12.2024 16:26:31 showQuestComplete: Quest for Revenge LOG: 04.12.2024 16:26:31 Quest Completed: Quest for Revenge LOG: 04.12.2024 16:26:31 Displayable active subtask: Revenge is null LOG: 04.12.2024 16:26:31 Displayable active subtask: Revenge is null WARNING: 04.12.2024 16:26:31 Animator.GotoState: State could not be found WARNING: 04.12.2024 16:26:31 Invalid Layer Index '-1' WARNING: 04.12.2024 16:26:31 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:26:31 BossChest.RaritylevelBossChest() => Rarity is Level_3 Chesttype is Addin LOG: 04.12.2024 16:26:31 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:26:31 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 04.12.2024 16:26:32 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 16:26:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 04.12.2024 16:26:35 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 04.12.2024 16:27:01 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:27:01 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:27:01 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:27:01 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:27:02 Menu.UnloadMenuPanel => Info LOG: 04.12.2024 16:27:04 Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 04.12.2024 16:27:04 Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 04.12.2024 16:27:04 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 04.12.2024 16:27:04 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:27:04 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 04.12.2024 16:27:04 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:04 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 16:27:04 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:04 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 16:27:04 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:04 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 04.12.2024 16:27:04 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:04 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 04.12.2024 16:27:04 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:04 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 04.12.2024 16:27:04 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:04 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 04.12.2024 16:27:04 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:04 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 04.12.2024 16:27:04 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:04 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' LOG: 04.12.2024 16:27:05 Menu.UnloadMenuPanel => DefaultPanel WARNING: 04.12.2024 16:27:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 04.12.2024 16:27:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:09 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 04.12.2024 16:27:09 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:09 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 04.12.2024 16:27:09 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:09 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' WARNING: 04.12.2024 16:27:15 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:15 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 04.12.2024 16:27:15 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:15 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 04.12.2024 16:27:15 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:15 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 04.12.2024 16:27:15 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:15 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 04.12.2024 16:27:17 LootContextPanel OnButtonSuccess => selectRight LOG: 04.12.2024 16:27:17 LootContextPanel OnButtonSuccess => selectRight WARNING: 04.12.2024 16:27:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 04.12.2024 16:27:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:21 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 04.12.2024 16:27:21 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:21 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 04.12.2024 16:27:21 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:21 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 04.12.2024 16:27:21 LootContextPanel OnButtonSuccess => selectLeft WARNING: 04.12.2024 16:27:27 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:27 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:27 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 04.12.2024 16:27:27 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:27 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:27 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 04.12.2024 16:27:27 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:27 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:27 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 04.12.2024 16:27:27 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:27 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:27 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 04.12.2024 16:27:30 LootContextPanel OnButtonSuccess => selectRight WARNING: 04.12.2024 16:27:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 04.12.2024 16:27:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:33 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 04.12.2024 16:27:33 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:33 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player2' WARNING: 04.12.2024 16:27:33 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:33 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player2' LOG: 04.12.2024 16:27:37 LootContextPanel OnButtonSuccess => confirm LOG: 04.12.2024 16:27:38 TryAddItem(WeaponAddin) => Items.Addins.PatienceName WARNING: 04.12.2024 16:27:39 Language Text not found! (Path: Meter) WARNING: 04.12.2024 16:27:39 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:39 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 04.12.2024 16:27:39 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:39 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 04.12.2024 16:27:39 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:39 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 16:27:39 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:39 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 16:27:39 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:39 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 04.12.2024 16:27:39 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:39 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 04.12.2024 16:27:39 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:39 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 16:27:39 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:39 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 04.12.2024 16:27:42 LootContextPanel OnButtonSuccess => selectRight2 LOG: 04.12.2024 16:27:42 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 04.12.2024 16:27:43 LootContextPanel OnButtonSuccess => selectRight LOG: 04.12.2024 16:27:45 LootContextPanel OnButtonSuccess => selectRight WARNING: 04.12.2024 16:27:46 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:46 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft2' for owner 'Player1' WARNING: 04.12.2024 16:27:46 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:46 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight2' for owner 'Player1' WARNING: 04.12.2024 16:27:46 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:46 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 16:27:46 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:46 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:27:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 04.12.2024 16:27:47 LootContextPanel OnButtonSuccess => selectLeft LOG: 04.12.2024 16:27:47 LootContextPanel OnButtonSuccess => selectLeft LOG: 04.12.2024 16:27:49 LootContextPanel OnButtonSuccess => confirm LOG: 04.12.2024 16:27:50 TryAddItem(WeaponAddin) => Items.Addins.LightningStrikeName LOG: 04.12.2024 16:27:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 04.12.2024 16:27:51 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 16:27:51 Menu.UnloadMenuPanel => LootContext WARNING: 04.12.2024 16:27:53 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:27:54 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:27:55 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:27:58 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:27:58 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:27:59 WindowManager.LoadMenu => MapSelectorMenu LOG: 04.12.2024 16:28:20 SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 2 PersistentDungeonDepth: 1 CurrentTheme: Stolz LOG: 04.12.2024 16:28:20 GameSession.UpdateProgress(SAVED) => SessionGUID: '1cba5fd45112' GameSeed: J?UB-M460 SeededCalls:143 SeededCallsLastDungeon:32 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 04.12.2024 16:28:20 UpdatePlayerProgress LOG: 04.12.2024 16:28:20 UpdatePlayerProgress LOG: 04.12.2024 16:28:20 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 16:28:20 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 04.12.2024 16:28:20 WindowManager.UnloadMenu => MapSelectorMenu LOG: 04.12.2024 16:28:21 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 04.12.2024 16:28:21 Generate Level Started! Level: Level_B theme: Stolz GameSeed: J?UB-M460 SeedCalls: 144 LOG: 04.12.2024 16:28:24 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 04.12.2024 16:28:24 Generate Level Completed! Loading time: 3,416s LOG: 04.12.2024 16:28:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:28:24 WindowManager.UnloadMenu => LoadingMenu LOG: 04.12.2024 16:28:24 CurrentRoom ReverbTheme isForest_Small LOG: 04.12.2024 16:28:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:28:24 CurrentRoom ReverbTheme isForest_Small WARNING: 04.12.2024 16:28:24 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:28:24 UpdatePlayerProgress LOG: 04.12.2024 16:28:24 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 16:28:24 Displayable active subtask: Revenge is null LOG: 04.12.2024 16:28:24 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 04.12.2024 16:28:24 UpdatePlayerProgress LOG: 04.12.2024 16:28:24 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 16:28:24 Displayable active subtask: Revenge is null LOG: 04.12.2024 16:28:24 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 04.12.2024 16:28:24 Displayable active subtask: Revenge is null LOG: 04.12.2024 16:28:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:28:25 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:28:25 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 04.12.2024 16:28:25 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:28:25 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:28:25 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 16:28:28 GetIconByBuffType called with buffType: Healing LOG: 04.12.2024 16:28:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 04.12.2024 16:28:29 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 04.12.2024 16:28:29 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:28:29 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:28:29 Menu.UnloadMenuPanel => Info LOG: 04.12.2024 16:28:32 GetIconByBuffType called with buffType: Healing WARNING: 04.12.2024 16:28:37 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:28:38 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:28:39 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:28:39 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 04.12.2024 16:28:39 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 04.12.2024 16:28:39 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 04.12.2024 16:28:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 04.12.2024 16:28:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 04.12.2024 16:28:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 04.12.2024 16:28:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 04.12.2024 16:28:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 04.12.2024 16:28:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 04.12.2024 16:28:39 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectLeft' for owner 'Player1' WARNING: 04.12.2024 16:28:39 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectRight' for owner 'Player1' WARNING: 04.12.2024 16:28:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 04.12.2024 16:28:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 04.12.2024 16:28:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 04.12.2024 16:28:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 04.12.2024 16:28:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 04.12.2024 16:28:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 04.12.2024 16:28:39 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 04.12.2024 16:28:39 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:28:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' LOG: 04.12.2024 16:28:39 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 16:28:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 04.12.2024 16:28:41 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 