LOG: 26.02.2025 13:52:09 ChangeResolution(3840 x 2160 @ -1Hz) Screen.width: 3840, Screen.hieght: 2160 LOG: 26.02.2025 13:52:09 ChangeFullscreenMode(FullScreenWindow) Screen.fullScreenMode: FullScreenWindow WARNING: 26.02.2025 13:52:09 GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited! WARNING: 26.02.2025 13:52:09 GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited! WARNING: 26.02.2025 13:52:09 GetLocalizedText(languageKey: System.NativeGerman) Failed! currentLanguagePackage is null and was not inited! WARNING: 26.02.2025 13:52:09 GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 26.02.2025 13:52:09 GetLocalizedText(languageKey: System.NativeChinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 26.02.2025 13:52:09 GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited! WARNING: 26.02.2025 13:52:09 GetLocalizedText(languageKey: System.NativeRussian) Failed! currentLanguagePackage is null and was not inited! WARNING: 26.02.2025 13:52:09 GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 26.02.2025 13:52:09 GetLocalizedText(languageKey: System.NativeJapanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 26.02.2025 13:52:09 GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 26.02.2025 13:52:09 GetLocalizedText(languageKey: System.NativeChinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 26.02.2025 13:52:09 GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited! WARNING: 26.02.2025 13:52:09 GetLocalizedText(languageKey: System.NativeKorean) Failed! currentLanguagePackage is null and was not inited! LOG: 26.02.2025 13:52:09 Try to ChangeLanguage() to ENGLISH WARNING: 26.02.2025 13:52:09 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 26.02.2025 13:52:09 NEW GAMESEED: 'IPJR-R1II' resetSeededCalls: True WARNING: 26.02.2025 13:52:09 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! WARNING: 26.02.2025 13:52:09 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ... WARNING: 26.02.2025 13:52:09 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ... ERROR: 26.02.2025 13:52:09 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 26.02.2025 13:52:09 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 26.02.2025 13:52:09 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 26.02.2025 13:52:09 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 26.02.2025 13:52:09 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 26.02.2025 13:52:09 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 26.02.2025 13:52:09 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 26.02.2025 13:52:09 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 26.02.2025 13:52:09 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 26.02.2025 13:52:09 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 26.02.2025 13:52:09 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 26.02.2025 13:52:09 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 26.02.2025 13:52:09 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 26.02.2025 13:52:09 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 26.02.2025 13:52:09 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() LOG: 26.02.2025 13:52:09 MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 0.6.09.6089 | Mode: ReleaseAdmin BUILD PLAYABLE with no restrictions LOG: 26.02.2025 13:52:09 WindowManager.LoadMenu => MainMenu LOG: 26.02.2025 13:52:10 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 26.02.2025 13:52:10 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 26.02.2025 13:52:10 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 26.02.2025 13:52:10 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 26.02.2025 13:52:11 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 26.02.2025 13:52:11 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 26.02.2025 13:52:49 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 26.02.2025 13:52:49 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 26.02.2025 13:52:50 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 26.02.2025 13:52:50 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) WARNING: 26.02.2025 13:52:50 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 26.02.2025 13:52:50 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 26.02.2025 13:52:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 13:52:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 13:52:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 13:52:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 26.02.2025 13:52:50 Menu.UnloadMenuPanel => MM_Default LOG: 26.02.2025 13:52:52 is Loading Quests WARNING: 26.02.2025 13:52:52 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 26.02.2025 13:52:52 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 26.02.2025 13:52:52 loaded mechionary progress for savegame:Tightjamin Skillchen LOG: 26.02.2025 13:52:54 Continue Game Confirmed! Loading Game Session => Guid: bcd95b7c9414 Seed: R650-V2ED SeededCalls: 255 SeededCallsLastDungeon: 34 LOG: 26.02.2025 13:52:54 is Loading Quests WARNING: 26.02.2025 13:52:54 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 26.02.2025 13:52:54 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 26.02.2025 13:52:54 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 26.02.2025 13:52:54 WindowManager.LoadMenu => InGameMenu LOG: 26.02.2025 13:52:54 WindowManager.UnloadMenu => MainMenu LOG: 26.02.2025 13:52:54 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 26.02.2025 13:52:54 is Loading Quests WARNING: 26.02.2025 13:52:54 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 26.02.2025 13:52:54 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 26.02.2025 13:52:54 loaded mechionary progress for savegame:Tightjamin Skillchen LOG: 26.02.2025 13:52:54 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 26.02.2025 13:52:54 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 26.02.2025 13:52:54 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 26.02.2025 13:52:54 NEW GAMESEED: 'R650-V2ED' resetSeededCalls: True LOG: 26.02.2025 13:52:54 MapController: Change CurrentTheme from 'HomeBase' to 'Trauer' LOG: 26.02.2025 13:52:54 SetCurrentMapSelectorChoice => DungeonDepth: 2 NextDungeonDepth: 2 PersistentDungeonDepth: 2 CurrentTheme: Trauer LOG: 26.02.2025 13:52:54 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level2 LOG: 26.02.2025 13:52:54 Generate Level Started! Level: Level_B theme: Trauer GameSeed: R650-V2ED SeedCalls: 221 LOG: 26.02.2025 13:52:55 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 26.02.2025 13:52:57 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 26.02.2025 13:52:57 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan LOG: 26.02.2025 13:52:57 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 26.02.2025 13:52:58 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan LOG: 26.02.2025 13:52:58 Generate Level Completed! Loading time: 3,745s LOG: 26.02.2025 13:52:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 26.02.2025 13:52:58 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 13:52:58 WindowManager.UnloadMenu => LoadingMenu LOG: 26.02.2025 13:52:58 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 26.02.2025 13:52:58 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 13:52:58 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 26.02.2025 13:52:58 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 26.02.2025 13:52:58 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 26.02.2025 13:52:58 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 26.02.2025 13:52:58 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 26.02.2025 13:52:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 26.02.2025 13:52:58 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) WARNING: 26.02.2025 13:52:58 Ambient VFX this room or lv theme is null LOG: 26.02.2025 13:52:58 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 13:52:58 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 26.02.2025 13:52:58 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 26.02.2025 13:52:58 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 26.02.2025 13:52:58 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 26.02.2025 13:52:58 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 26.02.2025 13:52:58 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 26.02.2025 13:52:58 TryAddItem(WeaponAddin) => Items.Addins.ElectricName LOG: 26.02.2025 13:52:58 TryAddItem(WeaponAddin) => Items.Addins.RadioactiveName LOG: 26.02.2025 13:52:58 TryAddItem(WeaponAddin) => Items.Addins.StaticFieldName LOG: 26.02.2025 13:52:58 TryAddItem(WeaponAddin) => Items.Addins.RandomizerName LOG: 26.02.2025 13:52:58 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c WARNING: 26.02.2025 13:52:58 Language Text not found! (Path: Kill ) LOG: 26.02.2025 13:52:58 [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 26.02.2025 13:52:58 Ambient VFX this room or lv theme is null LOG: 26.02.2025 13:52:58 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 13:52:58 syop - Bet quest found: HugeBetGambleAsMuchAsOneCan. Completed: False LOG: 26.02.2025 13:52:58 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan WARNING: 26.02.2025 13:52:58 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 13:52:58 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 13:53:00 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 26.02.2025 13:53:00 DestroyDestructibleInScene() => SORROW_Destructible_Barrel WARNING: 26.02.2025 13:53:01 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 13:53:01 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 13:53:01 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 13:53:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 13:53:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 26.02.2025 13:53:04 Ambient VFX this room or lv theme is null LOG: 26.02.2025 13:53:04 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 13:53:05 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 26.02.2025 13:53:05 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_16 LOG: 26.02.2025 13:53:06 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 26.02.2025 13:53:06 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 13:53:07 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 13:53:07 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_13 LOG: 26.02.2025 13:53:07 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_14 LOG: 26.02.2025 13:53:07 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 26.02.2025 13:53:07 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 26.02.2025 13:53:07 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 13:53:07 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 26.02.2025 13:53:07 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 WARNING: 26.02.2025 13:53:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 13:53:07 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_15 WARNING: 26.02.2025 13:53:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 13:53:09 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05 LOG: 26.02.2025 13:53:10 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_06 LOG: 26.02.2025 13:53:10 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_10 LOG: 26.02.2025 13:53:10 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_08 LOG: 26.02.2025 13:53:11 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 13:53:11 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 13:53:11 DestroyDestructibleInScene() => SORROW_Destructible_Crate_03 LOG: 26.02.2025 13:53:11 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_07 LOG: 26.02.2025 13:53:11 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_09 LOG: 26.02.2025 13:53:11 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 26.02.2025 13:53:11 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 13:53:11 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_11 LOG: 26.02.2025 13:53:11 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_12 LOG: 26.02.2025 13:53:11 DestroyDestructibleInScene() => SORROW_Destructible_Crate_02 WARNING: 26.02.2025 13:53:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 13:53:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 13:53:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 13:53:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 13:53:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 13:53:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 13:53:14 Ambient VFX this room or lv theme is null LOG: 26.02.2025 13:53:14 CurrentRoom ReverbTheme isCeramicTiledRoom WARNING: 26.02.2025 13:53:14 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 13:53:17 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 26.02.2025 13:53:17 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 WARNING: 26.02.2025 13:53:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 13:53:19 DestroyDestructibleInScene() => SORROW_Destructible_Barrel WARNING: 26.02.2025 13:53:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 13:53:20 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 26.02.2025 13:53:20 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05 LOG: 26.02.2025 13:53:21 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 WARNING: 26.02.2025 13:53:22 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 13:53:22 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 13:53:24 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 13:53:24 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 13:53:24 Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 13:53:24 Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu) LOG: 26.02.2025 13:53:24 Added rewardType: Health LOG: 26.02.2025 13:53:24 Added rewardType: EMOTES LOG: 26.02.2025 13:53:24 Added rewardType: Weapon WARNING: 26.02.2025 13:53:24 New Selection was created: True LOG: 26.02.2025 13:53:24 Difficulty selected: EASY LOG: 26.02.2025 13:53:24 SelectedType: Health; SelectedRarity: Level_1 LOG: 26.02.2025 13:53:24 Difficulty selected: EASY LOG: 26.02.2025 13:53:24 SelectedType: Health; SelectedRarity: Level_1 WARNING: 26.02.2025 13:53:24 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 26.02.2025 13:53:24 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 26.02.2025 13:53:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'reload' for owner 'Player1' LOG: 26.02.2025 13:53:25 Menu.UnloadMenuPanel => DefaultPanel WARNING: 26.02.2025 13:53:25 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 26.02.2025 13:53:25 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 26.02.2025 13:53:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'reload' for owner 'Player1' LOG: 26.02.2025 13:53:25 Difficulty selected: MEDIUM LOG: 26.02.2025 13:53:25 SelectedType: EMOTES; SelectedRarity: Level_2 LOG: 26.02.2025 13:53:26 Difficulty selected: VERY HARD LOG: 26.02.2025 13:53:26 SelectedType: Weapon; SelectedRarity: Level_3 LOG: 26.02.2025 13:53:27 Difficulty selected: MEDIUM LOG: 26.02.2025 13:53:27 SelectedType: EMOTES; SelectedRarity: Level_2 LOG: 26.02.2025 13:53:29 Difficulty selected: VERY HARD LOG: 26.02.2025 13:53:29 SelectedType: Weapon; SelectedRarity: Level_3 LOG: 26.02.2025 13:53:30 the current rewards of the challengmachine have been saved LOG: 26.02.2025 13:53:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade' LOG: 26.02.2025 13:53:30 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 13:53:30 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 LOG: 26.02.2025 13:53:30 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 LOG: 26.02.2025 13:53:30 Spawned wave#0 for Difficulty#3 LOG: 26.02.2025 13:53:31 Menu.UnloadMenuPanel => ChallangerArcade LOG: 26.02.2025 13:53:31 the current rewards of the challengmachine have been saved LOG: 26.02.2025 13:53:32 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 26.02.2025 13:53:32 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 13:53:32 Language Text not found! (Path: Drone) LOG: 26.02.2025 13:53:32 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 26.02.2025 13:53:32 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 13:53:32 Language Text not found! (Path: Drone) LOG: 26.02.2025 13:53:32 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 26.02.2025 13:53:32 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 13:53:33 GetIconByBuffType called with buffType: Radioactive EXCEPTION: 26.02.2025 13:53:33 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 13:53:36 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 13:53:36 BuffManager.StartBuffEffect() for BUFFID: 17 is already started! LOG: 26.02.2025 13:53:37 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 13:53:37 BuffManager.StartBuffEffect() for BUFFID: 25 is already started! LOG: 26.02.2025 13:53:43 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 13:53:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 13:53:43 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 13:53:44 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 26.02.2025 13:53:44 Language Text not found! (Path: Kill ) LOG: 26.02.2025 13:53:44 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 26.02.2025 13:53:44 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 13:53:44 Language Text not found! (Path: Drone) LOG: 26.02.2025 13:53:44 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 26.02.2025 13:53:44 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 13:53:44 Language Text not found! (Path: Drone) LOG: 26.02.2025 13:53:44 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 26.02.2025 13:53:44 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 13:53:44 Language Text not found! (Path: Drone) WARNING: 26.02.2025 13:53:44 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 26.02.2025 13:53:44 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 13:53:44 BuffManager.StartBuffEffect() for BUFFID: 43 is already started! WARNING: 26.02.2025 13:53:44 BuffManager.StartBuffEffect() for BUFFID: 44 is already started! LOG: 26.02.2025 13:53:44 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 13:53:44 BuffManager.StartBuffEffect() for BUFFID: 46 is already started! WARNING: 26.02.2025 13:53:45 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 26.02.2025 13:53:45 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 13:53:45 BuffManager.StartBuffEffect() for BUFFID: 48 is already started! WARNING: 26.02.2025 13:53:45 BuffManager.StartBuffEffect() for BUFFID: 49 is already started! LOG: 26.02.2025 13:53:46 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 13:53:46 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 26.02.2025 13:53:46 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 13:53:46 ChangeRagdollState explode getriggert! LOG: 26.02.2025 13:53:46 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 13:53:46 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 13:53:46 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 13:53:46 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 13:53:46 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 13:53:46 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 13:53:46 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 26.02.2025 13:53:46 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 13:53:46 Language Text not found! (Path: Kill ) LOG: 26.02.2025 13:53:46 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 13:53:46 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 13:53:46 Difficulty#3 Challenge cleared! LOG: 26.02.2025 13:53:46 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 13:53:51 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 13:53:51 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 13:53:51 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 13:53:51 Reward: Weapon; RarityLevel: Level_3 LOG: 26.02.2025 13:53:51 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 13:53:51 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 26.02.2025 13:53:51 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 13:53:51 Language Text not found! (Path: Kill ) LOG: 26.02.2025 13:53:52 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 13:53:54 LootContextPanel OnButtonSuccess => confirm LOG: 26.02.2025 13:53:55 TryAddWeapon(Items.Weapons.IonDriveRifleName) => Items.Weapons.IonDriveRifleName 2 WARNING: 26.02.2025 13:53:55 Language Text not found! (Path: Kill ) LOG: 26.02.2025 13:53:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 26.02.2025 13:53:56 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 13:53:56 Menu.UnloadMenuPanel => LootContext LOG: 26.02.2025 13:53:56 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 13:53:56 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 26.02.2025 13:53:56 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 13:53:56 OnWeaponSelectionChanged ID -> 0 LOG: 26.02.2025 13:53:56 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 13:53:57 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 13:53:58 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 13:53:58 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 13:53:58 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 13:53:58 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 13:53:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:53:58 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 13:53:58 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 13:53:59 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 13:53:59 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 13:54:00 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 13:54:01 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 13:54:01 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 13:54:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:54:01 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 13:54:01 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 13:54:02 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 13:54:03 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 13:54:03 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 13:54:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:54:03 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 13:54:03 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 13:54:04 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 13:54:04 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 13:54:04 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:54:04 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 13:54:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 26.02.2025 13:54:05 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 13:54:05 Menu.UnloadMenuPanel => Inventar WARNING: 26.02.2025 13:54:41 Ambient VFX this room or lv theme is null LOG: 26.02.2025 13:54:41 CurrentRoom ReverbTheme isStoneRoom WARNING: 26.02.2025 13:54:43 Ambient VFX this room or lv theme is null LOG: 26.02.2025 13:54:43 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 13:54:45 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 26.02.2025 13:54:45 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 26.02.2025 13:54:46 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 WARNING: 26.02.2025 13:54:47 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 13:54:49 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 26.02.2025 13:54:49 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 13:54:49 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 26.02.2025 13:54:49 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 13:54:49 Language Text not found! (Path: Meter) WARNING: 26.02.2025 13:54:49 Language Text not found! (Path: /5) LOG: 26.02.2025 13:54:50 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 13:55:13 LootContextPanel OnButtonSuccess => confirm LOG: 26.02.2025 13:55:14 TryAddItem(WeaponAddin) => Items.Addins.ExtenderName WARNING: 26.02.2025 13:55:15 Language Text not found! (Path: Kill ) LOG: 26.02.2025 13:55:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 26.02.2025 13:55:15 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 13:55:15 Menu.UnloadMenuPanel => LootContext WARNING: 26.02.2025 13:56:31 Ambient VFX this room or lv theme is null LOG: 26.02.2025 13:56:31 CurrentRoom ReverbTheme isStoneRoom WARNING: 26.02.2025 13:56:33 Ambient VFX this room or lv theme is null LOG: 26.02.2025 13:56:33 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 13:56:33 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 LOG: 26.02.2025 13:56:33 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 LOG: 26.02.2025 13:56:33 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 WARNING: 26.02.2025 13:56:33 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 13:56:33 TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75 WARNING: 26.02.2025 13:56:33 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_ProjectSupervisor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 13:56:33 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 26.02.2025 13:56:33 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 13:56:33 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 26.02.2025 13:56:33 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 26.02.2025 13:56:35 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 13:56:35 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 13:56:35 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... WARNING: 26.02.2025 13:56:35 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 26.02.2025 13:56:35 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 26.02.2025 13:56:35 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 13:56:35 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 26.02.2025 13:56:35 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 13:56:35 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 26.02.2025 13:56:35 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 13:56:35 Language Text not found! (Path: Drone) WARNING: 26.02.2025 13:56:35 Failed to create agent because it is not close enough to the NavMesh LOG: 26.02.2025 13:56:35 StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 26.02.2025 13:56:35 Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 13:56:35 Language Text not found! (Path: Drone) WARNING: 26.02.2025 13:56:35 Particle System is trying to spawn on a mesh with zero surface area LOG: 26.02.2025 13:56:35 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 26.02.2025 13:56:35 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 13:56:35 Language Text not found! (Path: Drone) LOG: 26.02.2025 13:56:35 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 26.02.2025 13:56:35 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 13:56:35 Language Text not found! (Path: Drone) LOG: 26.02.2025 13:56:35 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 13:56:35 BuffManager.StartBuffEffect() for BUFFID: 64 is already started! WARNING: 26.02.2025 13:56:35 BuffManager.StartBuffEffect() for BUFFID: 65 is already started! EXCEPTION: 26.02.2025 13:56:36 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 13:56:36 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 13:56:37 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 13:56:38 MoveTowards failed. Navmesh-Agent 'Trauer_ProjectSupervisor(Clone)' is not on a navmesh LOG: 26.02.2025 13:56:38 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 26.02.2025 13:56:38 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 13:56:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 13:56:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 13:56:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 13:56:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 13:56:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 13:56:38 Particle System is trying to spawn on a mesh with zero surface area LOG: 26.02.2025 13:56:38 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 26.02.2025 13:56:38 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 13:56:38 Language Text not found! (Path: Drone) LOG: 26.02.2025 13:56:38 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 26.02.2025 13:56:38 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 13:56:38 Language Text not found! (Path: Drone) WARNING: 26.02.2025 13:56:38 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh WARNING: 26.02.2025 13:56:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 13:56:38 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh WARNING: 26.02.2025 13:56:38 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 26.02.2025 13:56:38 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 13:56:38 Language Text not found! (Path: Kill ) LOG: 26.02.2025 13:56:40 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 13:56:40 BuffManager.StartBuffEffect() for BUFFID: 80 is already started! WARNING: 26.02.2025 13:56:40 BuffManager.StartBuffEffect() for BUFFID: 81 is already started! LOG: 26.02.2025 13:56:41 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 13:56:41 BuffManager.StartBuffEffect() for BUFFID: 86 is already started! WARNING: 26.02.2025 13:56:41 BuffManager.StartBuffEffect() for BUFFID: 87 is already started! WARNING: 26.02.2025 13:56:41 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 26.02.2025 13:56:41 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 13:56:41 Language Text not found! (Path: Kill ) LOG: 26.02.2025 13:56:41 GetIconByBuffType called with buffType: LightningStrike EXCEPTION: 26.02.2025 13:56:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffPermanentDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 13:56:41 GetIconByBuffType called with buffType: LightningStrike EXCEPTION: 26.02.2025 13:56:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffPermanentDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 13:56:41 GetIconByBuffType called with buffType: LightningStrike EXCEPTION: 26.02.2025 13:56:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffPermanentDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 13:56:41 GetIconByBuffType called with buffType: LightningStrike EXCEPTION: 26.02.2025 13:56:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffPermanentDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 13:56:41 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 26.02.2025 13:56:41 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 13:56:41 Language Text not found! (Path: Drone) LOG: 26.02.2025 13:56:41 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 26.02.2025 13:56:41 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 13:56:41 Language Text not found! (Path: Drone) LOG: 26.02.2025 13:56:41 GetIconByBuffType called with buffType: MallorySpeed WARNING: 26.02.2025 13:56:42 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 26.02.2025 13:56:44 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 13:56:44 Language Text not found! (Path: Kill ) LOG: 26.02.2025 13:56:45 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 26.02.2025 13:56:46 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 26.02.2025 13:56:47 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 26.02.2025 13:56:47 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 13:56:47 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 13:56:47 Language Text not found! (Path: Kill ) LOG: 26.02.2025 13:56:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 13:56:49 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 13:56:49 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 26.02.2025 13:56:49 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 13:56:49 Language Text not found! (Path: Kill ) LOG: 26.02.2025 13:56:49 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 13:56:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 13:56:49 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 13:56:53 Language Text not found! (Path: Kill ) LOG: 26.02.2025 13:56:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 13:56:53 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 13:56:53 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 26.02.2025 13:56:54 Menu.UnloadMenuPanel => DefaultPanel WARNING: 26.02.2025 13:56:56 Language Text not found! (Path: %) WARNING: 26.02.2025 13:56:56 Language Text not found! (Path: %) WARNING: 26.02.2025 13:56:56 Language Text not found! (Path: %) WARNING: 26.02.2025 13:56:56 Language Text not found! (Path: %) WARNING: 26.02.2025 13:56:57 Language Text not found! (Path: %) WARNING: 26.02.2025 13:56:57 Language Text not found! (Path: %) WARNING: 26.02.2025 13:56:57 Language Text not found! (Path: %) WARNING: 26.02.2025 13:56:57 Language Text not found! (Path: %) LOG: 26.02.2025 13:56:59 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 26.02.2025 13:56:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 26.02.2025 13:56:59 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 13:57:00 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 26.02.2025 13:57:00 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 13:57:00 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 26.02.2025 13:57:00 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 13:57:00 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 13:57:00 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 13:57:00 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 13:57:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 26.02.2025 13:57:01 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 13:57:02 Menu.UnloadMenuPanel => Inventar LOG: 26.02.2025 13:57:06 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 26.02.2025 13:57:06 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 26.02.2025 13:57:06 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_07 LOG: 26.02.2025 13:57:06 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_08 LOG: 26.02.2025 13:57:07 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_06 WARNING: 26.02.2025 13:57:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 13:57:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 13:57:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 13:57:10 Ambient VFX this room or lv theme is null LOG: 26.02.2025 13:57:10 CurrentRoom ReverbTheme isCeramicTiledRoom WARNING: 26.02.2025 13:57:10 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 13:57:11 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 13:57:11 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 13:57:17 Ambient VFX this room or lv theme is null LOG: 26.02.2025 13:57:17 CurrentRoom ReverbTheme isCeramicTiledRoom WARNING: 26.02.2025 13:57:17 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 13:57:19 Ambient VFX this room or lv theme is null LOG: 26.02.2025 13:57:19 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 13:57:19 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 WARNING: 26.02.2025 13:57:19 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 13:57:19 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 26.02.2025 13:57:19 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 13:57:19 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 WARNING: 26.02.2025 13:57:19 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 13:57:19 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 26.02.2025 13:57:19 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 13:57:21 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 26.02.2025 13:57:21 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 13:57:21 Language Text not found! (Path: Drone) LOG: 26.02.2025 13:57:21 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 26.02.2025 13:57:21 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 13:57:21 Language Text not found! (Path: Drone) LOG: 26.02.2025 13:57:21 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 26.02.2025 13:57:21 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 13:57:21 Language Text not found! (Path: Drone) LOG: 26.02.2025 13:57:21 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 26.02.2025 13:57:21 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 13:57:21 Language Text not found! (Path: Drone) LOG: 26.02.2025 13:57:21 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 13:57:21 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 13:57:21 BuffManager.StartBuffEffect() for BUFFID: 106 is already started! WARNING: 26.02.2025 13:57:21 BuffManager.StartBuffEffect() for BUFFID: 107 is already started! WARNING: 26.02.2025 13:57:22 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 26.02.2025 13:57:22 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 13:57:24 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 13:57:24 BuffManager.StartBuffEffect() for BUFFID: 116 is already started! WARNING: 26.02.2025 13:57:24 BuffManager.StartBuffEffect() for BUFFID: 117 is already started! WARNING: 26.02.2025 13:57:25 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 26.02.2025 13:57:25 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 13:57:25 Language Text not found! (Path: Kill ) LOG: 26.02.2025 13:57:26 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 13:57:26 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 26.02.2025 13:57:26 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 13:57:28 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 26.02.2025 13:57:28 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 13:57:28 Language Text not found! (Path: Kill ) LOG: 26.02.2025 13:57:29 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 13:57:29 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 13:57:29 BuffManager.StartBuffEffect() for BUFFID: 131 is already started! WARNING: 26.02.2025 13:57:29 BuffManager.StartBuffEffect() for BUFFID: 132 is already started! LOG: 26.02.2025 13:57:30 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 LOG: 26.02.2025 13:57:30 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 LOG: 26.02.2025 13:57:30 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 LOG: 26.02.2025 13:57:32 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 26.02.2025 13:57:32 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 13:57:32 Language Text not found! (Path: Drone) WARNING: 26.02.2025 13:57:32 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 13:57:32 Particle System is trying to spawn on a mesh with zero surface area LOG: 26.02.2025 13:57:32 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 26.02.2025 13:57:32 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 13:57:32 Language Text not found! (Path: Drone) LOG: 26.02.2025 13:57:32 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 26.02.2025 13:57:32 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 13:57:32 Language Text not found! (Path: Drone) LOG: 26.02.2025 13:57:32 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 13:57:32 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 26.02.2025 13:57:33 Menu.UnloadMenuPanel => DefaultPanel WARNING: 26.02.2025 13:57:33 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 26.02.2025 13:57:33 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 13:57:33 Language Text not found! (Path: Kill ) LOG: 26.02.2025 13:57:35 DestroyDestructibleInScene() => SORROW_Destructible_Crate_06 LOG: 26.02.2025 13:57:36 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 13:57:36 BuffManager.StartBuffEffect() for BUFFID: 138 is already started! WARNING: 26.02.2025 13:57:36 BuffManager.StartBuffEffect() for BUFFID: 139 is already started! LOG: 26.02.2025 13:57:36 DestroyDestructibleInScene() => SORROW_Destructible_Crate_04 LOG: 26.02.2025 13:57:37 DestroyDestructibleInScene() => SORROW_Destructible_Crate_03 LOG: 26.02.2025 13:57:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 26.02.2025 13:57:37 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 13:57:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 13:57:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 13:57:37 Menu.UnloadMenuPanel => Info LOG: 26.02.2025 13:57:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 13:57:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 13:57:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 13:57:39 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 13:57:40 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 26.02.2025 13:57:40 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 13:57:40 Language Text not found! (Path: Kill ) LOG: 26.02.2025 13:57:41 DestroyDestructibleInScene() => SORROW_Destructible_Crate_07 LOG: 26.02.2025 13:57:41 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 13:57:42 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 13:57:42 BuffManager.StartBuffEffect() for BUFFID: 154 is already started! LOG: 26.02.2025 13:57:42 DestroyDestructibleInScene() => SORROW_Destructible_Crate_02 ERROR: 26.02.2025 13:57:43 DamageArea Radioactiveis about to execute getDamage while its OwnerEntity is null UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.DamageArea:Update() LOG: 26.02.2025 13:57:43 ChangeRagdollState explode getriggert! LOG: 26.02.2025 13:57:43 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 13:57:43 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 13:57:43 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 13:57:43 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 13:57:43 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 13:57:43 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 13:57:43 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 13:57:43 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 13:57:43 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 13:57:43 Language Text not found! (Path: Kill ) LOG: 26.02.2025 13:57:43 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 13:57:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 13:57:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 13:57:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 13:57:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 13:57:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 13:57:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 13:57:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 13:57:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 13:57:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 13:57:44 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 13:57:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 13:57:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 13:57:47 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 26.02.2025 13:58:08 Language Text not found! (Path: Kill ) LOG: 26.02.2025 13:58:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 13:58:08 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 13:58:08 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 26.02.2025 13:58:09 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 13:58:18 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 2 LOG: 26.02.2025 13:58:18 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 26.02.2025 13:58:18 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 26.02.2025 13:58:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:58:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:58:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:58:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:58:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExtenderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:58:18 TryAddWeapon(Items.Weapons.IonDriveRifleName) => Items.Weapons.IonDriveRifleName 2 LOG: 26.02.2025 13:58:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:58:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:58:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:58:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:58:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExtenderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:58:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 26.02.2025 13:58:23 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 13:58:24 Menu.UnloadMenuPanel => AbilitySkillContext WARNING: 26.02.2025 13:58:24 Language Text not found! (Path: Kill ) LOG: 26.02.2025 13:58:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 13:58:24 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 13:58:24 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 26.02.2025 13:58:24 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 13:58:30 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 2 LOG: 26.02.2025 13:58:30 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 26.02.2025 13:58:30 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 26.02.2025 13:58:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:58:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:58:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:58:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:58:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExtenderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:58:30 TryAddWeapon(Items.Weapons.IonDriveRifleName) => Items.Weapons.IonDriveRifleName 2 LOG: 26.02.2025 13:58:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:58:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:58:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:58:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:58:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExtenderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:58:32 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 26.02.2025 13:58:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 26.02.2025 13:58:32 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 13:58:33 Menu.UnloadMenuPanel => AbilitySkillContext WARNING: 26.02.2025 13:58:33 Language Text not found! (Path: Kill ) LOG: 26.02.2025 13:58:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 13:58:33 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 13:58:33 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 26.02.2025 13:58:33 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 13:58:36 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 2 LOG: 26.02.2025 13:58:36 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 26.02.2025 13:58:36 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 26.02.2025 13:58:36 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:58:36 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:58:36 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:58:36 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:58:36 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExtenderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:58:36 TryAddWeapon(Items.Weapons.IonDriveRifleName) => Items.Weapons.IonDriveRifleName 2 LOG: 26.02.2025 13:58:36 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:58:36 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:58:36 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:58:36 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:58:36 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExtenderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 13:58:37 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 26.02.2025 13:58:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 26.02.2025 13:58:37 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 13:58:38 Menu.UnloadMenuPanel => AbilitySkillContext WARNING: 26.02.2025 13:58:38 Language Text not found! (Path: Kill ) LOG: 26.02.2025 13:58:38 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 13:58:38 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 13:58:38 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 26.02.2025 13:58:38 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 13:59:32 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 2 LOG: 26.02.2025 13:59:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 26.02.2025 13:59:33 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 13:59:33 Menu.UnloadMenuPanel => AbilitySkillContext WARNING: 26.02.2025 13:59:34 Language Text not found! (Path: Kill ) LOG: 26.02.2025 13:59:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 13:59:34 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 13:59:34 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 26.02.2025 13:59:34 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:01:51 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 2 LOG: 26.02.2025 14:01:51 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 26.02.2025 14:01:51 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 26.02.2025 14:01:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:01:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:01:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:01:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:01:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExtenderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:01:51 TryAddWeapon(Items.Weapons.IonDriveRifleName) => Items.Weapons.IonDriveRifleName 2 LOG: 26.02.2025 14:01:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:01:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:01:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:01:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:01:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExtenderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:01:53 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 26.02.2025 14:01:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 26.02.2025 14:01:53 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:01:54 Menu.UnloadMenuPanel => AbilitySkillContext WARNING: 26.02.2025 14:01:54 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:01:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:01:54 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:01:54 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 26.02.2025 14:01:55 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:01:58 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 2 LOG: 26.02.2025 14:01:58 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 26.02.2025 14:01:58 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 26.02.2025 14:01:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:01:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:01:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:01:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:01:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExtenderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:01:58 TryAddWeapon(Items.Weapons.IonDriveRifleName) => Items.Weapons.IonDriveRifleName 2 LOG: 26.02.2025 14:01:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:01:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:01:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:01:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:01:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExtenderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:02:04 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 26.02.2025 14:02:04 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 26.02.2025 14:02:04 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 26.02.2025 14:02:04 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:02:04 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:02:04 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:02:04 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:02:04 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExtenderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:02:04 TryAddWeapon(Items.Weapons.IonDriveRifleName) => Items.Weapons.IonDriveRifleName 2 LOG: 26.02.2025 14:02:04 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:02:04 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:02:04 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:02:04 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:02:04 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExtenderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:02:06 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 26.02.2025 14:02:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 26.02.2025 14:02:06 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:02:07 Menu.UnloadMenuPanel => AbilitySkillContext WARNING: 26.02.2025 14:02:07 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:02:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:02:07 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:02:07 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 26.02.2025 14:02:07 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:11:32 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 2 LOG: 26.02.2025 14:11:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 26.02.2025 14:11:32 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:11:33 Menu.UnloadMenuPanel => AbilitySkillContext WARNING: 26.02.2025 14:11:40 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:11:40 CurrentRoom ReverbTheme isStoneRoom WARNING: 26.02.2025 14:11:41 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:11:41 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:11:42 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:11:42 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 26.02.2025 14:11:42 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:11:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:11:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:11:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:11:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:11:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:11:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:11:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:11:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:11:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:11:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:11:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:11:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:11:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:11:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:11:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:11:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 26.02.2025 14:11:42 Menu.UnloadMenuPanel => DefaultPanel WARNING: 26.02.2025 14:11:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:11:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:11:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:11:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:11:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:11:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:11:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:11:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:11:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:11:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:11:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:11:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:11:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:11:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:11:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:11:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:11:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:11:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:11:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:11:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:11:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:11:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:11:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:11:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:11:55 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:11:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 26.02.2025 14:11:55 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:11:56 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 26.02.2025 14:11:56 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:11:56 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 26.02.2025 14:11:56 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:11:56 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 14:11:56 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:11:56 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:11:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 26.02.2025 14:11:57 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:11:58 Menu.UnloadMenuPanel => Inventar LOG: 26.02.2025 14:11:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:11:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 26.02.2025 14:12:01 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:12:01 CurrentRoom ReverbTheme isCeramicTiledRoom WARNING: 26.02.2025 14:12:01 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:12:01 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:12:01 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:12:02 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 26.02.2025 14:12:02 WindowManager.LoadMenu => MapSelectorMenu LOG: 26.02.2025 14:12:08 SetCurrentMapSelectorChoice => DungeonDepth: 2 NextDungeonDepth: 3 PersistentDungeonDepth: 2 CurrentTheme: Trauer LOG: 26.02.2025 14:12:08 GameSession.UpdateProgress(SAVED) => SessionGUID: 'bcd95b7c9414' GameSeed: R650-V2ED SeededCalls:259 SeededCallsLastDungeon:38 DDepth: 2 NDDepth: 3 FromHomeBase?: False LOG: 26.02.2025 14:12:08 UpdatePlayerProgress LOG: 26.02.2025 14:12:08 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c LOG: 26.02.2025 14:12:08 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 26.02.2025 14:12:08 WindowManager.UnloadMenu => MapSelectorMenu LOG: 26.02.2025 14:12:08 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level2 LOG: 26.02.2025 14:12:08 Generate Level Started! Level: Level_B theme: Trauer GameSeed: R650-V2ED SeedCalls: 260 LOG: 26.02.2025 14:12:09 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 26.02.2025 14:12:09 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Trauer, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 26.02.2025 14:12:15 StandardOutlineEffect.enabled = false NPC_Shopkeeper öjj LOG: 26.02.2025 14:12:29 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 26.02.2025 14:12:29 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan LOG: 26.02.2025 14:12:30 Generate Level Completed! Loading time: 21,958s LOG: 26.02.2025 14:12:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:12:30 WindowManager.UnloadMenu => LoadingMenu LOG: 26.02.2025 14:12:30 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 26.02.2025 14:12:30 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 14:12:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 26.02.2025 14:12:30 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:12:30 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 14:12:30 UpdatePlayerProgress LOG: 26.02.2025 14:12:30 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c WARNING: 26.02.2025 14:12:30 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:12:30 [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 26.02.2025 14:12:30 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:12:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 26.02.2025 14:12:30 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:12:30 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 14:12:30 syop - Bet quest found: HugeBetGambleAsMuchAsOneCan. Completed: False LOG: 26.02.2025 14:12:30 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan WARNING: 26.02.2025 14:12:30 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:12:30 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:12:30 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 26.02.2025 14:12:30 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:12:31 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:12:32 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 26.02.2025 14:12:33 DestroyDestructibleInScene() => SORROW_Destructible_Barrel WARNING: 26.02.2025 14:12:33 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:12:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:12:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 26.02.2025 14:12:35 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:12:35 Menu.UnloadMenuPanel => Info WARNING: 26.02.2025 14:12:37 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:12:37 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 14:12:40 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:12:40 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:12:40 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:12:40 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_13 LOG: 26.02.2025 14:12:40 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_12 LOG: 26.02.2025 14:12:40 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:12:40 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:12:40 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_06 LOG: 26.02.2025 14:12:40 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:12:40 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_10 LOG: 26.02.2025 14:12:40 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_11 LOG: 26.02.2025 14:12:40 DestroyDestructibleInScene() => SORROW_Destructible_Crate_02 LOG: 26.02.2025 14:12:40 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 26.02.2025 14:12:40 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 26.02.2025 14:12:40 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 26.02.2025 14:12:40 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:12:40 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:12:40 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_08 LOG: 26.02.2025 14:12:40 DestroyDestructibleInScene() => SORROW_Destructible_Crate_03 LOG: 26.02.2025 14:12:40 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_09 LOG: 26.02.2025 14:12:40 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05 LOG: 26.02.2025 14:12:40 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 26.02.2025 14:12:40 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 26.02.2025 14:12:40 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 26.02.2025 14:12:40 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:12:40 DestroyDestructibleInScene() => SORROW_Destructible_Crate_04 LOG: 26.02.2025 14:12:40 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_07 LOG: 26.02.2025 14:12:40 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 WARNING: 26.02.2025 14:12:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:12:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:12:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:12:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:12:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:12:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:12:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:12:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:12:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:12:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:12:45 Ambient VFX this room or lv theme is null WARNING: 26.02.2025 14:12:45 for == null! No VFX-Effect can be played on destroy. LOG: 26.02.2025 14:12:45 Started Music_GrammoPhoneBot LOG: 26.02.2025 14:12:45 CurrentRoom ReverbTheme isCeramicTiledRoom WARNING: 26.02.2025 14:12:45 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:12:45 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:12:52 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:12:52 CurrentRoom ReverbTheme isStoneRoom WARNING: 26.02.2025 14:12:53 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:12:53 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 14:12:53 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 WARNING: 26.02.2025 14:12:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:12:53 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 26.02.2025 14:12:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:12:53 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 26.02.2025 14:12:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:12:53 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 WARNING: 26.02.2025 14:12:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 26.02.2025 14:12:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:12:55 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 26.02.2025 14:12:55 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 26.02.2025 14:12:55 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:12:55 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:12:55 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 26.02.2025 14:12:55 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:12:55 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:12:55 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 26.02.2025 14:12:55 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:12:55 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:12:55 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 26.02.2025 14:12:55 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:12:55 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:12:55 BuffManager.StartBuffEffect() for BUFFID: 166 is already started! WARNING: 26.02.2025 14:12:55 BuffManager.StartBuffEffect() for BUFFID: 167 is already started! LOG: 26.02.2025 14:12:57 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:12:57 GetIconByBuffType called with buffType: Frostbite WARNING: 26.02.2025 14:12:57 BuffManager.StartBuffEffect() for BUFFID: 182 is already started! WARNING: 26.02.2025 14:12:57 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 26.02.2025 14:12:57 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:12:58 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 26.02.2025 14:12:58 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:12:58 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:12:59 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:12:59 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 26.02.2025 14:12:59 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:12:59 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:13:00 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:13:00 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:13:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:13:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:13:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:13:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:13:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:13:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:13:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 14:13:00 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 26.02.2025 14:13:00 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:13:00 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:13:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:13:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:13:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:13:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:13:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:13:01 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:13:01 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 26.02.2025 14:13:02 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:13:02 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 14:13:02 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:13:02 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:13:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 26.02.2025 14:13:04 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:13:04 Menu.UnloadMenuPanel => Inventar LOG: 26.02.2025 14:13:05 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:13:05 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 26.02.2025 14:13:05 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:13:05 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 14:13:05 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:13:06 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:13:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 26.02.2025 14:13:06 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:13:07 Menu.UnloadMenuPanel => Inventar WARNING: 26.02.2025 14:13:07 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:13:10 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:13:10 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 14:13:10 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 LOG: 26.02.2025 14:13:10 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 LOG: 26.02.2025 14:13:10 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 26.02.2025 14:13:10 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:13:10 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 26.02.2025 14:13:10 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:13:10 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 26.02.2025 14:13:10 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 26.02.2025 14:13:12 Failed to create agent because it is not close enough to the NavMesh LOG: 26.02.2025 14:13:12 StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 26.02.2025 14:13:12 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:13:12 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:13:12 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 26.02.2025 14:13:12 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:13:12 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:13:12 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 26.02.2025 14:13:12 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:13:12 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:13:12 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 26.02.2025 14:13:12 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:13:12 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:13:12 Particle System is trying to spawn on a mesh with zero surface area LOG: 26.02.2025 14:13:12 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 26.02.2025 14:13:12 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:13:12 Language Text not found! (Path: Drone) EXCEPTION: 26.02.2025 14:13:13 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:13:13 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:13:13 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:13:13 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:13:13 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 26.02.2025 14:13:13 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:13:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area EXCEPTION: 26.02.2025 14:13:14 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:15 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:15 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:15 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:15 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:13:15 Particle System is trying to spawn on a mesh with zero surface area LOG: 26.02.2025 14:13:16 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:13:16 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 26.02.2025 14:13:16 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:13:16 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:13:16 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:13:16 BuffManager.StartBuffEffect() for BUFFID: 218 is already started! WARNING: 26.02.2025 14:13:16 BuffManager.StartBuffEffect() for BUFFID: 219 is already started! WARNING: 26.02.2025 14:13:17 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 26.02.2025 14:13:17 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:13:17 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:13:18 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:13:18 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:13:19 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:13:19 Language Text not found! (Path: Kill ) EXCEPTION: 26.02.2025 14:13:22 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:13:22 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:13:22 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:13:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:13:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:13:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:13:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:13:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:13:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:13:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:13:22 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:13:22 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:13:22 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:13:22 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 14:13:22 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:13:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:13:22 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:13:22 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 26.02.2025 14:13:23 Menu.UnloadMenuPanel => DefaultPanel EXCEPTION: 26.02.2025 14:13:24 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:13:24 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:13:25 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 26.02.2025 14:13:25 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 26.02.2025 14:13:25 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 26.02.2025 14:13:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 26.02.2025 14:13:27 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:13:27 Menu.UnloadMenuPanel => Info WARNING: 26.02.2025 14:13:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:13:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. EXCEPTION: 26.02.2025 14:13:28 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:13:28 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:13:29 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:13:29 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:13:29 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:13:29 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:13:29 InGameUIController.OnPlayerAbilityRecharging => Player1 EXCEPTION: 26.02.2025 14:13:29 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:13:29 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:13:30 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:13:30 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:13:30 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:13:30 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:13:35 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:13:35 CurrentRoom ReverbTheme isStoneRoom WARNING: 26.02.2025 14:13:35 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:13:35 TrySpawnEnemy SORROW_TrystiaBladesOfSorrow delay 1,75 WARNING: 26.02.2025 14:13:35 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:13:37 StandardOutlineEffect.enabled = false Trauer_TrystiaBladesOfSorrow(Clone) öjj WARNING: 26.02.2025 14:13:37 Trauer_TrystiaBladesOfSorrow(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:13:40 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 26.02.2025 14:13:46 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 26.02.2025 14:13:46 ApplyBossMoodColorStyle => bossDialogMood: Envy bossDialogMoodWasAnsweredByPlayers: Pride LOG: 26.02.2025 14:13:46 Wrong RoomThemeTraueris not a BosslevelRoomTheme LOG: 26.02.2025 14:13:48 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 26.02.2025 14:13:48 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:13:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:13:48 DistanceAttack Special1 LOG: 26.02.2025 14:13:50 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:13:50 BuffManager.StartBuffEffect() for BUFFID: 232 is already started! WARNING: 26.02.2025 14:13:50 BuffManager.StartBuffEffect() for BUFFID: 233 is already started! WARNING: 26.02.2025 14:13:50 Mesh -846994 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 26.02.2025 14:13:50 Mesh -846994 requires Read/Write Enabled to be set in the importer to work on the particle system shape module LOG: 26.02.2025 14:13:51 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:13:54 DistanceAttack Straight_Volley LOG: 26.02.2025 14:13:54 AnimationCallStartCustomAction Teleport Ambush index: 3 vari: C groupC: 0 LOG: 26.02.2025 14:13:54 TeleportAmbush start LOG: 26.02.2025 14:13:56 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:13:56 BuffManager.StartBuffEffect() for BUFFID: 270 is already started! LOG: 26.02.2025 14:13:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:13:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:13:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:13:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:13:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:13:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:13:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:13:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:14:00 TeleportAmbush stop LOG: 26.02.2025 14:14:00 DistanceAttack Straight LOG: 26.02.2025 14:14:01 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:14:01 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:14:01 BuffManager.StartBuffEffect() for BUFFID: 289 is already started! WARNING: 26.02.2025 14:14:01 Mesh -846994 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 26.02.2025 14:14:01 Mesh -846994 requires Read/Write Enabled to be set in the importer to work on the particle system shape module LOG: 26.02.2025 14:14:08 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:14:08 BuffManager.StartBuffEffect() for BUFFID: 321 is already started! LOG: 26.02.2025 14:14:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:14:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:14:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:14:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:14:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:14:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:14:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:14:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:14:10 InGameUIController.OnPlayerAbilityRecharging => Player1 EXCEPTION: 26.02.2025 14:14:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.BuffEnemyVFX (System.Int32 value) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:14:11 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 26.02.2025 14:14:11 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:14:13 DistanceAttack Special1 LOG: 26.02.2025 14:14:18 DistanceAttack Special2 LOG: 26.02.2025 14:14:18 WebOfCables start LOG: 26.02.2025 14:14:22 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:14:22 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:14:22 BuffManager.StartBuffEffect() for BUFFID: 344 is already started! WARNING: 26.02.2025 14:14:22 Mesh -846994 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 26.02.2025 14:14:22 Mesh -846994 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 26.02.2025 14:14:23 NextWave() => Wave was not started yet or has no waves WARNING: 26.02.2025 14:14:23 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 14:14:23 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:14:23 BossChest.RaritylevelBossChest() => Rarity is Level_1 Chesttype is Addin LOG: 26.02.2025 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:14:23 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 14:14:25 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:14:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:14:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:14:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:14:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:14:25 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 14:14:25 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:14:26 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:14:26 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:14:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:14:27 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:14:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:14:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:14:30 Destroy On BossRoom MS Build: Trauer_TrystiaBladesOfSorrow(Clone) distance: 0 LOG: 26.02.2025 14:14:30 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 26.02.2025 14:14:30 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:14:30 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 26.02.2025 14:14:30 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:14:31 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:14:38 LootContextPanel OnButtonSuccess => confirm LOG: 26.02.2025 14:14:39 TryAddItem(WeaponAddin) => Items.Addins.PiercerName WARNING: 26.02.2025 14:14:39 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:14:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 26.02.2025 14:14:40 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 26.02.2025 14:14:40 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:14:40 Menu.UnloadMenuPanel => LootContext WARNING: 26.02.2025 14:14:43 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:14:43 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:14:43 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 26.02.2025 14:14:43 WindowManager.LoadMenu => MapSelectorMenu LOG: 26.02.2025 14:14:48 SetCurrentMapSelectorChoice => DungeonDepth: 3 NextDungeonDepth: 4 PersistentDungeonDepth: 3 CurrentTheme: Trauer LOG: 26.02.2025 14:14:48 GameSession.UpdateProgress(SAVED) => SessionGUID: 'bcd95b7c9414' GameSeed: R650-V2ED SeededCalls:397 SeededCallsLastDungeon:137 DDepth: 3 NDDepth: 4 FromHomeBase?: False LOG: 26.02.2025 14:14:48 UpdatePlayerProgress LOG: 26.02.2025 14:14:48 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c LOG: 26.02.2025 14:14:48 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 26.02.2025 14:14:48 WindowManager.UnloadMenu => MapSelectorMenu LOG: 26.02.2025 14:14:48 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level3 LOG: 26.02.2025 14:14:48 Generate Level Started! Level: Level_C theme: Trauer GameSeed: R650-V2ED SeedCalls: 398 LOG: 26.02.2025 14:14:50 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 26.02.2025 14:14:51 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Trauer, RoomLevel: Level_C, RoomTyp: Typ_A LOG: 26.02.2025 14:14:59 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 26.02.2025 14:15:00 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan LOG: 26.02.2025 14:15:00 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 26.02.2025 14:15:01 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan LOG: 26.02.2025 14:15:01 Generate Level Completed! Loading time: 13,174s LOG: 26.02.2025 14:15:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:15:01 WindowManager.UnloadMenu => LoadingMenu LOG: 26.02.2025 14:15:01 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 26.02.2025 14:15:01 CurrentRoom ReverbTheme isNone LOG: 26.02.2025 14:15:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 26.02.2025 14:15:01 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:15:01 CurrentRoom ReverbTheme isNone LOG: 26.02.2025 14:15:01 UpdatePlayerProgress LOG: 26.02.2025 14:15:01 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c WARNING: 26.02.2025 14:15:01 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:15:01 [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 26.02.2025 14:15:02 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:15:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 26.02.2025 14:15:02 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:15:02 CurrentRoom ReverbTheme isNone LOG: 26.02.2025 14:15:02 syop - Bet quest found: HugeBetGambleAsMuchAsOneCan. Completed: False LOG: 26.02.2025 14:15:02 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan WARNING: 26.02.2025 14:15:02 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:15:02 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:15:02 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 26.02.2025 14:15:02 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:15:02 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:15:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 26.02.2025 14:15:06 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:15:07 Menu.UnloadMenuPanel => Info LOG: 26.02.2025 14:15:12 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 26.02.2025 14:15:12 DestroyDestructibleInScene() => SORROW_Destructible_Crate WARNING: 26.02.2025 14:15:16 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:15:16 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:15:16 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:15:16 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 26.02.2025 14:15:16 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:15:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:15:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:15:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:15:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:15:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:15:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:15:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:15:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:15:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:15:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:15:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:15:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:15:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:15:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:15:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:15:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 26.02.2025 14:15:16 Menu.UnloadMenuPanel => DefaultPanel WARNING: 26.02.2025 14:15:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:15:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:15:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:15:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:15:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:15:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:15:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:15:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:15:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:15:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:15:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:15:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:15:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:15:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:15:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:15:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:15:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:15:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:15:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:15:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:15:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:15:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:15:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:15:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:15:26 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:15:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 26.02.2025 14:15:26 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:15:26 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 26.02.2025 14:15:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:15:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 26.02.2025 14:15:28 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:15:28 CurrentRoom ReverbTheme isAlley_Open LOG: 26.02.2025 14:15:28 TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75 LOG: 26.02.2025 14:15:28 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 WARNING: 26.02.2025 14:15:28 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:15:28 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 WARNING: 26.02.2025 14:15:28 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:15:28 TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75 WARNING: 26.02.2025 14:15:28 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_ProjectSupervisor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:15:28 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 WARNING: 26.02.2025 14:15:28 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:15:30 StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 26.02.2025 14:15:30 Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:15:30 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:15:30 StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 26.02.2025 14:15:30 Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:15:30 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:15:30 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 26.02.2025 14:15:30 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:15:30 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:15:30 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 26.02.2025 14:15:30 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:15:30 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:15:30 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 26.02.2025 14:15:30 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:15:30 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:15:31 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:15:31 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:15:31 BuffManager.StartBuffEffect() for BUFFID: 357 is already started! WARNING: 26.02.2025 14:15:31 BuffManager.StartBuffEffect() for BUFFID: 358 is already started! WARNING: 26.02.2025 14:15:32 MoveTowards failed. Navmesh-Agent 'Trauer_ProjectSupervisor(Clone)' is not on a navmesh LOG: 26.02.2025 14:15:32 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:15:32 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:15:32 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:15:32 BuffManager.StartBuffEffect() for BUFFID: 363 is already started! WARNING: 26.02.2025 14:15:32 BuffManager.StartBuffEffect() for BUFFID: 364 is already started! LOG: 26.02.2025 14:15:32 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:15:32 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 26.02.2025 14:15:32 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:15:32 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:15:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:15:33 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:15:33 BuffManager.StartBuffEffect() for BUFFID: 381 is already started! LOG: 26.02.2025 14:15:34 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:15:34 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 26.02.2025 14:15:34 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 26.02.2025 14:15:34 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:15:34 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 LOG: 26.02.2025 14:15:34 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 WARNING: 26.02.2025 14:15:35 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 26.02.2025 14:15:35 GetIconByBuffType called with buffType: LightningStrike EXCEPTION: 26.02.2025 14:15:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffPermanentDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:15:35 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 26.02.2025 14:15:35 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:15:35 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:15:35 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 26.02.2025 14:15:35 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:15:35 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:15:35 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 26.02.2025 14:15:35 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:15:35 BuffManager.StartBuffEffect() for BUFFID: 401 is already started! WARNING: 26.02.2025 14:15:35 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 26.02.2025 14:15:36 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 26.02.2025 14:15:36 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:15:36 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:15:37 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:15:37 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 26.02.2025 14:15:37 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 26.02.2025 14:15:37 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:15:37 ENEMY SPAWNED Trauer_EyeOfMallory(Clone) LOG: 26.02.2025 14:15:39 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:15:39 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:15:39 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:15:40 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:15:40 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 26.02.2025 14:15:40 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 26.02.2025 14:15:40 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:15:40 ENEMY SPAWNED Trauer_EyeOfMallory(Clone) LOG: 26.02.2025 14:15:40 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:15:40 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:15:40 BuffManager.StartBuffEffect() for BUFFID: 415 is already started! WARNING: 26.02.2025 14:15:40 BuffManager.StartBuffEffect() for BUFFID: 416 is already started! LOG: 26.02.2025 14:15:40 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:15:40 BuffManager.StartBuffEffect() for BUFFID: 417 is already started! WARNING: 26.02.2025 14:15:40 BuffManager.StartBuffEffect() for BUFFID: 418 is already started! LOG: 26.02.2025 14:15:41 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:15:41 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 26.02.2025 14:15:41 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:15:41 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:15:41 DestroyDestructibleInScene() => SORROW_Destructible_Crate_02 WARNING: 26.02.2025 14:15:41 MoveTowards failed. Navmesh-Agent 'Trauer_ProjectSupervisor(Clone)' is not on a navmesh LOG: 26.02.2025 14:15:41 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 LOG: 26.02.2025 14:15:41 TrySpawnEnemy SORROW_GiverOfGrief delay 1,75 LOG: 26.02.2025 14:15:41 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 LOG: 26.02.2025 14:15:41 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 LOG: 26.02.2025 14:15:43 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 26.02.2025 14:15:43 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:15:43 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:15:43 StandardOutlineEffect.enabled = false Trauer_GiverOfGrief(Clone) öjj WARNING: 26.02.2025 14:15:43 Trauer_GiverOfGrief(Clone) (StickyStoneStudio.MOODS.SORROW_GiverOfGrief): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:15:43 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:15:43 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 26.02.2025 14:15:43 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:15:43 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:15:43 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 26.02.2025 14:15:43 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:15:43 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:15:44 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:15:44 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:15:44 BuffManager.StartBuffEffect() for BUFFID: 440 is already started! WARNING: 26.02.2025 14:15:44 BuffManager.StartBuffEffect() for BUFFID: 441 is already started! WARNING: 26.02.2025 14:15:45 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 26.02.2025 14:15:45 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:15:45 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:15:47 GetIconByBuffType called with buffType: Radioactive ERROR: 26.02.2025 14:15:48 DamageArea Radioactiveis about to execute getDamage while its OwnerEntity is null UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.DamageArea:Update() WARNING: 26.02.2025 14:15:49 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 26.02.2025 14:15:49 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:15:49 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:15:49 MoveTowards failed. Navmesh-Agent 'Trauer_GiverOfGrief(Clone)' is not on a navmesh LOG: 26.02.2025 14:15:49 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:15:49 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:15:49 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:15:49 BuffManager.StartBuffEffect() for BUFFID: 466 is already started! LOG: 26.02.2025 14:15:50 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:15:51 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:15:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:15:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:15:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:15:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:15:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:15:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:15:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 14:15:51 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh WARNING: 26.02.2025 14:15:51 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:15:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:15:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:15:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:15:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:15:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:15:51 DestroyDestructibleInScene() => SORROW_Destructible_Crate_04 LOG: 26.02.2025 14:15:59 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 26.02.2025 14:15:59 DestroyDestructibleInScene() => SORROW_Destructible_Crate_03 WARNING: 26.02.2025 14:16:03 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:16:03 CurrentRoom ReverbTheme isAlley_Small LOG: 26.02.2025 14:16:05 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05 LOG: 26.02.2025 14:16:05 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 26.02.2025 14:16:06 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:16:06 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:16:06 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:16:06 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_21 LOG: 26.02.2025 14:16:06 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:16:06 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 26.02.2025 14:16:06 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 26.02.2025 14:16:06 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_06 LOG: 26.02.2025 14:16:06 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 26.02.2025 14:16:06 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_10 LOG: 26.02.2025 14:16:06 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:16:06 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_09 LOG: 26.02.2025 14:16:06 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:16:06 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_08 LOG: 26.02.2025 14:16:06 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_13 LOG: 26.02.2025 14:16:06 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_11 LOG: 26.02.2025 14:16:06 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_20 LOG: 26.02.2025 14:16:06 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:16:06 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_19 LOG: 26.02.2025 14:16:06 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_12 LOG: 26.02.2025 14:16:06 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 26.02.2025 14:16:06 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_17 LOG: 26.02.2025 14:16:06 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_16 LOG: 26.02.2025 14:16:06 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:16:06 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_18 LOG: 26.02.2025 14:16:06 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_15 LOG: 26.02.2025 14:16:06 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_14 WARNING: 26.02.2025 14:16:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:16:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:16:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:16:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:16:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:16:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:16:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:16:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:16:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:16:11 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:16:11 CurrentRoom ReverbTheme isAlley_Open WARNING: 26.02.2025 14:16:15 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:16:15 CurrentRoom ReverbTheme isAlley_Small WARNING: 26.02.2025 14:16:15 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:16:18 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:16:18 CurrentRoom ReverbTheme isAlley_Open WARNING: 26.02.2025 14:16:21 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:16:21 CurrentRoom ReverbTheme isAlley_Open WARNING: 26.02.2025 14:16:21 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:16:24 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:16:24 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:16:24 Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:16:24 Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu) LOG: 26.02.2025 14:16:24 Added rewardType: GScrap LOG: 26.02.2025 14:16:24 Added rewardType: ChampFrag LOG: 26.02.2025 14:16:24 Added rewardType: Health WARNING: 26.02.2025 14:16:24 New Selection was created: True LOG: 26.02.2025 14:16:24 Difficulty selected: EASY LOG: 26.02.2025 14:16:24 SelectedType: GScrap; SelectedRarity: Level_1 LOG: 26.02.2025 14:16:24 Difficulty selected: EASY LOG: 26.02.2025 14:16:24 SelectedType: GScrap; SelectedRarity: Level_1 WARNING: 26.02.2025 14:16:24 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:16:24 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:16:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'reload' for owner 'Player1' LOG: 26.02.2025 14:16:25 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:16:25 Difficulty selected: HARD LOG: 26.02.2025 14:16:25 SelectedType: ChampFrag; SelectedRarity: Level_3 LOG: 26.02.2025 14:16:25 Difficulty selected: VERY HARD LOG: 26.02.2025 14:16:25 SelectedType: Health; SelectedRarity: Level_3 LOG: 26.02.2025 14:16:26 Difficulty selected: HARD LOG: 26.02.2025 14:16:26 SelectedType: ChampFrag; SelectedRarity: Level_3 LOG: 26.02.2025 14:16:27 Difficulty selected: VERY HARD LOG: 26.02.2025 14:16:27 SelectedType: Health; SelectedRarity: Level_3 LOG: 26.02.2025 14:16:27 the current rewards of the challengmachine have been saved LOG: 26.02.2025 14:16:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade' LOG: 26.02.2025 14:16:27 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:16:27 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 LOG: 26.02.2025 14:16:27 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 LOG: 26.02.2025 14:16:27 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 LOG: 26.02.2025 14:16:27 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 LOG: 26.02.2025 14:16:27 Spawned wave#1 for Difficulty#3 LOG: 26.02.2025 14:16:27 Menu.UnloadMenuPanel => ChallangerArcade LOG: 26.02.2025 14:16:27 the current rewards of the challengmachine have been saved LOG: 26.02.2025 14:16:28 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 26.02.2025 14:16:28 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:16:29 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 26.02.2025 14:16:29 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:16:29 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:16:29 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 26.02.2025 14:16:29 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:16:29 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:16:29 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 26.02.2025 14:16:29 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:16:29 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:16:29 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 26.02.2025 14:16:29 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:16:29 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:16:29 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:16:29 BuffManager.StartBuffEffect() for BUFFID: 499 is already started! WARNING: 26.02.2025 14:16:29 BuffManager.StartBuffEffect() for BUFFID: 500 is already started! LOG: 26.02.2025 14:16:29 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:16:32 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:16:34 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:16:35 GetIconByBuffType called with buffType: Radioactive EXCEPTION: 26.02.2025 14:16:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:16:35 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh EXCEPTION: 26.02.2025 14:16:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:16:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:16:36 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 26.02.2025 14:16:36 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:16:36 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 26.02.2025 14:16:36 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:16:36 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:16:36 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone) dummy1' is not on a navmesh LOG: 26.02.2025 14:16:36 enemybase of SpawnerMech is null or Dead, cleaning up all Holo-Clones LOG: 26.02.2025 14:16:36 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 26.02.2025 14:16:36 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:16:36 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:16:36 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone) dummy1' is not on a navmesh LOG: 26.02.2025 14:16:36 enemybase of SpawnerMech is null or Dead, cleaning up all Holo-Clones WARNING: 26.02.2025 14:16:39 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 26.02.2025 14:16:41 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:16:41 BuffManager.StartBuffEffect() for BUFFID: 559 is already started! LOG: 26.02.2025 14:16:42 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:16:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:16:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:16:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:16:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:16:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:16:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:16:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:16:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 14:16:42 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:16:42 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 14:16:42 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:16:42 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:16:42 Difficulty#3 Challenge cleared! LOG: 26.02.2025 14:16:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:16:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:16:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:16:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:16:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:16:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:16:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:16:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:16:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:16:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:16:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:16:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:16:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:16:46 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 14:16:47 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 26.02.2025 14:16:47 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:16:48 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:16:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:16:53 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:16:53 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) WARNING: 26.02.2025 14:16:53 Language Text not found! (Path: ChallengerPanel.RestoreHealth) LOG: 26.02.2025 14:16:53 Reward: Health; RarityLevel: Level_3 LOG: 26.02.2025 14:16:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 26.02.2025 14:16:59 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:16:59 CurrentRoom ReverbTheme isAlley_Open WARNING: 26.02.2025 14:17:01 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:17:01 CurrentRoom ReverbTheme isAlley_Small LOG: 26.02.2025 14:17:02 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 26.02.2025 14:17:03 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 26.02.2025 14:17:03 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 26.02.2025 14:17:05 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 26.02.2025 14:17:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:17:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:17:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:17:06 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:17:06 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:17:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:17:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:17:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:17:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:17:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:17:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:17:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:17:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:17:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:17:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:17:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:17:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:17:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:17:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:17:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:17:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:17:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:17:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:17:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:17:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:17:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:17:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:17:08 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:17:08 CurrentRoom ReverbTheme isAlley_Open WARNING: 26.02.2025 14:17:10 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:17:10 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:17:10 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:17:10 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 26.02.2025 14:17:10 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:17:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 26.02.2025 14:17:11 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:17:11 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 26.02.2025 14:17:13 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:17:13 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 26.02.2025 14:17:13 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:17:13 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 14:17:13 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:17:13 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:17:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 26.02.2025 14:17:16 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:17:17 Menu.UnloadMenuPanel => Inventar WARNING: 26.02.2025 14:17:17 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:17:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:17:17 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:17:17 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 26.02.2025 14:17:18 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:17:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 26.02.2025 14:17:18 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:17:19 Menu.UnloadMenuPanel => AbilitySkillContext WARNING: 26.02.2025 14:17:19 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:17:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:17:19 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:17:19 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 26.02.2025 14:17:20 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:17:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 26.02.2025 14:17:20 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:17:21 Menu.UnloadMenuPanel => AbilitySkillContext WARNING: 26.02.2025 14:17:26 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:17:26 CurrentRoom ReverbTheme isAlley_Small WARNING: 26.02.2025 14:17:26 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:17:28 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:17:28 CurrentRoom ReverbTheme isNone WARNING: 26.02.2025 14:17:29 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:17:29 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:17:29 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:17:29 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 26.02.2025 14:17:29 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:17:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:17:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:17:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:17:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:17:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:17:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:17:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:17:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:17:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:17:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:17:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:17:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:17:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:17:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:17:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:17:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 26.02.2025 14:17:30 Menu.UnloadMenuPanel => DefaultPanel WARNING: 26.02.2025 14:17:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:17:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:17:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:17:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:17:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:17:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:17:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:17:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:17:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:17:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:17:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:17:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:18:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:18:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:18:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:18:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:18:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:18:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:18:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:18:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:18:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:18:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:18:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:18:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:18:04 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:18:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 26.02.2025 14:18:04 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:18:04 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 26.02.2025 14:18:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:18:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 26.02.2025 14:18:12 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:18:12 CurrentRoom ReverbTheme isAlley_Small WARNING: 26.02.2025 14:18:12 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:18:12 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:18:12 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:18:12 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:18:12 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 26.02.2025 14:18:12 WindowManager.LoadMenu => MapSelectorMenu LOG: 26.02.2025 14:18:17 MapSelector.CloseMapSelector LOG: 26.02.2025 14:18:17 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level_C_Sorrow_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 26.02.2025 14:18:17 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:18:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:18:17 WindowManager.UnloadMenu => MapSelectorMenu WARNING: 26.02.2025 14:18:24 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:18:24 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:18:24 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:18:24 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:18:25 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:18:25 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:18:26 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:18:26 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:18:26 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:18:26 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:18:43 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:18:43 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:18:44 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 26.02.2025 14:18:44 WindowManager.LoadMenu => MapSelectorMenu LOG: 26.02.2025 14:18:46 MapSelector.CloseMapSelector LOG: 26.02.2025 14:18:46 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level_C_Sorrow_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 26.02.2025 14:18:46 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:18:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:18:46 WindowManager.UnloadMenu => MapSelectorMenu WARNING: 26.02.2025 14:18:47 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:18:47 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:18:47 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:18:47 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 26.02.2025 14:18:48 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:18:49 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 2 LOG: 26.02.2025 14:18:49 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 26.02.2025 14:18:49 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 26.02.2025 14:18:49 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:18:50 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 26.02.2025 14:18:50 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:18:50 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 26.02.2025 14:18:50 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:18:50 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 14:18:50 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:18:51 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:18:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 26.02.2025 14:18:56 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 26.02.2025 14:18:56 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:18:56 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 26.02.2025 14:18:56 WindowManager.LoadMenu => MapSelectorMenu LOG: 26.02.2025 14:18:56 Menu.UnloadMenuPanel => Inventar LOG: 26.02.2025 14:19:03 SetCurrentMapSelectorChoice => DungeonDepth: 4 NextDungeonDepth: 5 PersistentDungeonDepth: 4 CurrentTheme: Trauer LOG: 26.02.2025 14:19:03 GameSession.UpdateProgress(SAVED) => SessionGUID: 'bcd95b7c9414' GameSeed: R650-V2ED SeededCalls:468 SeededCallsLastDungeon:70 DDepth: 4 NDDepth: 5 FromHomeBase?: False LOG: 26.02.2025 14:19:03 UpdatePlayerProgress LOG: 26.02.2025 14:19:03 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c LOG: 26.02.2025 14:19:03 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 26.02.2025 14:19:03 WindowManager.UnloadMenu => MapSelectorMenu LOG: 26.02.2025 14:19:03 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level3 LOG: 26.02.2025 14:19:04 Generate Level Started! Level: Level_C theme: Trauer GameSeed: R650-V2ED SeedCalls: 469 LOG: 26.02.2025 14:21:11 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 26.02.2025 14:21:13 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Trauer, RoomLevel: Level_C, RoomTyp: Typ_A LOG: 26.02.2025 14:21:18 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj ERROR: 26.02.2025 14:21:22 ERROR Code [2] Generate Boos Rooms => ERROR: Cant place any Boss-Room on Seed 'StickyStoneStudio' with 8 Rooms ! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MapController:LogMapError(StickyError) StickyStoneStudio.MOODS.MapController:OnMapError(StickyError, Boolean, Boolean) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 26.02.2025 14:21:22 NEW GAMESEED: 'LC3T-NXDR' resetSeededCalls: False LOG: 26.02.2025 14:21:22 Generate Level Started! Level: Level_C theme: Trauer GameSeed: LC3T-NXDR SeedCalls: 787 LOG: 26.02.2025 14:21:22 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied LOG: 26.02.2025 14:21:23 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 26.02.2025 14:21:25 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Trauer, RoomLevel: Level_C, RoomTyp: Typ_A LOG: 26.02.2025 14:21:30 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 26.02.2025 14:21:32 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 26.02.2025 14:21:34 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan LOG: 26.02.2025 14:21:34 Generate Level Completed! Loading time: 12,728s LOG: 26.02.2025 14:21:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:21:34 WindowManager.UnloadMenu => LoadingMenu LOG: 26.02.2025 14:21:34 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 26.02.2025 14:21:34 CurrentRoom ReverbTheme isAlley_Small LOG: 26.02.2025 14:21:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 26.02.2025 14:21:34 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:21:35 CurrentRoom ReverbTheme isAlley_Small LOG: 26.02.2025 14:21:35 UpdatePlayerProgress LOG: 26.02.2025 14:21:35 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c WARNING: 26.02.2025 14:21:35 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:21:35 [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 26.02.2025 14:21:35 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:21:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 26.02.2025 14:21:35 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:21:35 CurrentRoom ReverbTheme isAlley_Small LOG: 26.02.2025 14:21:35 syop - Bet quest found: HugeBetGambleAsMuchAsOneCan. Completed: False LOG: 26.02.2025 14:21:35 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan WARNING: 26.02.2025 14:21:35 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:21:35 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:21:35 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:21:35 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 26.02.2025 14:21:36 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:21:39 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 26.02.2025 14:21:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 26.02.2025 14:21:40 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:21:40 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 26.02.2025 14:21:40 Menu.UnloadMenuPanel => Info WARNING: 26.02.2025 14:21:41 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:21:41 CurrentRoom ReverbTheme isAlley_Open LOG: 26.02.2025 14:21:41 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 LOG: 26.02.2025 14:21:41 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 LOG: 26.02.2025 14:21:41 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 26.02.2025 14:21:41 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:21:41 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 WARNING: 26.02.2025 14:21:41 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:21:41 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 26.02.2025 14:21:41 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:21:41 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 WARNING: 26.02.2025 14:21:41 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 26.02.2025 14:21:43 Failed to create agent because it is not close enough to the NavMesh LOG: 26.02.2025 14:21:43 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 26.02.2025 14:21:43 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:21:43 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:21:43 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 26.02.2025 14:21:43 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:21:43 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 26.02.2025 14:21:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:21:43 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 26.02.2025 14:21:43 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 26.02.2025 14:21:43 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:21:43 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:21:43 StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 26.02.2025 14:21:43 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:21:43 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:21:43 StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 26.02.2025 14:21:43 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:21:43 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:21:43 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 26.02.2025 14:21:43 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:21:44 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:21:44 BuffManager.StartBuffEffect() for BUFFID: 577 is already started! WARNING: 26.02.2025 14:21:44 BuffManager.StartBuffEffect() for BUFFID: 578 is already started! LOG: 26.02.2025 14:21:44 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:21:44 BuffManager.StartBuffEffect() for BUFFID: 579 is already started! WARNING: 26.02.2025 14:21:44 BuffManager.StartBuffEffect() for BUFFID: 580 is already started! LOG: 26.02.2025 14:21:44 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:21:44 BuffManager.StartBuffEffect() for BUFFID: 581 is already started! WARNING: 26.02.2025 14:21:44 BuffManager.StartBuffEffect() for BUFFID: 582 is already started! WARNING: 26.02.2025 14:21:44 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 26.02.2025 14:21:44 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:21:44 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:21:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:21:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:21:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:21:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:21:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:21:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:21:45 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:21:45 BuffManager.StartBuffEffect() for BUFFID: 625 is already started! WARNING: 26.02.2025 14:21:45 BuffManager.StartBuffEffect() for BUFFID: 626 is already started! WARNING: 26.02.2025 14:21:45 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 26.02.2025 14:21:45 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:21:45 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:21:46 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 26.02.2025 14:21:46 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:21:46 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:21:46 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:21:46 BuffManager.StartBuffEffect() for BUFFID: 634 is already started! WARNING: 26.02.2025 14:21:46 BuffManager.StartBuffEffect() for BUFFID: 635 is already started! WARNING: 26.02.2025 14:21:46 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 26.02.2025 14:21:46 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:21:46 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:21:46 GetIconByBuffType called with buffType: LightningStrike EXCEPTION: 26.02.2025 14:21:46 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffPermanentDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:21:46 GetIconByBuffType called with buffType: LightningStrike EXCEPTION: 26.02.2025 14:21:46 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffPermanentDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:21:46 GetIconByBuffType called with buffType: LightningStrike EXCEPTION: 26.02.2025 14:21:46 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffPermanentDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:21:46 GetIconByBuffType called with buffType: LightningStrike EXCEPTION: 26.02.2025 14:21:46 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffPermanentDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:21:46 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 26.02.2025 14:21:46 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:21:46 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:21:46 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 26.02.2025 14:21:46 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:21:46 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:21:47 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:21:47 BuffManager.StartBuffEffect() for BUFFID: 658 is already started! WARNING: 26.02.2025 14:21:47 BuffManager.StartBuffEffect() for BUFFID: 659 is already started! WARNING: 26.02.2025 14:21:47 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 26.02.2025 14:21:48 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:21:48 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 26.02.2025 14:21:50 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 26.02.2025 14:21:50 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:21:50 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:21:50 GetIconByBuffType called with buffType: LightningStrike EXCEPTION: 26.02.2025 14:21:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffPermanentDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:21:50 GetIconByBuffType called with buffType: LightningStrike EXCEPTION: 26.02.2025 14:21:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffPermanentDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:21:50 GetIconByBuffType called with buffType: LightningStrike EXCEPTION: 26.02.2025 14:21:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffPermanentDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:21:50 GetIconByBuffType called with buffType: LightningStrike EXCEPTION: 26.02.2025 14:21:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffPermanentDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:21:50 GetIconByBuffType called with buffType: LightningStrike EXCEPTION: 26.02.2025 14:21:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffPermanentDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:21:50 GetIconByBuffType called with buffType: LightningStrike EXCEPTION: 26.02.2025 14:21:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffPermanentDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:21:50 GetIconByBuffType called with buffType: LightningStrike EXCEPTION: 26.02.2025 14:21:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffPermanentDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:21:50 GetIconByBuffType called with buffType: LightningStrike EXCEPTION: 26.02.2025 14:21:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffPermanentDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:21:50 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 26.02.2025 14:21:50 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:21:50 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:21:50 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 26.02.2025 14:21:50 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:21:50 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:21:51 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:21:51 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 26.02.2025 14:21:51 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:21:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:21:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:21:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:21:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:21:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:21:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:21:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:21:51 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 14:21:51 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 26.02.2025 14:21:51 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:21:51 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:21:51 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 14:21:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:21:51 InGameUIController.OnPlayerAbilityRecharging => Player1 EXCEPTION: 26.02.2025 14:21:53 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:21:53 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:22:29 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:22:29 CurrentRoom ReverbTheme isAlley_Small WARNING: 26.02.2025 14:22:32 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:22:32 CurrentRoom ReverbTheme isAlley_Small WARNING: 26.02.2025 14:22:32 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1/PlatformII/PlatformII" WARNING: 26.02.2025 14:22:32 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1/Railing_with_pipes/Railing/Railing" WARNING: 26.02.2025 14:22:32 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1/Railing_with_pipes/Cage2_Stamp/Cage2_Stamp" WARNING: 26.02.2025 14:22:32 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1/Railing_with_pipes_01/Railing/Railing" WARNING: 26.02.2025 14:22:32 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1/Railing_with_pipes_01/Cage2_Stamp/Cage2_Stamp" WARNING: 26.02.2025 14:22:32 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1/PlatformRimCover/PlatformRimCover" WARNING: 26.02.2025 14:22:32 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1/PlatformRimCover_01/PlatformRimCover" WARNING: 26.02.2025 14:22:32 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_01/PlatformII/PlatformII" WARNING: 26.02.2025 14:22:32 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_01/Railing_with_pipes/Railing/Railing" WARNING: 26.02.2025 14:22:32 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_01/Railing_with_pipes/Cage2_Stamp/Cage2_Stamp" WARNING: 26.02.2025 14:22:32 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_01/Railing_with_pipes_01/Railing/Railing" WARNING: 26.02.2025 14:22:32 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_01/Railing_with_pipes_01/Cage2_Stamp/Cage2_Stamp" WARNING: 26.02.2025 14:22:32 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_01/PlatformRimCover/PlatformRimCover" WARNING: 26.02.2025 14:22:32 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_01/PlatformRimCover_01/PlatformRimCover" WARNING: 26.02.2025 14:22:32 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_02/PlatformII/PlatformII" WARNING: 26.02.2025 14:22:32 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_02/Railing_with_pipes/Railing/Railing" WARNING: 26.02.2025 14:22:32 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_02/Railing_with_pipes/Cage2_Stamp/Cage2_Stamp" WARNING: 26.02.2025 14:22:32 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_02/Railing_with_pipes_01/Railing/Railing" WARNING: 26.02.2025 14:22:32 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_02/Railing_with_pipes_01/Cage2_Stamp/Cage2_Stamp" WARNING: 26.02.2025 14:22:32 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_02/PlatformRimCover/PlatformRimCover" WARNING: 26.02.2025 14:22:32 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(1# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_02/PlatformRimCover_01/PlatformRimCover" LOG: 26.02.2025 14:22:34 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05 LOG: 26.02.2025 14:22:34 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 26.02.2025 14:22:34 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 26.02.2025 14:22:34 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 26.02.2025 14:22:34 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 26.02.2025 14:22:35 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:22:35 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:22:35 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_21 LOG: 26.02.2025 14:22:35 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:22:35 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:22:35 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_08 LOG: 26.02.2025 14:22:35 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_06 LOG: 26.02.2025 14:22:35 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:22:35 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_10 LOG: 26.02.2025 14:22:35 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:22:35 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_09 LOG: 26.02.2025 14:22:35 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_13 LOG: 26.02.2025 14:22:35 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 26.02.2025 14:22:35 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_20 LOG: 26.02.2025 14:22:35 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_11 LOG: 26.02.2025 14:22:35 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_19 LOG: 26.02.2025 14:22:35 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:22:35 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_12 LOG: 26.02.2025 14:22:35 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:22:35 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_18 LOG: 26.02.2025 14:22:35 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_17 LOG: 26.02.2025 14:22:35 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_15 LOG: 26.02.2025 14:22:35 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_14 LOG: 26.02.2025 14:22:35 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_16 WARNING: 26.02.2025 14:22:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:22:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:22:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:22:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:22:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:22:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:22:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:22:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:22:38 Ambient VFX this room or lv theme is null WARNING: 26.02.2025 14:22:38 for == null! No VFX-Effect can be played on destroy. LOG: 26.02.2025 14:22:38 Started Music_GrammoPhoneBot LOG: 26.02.2025 14:22:38 CurrentRoom ReverbTheme isAlley_Small WARNING: 26.02.2025 14:22:38 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:22:38 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:22:58 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:22:58 CurrentRoom ReverbTheme isAlley_Small ERROR: 26.02.2025 14:22:58 Coroutine couldn't be started because the the game object 'WeaponAddin_ChainLightning(Clone)' is inactive! StickyStoneStudio.MOODS.Items.ElectricAddin:BulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) WARNING: 26.02.2025 14:22:58 Language Text not found! (Path: Gambling Machine) ERROR: 26.02.2025 14:22:58 Coroutine couldn't be started because the the game object 'WeaponAddin_ChainLightning(Clone)' is inactive! StickyStoneStudio.MOODS.Items.ElectricAddin:BulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) WARNING: 26.02.2025 14:23:00 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:23:00 Started Music_GrammoPhoneBot LOG: 26.02.2025 14:23:00 CurrentRoom ReverbTheme isAlley_Small WARNING: 26.02.2025 14:23:00 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:23:00 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:23:18 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:23:18 CurrentRoom ReverbTheme isAlley_Small WARNING: 26.02.2025 14:23:19 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:23:19 CurrentRoom ReverbTheme isAlley_Open WARNING: 26.02.2025 14:23:22 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:23:22 CurrentRoom ReverbTheme isAlley_Open LOG: 26.02.2025 14:23:22 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 WARNING: 26.02.2025 14:23:22 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:23:22 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 26.02.2025 14:23:22 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:23:22 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 26.02.2025 14:23:22 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:23:22 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 WARNING: 26.02.2025 14:23:22 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:23:22 TrySpawnEnemy SORROW_HightechConsoler delay 1,75 WARNING: 26.02.2025 14:23:22 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HightechConsoler in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:23:22 TrySpawnEnemy SORROW_GiverOfGrief delay 1,75 WARNING: 26.02.2025 14:23:22 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_GiverOfGrief in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:23:22 TrySpawnEnemy SORROW_HightechConsoler delay 1,75 WARNING: 26.02.2025 14:23:22 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HightechConsoler in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:23:22 TrySpawnEnemy SORROW_HightechConsoler delay 1,75 WARNING: 26.02.2025 14:23:22 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HightechConsoler in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_RoofL_01/RoofL" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_RoofL_01/RoofL" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_RoofL_01/RoofL" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_RoofL_01/RoofL" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_01/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_04/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_04/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_04/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_04/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_04/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_04/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_04/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_04/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_04/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_RoofL_01/RoofL" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_04/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_RoofL_01/RoofL" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_04/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_04/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_04/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_04/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_05/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_05/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_05/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_05/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_TopBackR_01/TopBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_05/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_05/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_05/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_05/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_MidBackR_01/MidBackR" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_05/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_RoofL_01/RoofL" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_05/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_RoofL_01/RoofL" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_05/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_05/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_05/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 26.02.2025 14:23:22 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_E)_DefenseCannons_Degrees0/CullingContainer/Static/Buildings/SORROW_LM_Shared_FactoryBuilding_05/Facytorbulding_outlineshader1/SORROW_LM_Shared_FactoryBuilding_BottomL_01/BottomL" WARNING: 26.02.2025 14:23:24 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:23:24 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 26.02.2025 14:23:24 StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 26.02.2025 14:23:24 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:23:24 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:23:24 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 26.02.2025 14:23:24 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:23:24 StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 26.02.2025 14:23:24 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:23:24 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:23:24 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 26.02.2025 14:23:24 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:23:24 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:23:24 StandardOutlineEffect.enabled = false Trauer_HightechConsoler(Clone) öjj WARNING: 26.02.2025 14:23:24 Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:23:24 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:23:24 StandardOutlineEffect.enabled = false Trauer_HightechConsoler(Clone) öjj WARNING: 26.02.2025 14:23:24 Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:23:24 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:23:24 StandardOutlineEffect.enabled = false Trauer_HightechConsoler(Clone) öjj WARNING: 26.02.2025 14:23:24 Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:23:24 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:23:24 StandardOutlineEffect.enabled = false Trauer_GiverOfGrief(Clone) öjj WARNING: 26.02.2025 14:23:24 Trauer_GiverOfGrief(Clone) (StickyStoneStudio.MOODS.SORROW_GiverOfGrief): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:23:24 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:23:24 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:23:24 BuffManager.StartBuffEffect() for BUFFID: 713 is already started! WARNING: 26.02.2025 14:23:24 BuffManager.StartBuffEffect() for BUFFID: 714 is already started! LOG: 26.02.2025 14:23:24 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:23:24 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:23:26 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:23:26 BuffManager.StartBuffEffect() for BUFFID: 719 is already started! WARNING: 26.02.2025 14:23:26 BuffManager.StartBuffEffect() for BUFFID: 720 is already started! WARNING: 26.02.2025 14:23:26 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 26.02.2025 14:23:26 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:23:26 BuffManager.StartBuffEffect() for BUFFID: 721 is already started! WARNING: 26.02.2025 14:23:26 BuffManager.StartBuffEffect() for BUFFID: 722 is already started! WARNING: 26.02.2025 14:23:27 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 26.02.2025 14:23:27 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:23:27 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh EXCEPTION: 