16:28:42 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 04.12.2024 16:28:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:28:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 04.12.2024 16:28:44 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:28:44 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 04.12.2024 16:28:45 DestroyDestructibleInScene() => Destructible_Barrel_small WARNING: 04.12.2024 16:28:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:28:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:28:48 CurrentRoom ReverbTheme isForest_Small WARNING: 04.12.2024 16:28:48 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:28:51 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 04.12.2024 16:28:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 04.12.2024 16:28:52 the Entity_MechBase of Trap_ExplosiveBarrel_04 (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:28:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 16:28:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 04.12.2024 16:28:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 04.12.2024 16:28:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 04.12.2024 16:28:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 04.12.2024 16:28:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 04.12.2024 16:28:52 the Entity_MechBase of Trap_ExplosiveBarrel_05 (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:28:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 16:28:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 04.12.2024 16:28:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 04.12.2024 16:28:52 the Entity_MechBase of Trap_ExplosiveBarrel_06 (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:28:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 16:28:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 04.12.2024 16:28:52 the Entity_MechBase of Trap_ExplosiveBarrel_02 (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:28:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 16:28:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 04.12.2024 16:28:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_18 LOG: 04.12.2024 16:28:52 the Entity_MechBase of Trap_ExplosiveBarrel_07 (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:28:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 16:28:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 04.12.2024 16:28:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 04.12.2024 16:28:52 the Entity_MechBase of Trap_ExplosiveBarrel_01 (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:28:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 16:28:52 the Entity_MechBase of Trap_ExplosiveBarrel (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:28:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 16:28:53 the Entity_MechBase of Trap_ExplosiveBarrel_08 (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:28:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 16:28:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 04.12.2024 16:28:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_20 LOG: 04.12.2024 16:28:53 the Entity_MechBase of Trap_ExplosiveBarrel_03 (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:28:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 04.12.2024 16:28:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 04.12.2024 16:28:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 04.12.2024 16:28:53 the Entity_MechBase of Trap_ExplosiveBarrel_09 (StickyStoneStudio.MOODS.ExplosiveDestructible) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:28:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 04.12.2024 16:28:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:28:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:28:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:28:57 CurrentRoom ReverbTheme isForest_Open LOG: 04.12.2024 16:28:57 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 04.12.2024 16:28:57 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 04.12.2024 16:28:57 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 04.12.2024 16:28:57 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 04.12.2024 16:28:57 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 04.12.2024 16:28:57 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 04.12.2024 16:28:57 TrySpawnEnemy PRIDE_Castor delay 1,75 WARNING: 04.12.2024 16:28:57 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 04.12.2024 16:28:57 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:28:59 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:28:59 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 16:28:59 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:28:59 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 16:28:59 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:28:59 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 16:28:59 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:28:59 GetIconByBuffType called with buffType: Pride LOG: 04.12.2024 16:28:59 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:28:59 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:28:59 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:00 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:00 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:00 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:00 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:00 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:00 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:00 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:29:00 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:00 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:00 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:00 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:29:00 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 16:29:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:00 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:29:00 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 16:29:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:00 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:29:00 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:29:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:00 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:29:00 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:29:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:00 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:29:01 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 16:29:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:01 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:29:01 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 16:29:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:01 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:29:01 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:29:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:01 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:29:01 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:29:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:01 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:29:01 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:29:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:01 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:29:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:01 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:29:01 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:01 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:01 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:01 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:02 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:02 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:03 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:03 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:03 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:03 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:03 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:03 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:03 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:03 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:04 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:04 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:05 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_04 LOG: 04.12.2024 16:29:05 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 04.12.2024 16:29:05 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 16:29:06 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 16:29:06 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:06 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:29:06 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 16:29:06 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:06 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:29:06 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:06 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:29:06 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:06 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:29:06 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:06 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:29:06 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:06 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:06 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:07 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:07 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:07 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:07 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:07 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:07 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:07 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:07 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:07 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:07 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:07 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:07 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:09 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:29:10 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 04.12.2024 16:29:10 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 04.12.2024 16:29:12 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:12 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:12 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:12 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:12 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:12 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:12 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:29:12 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:12 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:12 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:12 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:13 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_01 LOG: 04.12.2024 16:29:16 GetIconByBuffType called with buffType: Patient_Active WARNING: 04.12.2024 16:29:16 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 16:29:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:16 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:29:16 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 16:29:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:16 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:29:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:16 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:29:16 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:29:16 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 04.12.2024 16:29:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:16 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:29:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:17 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:29:17 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:29:17 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 16:29:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:17 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:29:17 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 16:29:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:17 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:29:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:17 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:29:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:17 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:29:20 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:29:21 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:29:21 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 04.12.2024 16:29:22 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:22 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:23 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:29:23 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 16:29:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:23 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:29:23 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 16:29:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:23 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:29:23 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:29:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:23 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:29:23 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:29:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:23 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:29:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:23 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:29:23 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:29:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 04.12.2024 16:29:23 Displayable active subtask: Revenge is null LOG: 04.12.2024 16:29:23 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 04.12.2024 16:29:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 04.12.2024 16:29:25 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:25 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:25 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:25 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:25 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:25 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:26 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:26 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_03 LOG: 04.12.2024 16:29:26 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:26 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:26 GetIconByBuffType called with buffType: Patient_Loading ERROR: 04.12.2024 16:29:26 Coroutine couldn't be started because the the game object 'Bullet_Spike_ThrowableBomb(Clone)' is inactive! StickyStoneStudio.MOODS.