26.02.2025 14:23:28 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:23:28 MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh LOG: 26.02.2025 14:23:28 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:23:28 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:23:28 MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh LOG: 26.02.2025 14:23:28 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:23:28 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:23:29 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:23:29 BuffManager.StartBuffEffect() for BUFFID: 738 is already started! LOG: 26.02.2025 14:23:29 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:23:29 BuffManager.StartBuffEffect() for BUFFID: 743 is already started! WARNING: 26.02.2025 14:23:29 BuffManager.StartBuffEffect() for BUFFID: 744 is already started! LOG: 26.02.2025 14:23:29 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:23:30 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 26.02.2025 14:23:30 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:23:30 BuffManager.StartBuffEffect() for BUFFID: 758 is already started! WARNING: 26.02.2025 14:23:31 MoveTowards failed. Navmesh-Agent 'Trauer_GiverOfGrief(Clone)' is not on a navmesh WARNING: 26.02.2025 14:23:31 MoveTowards failed. Navmesh-Agent 'Trauer_GiverOfGrief(Clone)' is not on a navmesh LOG: 26.02.2025 14:23:31 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:23:31 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:23:32 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:23:32 BuffManager.StartBuffEffect() for BUFFID: 784 is already started! LOG: 26.02.2025 14:23:32 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:23:32 BuffManager.StartBuffEffect() for BUFFID: 788 is already started! LOG: 26.02.2025 14:23:32 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:23:32 BuffManager.StartBuffEffect() for BUFFID: 790 is already started! EXCEPTION: 26.02.2025 14:23:32 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:23:32 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:23:33 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 26.02.2025 14:23:33 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:23:33 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:23:33 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh WARNING: 26.02.2025 14:23:33 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:23:34 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 26.02.2025 14:23:35 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:23:35 MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh LOG: 26.02.2025 14:23:35 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:23:35 Language Text not found! (Path: Kill ) EXCEPTION: 26.02.2025 14:23:36 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:23:36 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:23:38 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:23:38 BuffManager.StartBuffEffect() for BUFFID: 846 is already started! LOG: 26.02.2025 14:23:39 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:23:39 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:23:39 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:23:39 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:23:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:23:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:23:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:23:39 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. EXCEPTION: 26.02.2025 14:23:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:23:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:23:43 DestroyDestructibleInScene() => SORROW_Destructible_Crate_02 LOG: 26.02.2025 14:23:43 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 26.02.2025 14:23:43 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 LOG: 26.02.2025 14:23:44 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 WARNING: 26.02.2025 14:23:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:23:45 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 26.02.2025 14:23:45 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 26.02.2025 14:23:45 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 WARNING: 26.02.2025 14:23:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:23:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:23:46 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:23:49 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:23:49 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:23:51 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:23:51 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 26.02.2025 14:23:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:23:56 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:23:56 CurrentRoom ReverbTheme isAlley_Small LOG: 26.02.2025 14:23:58 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 26.02.2025 14:23:58 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:23:58 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 26.02.2025 14:23:58 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:23:59 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:24:03 LootContextPanel OnButtonSuccess => confirm LOG: 26.02.2025 14:24:04 TryAddItem(WeaponAddin) => Items.Addins.SplatterName WARNING: 26.02.2025 14:24:04 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:24:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 26.02.2025 14:24:05 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:24:05 Menu.UnloadMenuPanel => LootContext LOG: 26.02.2025 14:24:06 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 26.02.2025 14:24:06 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 26.02.2025 14:24:06 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 WARNING: 26.02.2025 14:24:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:24:07 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:24:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:24:07 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:24:07 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 26.02.2025 14:24:08 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:24:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 26.02.2025 14:24:09 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:24:09 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 26.02.2025 14:24:10 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:24:10 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 26.02.2025 14:24:10 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 14:24:10 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:24:10 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 14:24:10 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:24:10 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:24:18 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:24:18 Shootable2WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 14:24:18 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 14:24:18 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 14:24:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExtenderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:24:18 OnWeaponSelectionChanged ID -> 0 LOG: 26.02.2025 14:24:18 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 14:24:19 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 14:24:20 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 14:24:20 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 14:24:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:24:20 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 14:24:20 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:24:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 26.02.2025 14:24:20 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:24:21 Menu.UnloadMenuPanel => Inventar WARNING: 26.02.2025 14:24:23 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:24:23 CurrentRoom ReverbTheme isAlley_Open WARNING: 26.02.2025 14:24:26 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:24:27 CurrentRoom ReverbTheme isAlley_Open LOG: 26.02.2025 14:24:27 TrySpawnEnemy SORROW_Stationary_Turret delay 1,75 LOG: 26.02.2025 14:24:27 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 LOG: 26.02.2025 14:24:27 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 WARNING: 26.02.2025 14:24:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:24:27 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 26.02.2025 14:24:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:24:27 TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75 WARNING: 26.02.2025 14:24:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_ProjectSupervisor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:24:27 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 WARNING: 26.02.2025 14:24:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 26.02.2025 14:24:27 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(4# Typ_D)_BlockBuildStationary_Degrees270/CullingContainer/Static/Island_04/SORROW_Level_B_GasTank_03/Gastank/Cube" LOG: 26.02.2025 14:24:27 StandardOutlineEffect.enabled = false Trauer_Stationary_Minigun(Clone) öjj WARNING: 26.02.2025 14:24:27 Trauer_Stationary_Minigun(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:24:27 AddEnemy Trauer_Stationary_Generator LOG: 26.02.2025 14:24:27 StandardOutlineEffect.enabled = false Trauer_Stationary_Generator öjj WARNING: 26.02.2025 14:24:27 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Trauer_Stationary_Generator ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 26.02.2025 14:24:27 Trauer_Stationary_Generator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:24:27 AddEnemy Trauer_Stationary_Generator_01 LOG: 26.02.2025 14:24:27 StandardOutlineEffect.enabled = false Trauer_Stationary_Generator_01 öjj WARNING: 26.02.2025 14:24:27 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Trauer_Stationary_Generator_01 ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 26.02.2025 14:24:27 Trauer_Stationary_Generator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:24:27 AddEnemy Trauer_Stationary_Generator_02 LOG: 26.02.2025 14:24:27 StandardOutlineEffect.enabled = false Trauer_Stationary_Generator_02 öjj WARNING: 26.02.2025 14:24:27 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Trauer_Stationary_Generator_02 ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 26.02.2025 14:24:27 Trauer_Stationary_Generator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:24:27 AddEnemy Trauer_Stationary_Generator_03 LOG: 26.02.2025 14:24:27 StandardOutlineEffect.enabled = false Trauer_Stationary_Generator_03 öjj WARNING: 26.02.2025 14:24:27 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Trauer_Stationary_Generator_03 ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 26.02.2025 14:24:27 Trauer_Stationary_Generator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:24:28 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 26.02.2025 14:24:28 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:24:28 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:24:28 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 26.02.2025 14:24:28 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:24:28 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:24:28 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 26.02.2025 14:24:28 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:24:28 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:24:28 StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 26.02.2025 14:24:28 Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:24:28 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:24:28 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 26.02.2025 14:24:28 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:24:28 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:24:28 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:24:28 BuffManager.StartBuffEffect() for BUFFID: 862 is already started! WARNING: 26.02.2025 14:24:28 BuffManager.StartBuffEffect() for BUFFID: 863 is already started! WARNING: 26.02.2025 14:24:28 BuffManager.StartBuffEffect() for BUFFID: 864 is already started! LOG: 26.02.2025 14:24:28 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:24:28 BuffManager.StartBuffEffect() for BUFFID: 866 is already started! LOG: 26.02.2025 14:24:30 DestroyDestructibleInScene() => SORROW_Destructible_Crate_05 LOG: 26.02.2025 14:24:30 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:24:30 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 LOG: 26.02.2025 14:24:30 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:24:30 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:24:30 GetValidDropZonePosition() => Was not successful! WARNING: 26.02.2025 14:24:30 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 26.02.2025 14:24:30 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:24:30 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:24:30 GetValidDropZonePosition() => Was not successful! LOG: 26.02.2025 14:24:32 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:24:33 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:24:33 BuffManager.StartBuffEffect() for BUFFID: 924 is already started! WARNING: 26.02.2025 14:24:33 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 26.02.2025 14:24:33 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:24:33 BuffManager.StartBuffEffect() for BUFFID: 925 is already started! WARNING: 26.02.2025 14:24:33 BuffManager.StartBuffEffect() for BUFFID: 926 is already started! WARNING: 26.02.2025 14:24:33 GetValidSpawnPosition() => Was not successful! LOG: 26.02.2025 14:24:34 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:24:34 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:24:34 BuffManager.StartBuffEffect() for BUFFID: 935 is already started! WARNING: 26.02.2025 14:24:35 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:24:35 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 26.02.2025 14:24:35 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 26.02.2025 14:24:35 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:24:35 ENEMY SPAWNED Trauer_EyeOfMallory(Clone) WARNING: 26.02.2025 14:24:36 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 26.02.2025 14:24:36 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 26.02.2025 14:24:36 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:24:36 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:24:36 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 26.02.2025 14:24:36 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:24:36 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:24:36 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:24:36 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:24:36 BuffManager.StartBuffEffect() for BUFFID: 961 is already started! LOG: 26.02.2025 14:24:36 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:24:36 BuffManager.StartBuffEffect() for BUFFID: 964 is already started! WARNING: 26.02.2025 14:24:36 BuffManager.StartBuffEffect() for BUFFID: 965 is already started! WARNING: 26.02.2025 14:24:36 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh WARNING: 26.02.2025 14:24:36 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh WARNING: 26.02.2025 14:24:36 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 26.02.2025 14:24:36 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:24:36 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:24:37 GetValidSpawnPosition() => Was not successful! LOG: 26.02.2025 14:24:38 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:24:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:24:38 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 26.02.2025 14:24:38 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 26.02.2025 14:24:38 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:24:38 ENEMY SPAWNED Trauer_EyeOfMallory(Clone) LOG: 26.02.2025 14:24:38 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:24:38 BuffManager.StartBuffEffect() for BUFFID: 986 is already started! WARNING: 26.02.2025 14:24:38 BuffManager.StartBuffEffect() for BUFFID: 987 is already started! LOG: 26.02.2025 14:24:38 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:24:38 BuffManager.StartBuffEffect() for BUFFID: 989 is already started! LOG: 26.02.2025 14:24:38 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:24:38 BuffManager.StartBuffEffect() for BUFFID: 993 is already started! LOG: 26.02.2025 14:24:38 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:24:38 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:24:38 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:24:39 LavaDestructible.onBarrelDestroyed(Sorrow_Oil_Destructible) => LavaDestr: Sorrow_Destructible_OilBarrel LOG: 26.02.2025 14:24:39 DestroyDestructibleInScene() => Sorrow_Oil_Destructible LOG: 26.02.2025 14:24:39 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:24:39 BuffManager.StartBuffEffect() for BUFFID: 1006 is already started! WARNING: 26.02.2025 14:24:40 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! EXCEPTION: 26.02.2025 14:24:40 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:24:40 GetIconByBuffType called with buffType: OilBarrel WARNING: 26.02.2025 14:24:40 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 26.02.2025 14:24:40 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:24:40 Language Text not found! (Path: Kill ) EXCEPTION: 26.02.2025 14:24:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:24:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:24:41 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:24:41 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:24:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:24:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:24:41 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:24:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:24:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:24:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:24:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:24:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:24:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:24:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:24:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:24:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:24:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:24:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:24:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:24:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 14:24:41 MoveTowards failed. Navmesh-Agent 'Trauer_ProjectSupervisor(Clone)' is not on a navmesh LOG: 26.02.2025 14:24:41 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:24:41 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:24:41 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:24:42 GetValidDropZonePosition() => Was not successful! LOG: 26.02.2025 14:24:46 DestroyDestructibleInScene() => SORROW_Destructible_Crate_03 LOG: 26.02.2025 14:24:46 DestroyDestructibleInScene() => SORROW_Destructible_Crate_04 LOG: 26.02.2025 14:24:46 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 26.02.2025 14:24:47 DestroyDestructibleInScene() => SORROW_Destructible_Barrel WARNING: 26.02.2025 14:24:47 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:24:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:24:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:25:01 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:25:01 CurrentRoom ReverbTheme isAlley_Open LOG: 26.02.2025 14:25:01 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 LOG: 26.02.2025 14:25:01 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 LOG: 26.02.2025 14:25:01 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 WARNING: 26.02.2025 14:25:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:25:01 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 26.02.2025 14:25:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:25:01 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 WARNING: 26.02.2025 14:25:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 26.02.2025 14:25:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:25:03 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 26.02.2025 14:25:03 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 26.02.2025 14:25:03 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:25:03 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:25:03 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 26.02.2025 14:25:03 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:25:03 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:25:03 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 26.02.2025 14:25:03 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:25:03 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:25:03 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 26.02.2025 14:25:03 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:25:03 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:25:03 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 26.02.2025 14:25:03 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:25:04 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:25:04 BuffManager.StartBuffEffect() for BUFFID: 1030 is already started! LOG: 26.02.2025 14:25:04 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:25:04 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:25:04 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 26.02.2025 14:25:04 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:25:04 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:25:04 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 26.02.2025 14:25:04 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:25:04 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:25:04 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 26.02.2025 14:25:04 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:25:04 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:25:04 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:25:04 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 26.02.2025 14:25:04 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:25:04 BuffManager.StartBuffEffect() for BUFFID: 1049 is already started! WARNING: 26.02.2025 14:25:04 BuffManager.StartBuffEffect() for BUFFID: 1050 is already started! LOG: 26.02.2025 14:25:04 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:25:04 BuffManager.StartBuffEffect() for BUFFID: 1051 is already started! WARNING: 26.02.2025 14:25:04 BuffManager.StartBuffEffect() for BUFFID: 1052 is already started! WARNING: 26.02.2025 14:25:04 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh WARNING: 26.02.2025 14:25:05 BuffManager.StartBuffEffect() for BUFFID: 1058 is already started! LOG: 26.02.2025 14:25:07 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:25:07 BuffManager.StartBuffEffect() for BUFFID: 1074 is already started! WARNING: 26.02.2025 14:25:07 BuffManager.StartBuffEffect() for BUFFID: 1075 is already started! WARNING: 26.02.2025 14:25:07 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:25:07 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 26.02.2025 14:25:07 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:25:07 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:25:07 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:25:07 BuffManager.StartBuffEffect() for BUFFID: 1082 is already started! LOG: 26.02.2025 14:25:08 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:25:08 GetIconByBuffType called with buffType: Burning WARNING: 26.02.2025 14:25:08 BuffManager.StartBuffEffect() for BUFFID: 1091 is already started! LOG: 26.02.2025 14:25:08 GetIconByBuffType called with buffType: Burning WARNING: 26.02.2025 14:25:08 BuffManager.StartBuffEffect() for BUFFID: 1093 is already started! LOG: 26.02.2025 14:25:08 GetIconByBuffType called with buffType: Burning LOG: 26.02.2025 14:25:09 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:25:09 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 26.02.2025 14:25:09 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 LOG: 26.02.2025 14:25:09 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 26.02.2025 14:25:09 DestroyDestructibleInScene() => SORROW_Destructible_Barrel WARNING: 26.02.2025 14:25:09 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 26.02.2025 14:25:09 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:25:09 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:25:09 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 26.02.2025 14:25:09 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:25:09 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:25:09 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 26.02.2025 14:25:09 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:25:09 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:25:09 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 26.02.2025 14:25:09 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:25:09 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:25:09 GetIconByBuffType called with buffType: Burning WARNING: 26.02.2025 14:25:09 BuffManager.StartBuffEffect() for BUFFID: 1114 is already started! WARNING: 26.02.2025 14:25:09 BuffManager.StartBuffEffect() for BUFFID: 1115 is already started! LOG: 26.02.2025 14:25:09 GetIconByBuffType called with buffType: Burning WARNING: 26.02.2025 14:25:09 BuffManager.StartBuffEffect() for BUFFID: 1116 is already started! WARNING: 26.02.2025 14:25:10 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 26.02.2025 14:25:10 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 26.02.2025 14:25:10 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 26.02.2025 14:25:10 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 26.02.2025 14:25:11 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 26.02.2025 14:25:11 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 ERROR: 26.02.2025 14:25:11 timeInSecCurrent <= 0, wurde auf 8 gesetzt!! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() LOG: 26.02.2025 14:25:11 GetIconByBuffType called with buffType: Burning WARNING: 26.02.2025 14:25:12 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 26.02.2025 14:25:12 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 26.02.2025 14:25:13 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:25:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:25:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:25:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:25:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:25:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:25:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 14:25:13 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 26.02.2025 14:25:13 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:25:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:25:20 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:25:20 CurrentRoom ReverbTheme isAlley_Open LOG: 26.02.2025 14:25:20 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 LOG: 26.02.2025 14:25:20 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 LOG: 26.02.2025 14:25:20 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 26.02.2025 14:25:20 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:25:20 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 WARNING: 26.02.2025 14:25:20 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:25:20 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 WARNING: 26.02.2025 14:25:20 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:25:20 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 26.02.2025 14:25:20 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 26.02.2025 14:25:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:25:22 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 26.02.2025 14:25:22 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 26.02.2025 14:25:22 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:25:22 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:25:22 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 26.02.2025 14:25:22 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:25:22 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:25:22 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 26.02.2025 14:25:22 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:25:22 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:25:22 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 26.02.2025 14:25:22 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:25:22 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:25:22 StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 26.02.2025 14:25:22 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:25:22 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:25:22 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 26.02.2025 14:25:22 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:25:22 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:25:22 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:25:22 BuffManager.StartBuffEffect() for BUFFID: 1138 is already started! WARNING: 26.02.2025 14:25:22 BuffManager.StartBuffEffect() for BUFFID: 1139 is already started! LOG: 26.02.2025 14:25:22 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:25:22 BuffManager.StartBuffEffect() for BUFFID: 1140 is already started! WARNING: 26.02.2025 14:25:22 BuffManager.StartBuffEffect() for BUFFID: 1141 is already started! WARNING: 26.02.2025 14:25:23 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 26.02.2025 14:25:23 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:25:23 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:25:24 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:25:24 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 26.02.2025 14:25:24 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:25:24 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:25:25 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 26.02.2025 14:25:25 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 26.02.2025 14:25:25 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:25:25 LavaDestructible.onBarrelDestroyed(Sorrow_Oil_Destructible) => LavaDestr: Sorrow_Destructible_OilBarrel LOG: 26.02.2025 14:25:25 DestroyDestructibleInScene() => Sorrow_Oil_Destructible WARNING: 26.02.2025 14:25:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 26.02.2025 14:25:25 GetIconByBuffType called with buffType: OilBarrel LOG: 26.02.2025 14:25:26 GetIconByBuffType called with buffType: OilBarrel LOG: 26.02.2025 14:25:26 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:25:26 BuffManager.StartBuffEffect() for BUFFID: 1180 is already started! LOG: 26.02.2025 14:25:26 GetIconByBuffType called with buffType: OilBarrel LOG: 26.02.2025 14:25:27 GetIconByBuffType called with buffType: OilBarrel WARNING: 26.02.2025 14:25:27 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 26.02.2025 14:25:27 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:25:27 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:25:27 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:25:27 BuffManager.StartBuffEffect() for BUFFID: 1191 is already started! WARNING: 26.02.2025 14:25:27 BuffManager.StartBuffEffect() for BUFFID: 1192 is already started! LOG: 26.02.2025 14:25:29 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:25:29 BuffManager.StartBuffEffect() for BUFFID: 1198 is already started! WARNING: 26.02.2025 14:25:31 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 26.02.2025 14:25:31 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:25:31 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:25:32 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:25:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:25:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:25:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:25:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:25:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:25:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:25:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 14:25:32 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 26.02.2025 14:25:32 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:25:32 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:25:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:25:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:25:38 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 26.02.2025 14:25:38 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 26.02.2025 14:25:38 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 26.02.2025 14:25:38 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 WARNING: 26.02.2025 14:25:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:25:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:25:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:25:40 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 14:25:45 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:25:45 CurrentRoom ReverbTheme isAlley_Open LOG: 26.02.2025 14:25:45 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 LOG: 26.02.2025 14:25:45 TrySpawnEnemy SORROW_HightechConsoler delay 1,75 LOG: 26.02.2025 14:25:45 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 WARNING: 26.02.2025 14:25:45 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:25:45 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 WARNING: 26.02.2025 14:25:45 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:25:47 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 26.02.2025 14:25:47 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:25:47 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:25:47 StandardOutlineEffect.enabled = false Trauer_HightechConsoler(Clone) öjj WARNING: 26.02.2025 14:25:47 Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:25:47 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:25:47 StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 26.02.2025 14:25:47 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:25:47 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:25:47 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 26.02.2025 14:25:47 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:25:47 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:25:47 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:25:47 BuffManager.StartBuffEffect() for BUFFID: 1203 is already started! LOG: 26.02.2025 14:25:47 LavaDestructible.onBarrelDestroyed(Sorrow_Oil_Destructible) => LavaDestr: Sorrow_Destructible_OilBarrel_01 LOG: 26.02.2025 14:25:47 DestroyDestructibleInScene() => Sorrow_Oil_Destructible LOG: 26.02.2025 14:25:47 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:25:47 BuffManager.StartBuffEffect() for BUFFID: 1213 is already started! WARNING: 26.02.2025 14:25:47 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 26.02.2025 14:25:47 GetIconByBuffType called with buffType: OilBarrel WARNING: 26.02.2025 14:25:48 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 26.02.2025 14:25:48 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:25:48 GetIconByBuffType called with buffType: OilBarrel WARNING: 26.02.2025 14:25:48 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 26.02.2025 14:25:48 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:25:48 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:25:48 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:25:48 BuffManager.StartBuffEffect() for BUFFID: 1247 is already started! WARNING: 26.02.2025 14:25:48 MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh LOG: 26.02.2025 14:25:50 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:25:50 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 26.02.2025 14:25:50 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:25:50 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:25:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:25:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:25:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:25:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:25:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:25:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:25:51 InGameUIController.OnPlayerAbilityRecharging => Player1 ERROR: 26.02.2025 14:25:51 DamageArea Radioactiveis about to execute getDamage while its OwnerEntity is null UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.DamageArea:Update() LOG: 26.02.2025 14:25:52 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:25:52 BuffManager.StartBuffEffect() for BUFFID: 1289 is already started! LOG: 26.02.2025 14:25:52 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:25:52 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 26.02.2025 14:25:52 TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75 LOG: 26.02.2025 14:25:52 TrySpawnEnemy SORROW_HightechConsoler delay 1,75 LOG: 26.02.2025 14:25:52 TrySpawnEnemy SORROW_GiverOfGrief delay 1,75 LOG: 26.02.2025 14:25:52 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 LOG: 26.02.2025 14:25:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:25:54 GetIconByBuffType called with buffType: LightningStrike EXCEPTION: 26.02.2025 14:25:54 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffPermanentDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:25:54 StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 26.02.2025 14:25:54 Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:25:54 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:25:54 StandardOutlineEffect.enabled = false Trauer_HightechConsoler(Clone) öjj WARNING: 26.02.2025 14:25:54 Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:25:54 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:25:54 GetIconByBuffType called with buffType: LightningStrike EXCEPTION: 26.02.2025 14:25:54 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffPermanentDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:25:54 StandardOutlineEffect.enabled = false Trauer_GiverOfGrief(Clone) öjj WARNING: 26.02.2025 14:25:54 Trauer_GiverOfGrief(Clone) (StickyStoneStudio.MOODS.SORROW_GiverOfGrief): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:25:54 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:25:54 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 26.02.2025 14:25:54 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:25:54 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:25:54 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:25:54 BuffManager.StartBuffEffect() for BUFFID: 1303 is already started! LOG: 26.02.2025 14:25:54 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:25:54 BuffManager.StartBuffEffect() for BUFFID: 1312 is already started! LOG: 26.02.2025 14:25:55 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:25:55 BuffManager.StartBuffEffect() for BUFFID: 1316 is already started! WARNING: 26.02.2025 14:25:55 BuffManager.StartBuffEffect() for BUFFID: 1317 is already started! WARNING: 26.02.2025 14:25:55 MoveTowards failed. Navmesh-Agent 'Trauer_ProjectSupervisor(Clone)' is not on a navmesh LOG: 26.02.2025 14:25:55 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:25:55 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:25:56 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:25:56 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:25:56 BuffManager.StartBuffEffect() for BUFFID: 1340 is already started! LOG: 26.02.2025 14:25:56 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:25:56 BuffManager.StartBuffEffect() for BUFFID: 1346 is already started! LOG: 26.02.2025 14:25:56 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:25:56 BuffManager.StartBuffEffect() for BUFFID: 1348 is already started! WARNING: 26.02.2025 14:25:56 MoveTowards failed. Navmesh-Agent 'Trauer_GiverOfGrief(Clone)' is not on a navmesh WARNING: 26.02.2025 14:25:56 MoveTowards failed. Navmesh-Agent 'Trauer_GiverOfGrief(Clone)' is not on a navmesh WARNING: 26.02.2025 14:25:56 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 26.02.2025 14:25:58 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:25:58 BuffManager.StartBuffEffect() for BUFFID: 1368 is already started! WARNING: 26.02.2025 14:25:58 MoveTowards failed. Navmesh-Agent 'Trauer_HightechConsoler(Clone)' is not on a navmesh LOG: 26.02.2025 14:25:58 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:25:58 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:25:58 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:25:59 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:25:59 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:25:59 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:25:59 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:25:59 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:25:59 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:25:59 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:25:59 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:25:59 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:25:59 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:25:59 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:25:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:26:00 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:26:00 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 26.02.2025 14:26:00 Menu.UnloadMenuPanel => DefaultPanel WARNING: 26.02.2025 14:26:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:26:01 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:26:03 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 26.02.2025 14:26:04 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 26.02.2025 14:26:04 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 26.02.2025 14:26:04 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 26.02.2025 14:26:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 26.02.2025 14:26:04 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 26.02.2025 14:26:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:26:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:26:08 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 26.02.2025 14:26:08 DestroyDestructibleInScene() => SORROW_Destructible_Crate_02 LOG: 26.02.2025 14:26:08 DestroyDestructibleInScene() => SORROW_Destructible_Crate_03 LOG: 26.02.2025 14:26:09 Menu.UnloadMenuPanel => Info WARNING: 26.02.2025 14:26:11 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:26:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:26:11 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:26:11 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 26.02.2025 14:26:11 Menu.UnloadMenuPanel => DefaultPanel WARNING: 26.02.2025 14:26:17 Language Text not found! (Path: %) WARNING: 26.02.2025 14:26:17 Language Text not found! (Path: %) WARNING: 26.02.2025 14:26:17 Language Text not found! (Path: %) WARNING: 26.02.2025 14:26:17 Language Text not found! (Path: %) LOG: 26.02.2025 14:26:19 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 3 LOG: 26.02.2025 14:26:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 26.02.2025 14:26:19 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:26:20 Menu.UnloadMenuPanel => AbilitySkillContext WARNING: 26.02.2025 14:26:22 Ambient VFX this room or lv theme is null LOG: 26.02.2025 14:26:22 CurrentRoom ReverbTheme isAlley_Open WARNING: 26.02.2025 14:26:22 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:26:22 TrySpawnEnemy SORROW_Mallory delay 1,75 WARNING: 26.02.2025 14:26:22 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:26:24 StandardOutlineEffect.enabled = false Trauer_Mallory(Clone) öjj WARNING: 26.02.2025 14:26:24 Trauer_Mallory(Clone) (StickyStoneStudio.MOODS.Mallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:26:28 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 26.02.2025 14:26:37 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 26.02.2025 14:26:37 ApplyBossMoodColorStyle => bossDialogMood: Envy bossDialogMoodWasAnsweredByPlayers: Pride LOG: 26.02.2025 14:26:37 Wrong RoomThemeTraueris not a BosslevelRoomTheme LOG: 26.02.2025 14:26:43 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 26.02.2025 14:26:43 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:26:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:26:47 circlepit has been Started LOG: 26.02.2025 14:26:48 spawnAssets has been Started LOG: 26.02.2025 14:26:55 generators has been Started LOG: 26.02.2025 14:26:55 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 26.02.2025 14:26:55 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:26:55 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 26.02.2025 14:26:55 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:26:55 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 26.02.2025 14:26:55 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:26:55 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 26.02.2025 14:26:55 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:26:55 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 26.02.2025 14:26:55 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:26:55 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 26.02.2025 14:26:55 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:26:55 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 26.02.2025 14:26:55 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:26:55 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 26.02.2025 14:26:55 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:26:55 Pool-init: Prefab ElectricCableVFX has no Poolable Component. Please attach it manually! WARNING: 26.02.2025 14:26:55 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 26.02.2025 14:26:58 StandardOutlineEffect.enabled = false Trauer_TrystiaBladesOfSorrowDummy(Clone) öjj WARNING: 26.02.2025 14:26:58 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. EXCEPTION: 26.02.2025 14:26:58 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.TrystiaBladesOfSorrow.InitEnemy (StickyStoneStudio.MOODS.Room Parent_Room) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MechBase.InitMechBase (StickyStoneStudio.MOODS.Room parentRoom, StickyStoneStudio.MOODS.PlayerClass playerClass, StickyStoneStudio.MOODS.DummyStatus dummyStatus) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MalloryBossRoomController+d__78.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:27:02 turret has been Started LOG: 26.02.2025 14:27:02 StandardOutlineEffect.enabled = false Trauer_Stationary_Sniper(Clone) öjj WARNING: 26.02.2025 14:27:02 Trauer_Stationary_Sniper(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:27:04 BuffManager.StartBuffEffect() for BUFFID: 1397 is already started! WARNING: 26.02.2025 14:27:04 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 26.02.2025 14:27:04 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module LOG: 26.02.2025 14:27:05 spawnAssets has been Started LOG: 26.02.2025 14:27:05 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:27:05 BuffManager.StartBuffEffect() for BUFFID: 1422 is already started! LOG: 26.02.2025 14:27:08 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:27:09 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:27:09 BuffManager.StartBuffEffect() for BUFFID: 1444 is already started! LOG: 26.02.2025 14:27:10 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:27:10 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:27:10 BuffManager.StartBuffEffect() for BUFFID: 1460 is already started! LOG: 26.02.2025 14:27:12 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:27:14 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:27:15 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:27:17 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:27:17 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:27:17 BuffManager.StartBuffEffect() for BUFFID: 1524 is already started! WARNING: 26.02.2025 14:27:18 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 26.02.2025 14:27:18 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module LOG: 26.02.2025 14:27:20 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:27:22 spawnAssets has been Started WARNING: 26.02.2025 14:27:27 BuffManager.StartBuffEffect() for BUFFID: 1538 is already started! LOG: 26.02.2025 14:27:27 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:27:27 BuffManager.StartBuffEffect() for BUFFID: 1540 is already started! WARNING: 26.02.2025 14:27:27 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 26.02.2025 14:27:27 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module LOG: 26.02.2025 14:27:27 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:27:32 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:27:32 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:27:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:27:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:27:32 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:27:35 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:27:35 BuffManager.StartBuffEffect() for BUFFID: 1650 is already started! LOG: 26.02.2025 14:27:38 spawnAssets has been Started LOG: 26.02.2025 14:27:42 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:27:42 BuffManager.StartBuffEffect() for BUFFID: 1753 is already started! LOG: 26.02.2025 14:27:49 generators has been Started LOG: 26.02.2025 14:27:49 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 26.02.2025 14:27:49 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:27:49 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 26.02.2025 14:27:49 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:27:49 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 26.02.2025 14:27:49 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:27:49 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 26.02.2025 14:27:49 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:27:49 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 26.02.2025 14:27:49 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:27:49 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 26.02.2025 14:27:49 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:27:49 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 26.02.2025 14:27:49 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:27:50 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 26.02.2025 14:27:50 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 26.02.2025 14:27:50 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 26.02.2025 14:27:50 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 26.02.2025 14:27:50 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 26.02.2025 14:27:50 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 26.02.2025 14:27:50 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 26.02.2025 14:27:50 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 26.02.2025 14:27:50 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 26.02.2025 14:27:50 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 26.02.2025 14:27:51 turret has been Started LOG: 26.02.2025 14:27:51 StandardOutlineEffect.enabled = false Trauer_Stationary_Sniper(Clone) öjj WARNING: 26.02.2025 14:27:51 Trauer_Stationary_Sniper(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:27:51 StandardOutlineEffect.enabled = false Trauer_Stationary_RocketLauncher(Clone) öjj WARNING: 26.02.2025 14:27:51 Trauer_Stationary_RocketLauncher(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:27:54 spawnAssets has been Started LOG: 26.02.2025 14:27:56 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 26.02.2025 14:27:56 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:27:58 BuffManager.StartBuffEffect() for BUFFID: 1780 is already started! LOG: 26.02.2025 14:27:58 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:27:58 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:27:58 BuffManager.StartBuffEffect() for BUFFID: 1790 is already started! WARNING: 26.02.2025 14:28:01 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:28:01 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:28:01 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:28:01 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:28:01 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:28:05 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:28:05 BuffManager.StartBuffEffect() for BUFFID: 1835 is already started! WARNING: 26.02.2025 14:28:05 BuffManager.StartBuffEffect() for BUFFID: 1836 is already started! WARNING: 26.02.2025 14:28:06 BuffManager.StartBuffEffect() for BUFFID: 1841 is already started! LOG: 26.02.2025 14:28:06 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:28:06 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:28:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:28:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:28:11 spawnAssets has been Started WARNING: 26.02.2025 14:28:21 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:28:21 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:28:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:28:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:28:27 spawnAssets has been Started LOG: 26.02.2025 14:28:37 generators has been Started LOG: 26.02.2025 14:28:37 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 26.02.2025 14:28:37 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:28:37 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 26.02.2025 14:28:37 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:28:37 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 26.02.2025 14:28:37 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:28:37 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 26.02.2025 14:28:37 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:28:37 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 26.02.2025 14:28:37 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:28:37 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 26.02.2025 14:28:37 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:28:37 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 26.02.2025 14:28:37 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:28:37 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 26.02.2025 14:28:37 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 26.02.2025 14:28:37 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 26.02.2025 14:28:37 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 26.02.2025 14:28:37 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 26.02.2025 14:28:37 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 26.02.2025 14:28:37 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 26.02.2025 14:28:37 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 26.02.2025 14:28:37 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 26.02.2025 14:28:37 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 26.02.2025 14:28:40 turret has been Started LOG: 26.02.2025 14:28:40 StandardOutlineEffect.enabled = false Trauer_Stationary_RocketLauncher(Clone) öjj WARNING: 26.02.2025 14:28:40 Trauer_Stationary_RocketLauncher(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:28:40 StandardOutlineEffect.enabled = false Trauer_Stationary_RocketLauncher(Clone) öjj WARNING: 26.02.2025 14:28:40 Trauer_Stationary_RocketLauncher(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:28:40 StandardOutlineEffect.enabled = false Trauer_Stationary_Sniper(Clone) öjj WARNING: 26.02.2025 14:28:40 Trauer_Stationary_Sniper(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:28:43 spawnAssets has been Started LOG: 26.02.2025 14:28:44 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:28:44 BuffManager.StartBuffEffect() for BUFFID: 1873 is already started! LOG: 26.02.2025 14:28:44 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:28:44 BuffManager.StartBuffEffect() for BUFFID: 1882 is already started! WARNING: 26.02.2025 14:28:47 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:28:47 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:28:47 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:28:47 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:28:47 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:28:52 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:28:52 BuffManager.StartBuffEffect() for BUFFID: 1937 is already started! WARNING: 26.02.2025 14:28:52 BuffManager.StartBuffEffect() for BUFFID: 1938 is already started! LOG: 26.02.2025 14:28:54 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:28:54 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:28:54 BuffManager.StartBuffEffect() for BUFFID: 1950 is already started! WARNING: 26.02.2025 14:28:54 BuffManager.StartBuffEffect() for BUFFID: 1951 is already started! LOG: 26.02.2025 14:28:56 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:28:56 BuffManager.StartBuffEffect() for BUFFID: 1959 is already started! LOG: 26.02.2025 14:28:59 spawnAssets has been Started LOG: 26.02.2025 14:29:03 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:29:03 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:29:03 BuffManager.StartBuffEffect() for BUFFID: 1997 is already started! WARNING: 26.02.2025 14:29:03 BuffManager.StartBuffEffect() for BUFFID: 1998 is already started! LOG: 26.02.2025 14:29:06 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:29:06 BuffManager.StartBuffEffect() for BUFFID: 2017 is already started! WARNING: 26.02.2025 14:29:08 BuffManager.StartBuffEffect() for BUFFID: 2025 is already started! WARNING: 26.02.2025 14:29:10 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:29:10 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:29:10 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:29:10 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:29:10 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 14:29:10 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:29:10 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:29:10 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:29:10 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:29:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:29:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:29:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:29:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:29:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:29:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:29:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:29:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:29:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:29:15 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:29:15 Mesh head.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 26.02.2025 14:29:15 Mesh head.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module LOG: 26.02.2025 14:29:15 GetIconByBuffType called with buffType: LightningStrike LOG: 26.02.2025 14:29:17 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 26.02.2025 14:29:17 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:29:19 OnMalloryHitsGroundDelegate LOG: 26.02.2025 14:29:19 spawnAssets has been Started WARNING: 26.02.2025 14:29:19 BuffManager.StartBuffEffect() for BUFFID: 2067 is already started! WARNING: 26.02.2025 14:29:19 Mesh head.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 26.02.2025 14:29:19 Mesh head.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module LOG: 26.02.2025 14:29:20 shockWave has been Started LOG: 26.02.2025 14:29:20 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:29:20 BuffManager.StartBuffEffect() for BUFFID: 2089 is already started! LOG: 26.02.2025 14:29:25 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:29:25 BuffManager.StartBuffEffect() for BUFFID: 2127 is already started! LOG: 26.02.2025 14:29:28 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:29:28 BuffManager.StartBuffEffect() for BUFFID: 2169 is already started! LOG: 26.02.2025 14:29:29 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:29:29 BuffManager.StartBuffEffect() for BUFFID: 2177 is already started! LOG: 26.02.2025 14:29:30 jump has been Started WARNING: 26.02.2025 14:29:30 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:30 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:30 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:30 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:30 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:30 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:30 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:30 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:30 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:30 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:30 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:30 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:30 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:30 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:30 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:30 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:30 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:30 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:30 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:30 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:30 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:30 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:30 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:30 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:30 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:30 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:30 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh LOG: 26.02.2025 14:29:31 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh LOG: 26.02.2025 14:29:31 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:31 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh LOG: 26.02.2025 14:29:32 turret has been Started WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:32 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:33 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:34 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:35 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh LOG: 26.02.2025 14:29:35 OnMalloryHitsGroundDelegate LOG: 26.02.2025 14:29:35 spawnAssets has been Started WARNING: 26.02.2025 14:29:36 BuffManager.StartBuffEffect() for BUFFID: 2196 is already started! LOG: 26.02.2025 14:29:36 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:29:36 BuffManager.StartBuffEffect() for BUFFID: 2198 is already started! WARNING: 26.02.2025 14:29:36 Mesh head.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 26.02.2025 14:29:36 Mesh head.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module LOG: 26.02.2025 14:29:36 shockWave has been Started LOG: 26.02.2025 14:29:37 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:29:37 BuffManager.StartBuffEffect() for BUFFID: 2215 is already started! LOG: 26.02.2025 14:29:37 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:29:40 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:29:40 BuffManager.StartBuffEffect() for BUFFID: 2249 is already started! LOG: 26.02.2025 14:29:43 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:29:43 BuffManager.StartBuffEffect() for BUFFID: 2280 is already started! LOG: 26.02.2025 14:29:45 jump has been Started WARNING: 26.02.2025 14:29:45 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:45 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:45 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:45 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:45 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:45 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:45 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:45 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:45 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:45 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:45 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:45 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:45 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:45 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:45 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:45 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:45 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:45 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:45 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:45 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:45 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:45 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:45 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:45 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:45 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:45 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:46 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:47 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:48 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh LOG: 26.02.2025 14:29:49 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh LOG: 26.02.2025 14:29:49 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:29:49 Mesh head.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 26.02.2025 14:29:49 Mesh head.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:49 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:50 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:50 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:50 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 26.02.2025 14:29:50 MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh LOG: 26.02.2025 14:29:50 OnMalloryHitsGroundDelegate LOG: 26.02.2025 14:29:50 shockWave has been Started LOG: 26.02.2025 14:29:50 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:29:51 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:29:51 BuffManager.StartBuffEffect() for BUFFID: 2327 is already started! LOG: 26.02.2025 14:29:51 spawnAssets has been Started WARNING: 26.02.2025 14:29:54 NextWave() => Wave was not started yet or has no waves WARNING: 26.02.2025 14:29:54 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:29:54 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:29:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:29:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:29:54 BossChest.RaritylevelBossChest() => Rarity is Level_1 Chesttype is Addin WARNING: 26.02.2025 14:29:59 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:29:59 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:29:59 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:29:59 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:29:59 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:29:59 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:30:01 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:30:01 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:30:01 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:30:01 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:30:01 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:30:01 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:30:01 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:30:01 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:30:03 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 26.02.2025 14:30:03 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:30:03 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 26.02.2025 14:30:03 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:30:03 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:30:08 LootContextPanel OnButtonSuccess => confirm LOG: 26.02.2025 14:30:09 TryAddItem(WeaponAddin) => Items.Addins.ThunderhawkName WARNING: 26.02.2025 14:30:10 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:30:10 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 26.02.2025 14:30:10 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 26.02.2025 14:30:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. EXCEPTION: 26.02.2025 14:30:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.ThunderbirdAddin.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:30:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.ThunderbirdAddin.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:30:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.ThunderbirdAddin.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:30:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.ThunderbirdAddin.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:30:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.ThunderbirdAddin.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:30:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.ThunderbirdAddin.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:30:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.ThunderbirdAddin.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:30:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.ThunderbirdAddin.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:30:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.ThunderbirdAddin.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:30:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.ThunderbirdAddin.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:30:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.ThunderbirdAddin.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:30:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.ThunderbirdAddin.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:30:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.ThunderbirdAddin.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:30:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.ThunderbirdAddin.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:30:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.ThunderbirdAddin.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:30:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.ThunderbirdAddin.