<>c__DisplayClass186_0:b__0() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() LOG: 04.12.2024 16:29:26 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:26 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:26 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:26 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:29:26 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:26 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:26 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:26 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:26 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:27 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:29:27 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:29:27 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 04.12.2024 16:29:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:27 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:29:27 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 04.12.2024 16:29:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:27 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:29:27 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 16:29:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:27 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:29:27 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 04.12.2024 16:29:27 Dash: Collide with BirchLeaves_1 LOG: 04.12.2024 16:29:27 Dash: Collide with BirchLeaves_1 WARNING: 04.12.2024 16:29:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:27 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:29:28 Dash: Collide with BirchLeaves_1 LOG: 04.12.2024 16:29:28 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:28 Dash: Collide with BirchLeaves_1 LOG: 04.12.2024 16:29:28 Dash: Collide with BirchLeaves_1 WARNING: 04.12.2024 16:29:28 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:28 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:29:28 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:29:28 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:28 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:29:28 Dash: Collide with BirchLeaves_2 LOG: 04.12.2024 16:29:28 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:28 Dash: Collide with BirchLeaves_2 LOG: 04.12.2024 16:29:28 Dash: Collide with BirchLeaves_2 LOG: 04.12.2024 16:29:28 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:28 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:29 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 04.12.2024 16:29:30 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:30 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:32 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:29:32 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:32 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:32 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:32 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:32 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:32 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:32 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:32 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:32 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:32 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:32 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:32 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:33 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:33 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:29:33 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 16:29:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:33 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:29:33 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 16:29:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:33 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:29:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:33 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:29:34 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:34 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:29:34 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:34 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:29:36 GetIconByBuffType called with buffType: Patient_Active LOG: 04.12.2024 16:29:36 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:37 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:29:37 Displayable active subtask: Revenge is null LOG: 04.12.2024 16:29:37 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 04.12.2024 16:29:37 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 04.12.2024 16:29:37 Displayable active subtask: Revenge is null WARNING: 04.12.2024 16:29:38 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 04.12.2024 16:29:39 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:39 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:39 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:39 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:39 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:40 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:41 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:41 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:41 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:41 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:41 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:41 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:29:42 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:42 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:42 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:42 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:42 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:43 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:43 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:43 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:43 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:43 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:43 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:43 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:43 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:44 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:44 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:44 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:29:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 04.12.2024 16:29:44 Displayable active subtask: Revenge is null LOG: 04.12.2024 16:29:44 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:44 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:45 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:45 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:45 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:46 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:29:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:48 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:48 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:48 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:48 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:48 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:48 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:48 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:48 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:48 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:48 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:48 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:49 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:49 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:52 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:52 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:52 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:52 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:52 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:52 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:52 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:53 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:29:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:54 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:54 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:29:54 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 04.12.2024 16:29:54 Displayable active subtask: Revenge is null LOG: 04.12.2024 16:29:54 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:54 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:54 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:54 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:54 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:54 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:55 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:55 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:55 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:55 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:55 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:29:55 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 16:29:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:55 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:29:55 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 04.12.2024 16:29:55 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:29:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:55 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:29:55 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:29:56 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:56 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:29:56 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:56 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:29:56 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:29:56 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:29:57 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:58 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:58 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:58 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:58 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:58 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:58 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:58 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:58 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:58 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:59 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:59 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:29:59 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 04.12.2024 16:29:59 Displayable active subtask: Revenge is null LOG: 04.12.2024 16:29:59 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:59 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:59 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:59 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:29:59 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:30:00 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 04.12.2024 16:30:02 GetIconByBuffType called with buffType: Patient_Active LOG: 04.12.2024 16:30:04 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:30:06 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:30:06 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:30:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:30:06 