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:30:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.ThunderbirdAddin.Update () (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:30:10 Menu.UnloadMenuPanel => LootContext LOG: 26.02.2025 14:30:13 WindowManager.LoadMenu => StageSelectorMenu LOG: 26.02.2025 14:30:13 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 26.02.2025 14:30:13 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 26.02.2025 14:30:13 SorrowStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 26.02.2025 14:30:18 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 26.02.2025 14:30:18 WindowManager.LoadMenu => MapSelectorMenu LOG: 26.02.2025 14:30:27 MapController: Change CurrentTheme from 'Trauer' to 'Stolz' LOG: 26.02.2025 14:30:27 SetCurrentMapSelectorChoice => DungeonDepth: 5 NextDungeonDepth: 6 PersistentDungeonDepth: 5 CurrentTheme: Stolz LOG: 26.02.2025 14:30:27 GameSession.UpdateProgress(SAVED) => SessionGUID: 'bcd95b7c9414' GameSeed: R650-V2ED SeededCalls:1021 SeededCallsLastDungeon:234 DDepth: 5 NDDepth: 6 FromHomeBase?: False LOG: 26.02.2025 14:30:27 UpdatePlayerProgress LOG: 26.02.2025 14:30:27 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c LOG: 26.02.2025 14:30:27 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 26.02.2025 14:30:27 WindowManager.UnloadMenu => MapSelectorMenu LOG: 26.02.2025 14:30:27 WindowManager.UnloadMenu => StageSelectorMenu LOG: 26.02.2025 14:30:28 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 WARNING: 26.02.2025 14:30:28 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 26.02.2025 14:30:28 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:30:28 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:30:28 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:30:28 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:30:28 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:30:28 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:30:28 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:30:28 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:30:28 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:30:28 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:30:28 Generate Level Started! Level: Level_A theme: Stolz GameSeed: LC3T-NXDR SeedCalls: 1022 LOG: 26.02.2025 14:30:31 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 26.02.2025 14:30:31 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 26.02.2025 14:30:33 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 26.02.2025 14:30:33 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan LOG: 26.02.2025 14:30:34 Generate Level Completed! Loading time: 5,503s LOG: 26.02.2025 14:30:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:30:34 WindowManager.UnloadMenu => LoadingMenu LOG: 26.02.2025 14:30:34 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 26.02.2025 14:30:34 CurrentRoom ReverbTheme isForest_Small LOG: 26.02.2025 14:30:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:30:34 CurrentRoom ReverbTheme isForest_Small WARNING: 26.02.2025 14:30:34 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:30:34 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 26.02.2025 14:30:34 UpdatePlayerProgress LOG: 26.02.2025 14:30:34 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c WARNING: 26.02.2025 14:30:34 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:30:34 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 26.02.2025 14:30:34 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:30:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:30:34 CurrentRoom ReverbTheme isForest_Small WARNING: 26.02.2025 14:30:34 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 26.02.2025 14:30:34 syop - Bet quest found: HugeBetGambleAsMuchAsOneCan. Completed: False LOG: 26.02.2025 14:30:34 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan WARNING: 26.02.2025 14:30:34 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:30:34 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:30:34 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:30:34 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 26.02.2025 14:30:35 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 26.02.2025 14:30:35 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 26.02.2025 14:30:35 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:30:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 26.02.2025 14:30:39 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:30:39 Menu.UnloadMenuPanel => Info LOG: 26.02.2025 14:30:41 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed LOG: 26.02.2025 14:30:41 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 26.02.2025 14:30:47 CurrentRoom ReverbTheme isForest_Open LOG: 26.02.2025 14:30:47 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 26.02.2025 14:30:47 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 26.02.2025 14:30:47 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 26.02.2025 14:30:47 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:30:47 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 26.02.2025 14:30:47 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 26.02.2025 14:30:47 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 26.02.2025 14:30:48 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 26.02.2025 14:30:49 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 26.02.2025 14:30:49 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:30:49 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:30:49 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:30:49 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 26.02.2025 14:30:49 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:30:49 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:30:49 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:30:49 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 26.02.2025 14:30:49 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:30:49 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:30:49 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 26.02.2025 14:30:49 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:30:49 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 26.02.2025 14:30:49 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:30:49 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:30:49 GetIconByBuffType called with buffType: Pride WARNING: 26.02.2025 14:30:49 BuffManager.StartBuffEffect() for BUFFID: 2346 is already started! LOG: 26.02.2025 14:30:49 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:30:50 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 26.02.2025 14:30:50 Dash: Collide with CastleHedge_Broad LOG: 26.02.2025 14:30:50 Dash: Collide with CastleHedge_Broad LOG: 26.02.2025 14:30:50 Dash: Collide with CastleHedge_Broad LOG: 26.02.2025 14:30:50 Dash: Collide with CastleHedge_Broad LOG: 26.02.2025 14:30:50 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:30:50 BuffManager.StartBuffEffect() for BUFFID: 2361 is already started! LOG: 26.02.2025 14:30:50 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:30:50 BuffManager.StartBuffEffect() for BUFFID: 2365 is already started! WARNING: 26.02.2025 14:30:50 BuffManager.StartBuffEffect() for BUFFID: 2366 is already started! LOG: 26.02.2025 14:30:50 Dash: Collide with fenceSpikes_broad LOG: 26.02.2025 14:30:50 Dash: Collide with fenceSpikes_broad LOG: 26.02.2025 14:30:50 Dash: Collide with fenceSpikes_broad LOG: 26.02.2025 14:30:50 Dash: Collide with fenceSpikes_broad LOG: 26.02.2025 14:30:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:30:50 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:30:50 BuffManager.StartBuffEffect() for BUFFID: 2383 is already started! LOG: 26.02.2025 14:30:51 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:30:51 BuffManager.StartBuffEffect() for BUFFID: 2387 is already started! WARNING: 26.02.2025 14:30:51 BuffManager.StartBuffEffect() for BUFFID: 2388 is already started! LOG: 26.02.2025 14:30:51 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:30:51 BuffManager.StartBuffEffect() for BUFFID: 2395 is already started! WARNING: 26.02.2025 14:30:51 BuffManager.StartBuffEffect() for BUFFID: 2396 is already started! LOG: 26.02.2025 14:30:51 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:30:52 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:30:52 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:30:52 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 26.02.2025 14:30:52 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:30:52 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:30:53 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 26.02.2025 14:30:53 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:30:53 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:30:53 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. EXCEPTION: 26.02.2025 14:31:00 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:31:00 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:31:00 CurrentRoom ReverbTheme isForest_Small WARNING: 26.02.2025 14:31:00 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 26.02.2025 14:31:01 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 26.02.2025 14:31:03 CurrentRoom ReverbTheme isForest_Open WARNING: 26.02.2025 14:31:03 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 26.02.2025 14:31:04 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 26.02.2025 14:31:04 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 26.02.2025 14:31:04 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 (1)_01 LOG: 26.02.2025 14:31:04 DestroyDestructibleInScene() => Destructible_Crate_Pride_03 LOG: 26.02.2025 14:31:08 CurrentRoom ReverbTheme isForest_Open LOG: 26.02.2025 14:31:08 TrySpawnEnemy PRIDE_Stationary_Sniper delay 1,75 LOG: 26.02.2025 14:31:08 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 26.02.2025 14:31:08 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:31:08 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 26.02.2025 14:31:08 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:31:08 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 26.02.2025 14:31:08 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 26.02.2025 14:31:08 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 26.02.2025 14:31:08 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Sniper(Clone) öjj WARNING: 26.02.2025 14:31:08 MitronEmpire_Stationary_Sniper(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:31:08 AddEnemy MitronEmpire_Stationary_Generator_01 LOG: 26.02.2025 14:31:08 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_01 öjj WARNING: 26.02.2025 14:31:08 MitronEmpire_Stationary_Generator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:31:08 AddEnemy MitronEmpire_Stationary_Generator LOG: 26.02.2025 14:31:08 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator öjj WARNING: 26.02.2025 14:31:08 MitronEmpire_Stationary_Generator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:31:08 AddEnemy MitronEmpire_Stationary_Generator_02 LOG: 26.02.2025 14:31:08 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_02 öjj WARNING: 26.02.2025 14:31:08 MitronEmpire_Stationary_Generator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:31:08 AddEnemy MitronEmpire_Stationary_Generator_03 LOG: 26.02.2025 14:31:08 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_03 öjj WARNING: 26.02.2025 14:31:08 MitronEmpire_Stationary_Generator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:31:09 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! EXCEPTION: 26.02.2025 14:31:09 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:31:09 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:31:09 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:31:09 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:31:09 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 26.02.2025 14:31:09 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:31:09 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:31:09 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:31:09 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 26.02.2025 14:31:09 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:31:09 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:31:09 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:31:09 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 26.02.2025 14:31:09 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:31:09 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:31:09 GetIconByBuffType called with buffType: Pride WARNING: 26.02.2025 14:31:10 BuffManager.StartBuffEffect() for BUFFID: 2417 is already started! LOG: 26.02.2025 14:31:12 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:31:12 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:31:12 BuffManager.StartBuffEffect() for BUFFID: 2443 is already started! LOG: 26.02.2025 14:31:15 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:31:15 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:31:15 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 26.02.2025 14:31:15 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:31:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 26.02.2025 14:31:16 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:31:16 BuffManager.StartBuffEffect() for BUFFID: 2479 is already started! LOG: 26.02.2025 14:31:16 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:31:16 BuffManager.StartBuffEffect() for BUFFID: 2485 is already started! WARNING: 26.02.2025 14:31:18 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 26.02.2025 14:31:19 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:31:19 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:31:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:31:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:31:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:31:21 DestroyDestructibleInScene() => Vase_Wood_001 LOG: 26.02.2025 14:31:22 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:31:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:31:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:31:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:31:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:31:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:31:22 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:31:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:31:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:31:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:31:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:31:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 14:31:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 26.02.2025 14:31:22 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:31:22 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:31:22 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:31:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:31:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:31:25 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 26.02.2025 14:31:25 DestroyDestructibleInScene() => Vase_Normal_001 WARNING: 26.02.2025 14:31:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:31:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:31:36 CurrentRoom ReverbTheme isForest_Small WARNING: 26.02.2025 14:31:36 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:31:36 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 26.02.2025 14:31:37 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 26.02.2025 14:31:38 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 26.02.2025 14:31:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:31:40 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:31:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:31:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:31:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:31:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:31:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:31:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:31:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:31:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:31:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:31:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:31:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:31:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:31:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:31:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:31:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:31:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:31:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:31:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:31:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:31:40 CurrentRoom ReverbTheme isForest_Open WARNING: 26.02.2025 14:31:40 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 26.02.2025 14:31:41 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 26.02.2025 14:31:47 CurrentRoom ReverbTheme isForest_Open LOG: 26.02.2025 14:31:47 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 26.02.2025 14:31:47 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 26.02.2025 14:31:47 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 26.02.2025 14:31:47 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 26.02.2025 14:31:47 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 26.02.2025 14:31:47 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:31:47 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 26.02.2025 14:31:47 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 26.02.2025 14:31:47 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 26.02.2025 14:31:48 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 26.02.2025 14:31:49 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 26.02.2025 14:31:49 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:31:49 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:31:49 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:31:49 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 26.02.2025 14:31:49 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:31:49 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:31:49 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:31:49 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 26.02.2025 14:31:49 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:31:49 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:31:49 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:31:49 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 26.02.2025 14:31:49 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:31:49 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:31:49 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:31:49 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 26.02.2025 14:31:49 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:31:49 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:31:49 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:31:49 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 26.02.2025 14:31:49 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:31:49 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:31:49 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:31:49 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:31:49 BuffManager.StartBuffEffect() for BUFFID: 2505 is already started! LOG: 26.02.2025 14:31:49 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:31:49 BuffManager.StartBuffEffect() for BUFFID: 2512 is already started! WARNING: 26.02.2025 14:31:49 BuffManager.StartBuffEffect() for BUFFID: 2513 is already started! EXCEPTION: 26.02.2025 14:31:49 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:31:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:31:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 26.02.2025 14:31:50 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:31:50 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:31:50 InGameUIController.OnPlayerAbilityRecharging => Player1 EXCEPTION: 26.02.2025 14:31:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:31:50 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:31:50 BuffManager.StartBuffEffect() for BUFFID: 2532 is already started! WARNING: 26.02.2025 14:31:50 BuffManager.StartBuffEffect() for BUFFID: 2533 is already started! EXCEPTION: 26.02.2025 14:31:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:31:50 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:31:50 BuffManager.StartBuffEffect() for BUFFID: 2538 is already started! WARNING: 26.02.2025 14:31:50 BuffManager.StartBuffEffect() for BUFFID: 2539 is already started! LOG: 26.02.2025 14:31:50 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:31:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 26.02.2025 14:31:50 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:31:50 Language Text not found! (Path: Kill ) EXCEPTION: 26.02.2025 14:31:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:31:51 GetIconByBuffType called with buffType: Radioactive EXCEPTION: 26.02.2025 14:31:51 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:31:51 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:31:51 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 26.02.2025 14:31:51 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 26.02.2025 14:31:51 Quest is already completed. No progress will be updated. LOG: 26.02.2025 14:31:52 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:31:54 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:31:54 BuffManager.StartBuffEffect() for BUFFID: 2602 is already started! WARNING: 26.02.2025 14:31:55 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 26.02.2025 14:31:55 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:31:56 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:31:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 26.02.2025 14:31:58 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:31:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:31:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:31:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:31:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:31:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:31:58 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:31:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:31:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:31:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:31:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:31:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 14:31:58 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 26.02.2025 14:31:58 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:31:58 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:31:58 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:32:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:32:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 26.02.2025 14:32:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 26.02.2025 14:32:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 26.02.2025 14:32:09 CurrentRoom ReverbTheme isForest_Small WARNING: 26.02.2025 14:32:09 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:32:09 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 26.02.2025 14:32:09 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:32:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:32:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:32:10 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 26.02.2025 14:32:11 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 26.02.2025 14:32:11 WindowManager.LoadMenu => MapSelectorMenu LOG: 26.02.2025 14:32:16 SetCurrentMapSelectorChoice => DungeonDepth: 6 NextDungeonDepth: 7 PersistentDungeonDepth: 6 CurrentTheme: Stolz LOG: 26.02.2025 14:32:16 GameSession.UpdateProgress(SAVED) => SessionGUID: 'bcd95b7c9414' GameSeed: R650-V2ED SeededCalls:1067 SeededCallsLastDungeon:45 DDepth: 6 NDDepth: 7 FromHomeBase?: False LOG: 26.02.2025 14:32:16 UpdatePlayerProgress LOG: 26.02.2025 14:32:16 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c LOG: 26.02.2025 14:32:16 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 26.02.2025 14:32:16 WindowManager.UnloadMenu => MapSelectorMenu LOG: 26.02.2025 14:32:16 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 26.02.2025 14:32:16 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:32:16 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:32:16 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:32:16 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:32:16 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:32:16 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:32:16 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:32:16 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:32:16 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:32:16 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:32:16 Generate Level Started! Level: Level_A theme: Stolz GameSeed: LC3T-NXDR SeedCalls: 1068 LOG: 26.02.2025 14:32:18 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 26.02.2025 14:32:18 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 26.02.2025 14:32:20 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 26.02.2025 14:32:21 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj ERROR: 26.02.2025 14:32:24 ERROR Code [2] Generate Boos Rooms => ERROR: Cant place any Boss-Room on Seed 'LC3T-NXDR' with 6 Rooms ! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MapController:LogMapError(StickyError) StickyStoneStudio.MOODS.MapController:OnMapError(StickyError, Boolean, Boolean) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 26.02.2025 14:32:24 NEW GAMESEED: 'YA03-5?G7' resetSeededCalls: False LOG: 26.02.2025 14:32:24 Generate Level Started! Level: Level_A theme: Stolz GameSeed: YA03-5?G7 SeedCalls: 1135 LOG: 26.02.2025 14:32:25 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - seed YA03-5?G7 has been applied LOG: 26.02.2025 14:32:26 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 26.02.2025 14:32:26 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 26.02.2025 14:32:28 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 26.02.2025 14:32:29 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 26.02.2025 14:32:29 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - seed YA03-5?G7 has been applied RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan LOG: 26.02.2025 14:32:30 Generate Level Completed! Loading time: 5,114s LOG: 26.02.2025 14:32:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:32:30 WindowManager.UnloadMenu => LoadingMenu LOG: 26.02.2025 14:32:30 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 26.02.2025 14:32:30 CurrentRoom ReverbTheme isForest_Small LOG: 26.02.2025 14:32:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:32:30 CurrentRoom ReverbTheme isForest_Small WARNING: 26.02.2025 14:32:30 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:32:30 UpdatePlayerProgress LOG: 26.02.2025 14:32:30 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c WARNING: 26.02.2025 14:32:30 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:32:30 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 26.02.2025 14:32:30 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:32:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:32:30 CurrentRoom ReverbTheme isForest_Small LOG: 26.02.2025 14:32:30 syop - Bet quest found: HugeBetGambleAsMuchAsOneCan. Completed: False LOG: 26.02.2025 14:32:30 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - seed YA03-5?G7 has been applied RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan WARNING: 26.02.2025 14:32:30 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:32:30 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:32:30 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 26.02.2025 14:32:30 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:32:30 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:32:31 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_01 LOG: 26.02.2025 14:32:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_02 WARNING: 26.02.2025 14:32:33 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:32:33 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:32:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 26.02.2025 14:32:34 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:32:35 Menu.UnloadMenuPanel => Info LOG: 26.02.2025 14:32:35 CurrentRoom ReverbTheme isForest_Small WARNING: 26.02.2025 14:32:35 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:32:37 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_06 LOG: 26.02.2025 14:32:37 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 26.02.2025 14:32:37 DestroyDestructibleInScene() => Destructible_Vase_02_Closed LOG: 26.02.2025 14:32:38 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_04 LOG: 26.02.2025 14:32:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:32:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:32:38 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_08 LOG: 26.02.2025 14:32:38 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_04 LOG: 26.02.2025 14:32:38 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 LOG: 26.02.2025 14:32:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 26.02.2025 14:32:38 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03 LOG: 26.02.2025 14:32:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:32:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:32:38 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_07 LOG: 26.02.2025 14:32:38 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_05 LOG: 26.02.2025 14:32:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 26.02.2025 14:32:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:32:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 26.02.2025 14:32:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:32:39 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_05 LOG: 26.02.2025 14:32:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 26.02.2025 14:32:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:32:39 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_08 LOG: 26.02.2025 14:32:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:32:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 26.02.2025 14:32:39 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_02 LOG: 26.02.2025 14:32:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:32:39 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers LOG: 26.02.2025 14:32:39 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_07 LOG: 26.02.2025 14:32:39 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_05 LOG: 26.02.2025 14:32:39 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_06 WARNING: 26.02.2025 14:32:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:32:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:32:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:32:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:32:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:32:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:32:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:32:43 CurrentRoom ReverbTheme isForest_Open LOG: 26.02.2025 14:32:43 TrySpawnEnemy PRIDE_Stationary_Tower delay 1,75 LOG: 26.02.2025 14:32:43 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 26.02.2025 14:32:43 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 26.02.2025 14:32:43 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 26.02.2025 14:32:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:32:43 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 26.02.2025 14:32:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:32:43 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Tower(Clone) öjj WARNING: 26.02.2025 14:32:43 MitronEmpire_Stationary_Tower(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:32:43 AddEnemy MitronEmpire_Stationary_Generator_01 LOG: 26.02.2025 14:32:43 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_01 öjj WARNING: 26.02.2025 14:32:43 MitronEmpire_Stationary_Generator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:32:43 AddEnemy MitronEmpire_Stationary_Generator LOG: 26.02.2025 14:32:43 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator öjj WARNING: 26.02.2025 14:32:43 MitronEmpire_Stationary_Generator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:32:43 AddEnemy MitronEmpire_Stationary_Generator_02 LOG: 26.02.2025 14:32:43 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_02 öjj WARNING: 26.02.2025 14:32:43 MitronEmpire_Stationary_Generator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:32:43 AddEnemy MitronEmpire_Stationary_Generator_03 LOG: 26.02.2025 14:32:43 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_03 öjj WARNING: 26.02.2025 14:32:43 MitronEmpire_Stationary_Generator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:32:44 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 26.02.2025 14:32:44 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:32:44 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:32:44 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:32:44 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 26.02.2025 14:32:44 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:32:44 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:32:44 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:32:44 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 26.02.2025 14:32:44 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:32:44 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:32:44 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:32:44 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 26.02.2025 14:32:44 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:32:44 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:32:44 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:32:45 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 26.02.2025 14:32:45 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:32:46 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:32:46 BuffManager.StartBuffEffect() for BUFFID: 2650 is already started! LOG: 26.02.2025 14:32:47 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:32:47 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:32:47 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:32:47 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:32:47 BuffManager.StartBuffEffect() for BUFFID: 2669 is already started! LOG: 26.02.2025 14:32:47 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:32:47 BuffManager.StartBuffEffect() for BUFFID: 2670 is already started! WARNING: 26.02.2025 14:32:47 BuffManager.StartBuffEffect() for BUFFID: 2671 is already started! LOG: 26.02.2025 14:32:47 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:32:47 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:32:48 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:32:48 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed WARNING: 26.02.2025 14:32:48 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 26.02.2025 14:32:48 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:32:48 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:32:48 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:32:48 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:32:48 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:32:48 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:32:48 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed WARNING: 26.02.2025 14:32:49 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 26.02.2025 14:32:49 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:32:49 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:32:50 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:32:50 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:32:50 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:32:50 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:32:51 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:32:51 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:32:51 GetIconByBuffType called with buffType: LightningStrike LOG: 26.02.2025 14:32:51 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed WARNING: 26.02.2025 14:32:51 BuffManager.StartBuffEffect() for BUFFID: 2681 is already started! WARNING: 26.02.2025 14:32:51 BuffManager.StartBuffEffect() for BUFFID: 2682 is already started! LOG: 26.02.2025 14:32:51 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:32:51 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:32:51 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:32:51 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:32:52 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:32:52 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:32:52 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:32:52 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:32:52 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:32:52 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:32:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:32:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:32:52 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:32:52 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:32:52 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:32:52 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:32:52 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:32:52 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:32:53 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:32:53 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed WARNING: 26.02.2025 14:32:53 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:32:53 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:32:53 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:32:53 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 14:32:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 26.02.2025 14:32:56 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:32:56 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:32:57 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:32:58 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:32:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:32:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:32:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:32:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:32:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:32:58 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:32:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:32:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:32:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:32:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:32:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 14:32:58 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 26.02.2025 14:32:58 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:32:58 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:32:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 26.02.2025 14:32:58 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:32:58 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 14:32:58 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:32:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:32:59 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:32:59 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 26.02.2025 14:32:59 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:33:00 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 26.02.2025 14:33:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:33:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:33:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 26.02.2025 14:33:02 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 WARNING: 26.02.2025 14:33:03 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:33:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 26.02.2025 14:33:03 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 26.02.2025 14:33:03 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:33:04 Menu.UnloadMenuPanel => Info WARNING: 26.02.2025 14:33:04 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:33:09 CurrentRoom ReverbTheme isForest_Small LOG: 26.02.2025 14:33:12 CurrentRoom ReverbTheme isForest_Open LOG: 26.02.2025 14:33:14 CurrentRoom ReverbTheme isForest_Open LOG: 26.02.2025 14:33:14 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 26.02.2025 14:33:14 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 26.02.2025 14:33:14 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 26.02.2025 14:33:14 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 26.02.2025 14:33:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:33:14 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 26.02.2025 14:33:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:33:14 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 26.02.2025 14:33:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:33:14 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 26.02.2025 14:33:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:33:16 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 26.02.2025 14:33:16 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:33:16 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:33:16 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:33:16 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 26.02.2025 14:33:16 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:33:16 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:33:16 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! LOG: 26.02.2025 14:33:16 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:33:16 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 26.02.2025 14:33:16 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:33:16 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:33:16 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:33:16 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 26.02.2025 14:33:16 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:33:16 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:33:16 GetIconByBuffType called with buffType: Pride EXCEPTION: 26.02.2025 14:33:16 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:33:16 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:33:16 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:33:16 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:33:16 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 26.02.2025 14:33:16 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:33:16 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:33:16 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:33:16 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 26.02.2025 14:33:16 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:33:16 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:33:16 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:33:16 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 26.02.2025 14:33:16 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:33:16 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:33:16 GetIconByBuffType called with buffType: Pride WARNING: 26.02.2025 14:33:16 BuffManager.StartBuffEffect() for BUFFID: 2697 is already started! LOG: 26.02.2025 14:33:16 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:33:16 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:33:16 BuffManager.StartBuffEffect() for BUFFID: 2704 is already started! LOG: 26.02.2025 14:33:16 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:33:16 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:33:17 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:33:17 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:33:17 BuffManager.StartBuffEffect() for BUFFID: 2726 is already started! WARNING: 26.02.2025 14:33:17 BuffManager.StartBuffEffect() for BUFFID: 2727 is already started! LOG: 26.02.2025 14:33:17 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:33:17 BuffManager.StartBuffEffect() for BUFFID: 2731 is already started! WARNING: 26.02.2025 14:33:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 26.02.2025 14:33:17 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:33:17 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:33:18 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:33:18 BuffManager.StartBuffEffect() for BUFFID: 2740 is already started! WARNING: 26.02.2025 14:33:18 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 26.02.2025 14:33:18 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:33:18 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:33:19 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:33:19 BuffManager.StartBuffEffect() for BUFFID: 2767 is already started! LOG: 26.02.2025 14:33:19 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:33:19 BuffManager.StartBuffEffect() for BUFFID: 2771 is already started! WARNING: 26.02.2025 14:33:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 26.02.2025 14:33:20 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:33:21 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 26.02.2025 14:33:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 26.02.2025 14:33:22 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 26.02.2025 14:33:24 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 26.02.2025 14:33:24 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:33:24 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:33:24 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:33:24 BuffManager.StartBuffEffect() for BUFFID: 2813 is already started! WARNING: 26.02.2025 14:33:25 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 26.02.2025 14:33:25 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:33:25 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:33:25 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:33:25 BuffManager.StartBuffEffect() for BUFFID: 2819 is already started! LOG: 26.02.2025 14:33:27 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:33:28 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:33:28 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:33:28 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:33:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:33:30 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:33:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:33:40 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_10 LOG: 26.02.2025 14:33:40 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_06 LOG: 26.02.2025 14:33:40 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_09 LOG: 26.02.2025 14:33:40 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_05 LOG: 26.02.2025 14:33:41 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_08 LOG: 26.02.2025 14:33:41 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_04 LOG: 26.02.2025 14:33:41 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_07 LOG: 26.02.2025 14:33:41 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 WARNING: 26.02.2025 14:33:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:33:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:33:46 CurrentRoom ReverbTheme isForest_Open WARNING: 26.02.2025 14:33:49 for == null! No VFX-Effect can be played on destroy. LOG: 26.02.2025 14:33:49 Started Music_GrammoPhoneBot LOG: 26.02.2025 14:33:49 CurrentRoom ReverbTheme isForest_Small WARNING: 26.02.2025 14:33:49 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:33:49 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:33:49 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:33:56 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 26.02.2025 14:33:58 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 26.02.2025 14:33:58 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:33:58 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 26.02.2025 14:33:58 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:33:58 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:33:58 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:33:58 initialises raritymodes LOG: 26.02.2025 14:33:58 equipmentRarity:Level_2 LOG: 26.02.2025 14:33:58 equipmentRarity:Level_2 LOG: 26.02.2025 14:33:58 equipmentRarity:Level_2 LOG: 26.02.2025 14:33:58 equipmentRarity:Level_2 LOG: 26.02.2025 14:33:58 equipmentRarity:Level_4 LOG: 26.02.2025 14:33:58 equipmentRarity:Level_4 LOG: 26.02.2025 14:33:58 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 14:33:58 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 14:33:58 equipmentRarity:Level_2 WARNING: 26.02.2025 14:33:58 for == null! No VFX-Effect can be played on destroy. LOG: 26.02.2025 14:33:58 equipmentRarity:Level_2 LOG: 26.02.2025 14:33:58 equipmentRarity:Level_2 WARNING: 26.02.2025 14:33:58 Language Text not found! (Path: °) WARNING: 26.02.2025 14:33:58 Language Text not found! (Path: Meter) WARNING: 26.02.2025 14:33:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:33:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:33:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:33:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:33:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:33:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:33:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:33:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:33:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:33:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 26.02.2025 14:33:58 Menu.UnloadMenuPanel => DefaultPanel WARNING: 26.02.2025 14:34:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:34:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:34:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:34:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:34:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:34:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:34:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:34:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:34:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:34:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 26.02.2025 14:34:06 LootContextPanel OnButtonSuccess => confirm LOG: 26.02.2025 14:34:07 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 26.02.2025 14:34:07 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 26.02.2025 14:34:07 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExtenderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:07 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ThunderhawkName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:07 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 26.02.2025 14:34:07 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExtenderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:07 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ThunderhawkName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:07 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:07 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:07 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:07 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:07 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PiercerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:07 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:07 TryAddWeapon(Items.Weapons.IonDriveRifleName) => Items.Weapons.IonDriveRifleName 2 LOG: 26.02.2025 14:34:07 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:07 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:07 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:07 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:07 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PiercerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:07 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:07 TryAddItem(Equipment) => Items.Equipment.ArmName Arm WARNING: 26.02.2025 14:34:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:34:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:34:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:34:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:34:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:34:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:34:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:34:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:34:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:34:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 26.02.2025 14:34:08 LootContextPanel OnButtonSuccess => confirm LOG: 26.02.2025 14:34:09 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 26.02.2025 14:34:09 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 26.02.2025 14:34:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExtenderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ThunderhawkName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:09 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 26.02.2025 14:34:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExtenderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ThunderhawkName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PiercerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:09 TryAddWeapon(Items.Weapons.IonDriveRifleName) => Items.Weapons.IonDriveRifleName 2 LOG: 26.02.2025 14:34:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PiercerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:34:09 TryAddItem(Equipment) => Items.Equipment.FootName Foot WARNING: 26.02.2025 14:34:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:34:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:34:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:34:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:34:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:34:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:34:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:34:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:34:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:34:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:34:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:34:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:34:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:34:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:34:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:34:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 26.02.2025 14:34:10 LootContextPanel OnButtonSuccess => back WARNING: 26.02.2025 14:34:10 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:34:10 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 26.02.2025 14:34:10 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:34:10 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 26.02.2025 14:34:11 Menu.UnloadMenuPanel => LootContext LOG: 26.02.2025 14:34:12 CurrentRoom ReverbTheme isForest_Open LOG: 26.02.2025 14:34:15 CurrentRoom ReverbTheme isForest_Open LOG: 26.02.2025 14:34:17 CurrentRoom ReverbTheme isForest_Open LOG: 26.02.2025 14:34:17 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 26.02.2025 14:34:17 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 26.02.2025 14:34:17 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:34:17 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 26.02.2025 14:34:17 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup EXCEPTION: 26.02.2025 14:34:17 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:34:17 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:34:19 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 26.02.2025 14:34:19 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:34:19 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:34:19 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:34:19 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 26.02.2025 14:34:19 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:34:19 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:34:19 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! LOG: 26.02.2025 14:34:19 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:34:19 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 26.02.2025 14:34:19 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:34:19 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:34:19 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:34:19 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:34:19 BuffManager.StartBuffEffect() for BUFFID: 2879 is already started! LOG: 26.02.2025 14:34:19 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:34:19 BuffManager.StartBuffEffect() for BUFFID: 2885 is already started! LOG: 26.02.2025 14:34:19 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:34:19 BuffManager.StartBuffEffect() for BUFFID: 2886 is already started! WARNING: 26.02.2025 14:34:19 BuffManager.StartBuffEffect() for BUFFID: 2887 is already started! WARNING: 26.02.2025 14:34:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 26.02.2025 14:34:19 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:34:19 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:34:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 26.02.2025 14:34:19 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:34:19 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:34:20 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:34:22 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:34:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:34:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:34:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:34:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:34:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:34:22 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:34:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:34:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:34:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:34:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:34:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 14:34:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 26.02.2025 14:34:22 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:34:22 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:34:22 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:34:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:34:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:34:29 DestroyDestructibleInScene() => Destructible_Barrel_small_04 LOG: 26.02.2025 14:34:29 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies_01 LOG: 26.02.2025 14:34:29 DestroyDestructibleInScene() => Destructible_Barrel_small_03 LOG: 26.02.2025 14:34:30 DestroyDestructibleInScene() => Destructible_Barrel_small_01 LOG: 26.02.2025 14:34:30 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies WARNING: 26.02.2025 14:34:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:34:31 CurrentRoom ReverbTheme isForest_Open LOG: 26.02.2025 14:34:31 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 26.02.2025 14:34:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:34:31 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 26.02.2025 14:34:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:34:31 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 26.02.2025 14:34:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:34:33 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 26.02.2025 14:34:33 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:34:33 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:34:33 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! LOG: 26.02.2025 14:34:33 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:34:33 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 26.02.2025 14:34:33 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:34:33 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:34:33 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:34:33 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 26.02.2025 14:34:33 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:34:33 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:34:33 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:34:33 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 26.02.2025 14:34:33 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:34:34 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:34:34 BuffManager.StartBuffEffect() for BUFFID: 2976 is already started! WARNING: 26.02.2025 14:34:34 BuffManager.StartBuffEffect() for BUFFID: 2977 is already started! LOG: 26.02.2025 14:34:34 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:34:34 BuffManager.StartBuffEffect() for BUFFID: 2980 is already started! WARNING: 26.02.2025 14:34:34 BuffManager.StartBuffEffect() for BUFFID: 2981 is already started! LOG: 26.02.2025 14:34:34 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:34:34 GetIconByBuffType called with buffType: Frostbite WARNING: 26.02.2025 14:34:34 BuffManager.StartBuffEffect() for BUFFID: 2986 is already started! LOG: 26.02.2025 14:34:34 GetIconByBuffType called with buffType: Frostbite WARNING: 26.02.2025 14:34:34 BuffManager.StartBuffEffect() for BUFFID: 2987 is already started! LOG: 26.02.2025 14:34:35 GetIconByBuffType called with buffType: Burning LOG: 26.02.2025 14:34:36 GetIconByBuffType called with buffType: Burning LOG: 26.02.2025 14:34:37 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:34:37 BuffManager.StartBuffEffect() for BUFFID: 3018 is already started! LOG: 26.02.2025 14:34:37 GetIconByBuffType called with buffType: Frostbite WARNING: 26.02.2025 14:34:37 BuffManager.StartBuffEffect() for BUFFID: 3019 is already started! WARNING: 26.02.2025 14:34:38 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 26.02.2025 14:34:38 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:34:38 Language Text not found! (Path: Kill ) EXCEPTION: 26.02.2025 14:34:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:34:42 BuffManager.StartBuffEffect() for BUFFID: 3033 is already started! LOG: 26.02.2025 14:34:42 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:34:42 BuffManager.StartBuffEffect() for BUFFID: 3039 is already started! LOG: 26.02.2025 14:34:42 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:34:42 BuffManager.StartBuffEffect() for BUFFID: 3040 is already started! WARNING: 26.02.2025 14:34:42 BuffManager.StartBuffEffect() for BUFFID: 3041 is already started! WARNING: 26.02.2025 14:34:42 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 26.02.2025 14:34:42 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:34:42 Language Text not found! (Path: Kill ) EXCEPTION: 26.02.2025 14:34:42 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:34:42 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:34:42 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 26.02.2025 14:34:42 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:34:42 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:34:42 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:34:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:34:44 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 26.02.2025 14:34:44 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 26.02.2025 14:34:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:34:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 26.02.2025 14:34:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:34:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:34:52 CurrentRoom ReverbTheme isForest_Open LOG: 26.02.2025 14:34:55 CurrentRoom ReverbTheme isForest_Small WARNING: 26.02.2025 14:34:55 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:34:57 OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 26.02.2025 14:34:57 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:34:57 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 26.02.2025 14:34:57 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:34:57 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:34:58 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:35:04 LootContextPanel OnButtonSuccess => confirm LOG: 26.02.2025 14:35:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExtenderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:35:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ThunderhawkName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:35:05 TryAddWeapon(Items.Weapons.SnipeShotName) => Items.Weapons.SnipeShotName 1 LOG: 26.02.2025 14:35:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExtenderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:35:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ThunderhawkName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:35:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:35:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:35:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:35:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:35:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PiercerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:35:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:35:05 TryAddWeapon(Items.Weapons.IonDriveRifleName) => Items.Weapons.IonDriveRifleName 2 LOG: 26.02.2025 14:35:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:35:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:35:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:35:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:35:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PiercerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:35:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:35:05 TryAddItem(Equipment) => Items.Equipment.HeaderName Head WARNING: 26.02.2025 14:35:05 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:35:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 26.02.2025 14:35:05 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:35:06 Menu.UnloadMenuPanel => LootContext LOG: 26.02.2025 14:35:06 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 26.02.2025 14:35:07 DestroyDestructibleInScene() => Destructible_VaseBauch LOG: 26.02.2025 14:35:07 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies WARNING: 26.02.2025 14:35:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:35:28 CurrentRoom ReverbTheme isForest_Open LOG: 26.02.2025 14:35:31 CurrentRoom ReverbTheme isForest_Open WARNING: 26.02.2025 14:35:31 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:35:31 TrySpawnEnemy PRIDE_Boss_Valerie delay 1,75 WARNING: 26.02.2025 14:35:31 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:35:31 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(8# Typ_Boss)_Miniboss_Degrees0/CullingContainer/Static/PRIDE_LM_StatueGuardian_03/Statue_Base" LOG: 26.02.2025 14:35:33 StandardOutlineEffect.enabled = false MitronEmpire_Valerie(Clone) öjj WARNING: 26.02.2025 14:35:33 MitronEmpire_Valerie(Clone) (StickyStoneStudio.MOODS.Valerie): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:35:37 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 26.02.2025 14:35:43 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 26.02.2025 14:35:43 Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 26.02.2025 14:35:50 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 26.02.2025 14:35:50 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:35:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:35:52 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:35:52 BuffManager.StartBuffEffect() for BUFFID: 3083 is already started! LOG: 26.02.2025 14:35:52 GetIconByBuffType called with buffType: Burning WARNING: 26.02.2025 14:35:52 BuffManager.StartBuffEffect() for BUFFID: 3084 is already started! LOG: 26.02.2025 14:35:52 GetIconByBuffType called with buffType: Burning LOG: 26.02.2025 14:35:52 GetIconByBuffType called with buffType: Burning LOG: 26.02.2025 14:35:52 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:35:52 BuffManager.StartBuffEffect() for BUFFID: 3094 is already started! LOG: 26.02.2025 14:35:52 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:35:52 BuffManager.StartBuffEffect() for BUFFID: 3114 is already started! LOG: 26.02.2025 14:35:53 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:35:53 BuffManager.StartBuffEffect() for BUFFID: 3138 is already started! LOG: 26.02.2025 14:35:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:35:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:35:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:35:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:35:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:35:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:35:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:35:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:35:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:35:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:35:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:35:55 InGameUIController.OnPlayerAbilityRecharging => Player1 ERROR: 26.02.2025 14:35:56 timeInSecCurrent <= 0, wurde auf 8 gesetzt!! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() LOG: 26.02.2025 14:35:56 GetIconByBuffType called with buffType: Burning LOG: 26.02.2025 14:36:00 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:36:00 BuffManager.StartBuffEffect() for BUFFID: 3229 is already started! WARNING: 26.02.2025 14:36:00 BuffManager.StartBuffEffect() for BUFFID: 3230 is already started! LOG: 26.02.2025 14:36:03 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:36:03 BuffManager.StartBuffEffect() for BUFFID: 3292 is already started! EXCEPTION: 26.02.2025 14:36:03 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:36:04 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:36:04 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:36:04 BuffManager.StartBuffEffect() for BUFFID: 3318 is already started! LOG: 26.02.2025 14:36:04 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:36:04 GetIconByBuffType called with buffType: Burning WARNING: 26.02.2025 14:36:04 BuffManager.StartBuffEffect() for BUFFID: 3336 is already started! LOG: 26.02.2025 14:36:04 GetIconByBuffType called with buffType: Burning EXCEPTION: 26.02.2025 14:36:05 ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Update () (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:36:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:06 InGameUIController.OnPlayerAbilityRecharging => Player1 EXCEPTION: 26.02.2025 14:36:06 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:36:07 ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Update () (at <00000000000000000000000000000000>:0) ERROR: 26.02.2025 14:36:07 timeInSecCurrent <= 0, wurde auf 8 gesetzt!! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() LOG: 26.02.2025 14:36:07 GetIconByBuffType called with buffType: Burning LOG: 26.02.2025 14:36:08 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:36:08 BuffManager.StartBuffEffect() for BUFFID: 3393 is already started! EXCEPTION: 26.02.2025 14:36:08 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:36:08 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:36:09 ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:36:09 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:36:09 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:36:09 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:36:09 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:36:09 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:36:09 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:36:12 BuffManager.StartBuffEffect() for BUFFID: 3489 is already started! LOG: 26.02.2025 14:36:12 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:36:12 BuffManager.StartBuffEffect() for BUFFID: 3491 is already started! LOG: 26.02.2025 14:36:13 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:36:14 GetIconByBuffType called with buffType: Burning WARNING: 26.02.2025 14:36:14 BuffManager.StartBuffEffect() for BUFFID: 3525 is already started! LOG: 26.02.2025 14:36:14 GetIconByBuffType called with buffType: Burning LOG: 26.02.2025 14:36:14 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:36:14 BuffManager.StartBuffEffect() for BUFFID: 3538 is already started! LOG: 26.02.2025 14:36:15 EnemyBehavior_Valerie_Distance_Laser(Clone) EXCEPTION: 26.02.2025 14:36:16 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:36:16 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:36:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:16 InGameUIController.OnPlayerAbilityRecharging => Player1 EXCEPTION: 26.02.2025 14:36:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:36:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) ERROR: 26.02.2025 14:36:18 timeInSecCurrent <= 0, wurde auf 8 gesetzt!! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() LOG: 26.02.2025 14:36:18 GetIconByBuffType called with buffType: Burning LOG: 26.02.2025 14:36:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:19 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 26.02.2025 14:36:19 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. EXCEPTION: 26.02.2025 14:36:21 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:36:21 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:36:28 NextWave() => Wave was not started yet or has no waves LOG: 26.02.2025 14:36:28 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:36:28 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:36:28 Animator.GotoState: State could not be found WARNING: 26.02.2025 14:36:28 Invalid Layer Index '-1' WARNING: 26.02.2025 14:36:28 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 14:36:28 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:36:28 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:36:28 BossChest.RaritylevelBossChest() => Rarity is Level_3 Chesttype is Addin LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:28 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 14:36:29 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:36:29 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:36:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:29 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 14:36:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:36:29 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:36:31 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:36:31 ChangeRagdollState explode getriggert! WARNING: 26.02.2025 14:36:31 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:36:31 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:36:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:36:35 Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 26.02.2025 14:36:35 Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 26.02.2025 14:36:36 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 26.02.2025 14:36:36 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:36:36 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 26.02.2025 14:36:36 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:36:36 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:36:43 LootContextPanel OnButtonSuccess => confirm LOG: 26.02.2025 14:36:44 TryAddItem(WeaponAddin) => Items.Addins.AcidicName WARNING: 26.02.2025 14:36:44 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:36:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 26.02.2025 14:36:45 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:36:45 Menu.UnloadMenuPanel => LootContext WARNING: 26.02.2025 14:36:45 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:36:45 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:36:45 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:36:45 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 26.02.2025 14:36:45 WindowManager.LoadMenu => MapSelectorMenu LOG: 26.02.2025 14:36:52 SetCurrentMapSelectorChoice => DungeonDepth: 7 NextDungeonDepth: 8 PersistentDungeonDepth: 7 CurrentTheme: Stolz LOG: 26.02.2025 14:36:52 GameSession.UpdateProgress(SAVED) => SessionGUID: 'bcd95b7c9414' GameSeed: R650-V2ED SeededCalls:1178 SeededCallsLastDungeon:43 DDepth: 7 NDDepth: 8 FromHomeBase?: False LOG: 26.02.2025 14:36:52 UpdatePlayerProgress LOG: 26.02.2025 14:36:52 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c LOG: 26.02.2025 14:36:52 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 26.02.2025 14:36:52 WindowManager.UnloadMenu => MapSelectorMenu LOG: 26.02.2025 14:36:52 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 26.02.2025 14:36:52 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:36:52 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:36:52 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:36:52 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:36:52 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:36:52 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:36:52 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:36:52 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:36:52 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:36:52 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:36:52 Generate Level Started! Level: Level_B theme: Stolz GameSeed: YA03-5?G7 SeedCalls: 1179 LOG: 26.02.2025 14:36:54 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 26.02.2025 14:36:56 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 26.02.2025 14:36:56 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - seed YA03-5?G7 has been applied RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan LOG: 26.02.2025 14:36:57 Generate Level Completed! Loading time: 4,354s LOG: 26.02.2025 14:36:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:36:57 WindowManager.UnloadMenu => LoadingMenu LOG: 26.02.2025 14:36:57 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 26.02.2025 14:36:57 CurrentRoom ReverbTheme isForest_Small LOG: 26.02.2025 14:36:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:36:57 CurrentRoom ReverbTheme isForest_Small WARNING: 26.02.2025 14:36:57 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:36:57 UpdatePlayerProgress LOG: 26.02.2025 14:36:57 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c WARNING: 26.02.2025 14:36:57 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:36:57 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 26.02.2025 14:36:57 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:36:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:36:57 CurrentRoom ReverbTheme isForest_Small LOG: 26.02.2025 14:36:57 syop - Bet quest found: HugeBetGambleAsMuchAsOneCan. Completed: False LOG: 26.02.2025 14:36:57 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - seed YA03-5?G7 has been applied RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan WARNING: 26.02.2025 14:36:57 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:36:57 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:36:57 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 26.02.2025 14:36:57 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:36:57 Menu.UnloadMenuPanel => DefaultPanel WARNING: 26.02.2025 14:37:00 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:37:00 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:37:00 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 26.02.2025 14:37:00 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 26.02.2025 14:37:01 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:37:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:37:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:37:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:37:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:37:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:37:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:01 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 26.02.2025 14:37:01 Menu.UnloadMenuPanel => Info WARNING: 26.02.2025 14:37:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:37:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:37:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:37:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:37:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:37:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:37:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:37:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:37:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:37:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:37:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:37:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:37:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:37:18 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:37:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 26.02.2025 14:37:18 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:37:18 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 26.02.2025 14:37:19 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:37:19 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 26.02.2025 14:37:19 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 14:37:19 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:37:19 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 14:37:19 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:37:19 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:37:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 26.02.2025 14:37:21 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:37:21 Menu.UnloadMenuPanel => Inventar LOG: 26.02.2025 14:37:22 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:37:22 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:37:22 GetIconByBuffType called with buffType: Healing LOG: 26.02.2025 14:37:26 CurrentRoom ReverbTheme isForest_Small WARNING: 26.02.2025 14:37:26 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:37:27 DestroyDestructibleInScene() => Destructible_Barrel_Pride_20 LOG: 26.02.2025 14:37:27 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 26.02.2025 14:37:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:37:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 26.02.2025 14:37:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 26.02.2025 14:37:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 26.02.2025 14:37:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:37:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 26.02.2025 14:37:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 26.02.2025 14:37:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 26.02.2025 14:37:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 26.02.2025 14:37:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 26.02.2025 14:37:29 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:37:29 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 26.02.2025 14:37:29 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 26.02.2025 14:37:29 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 26.02.2025 14:37:29 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:37:29 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 26.02.2025 14:37:29 DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 WARNING: 26.02.2025 14:37:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:37:29 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:37:29 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:37:29 DestroyDestructibleInScene() => Destructible_Barrel_Pride_21 LOG: 26.02.2025 14:37:29 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:37:29 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 26.02.2025 14:37:29 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 26.02.2025 14:37:29 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:37:29 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 26.02.2025 14:37:29 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 WARNING: 26.02.2025 14:37:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:37:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:37:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:37:31 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:37:33 CurrentRoom ReverbTheme isForest_Open LOG: 26.02.2025 14:37:33 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 LOG: 26.02.2025 14:37:33 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 26.02.2025 14:37:33 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 26.02.2025 14:37:33 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:37:33 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 26.02.2025 14:37:33 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:37:33 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 26.02.2025 14:37:33 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:37:33 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 26.02.2025 14:37:33 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup EXCEPTION: 26.02.2025 14:37:33 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:37:33 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:37:35 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 26.02.2025 14:37:35 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:37:35 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:37:35 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:37:35 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 26.02.2025 14:37:35 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:37:35 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:37:35 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:37:35 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 26.02.2025 14:37:35 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:37:35 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:37:35 GetIconByBuffType called with buffType: Pride EXCEPTION: 26.02.2025 14:37:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:37:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:37:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:37:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:37:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:37:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:37:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:37:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:37:35 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 26.02.2025 14:37:35 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:37:35 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:37:35 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:37:35 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 26.02.2025 14:37:35 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:37:35 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:37:35 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:37:35 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 26.02.2025 14:37:35 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:37:35 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:37:35 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:37:35 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:37:35 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:37:35 BuffManager.StartBuffEffect() for BUFFID: 3719 is already started! EXCEPTION: 26.02.2025 14:37:35 ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:37:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:37:35 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 26.02.2025 14:37:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 26.02.2025 14:37:35 Quest is already completed. No progress will be updated. LOG: 26.02.2025 14:37:36 InGameUIController.OnPlayerAbilityRecharging => Player1 EXCEPTION: 26.02.2025 14:37:36 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:37:36 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:37:36 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:37:36 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:37:36 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:37:36 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:37:36 BuffManager.StartBuffEffect() for BUFFID: 3735 is already started! EXCEPTION: 26.02.2025 14:37:37 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:37:37 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:37:37 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:37:37 BuffManager.StartBuffEffect() for BUFFID: 3748 is already started! LOG: 26.02.2025 14:37:37 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:37:37 BuffManager.StartBuffEffect() for BUFFID: 3749 is already started! WARNING: 26.02.2025 14:37:37 BuffManager.StartBuffEffect() for BUFFID: 3750 is already started! EXCEPTION: 26.02.2025 14:37:37 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:37:37 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 26.02.2025 14:37:37 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 26.02.2025 14:37:37 Quest is already completed. No progress will be updated. EXCEPTION: 26.02.2025 14:37:37 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:37:38 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:37:38 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:37:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 26.02.2025 14:37:39 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:37:39 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:37:39 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:37:39 BuffManager.StartBuffEffect() for BUFFID: 3792 is already started! WARNING: 26.02.2025 14:37:40 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 26.02.2025 14:37:40 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 26.02.2025 14:37:40 Quest is already completed. No progress will be updated. LOG: 26.02.2025 14:37:40 GetIconByBuffType called with buffType: Burning EXCEPTION: 26.02.2025 14:37:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:37:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 26.02.2025 14:37:41 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:37:41 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:37:41 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 26.02.2025 14:37:41 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:37:41 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:37:41 ENEMY SPAWNED MitronEmpire_Drone(Clone) EXCEPTION: 26.02.2025 14:37:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:37:41 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:37:43 ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Update () (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:37:44 BuffManager.StartBuffEffect() for BUFFID: 3835 is already started! LOG: 26.02.2025 14:37:44 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:37:44 BuffManager.StartBuffEffect() for BUFFID: 3843 is already started! LOG: 26.02.2025 14:37:44 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:37:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 26.02.2025 14:37:45 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:37:45 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:37:49 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:37:49 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:37:49 BuffManager.StartBuffEffect() for BUFFID: 3873 is already started! LOG: 26.02.2025 14:37:49 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:37:49 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:37:49 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 26.02.2025 14:37:49 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 26.02.2025 14:37:49 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 26.02.2025 14:37:50 GetIconByBuffType called with buffType: LightningStrike EXCEPTION: 26.02.2025 14:37:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffPermanentDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:37:50 GetIconByBuffType called with buffType: LightningStrike EXCEPTION: 26.02.2025 14:37:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffPermanentDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:37:50 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 26.02.2025 14:37:50 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:37:50 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:37:50 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:37:50 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 26.02.2025 14:37:50 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:37:50 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:37:50 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:37:50 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 26.02.2025 14:37:50 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:37:50 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:37:50 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:37:51 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:37:51 BuffManager.StartBuffEffect() for BUFFID: 3886 is already started! WARNING: 26.02.2025 14:37:51 BuffManager.StartBuffEffect() for BUFFID: 3887 is already started! LOG: 26.02.2025 14:37:51 GetIconByBuffType called with buffType: Radioactive EXCEPTION: 26.02.2025 14:37:53 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:37:53 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:37:53 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:37:55 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 26.02.2025 14:37:55 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:37:55 BuffManager.StartBuffEffect() for BUFFID: 3938 is already started! LOG: 26.02.2025 14:37:55 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:37:55 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 26.02.2025 14:37:55 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:37:55 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:37:56 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 26.02.2025 14:37:56 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 26.02.2025 14:37:56 BuffManager.StartBuffEffect() for BUFFID: 3947 is already started! WARNING: 26.02.2025 14:37:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 26.02.2025 14:37:57 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel_01 LOG: 26.02.2025 14:37:57 DestroyDestructibleInScene() => Pride_Oil_Destructible EXCEPTION: 26.02.2025 14:37:57 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:37:57 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:37:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 26.02.2025 14:37:57 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:37:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:37:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:37:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:37:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:37:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:37:57 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:37:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:37:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:37:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:37:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:37:57 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 14:37:57 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 26.02.2025 14:37:57 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:37:57 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:37:57 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:37:57 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:37:57 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:38:01 GetIconByBuffType called with buffType: OilBarrel EXCEPTION: 26.02.2025 14:38:03 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:38:03 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:38:04 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:38:07 DestroyDestructibleInScene() => Destructible_Crate LOG: 26.02.2025 14:38:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 26.02.2025 14:38:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 WARNING: 26.02.2025 14:38:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:38:08 DestroyDestructibleInScene() => Destructible_Crate_02 WARNING: 26.02.2025 14:38:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:38:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:38:16 CurrentRoom ReverbTheme isForest_Small WARNING: 26.02.2025 14:38:16 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:38:16 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:38:18 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 26.02.2025 14:38:18 WindowManager.LoadMenu => MapSelectorMenu LOG: 26.02.2025 14:38:27 SetCurrentMapSelectorChoice => DungeonDepth: 8 NextDungeonDepth: 9 PersistentDungeonDepth: 8 CurrentTheme: Stolz LOG: 26.02.2025 14:38:27 GameSession.UpdateProgress(SAVED) => SessionGUID: 'bcd95b7c9414' GameSeed: R650-V2ED SeededCalls:1202 SeededCallsLastDungeon:23 DDepth: 8 NDDepth: 9 FromHomeBase?: False LOG: 26.02.2025 14:38:27 UpdatePlayerProgress LOG: 26.02.2025 14:38:27 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c LOG: 26.02.2025 14:38:27 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 26.02.2025 14:38:27 WindowManager.UnloadMenu => MapSelectorMenu LOG: 26.02.2025 14:38:27 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 26.02.2025 14:38:27 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:38:27 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:38:27 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:38:27 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:38:27 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:38:27 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:38:27 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:38:27 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:38:27 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:38:27 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:38:27 Generate Level Started! Level: Level_B theme: Stolz GameSeed: YA03-5?G7 SeedCalls: 1203 LOG: 26.02.2025 14:38:29 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 26.02.2025 14:38:29 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 26.02.2025 14:38:30 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 26.02.2025 14:38:33 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj ERROR: 26.02.2025 14:38:36 ERROR Code [2] Generate Boos Rooms => ERROR: Cant place any Boss-Room on Seed 'YA03-5?G7' with 7 Rooms ! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MapController:LogMapError(StickyError) StickyStoneStudio.MOODS.MapController:OnMapError(StickyError, Boolean, Boolean) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 26.02.2025 14:38:36 NEW GAMESEED: '!88L-3BGI' resetSeededCalls: False LOG: 26.02.2025 14:38:36 Generate Level Started! Level: Level_B theme: Stolz GameSeed: !88L-3BGI SeedCalls: 1274 LOG: 26.02.2025 14:38:37 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - seed YA03-5?G7 has been applied RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed !88L-3BGI has been applied LOG: 26.02.2025 14:38:38 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 26.02.2025 14:38:38 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 26.02.2025 14:38:40 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 26.02.2025 14:38:41 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_B, RoomTyp: Typ_B LOG: 26.02.2025 14:38:42 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj ERROR: 26.02.2025 14:38:48 ERROR Code [2] Generate Boos Rooms => ERROR: Cant place any Boss-Room on Seed '!88L-3BGI' with 7 Rooms ! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MapController:LogMapError(StickyError) StickyStoneStudio.MOODS.MapController:OnMapError(StickyError, Boolean, Boolean) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 26.02.2025 14:38:48 NEW GAMESEED: 'WDR0-67TM' resetSeededCalls: False LOG: 26.02.2025 14:38:48 Generate Level Started! Level: Level_B theme: Stolz GameSeed: WDR0-67TM SeedCalls: 1339 LOG: 26.02.2025 14:38:48 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - seed YA03-5?G7 has been applied RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed !88L-3BGI has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed WDR0-67TM has been applied LOG: 26.02.2025 14:38:50 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 26.02.2025 14:38:50 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 26.02.2025 14:38:51 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 26.02.2025 14:38:53 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 26.02.2025 14:38:55 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 26.02.2025 14:38:55 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - seed YA03-5?G7 has been applied RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed !88L-3BGI has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed WDR0-67TM has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan LOG: 26.02.2025 14:38:55 Generate Level Completed! Loading time: 7,817s LOG: 26.02.2025 14:38:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:38:55 WindowManager.UnloadMenu => LoadingMenu LOG: 26.02.2025 14:38:55 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 26.02.2025 14:38:55 CurrentRoom ReverbTheme isForest_Small LOG: 26.02.2025 14:38:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:38:55 CurrentRoom ReverbTheme isForest_Small WARNING: 26.02.2025 14:38:55 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:38:55 UpdatePlayerProgress LOG: 26.02.2025 14:38:55 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c WARNING: 26.02.2025 14:38:56 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:38:56 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 26.02.2025 14:38:56 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:38:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:38:56 CurrentRoom ReverbTheme isForest_Small LOG: 26.02.2025 14:38:56 syop - Bet quest found: HugeBetGambleAsMuchAsOneCan. Completed: False LOG: 26.02.2025 14:38:56 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - seed YA03-5?G7 has been applied RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed !88L-3BGI has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed WDR0-67TM has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan WARNING: 26.02.2025 14:38:56 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:38:56 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:38:56 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 26.02.2025 14:38:56 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:38:56 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:38:58 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 26.02.2025 14:38:58 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 26.02.2025 14:39:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 26.02.2025 14:39:00 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 26.02.2025 14:39:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:39:01 Menu.UnloadMenuPanel => Info LOG: 26.02.2025 14:39:02 CurrentRoom ReverbTheme isForest_Small WARNING: 26.02.2025 14:39:02 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:39:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 26.02.2025 14:39:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:39:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:39:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 26.02.2025 14:39:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 26.02.2025 14:39:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 26.02.2025 14:39:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 26.02.2025 14:39:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:39:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:39:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 26.02.2025 14:39:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_18 LOG: 26.02.2025 14:39:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 26.02.2025 14:39:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 26.02.2025 14:39:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 26.02.2025 14:39:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 26.02.2025 14:39:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 26.02.2025 14:39:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:39:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:39:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 26.02.2025 14:39:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 26.02.2025 14:39:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 26.02.2025 14:39:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:39:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:39:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 26.02.2025 14:39:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:39:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_20 LOG: 26.02.2025 14:39:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 26.02.2025 14:39:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 26.02.2025 14:39:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 26.02.2025 14:39:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:39:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:39:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:39:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:39:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:39:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:39:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:39:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:39:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:39:16 CurrentRoom ReverbTheme isForest_Open LOG: 26.02.2025 14:39:16 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 26.02.2025 14:39:16 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 26.02.2025 14:39:16 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 26.02.2025 14:39:17 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 26.02.2025 14:39:17 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:39:17 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:39:17 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:39:17 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 26.02.2025 14:39:17 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:39:17 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:39:17 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:39:17 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 26.02.2025 14:39:17 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:39:17 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:39:17 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:39:18 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:39:18 BuffManager.StartBuffEffect() for BUFFID: 4023 is already started! LOG: 26.02.2025 14:39:18 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:39:18 BuffManager.StartBuffEffect() for BUFFID: 4035 is already started! EXCEPTION: 26.02.2025 14:39:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:39:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:39:20 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:39:20 BuffManager.StartBuffEffect() for BUFFID: 4053 is already started! LOG: 26.02.2025 14:39:20 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:39:20 BuffManager.StartBuffEffect() for BUFFID: 4061 is already started! LOG: 26.02.2025 14:39:20 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 26.02.2025 14:39:21 BuffManager.StartBuffEffect() for BUFFID: 4096 is already started! WARNING: 26.02.2025 14:39:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 26.02.2025 14:39:22 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:39:22 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:39:22 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 26.02.2025 14:39:22 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup EXCEPTION: 26.02.2025 14:39:23 ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Update () (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:39:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 26.02.2025 14:39:23 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:39:23 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:39:24 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 26.02.2025 14:39:24 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:39:24 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:39:24 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 26.02.2025 14:39:24 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:39:25 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:39:25 BuffManager.StartBuffEffect() for BUFFID: 4133 is already started! WARNING: 26.02.2025 14:39:25 BuffManager.StartBuffEffect() for BUFFID: 4134 is already started! LOG: 26.02.2025 14:39:25 GetIconByBuffType called with buffType: Radioactive EXCEPTION: 26.02.2025 14:39:26 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:39:26 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:39:26 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 26.02.2025 14:39:26 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 26.02.2025 14:39:26 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:39:26 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:39:26 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 26.02.2025 14:39:26 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 26.02.2025 14:39:26 TrySpawnEnemy PRIDE_Drone delay 1,75 EXCEPTION: 26.02.2025 14:39:27 ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:39:27 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:39:27 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:39:28 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 26.02.2025 14:39:28 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:39:28 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:39:28 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:39:28 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 26.02.2025 14:39:28 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:39:28 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:39:28 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:39:28 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 26.02.2025 14:39:28 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:39:28 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:39:28 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:39:28 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:39:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 26.02.2025 14:39:30 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:39:30 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:39:32 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 26.02.2025 14:39:32 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:39:32 Language Text not found! (Path: Kill ) EXCEPTION: 26.02.2025 14:39:33 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:39:33 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:39:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:39:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:39:34 GetIconByBuffType called with buffType: Radioactive EXCEPTION: 26.02.2025 14:39:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:39:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:39:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:39:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:39:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:39:38 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:39:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:39:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:39:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:39:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:39:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:39:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:39:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 14:39:38 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 26.02.2025 14:39:38 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:39:38 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:39:38 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:39:39 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:39:39 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 26.02.2025 14:39:40 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:39:41 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 26.02.2025 14:39:41 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed_01 LOG: 26.02.2025 14:39:42 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed_02 WARNING: 26.02.2025 14:39:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:39:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 26.02.2025 14:39:44 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:39:44 Menu.UnloadMenuPanel => Info LOG: 26.02.2025 14:39:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 26.02.2025 14:39:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 26.02.2025 14:39:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:39:50 CurrentRoom ReverbTheme isForest_Open LOG: 26.02.2025 14:39:50 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 26.02.2025 14:39:50 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 26.02.2025 14:39:50 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 26.02.2025 14:39:50 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:39:50 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 26.02.2025 14:39:50 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:39:52 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 26.02.2025 14:39:52 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:39:52 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:39:52 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:39:52 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 26.02.2025 14:39:52 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:39:52 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:39:52 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:39:52 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 26.02.2025 14:39:52 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:39:52 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:39:52 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 26.02.2025 14:39:52 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:39:52 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 26.02.2025 14:39:52 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:39:52 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:39:52 GetIconByBuffType called with buffType: Pride WARNING: 26.02.2025 14:39:53 BuffManager.StartBuffEffect() for BUFFID: 4300 is already started! LOG: 26.02.2025 14:39:53 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:39:53 BuffManager.StartBuffEffect() for BUFFID: 4308 is already started! WARNING: 26.02.2025 14:39:53 BuffManager.StartBuffEffect() for BUFFID: 4320 is already started! LOG: 26.02.2025 14:39:53 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:39:53 BuffManager.StartBuffEffect() for BUFFID: 4322 is already started! LOG: 26.02.2025 14:39:53 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:39:53 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 26.02.2025 14:39:53 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:39:53 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:39:54 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:39:55 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_01 WARNING: 26.02.2025 14:39:55 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 26.02.2025 14:39:55 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:39:55 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:39:55 GetIconByBuffType called with buffType: Radioactive WARNING: 26.02.2025 14:39:55 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 26.02.2025 14:39:55 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:39:55 Language Text not found! (Path: Kill ) EXCEPTION: 26.02.2025 14:39:55 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:39:56 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:39:57 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed LOG: 26.02.2025 14:40:03 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:40:03 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:40:03 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:40:03 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:40:03 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:40:03 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:40:03 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:40:03 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 14:40:03 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 26.02.2025 14:40:03 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:40:03 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:40:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 26.02.2025 14:40:03 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:40:03 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:40:04 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:40:04 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 26.02.2025 14:40:05 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:40:06 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed_01 LOG: 26.02.2025 14:40:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 26.02.2025 14:40:09 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:40:09 Menu.UnloadMenuPanel => Info LOG: 26.02.2025 14:40:16 CurrentRoom ReverbTheme isForest_Open LOG: 26.02.2025 14:40:16 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 26.02.2025 14:40:16 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 26.02.2025 14:40:16 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 26.02.2025 14:40:16 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 26.02.2025 14:40:16 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:40:18 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 26.02.2025 14:40:18 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:40:18 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:40:18 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! LOG: 26.02.2025 14:40:18 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:40:18 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 26.02.2025 14:40:18 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:40:18 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:40:18 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:40:18 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 26.02.2025 14:40:18 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:40:18 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:40:18 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:40:18 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 26.02.2025 14:40:18 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:40:18 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:40:18 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:40:18 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:40:18 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:40:18 BuffManager.StartBuffEffect() for BUFFID: 4423 is already started! LOG: 26.02.2025 14:40:19 DestroyDestructibleInScene() => Destructible_VaseBauch WARNING: 26.02.2025 14:40:20 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 26.02.2025 14:40:20 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:40:20 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:40:20 BuffManager.StartBuffEffect() for BUFFID: 4475 is already started! LOG: 26.02.2025 14:40:20 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 26.02.2025 14:40:20 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:40:20 GetIconByBuffType called with buffType: Frostbite WARNING: 26.02.2025 14:40:20 BuffManager.StartBuffEffect() for BUFFID: 4484 is already started! LOG: 26.02.2025 14:40:20 GetIconByBuffType called with buffType: Frostbite WARNING: 26.02.2025 14:40:20 BuffManager.StartBuffEffect() for BUFFID: 4486 is already started! LOG: 26.02.2025 14:40:21 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:40:21 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:40:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 26.02.2025 14:40:22 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:40:22 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:40:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 26.02.2025 14:40:23 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:40:26 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed_01 LOG: 26.02.2025 14:40:28 CurrentRoom ReverbTheme isForest_Small WARNING: 26.02.2025 14:40:28 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:40:29 OpenChest DelayedCall: CHESTTYPE: Weapon LOG: 26.02.2025 14:40:29 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:40:29 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 26.02.2025 14:40:29 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:40:29 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:40:29 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 14:40:29 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 14:40:30 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:40:34 LootContextPanel OnButtonSuccess => confirm LOG: 26.02.2025 14:40:34 TryAddWeapon(Items.Weapons.DualModeName) => Items.Weapons.IonDriveRifleName 2 WARNING: 26.02.2025 14:40:35 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:40:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 26.02.2025 14:40:35 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:40:36 Menu.UnloadMenuPanel => LootContext LOG: 26.02.2025 14:40:36 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:40:36 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 26.02.2025 14:40:36 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:40:36 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 14:40:36 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:40:37 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:40:37 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:40:37 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 14:40:37 WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:37 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:40:37 Shootable2WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:37 WeaponAddinsInventory_OnElementDisplacedToReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:37 Shootable2WeaponAddinsInventory_OnElementDisplacedFromReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:37 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:40:37 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 14:40:37 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:40:37 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:38 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 14:40:38 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 14:40:38 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ThunderhawkName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:40:38 OnWeaponSelectionChanged ID -> 0 LOG: 26.02.2025 14:40:38 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 14:40:39 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 14:40:39 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 14:40:40 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 14:40:40 WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:40 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:40 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:40:40 Shootable2WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:40 WeaponAddinsInventory_OnElementDisplacedToReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:40 Shootable2WeaponAddinsInventory_OnElementDisplacedFromReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:40 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:40 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:40:40 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 14:40:40 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:40:40 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:41 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 14:40:41 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 14:40:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExtenderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:40:41 OnWeaponSelectionChanged ID -> 0 LOG: 26.02.2025 14:40:41 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 14:40:42 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 14:40:42 WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:42 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:40:42 Shootable2WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:43 WeaponAddinsInventory_OnElementDisplacedToReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:43 Shootable2WeaponAddinsInventory_OnElementDisplacedFromReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:43 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:40:43 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 14:40:43 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:40:43 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:43 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 14:40:43 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 14:40:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AcidicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:40:43 OnWeaponSelectionChanged ID -> 0 LOG: 26.02.2025 14:40:43 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 14:40:45 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 14:40:45 Shootable1WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:45 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:40:45 Shootable2WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:45 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 14:40:45 Shootable1WeaponAddinsInventory_OnElementDisplacedToReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:45 Shootable2WeaponAddinsInventory_OnElementDisplacedFromReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:45 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:40:45 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 14:40:45 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:40:45 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:45 Shootable1WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:45 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:40:45 OnWeaponSelectionChanged ID -> 0 LOG: 26.02.2025 14:40:45 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 14:40:45 Shootable2WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:47 Shootable1WeaponAddinsInventory_OnElementDisplacedToReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:47 Shootable2WeaponAddinsInventory_OnElementDisplacedFromReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:47 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:47 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:40:47 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 14:40:47 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:40:47 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:47 Shootable1WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:47 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:47 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:40:47 OnWeaponSelectionChanged ID -> 0 LOG: 26.02.2025 14:40:47 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 14:40:47 Shootable2WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:47 Shootable1WeaponAddinsInventory_OnElementDisplacedToReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:47 Shootable2WeaponAddinsInventory_OnElementDisplacedFromReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:47 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:47 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:40:47 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 14:40:47 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:40:47 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:49 Shootable1WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:49 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:40:49 OnWeaponSelectionChanged ID -> 0 LOG: 26.02.2025 14:40:49 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 14:40:49 Shootable2WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:49 Shootable1WeaponAddinsInventory_OnElementDisplacedToReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:49 Shootable2WeaponAddinsInventory_OnElementDisplacedFromReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:49 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:40:49 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 14:40:49 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:40:49 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:49 Shootable1WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:49 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PiercerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:40:49 OnWeaponSelectionChanged ID -> 0 LOG: 26.02.2025 14:40:49 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 14:40:49 Shootable2WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:49 Shootable1WeaponAddinsInventory_OnElementDisplacedToReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:49 Shootable2WeaponAddinsInventory_OnElementDisplacedFromReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:49 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PiercerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:40:49 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 14:40:49 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:40:49 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:50 Shootable1WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:50 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:40:50 OnWeaponSelectionChanged ID -> 0 LOG: 26.02.2025 14:40:50 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 14:40:50 Shootable2WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:50 Shootable1WeaponAddinsInventory_OnElementDisplacedToReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:50 Shootable2WeaponAddinsInventory_OnElementDisplacedFromReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:50 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:40:50 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 14:40:50 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:40:50 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:50 Shootable1WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:50 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:40:50 OnWeaponSelectionChanged ID -> 0 LOG: 26.02.2025 14:40:50 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 14:40:50 Shootable2WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:50 Shootable1WeaponAddinsInventory_OnElementDisplacedToReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:50 Shootable2WeaponAddinsInventory_OnElementDisplacedFromReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:50 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:40:50 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 14:40:50 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:40:50 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:50 Shootable1WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:50 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:40:50 OnWeaponSelectionChanged ID -> 0 LOG: 26.02.2025 14:40:50 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 14:40:50 Shootable2WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:51 Shootable1WeaponAddinsInventory_OnElementDisplacedToReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:51 Shootable2WeaponAddinsInventory_OnElementDisplacedFromReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:51 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:40:51 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 14:40:51 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:40:51 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:40:52 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 14:40:52 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 14:40:52 OnWeaponSelectionChanged ID -> 0 LOG: 26.02.2025 14:40:52 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 14:40:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 26.02.2025 14:40:53 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:40:53 Menu.UnloadMenuPanel => Inventar LOG: 26.02.2025 14:40:58 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 26.02.2025 14:40:58 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_01 LOG: 26.02.2025 14:40:59 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers WARNING: 26.02.2025 14:40:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. EXCEPTION: 26.02.2025 14:41:00 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:41:00 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:41:00 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:41:00 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:41:00 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:41:00 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:41:00 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:41:00 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:41:00 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:41:00 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:41:01 CurrentRoom ReverbTheme isForest_Open LOG: 26.02.2025 14:41:05 CurrentRoom ReverbTheme isForest_Open LOG: 26.02.2025 14:41:08 CurrentRoom ReverbTheme isForest_Open WARNING: 26.02.2025 14:41:08 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:41:08 TrySpawnEnemy PRIDE_LeotronTheLoyalist delay 1,75 WARNING: 26.02.2025 14:41:08 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. ERROR: 26.02.2025 14:41:10 MechBase Outline Reference Missing: 'MitronEmpire_LeotronTheLoyalist(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.d__26:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 26.02.2025 14:41:10 MitronEmpire_LeotronTheLoyalist(Clone) (StickyStoneStudio.MOODS.LeotronTheLoyalist): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:41:13 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 26.02.2025 14:41:16 DialogController.OnFocusedDialogAnswer() AnswerID: 2 LOG: 26.02.2025 14:41:16 ApplyBossMoodColorStyle => bossDialogMood: Disgust bossDialogMoodWasAnsweredByPlayers: Anger LOG: 26.02.2025 14:41:16 Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 26.02.2025 14:41:20 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 26.02.2025 14:41:20 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:41:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:41:22 SpawnMech override, OnScrew=False LOG: 26.02.2025 14:41:24 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 26.02.2025 14:41:24 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:41:24 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 26.02.2025 14:41:24 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 26.02.2025 14:41:24 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:41:24 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 26.02.2025 14:41:24 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 26.02.2025 14:41:24 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:41:24 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 26.02.2025 14:41:24 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:41:24 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:41:24 BuffManager.StartBuffEffect() for BUFFID: 4561 is already started! WARNING: 26.02.2025 14:41:24 BuffManager.StartBuffEffect() for BUFFID: 4562 is already started! WARNING: 26.02.2025 14:41:27 BuffManager.StartBuffEffect() for BUFFID: 4592 is already started! LOG: 26.02.2025 14:41:27 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:41:27 BuffManager.StartBuffEffect() for BUFFID: 4604 is already started! LOG: 26.02.2025 14:41:27 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:41:31 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:41:31 SpawnMech override, OnScrew=True LOG: 26.02.2025 14:41:33 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 26.02.2025 14:41:33 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:41:33 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:41:33 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 26.02.2025 14:41:33 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 26.02.2025 14:41:33 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:41:33 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:41:33 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 26.02.2025 14:41:33 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 26.02.2025 14:41:33 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:41:33 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:41:33 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Leonide(Clone) is not the same! WARNING: 26.02.2025 14:41:33 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 26.02.2025 14:41:33 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 26.02.2025 14:41:33 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:41:33 BuffManager.StartBuffEffect() for BUFFID: 4656 is already started! WARNING: 26.02.2025 14:41:33 BuffManager.StartBuffEffect() for BUFFID: 4657 is already started! WARNING: 26.02.2025 14:41:33 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 26.02.2025 14:41:33 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:41:33 Language Text not found! (Path: Kill ) EXCEPTION: 26.02.2025 14:41:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:41:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 26.02.2025 14:41:34 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:41:34 Language Text not found! (Path: Kill ) EXCEPTION: 26.02.2025 14:41:36 ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:41:38 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:41:38 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:41:39 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:41:39 BuffManager.StartBuffEffect() for BUFFID: 4731 is already started! WARNING: 26.02.2025 14:41:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 26.02.2025 14:41:39 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:41:39 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:41:46 DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone) LOG: 26.02.2025 14:41:46 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) WARNING: 26.02.2025 14:41:46 LeotronsScrew destroyed manually in WARNING: 26.02.2025 14:41:46 BuffManager.StartBuffEffect() for BUFFID: 4766 is already started! LOG: 26.02.2025 14:41:47 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 26.02.2025 14:41:47 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:41:47 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:41:47 BuffManager.StartBuffEffect() for BUFFID: 4774 is already started! LOG: 26.02.2025 14:41:48 GetIconByBuffType called with buffType: Radioactive EXCEPTION: 26.02.2025 14:41:53 ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Update () (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:41:54 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:41:54 BuffManager.StartBuffEffect() for BUFFID: 4875 is already started! LOG: 26.02.2025 14:41:55 SpawnMech override, OnScrew=False EXCEPTION: 26.02.2025 14:41:56 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:41:56 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:41:57 GetIconByBuffType called with buffType: LightningStrike EXCEPTION: 26.02.2025 14:41:57 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:41:57 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:41:57 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 26.02.2025 14:41:57 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:41:57 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 26.02.2025 14:41:57 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 26.02.2025 14:41:57 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:41:57 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 26.02.2025 14:41:57 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 26.02.2025 14:41:57 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:41:57 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) WARNING: 26.02.2025 14:42:00 BuffManager.StartBuffEffect() for BUFFID: 4926 is already started! LOG: 26.02.2025 14:42:00 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:42:00 BuffManager.StartBuffEffect() for BUFFID: 4934 is already started! LOG: 26.02.2025 14:42:00 GetIconByBuffType called with buffType: Radioactive EXCEPTION: 26.02.2025 14:42:00 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:42:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:42:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:42:01 GetIconByBuffType called with buffType: Radioactive EXCEPTION: 26.02.2025 14:42:01 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:42:01 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:42:03 BuffManager.StartBuffEffect() for BUFFID: 4972 is already started! LOG: 26.02.2025 14:42:03 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:42:03 BuffManager.StartBuffEffect() for BUFFID: 4974 is already started! LOG: 26.02.2025 14:42:03 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:42:03 SpawnMech override, OnScrew=True EXCEPTION: 26.02.2025 14:42:03 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:42:03 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:42:04 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:42:04 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:42:05 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 26.02.2025 14:42:05 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:42:05 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:42:05 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 26.02.2025 14:42:05 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 26.02.2025 14:42:05 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:42:05 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:42:05 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 26.02.2025 14:42:05 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 26.02.2025 14:42:05 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:42:05 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:42:05 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 26.02.2025 14:42:05 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:42:05 BuffManager.StartBuffEffect() for BUFFID: 5000 is already started! WARNING: 26.02.2025 14:42:05 BuffManager.StartBuffEffect() for BUFFID: 5001 is already started! LOG: 26.02.2025 14:42:05 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:42:05 BuffManager.StartBuffEffect() for BUFFID: 5002 is already started! WARNING: 26.02.2025 14:42:05 BuffManager.StartBuffEffect() for BUFFID: 5003 is already started! WARNING: 26.02.2025 14:42:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 26.02.2025 14:42:08 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:42:08 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:42:08 DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone) LOG: 26.02.2025 14:42:08 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) WARNING: 26.02.2025 14:42:08 LeotronsScrew destroyed manually in WARNING: 26.02.2025 14:42:08 BuffManager.StartBuffEffect() for BUFFID: 5023 is already started! LOG: 26.02.2025 14:42:08 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:42:08 BuffManager.StartBuffEffect() for BUFFID: 5025 is already started! LOG: 26.02.2025 14:42:08 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 14:42:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:42:10 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:42:10 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:42:10 SummaryLog, ST = SystemTime, GT = Ingametime_Unpaused RT: 14:41 GT: 2595,914 - increased BehaviorGroup ID +1 RT: 14:41 GT: 2595,914 - increased BehaviorGroup ID to 0 RT: 14:41 GT: 2595,914 - Trigger: SetStartEnemy() RT: 14:41 GT: 2595,931 - DistanceVariant: Straight RT: 14:41 GT: 2599,666 - AnimationTriggeredAttackEvents ()=> 4 RT: 14:41 GT: 2599,666 - TriggerMeleeExplosion RT: 14:41 GT: 2606,770 - Trigger: SetupInvulnerableShield(1) RT: 14:41 GT: 2606,770 - increased BehaviorGroup ID +1 RT: 14:41 GT: 2608,237 - spawnGeneratorsAtOnce RT: 14:41 GT: 2608,237 - SpawnWaitUntilGeneratorsArePresent => started RT: 14:41 GT: 2608,354 - increased BehaviorGroup ID +1 RT: 14:41 GT: 2610,021 - SpawnWaitUntilGeneratorsArePresent => end RT: 14:41 GT: 2610,038 - SetNextEnemyBehavior() RT: 14:41 GT: 2610,093 - MeleeAttack: Special1 RT: 14:41 GT: 2610,093 - HammerDamageArea.Deactivate() RT: 14:41 GT: 2612,369 - ThrowAndReturnHammer start RT: 14:41 GT: 2613,060 - TriggerMeleeExplosion RT: 14:41 GT: 2614,540 - ThrowAndReturnHammer end RT: 14:41 GT: 2615,695 - SetNextEnemyBehavior() RT: 14:41 GT: 2617,715 - SetNextEnemyBehavior() RT: 14:41 GT: 2617,715 - increased BehaviorGroup ID +1 RT: 14:41 GT: 2617,737 - DistanceVariant: Special2 RT: 14:41 GT: 2617,737 - OnOffScrew(bool _newOnScrewState) ()=>True RT: 14:41 GT: 2617,737 - SetReflectionState False RT: 14:41 GT: 2617,737 - start RaiseScrew(float _InTime) ()=> 2 RT: 14:41 GT: 2617,737 - ScrewPhaseUpdate() => started RT: 14:41 GT: 2617,737 - spawnLeonidsAtOnce RT: 14:41 GT: 2617,737 - spawnLeonidsAtOnce RT: 14:41 GT: 2617,737 - spawnLeonidsAtOnce RT: 14:41 GT: 2617,737 - SpawnLeotronsScrew(); RT: 14:41 GT: 2617,847 - SetNextEnemyBehavior() RT: 14:41 GT: 2617,847 - increased BehaviorGroup ID +1 RT: 14:41 GT: 2617,902 - MeleeAttack: Special1 RT: 14:41 GT: 2617,902 - HammerDamageArea.Deactivate() RT: 14:41 GT: 2619,562 - ThrowAndReturnHammer start RT: 14:41 GT: 2619,762 - end RaiseScrew() RT: 14:41 GT: 2620,518 - TriggerMeleeExplosion RT: 14:41 GT: 2622,315 - ThrowAndReturnHammer end RT: 14:41 GT: 2623,450 - SetNextEnemyBehavior() RT: 14:41 GT: 2626,472 - SetNextEnemyBehavior() RT: 14:41 GT: 2626,522 - MeleeAttack: Special1 RT: 14:41 GT: 2626,522 - HammerDamageArea.Deactivate() RT: 14:41 GT: 2627,923 - ScrewPhaseUpdate() => Screw heath changed to =>570,2453 RT: 14:41 GT: 2627,923 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 570,2453 RT: 14:41 GT: 2627,990 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:41 GT: 2628,006 - ScrewPhaseUpdate() => Screw heath changed to =>530,116 RT: 14:41 GT: 2628,006 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 530,116 RT: 14:41 GT: 2628,106 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:41 GT: 2628,123 - ScrewPhaseUpdate() => Screw heath changed to =>493,7193 RT: 14:41 GT: 2628,123 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 493,7193 RT: 14:41 GT: 2628,206 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:41 GT: 2628,340 - ThrowAndReturnHammer start RT: 14:41 GT: 2628,373 - ScrewPhaseUpdate() => Screw heath changed to =>466,6092 RT: 14:41 GT: 2628,373 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 466,6092 RT: 14:41 GT: 2628,456 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:41 GT: 2628,473 - ScrewPhaseUpdate() => Screw heath changed to =>428,463 RT: 14:41 GT: 2628,473 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 428,463 RT: 14:41 GT: 2628,523 - ScrewPhaseUpdate() => Screw heath changed to =>369,3213 RT: 14:41 GT: 2628,523 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 369,3213 RT: 14:41 GT: 2628,690 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:41 GT: 2628,943 - ScrewPhaseUpdate() => Screw heath changed to =>334,8 RT: 14:41 GT: 2628,943 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 334,8 RT: 14:41 GT: 2629,001 - ScrewPhaseUpdate() => Screw heath changed to =>291,0541 RT: 14:41 GT: 2629,001 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 291,0541 RT: 14:41 GT: 2629,059 - ScrewPhaseUpdate() => Screw heath changed to =>254,6018 RT: 14:41 GT: 2629,059 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 254,6018 RT: 14:41 GT: 2629,120 - TriggerMeleeExplosion RT: 14:41 GT: 2629,201 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:41 GT: 2629,382 - ScrewPhaseUpdate() => Screw heath changed to =>223,5145 RT: 14:41 GT: 2629,382 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 223,5145 RT: 14:41 GT: 2629,443 - ScrewPhaseUpdate() => Screw heath changed to =>184,2765 RT: 14:41 GT: 2629,443 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 184,2765 RT: 14:41 GT: 2629,530 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:41 GT: 2629,553 - ScrewPhaseUpdate() => Screw heath changed to =>146,2241 RT: 14:41 GT: 2629,553 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 146,2241 RT: 14:41 GT: 2629,667 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:41 GT: 2630,688 - ThrowAndReturnHammer end RT: 14:41 GT: 2631,822 - SetNextEnemyBehavior() RT: 14:41 GT: 2631,856 - SetNextEnemyBehavior() RT: 14:41 GT: 2632,022 - ScrewPhaseUpdate() => Screw heath changed to =>105,2188 RT: 14:41 GT: 2632,022 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 105,2188 RT: 14:41 GT: 2632,106 - ScrewPhaseUpdate() => Screw heath changed to =>74,12155 RT: 14:41 GT: 2632,106 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 74,12155 RT: 14:41 GT: 2632,156 - ScrewPhaseUpdate() => Screw heath changed to =>41,75509 RT: 14:41 GT: 2632,156 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 41,75509 RT: 14:41 GT: 2632,256 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:41 GT: 2632,506 - ScrewPhaseUpdate() => Screw heath changed to =>7,71735 RT: 14:41 GT: 2632,506 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 7,71735 RT: 14:41 GT: 2632,589 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:41 GT: 2632,589 - ScrewPhaseUpdate() => Screw.IsDestroyed => OnOffScrew(false); RT: 14:41 GT: 2632,589 - OnOffScrew(bool _newOnScrewState) ()=>False RT: 14:41 GT: 2632,589 - LeotronsScrew destroyed manually in RT: 14:41 GT: 2632,589 - increased BehaviorGroup ID +1 RT: 14:41 GT: 2632,589 - WaitForHitGround() => reached true state RT: 14:41 GT: 2632,589 - LyingOnGroundCorou() RT: 14:41 GT: 2632,606 - SetNextEnemyBehavior() RT: 14:41 GT: 2632,623 - MeleeAttack: Normal1 RT: 14:41 GT: 2632,623 - HammerDamageArea.Deactivate() RT: 14:41 GT: 2635,624 - SetNextEnemyBehavior() RT: 14:41 GT: 2635,641 - SetNextEnemyBehavior() RT: 14:41 GT: 2635,658 - MeleeAttack: Normal1 RT: 14:41 GT: 2635,658 - HammerDamageArea.Deactivate() RT: 14:41 GT: 2636,592 - SetReflectionState False RT: 14:41 GT: 2636,825 - Trigger: HealthThresholdReached RT: 14:41 GT: 2636,825 - ShieldPartGetsDestroyed() ShieldPartsLeft = 2 RT: 14:41 GT: 2636,925 - AnimationTriggeredAttackEvents ()=> 1 RT: 14:41 GT: 2636,925 - TriggerMeleeExplosion RT: 14:41 GT: 2637,225 - SetNextEnemyBehavior() RT: 14:41 GT: 2637,992 - SetNextEnemyBehavior() RT: 14:41 GT: 2638,009 - MeleeAttack: Normal1 RT: 14:41 GT: 2638,009 - HammerDamageArea.Deactivate() RT: 14:41 GT: 2639,209 - AnimationTriggeredAttackEvents ()=> 1 RT: 14:41 GT: 2639,209 - TriggerMeleeExplosion RT: 14:41 GT: 2639,511 - SetNextEnemyBehavior() RT: 14:41 GT: 2639,528 - SetNextEnemyBehavior() RT: 14:41 GT: 2639,545 - MeleeAttack: Normal1 RT: 14:41 GT: 2639,545 - HammerDamageArea.Deactivate() RT: 14:41 GT: 2639,561 - SetNextEnemyBehavior() RT: 14:41 GT: 2639,578 - SetNextEnemyBehavior() RT: 14:41 GT: 2639,595 - MeleeAttack: Normal1 RT: 14:41 GT: 2639,595 - HammerDamageArea.Deactivate() RT: 14:41 GT: 2639,611 - SetNextEnemyBehavior() RT: 14:41 GT: 2639,628 - SetNextEnemyBehavior() RT: 14:41 GT: 2639,645 - MeleeAttack: Normal1 RT: 14:41 GT: 2639,645 - HammerDamageArea.Deactivate() RT: 14:41 GT: 2639,661 - SetNextEnemyBehavior() RT: 14:41 GT: 2639,678 - SetNextEnemyBehavior() RT: 14:41 GT: 2639,695 - MeleeAttack: Normal1 RT: 14:41 GT: 2639,695 - HammerDamageArea.Deactivate() RT: 14:41 GT: 2639,711 - SetNextEnemyBehavior() RT: 14:41 GT: 2639,728 - SetNextEnemyBehavior() RT: 14:41 GT: 2639,745 - MeleeAttack: Normal1 RT: 14:41 GT: 2639,745 - HammerDamageArea.Deactivate() RT: 14:41 GT: 2639,761 - SetNextEnemyBehavior() RT: 14:41 GT: 2639,778 - SetNextEnemyBehavior() RT: 14:41 GT: 2639,795 - MeleeAttack: Normal1 RT: 14:41 GT: 2639,795 - HammerDamageArea.Deactivate() RT: 14:41 GT: 2639,811 - SetNextEnemyBehavior() RT: 14:41 GT: 2639,828 - SetNextEnemyBehavior() RT: 14:41 GT: 2639,845 - MeleeAttack: Normal1 RT: 14:41 GT: 2639,845 - HammerDamageArea.Deactivate() RT: 14:41 GT: 2639,861 - SetNextEnemyBehavior() RT: 14:41 GT: 2639,878 - SetNextEnemyBehavior() RT: 14:41 GT: 2639,895 - MeleeAttack: Normal1 RT: 14:41 GT: 2639,895 - HammerDamageArea.Deactivate() RT: 14:41 GT: 2639,911 - SetNextEnemyBehavior() RT: 14:41 GT: 2639,928 - SetNextEnemyBehavior() RT: 14:41 GT: 2639,945 - MeleeAttack: Normal1 RT: 14:41 GT: 2639,945 - HammerDamageArea.Deactivate() RT: 14:41 GT: 2639,961 - SetNextEnemyBehavior() RT: 14:41 GT: 2639,978 - SetNextEnemyBehavior() RT: 14:41 GT: 2639,995 - MeleeAttack: Normal1 RT: 14:41 GT: 2639,995 - HammerDamageArea.Deactivate() RT: 14:41 GT: 2640,011 - SetNextEnemyBehavior() RT: 14:41 GT: 2640,028 - SetNextEnemyBehavior() RT: 14:41 GT: 2640,045 - MeleeAttack: Normal1 RT: 14:41 GT: 2640,045 - HammerDamageArea.Deactivate() RT: 14:41 GT: 2641,243 - AnimationTriggeredAttackEvents ()=> 1 RT: 14:41 GT: 2641,243 - TriggerMeleeExplosion RT: 14:41 GT: 2641,544 - SetNextEnemyBehavior() RT: 14:41 GT: 2641,594 - increased BehaviorGroup ID +1 RT: 14:41 GT: 2641,594 - increased BehaviorGroup ID to 1 RT: 14:41 GT: 2641,594 - Execute BehaviorGroupChange = 5 RT: 14:41 GT: 2641,594 - spawnGeneratorsAtOnce RT: 14:41 GT: 2641,594 - SpawnWaitUntilGeneratorsArePresent => started RT: 14:41 GT: 2641,695 - increased BehaviorGroup ID +1 RT: 14:41 GT: 2641,695 - increased BehaviorGroup ID to 6, shield to noShield RT: 14:41 GT: 2643,397 - SpawnWaitUntilGeneratorsArePresent => end RT: 14:41 GT: 2643,730 - SetNextEnemyBehavior() RT: 14:41 GT: 2643,747 - MeleeAttack: Normal1 RT: 14:41 GT: 2643,747 - HammerDamageArea.Deactivate() RT: 14:41 GT: 2644,894 - AnimationTriggeredAttackEvents ()=> 1 RT: 14:41 GT: 2644,894 - TriggerMeleeExplosion RT: 14:41 GT: 2645,780 - SetNextEnemyBehavior() RT: 14:42 GT: 2647,687 - SetNextEnemyBehavior() RT: 14:42 GT: 2647,705 - MeleeAttack: Normal2 RT: 14:42 GT: 2647,705 - HammerDamageArea.Deactivate() RT: 14:42 GT: 2649,221 - AnimationTriggeredAttackEvents ()=> 1 RT: 14:42 GT: 2649,221 - TriggerMeleeExplosion RT: 14:42 GT: 2649,238 - changed BehaviorGroup ID: 6 => 3, shield to Screw RT: 14:42 GT: 2649,255 - DistanceVariant: Special2 RT: 14:42 GT: 2649,255 - OnOffScrew(bool _newOnScrewState) ()=>True RT: 14:42 GT: 2649,255 - SetReflectionState False RT: 14:42 GT: 2649,255 - start RaiseScrew(float _InTime) ()=> 2 RT: 14:42 GT: 2649,255 - ScrewPhaseUpdate() => started RT: 14:42 GT: 2649,255 - spawnLeonidsAtOnce RT: 14:42 GT: 2649,255 - spawnLeonidsAtOnce RT: 14:42 GT: 2649,255 - spawnLeonidsAtOnce RT: 14:42 GT: 2649,255 - SpawnLeotronsScrew(); RT: 14:42 GT: 2649,363 - SetNextEnemyBehavior() RT: 14:42 GT: 2649,363 - increased BehaviorGroup ID +1 RT: 14:42 GT: 2651,274 - end RaiseScrew() RT: 14:42 GT: 2651,441 - ScrewPhaseUpdate() => Screw heath changed to =>562,2728 RT: 14:42 GT: 2651,441 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 562,2728 RT: 14:42 GT: 2651,475 - ScrewPhaseUpdate() => Screw heath changed to =>532,9703 RT: 14:42 GT: 2651,475 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 532,9703 RT: 14:42 GT: 2651,591 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:42 GT: 2651,608 - ScrewPhaseUpdate() => Screw heath changed to =>502,2895 RT: 14:42 GT: 2651,608 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 502,2895 RT: 14:42 GT: 2651,674 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:42 GT: 2651,908 - ScrewPhaseUpdate() => Screw heath changed to =>462,6232 RT: 14:42 GT: 2651,908 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 462,6232 RT: 14:42 GT: 2651,968 - ScrewPhaseUpdate() => Screw heath changed to =>430,5386 RT: 14:42 GT: 2651,968 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 430,5386 RT: 14:42 GT: 2652,087 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:42 GT: 2652,127 - ScrewPhaseUpdate() => Screw heath changed to =>401,1205 RT: 14:42 GT: 2652,127 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 401,1205 RT: 14:42 GT: 2652,211 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:42 GT: 2652,397 - SetNextEnemyBehavior() RT: 14:42 GT: 2652,418 - ScrewPhaseUpdate() => Screw heath changed to =>371,0405 RT: 14:42 GT: 2652,418 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 371,0405 RT: 14:42 GT: 2652,459 - MeleeAttack: Special1 RT: 14:42 GT: 2652,459 - HammerDamageArea.Deactivate() RT: 14:42 GT: 2652,480 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:42 GT: 2652,500 - ScrewPhaseUpdate() => Screw heath changed to =>343,4441 RT: 14:42 GT: 2652,500 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 343,4441 RT: 14:42 GT: 2652,563 - ScrewPhaseUpdate() => Screw heath changed to =>315,0773 RT: 14:42 GT: 2652,563 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 315,0773 RT: 14:42 GT: 2652,648 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:42 GT: 2653,024 - ScrewPhaseUpdate() => Screw heath changed to =>278,935 RT: 14:42 GT: 2653,024 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 278,935 RT: 14:42 GT: 2653,047 - ScrewPhaseUpdate() => Screw heath changed to =>248,1163 RT: 14:42 GT: 2653,047 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 248,1163 RT: 14:42 GT: 2653,138 - ScrewPhaseUpdate() => Screw heath changed to =>206,6327 RT: 14:42 GT: 2653,138 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 206,6327 RT: 14:42 GT: 2653,277 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:42 GT: 2653,442 - ThrowAndReturnHammer start RT: 14:42 GT: 2653,465 - ScrewPhaseUpdate() => Screw heath changed to =>153,5674 RT: 14:42 GT: 2653,465 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 153,5674 RT: 14:42 GT: 2653,586 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:42 GT: 2653,586 - ScrewPhaseUpdate() => Screw heath changed to =>90,92761 RT: 14:42 GT: 2653,586 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 90,92761 RT: 14:42 GT: 2653,725 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:42 GT: 2653,992 - ScrewPhaseUpdate() => Screw heath changed to =>61,07347 RT: 14:42 GT: 2653,992 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 61,07347 RT: 14:42 GT: 2654,059 - ScrewPhaseUpdate() => Screw heath changed to =>30,73171 RT: 14:42 GT: 2654,059 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 30,73171 RT: 14:42 GT: 2654,059 - TriggerMeleeExplosion RT: 14:42 GT: 2654,092 - ScrewPhaseUpdate() => Screw heath changed to =>3,029409 RT: 14:42 GT: 2654,092 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 3,029409 RT: 14:42 GT: 2654,209 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:42 GT: 2654,509 - ScrewPhaseUpdate() => Screw.IsDestroyed => OnOffScrew(false); RT: 14:42 GT: 2654,509 - OnOffScrew(bool _newOnScrewState) ()=>False RT: 14:42 GT: 2654,509 - LeotronsScrew destroyed manually in RT: 14:42 GT: 2654,509 - increased BehaviorGroup ID +1 RT: 14:42 GT: 2654,509 - WaitForHitGround() => reached true state RT: 14:42 GT: 2654,509 - LyingOnGroundCorou() RT: 14:42 GT: 2654,526 - SetNextEnemyBehavior() RT: 14:42 GT: 2654,559 - MeleeAttack: Normal1 RT: 14:42 GT: 2654,559 - HammerDamageArea.Deactivate() WARNING: 26.02.2025 14:42:10 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 26.02.2025 14:42:10 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:42:10 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:42:10 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:42:10 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:42:10 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:42:10 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 14:42:10 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 26.02.2025 14:42:10 NextWave() => Wave was not started yet or has no waves LOG: 26.02.2025 14:42:10 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:42:10 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:42:10 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:42:10 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:42:10 BossChest.RaritylevelBossChest() => Rarity is Level_3 Chesttype is Addin WARNING: 26.02.2025 14:42:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:42:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:42:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:42:12 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:42:12 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:42:13 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:42:13 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:42:13 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:42:13 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:42:13 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:42:14 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:42:16 Destroy On BossRoom MS Build: MitronEmpire_LeotronTheLoyalist(Clone) distance: 0 LOG: 26.02.2025 14:42:16 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 26.02.2025 14:42:16 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:42:16 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 26.02.2025 14:42:16 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:42:16 Language Text not found! (Path: °) LOG: 26.02.2025 14:42:17 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:42:18 SpawnMech override, OnScrew=False LOG: 26.02.2025 14:42:27 LootContextPanel OnButtonSuccess => confirm LOG: 26.02.2025 14:42:28 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:42:28 TryAddItem(WeaponAddin) => Items.Addins.WindbladesName WARNING: 26.02.2025 14:42:28 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:42:28 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 26.02.2025 14:42:28 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:42:29 Menu.UnloadMenuPanel => LootContext LOG: 26.02.2025 14:42:32 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:42:32 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 26.02.2025 14:42:32 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 14:42:32 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:42:32 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 14:42:32 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:42:33 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:42:35 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:42:35 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 14:42:35 WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:42:35 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:42:35 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PiercerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:42:35 Shootable2WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:42:35 WeaponAddinsInventory_OnElementDisplacedToReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:42:35 Shootable2WeaponAddinsInventory_OnElementDisplacedFromReturned() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:42:35 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:42:35 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PiercerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:42:36 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 14:42:36 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:42:36 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:42:36 WeaponAddinsInventory_OnElementDisplacedTo() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:42:36 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:42:36 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:42:36 Shootable2WeaponAddinsInventory_OnElementDisplacedFrom() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: '' LOG: 26.02.2025 14:42:36 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 14:42:36 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 3' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 14:42:36 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:42:36 OnWeaponSelectionChanged ID -> 0 LOG: 26.02.2025 14:42:36 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 14:42:38 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 14:42:38 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 14:42:38 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 14:42:38 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:42:38 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 14:42:38 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:42:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 26.02.2025 14:42:39 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:42:39 Menu.UnloadMenuPanel => Inventar WARNING: 26.02.2025 14:42:45 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:42:45 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:42:46 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:42:46 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 26.02.2025 14:42:46 WindowManager.LoadMenu => MapSelectorMenu LOG: 26.02.2025 14:42:49 SetCurrentMapSelectorChoice => DungeonDepth: 9 NextDungeonDepth: 10 PersistentDungeonDepth: 9 CurrentTheme: Stolz LOG: 26.02.2025 14:42:49 GameSession.UpdateProgress(SAVED) => SessionGUID: 'bcd95b7c9414' GameSeed: R650-V2ED SeededCalls:1412 SeededCallsLastDungeon:73 DDepth: 9 NDDepth: 10 FromHomeBase?: False LOG: 26.02.2025 14:42:49 UpdatePlayerProgress LOG: 26.02.2025 14:42:49 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c LOG: 26.02.2025 14:42:49 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 26.02.2025 14:42:49 WindowManager.UnloadMenu => MapSelectorMenu LOG: 26.02.2025 14:42:49 LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 LOG: 26.02.2025 14:42:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:42:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:42:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:42:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:42:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:42:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:42:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:42:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:42:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:42:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:42:49 Generate Level Started! Level: Level_C theme: Stolz GameSeed: WDR0-67TM SeedCalls: 1413 LOG: 26.02.2025 14:42:51 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 26.02.2025 14:42:52 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_C, RoomTyp: Typ_A LOG: 26.02.2025 14:42:54 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 26.02.2025 14:42:54 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - seed YA03-5?G7 has been applied RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed !88L-3BGI has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed WDR0-67TM has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan LOG: 26.02.2025 14:42:55 Generate Level Completed! Loading time: 5,477s LOG: 26.02.2025 14:42:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:42:55 WindowManager.UnloadMenu => LoadingMenu LOG: 26.02.2025 14:42:55 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 26.02.2025 14:42:55 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 14:42:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:42:55 CurrentRoom ReverbTheme isStoneRoom WARNING: 26.02.2025 14:42:55 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:42:55 UpdatePlayerProgress LOG: 26.02.2025 14:42:55 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c WARNING: 26.02.2025 14:42:55 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:42:55 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 26.02.2025 14:42:55 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:42:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:42:55 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 14:42:55 syop - Bet quest found: HugeBetGambleAsMuchAsOneCan. Completed: False LOG: 26.02.2025 14:42:55 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - seed YA03-5?G7 has been applied RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed !88L-3BGI has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed WDR0-67TM has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan WARNING: 26.02.2025 14:42:55 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:42:55 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:42:55 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 26.02.2025 14:42:55 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:42:56 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:42:56 DestroyDestructibleInScene() => Destructible_Crate LOG: 26.02.2025 14:42:57 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 26.02.2025 14:43:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 26.02.2025 14:43:00 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:43:00 Menu.UnloadMenuPanel => Info WARNING: 26.02.2025 14:43:01 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:43:01 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:43:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:43:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 26.02.2025 14:43:06 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:43:06 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:43:06 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:43:06 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) LOG: 26.02.2025 14:43:06 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 14:43:06 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 14:43:06 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 14:43:06 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 26.02.2025 14:43:06 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:43:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:43:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:43:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:43:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:43:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:43:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 26.02.2025 14:43:07 Menu.UnloadMenuPanel => DefaultPanel WARNING: 26.02.2025 14:43:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:43:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:43:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:43:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:43:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:43:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 26.02.2025 14:43:07 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 14:43:07 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 26.02.2025 14:43:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:43:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:43:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:43:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:43:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:43:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:43:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:43:08 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:43:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 26.02.2025 14:43:08 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:43:09 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 26.02.2025 14:43:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:43:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:43:10 CurrentRoom ReverbTheme isStoneRoom WARNING: 26.02.2025 14:43:10 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:43:12 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_04 LOG: 26.02.2025 14:43:12 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 26.02.2025 14:43:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 26.02.2025 14:43:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 26.02.2025 14:43:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 26.02.2025 14:43:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:43:13 DestroyDestructibleInScene() => Destructible_Crate_Pride_03 LOG: 26.02.2025 14:43:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 26.02.2025 14:43:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 26.02.2025 14:43:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 26.02.2025 14:43:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:43:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride_24 LOG: 26.02.2025 14:43:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride_23 LOG: 26.02.2025 14:43:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 26.02.2025 14:43:13 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_06 LOG: 26.02.2025 14:43:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 26.02.2025 14:43:13 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_05 LOG: 26.02.2025 14:43:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:43:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 26.02.2025 14:43:14 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_07 LOG: 26.02.2025 14:43:14 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 LOG: 26.02.2025 14:43:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:43:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 26.02.2025 14:43:14 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03 LOG: 26.02.2025 14:43:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 26.02.2025 14:43:14 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_02 WARNING: 26.02.2025 14:43:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:43:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:43:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:43:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:43:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:43:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:43:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:43:20 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 14:43:23 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 14:43:23 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 26.02.2025 14:43:23 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 26.02.2025 14:43:23 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 26.02.2025 14:43:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup EXCEPTION: 26.02.2025 14:43:24 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:43:24 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:43:25 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 26.02.2025 14:43:25 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:43:25 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:43:25 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:43:25 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 26.02.2025 14:43:25 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:43:25 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:43:25 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:43:25 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 26.02.2025 14:43:25 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:43:25 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:43:25 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:43:25 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:43:25 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:43:25 BuffManager.StartBuffEffect() for BUFFID: 5112 is already started! WARNING: 26.02.2025 14:43:25 BuffManager.StartBuffEffect() for BUFFID: 5113 is already started! LOG: 26.02.2025 14:43:26 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 26.02.2025 14:43:26 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 26.02.2025 14:43:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 26.02.2025 14:43:26 GetIconByBuffType called with buffType: OilBarrel LOG: 26.02.2025 14:43:27 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:43:27 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:43:27 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:43:27 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:43:27 BuffManager.StartBuffEffect() for BUFFID: 5217 is already started! WARNING: 26.02.2025 14:43:27 BuffManager.StartBuffEffect() for BUFFID: 5218 is already started! LOG: 26.02.2025 14:43:27 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 LOG: 26.02.2025 14:43:28 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:43:28 BuffManager.StartBuffEffect() for BUFFID: 5253 is already started! LOG: 26.02.2025 14:43:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 WARNING: 26.02.2025 14:43:28 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 26.02.2025 14:43:28 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:43:28 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:43:29 GetIconByBuffType called with buffType: OilBarrel EXCEPTION: 26.02.2025 14:43:29 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:43:29 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:43:29 GetIconByBuffType called with buffType: OilBarrel WARNING: 26.02.2025 14:43:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh EXCEPTION: 26.02.2025 14:43:30 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:43:31 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:43:31 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:43:33 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:43:33 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:43:33 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 26.02.2025 14:43:33 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 26.02.2025 14:43:33 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 26.02.2025 14:43:33 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 LOG: 26.02.2025 14:43:33 TrySpawnEnemy PRIDE_Gambot delay 1,75 EXCEPTION: 26.02.2025 14:43:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:43:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:43:35 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 26.02.2025 14:43:35 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:43:35 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:43:35 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:43:35 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 26.02.2025 14:43:35 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:43:35 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:43:35 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:43:35 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 26.02.2025 14:43:35 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:43:35 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:43:35 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 26.02.2025 14:43:35 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:43:35 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 26.02.2025 14:43:35 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:43:35 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:43:35 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:43:35 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 26.02.2025 14:43:35 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:43:35 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:43:35 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:43:36 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:43:36 BuffManager.StartBuffEffect() for BUFFID: 5430 is already started! LOG: 26.02.2025 14:43:36 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:43:36 BuffManager.StartBuffEffect() for BUFFID: 5434 is already started! EXCEPTION: 26.02.2025 14:43:36 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:43:36 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:43:36 Language Text not found! (Path: Kill ) EXCEPTION: 26.02.2025 14:43:36 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:43:36 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:43:36 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:43:36 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:43:36 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:43:36 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh EXCEPTION: 26.02.2025 14:43:36 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:43:37 GetIconByBuffType called with buffType: Windblades EXCEPTION: 26.02.2025 14:43:37 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:43:37 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:43:37 BuffManager.StartBuffEffect() for BUFFID: 5468 is already started! WARNING: 26.02.2025 14:43:37 BuffManager.StartBuffEffect() for BUFFID: 5470 is already started! LOG: 26.02.2025 14:43:37 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:43:37 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:43:37 BuffManager.StartBuffEffect() for BUFFID: 5474 is already started! WARNING: 26.02.2025 14:43:37 BuffManager.StartBuffEffect() for BUFFID: 5475 is already started! WARNING: 26.02.2025 14:43:37 BuffManager.StartBuffEffect() for BUFFID: 5476 is already started! LOG: 26.02.2025 14:43:37 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:43:37 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:43:37 BuffManager.StartBuffEffect() for BUFFID: 5479 is already started! WARNING: 26.02.2025 14:43:37 BuffManager.StartBuffEffect() for BUFFID: 5480 is already started! WARNING: 26.02.2025 14:43:37 BuffManager.StartBuffEffect() for BUFFID: 5481 is already started! LOG: 26.02.2025 14:43:37 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:43:37 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:43:37 BuffManager.StartBuffEffect() for BUFFID: 5482 is already started! WARNING: 26.02.2025 14:43:37 BuffManager.StartBuffEffect() for BUFFID: 5483 is already started! WARNING: 26.02.2025 14:43:37 BuffManager.StartBuffEffect() for BUFFID: 5484 is already started! WARNING: 26.02.2025 14:43:37 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 26.02.2025 14:43:37 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 26.02.2025 14:43:37 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:43:37 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 26.02.2025 14:43:37 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:43:37 Language Text not found! (Path: Kill ) EXCEPTION: 26.02.2025 14:43:38 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:43:39 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:43:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 26.02.2025 14:43:39 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:43:39 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:43:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 26.02.2025 14:43:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 26.02.2025 14:43:39 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:43:39 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:43:39 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:43:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 26.02.2025 14:43:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 WARNING: 26.02.2025 14:43:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:43:48 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:43:53 CurrentRoom ReverbTheme isStoneRoom WARNING: 26.02.2025 14:43:53 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:43:54 OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 26.02.2025 14:43:54 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:43:54 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 26.02.2025 14:43:54 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:43:54 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:43:55 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:44:00 LootContextPanel OnButtonSuccess => confirm LOG: 26.02.2025 14:44:00 Change Color from Equipment_Legs(Clone) matname: ChangeableColor (Instance) LOG: 26.02.2025 14:44:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ThunderhawkName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:44:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExtenderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:44:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AcidicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:44:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:44:00 TryAddWeapon(Items.Weapons.DualModeName) => Items.Weapons.DualModeName 1 LOG: 26.02.2025 14:44:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ThunderhawkName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:44:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExtenderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:44:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AcidicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:44:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:44:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:44:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:44:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:44:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.WindbladesName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:44:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PiercerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:44:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:44:00 TryAddWeapon(Items.Weapons.IonDriveRifleName) => Items.Weapons.IonDriveRifleName 2 LOG: 26.02.2025 14:44:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:44:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:44:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:44:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.WindbladesName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:44:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PiercerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:44:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:44:01 TryAddItem(Equipment) => Items.Equipment.LegsName Legs WARNING: 26.02.2025 14:44:01 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:44:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 26.02.2025 14:44:01 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:44:02 Menu.UnloadMenuPanel => LootContext LOG: 26.02.2025 14:44:02 DestroyDestructibleInScene() => Destructible_Vase_02_Closed LOG: 26.02.2025 14:44:02 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_01 LOG: 26.02.2025 14:44:03 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_02 LOG: 26.02.2025 14:44:05 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 14:44:09 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 14:44:12 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 14:44:12 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 26.02.2025 14:44:12 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 26.02.2025 14:44:12 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 26.02.2025 14:44:12 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 26.02.2025 14:44:12 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 26.02.2025 14:44:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:44:13 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 26.02.2025 14:44:13 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:44:13 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:44:13 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:44:13 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 26.02.2025 14:44:13 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:44:13 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:44:13 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:44:13 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 26.02.2025 14:44:13 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:44:13 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:44:13 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Bastion(Clone) is not the same! WARNING: 26.02.2025 14:44:13 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 26.02.2025 14:44:13 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:44:13 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 26.02.2025 14:44:13 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:44:13 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:44:13 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:44:13 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 26.02.2025 14:44:13 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:44:13 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:44:13 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:44:14 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:44:14 BuffManager.StartBuffEffect() for BUFFID: 5644 is already started! WARNING: 26.02.2025 14:44:14 BuffManager.StartBuffEffect() for BUFFID: 5645 is already started! LOG: 26.02.2025 14:44:14 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:44:14 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:44:14 BuffManager.StartBuffEffect() for BUFFID: 5665 is already started! WARNING: 26.02.2025 14:44:14 BuffManager.StartBuffEffect() for BUFFID: 5666 is already started! WARNING: 26.02.2025 14:44:14 BuffManager.StartBuffEffect() for BUFFID: 5667 is already started! LOG: 26.02.2025 14:44:14 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:44:14 BuffManager.StartBuffEffect() for BUFFID: 5675 is already started! LOG: 26.02.2025 14:44:14 DestroyDestructibleInScene() => Destructible_Crate_Pride_03 EXCEPTION: 26.02.2025 14:44:14 ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Update () (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:44:14 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:44:14 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:44:14 BuffManager.StartBuffEffect() for BUFFID: 5732 is already started! WARNING: 26.02.2025 14:44:14 BuffManager.StartBuffEffect() for BUFFID: 5733 is already started! WARNING: 26.02.2025 14:44:14 BuffManager.StartBuffEffect() for BUFFID: 5734 is already started! LOG: 26.02.2025 14:44:15 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 26.02.2025 14:44:15 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:44:15 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:44:15 BuffManager.StartBuffEffect() for BUFFID: 5763 is already started! LOG: 26.02.2025 14:44:16 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 LOG: 26.02.2025 14:44:16 DestroyDestructibleInScene() => Destructible_Crate_Pride_05 LOG: 26.02.2025 14:44:16 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:44:16 BuffManager.StartBuffEffect() for BUFFID: 5779 is already started! WARNING: 26.02.2025 14:44:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 26.02.2025 14:44:16 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:44:16 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:44:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 26.02.2025 14:44:16 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:44:16 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:44:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 26.02.2025 14:44:16 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:44:16 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:44:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 26.02.2025 14:44:17 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:44:17 BuffManager.StartBuffEffect() for BUFFID: 5804 is already started! LOG: 26.02.2025 14:44:18 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:44:18 BuffManager.StartBuffEffect() for BUFFID: 5820 is already started! WARNING: 26.02.2025 14:44:18 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 26.02.2025 14:44:18 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:44:18 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:44:19 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:44:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:44:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:44:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:44:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:44:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:44:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:44:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:44:19 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:44:19 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:44:19 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:44:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:44:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:44:22 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 26.02.2025 14:44:23 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:44:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:44:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 26.02.2025 14:44:25 DestroyDestructibleInScene() => Destructible_Crate_Pride_04 LOG: 26.02.2025 14:44:28 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 14:44:28 TrySpawnEnemy PRIDE_Stationary_Sniper delay 1,75 LOG: 26.02.2025 14:44:28 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 26.02.2025 14:44:28 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 26.02.2025 14:44:28 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 26.02.2025 14:44:28 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 26.02.2025 14:44:28 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 26.02.2025 14:44:28 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:44:28 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 26.02.2025 14:44:28 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:44:28 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 26.02.2025 14:44:28 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:44:28 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 26.02.2025 14:44:28 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:44:28 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Sniper(Clone) öjj WARNING: 26.02.2025 14:44:28 MitronEmpire_Stationary_Sniper(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:44:28 AddEnemy MitronEmpire_Stationary_Generator_01 LOG: 26.02.2025 14:44:28 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_01 öjj WARNING: 26.02.2025 14:44:28 MitronEmpire_Stationary_Generator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:44:28 AddEnemy MitronEmpire_Stationary_Generator LOG: 26.02.2025 14:44:28 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator öjj WARNING: 26.02.2025 14:44:28 MitronEmpire_Stationary_Generator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:44:28 AddEnemy MitronEmpire_Stationary_Generator_02 LOG: 26.02.2025 14:44:28 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_02 öjj WARNING: 26.02.2025 14:44:28 MitronEmpire_Stationary_Generator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:44:28 AddEnemy MitronEmpire_Stationary_Generator_03 LOG: 26.02.2025 14:44:28 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_03 öjj WARNING: 26.02.2025 14:44:28 MitronEmpire_Stationary_Generator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:44:30 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 26.02.2025 14:44:30 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:44:30 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:44:30 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:44:30 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 26.02.2025 14:44:30 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:44:30 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:44:30 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:44:30 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 26.02.2025 14:44:30 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:44:30 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:44:30 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:44:30 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 26.02.2025 14:44:30 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:44:30 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:44:30 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:44:30 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 26.02.2025 14:44:30 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:44:30 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:44:30 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:44:30 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 26.02.2025 14:44:30 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:44:30 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:44:30 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:44:30 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 26.02.2025 14:44:30 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:44:30 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:44:30 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:44:30 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 26.02.2025 14:44:30 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:44:30 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:44:30 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:44:31 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 26.02.2025 14:44:31 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:44:31 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:44:31 BuffManager.StartBuffEffect() for BUFFID: 5951 is already started! WARNING: 26.02.2025 14:44:31 BuffManager.StartBuffEffect() for BUFFID: 5952 is already started! LOG: 26.02.2025 14:44:31 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:44:31 BuffManager.StartBuffEffect() for BUFFID: 5967 is already started! EXCEPTION: 26.02.2025 14:44:32 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:44:32 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 26.02.2025 14:44:32 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:44:32 Language Text not found! (Path: Kill ) EXCEPTION: 26.02.2025 14:44:32 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:44:32 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:33 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:44:33 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:44:33 BuffManager.StartBuffEffect() for BUFFID: 6021 is already started! WARNING: 26.02.2025 14:44:33 BuffManager.StartBuffEffect() for BUFFID: 6022 is already started! WARNING: 26.02.2025 14:44:33 BuffManager.StartBuffEffect() for BUFFID: 6023 is already started! LOG: 26.02.2025 14:44:33 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:33 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed WARNING: 26.02.2025 14:44:33 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 26.02.2025 14:44:33 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:44:33 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:44:34 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:34 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed WARNING: 26.02.2025 14:44:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 26.02.2025 14:44:34 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:44:34 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:44:35 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:35 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:35 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:35 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:36 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:36 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:36 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:36 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:37 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:44:37 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:44:37 BuffManager.StartBuffEffect() for BUFFID: 6078 is already started! WARNING: 26.02.2025 14:44:37 BuffManager.StartBuffEffect() for BUFFID: 6079 is already started! WARNING: 26.02.2025 14:44:37 BuffManager.StartBuffEffect() for BUFFID: 6080 is already started! WARNING: 26.02.2025 14:44:37 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 26.02.2025 14:44:38 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 26.02.2025 14:44:38 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:44:38 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:44:38 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:44:38 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed EXCEPTION: 26.02.2025 14:44:38 ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Update () (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:44:38 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:38 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed WARNING: 26.02.2025 14:44:38 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 26.02.2025 14:44:38 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:44:38 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:44:38 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:38 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:44:38 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:44:38 BuffManager.StartBuffEffect() for BUFFID: 6126 is already started! WARNING: 26.02.2025 14:44:38 BuffManager.StartBuffEffect() for BUFFID: 6127 is already started! WARNING: 26.02.2025 14:44:38 BuffManager.StartBuffEffect() for BUFFID: 6128 is already started! LOG: 26.02.2025 14:44:39 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:44:39 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:44:39 BuffManager.StartBuffEffect() for BUFFID: 6135 is already started! WARNING: 26.02.2025 14:44:39 BuffManager.StartBuffEffect() for BUFFID: 6136 is already started! WARNING: 26.02.2025 14:44:39 BuffManager.StartBuffEffect() for BUFFID: 6137 is already started! LOG: 26.02.2025 14:44:39 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:39 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:40 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:40 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:40 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:40 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:40 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:44:40 BuffManager.StartBuffEffect() for BUFFID: 6167 is already started! LOG: 26.02.2025 14:44:40 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed WARNING: 26.02.2025 14:44:40 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 26.02.2025 14:44:40 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:40 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed WARNING: 26.02.2025 14:44:40 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 26.02.2025 14:44:40 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:44:40 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:44:40 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:40 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:41 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:41 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:41 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:41 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:41 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:41 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:41 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:41 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:41 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:42 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:42 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:42 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:42 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:42 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:42 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:42 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed LOG: 26.02.2025 14:44:42 Blocked aggro-target switch from player to enemybase cuz enemy is not charmed WARNING: 26.02.2025 14:44:42 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:44:42 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:44:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:44:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:44:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:44:42 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:44:42 BuffManager.StartBuffEffect() for BUFFID: 6234 is already started! WARNING: 26.02.2025 14:44:42 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 26.02.2025 14:44:42 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:44:42 Language Text not found! (Path: Kill ) EXCEPTION: 26.02.2025 14:44:43 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:44:43 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:44:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:44:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:44:45 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:44:45 BuffManager.StartBuffEffect() for BUFFID: 6278 is already started! LOG: 26.02.2025 14:44:45 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:44:45 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:44:45 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:44:45 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:44:45 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:44:45 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:44:45 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:44:45 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:44:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:44:45 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 14:44:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:44:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 26.02.2025 14:44:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 26.02.2025 14:44:52 DestroyDestructibleInScene() => Destructible_Barrel_small LOG: 26.02.2025 14:44:52 DestroyDestructibleInScene() => Destructible_Barrel_small_01 LOG: 26.02.2025 14:44:58 CurrentRoom ReverbTheme isStoneRoom WARNING: 26.02.2025 14:45:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:45:03 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 14:45:08 CurrentRoom ReverbTheme isStoneRoom WARNING: 26.02.2025 14:45:08 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:45:08 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:45:09 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:45:09 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:45:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 26.02.2025 14:45:11 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 26.02.2025 14:45:12 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 26.02.2025 14:45:12 WindowManager.LoadMenu => MapSelectorMenu LOG: 26.02.2025 14:45:18 SetCurrentMapSelectorChoice => DungeonDepth: 10 NextDungeonDepth: 11 PersistentDungeonDepth: 10 CurrentTheme: Stolz LOG: 26.02.2025 14:45:18 GameSession.UpdateProgress(SAVED) => SessionGUID: 'bcd95b7c9414' GameSeed: R650-V2ED SeededCalls:1461 SeededCallsLastDungeon:48 DDepth: 10 NDDepth: 11 FromHomeBase?: False LOG: 26.02.2025 14:45:18 UpdatePlayerProgress LOG: 26.02.2025 14:45:18 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c LOG: 26.02.2025 14:45:18 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 26.02.2025 14:45:18 WindowManager.UnloadMenu => MapSelectorMenu LOG: 26.02.2025 14:45:18 LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 LOG: 26.02.2025 14:45:18 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:45:18 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:45:18 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:45:18 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:45:18 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:45:18 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:45:18 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:45:18 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:45:18 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:45:18 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:45:18 Generate Level Started! Level: Level_C theme: Stolz GameSeed: WDR0-67TM SeedCalls: 1462 LOG: 26.02.2025 14:45:20 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 26.02.2025 14:45:24 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_C, RoomTyp: Typ_B LOG: 26.02.2025 14:45:24 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 26.02.2025 14:45:25 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 26.02.2025 14:45:26 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - seed YA03-5?G7 has been applied RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed !88L-3BGI has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed WDR0-67TM has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan LOG: 26.02.2025 14:45:26 Generate Level Completed! Loading time: 7,774s LOG: 26.02.2025 14:45:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:45:26 WindowManager.UnloadMenu => LoadingMenu LOG: 26.02.2025 14:45:26 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 26.02.2025 14:45:26 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 14:45:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:45:26 CurrentRoom ReverbTheme isStoneRoom WARNING: 26.02.2025 14:45:26 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:45:26 UpdatePlayerProgress LOG: 26.02.2025 14:45:26 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c WARNING: 26.02.2025 14:45:26 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:45:26 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 26.02.2025 14:45:26 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:45:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:45:27 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 14:45:27 syop - Bet quest found: HugeBetGambleAsMuchAsOneCan. Completed: False LOG: 26.02.2025 14:45:27 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - seed YA03-5?G7 has been applied RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed !88L-3BGI has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed WDR0-67TM has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan WARNING: 26.02.2025 14:45:27 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:45:27 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:45:27 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:45:27 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 26.02.2025 14:45:27 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:45:28 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 LOG: 26.02.2025 14:45:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 WARNING: 26.02.2025 14:45:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:45:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:45:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 26.02.2025 14:45:31 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:45:32 Menu.UnloadMenuPanel => Info LOG: 26.02.2025 14:45:33 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 14:45:33 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 26.02.2025 14:45:33 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 LOG: 26.02.2025 14:45:33 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 26.02.2025 14:45:33 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:45:33 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 26.02.2025 14:45:33 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup EXCEPTION: 26.02.2025 14:45:33 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:45:33 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:45:33 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:45:33 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:45:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:45:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:45:35 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 26.02.2025 14:45:35 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:45:35 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:45:35 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:45:35 StandardOutlineEffect.enabled = false MitronEmpire_Castor_Healer(Clone) öjj WARNING: 26.02.2025 14:45:35 MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:45:35 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:45:35 GetIconByBuffType called with buffType: Pride EXCEPTION: 26.02.2025 14:45:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:45:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:45:35 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 26.02.2025 14:45:35 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:45:35 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:45:35 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:45:35 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 26.02.2025 14:45:35 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:45:35 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:45:35 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:45:35 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:45:35 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:45:35 BuffManager.StartBuffEffect() for BUFFID: 6362 is already started! WARNING: 26.02.2025 14:45:35 BuffManager.StartBuffEffect() for BUFFID: 6363 is already started! WARNING: 26.02.2025 14:45:35 BuffManager.StartBuffEffect() for BUFFID: 6364 is already started! LOG: 26.02.2025 14:45:35 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:45:35 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:45:35 BuffManager.StartBuffEffect() for BUFFID: 6368 is already started! WARNING: 26.02.2025 14:45:35 BuffManager.StartBuffEffect() for BUFFID: 6369 is already started! WARNING: 26.02.2025 14:45:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 26.02.2025 14:45:35 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:45:35 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:45:36 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 26.02.2025 14:45:37 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 26.02.2025 14:45:37 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:45:37 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:45:38 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 26.02.2025 14:45:38 DestroyDestructibleInScene() => Pride_Oil_Destructible LOG: 26.02.2025 14:45:38 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:45:38 BuffManager.StartBuffEffect() for BUFFID: 6497 is already started! LOG: 26.02.2025 14:45:38 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:45:38 BuffManager.StartBuffEffect() for BUFFID: 6499 is already started! WARNING: 26.02.2025 14:45:38 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 26.02.2025 14:45:38 GetIconByBuffType called with buffType: OilBarrel WARNING: 26.02.2025 14:45:38 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 26.02.2025 14:45:38 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:45:38 Language Text not found! (Path: Kill ) EXCEPTION: 26.02.2025 14:45:39 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:45:39 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:45:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive EXCEPTION: 26.02.2025 14:45:40 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:45:40 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:45:40 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:45:40 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:45:42 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:45:42 BuffManager.StartBuffEffect() for BUFFID: 6619 is already started! LOG: 26.02.2025 14:45:44 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:45:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:45:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:45:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:45:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:45:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:45:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:45:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 14:45:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 26.02.2025 14:45:44 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:45:44 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:45:44 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:45:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. EXCEPTION: 26.02.2025 14:45:46 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:45:46 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:45:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:45:50 for == null! No VFX-Effect can be played on destroy. LOG: 26.02.2025 14:45:50 Started Music_GrammoPhoneBot LOG: 26.02.2025 14:45:50 CurrentRoom ReverbTheme isStoneRoom WARNING: 26.02.2025 14:45:50 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:45:50 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:45:50 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:45:54 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 26.02.2025 14:45:56 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 26.02.2025 14:45:56 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:45:56 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 26.02.2025 14:45:56 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:45:56 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:45:57 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:45:57 initialises raritymodes LOG: 26.02.2025 14:45:57 equipmentRarity:Level_2 LOG: 26.02.2025 14:45:57 equipmentRarity:Level_2 LOG: 26.02.2025 14:45:57 equipmentRarity:Level_2 LOG: 26.02.2025 14:45:57 equipmentRarity:Level_2 LOG: 26.02.2025 14:45:57 equipmentRarity:Level_4 LOG: 26.02.2025 14:45:57 equipmentRarity:Level_2 LOG: 26.02.2025 14:45:57 equipmentRarity:Level_2 LOG: 26.02.2025 14:45:57 equipmentRarity:Level_2 LOG: 26.02.2025 14:45:57 equipmentRarity:Level_2 WARNING: 26.02.2025 14:45:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:45:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:45:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:45:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:45:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:45:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:45:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:45:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:45:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:45:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 26.02.2025 14:45:57 Menu.UnloadMenuPanel => DefaultPanel WARNING: 26.02.2025 14:45:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:45:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:45:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:45:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:45:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:45:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:45:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:45:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:45:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:45:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 26.02.2025 14:45:59 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 26.02.2025 14:45:59 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 26.02.2025 14:45:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:45:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:45:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:45:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:45:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:45:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:45:59 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:45:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:45:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:45:59 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:46:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:46:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:46:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:46:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:46:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:46:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 26.02.2025 14:46:00 LootContextPanel OnButtonSuccess => back WARNING: 26.02.2025 14:46:00 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:46:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 26.02.2025 14:46:01 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:46:01 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 26.02.2025 14:46:01 Menu.UnloadMenuPanel => LootContext LOG: 26.02.2025 14:46:04 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 14:46:06 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 14:46:06 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 LOG: 26.02.2025 14:46:06 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 26.02.2025 14:46:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:46:06 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 26.02.2025 14:46:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:46:06 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 26.02.2025 14:46:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:46:08 StandardOutlineEffect.enabled = false MitronEmpire_Castor_Healer(Clone) öjj WARNING: 26.02.2025 14:46:08 MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:46:08 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:46:08 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:46:08 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 26.02.2025 14:46:08 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:46:08 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:46:08 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Bastion(Clone) is not the same! LOG: 26.02.2025 14:46:08 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:46:08 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 26.02.2025 14:46:08 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:46:08 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:46:08 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! LOG: 26.02.2025 14:46:08 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:46:08 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 26.02.2025 14:46:08 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:46:08 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:46:08 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! LOG: 26.02.2025 14:46:08 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:46:08 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:46:08 BuffManager.StartBuffEffect() for BUFFID: 6665 is already started! WARNING: 26.02.2025 14:46:08 BuffManager.StartBuffEffect() for BUFFID: 6666 is already started! LOG: 26.02.2025 14:46:09 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:46:09 BuffManager.StartBuffEffect() for BUFFID: 6672 is already started! WARNING: 26.02.2025 14:46:09 BuffManager.StartBuffEffect() for BUFFID: 6673 is already started! LOG: 26.02.2025 14:46:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:46:09 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:46:09 BuffManager.StartBuffEffect() for BUFFID: 6696 is already started! LOG: 26.02.2025 14:46:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 26.02.2025 14:46:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 26.02.2025 14:46:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 26.02.2025 14:46:10 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 26.02.2025 14:46:10 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:46:10 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:46:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 26.02.2025 14:46:12 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:46:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 26.02.2025 14:46:12 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:46:12 Language Text not found! (Path: Kill ) EXCEPTION: 26.02.2025 14:46:13 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.SplasherAddin.OnBulletKilled (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.KillBullet () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.StartBullet (System.Boolean fromMuzzleWeapon) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SpawnAndStartBullet (StickyStoneStudio.MOODS.Shootable customShootable, UnityEngine.Transform customMuzzle, UnityEngine.GameObject customBullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.DistanceAttack (StickyStoneStudio.MOODS.DistanceVariant distanceVariant) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBehaviourClass.TriggerBehavior () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBehaviorStruct.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBehavior.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBehaviorGroup.UpdateCurrentBehavior () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bastion.