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:30:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:30:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:30:10 CurrentRoom ReverbTheme isForest_Open LOG: 04.12.2024 16:30:10 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 04.12.2024 16:30:10 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 04.12.2024 16:30:10 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 04.12.2024 16:30:10 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 04.12.2024 16:30:10 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 04.12.2024 16:30:10 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 04.12.2024 16:30:10 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 04.12.2024 16:30:10 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:30:12 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:30:12 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 16:30:12 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:30:12 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 16:30:12 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:30:12 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 16:30:12 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:30:12 GetIconByBuffType called with buffType: Pride LOG: 04.12.2024 16:30:12 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:13 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:30:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:14 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed LOG: 04.12.2024 16:30:15 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:15 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:15 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:15 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:15 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:15 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:16 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:16 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:16 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:16 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:16 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:18 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_01 LOG: 04.12.2024 16:30:19 GetIconByBuffType called with buffType: Patient_Active LOG: 04.12.2024 16:30:21 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:23 GetIconByBuffType called with buffType: Jammer WARNING: 04.12.2024 16:30:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 04.12.2024 16:30:23 Displayable active subtask: Revenge is null LOG: 04.12.2024 16:30:24 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:26 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed_01 LOG: 04.12.2024 16:30:27 GetIconByBuffType called with buffType: Patient_Active LOG: 04.12.2024 16:30:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:30 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:31 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:32 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:32 GetIconByBuffType called with buffType: Patient_Loading ERROR: 04.12.2024 16:30:33 Coroutine couldn't be started because the the game object '2Points' is inactive! StickyStoneStudio.MOODS.DashPointUI:ReloadPoint(Single, Int32) StickyStoneStudio.MOODS.PlayerDashController:ReloadingIntervalRecursive() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() ERROR: 04.12.2024 16:30:34 Coroutine couldn't be started because the the game object '2Points' is inactive! StickyStoneStudio.MOODS.DashPointUI:ReloadPoint(Single, Int32) StickyStoneStudio.MOODS.PlayerDashController:ReloadingIntervalRecursive() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() LOG: 04.12.2024 16:30:35 GetIconByBuffType called with buffType: Patient_Active LOG: 04.12.2024 16:30:35 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:38 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:38 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:38 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:38 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:38 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:38 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:39 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:39 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:40 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:40 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:40 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:40 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:42 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:42 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:43 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:43 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:43 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:43 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:43 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:43 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:43 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:30:43 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 04.12.2024 16:30:43 Displayable active subtask: Revenge is null LOG: 04.12.2024 16:30:43 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:43 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:43 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:44 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:44 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:44 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:45 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:45 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:45 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:45 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:47 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:30:48 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:48 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:48 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:48 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:49 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:49 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:49 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:49 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:30:49 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:30:49 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 04.12.2024 16:30:49 Displayable active subtask: Revenge is null WARNING: 04.12.2024 16:30:49 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:30:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:30:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:30:59 CurrentRoom ReverbTheme isForest_Small WARNING: 04.12.2024 16:30:59 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:30:59 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:30:59 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:30:59 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:31:01 WindowManager.LoadMenu => MapSelectorMenu LOG: 04.12.2024 16:31:10 SetCurrentMapSelectorChoice => DungeonDepth: 2 NextDungeonDepth: 3 PersistentDungeonDepth: 2 CurrentTheme: Stolz LOG: 04.12.2024 16:31:10 GameSession.UpdateProgress(SAVED) => SessionGUID: '1cba5fd45112' GameSeed: J?UB-M460 SeededCalls:166 SeededCallsLastDungeon:22 DDepth: 2 NDDepth: 3 FromHomeBase?: False LOG: 04.12.2024 16:31:10 UpdatePlayerProgress LOG: 04.12.2024 16:31:10 UpdatePlayerProgress LOG: 04.12.2024 16:31:10 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 16:31:10 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 04.12.2024 16:31:10 WindowManager.UnloadMenu => MapSelectorMenu LOG: 04.12.2024 16:31:10 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 04.12.2024 16:31:10 Generate Level Started! Level: Level_B theme: Stolz GameSeed: J?UB-M460 SeedCalls: 167 LOG: 04.12.2024 16:31:12 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 04.12.2024 16:31:17 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 04.12.2024 16:31:17 Generate Level Completed! Loading time: 7,449s LOG: 04.12.2024 16:31:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:31:17 WindowManager.UnloadMenu => LoadingMenu LOG: 04.12.2024 16:31:17 CurrentRoom ReverbTheme isForest_Small LOG: 04.12.2024 16:31:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:31:18 CurrentRoom ReverbTheme isForest_Small WARNING: 04.12.2024 16:31:18 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:31:18 UpdatePlayerProgress LOG: 04.12.2024 16:31:18 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 16:31:18 Displayable active subtask: Revenge is null LOG: 04.12.2024 16:31:18 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 04.12.2024 16:31:18 UpdatePlayerProgress LOG: 04.12.2024 16:31:18 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 16:31:18 Displayable active subtask: Revenge is null LOG: 04.12.2024 16:31:18 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 04.12.2024 16:31:18 Displayable active subtask: Revenge is null LOG: 04.12.2024 16:31:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 04.12.2024 16:31:18 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:31:18 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:31:18 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:31:18 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:31:18 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:31:18 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 04.12.2024 16:31:19 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 16:31:20 GetIconByBuffType called with buffType: Healing LOG: 04.12.2024 16:31:22 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 04.12.2024 16:31:22 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 16:31:23 Menu.UnloadMenuPanel => Info LOG: 04.12.2024 16:31:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 04.12.2024 16:31:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 04.12.2024 16:31:59 GetIconByBuffType called with buffType: Healing LOG: 04.12.2024 16:32:03 CurrentRoom ReverbTheme isForest_Open LOG: 04.12.2024 16:32:03 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 04.12.2024 16:32:03 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 04.12.2024 16:32:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 04.12.2024 16:32:03 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 04.12.2024 16:32:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 04.12.2024 16:32:03 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 04.12.2024 16:32:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 04.12.2024 16:32:03 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:05 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:05 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:32:05 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:32:05 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 16:32:05 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:32:05 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 16:32:05 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:32:05 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 16:32:05 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:32:05 GetIconByBuffType called with buffType: Pride LOG: 04.12.2024 16:32:05 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:06 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:06 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:06 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:06 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:06 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:06 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:32:06 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:06 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:06 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:06 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:06 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:06 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:06 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:08 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed_01 LOG: 04.12.2024 16:32:08 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed_02 LOG: 04.12.2024 16:32:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:09 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:32:10 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:32:10 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 04.12.2024 16:32:10 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_02 LOG: 04.12.2024 16:32:10 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 04.12.2024 16:32:12 GetIconByBuffType called with buffType: Patient_Active WARNING: 04.12.2024 16:32:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 04.12.2024 16:32:12 Displayable active subtask: Revenge is null LOG: 04.12.2024 16:32:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:15 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:32:16 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:18 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:18 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:19 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:32:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:20 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:22 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:22 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:22 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:22 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:22 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:23 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:23 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:32:23 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:32:23 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 04.12.2024 16:32:23 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:23 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:23 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:23 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 04.12.2024 16:32:23 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:23 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:23 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:23 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:23 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:23 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:24 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:24 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:25 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:25 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:25 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:25 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:25 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:25 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:25 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:25 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:25 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:25 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:27 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:32:27 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:32:27 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 04.12.2024 16:32:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:27 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:32:28 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 04.12.2024 16:32:28 Displayable active subtask: Revenge is null LOG: 04.12.2024 16:32:28 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 04.12.2024 16:32:28 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 04.12.2024 16:32:28 Displayable active subtask: Revenge is null LOG: 04.12.2024 16:32:30 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:30 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:30 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:30 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:30 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:33 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed LOG: 04.12.2024 16:32:33 GetIconByBuffType called with buffType: Patient_Active LOG: 04.12.2024 16:32:34 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:34 GetIconByBuffType called with buffType: Jammer WARNING: 04.12.2024 16:32:35 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:32:35 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 04.12.2024 16:32:37 Displayable active subtask: Revenge is null LOG: 04.12.2024 16:32:37 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:37 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:37 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:37 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:37 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:37 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:38 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:40 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:32:40 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 04.12.2024 16:32:40 Displayable active subtask: Revenge is null LOG: 04.12.2024 16:32:40 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:40 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:40 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:40 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:40 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:41 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:41 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:42 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:42 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:42 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:32:42 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 04.12.2024 16:32:42 Displayable active subtask: Revenge is null LOG: 04.12.2024 16:32:42 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:42 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:42 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:42 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:42 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:42 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:43 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:43 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:43 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:43 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:44 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:44 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:44 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:44 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:44 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:44 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:44 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:44 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:44 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:44 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:44 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:44 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:45 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:45 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:32:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 04.12.2024 16:32:45 Displayable active subtask: Revenge is null LOG: 04.12.2024 16:32:48 GetIconByBuffType called with buffType: Patient_Active LOG: 04.12.2024 16:32:55 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:32:56 Displayable active subtask: Revenge is null WARNING: 04.12.2024 16:32:56 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:32:56 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:32:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:32:56 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:32:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:32:58 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed WARNING: 04.12.2024 16:32:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:33:28 CurrentRoom ReverbTheme isForest_Open LOG: 04.12.2024 16:33:28 TrySpawnEnemy PRIDE_Stationary_RocketLauncher delay 1,75 LOG: 04.12.2024 16:33:28 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 04.12.2024 16:33:28 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 04.12.2024 16:33:28 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 04.12.2024 16:33:28 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 04.12.2024 16:33:28 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 04.12.2024 16:33:28 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 04.12.2024 16:33:28 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:28 the Entity_MechBase of MitronEmpire_Stationary_RocketLauncher(Clone) (StickyStoneStudio.MOODS.StationaryTower) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:33:28 the Entity_MechBase of MitronEmpire_Stationary_RocketLauncher(Clone) (StickyStoneStudio.MOODS.StationaryTower) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 04.12.2024 16:33:29 AddEnemy MitronEmpire_Stationary_Generator_01 WARNING: 04.12.2024 16:33:29 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 04.12.2024 16:33:29 AddEnemy MitronEmpire_Stationary_Generator WARNING: 04.12.2024 16:33:29 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 04.12.2024 16:33:29 AddEnemy MitronEmpire_Stationary_Generator_02 WARNING: 04.12.2024 16:33:29 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 04.12.2024 16:33:29 AddEnemy MitronEmpire_Stationary_Generator_03 WARNING: 04.12.2024 16:33:29 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 04.12.2024 16:33:30 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:33:30 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 16:33:30 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:33:30 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 16:33:30 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:33:30 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 16:33:30 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:33:30 GetIconByBuffType called with buffType: Pride LOG: 04.12.2024 16:33:31 GetIconByBuffType called with buffType: Patient_Active WARNING: 04.12.2024 16:33:32 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 16:33:32 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:33:32 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:33:32 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 16:33:32 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:33:32 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:33:32 Dash: Collide with col LOG: 04.12.2024 16:33:32 Dash: Collide with col WARNING: 04.12.2024 16:33:32 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:33:32 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:33:32 Dash: Collide with col LOG: 04.12.2024 16:33:32 Dash: Collide with col LOG: 04.12.2024 16:33:32 Dash: Collide with col WARNING: 04.12.2024 16:33:32 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:33:32 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:33:32 Dash: Collide with col LOG: 04.12.2024 16:33:32 Dash: Collide with castleHedge_narrow_outer WARNING: 04.12.2024 16:33:32 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 16:33:32 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:33:32 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:33:32 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 16:33:32 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:33:32 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:33:32 Dash: Collide with castleHedge_narrow_outer LOG: 04.12.2024 16:33:32 Dash: Collide with castleHedge_narrow_outer WARNING: 04.12.2024 16:33:32 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:33:32 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:33:32 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:33:32 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:33:32 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:33:32 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:33:32 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:33:32 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:33:32 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:33:35 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:38 GetIconByBuffType called with buffType: Patient_Active LOG: 04.12.2024 16:33:42 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:33:42 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 16:33:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:33:42 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:33:42 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 16:33:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:33:42 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:33:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:33:42 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:33:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:33:42 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:33:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:33:43 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:33:45 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:46 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:33:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:49 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:49 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:49 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:49 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:49 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:49 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:49 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:49 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:49 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:49 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 04.12.2024 16:33:52 GetIconByBuffType called with buffType: Patient_Active WARNING: 04.12.2024 16:33:53 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 16:33:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:33:53 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:33:53 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 16:33:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:33:53 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:33:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:33:53 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:33:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:33:53 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:33:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:33:53 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:33:54 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 16:33:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:33:54 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:33:54 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 16:33:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:33:54 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:33:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:33:54 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:33:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:33:54 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:33:56 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:33:58 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 16:33:58 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:33:58 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:33:58 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 16:33:58 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:33:58 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:33:58 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:33:58 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:33:58 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:33:58 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:33:58 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:33:58 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:33:59 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:59 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:59 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:59 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:33:59 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:02 GetIconByBuffType called with buffType: Patient_Active LOG: 04.12.2024 16:34:04 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:34:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 04.12.2024 16:34:04 Displayable active subtask: Revenge is null LOG: 04.12.2024 16:34:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 04.12.2024 16:34:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 04.12.2024 16:34:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 04.12.2024 16:34:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 04.12.2024 16:34:07 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:34:08 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 16:34:08 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:08 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:34:08 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 16:34:08 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:08 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:34:08 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:08 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:34:08 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:34:08 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:08 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:34:08 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:08 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:34:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:09 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:34:10 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 16:34:10 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:10 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:34:10 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 04.12.2024 16:34:10 Dash: Collide with Collider WARNING: 04.12.2024 16:34:10 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:10 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:34:10 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:10 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:34:10 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:10 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:34:10 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:10 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:34:12 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 04.12.2024 16:34:12 GetIconByBuffType called with buffType: Patient_Active LOG: 04.12.2024 16:34:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:13 GetIconByBuffType called with buffType: Jammer WARNING: 04.12.2024 16:34:13 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 04.12.2024 16:34:14 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 04.12.2024 16:34:16 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:18 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:18 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:18 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:18 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:19 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:34:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:19 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:19 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:34:20 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 16:34:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:20 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:34:20 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 04.12.2024 16:34:20 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:34:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:20 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:34:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:20 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:34:20 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:34:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:20 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:34:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:20 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:34:21 WindowManager.LoadMenu => EscapeMenu LOG: 04.12.2024 16:34:22 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 16:34:22 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 04.12.2024 16:34:22 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 16:34:22 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 04.12.2024 16:34:23 WindowManager.UnloadMenu => EscapeMenu LOG: 04.12.2024 16:34:23 Menu.UnloadMenuPanel => ESC_Main LOG: 04.12.2024 16:34:23 Displayable active subtask: Revenge is null LOG: 04.12.2024 16:34:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:34:23 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 04.12.2024 16:34:24 GetIconByBuffType called with buffType: Patient_Active LOG: 04.12.2024 16:34:25 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:34:25 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 16:34:25 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:25 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:34:25 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 16:34:25 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:25 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:34:25 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:25 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:34:25 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:25 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:34:25 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:25 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:34:28 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:28 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:28 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:28 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:28 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:28 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:28 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:28 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:28 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:28 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:29 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:34:31 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 16:34:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:31 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:34:31 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 04.12.2024 16:34:31 Dash: Collide with Collider WARNING: 04.12.2024 16:34:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:31 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:34:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:31 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:34:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:31 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:34:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:31 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:34:31 WindowManager.LoadMenu => EscapeMenu LOG: 04.12.2024 16:34:32 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 16:34:32 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 04.12.2024 16:34:32 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 04.12.2024 16:34:32 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 04.12.2024 16:34:33 WindowManager.UnloadMenu => EscapeMenu LOG: 04.12.2024 16:34:33 Menu.UnloadMenuPanel => ESC_Main LOG: 04.12.2024 16:34:33 Displayable active subtask: Revenge is null LOG: 04.12.2024 16:34:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:34:33 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 04.12.2024 16:34:33 GetIconByBuffType called with buffType: Patient_Active LOG: 04.12.2024 16:34:37 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:40 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:43 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:43 GetIconByBuffType called with buffType: Jammer LOG: 04.12.2024 16:34:43 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:34:43 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 16:34:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:43 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:34:43 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 16:34:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:43 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:34:43 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:34:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:43 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:34:43 Dash: Collide with Collider LOG: 04.12.2024 16:34:43 Dash: Collide with Collider LOG: 04.12.2024 16:34:43 Dash: Collide with Collider LOG: 04.12.2024 16:34:43 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:34:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:43 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:34:43 Dash: Collide with Collider LOG: 04.12.2024 16:34:43 Dash: Collide with Collider LOG: 04.12.2024 16:34:43 Dash: Collide with Collider LOG: 04.12.2024 16:34:43 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:34:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:43 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:34:43 Dash: Collide with Collider LOG: 04.12.2024 16:34:43 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:34:43 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 04.12.2024 16:34:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:43 Language Text not found! (Path: Drone) WARNING: 04.12.2024 16:34:43 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 04.12.2024 16:34:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:43 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:34:43 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:34:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:43 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:34:43 Dash: Collide with Collider LOG: 04.12.2024 16:34:43 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:34:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:43 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:34:43 Dash: Collide with Collider LOG: 04.12.2024 16:34:43 Dash: Collide with Collider LOG: 04.12.2024 16:34:43 Dash: Collide with Collider WARNING: 04.12.2024 16:34:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 04.12.2024 16:34:43 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:34:43 Dash: Collide with Collider LOG: 04.12.2024 16:34:43 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:43 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:43 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:44 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:44 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:44 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:47 GetIconByBuffType called with buffType: Patient_Active LOG: 04.12.2024 16:34:47 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:34:47 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 04.12.2024 16:34:48 GetIconByBuffType called with buffType: Jammer WARNING: 04.12.2024 16:34:48 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 04.12.2024 16:34:48 Displayable active subtask: Revenge is null LOG: 04.12.2024 16:34:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 04.12.2024 16:34:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 04.12.2024 16:34:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 04.12.2024 16:34:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 04.12.2024 16:34:50 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:50 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:50 GetIconByBuffType called with buffType: Patient_Loading ERROR: 04.12.2024 16:34:51 Coroutine couldn't be started because the the game object 'Bullet_Spike_ThrowableBomb(Clone)' is inactive! StickyStoneStudio.MOODS.<>c__DisplayClass186_0:b__0() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() LOG: 04.12.2024 16:34:52 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:52 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:52 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:52 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:52 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:52 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:53 GetIconByBuffType called with buffType: Patient_Loading WARNING: 04.12.2024 16:34:53 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 04.12.2024 16:34:53 Displayable active subtask: Revenge is null LOG: 04.12.2024 16:34:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:53 GetIconByBuffType called with buffType: Patient_Loading ERROR: 04.12.2024 16:34:53 Coroutine couldn't be started because the the game object '2Points' is inactive! StickyStoneStudio.MOODS.DashPointUI:ReloadPoint(Single, Int32) StickyStoneStudio.MOODS.PlayerDashController:ReloadingIntervalRecursive() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() LOG: 04.12.2024 16:34:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 04.12.2024 16:34:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 04.12.2024 16:34:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 04.12.2024 16:34:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 04.12.2024 16:34:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 04.12.2024 16:34:54 WindowManager.LoadMenu => ResultMenu LOG: 04.12.2024 16:34:54 ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 04.12.2024 16:34:54 ResultMenu.SetVisibility(value True, _transitionFade:True ) LOG: 04.12.2024 16:34:54 GameSession.UpdateProgress(DRITY) => SessionGUID: '1cba5fd45112' GameSeed: J?UB-M460 SeededCalls:229 SeededCallsLastDungeon:62 DDepth: 3 NDDepth: 4 FromHomeBase?: False LOG: 04.12.2024 16:34:54 UpdatePlayerProgress LOG: 04.12.2024 16:34:54 UpdatePlayerProgress LOG: 04.12.2024 16:34:54 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 WARNING: 04.12.2024 16:34:54 Failed to Update BuffPatient_Loading properly. => trigger EndBuff System.NullReferenceException: Object reference not set to an instance of an object. at UnityEngine.UI.Graphic.SetVerticesDirty () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechStateDisplay.ChangeColorOfCompleteDisplay (UnityEngine.Color color) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.UI.Graphic.SetVerticesDirty () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechStateDisplay.ChangeColorOfCompleteDisplay (UnityEngine.Color color) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 04.12.2024 16:34:56 resetBetQuests LOG: 04.12.2024 16:34:56 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 16:34:56 CreateAndSetNewGameSessionObject() => Seed: J?UB-M460 LOG: 04.12.2024 16:34:56 GameSession.UpdateProgress(DRITY) => SessionGUID: '89fc5ae344d3' GameSeed: J?UB-M460 SeededCalls:229 SeededCallsLastDungeon:62 DDepth: 3 NDDepth: 4 FromHomeBase?: False LOG: 04.12.2024 16:34:56 UpdatePlayerProgress LOG: 04.12.2024 16:34:56 UpdatePlayerProgress LOG: 04.12.2024 16:34:56 GameSession.UpdateProgress(DRITY) => SessionGUID: '89fc5ae344d3' GameSeed: J?UB-M460 SeededCalls:229 SeededCallsLastDungeon:62 DDepth: 3 NDDepth: 4 FromHomeBase?: False LOG: 04.12.2024 16:34:56 UpdatePlayerProgress LOG: 04.12.2024 16:34:56 UpdatePlayerProgress LOG: 04.12.2024 16:34:56 GetIconByBuffType called with buffType: Patient_Active LOG: 04.12.2024 16:35:11 0 LOG: 04.12.2024 16:35:11 1 LOG: 04.12.2024 16:35:11 0 LOG: 04.12.2024 16:35:11 0 LOG: 04.12.2024 16:35:11 0 LOG: 04.12.2024 16:35:11 1 LOG: 04.12.2024 16:35:11 ResultMenu summary log: Active Player count: 2 Offline Player count: 0 -GetTopScore return 0 Position/Scale of Deaths resetted. DeltaPos:(0.30, -0.10, 0.00) DeltaScale: (0.00, 0.00, 0.00) Position/Scale of Deaths resetted. DeltaPos:(0.30, -0.10, 0.00) DeltaScale: (0.00, 0.00, 0.00) Position/Scale of DDelt resetted. DeltaPos:(-0.50, 0.50, 0.00) DeltaScale: (0.01, 0.01, 0.01) Position/Scale of DDelt resetted. DeltaPos:(-0.50, 0.50, 0.00) DeltaScale: (0.01, 0.01, 0.01) Position/Scale of Others revived resetted. DeltaPos:(0.40, 0.50, 0.00) DeltaScale: (0.01, 0.01, 0.01) Position/Scale of Others revived resetted. DeltaPos:(0.40, 0.50, 0.00) DeltaScale: (0.01, 0.01, 0.01) Position/Scale of DTaken resetted. DeltaPos:(0.00, 0.50, 0.00) DeltaScale: (0.01, 0.01, 0.01) Position/Scale of DTaken resetted. DeltaPos:(0.00, 0.50, 0.00) DeltaScale: (0.01, 0.01, 0.01) Animations skipped Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Incorrect score displayed for Player1, delta: -0,6500244 Shown score: 1933 Calc score: 1932,35 Correct score displayed for Player2 Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) WARNING: 04.12.2024 16:35:34 Language Text not found! (Path: Kill Automatic Launcher) WARNING: 04.12.2024 16:35:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 04.12.2024 16:35:35 ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 04.12.2024 16:35:35 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 04.12.2024 16:35:35 NEW GAMESEED: 'G?GU-JHRM' resetSeededCalls: True LOG: 04.12.2024 16:35:35 is Loading Quests LOG: 04.12.2024 16:35:35 loaded mechionary progress for savegame:h LOG: 04.12.2024 16:35:35 ItemManager.DestroyItem() => 'Weapon_WrathRepeater(Clone)' LOG: 04.12.2024 16:35:35 ItemManager.DestroyItem() => 'Weapon_WrathRepeater(Clone)' LOG: 04.12.2024 16:35:35 ItemManager.DestroyItem() => 'Equipment_Torso_Anger(Clone)' LOG: 04.12.2024 16:35:35 ItemManager.DestroyItem() => 'Equipment_Legs_Anger(Clone)' LOG: 04.12.2024 16:35:35 ItemManager.DestroyItem() => 'Equipment_Foot_Anger(Clone)' LOG: 04.12.2024 16:35:35 ItemManager.DestroyItem() => 'Equipment_Arm_Anger(Clone)' LOG: 04.12.2024 16:35:35 ItemManager.DestroyItem() => 'Weapon_TwinshotFlintlock(Clone)' LOG: 04.12.2024 16:35:35 ItemManager.DestroyItem() => 'Weapon_TwinshotFlintlock(Clone)' LOG: 04.12.2024 16:35:35 ItemManager.DestroyItem() => 'Equipment_Torso_Pride(Clone)' LOG: 04.12.2024 16:35:35 ItemManager.DestroyItem() => 'Equipment_Legs_Pride(Clone)' LOG: 04.12.2024 16:35:35 ItemManager.DestroyItem() => 'Equipment_Foot_Pride(Clone)' LOG: 04.12.2024 16:35:35 ItemManager.DestroyItem() => 'Equipment_Arm_Pride(Clone)' WARNING: 04.12.2024 16:35:35 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 04.12.2024 16:35:37 MapController: Change CurrentTheme from 'Stolz' to 'HomeBase' LOG: 04.12.2024 16:35:37 CreateHomeBase completed successfully. LOG: 04.12.2024 16:35:37 ResultMenu.SetVisibility(value False, _transitionFade:True ) LOG: 04.12.2024 16:35:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:35:37 WindowManager.UnloadMenu => LoadingMenu LOG: 04.12.2024 16:35:37 CurrentRoom ReverbTheme isNone LOG: 04.12.2024 16:35:37 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 04.12.2024 16:35:37 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 04.12.2024 16:35:37 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 04.12.2024 16:35:37 TryAddItem(Equipment) => Equipment_Legs_Anger Legs WARNING: 04.12.2024 16:35:37 Ambient VFX this room or lv theme is null LOG: 04.12.2024 16:35:37 CurrentRoom ReverbTheme isNone WARNING: 04.12.2024 16:35:42 Ambient VFX this room or lv theme is null LOG: 04.12.2024 16:35:42 CurrentRoom ReverbTheme isNone LOG: 04.12.2024 16:35:42 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 WARNING: 04.12.2024 16:35:42 Language Text not found! (Path: Kill Automatic Launcher) LOG: 04.12.2024 16:35:42 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 04.12.2024 16:35:42 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:35:42 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:35:53 ResultMenu.SetVisibility(value True, _transitionFade:True ) LOG: 04.12.2024 16:35:53 GameSession.UpdateProgress(DRITY) => SessionGUID: '89fc5ae344d3' GameSeed: G?GU-JHRM SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 04.12.2024 16:35:53 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 16:35:55 resetBetQuests LOG: 04.12.2024 16:35:55 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 16:35:55 CreateAndSetNewGameSessionObject() => Seed: G?GU-JHRM LOG: 04.12.2024 16:35:55 GameSession.UpdateProgress(DRITY) => SessionGUID: 'f6d0766f2a39' GameSeed: G?GU-JHRM SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 04.12.2024 16:35:55 GameSession.UpdateProgress(DRITY) => SessionGUID: 'f6d0766f2a39' GameSeed: G?GU-JHRM SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 04.12.2024 16:35:59 ResultMenu summary log: Position/Scale of MechsDefeated resetted. DeltaPos:(-0.30, 0.40, 0.00) DeltaScale: (0.00, 0.00, 0.00) Position/Scale of MechsDefeated resetted. DeltaPos:(-0.30, 0.40, 0.00) DeltaScale: (0.00, 0.00, 0.00) Position/Scale of Score resetted. DeltaPos:(-0.09, 0.40, 0.00) DeltaScale: (0.00, 0.00, 0.00) Position/Scale of Score resetted. DeltaPos:(-0.09, 0.40, 0.00) DeltaScale: (0.00, 0.00, 0.00) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) ResultScreen: Tweens and Corus cleaned up Active Player count: 1 Offline Player count: 0 -GetTopScore return 0 Animations skipped Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Correct score displayed for Player1 Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) LOG: 04.12.2024 16:36:00 ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 04.12.2024 16:36:00 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 04.12.2024 16:36:00 NEW GAMESEED: '21RK-YKJM' resetSeededCalls: True LOG: 04.12.2024 16:36:00 is Loading Quests LOG: 04.12.2024 16:36:00 loaded mechionary progress for savegame:h LOG: 04.12.2024 16:36:00 ItemManager.DestroyItem() => 'Equipment_Torso_Anger(Clone)' LOG: 04.12.2024 16:36:00 ItemManager.DestroyItem() => 'Equipment_Legs_Anger(Clone)' LOG: 04.12.2024 16:36:00 ItemManager.DestroyItem() => 'Equipment_Foot_Anger(Clone)' LOG: 04.12.2024 16:36:00 ItemManager.DestroyItem() => 'Equipment_Arm_Anger(Clone)' WARNING: 04.12.2024 16:36:00 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 04.12.2024 16:36:02 CreateHomeBase completed successfully. LOG: 04.12.2024 16:36:02 ResultMenu.SetVisibility(value False, _transitionFade:True ) LOG: 04.12.2024 16:36:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:36:02 WindowManager.UnloadMenu => LoadingMenu LOG: 04.12.2024 16:36:02 CurrentRoom ReverbTheme isNone LOG: 04.12.2024 16:36:02 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 04.12.2024 16:36:02 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 04.12.2024 16:36:02 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 04.12.2024 16:36:02 TryAddItem(Equipment) => Equipment_Legs_Anger Legs WARNING: 04.12.2024 16:36:02 Ambient VFX this room or lv theme is null LOG: 04.12.2024 16:36:02 CurrentRoom ReverbTheme isNone WARNING: 04.12.2024 16:36:07 Ambient VFX this room or lv theme is null LOG: 04.12.2024 16:36:07 CurrentRoom ReverbTheme isNone LOG: 04.12.2024 16:36:07 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 WARNING: 04.12.2024 16:36:07 Language Text not found! (Path: Kill Automatic Launcher) LOG: 04.12.2024 16:36:07 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 04.12.2024 16:36:08 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:36:08 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:36:14 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 WARNING: 04.12.2024 16:36:38 GoToSplashScreenPanel() 'MultiplayerExplaination' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:36:38 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 04.12.2024 16:36:38 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:36:38 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) WARNING: 04.12.2024 16:36:38 Language Text not found! (Path: Main Description) WARNING: 04.12.2024 16:36:38 Language Text not found! (Path: Main Description) WARNING: 04.12.2024 16:36:38 Language Text not found! (Path: Main Description) LOG: 04.12.2024 16:36:38 CurrentContext_AbilitySlots_SelectionChanged selection to 2 LOG: 04.12.2024 16:36:38 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 04.12.2024 16:36:38 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 04.12.2024 16:36:38 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 04.12.2024 16:36:38 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 04.12.2024 16:36:38 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 04.12.2024 16:36:38 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 16:36:39 CurrentContext_AbilitySlots_SelectionChanged selection to 3 LOG: 04.12.2024 16:36:39 ItemManager.DestroyItem() => 'Weapon_Arcblaster(Clone)' LOG: 04.12.2024 16:36:39 ItemManager.DestroyItem() => 'Weapon_Arcblaster(Clone)' LOG: 04.12.2024 16:36:39 ItemManager.DestroyItem() => 'Equipment_Torso_Sorrow(Clone)' LOG: 04.12.2024 16:36:39 ItemManager.DestroyItem() => 'Equipment_Legs_Sorrow(Clone)' LOG: 04.12.2024 16:36:39 ItemManager.DestroyItem() => 'Equipment_Foot_Sorrow(Clone)' LOG: 04.12.2024 16:36:39 ItemManager.DestroyItem() => 'Equipment_Arm_Sorrow(Clone)' LOG: 04.12.2024 16:36:39 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 04.12.2024 16:36:39 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 04.12.2024 16:36:39 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 04.12.2024 16:36:39 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 04.12.2024 16:36:39 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 04.12.2024 16:36:40 ItemManager.DestroyItem() => 'WEAPON_Crossbow(Clone)' LOG: 04.12.2024 16:36:40 ItemManager.DestroyItem() => 'WEAPON_Crossbow(Clone)' LOG: 04.12.2024 16:36:40 ItemManager.DestroyItem() => 'Equipment_Torso_Love(Clone)' LOG: 04.12.2024 16:36:40 ItemManager.DestroyItem() => 'Equipment_Legs_Love(Clone)' LOG: 04.12.2024 16:36:40 ItemManager.DestroyItem() => 'Equipment_Foot_Love(Clone)' LOG: 04.12.2024 16:36:40 ItemManager.DestroyItem() => 'Equipment_Arm_Love(Clone)' LOG: 04.12.2024 16:36:40 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 04.12.2024 16:36:40 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 04.12.2024 16:36:40 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 04.12.2024 16:36:40 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 04.12.2024 16:36:40 ItemManager.DestroyItem() => 'Equipment_Arm_Pride(Clone)' LOG: 04.12.2024 16:36:40 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 04.12.2024 16:36:40 ItemManager.DestroyItem() => 'Equipment_Torso_Pride(Clone)' LOG: 04.12.2024 16:36:40 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 04.12.2024 16:36:40 ItemManager.DestroyItem() => 'Equipment_Foot_Pride(Clone)' LOG: 04.12.2024 16:36:40 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 04.12.2024 16:36:40 ItemManager.DestroyItem() => 'Equipment_Legs_Pride(Clone)' LOG: 04.12.2024 16:36:40 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 04.12.2024 16:36:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 04.12.2024 16:36:40 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 16:36:40 RemoveWeaponTransforms Warning: shootable is null LOG: 04.12.2024 16:36:40 ItemManager.DestroyItem() => 'Equipment_Torso_Love(Clone)' LOG: 04.12.2024 16:36:40 ItemManager.DestroyItem() => 'Equipment_Legs_Love(Clone)' LOG: 04.12.2024 16:36:40 ItemManager.DestroyItem() => 'Equipment_Foot_Love(Clone)' LOG: 04.12.2024 16:36:40 ItemManager.DestroyItem() => 'Equipment_Arm_Love(Clone)' LOG: 04.12.2024 16:36:40 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 04.12.2024 16:36:40 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 04.12.2024 16:36:40 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 04.12.2024 16:36:40 TryAddItem(Equipment) => Equipment_Legs_Love Legs WARNING: 04.12.2024 16:36:41 Ambient VFX this room or lv theme is null LOG: 04.12.2024 16:36:41 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 WARNING: 04.12.2024 16:36:41 Language Text not found! (Path: Kill Automatic Launcher) LOG: 04.12.2024 16:36:41 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 04.12.2024 16:36:41 Menu.UnloadMenuPanel => AbilityClassContext WARNING: 04.12.2024 16:36:41 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:36:41 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:36:42 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:36:49 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 WARNING: 04.12.2024 16:37:20 MechionaryManager.SetMechionaryEntryIsDirty(Quest BASE_ForgeBuilding) wurde kein passendes MechionaryEntry gefunden ... WARNING: 04.12.2024 16:37:20 Language Text not found! (Path: Kill Automatic Launcher) LOG: 04.12.2024 16:37:26 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 04.12.2024 16:37:26 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:37:26 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 04.12.2024 16:37:26 Language Text not found! (Path: Wrough, Smithing Helper) LOG: 04.12.2024 16:37:26 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 16:37:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 04.12.2024 16:37:30 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 16:37:30 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 16:37:31 Menu.UnloadMenuPanel => BaseShopPanel WARNING: 04.12.2024 16:37:34 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:37:44 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:37:49 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:37:51 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:37:54 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:37:55 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:37:57 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:37:58 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:37:59 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:37:59 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:38:04 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:38:10 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:38:21 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:38:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:38:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:38:36 WindowManager.LoadMenu => MapSelectorMenu LOG: 04.12.2024 16:38:46 MapController: Change CurrentTheme from 'HomeBase' to 'Stolz' LOG: 04.12.2024 16:38:46 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 3 CurrentTheme: Stolz LOG: 04.12.2024 16:38:46 GameSession.UpdateProgress(SAVED) => SessionGUID: 'f6d0766f2a39' GameSeed: 21RK-YKJM SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 04.12.2024 16:38:46 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 LOG: 04.12.2024 16:38:46 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 04.12.2024 16:38:46 WindowManager.UnloadMenu => MapSelectorMenu LOG: 04.12.2024 16:38:46 WindowManager.UnloadMenu => ResultMenu LOG: 04.12.2024 16:38:46 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 04.12.2024 16:38:46 Generate Level Started! Level: Level_A theme: Stolz GameSeed: 21RK-YKJM SeedCalls: 69 LOG: 04.12.2024 16:38:50 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 04.12.2024 16:38:50 Generate Level Completed! Loading time: 3,593s LOG: 04.12.2024 16:38:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:38:50 WindowManager.UnloadMenu => LoadingMenu LOG: 04.12.2024 16:38:50 CurrentRoom ReverbTheme isForest_Small LOG: 04.12.2024 16:38:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:38:50 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 04.12.2024 16:38:50 CurrentRoom ReverbTheme isForest_Small LOG: 04.12.2024 16:38:50 UpdatePlayerProgress LOG: 04.12.2024 16:38:50 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 WARNING: 04.12.2024 16:38:50 Language Text not found! (Path: Kill Automatic Launcher) LOG: 04.12.2024 16:38:50 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 04.12.2024 16:38:50 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 04.12.2024 16:38:50 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 04.12.2024 16:38:50 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 04.12.2024 16:38:50 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 04.12.2024 16:38:50 UpdatePlayerProgress LOG: 04.12.2024 16:38:50 SAVE GAME => h id:1 guid:2aa11014-4ade-4e82-90a6-6bd7a2ad3500 WARNING: 04.12.2024 16:38:50 Language Text not found! (Path: Kill Automatic Launcher) LOG: 04.12.2024 16:38:50 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 04.12.2024 16:38:50 Language Text not found! (Path: Kill Automatic Launcher) LOG: 04.12.2024 16:38:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:38:50 CurrentRoom ReverbTheme isForest_Small LOG: 04.12.2024 16:38:50 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:38:50 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 04.12.2024 16:38:50 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:38:50 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:38:50 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 04.12.2024 16:38:50 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:38:51 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 16:38:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 04.12.2024 16:38:54 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 16:38:55 Menu.UnloadMenuPanel => Info LOG: 04.12.2024 16:38:58 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 04.12.2024 16:38:58 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 04.12.2024 16:38:58 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 04.12.2024 16:38:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 16:38:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 16:38:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 16:38:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 16:38:58 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 04.12.2024 16:38:58 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 04.12.2024 16:38:58 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 04.12.2024 16:38:58 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 04.12.2024 16:38:58 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 04.12.2024 16:38:58 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 04.12.2024 16:38:58 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 04.12.2024 16:38:58 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 04.12.2024 16:38:58 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 04.12.2024 16:38:58 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 04.12.2024 16:38:58 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 04.12.2024 16:38:58 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 04.12.2024 16:38:58 for == null! No VFX-Effect can be played on destroy. WARNING: 04.12.2024 16:38:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 16:38:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 16:38:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 04.12.2024 16:38:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:38:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' LOG: 04.12.2024 16:38:59 Menu.UnloadMenuPanel => DefaultPanel LOG: 04.12.2024 16:39:01 LootContextPanel OnButtonSuccess => selectRight LOG: 04.12.2024 16:39:02 LootContextPanel OnButtonSuccess => selectRight LOG: 04.12.2024 16:39:03 LootContextPanel OnButtonSuccess => confirm LOG: 04.12.2024 16:39:04 TryAddItem(WeaponAddin) => Items.Addins.PerfectionName WARNING: 04.12.2024 16:39:10 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:39:10 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:39:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 04.12.2024 16:39:10 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:39:10 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:39:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 04.12.2024 16:39:16 LootContextPanel OnButtonSuccess => selectRight WARNING: 04.12.2024 16:39:16 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:39:16 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:39:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' WARNING: 04.12.2024 16:39:16 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:39:16 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 04.12.2024 16:39:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player2' LOG: 04.12.2024 16:39:17 LootContextPanel OnButtonSuccess => selectLeft LOG: 04.12.2024 16:39:19 LootContextPanel OnButtonSuccess => confirm LOG: 04.12.2024 16:39:20 TryAddItem(WeaponAddin) => Items.Addins.CriticalName LOG: 04.12.2024 16:39:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 04.12.2024 16:39:21 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 04.12.2024 16:39:22 Menu.UnloadMenuPanel => LootContext LOG: 04.12.2024 16:39:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_02 LOG: 04.12.2024 16:39:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_01 WARNING: 04.12.2024 16:39:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 04.12.2024 16:39:26 CurrentRoom ReverbTheme isForest_Open LOG: 04.12.2024 16:39:26 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 04.12.2024 16:39:26 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 04.12.2024 16:39:26 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 04.12.2024 16:39:26 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 04.12.2024 16:39:26 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 04.12.2024 16:39:26 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 04.12.2024 16:39:28 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:39:28 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 16:39:28 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:39:28 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 16:39:28 Language Text not found! (Path: Drone) LOG: 04.12.2024 16:39:28 GetIconByBuffType called with buffType: Pride WARNING: 04.12.2024 16:39:31 Pool-init: Prefab VFX_Enemy_ExplosionOnDeath has no Poolable Component. Please attach it manually! WARNING: 04.12.2024 16:39:31 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 04.12.2024 16:39:54 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 04.12.2024 16:39:54 Language Text not found! (Path: Kill Automatic Launcher) LOG: 04.12.2024 16:39:57 DestroyDestructibleInScene() => Destructible_Barrel_small_03 LOG: 04.12.2024 16:39:57 DestroyDestructibleInScene() => Destructible_Barrel_small_04 LOG: 04.12.2024 16:39:57 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies_01 LOG: 04.12.2024 16:39:57 DestroyDestructibleInScene() => Destructible_Barrel_small_01