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:46:13 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.SplasherAddin.OnBulletKilled (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.KillBullet () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.StartBullet (System.Boolean fromMuzzleWeapon) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.SpawnAndStartBullet (StickyStoneStudio.MOODS.Shootable customShootable, UnityEngine.Transform customMuzzle, UnityEngine.GameObject customBullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.DistanceAttack (StickyStoneStudio.MOODS.DistanceVariant distanceVariant) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBehaviourClass.TriggerBehavior () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBehaviorStruct.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBehavior.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBehaviorGroup.UpdateCurrentBehavior () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyBase.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bastion.Update () (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:46:13 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 26.02.2025 14:46:13 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:46:13 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:46:13 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 26.02.2025 14:46:13 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:46:13 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:46:13 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:46:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:46:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 26.02.2025 14:46:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 WARNING: 26.02.2025 14:46:16 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:46:26 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 14:46:26 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 26.02.2025 14:46:26 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 26.02.2025 14:46:26 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 26.02.2025 14:46:26 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 WARNING: 26.02.2025 14:46:26 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorCleric in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:46:26 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 26.02.2025 14:46:26 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:46:28 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 26.02.2025 14:46:28 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:46:28 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:46:28 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Bastion(Clone) is not the same! LOG: 26.02.2025 14:46:28 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:46:28 StandardOutlineEffect.enabled = false MitronEmpire_Castor_Buffer(Clone) öjj WARNING: 26.02.2025 14:46:28 MitronEmpire_Castor_Buffer(Clone) (StickyStoneStudio.MOODS.Cleric): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:46:28 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:46:28 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:46:28 StandardOutlineEffect.enabled = false MitronEmpire_Castor_Buffer(Clone) öjj WARNING: 26.02.2025 14:46:28 MitronEmpire_Castor_Buffer(Clone) (StickyStoneStudio.MOODS.Cleric): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:46:28 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:46:28 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 26.02.2025 14:46:28 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:46:28 StandardOutlineEffect.enabled = false MitronEmpire_Castor_Buffer(Clone) öjj WARNING: 26.02.2025 14:46:28 MitronEmpire_Castor_Buffer(Clone) (StickyStoneStudio.MOODS.Cleric): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:46:28 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:46:28 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:46:28 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:46:28 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 26.02.2025 14:46:28 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:46:28 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:46:28 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:46:28 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:46:28 BuffManager.StartBuffEffect() for BUFFID: 6929 is already started! LOG: 26.02.2025 14:46:28 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:46:28 BuffManager.StartBuffEffect() for BUFFID: 6936 is already started! WARNING: 26.02.2025 14:46:28 BuffManager.StartBuffEffect() for BUFFID: 6937 is already started! WARNING: 26.02.2025 14:46:28 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 26.02.2025 14:46:28 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:46:28 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:46:29 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:46:29 BuffManager.StartBuffEffect() for BUFFID: 6973 is already started! EXCEPTION: 26.02.2025 14:46:29 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:46:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 26.02.2025 14:46:30 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:46:30 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:46:30 BuffManager.StartBuffEffect() for BUFFID: 7012 is already started! WARNING: 26.02.2025 14:46:32 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 26.02.2025 14:46:32 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:46:32 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:46:34 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:46:34 BuffManager.StartBuffEffect() for BUFFID: 7098 is already started! LOG: 26.02.2025 14:46:35 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:46:35 BuffManager.StartBuffEffect() for BUFFID: 7133 is already started! WARNING: 26.02.2025 14:46:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 26.02.2025 14:46:35 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:46:35 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:46:39 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:46:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:46:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:46:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:46:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:46:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 14:46:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 26.02.2025 14:46:39 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:46:39 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:46:39 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:46:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:46:41 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:46:41 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:46:42 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:46:42 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:46:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:46:44 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:46:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:46:44 Menu.GoToPanel() 'MechionaryContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:46:44 Menu.LoadMenuPanel => MechionaryContext (MenuID: InGameMenu) WARNING: 26.02.2025 14:46:44 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:46:44 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:46:44 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:46:44 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:46:44 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:46:44 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:46:44 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:46:44 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:46:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:46:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:46:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:46:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:46:44 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:46:44 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:46:44 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:46:44 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:46:44 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:46:44 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:46:44 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:46:44 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! LOG: 26.02.2025 14:46:45 Menu.UnloadMenuPanel => DefaultPanel WARNING: 26.02.2025 14:47:01 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:47:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'MechionaryContext' LOG: 26.02.2025 14:47:04 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:47:05 Menu.UnloadMenuPanel => MechionaryContext WARNING: 26.02.2025 14:47:08 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:47:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:47:08 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:47:08 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 26.02.2025 14:47:09 Menu.UnloadMenuPanel => DefaultPanel WARNING: 26.02.2025 14:47:11 Language Text not found! (Path: %) WARNING: 26.02.2025 14:47:11 Language Text not found! (Path: %) WARNING: 26.02.2025 14:47:11 Language Text not found! (Path: %) WARNING: 26.02.2025 14:47:11 Language Text not found! (Path: %) LOG: 26.02.2025 14:47:13 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 4 LOG: 26.02.2025 14:47:13 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 26.02.2025 14:47:13 Skill Scattered has reached its Maxlevel LOG: 26.02.2025 14:47:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ThunderhawkName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExtenderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AcidicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:13 TryAddWeapon(Items.Weapons.DualModeName) => Items.Weapons.DualModeName 1 LOG: 26.02.2025 14:47:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ThunderhawkName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExtenderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AcidicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.WindbladesName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PiercerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:13 TryAddWeapon(Items.Weapons.IonDriveRifleName) => Items.Weapons.IonDriveRifleName 2 LOG: 26.02.2025 14:47:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.WindbladesName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PiercerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:22 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 3 LOG: 26.02.2025 14:47:22 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 26.02.2025 14:47:22 Skill Reckless has reached its Maxlevel LOG: 26.02.2025 14:47:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ThunderhawkName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExtenderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AcidicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:22 TryAddWeapon(Items.Weapons.DualModeName) => Items.Weapons.DualModeName 1 LOG: 26.02.2025 14:47:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ThunderhawkName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExtenderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AcidicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.WindbladesName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PiercerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:22 TryAddWeapon(Items.Weapons.IonDriveRifleName) => Items.Weapons.IonDriveRifleName 2 LOG: 26.02.2025 14:47:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.WindbladesName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PiercerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:47:23 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 2 LOG: 26.02.2025 14:47:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 26.02.2025 14:47:23 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:47:24 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 26.02.2025 14:47:25 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 14:47:28 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 14:47:30 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 14:47:30 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 26.02.2025 14:47:30 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 26.02.2025 14:47:30 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 26.02.2025 14:47:30 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:47:30 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 26.02.2025 14:47:30 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:47:32 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 26.02.2025 14:47:32 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:47:32 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:47:32 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:47:32 StandardOutlineEffect.enabled = false MitronEmpire_Castor_Buffer(Clone) öjj WARNING: 26.02.2025 14:47:32 MitronEmpire_Castor_Buffer(Clone) (StickyStoneStudio.MOODS.Cleric): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:47:32 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:47:32 GetIconByBuffType called with buffType: Pride EXCEPTION: 26.02.2025 14:47:32 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:47:32 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:47:32 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 26.02.2025 14:47:32 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:47:32 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:47:32 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:47:32 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 26.02.2025 14:47:32 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:47:32 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:47:32 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:47:33 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:47:33 BuffManager.StartBuffEffect() for BUFFID: 7276 is already started! WARNING: 26.02.2025 14:47:33 BuffManager.StartBuffEffect() for BUFFID: 7277 is already started! WARNING: 26.02.2025 14:47:33 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 26.02.2025 14:47:33 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:47:33 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:47:34 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:47:34 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:47:34 BuffManager.StartBuffEffect() for BUFFID: 7319 is already started! WARNING: 26.02.2025 14:47:34 BuffManager.StartBuffEffect() for BUFFID: 7320 is already started! WARNING: 26.02.2025 14:47:34 BuffManager.StartBuffEffect() for BUFFID: 7321 is already started! LOG: 26.02.2025 14:47:35 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:47:35 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:47:35 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_03 LOG: 26.02.2025 14:47:35 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 26.02.2025 14:47:37 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:47:37 BuffManager.StartBuffEffect() for BUFFID: 7418 is already started! WARNING: 26.02.2025 14:47:37 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 26.02.2025 14:47:37 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:47:37 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:47:38 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 26.02.2025 14:47:40 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:47:40 BuffManager.StartBuffEffect() for BUFFID: 7446 is already started! WARNING: 26.02.2025 14:47:40 BuffManager.StartBuffEffect() for BUFFID: 7447 is already started! LOG: 26.02.2025 14:47:43 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:47:43 BuffManager.StartBuffEffect() for BUFFID: 7519 is already started! WARNING: 26.02.2025 14:47:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 26.02.2025 14:47:45 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:47:45 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:47:45 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 26.02.2025 14:47:45 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 26.02.2025 14:47:45 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 26.02.2025 14:47:45 TrySpawnEnemy PRIDE_CastorCleric delay 1,75 LOG: 26.02.2025 14:47:45 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 26.02.2025 14:47:47 StandardOutlineEffect.enabled = false MitronEmpire_Castor_Buffer(Clone) öjj WARNING: 26.02.2025 14:47:47 MitronEmpire_Castor_Buffer(Clone) (StickyStoneStudio.MOODS.Cleric): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:47:47 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:47:47 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:47:47 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 26.02.2025 14:47:47 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:47:47 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:47:47 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! LOG: 26.02.2025 14:47:47 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:47:47 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 26.02.2025 14:47:47 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:47:47 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:47:47 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! LOG: 26.02.2025 14:47:47 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:47:47 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 26.02.2025 14:47:47 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:47:47 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:47:47 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:47:47 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 26.02.2025 14:47:47 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:47:47 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:47:47 GetIconByBuffType called with buffType: Pride EXCEPTION: 26.02.2025 14:47:48 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:47:48 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:47:49 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:47:49 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:47:49 BuffManager.StartBuffEffect() for BUFFID: 7633 is already started! WARNING: 26.02.2025 14:47:49 BuffManager.StartBuffEffect() for BUFFID: 7635 is already started! LOG: 26.02.2025 14:47:49 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:47:49 BuffManager.StartBuffEffect() for BUFFID: 7679 is already started! WARNING: 26.02.2025 14:47:49 BuffManager.StartBuffEffect() for BUFFID: 7680 is already started! LOG: 26.02.2025 14:47:51 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:47:51 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:47:51 BuffManager.StartBuffEffect() for BUFFID: 7724 is already started! WARNING: 26.02.2025 14:47:51 BuffManager.StartBuffEffect() for BUFFID: 7725 is already started! WARNING: 26.02.2025 14:47:51 BuffManager.StartBuffEffect() for BUFFID: 7726 is already started! WARNING: 26.02.2025 14:47:51 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 26.02.2025 14:47:51 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:47:51 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:47:52 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 26.02.2025 14:47:52 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:47:53 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 26.02.2025 14:47:53 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:47:53 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:47:54 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:47:54 BuffManager.StartBuffEffect() for BUFFID: 7817 is already started! EXCEPTION: 26.02.2025 14:47:58 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:47:58 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:47:58 ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Update () (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:47:59 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 26.02.2025 14:47:59 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:47:59 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:48:00 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:48:00 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:48:00 BuffManager.StartBuffEffect() for BUFFID: 7884 is already started! WARNING: 26.02.2025 14:48:00 BuffManager.StartBuffEffect() for BUFFID: 7885 is already started! WARNING: 26.02.2025 14:48:00 BuffManager.StartBuffEffect() for BUFFID: 7886 is already started! WARNING: 26.02.2025 14:48:00 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 26.02.2025 14:48:00 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:48:00 Language Text not found! (Path: Kill ) EXCEPTION: 26.02.2025 14:48:02 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:48:02 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:48:03 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:48:03 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:48:04 ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Update () (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:48:04 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:48:04 BuffManager.StartBuffEffect() for BUFFID: 7944 is already started! WARNING: 26.02.2025 14:48:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 26.02.2025 14:48:06 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:48:06 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:48:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 26.02.2025 14:48:06 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:48:06 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 14:48:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:48:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:48:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:48:06 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:48:06 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:48:06 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 26.02.2025 14:48:07 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:48:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:48:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:48:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 26.02.2025 14:48:11 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:48:12 Menu.UnloadMenuPanel => Info LOG: 26.02.2025 14:48:12 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_01 LOG: 26.02.2025 14:48:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 26.02.2025 14:48:13 DestroyDestructibleInScene() => Destructible_Vase_05 LOG: 26.02.2025 14:48:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 26.02.2025 14:48:16 DestroyDestructibleInScene() => Destructible_Vase_02_Closed LOG: 26.02.2025 14:48:17 DestroyDestructibleInScene() => Destructible_Vase_01 WARNING: 26.02.2025 14:48:27 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:48:31 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 14:48:31 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 26.02.2025 14:48:31 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 26.02.2025 14:48:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:48:31 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 26.02.2025 14:48:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:48:31 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 26.02.2025 14:48:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:48:33 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 26.02.2025 14:48:33 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:48:33 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:48:33 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:48:33 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 26.02.2025 14:48:33 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:48:33 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:48:33 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:48:33 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 26.02.2025 14:48:33 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:48:33 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:48:33 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 26.02.2025 14:48:33 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:48:33 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 26.02.2025 14:48:33 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:48:33 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:48:33 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:48:34 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:48:34 BuffManager.StartBuffEffect() for BUFFID: 8024 is already started! WARNING: 26.02.2025 14:48:34 BuffManager.StartBuffEffect() for BUFFID: 8025 is already started! LOG: 26.02.2025 14:48:34 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:48:34 BuffManager.StartBuffEffect() for BUFFID: 8042 is already started! WARNING: 26.02.2025 14:48:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 26.02.2025 14:48:34 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:48:34 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:48:34 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:48:34 BuffManager.StartBuffEffect() for BUFFID: 8070 is already started! WARNING: 26.02.2025 14:48:34 BuffManager.StartBuffEffect() for BUFFID: 8071 is already started! WARNING: 26.02.2025 14:48:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 26.02.2025 14:48:34 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:48:34 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:48:35 DestroyDestructibleInScene() => Destructible_Vase_01_Closed WARNING: 26.02.2025 14:48:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 26.02.2025 14:48:35 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:48:35 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:48:36 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:48:36 BuffManager.StartBuffEffect() for BUFFID: 8109 is already started! LOG: 26.02.2025 14:48:37 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:48:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:48:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:48:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:48:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:48:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:48:37 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:48:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:48:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:48:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:48:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:48:37 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 14:48:37 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 26.02.2025 14:48:37 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:48:37 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:48:37 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:48:38 CurrentRoom ReverbTheme isStoneRoom WARNING: 26.02.2025 14:48:38 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:48:41 OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 26.02.2025 14:48:41 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:48:41 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 26.02.2025 14:48:41 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:48:41 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:48:41 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:48:45 LootContextPanel OnButtonSuccess => confirm LOG: 26.02.2025 14:48:45 Change Color from Equipment_Torso(Clone) matname: ChangableColor (Instance) LOG: 26.02.2025 14:48:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ThunderhawkName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:48:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExtenderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:48:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AcidicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:48:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:48:45 TryAddWeapon(Items.Weapons.DualModeName) => Items.Weapons.DualModeName 1 LOG: 26.02.2025 14:48:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ThunderhawkName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:48:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExtenderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:48:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AcidicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:48:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:48:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:48:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:48:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:48:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.WindbladesName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:48:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PiercerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:48:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:48:45 TryAddWeapon(Items.Weapons.IonDriveRifleName) => Items.Weapons.IonDriveRifleName 2 LOG: 26.02.2025 14:48:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:48:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:48:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:48:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.WindbladesName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:48:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PiercerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:48:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:48:45 TryAddItem(Equipment) => Items.Equipment.TorsoName Torso WARNING: 26.02.2025 14:48:46 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:48:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 26.02.2025 14:48:46 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:48:47 Menu.UnloadMenuPanel => LootContext LOG: 26.02.2025 14:48:48 DestroyDestructibleInScene() => Destructible_Vase_02_Closed LOG: 26.02.2025 14:48:48 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_01 LOG: 26.02.2025 14:48:49 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_02 LOG: 26.02.2025 14:48:50 CurrentRoom ReverbTheme isStoneRoom WARNING: 26.02.2025 14:48:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:48:52 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_02 LOG: 26.02.2025 14:48:52 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers LOG: 26.02.2025 14:48:53 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_01 LOG: 26.02.2025 14:48:55 CurrentRoom ReverbTheme isStoneRoom WARNING: 26.02.2025 14:48:55 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:48:57 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_06 LOG: 26.02.2025 14:48:57 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_04 LOG: 26.02.2025 14:48:57 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 26.02.2025 14:48:57 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 26.02.2025 14:48:58 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 26.02.2025 14:48:58 DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 26.02.2025 14:48:58 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 26.02.2025 14:48:58 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:48:58 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 26.02.2025 14:48:58 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 26.02.2025 14:48:58 DestroyDestructibleInScene() => Destructible_Barrel_Pride_23 LOG: 26.02.2025 14:48:58 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:48:58 DestroyDestructibleInScene() => Destructible_Barrel_Pride_24 LOG: 26.02.2025 14:48:58 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 26.02.2025 14:48:58 DestroyDestructibleInScene() => Destructible_Crate_Pride_03 LOG: 26.02.2025 14:48:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 26.02.2025 14:48:59 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_02 LOG: 26.02.2025 14:48:59 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_05 WARNING: 26.02.2025 14:48:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:48:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:48:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 26.02.2025 14:48:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 26.02.2025 14:48:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 26.02.2025 14:48:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 26.02.2025 14:48:59 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03 LOG: 26.02.2025 14:49:00 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 LOG: 26.02.2025 14:49:00 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_07 WARNING: 26.02.2025 14:49:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:49:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:49:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:49:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:49:01 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:49:02 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 14:49:05 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 14:49:05 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 26.02.2025 14:49:05 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 26.02.2025 14:49:05 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:49:05 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 26.02.2025 14:49:05 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:49:05 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 26.02.2025 14:49:05 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:49:05 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 26.02.2025 14:49:05 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:49:07 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 26.02.2025 14:49:07 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:49:07 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:49:07 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:49:07 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 26.02.2025 14:49:07 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:49:07 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:49:07 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:49:07 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 26.02.2025 14:49:07 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:49:07 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:49:07 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:49:07 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 26.02.2025 14:49:07 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:49:07 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:49:07 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:49:07 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 26.02.2025 14:49:07 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:49:07 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:49:07 GetIconByBuffType called with buffType: Pride LOG: 26.02.2025 14:49:07 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:49:07 BuffManager.StartBuffEffect() for BUFFID: 8191 is already started! WARNING: 26.02.2025 14:49:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 26.02.2025 14:49:08 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:49:08 Language Text not found! (Path: Kill ) EXCEPTION: 26.02.2025 14:49:08 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:49:08 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:49:08 BuffManager.StartBuffEffect() for BUFFID: 8203 is already started! WARNING: 26.02.2025 14:49:08 BuffManager.StartBuffEffect() for BUFFID: 8204 is already started! EXCEPTION: 26.02.2025 14:49:08 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:49:08 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:49:08 BuffManager.StartBuffEffect() for BUFFID: 8217 is already started! WARNING: 26.02.2025 14:49:08 BuffManager.StartBuffEffect() for BUFFID: 8218 is already started! LOG: 26.02.2025 14:49:08 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:49:08 BuffManager.StartBuffEffect() for BUFFID: 8221 is already started! LOG: 26.02.2025 14:49:08 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:49:08 BuffManager.StartBuffEffect() for BUFFID: 8224 is already started! EXCEPTION: 26.02.2025 14:49:08 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:49:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 26.02.2025 14:49:08 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:49:08 Language Text not found! (Path: Kill ) EXCEPTION: 26.02.2025 14:49:09 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:49:09 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:49:09 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_03 WARNING: 26.02.2025 14:49:09 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 26.02.2025 14:49:09 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 26.02.2025 14:49:09 Quest is already completed. No progress will be updated. LOG: 26.02.2025 14:49:10 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:49:10 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:49:10 BuffManager.StartBuffEffect() for BUFFID: 8275 is already started! WARNING: 26.02.2025 14:49:10 BuffManager.StartBuffEffect() for BUFFID: 8276 is already started! WARNING: 26.02.2025 14:49:10 BuffManager.StartBuffEffect() for BUFFID: 8277 is already started! WARNING: 26.02.2025 14:49:10 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 26.02.2025 14:49:10 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:49:10 Language Text not found! (Path: Kill ) EXCEPTION: 26.02.2025 14:49:11 ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Update () (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:49:11 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_02 LOG: 26.02.2025 14:49:13 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:49:13 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:49:13 BuffManager.StartBuffEffect() for BUFFID: 8317 is already started! WARNING: 26.02.2025 14:49:13 BuffManager.StartBuffEffect() for BUFFID: 8318 is already started! WARNING: 26.02.2025 14:49:13 BuffManager.StartBuffEffect() for BUFFID: 8319 is already started! LOG: 26.02.2025 14:49:15 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:49:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:49:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:49:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:49:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:49:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:49:15 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:49:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:49:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:49:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:49:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:49:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 14:49:15 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 26.02.2025 14:49:15 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:49:15 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:49:15 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:49:21 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 14:49:26 CurrentRoom ReverbTheme isStoneRoom LOG: 26.02.2025 14:49:31 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:49:31 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 26.02.2025 14:49:31 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 14:49:31 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:49:31 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 14:49:31 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:49:31 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:49:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 26.02.2025 14:49:32 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:49:32 Menu.UnloadMenuPanel => Inventar LOG: 26.02.2025 14:49:38 CurrentRoom ReverbTheme isStoneRoom WARNING: 26.02.2025 14:49:38 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:49:38 TrySpawnEnemy PRIDE_Mitron_Phase1 delay 1,75 WARNING: 26.02.2025 14:49:38 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:49:38 Failed to create agent because it is not close enough to the NavMesh LOG: 26.02.2025 14:49:38 StandardOutlineEffect.enabled = false MitronEmpire_Mitron_Phase1(Clone) öjj WARNING: 26.02.2025 14:49:38 MitronEmpire_Mitron_Phase1(Clone) (StickyStoneStudio.MOODS.MitronPhase1): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:49:47 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 26.02.2025 14:50:02 DialogController.OnFocusedDialogAnswer() AnswerID: 8 LOG: 26.02.2025 14:50:02 ApplyBossMoodColorStyle => bossDialogMood: Anger bossDialogMoodWasAnsweredByPlayers: Disgust LOG: 26.02.2025 14:50:02 Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 26.02.2025 14:50:12 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 26.02.2025 14:50:12 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:50:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:50:12 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:50:12 BuffManager.StartBuffEffect() for BUFFID: 8397 is already started! LOG: 26.02.2025 14:50:12 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:50:12 BuffManager.StartBuffEffect() for BUFFID: 8410 is already started! LOG: 26.02.2025 14:50:13 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:50:13 BuffManager.StartBuffEffect() for BUFFID: 8465 is already started! LOG: 26.02.2025 14:50:13 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 26.02.2025 14:50:13 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. EXCEPTION: 26.02.2025 14:50:16 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:50:16 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:50:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:50:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:50:21 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:50:21 BuffManager.StartBuffEffect() for BUFFID: 8700 is already started! LOG: 26.02.2025 14:50:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:50:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:50:28 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:50:28 BuffManager.StartBuffEffect() for BUFFID: 9008 is already started! EXCEPTION: 26.02.2025 14:50:28 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:50:28 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:50:36 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:50:36 BuffManager.StartBuffEffect() for BUFFID: 9234 is already started! LOG: 26.02.2025 14:50:36 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 26.02.2025 14:50:37 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:50:37 BuffManager.StartBuffEffect() for BUFFID: 9273 is already started! EXCEPTION: 26.02.2025 14:50:38 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:50:38 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:50:38 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:50:38 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 26.02.2025 14:50:38 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:50:38 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:50:38 GetIconByBuffType called with buffType: Pride EXCEPTION: 26.02.2025 14:50:39 ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Update () (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:50:40 GetIconByBuffType called with buffType: Burning LOG: 26.02.2025 14:50:42 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:50:42 BuffManager.StartBuffEffect() for BUFFID: 9424 is already started! LOG: 26.02.2025 14:50:44 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:50:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 26.02.2025 14:50:45 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:50:45 Language Text not found! (Path: Kill ) EXCEPTION: 26.02.2025 14:50:49 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:50:49 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:50:49 Started LevelColorLerp EXCEPTION: 26.02.2025 14:50:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:50:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:50:50 Failed to create agent because it is not close enough to the NavMesh LOG: 26.02.2025 14:50:50 StandardOutlineEffect.enabled = false MitronEmpire_Mitron_Phase2(Clone) öjj WARNING: 26.02.2025 14:50:50 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of MitronEmpire_Mitron_Phase2(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 26.02.2025 14:50:50 MitronEmpire_Mitron_Phase2(Clone) (StickyStoneStudio.MOODS.MitronPhase2): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:50:52 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 26.02.2025 14:50:52 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:50:52 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:50:52 BuffManager.StartBuffEffect() for BUFFID: 9621 is already started! WARNING: 26.02.2025 14:50:52 BuffManager.StartBuffEffect() for BUFFID: 9622 is already started! LOG: 26.02.2025 14:50:52 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:50:52 BuffManager.StartBuffEffect() for BUFFID: 9638 is already started! WARNING: 26.02.2025 14:50:56 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! EXCEPTION: 26.02.2025 14:50:56 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:50:56 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:50:57 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:50:57 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:50:58 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:50:58 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:50:58 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! LOG: 26.02.2025 14:50:59 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:50:59 BuffManager.StartBuffEffect() for BUFFID: 9875 is already started! EXCEPTION: 26.02.2025 14:51:01 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:51:01 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:51:03 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:51:03 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:51:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:51:06 InGameUIController.OnPlayerAbilityRecharging => Player1 EXCEPTION: 26.02.2025 14:51:06 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:51:06 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:51:07 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:51:07 BuffManager.StartBuffEffect() for BUFFID: 10141 is already started! EXCEPTION: 26.02.2025 14:51:07 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:51:07 ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:51:07 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:51:08 GetIconByBuffType called with buffType: Burning EXCEPTION: 26.02.2025 14:51:08 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:51:08 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:51:08 BuffManager.StartBuffEffect() for BUFFID: 10198 is already started! EXCEPTION: 26.02.2025 14:51:09 ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Update () (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:51:09 ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Update () (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:51:09 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! LOG: 26.02.2025 14:51:10 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:51:10 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:51:10 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:51:10 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 14:51:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:51:10 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:51:10 BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin LOG: 26.02.2025 14:51:10 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 14:51:38 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:51:39 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:51:40 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:51:40 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:51:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:51:43 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:51:45 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:51:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:51:45 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:51:45 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:51:45 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:51:50 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 26.02.2025 14:51:50 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:51:50 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 26.02.2025 14:51:50 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:51:51 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:51:55 LootContextPanel OnButtonSuccess => confirm LOG: 26.02.2025 14:51:56 TryAddItem(WeaponAddin) => Items.Addins.HullbreachName WARNING: 26.02.2025 14:51:56 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:51:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 26.02.2025 14:51:57 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:51:57 Menu.UnloadMenuPanel => LootContext WARNING: 26.02.2025 14:51:58 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:51:58 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:51:58 WindowManager.LoadMenu => StageSelectorMenu LOG: 26.02.2025 14:51:58 PrideStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 26.02.2025 14:51:58 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 26.02.2025 14:51:58 SorrowStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 26.02.2025 14:52:00 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 26.02.2025 14:52:00 WindowManager.LoadMenu => MapSelectorMenu LOG: 26.02.2025 14:52:05 MapController: Change CurrentTheme from 'Stolz' to 'Wut' LOG: 26.02.2025 14:52:05 SetCurrentMapSelectorChoice => DungeonDepth: 11 NextDungeonDepth: 12 PersistentDungeonDepth: 11 CurrentTheme: Wut LOG: 26.02.2025 14:52:05 GameSession.UpdateProgress(SAVED) => SessionGUID: 'bcd95b7c9414' GameSeed: R650-V2ED SeededCalls:1817 SeededCallsLastDungeon:355 DDepth: 11 NDDepth: 12 FromHomeBase?: False LOG: 26.02.2025 14:52:05 UpdatePlayerProgress LOG: 26.02.2025 14:52:05 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c LOG: 26.02.2025 14:52:05 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 26.02.2025 14:52:05 WindowManager.UnloadMenu => MapSelectorMenu LOG: 26.02.2025 14:52:05 WindowManager.UnloadMenu => StageSelectorMenu LOG: 26.02.2025 14:52:05 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 WARNING: 26.02.2025 14:52:05 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 26.02.2025 14:52:05 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:52:05 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:52:05 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:52:05 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:52:05 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:52:05 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:52:05 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:52:05 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:52:05 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:52:05 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) EXCEPTION: 26.02.2025 14:52:06 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.IndecatorBulletController.Update () (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:52:06 Generate Level Started! Level: Level_A theme: Wut GameSeed: WDR0-67TM SeedCalls: 1818 EXCEPTION: 26.02.2025 14:52:06 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:52:08 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 26.02.2025 14:52:08 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 26.02.2025 14:53:28 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 26.02.2025 14:53:29 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - seed YA03-5?G7 has been applied RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed !88L-3BGI has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed WDR0-67TM has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:52DungeonDepth: 12 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:52DungeonDepth: 12 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:52DungeonDepth: 12 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan LOG: 26.02.2025 14:53:29 Generate Level Completed! Loading time: 82,946s LOG: 26.02.2025 14:53:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:53:29 WindowManager.UnloadMenu => LoadingMenu LOG: 26.02.2025 14:53:29 EvaluateEmotionalOvercharge() => Difficulty : Intended value 250 LOG: 26.02.2025 14:53:29 CurrentRoom ReverbTheme isCave_Small LOG: 26.02.2025 14:53:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:53:29 CurrentRoom ReverbTheme isCave_Small LOG: 26.02.2025 14:53:29 UpdatePlayerProgress LOG: 26.02.2025 14:53:29 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c WARNING: 26.02.2025 14:53:29 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:53:29 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 26.02.2025 14:53:29 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:53:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:53:29 CurrentRoom ReverbTheme isCave_Small LOG: 26.02.2025 14:53:29 syop - Bet quest found: HugeBetGambleAsMuchAsOneCan. Completed: False LOG: 26.02.2025 14:53:29 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - seed YA03-5?G7 has been applied RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed !88L-3BGI has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed WDR0-67TM has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:52DungeonDepth: 12 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:52DungeonDepth: 12 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:52DungeonDepth: 12 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan WARNING: 26.02.2025 14:53:29 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:53:29 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:53:29 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:53:29 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 26.02.2025 14:53:30 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:53:31 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 26.02.2025 14:53:31 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 26.02.2025 14:53:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 26.02.2025 14:53:34 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:53:34 Menu.UnloadMenuPanel => Info LOG: 26.02.2025 14:53:35 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:53:35 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 26.02.2025 14:53:35 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 14:53:35 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:53:35 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 14:53:35 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 14:53:35 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:53:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 26.02.2025 14:53:37 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:53:37 Menu.UnloadMenuPanel => Inventar LOG: 26.02.2025 14:53:39 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 14:53:39 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 26.02.2025 14:53:39 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 26.02.2025 14:53:39 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:53:39 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 26.02.2025 14:53:39 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:53:39 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 26.02.2025 14:53:39 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:53:39 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 26.02.2025 14:53:39 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup EXCEPTION: 26.02.2025 14:53:40 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:53:40 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:53:41 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:53:41 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:53:41 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:53:41 Failed to create agent because it is not close enough to the NavMesh LOG: 26.02.2025 14:53:41 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 26.02.2025 14:53:41 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:53:41 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:53:41 Failed to create agent because it is not close enough to the NavMesh LOG: 26.02.2025 14:53:41 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 26.02.2025 14:53:41 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:53:41 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:53:41 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 26.02.2025 14:53:41 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:53:41 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:53:41 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 26.02.2025 14:53:41 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:53:41 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:53:41 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! WARNING: 26.02.2025 14:53:41 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 26.02.2025 14:53:41 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! LOG: 26.02.2025 14:53:41 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 26.02.2025 14:53:41 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:53:41 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:53:42 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:53:42 BuffManager.StartBuffEffect() for BUFFID: 10259 is already started! LOG: 26.02.2025 14:53:42 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:53:42 BuffManager.StartBuffEffect() for BUFFID: 10284 is already started! WARNING: 26.02.2025 14:53:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh LOG: 26.02.2025 14:53:42 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:53:42 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:53:42 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_01 LOG: 26.02.2025 14:53:42 DestroyDestructibleInScene() => barrel_open LOG: 26.02.2025 14:53:42 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 26.02.2025 14:53:42 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 26.02.2025 14:53:43 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:53:43 BuffManager.StartBuffEffect() for BUFFID: 10315 is already started! LOG: 26.02.2025 14:53:43 GetIconByBuffType called with buffType: Windblades EXCEPTION: 26.02.2025 14:53:44 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:53:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 26.02.2025 14:53:44 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:53:44 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:53:44 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:53:44 GetIconByBuffType called with buffType: Burning LOG: 26.02.2025 14:53:44 LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: Anger_Destructible_OilBarrel LOG: 26.02.2025 14:53:44 DestroyDestructibleInScene() => Anger_Destructibles WARNING: 26.02.2025 14:53:45 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 26.02.2025 14:53:45 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:53:45 BuffManager.StartBuffEffect() for BUFFID: 10403 is already started! WARNING: 26.02.2025 14:53:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 26.02.2025 14:53:45 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:53:45 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:53:45 GetIconByBuffType called with buffType: Burning LOG: 26.02.2025 14:53:46 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 26.02.2025 14:53:46 LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: Anger_Destructible_OilBarrel_01 LOG: 26.02.2025 14:53:46 DestroyDestructibleInScene() => Anger_Destructibles LOG: 26.02.2025 14:53:47 GetIconByBuffType called with buffType: OilBarrel WARNING: 26.02.2025 14:53:47 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 26.02.2025 14:53:48 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:53:48 BuffManager.StartBuffEffect() for BUFFID: 10549 is already started! EXCEPTION: 26.02.2025 14:53:49 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:53:49 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:53:49 GetIconByBuffType called with buffType: OilBarrel LOG: 26.02.2025 14:53:49 GetIconByBuffType called with buffType: OilBarrel LOG: 26.02.2025 14:53:50 GetIconByBuffType called with buffType: Burning EXCEPTION: 26.02.2025 14:53:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:53:50 GetIconByBuffType called with buffType: OilBarrel LOG: 26.02.2025 14:53:50 GetIconByBuffType called with buffType: OilBarrel EXCEPTION: 26.02.2025 14:53:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:53:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:53:55 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:53:55 BuffManager.StartBuffEffect() for BUFFID: 10725 is already started! LOG: 26.02.2025 14:53:56 ChangeRagdollState explode getriggert! WARNING: 26.02.2025 14:53:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 26.02.2025 14:53:56 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:53:56 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:53:56 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:53:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:54:01 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:54:04 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:54:04 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:54:06 CurrentRoom ReverbTheme isCave_Small LOG: 26.02.2025 14:54:08 DestroyDestructibleInScene() => ANGER_Destructible_Crate_01 LOG: 26.02.2025 14:54:08 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 LOG: 26.02.2025 14:54:08 DestroyDestructibleInScene() => ANGER_Destructible_Crate_03 LOG: 26.02.2025 14:54:09 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:54:09 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:54:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05 LOG: 26.02.2025 14:54:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_12 LOG: 26.02.2025 14:54:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07 LOG: 26.02.2025 14:54:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 LOG: 26.02.2025 14:54:09 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:54:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_13 LOG: 26.02.2025 14:54:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_10 LOG: 26.02.2025 14:54:09 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:54:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_14 LOG: 26.02.2025 14:54:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 26.02.2025 14:54:09 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:54:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 26.02.2025 14:54:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_08 LOG: 26.02.2025 14:54:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_16 LOG: 26.02.2025 14:54:09 DestroyDestructibleInScene() => ANGER_Destructible_Crate_02 LOG: 26.02.2025 14:54:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_15 LOG: 26.02.2025 14:54:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_09 LOG: 26.02.2025 14:54:09 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 26.02.2025 14:54:09 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:54:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_11 LOG: 26.02.2025 14:54:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 26.02.2025 14:54:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_17 LOG: 26.02.2025 14:54:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 WARNING: 26.02.2025 14:54:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:54:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:54:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:54:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:54:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:54:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:54:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:54:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:54:12 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 14:54:12 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 26.02.2025 14:54:12 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 26.02.2025 14:54:12 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 26.02.2025 14:54:12 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 26.02.2025 14:54:12 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 26.02.2025 14:54:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:54:12 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 26.02.2025 14:54:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:54:12 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 26.02.2025 14:54:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 26.02.2025 14:54:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:54:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:54:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:54:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:54:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:54:14 Failed to create agent because it is not close enough to the NavMesh LOG: 26.02.2025 14:54:14 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 26.02.2025 14:54:14 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:54:14 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:54:14 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 26.02.2025 14:54:14 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 26.02.2025 14:54:14 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:54:14 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:54:14 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_HeadOfArtillery(Clone) is not the same! WARNING: 26.02.2025 14:54:14 Failed to create agent because it is not close enough to the NavMesh LOG: 26.02.2025 14:54:14 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 26.02.2025 14:54:14 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:54:14 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:54:14 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 26.02.2025 14:54:14 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:54:14 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:54:14 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 26.02.2025 14:54:14 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:54:14 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:54:14 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 26.02.2025 14:54:14 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:54:14 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:54:14 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 26.02.2025 14:54:14 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:54:14 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:54:14 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 26.02.2025 14:54:14 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:54:15 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:54:15 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:54:15 BuffManager.StartBuffEffect() for BUFFID: 10835 is already started! WARNING: 26.02.2025 14:54:15 BuffManager.StartBuffEffect() for BUFFID: 10836 is already started! LOG: 26.02.2025 14:54:15 LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: Anger_Destructible_OilBarrel_01 LOG: 26.02.2025 14:54:15 DestroyDestructibleInScene() => Anger_Destructibles WARNING: 26.02.2025 14:54:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh LOG: 26.02.2025 14:54:15 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:54:15 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:54:16 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:54:16 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:54:16 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 26.02.2025 14:54:16 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 26.02.2025 14:54:16 GetIconByBuffType called with buffType: OilBarrel WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 26.02.2025 14:54:16 GetIconByBuffType called with buffType: OilBarrel WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 26.02.2025 14:54:16 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:54:16 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:54:16 BuffManager.StartBuffEffect() for BUFFID: 10870 is already started! WARNING: 26.02.2025 14:54:16 BuffManager.StartBuffEffect() for BUFFID: 10871 is already started! WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 26.02.2025 14:54:16 GetIconByBuffType called with buffType: OilBarrel WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 26.02.2025 14:54:17 GetIconByBuffType called with buffType: OilBarrel WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 26.02.2025 14:54:17 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:54:17 BuffManager.StartBuffEffect() for BUFFID: 10890 is already started! WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh LOG: 26.02.2025 14:54:17 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:54:17 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 26.02.2025 14:54:17 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:54:17 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:54:17 BuffManager.StartBuffEffect() for BUFFID: 10907 is already started! WARNING: 26.02.2025 14:54:17 BuffManager.StartBuffEffect() for BUFFID: 10908 is already started! WARNING: 26.02.2025 14:54:17 BuffManager.StartBuffEffect() for BUFFID: 10909 is already started! WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 26.02.2025 14:54:17 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:54:17 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:54:17 BuffManager.StartBuffEffect() for BUFFID: 10920 is already started! WARNING: 26.02.2025 14:54:17 BuffManager.StartBuffEffect() for BUFFID: 10921 is already started! WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 26.02.2025 14:54:18 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:54:18 BuffManager.StartBuffEffect() for BUFFID: 10950 is already started! WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 26.02.2025 14:54:18 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:54:18 BuffManager.StartBuffEffect() for BUFFID: 10967 is already started! WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:19 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:19 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:19 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 26.02.2025 14:54:19 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:54:19 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:54:19 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:54:19 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 26.02.2025 14:54:19 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:54:19 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:54:19 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:54:19 BuffManager.StartBuffEffect() for BUFFID: 11009 is already started! LOG: 26.02.2025 14:54:19 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:54:19 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:54:19 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:19 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 26.02.2025 14:54:23 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:54:23 BuffManager.StartBuffEffect() for BUFFID: 11122 is already started! LOG: 26.02.2025 14:54:23 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:54:23 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:54:23 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:54:23 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:54:23 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:54:23 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 14:54:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 26.02.2025 14:54:23 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:54:23 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:54:23 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 14:54:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:54:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:54:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:54:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:54:28 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 26.02.2025 14:54:28 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 26.02.2025 14:54:28 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 WARNING: 26.02.2025 14:54:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:54:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:54:45 CurrentRoom ReverbTheme isCave_Small WARNING: 26.02.2025 14:54:45 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:54:48 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 14:54:50 CurrentRoom ReverbTheme isCave_Small LOG: 26.02.2025 14:54:51 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 26.02.2025 14:54:51 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 26.02.2025 14:54:51 DestroyDestructibleInScene() => ANGER_Destructible_Barrel WARNING: 26.02.2025 14:54:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:54:54 OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 26.02.2025 14:54:54 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:54:54 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 26.02.2025 14:54:54 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:54:54 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:54:54 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:55:14 LootContextPanel OnButtonSuccess => confirm LOG: 26.02.2025 14:55:15 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 26.02.2025 14:55:15 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 26.02.2025 14:55:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ThunderhawkName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:55:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExtenderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:55:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AcidicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:55:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:55:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:55:15 TryAddWeapon(Items.Weapons.DualModeName) => Items.Weapons.DualModeName 1 LOG: 26.02.2025 14:55:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ThunderhawkName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:55:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExtenderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:55:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AcidicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:55:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:55:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:55:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:55:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:55:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:55:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.WindbladesName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:55:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PiercerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:55:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:55:15 TryAddWeapon(Items.Weapons.IonDriveRifleName) => Items.Weapons.IonDriveRifleName 2 LOG: 26.02.2025 14:55:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:55:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:55:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RandomizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:55:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.WindbladesName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:55:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PiercerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:55:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 14:55:15 TryAddItem(Equipment) => Items.Equipment.ArmName Arm WARNING: 26.02.2025 14:55:15 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:55:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 26.02.2025 14:55:15 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:55:16 Menu.UnloadMenuPanel => LootContext LOG: 26.02.2025 14:55:19 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 14:55:22 CurrentRoom ReverbTheme isCave_Small WARNING: 26.02.2025 14:55:22 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:55:23 EvaluateEmotionalOvercharge() => Difficulty : Intended value 250 LOG: 26.02.2025 14:55:23 WindowManager.LoadMenu => MapSelectorMenu LOG: 26.02.2025 14:55:29 SetCurrentMapSelectorChoice => DungeonDepth: 12 NextDungeonDepth: 13 PersistentDungeonDepth: 12 CurrentTheme: Wut LOG: 26.02.2025 14:55:29 GameSession.UpdateProgress(SAVED) => SessionGUID: 'bcd95b7c9414' GameSeed: R650-V2ED SeededCalls:1848 SeededCallsLastDungeon:30 DDepth: 12 NDDepth: 13 FromHomeBase?: False LOG: 26.02.2025 14:55:29 UpdatePlayerProgress LOG: 26.02.2025 14:55:29 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c LOG: 26.02.2025 14:55:29 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 26.02.2025 14:55:29 WindowManager.UnloadMenu => MapSelectorMenu LOG: 26.02.2025 14:55:29 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 26.02.2025 14:55:29 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:55:29 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:55:29 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:55:29 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:55:29 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:55:29 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:55:29 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:55:29 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:55:29 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:55:29 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 14:55:29 Generate Level Started! Level: Level_A theme: Wut GameSeed: WDR0-67TM SeedCalls: 1849 LOG: 26.02.2025 14:55:31 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 26.02.2025 14:55:31 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 26.02.2025 14:55:33 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj WARNING: 26.02.2025 14:55:33 Combine mesh instance 0 is null. ERROR: 26.02.2025 14:55:36 ERROR Code [2] Generate Boos Rooms => ERROR: Cant place any Boss-Room on Seed 'WDR0-67TM' with 6 Rooms ! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MapController:LogMapError(StickyError) StickyStoneStudio.MOODS.MapController:OnMapError(StickyError, Boolean, Boolean) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 26.02.2025 14:55:36 NEW GAMESEED: 'E61L-QI9F' resetSeededCalls: False LOG: 26.02.2025 14:55:36 Generate Level Started! Level: Level_A theme: Wut GameSeed: E61L-QI9F SeedCalls: 1890 LOG: 26.02.2025 14:55:36 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - seed YA03-5?G7 has been applied RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed !88L-3BGI has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed WDR0-67TM has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:52DungeonDepth: 12 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:52DungeonDepth: 12 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:52DungeonDepth: 12 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - seed E61L-QI9F has been applied LOG: 26.02.2025 14:55:37 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 26.02.2025 14:55:37 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 26.02.2025 14:55:37 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 26.02.2025 14:55:38 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 26.02.2025 14:55:40 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj WARNING: 26.02.2025 14:55:40 Combine mesh instance 0 is null. LOG: 26.02.2025 14:55:42 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 26.02.2025 14:55:42 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - seed YA03-5?G7 has been applied RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed !88L-3BGI has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed WDR0-67TM has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:52DungeonDepth: 12 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:52DungeonDepth: 12 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:52DungeonDepth: 12 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - seed E61L-QI9F has been applied RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan LOG: 26.02.2025 14:55:43 Generate Level Completed! Loading time: 7,001s LOG: 26.02.2025 14:55:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:55:43 WindowManager.UnloadMenu => LoadingMenu LOG: 26.02.2025 14:55:43 EvaluateEmotionalOvercharge() => Difficulty : Intended value 250 LOG: 26.02.2025 14:55:43 CurrentRoom ReverbTheme isCave_Small LOG: 26.02.2025 14:55:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:55:43 CurrentRoom ReverbTheme isCave_Small LOG: 26.02.2025 14:55:43 UpdatePlayerProgress LOG: 26.02.2025 14:55:43 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c WARNING: 26.02.2025 14:55:43 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:55:43 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 26.02.2025 14:55:43 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:55:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:55:43 CurrentRoom ReverbTheme isCave_Small LOG: 26.02.2025 14:55:43 syop - Bet quest found: HugeBetGambleAsMuchAsOneCan. Completed: False LOG: 26.02.2025 14:55:43 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - seed YA03-5?G7 has been applied RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed !88L-3BGI has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed WDR0-67TM has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:52DungeonDepth: 12 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:52DungeonDepth: 12 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:52DungeonDepth: 12 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - seed E61L-QI9F has been applied RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan WARNING: 26.02.2025 14:55:43 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:55:43 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:55:43 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:55:43 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 26.02.2025 14:55:44 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 14:55:46 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 26.02.2025 14:55:46 DestroyDestructibleInScene() => ANGER_Destructible_Barrel WARNING: 26.02.2025 14:55:47 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:55:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 26.02.2025 14:55:48 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:55:48 Menu.UnloadMenuPanel => Info LOG: 26.02.2025 14:55:50 CurrentRoom ReverbTheme isCave_Small LOG: 26.02.2025 14:55:53 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:55:53 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 26.02.2025 14:55:53 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09 LOG: 26.02.2025 14:55:53 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:55:53 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:55:53 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 26.02.2025 14:55:53 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08 LOG: 26.02.2025 14:55:53 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:55:53 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 26.02.2025 14:55:53 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 26.02.2025 14:55:54 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:55:54 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 26.02.2025 14:55:54 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 26.02.2025 14:55:54 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 26.02.2025 14:55:54 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:55:54 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:55:54 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 LOG: 26.02.2025 14:55:54 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 26.02.2025 14:55:54 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:55:54 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_06 LOG: 26.02.2025 14:55:55 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 WARNING: 26.02.2025 14:55:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:55:57 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 WARNING: 26.02.2025 14:55:57 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:55:58 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:55:58 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:55:58 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:55:58 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 14:55:58 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 26.02.2025 14:55:58 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 26.02.2025 14:55:58 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 WARNING: 26.02.2025 14:55:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:55:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:55:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:55:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:56:01 CurrentRoom ReverbTheme isNone LOG: 26.02.2025 14:56:01 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 26.02.2025 14:56:01 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 26.02.2025 14:56:01 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 26.02.2025 14:56:01 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 26.02.2025 14:56:01 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 26.02.2025 14:56:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:56:01 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 26.02.2025 14:56:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup EXCEPTION: 26.02.2025 14:56:01 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:56:01 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:56:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:56:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:56:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:56:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:56:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:56:03 Failed to create agent because it is not close enough to the NavMesh LOG: 26.02.2025 14:56:03 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 26.02.2025 14:56:03 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:56:03 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:56:03 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 26.02.2025 14:56:03 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_HeadOfArtillery(Clone) is not the same! LOG: 26.02.2025 14:56:03 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 26.02.2025 14:56:03 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:56:03 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:56:03 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 26.02.2025 14:56:03 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:56:03 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:56:03 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 26.02.2025 14:56:03 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:56:03 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:56:03 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 26.02.2025 14:56:03 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:56:03 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:56:03 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 26.02.2025 14:56:03 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:56:03 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:56:03 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:56:03 BuffManager.StartBuffEffect() for BUFFID: 11192 is already started! LOG: 26.02.2025 14:56:03 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:56:03 BuffManager.StartBuffEffect() for BUFFID: 11211 is already started! LOG: 26.02.2025 14:56:03 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:56:03 BuffManager.StartBuffEffect() for BUFFID: 11230 is already started! LOG: 26.02.2025 14:56:03 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:56:03 BuffManager.StartBuffEffect() for BUFFID: 11241 is already started! EXCEPTION: 26.02.2025 14:56:04 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:56:04 ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Update () (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:56:05 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:56:05 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:56:05 BuffManager.StartBuffEffect() for BUFFID: 11270 is already started! WARNING: 26.02.2025 14:56:05 BuffManager.StartBuffEffect() for BUFFID: 11271 is already started! LOG: 26.02.2025 14:56:06 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:56:06 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:56:06 BuffManager.StartBuffEffect() for BUFFID: 11290 is already started! WARNING: 26.02.2025 14:56:06 BuffManager.StartBuffEffect() for BUFFID: 11291 is already started! LOG: 26.02.2025 14:56:06 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:56:06 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:56:06 BuffManager.StartBuffEffect() for BUFFID: 11293 is already started! WARNING: 26.02.2025 14:56:06 BuffManager.StartBuffEffect() for BUFFID: 11294 is already started! LOG: 26.02.2025 14:56:06 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:56:06 BuffManager.StartBuffEffect() for BUFFID: 11311 is already started! LOG: 26.02.2025 14:56:06 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:56:06 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:56:06 BuffManager.StartBuffEffect() for BUFFID: 11327 is already started! WARNING: 26.02.2025 14:56:06 BuffManager.StartBuffEffect() for BUFFID: 11328 is already started! LOG: 26.02.2025 14:56:07 LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: Anger_Destructible_OilBarrel LOG: 26.02.2025 14:56:07 DestroyDestructibleInScene() => Anger_Destructibles LOG: 26.02.2025 14:56:07 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:56:07 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 26.02.2025 14:56:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 26.02.2025 14:56:07 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:56:07 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:56:07 GetIconByBuffType called with buffType: OilBarrel LOG: 26.02.2025 14:56:07 GetIconByBuffType called with buffType: OilBarrel LOG: 26.02.2025 14:56:07 GetIconByBuffType called with buffType: OilBarrel LOG: 26.02.2025 14:56:08 GetIconByBuffType called with buffType: OilBarrel WARNING: 26.02.2025 14:56:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 26.02.2025 14:56:08 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:56:08 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:56:08 GetIconByBuffType called with buffType: OilBarrel EXCEPTION: 26.02.2025 14:56:08 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:56:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh LOG: 26.02.2025 14:56:09 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:56:09 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:56:09 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 26.02.2025 14:56:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh LOG: 26.02.2025 14:56:10 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:56:10 Language Text not found! (Path: Kill ) EXCEPTION: 26.02.2025 14:56:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:56:11 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:56:11 BuffManager.StartBuffEffect() for BUFFID: 11527 is already started! EXCEPTION: 26.02.2025 14:56:12 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 14:56:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 26.02.2025 14:56:13 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:56:13 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:56:13 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:56:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:56:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:56:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:56:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:56:13 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 14:56:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 26.02.2025 14:56:13 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:56:13 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:56:13 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 14:56:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:56:20 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 26.02.2025 14:56:21 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 26.02.2025 14:56:26 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 14:56:26 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 26.02.2025 14:56:26 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 26.02.2025 14:56:26 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 26.02.2025 14:56:26 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 26.02.2025 14:56:26 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 26.02.2025 14:56:26 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 26.02.2025 14:56:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:56:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:56:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:56:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:56:27 Failed to create agent because it is not close enough to the NavMesh LOG: 26.02.2025 14:56:27 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 26.02.2025 14:56:27 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:56:27 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:56:27 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 26.02.2025 14:56:27 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:56:27 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:56:27 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_HeadOfArtillery(Clone) is not the same! WARNING: 26.02.2025 14:56:27 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 26.02.2025 14:56:27 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 26.02.2025 14:56:27 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:56:27 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:56:27 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 26.02.2025 14:56:27 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:56:27 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:56:27 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 26.02.2025 14:56:27 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:56:27 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:56:27 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:56:27 BuffManager.StartBuffEffect() for BUFFID: 11651 is already started! WARNING: 26.02.2025 14:56:27 BuffManager.StartBuffEffect() for BUFFID: 11652 is already started! LOG: 26.02.2025 14:56:27 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:56:27 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:56:27 BuffManager.StartBuffEffect() for BUFFID: 11670 is already started! LOG: 26.02.2025 14:56:27 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:56:27 BuffManager.StartBuffEffect() for BUFFID: 11675 is already started! LOG: 26.02.2025 14:56:27 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:56:27 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:56:27 BuffManager.StartBuffEffect() for BUFFID: 11676 is already started! WARNING: 26.02.2025 14:56:27 BuffManager.StartBuffEffect() for BUFFID: 11677 is already started! WARNING: 26.02.2025 14:56:27 BuffManager.StartBuffEffect() for BUFFID: 11678 is already started! LOG: 26.02.2025 14:56:27 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:56:27 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:56:27 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:56:28 GetIconByBuffType called with buffType: Burning LOG: 26.02.2025 14:56:28 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:56:28 BuffManager.StartBuffEffect() for BUFFID: 11706 is already started! WARNING: 26.02.2025 14:56:28 BuffManager.StartBuffEffect() for BUFFID: 11707 is already started! WARNING: 26.02.2025 14:56:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh LOG: 26.02.2025 14:56:28 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:56:28 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:56:30 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:56:30 BuffManager.StartBuffEffect() for BUFFID: 11775 is already started! WARNING: 26.02.2025 14:56:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 26.02.2025 14:56:31 GetIconByBuffType called with buffType: Frostbite LOG: 26.02.2025 14:56:31 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 26.02.2025 14:56:31 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 26.02.2025 14:56:31 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:56:31 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:56:31 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:56:31 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:56:31 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:56:31 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 14:56:31 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 26.02.2025 14:56:31 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:56:31 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:56:31 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:56:33 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 26.02.2025 14:56:35 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 WARNING: 26.02.2025 14:56:51 for == null! No VFX-Effect can be played on destroy. LOG: 26.02.2025 14:56:51 Started Music_GrammoPhoneBot LOG: 26.02.2025 14:56:51 CurrentRoom ReverbTheme isCave_Small WARNING: 26.02.2025 14:56:51 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:56:51 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:56:56 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 26.02.2025 14:56:58 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 26.02.2025 14:56:58 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:56:58 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 26.02.2025 14:56:58 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:56:58 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:56:58 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:56:58 initialises raritymodes LOG: 26.02.2025 14:56:58 equipmentRarity:Level_3 LOG: 26.02.2025 14:56:58 equipmentRarity:Level_3 LOG: 26.02.2025 14:56:58 equipmentRarity:Level_3 LOG: 26.02.2025 14:56:58 equipmentRarity:Level_5 LOG: 26.02.2025 14:56:58 equipmentRarity:Level_3 LOG: 26.02.2025 14:56:58 equipmentRarity:Level_3 LOG: 26.02.2025 14:56:58 equipmentRarity:Level_3 LOG: 26.02.2025 14:56:58 equipmentRarity:Level_3 LOG: 26.02.2025 14:56:58 equipmentRarity:Level_3 WARNING: 26.02.2025 14:56:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:56:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:56:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:56:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:56:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:56:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:56:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:56:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:56:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:56:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 26.02.2025 14:56:58 Menu.UnloadMenuPanel => DefaultPanel WARNING: 26.02.2025 14:56:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:56:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:56:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:56:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:56:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:56:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:56:59 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:56:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:56:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:56:59 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 26.02.2025 14:57:04 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 26.02.2025 14:57:04 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 26.02.2025 14:57:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:57:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:57:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:57:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:57:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:57:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:57:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:57:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:57:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:57:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 26.02.2025 14:57:05 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 26.02.2025 14:57:05 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 26.02.2025 14:57:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:57:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:57:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:57:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:57:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:57:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:57:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:57:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:57:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:57:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 14:57:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:57:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:57:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 14:57:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:57:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 14:57:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 26.02.2025 14:57:06 LootContextPanel OnButtonSuccess => back WARNING: 26.02.2025 14:57:06 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:57:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 26.02.2025 14:57:06 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:57:06 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 26.02.2025 14:57:07 Menu.UnloadMenuPanel => LootContext LOG: 26.02.2025 14:57:09 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 14:57:12 CurrentRoom ReverbTheme isNone LOG: 26.02.2025 14:57:18 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 14:57:18 TrySpawnEnemy ANGER_Stationary_RocketLauncher delay 1,75 LOG: 26.02.2025 14:57:18 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 26.02.2025 14:57:18 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 26.02.2025 14:57:18 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 26.02.2025 14:57:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:57:18 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 26.02.2025 14:57:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:57:18 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 26.02.2025 14:57:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:57:18 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 26.02.2025 14:57:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:57:18 StandardOutlineEffect.enabled = false TheRoaringSmelter_Stationary_RocketLauncher(Clone) öjj WARNING: 26.02.2025 14:57:18 TheRoaringSmelter_Stationary_RocketLauncher(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:57:18 AddEnemy ANGER_StationaryGenerator LOG: 26.02.2025 14:57:18 StandardOutlineEffect.enabled = false ANGER_StationaryGenerator öjj WARNING: 26.02.2025 14:57:18 ANGER_StationaryGenerator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:57:18 AddEnemy ANGER_StationaryGenerator_01 LOG: 26.02.2025 14:57:18 StandardOutlineEffect.enabled = false ANGER_StationaryGenerator_01 öjj WARNING: 26.02.2025 14:57:18 ANGER_StationaryGenerator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:57:18 AddEnemy ANGER_StationaryGenerator_02 LOG: 26.02.2025 14:57:18 StandardOutlineEffect.enabled = false ANGER_StationaryGenerator_02 öjj WARNING: 26.02.2025 14:57:18 ANGER_StationaryGenerator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:57:18 AddEnemy ANGER_StationaryGenerator_03 LOG: 26.02.2025 14:57:18 StandardOutlineEffect.enabled = false ANGER_StationaryGenerator_03 öjj WARNING: 26.02.2025 14:57:18 ANGER_StationaryGenerator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:57:20 Failed to create agent because it is not close enough to the NavMesh LOG: 26.02.2025 14:57:20 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 26.02.2025 14:57:20 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:57:20 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:57:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:57:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:57:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:57:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:57:20 Failed to create agent because it is not close enough to the NavMesh LOG: 26.02.2025 14:57:20 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 26.02.2025 14:57:20 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:57:20 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:57:20 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 26.02.2025 14:57:20 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 26.02.2025 14:57:20 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:57:20 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:57:20 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 26.02.2025 14:57:20 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:57:20 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:57:20 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 26.02.2025 14:57:20 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:57:20 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:57:20 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 26.02.2025 14:57:20 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:57:20 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:57:21 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:57:21 BuffManager.StartBuffEffect() for BUFFID: 11844 is already started! WARNING: 26.02.2025 14:57:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 26.02.2025 14:57:21 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:57:21 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:57:22 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:57:22 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:57:22 BuffManager.StartBuffEffect() for BUFFID: 11874 is already started! LOG: 26.02.2025 14:57:24 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 26.02.2025 14:57:24 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:57:24 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:57:24 BuffManager.StartBuffEffect() for BUFFID: 11944 is already started! LOG: 26.02.2025 14:57:24 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:57:24 BuffManager.StartBuffEffect() for BUFFID: 11956 is already started! LOG: 26.02.2025 14:57:24 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:57:24 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:57:24 BuffManager.StartBuffEffect() for BUFFID: 11957 is already started! WARNING: 26.02.2025 14:57:24 BuffManager.StartBuffEffect() for BUFFID: 11958 is already started! WARNING: 26.02.2025 14:57:24 BuffManager.StartBuffEffect() for BUFFID: 11959 is already started! EXCEPTION: 26.02.2025 14:57:25 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 14:57:25 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 14:57:25 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_01 LOG: 26.02.2025 14:57:25 DestroyDestructibleInScene() => barrel_open LOG: 26.02.2025 14:57:26 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:57:26 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:57:26 BuffManager.StartBuffEffect() for BUFFID: 12033 is already started! WARNING: 26.02.2025 14:57:26 BuffManager.StartBuffEffect() for BUFFID: 12034 is already started! WARNING: 26.02.2025 14:57:26 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 26.02.2025 14:57:26 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:57:26 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:57:26 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 26.02.2025 14:57:26 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:57:26 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:57:28 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 26.02.2025 14:57:28 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 WARNING: 26.02.2025 14:57:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh LOG: 26.02.2025 14:57:28 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:57:28 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:57:29 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:57:29 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:57:29 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:57:29 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:57:29 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:57:29 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:57:29 BuffManager.StartBuffEffect() for BUFFID: 12117 is already started! LOG: 26.02.2025 14:57:29 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:57:29 BuffManager.StartBuffEffect() for BUFFID: 12120 is already started! WARNING: 26.02.2025 14:57:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 26.02.2025 14:57:30 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:57:30 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:57:30 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 26.02.2025 14:57:31 ChangeRagdollState explode getriggert! LOG: 26.02.2025 14:57:31 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:57:31 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:57:31 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:57:31 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:57:31 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 14:57:31 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 14:57:31 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 26.02.2025 14:57:31 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:57:31 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:57:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:57:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:57:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:57:32 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:57:32 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 26.02.2025 14:57:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:57:33 Menu.UnloadMenuPanel => DefaultPanel WARNING: 26.02.2025 14:57:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:57:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:57:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:57:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 26.02.2025 14:57:37 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 14:57:37 Menu.UnloadMenuPanel => Info LOG: 26.02.2025 14:57:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:57:43 CurrentRoom ReverbTheme isCave_Small LOG: 26.02.2025 14:57:44 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 26.02.2025 14:57:44 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 26.02.2025 14:57:44 DestroyDestructibleInScene() => ANGER_Destructible_Barrel WARNING: 26.02.2025 14:57:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:57:47 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 26.02.2025 14:57:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:57:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:57:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:57:48 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:57:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:57:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:57:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:57:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:57:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:57:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:57:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:57:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:57:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:57:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:57:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:57:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:57:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:57:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:57:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:57:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:57:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:57:57 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 14:58:10 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 14:58:10 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 26.02.2025 14:58:10 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 26.02.2025 14:58:10 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 26.02.2025 14:58:10 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 26.02.2025 14:58:10 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:58:10 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 26.02.2025 14:58:10 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 14:58:10 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 26.02.2025 14:58:10 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 26.02.2025 14:58:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:58:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:58:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:58:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:58:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 14:58:11 Failed to create agent because it is not close enough to the NavMesh LOG: 26.02.2025 14:58:11 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 26.02.2025 14:58:11 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:58:11 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:58:11 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 26.02.2025 14:58:11 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:58:11 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:58:11 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 26.02.2025 14:58:11 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:58:11 Language Text not found! (Path: Drone) WARNING: 26.02.2025 14:58:11 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! LOG: 26.02.2025 14:58:11 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 26.02.2025 14:58:11 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:58:11 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:58:11 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 26.02.2025 14:58:11 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:58:11 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:58:11 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 26.02.2025 14:58:11 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 14:58:11 Language Text not found! (Path: Drone) LOG: 26.02.2025 14:58:12 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:58:12 BuffManager.StartBuffEffect() for BUFFID: 12196 is already started! LOG: 26.02.2025 14:58:12 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:58:12 BuffManager.StartBuffEffect() for BUFFID: 12207 is already started! WARNING: 26.02.2025 14:58:12 BuffManager.StartBuffEffect() for BUFFID: 12208 is already started! WARNING: 26.02.2025 14:58:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 26.02.2025 14:58:12 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:58:12 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:58:13 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:58:13 BuffManager.StartBuffEffect() for BUFFID: 12243 is already started! LOG: 26.02.2025 14:58:13 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:58:13 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:58:13 BuffManager.StartBuffEffect() for BUFFID: 12244 is already started! WARNING: 26.02.2025 14:58:13 BuffManager.StartBuffEffect() for BUFFID: 12245 is already started! WARNING: 26.02.2025 14:58:13 BuffManager.StartBuffEffect() for BUFFID: 12246 is already started! LOG: 26.02.2025 14:58:13 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:58:13 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:58:13 BuffManager.StartBuffEffect() for BUFFID: 12263 is already started! WARNING: 26.02.2025 14:58:13 BuffManager.StartBuffEffect() for BUFFID: 12264 is already started! WARNING: 26.02.2025 14:58:13 BuffManager.StartBuffEffect() for BUFFID: 12265 is already started! LOG: 26.02.2025 14:58:13 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 14:58:13 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:58:13 BuffManager.StartBuffEffect() for BUFFID: 12274 is already started! WARNING: 26.02.2025 14:58:13 BuffManager.StartBuffEffect() for BUFFID: 12275 is already started! WARNING: 26.02.2025 14:58:13 BuffManager.StartBuffEffect() for BUFFID: 12276 is already started! LOG: 26.02.2025 14:58:14 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:58:14 BuffManager.StartBuffEffect() for BUFFID: 12309 is already started! LOG: 26.02.2025 14:58:14 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:58:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 26.02.2025 14:58:14 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:58:14 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:58:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:58:15 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:58:15 BuffManager.StartBuffEffect() for BUFFID: 12352 is already started! LOG: 26.02.2025 14:58:16 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:58:16 BuffManager.StartBuffEffect() for BUFFID: 12376 is already started! WARNING: 26.02.2025 14:58:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 26.02.2025 14:58:16 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:58:16 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:58:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 26.02.2025 14:58:16 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:58:16 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:58:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 26.02.2025 14:58:16 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 14:58:16 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:58:19 ChangeRagdollState explode getriggert! WARNING: 26.02.2025 14:58:19 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 26.02.2025 14:58:19 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:58:19 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:58:22 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 26.02.2025 14:58:23 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 26.02.2025 14:58:23 DestroyDestructibleInScene() => ANGER_Destructible_Barrel WARNING: 26.02.2025 14:58:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:58:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:58:28 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 14:58:34 CurrentRoom ReverbTheme isCave_Open WARNING: 26.02.2025 14:58:34 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:58:34 TrySpawnEnemy ANGER_Urmar delay 1,75 WARNING: 26.02.2025 14:58:35 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:58:36 StandardOutlineEffect.enabled = false TheRoaringSmelter_Urmog(Clone) öjj WARNING: 26.02.2025 14:58:36 TheRoaringSmelter_Urmog(Clone) (StickyStoneStudio.MOODS.Urmar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:58:41 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 26.02.2025 14:58:44 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 26.02.2025 14:58:44 Urmar: Atomic addin found. LOG: 26.02.2025 14:58:47 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 26.02.2025 14:58:47 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:58:47 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:58:47 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 26.02.2025 14:58:47 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 14:58:47 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 14:58:47 BuffManager.StartBuffEffect() for BUFFID: 12476 is already started! LOG: 26.02.2025 14:58:47 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:58:47 BuffManager.StartBuffEffect() for BUFFID: 12480 is already started! LOG: 26.02.2025 14:58:54 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 14:58:54 BuffManager.StartBuffEffect() for BUFFID: 12674 is already started! WARNING: 26.02.2025 14:59:00 NextWave() => Wave was not started yet or has no waves WARNING: 26.02.2025 14:59:00 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 14:59:00 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:59:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:59:00 BossChest.RaritylevelBossChest() => Rarity is Level_4 Chesttype is Addin LOG: 26.02.2025 14:59:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:59:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 14:59:03 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 14:59:04 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:59:04 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:59:34 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:59:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:59:35 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:59:35 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:59:35 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:59:35 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:59:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 14:59:35 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 14:59:44 Destroy On BossRoom MS Build: TheRoaringSmelter_Urmog(Clone) distance: 0 LOG: 26.02.2025 14:59:44 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 26.02.2025 14:59:44 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 14:59:44 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 26.02.2025 14:59:44 Language Text not found! (Path: Kill ) LOG: 26.02.2025 14:59:45 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 15:00:13 LootContextPanel OnButtonSuccess => confirm LOG: 26.02.2025 15:00:14 TryAddItem(WeaponAddin) => Items.Addins.JammingName WARNING: 26.02.2025 15:00:15 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:00:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 26.02.2025 15:00:15 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 26.02.2025 15:00:15 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:00:16 Menu.UnloadMenuPanel => LootContext LOG: 26.02.2025 15:00:17 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:00:17 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 26.02.2025 15:00:17 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 15:00:17 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 15:00:17 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 15:00:17 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 15:00:18 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 15:00:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 26.02.2025 15:00:45 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 15:00:46 Menu.UnloadMenuPanel => Inventar LOG: 26.02.2025 15:00:47 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:00:47 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 26.02.2025 15:00:47 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 15:00:47 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 15:00:47 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 15:00:47 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 15:00:47 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 15:00:51 OnWeaponSelectionChanged ID -> 0 LOG: 26.02.2025 15:00:51 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 15:00:54 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 15:00:54 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 15:00:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 26.02.2025 15:00:56 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 15:00:57 Menu.UnloadMenuPanel => Inventar LOG: 26.02.2025 15:01:02 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:01:02 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 26.02.2025 15:01:02 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 15:01:02 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 15:01:02 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 15:01:02 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 15:01:02 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 15:02:58 OnEquipmentSelectionChanged ID -> 2 LOG: 26.02.2025 15:03:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 26.02.2025 15:03:00 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 15:03:00 Menu.UnloadMenuPanel => Inventar LOG: 26.02.2025 15:37:35 Started Music_GrammoPhoneBot LOG: 26.02.2025 15:37:35 CurrentRoom ReverbTheme isCave_Small WARNING: 26.02.2025 15:37:35 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:37:35 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:37:35 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 15:37:38 Started Music_GrammoPhoneBot LOG: 26.02.2025 15:37:38 CurrentRoom ReverbTheme isCave_Small WARNING: 26.02.2025 15:37:38 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:37:38 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:37:43 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 15:37:45 CurrentRoom ReverbTheme isCave_Open WARNING: 26.02.2025 15:37:45 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:37:46 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:37:46 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:37:46 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:37:46 EvaluateEmotionalOvercharge() => Difficulty : Intended value 250 LOG: 26.02.2025 15:37:46 WindowManager.LoadMenu => MapSelectorMenu LOG: 26.02.2025 15:37:52 SetCurrentMapSelectorChoice => DungeonDepth: 13 NextDungeonDepth: 14 PersistentDungeonDepth: 13 CurrentTheme: Wut LOG: 26.02.2025 15:37:52 GameSession.UpdateProgress(SAVED) => SessionGUID: 'bcd95b7c9414' GameSeed: R650-V2ED SeededCalls:1944 SeededCallsLastDungeon:54 DDepth: 13 NDDepth: 14 FromHomeBase?: False LOG: 26.02.2025 15:37:52 UpdatePlayerProgress LOG: 26.02.2025 15:37:52 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c LOG: 26.02.2025 15:37:52 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 26.02.2025 15:37:52 WindowManager.UnloadMenu => MapSelectorMenu LOG: 26.02.2025 15:37:53 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level2 LOG: 26.02.2025 15:37:53 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:37:53 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:37:53 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:37:53 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:37:53 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:37:53 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:37:53 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:37:53 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:37:53 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:37:53 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:37:53 Generate Level Started! Level: Level_B theme: Wut GameSeed: E61L-QI9F SeedCalls: 1945 EXCEPTION: 26.02.2025 15:37:54 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 15:37:55 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 26.02.2025 15:37:56 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 26.02.2025 15:37:56 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - seed YA03-5?G7 has been applied RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed !88L-3BGI has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed WDR0-67TM has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:52DungeonDepth: 12 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:52DungeonDepth: 12 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:52DungeonDepth: 12 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - seed E61L-QI9F has been applied RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:37DungeonDepth: 14 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:37DungeonDepth: 14 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:37DungeonDepth: 14 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan LOG: 26.02.2025 15:37:57 Generate Level Completed! Loading time: 3,497s LOG: 26.02.2025 15:37:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:37:57 WindowManager.UnloadMenu => LoadingMenu LOG: 26.02.2025 15:37:57 EvaluateEmotionalOvercharge() => Difficulty : Intended value 250 LOG: 26.02.2025 15:37:57 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 15:37:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:37:57 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 15:37:57 UpdatePlayerProgress LOG: 26.02.2025 15:37:57 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c WARNING: 26.02.2025 15:37:57 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:37:57 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 26.02.2025 15:37:57 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:37:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:37:57 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 15:37:57 syop - Bet quest found: HugeBetGambleAsMuchAsOneCan. Completed: False LOG: 26.02.2025 15:37:57 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - seed YA03-5?G7 has been applied RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed !88L-3BGI has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed WDR0-67TM has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:52DungeonDepth: 12 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:52DungeonDepth: 12 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:52DungeonDepth: 12 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - seed E61L-QI9F has been applied RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:37DungeonDepth: 14 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:37DungeonDepth: 14 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:37DungeonDepth: 14 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan WARNING: 26.02.2025 15:37:57 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:37:57 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:37:57 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:37:57 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 26.02.2025 15:37:58 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 15:38:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 26.02.2025 15:38:02 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 15:38:02 Menu.UnloadMenuPanel => Info LOG: 26.02.2025 15:38:08 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 26.02.2025 15:38:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel WARNING: 26.02.2025 15:38:11 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:38:11 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:38:11 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:38:11 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) LOG: 26.02.2025 15:38:12 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:38:12 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 15:38:12 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:38:12 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 26.02.2025 15:38:12 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 15:38:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:38:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:38:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:38:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:38:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:38:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 26.02.2025 15:38:12 Menu.UnloadMenuPanel => DefaultPanel WARNING: 26.02.2025 15:38:13 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:13 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:38:13 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:13 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:38:13 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:13 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:38:13 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:13 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:38:13 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:13 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:38:13 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:13 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 26.02.2025 15:38:13 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:38:13 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 15:38:14 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:38:14 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 15:38:17 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:38:17 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 26.02.2025 15:38:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:38:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:38:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:38:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:38:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:38:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:38:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 26.02.2025 15:38:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' WARNING: 26.02.2025 15:38:18 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:38:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 26.02.2025 15:38:18 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 15:38:18 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 26.02.2025 15:38:19 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 26.02.2025 15:38:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:38:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:38:20 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:38:20 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 26.02.2025 15:38:20 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 15:38:20 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 15:38:20 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 15:38:20 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 15:38:21 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 15:38:23 OnWeaponAddinShootable1SelectionChanged ID -> 5 LOG: 26.02.2025 15:38:23 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 15:38:24 OnWeaponAddinShootable1SelectionChanged ID -> 5 LOG: 26.02.2025 15:38:24 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 15:38:25 OnWeaponSelectionChanged ID -> 0 LOG: 26.02.2025 15:38:25 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 15:38:26 OnWeaponAddinShootable1SelectionChanged ID -> 5 LOG: 26.02.2025 15:38:27 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 15:38:27 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 15:38:31 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 15:38:31 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 15:38:31 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 6' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 26.02.2025 15:38:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AcidicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 26.02.2025 15:38:31 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 15:38:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 26.02.2025 15:38:32 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 15:38:33 Menu.UnloadMenuPanel => Inventar WARNING: 26.02.2025 15:41:46 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:41:46 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:41:47 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:41:47 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:41:49 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:41:49 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 26.02.2025 15:41:49 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 15:41:49 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 15:41:49 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 15:41:49 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 15:41:49 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 15:41:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 26.02.2025 15:41:53 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 15:41:54 Menu.UnloadMenuPanel => Inventar LOG: 26.02.2025 15:41:59 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:41:59 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 26.02.2025 15:41:59 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 15:41:59 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 15:41:59 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 15:41:59 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 15:42:00 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 15:42:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 26.02.2025 15:42:00 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 15:42:01 Menu.UnloadMenuPanel => Inventar WARNING: 26.02.2025 15:42:07 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:42:07 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:42:07 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:42:07 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) LOG: 26.02.2025 15:42:07 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:42:07 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 15:42:07 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:42:07 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 26.02.2025 15:42:07 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 15:42:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:42:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:42:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:42:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:42:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:42:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 26.02.2025 15:42:07 Menu.UnloadMenuPanel => DefaultPanel WARNING: 26.02.2025 15:42:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:42:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:42:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:42:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:42:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:42:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 26.02.2025 15:42:08 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:42:08 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 15:42:11 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:42:11 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 15:42:14 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:42:14 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 26.02.2025 15:42:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:42:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:42:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:42:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:42:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:42:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:42:15 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:42:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 26.02.2025 15:42:15 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 15:42:15 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 26.02.2025 15:42:16 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:42:16 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 26.02.2025 15:42:16 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 15:42:16 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 15:42:16 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 15:42:16 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 15:42:16 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 15:42:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 26.02.2025 15:42:20 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 15:42:20 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:42:20 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) LOG: 26.02.2025 15:42:20 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:42:20 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 15:42:20 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:42:20 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 26.02.2025 15:42:20 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 15:42:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:42:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:42:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:42:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:42:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:42:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 26.02.2025 15:42:21 Menu.UnloadMenuPanel => DefaultPanel WARNING: 26.02.2025 15:42:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:42:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:42:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:42:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:42:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:42:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 26.02.2025 15:42:22 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:42:22 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 15:42:22 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:42:22 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 15:42:22 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:42:22 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 15:42:22 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:42:22 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 15:42:23 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:42:23 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 15:42:23 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:42:23 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 15:42:23 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:42:23 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 15:42:23 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:42:23 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 15:42:24 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:42:24 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 15:42:24 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:42:24 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 15:42:25 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:42:25 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 15:42:25 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:42:25 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 15:42:26 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:42:26 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 15:42:26 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:42:26 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 15:42:27 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:42:27 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 15:42:27 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:42:27 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 26.02.2025 15:42:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:42:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:42:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:42:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:42:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:42:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:42:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:42:28 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:42:28 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 26.02.2025 15:42:28 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 15:42:29 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 26.02.2025 15:42:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:42:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:43:14 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 15:43:14 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 26.02.2025 15:43:14 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 26.02.2025 15:43:14 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 26.02.2025 15:43:14 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 26.02.2025 15:43:14 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 26.02.2025 15:43:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 15:43:14 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 26.02.2025 15:43:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup EXCEPTION: 26.02.2025 15:43:14 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 15:43:14 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 15:43:14 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 15:43:14 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 15:43:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 15:43:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 15:43:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 15:43:15 Failed to create agent because it is not close enough to the NavMesh LOG: 26.02.2025 15:43:15 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 26.02.2025 15:43:15 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:43:15 Language Text not found! (Path: Drone) LOG: 26.02.2025 15:43:15 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 26.02.2025 15:43:15 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:43:15 Language Text not found! (Path: Drone) WARNING: 26.02.2025 15:43:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 15:43:15 Failed to create agent because it is not close enough to the NavMesh LOG: 26.02.2025 15:43:15 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 26.02.2025 15:43:15 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:43:15 Language Text not found! (Path: Drone) LOG: 26.02.2025 15:43:15 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 26.02.2025 15:43:15 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:43:15 Language Text not found! (Path: Drone) LOG: 26.02.2025 15:43:15 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 26.02.2025 15:43:15 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:43:15 Language Text not found! (Path: Drone) LOG: 26.02.2025 15:43:15 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 26.02.2025 15:43:15 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:43:15 Language Text not found! (Path: Drone) LOG: 26.02.2025 15:43:16 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 15:43:16 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 15:43:16 BuffManager.StartBuffEffect() for BUFFID: 12956 is already started! WARNING: 26.02.2025 15:43:16 BuffManager.StartBuffEffect() for BUFFID: 12957 is already started! LOG: 26.02.2025 15:43:16 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:43:16 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:43:16 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 26.02.2025 15:43:16 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 15:43:16 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 15:43:16 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 15:43:16 BuffManager.StartBuffEffect() for BUFFID: 13006 is already started! WARNING: 26.02.2025 15:43:16 BuffManager.StartBuffEffect() for BUFFID: 13007 is already started! WARNING: 26.02.2025 15:43:16 BuffManager.StartBuffEffect() for BUFFID: 13008 is already started! EXCEPTION: 26.02.2025 15:43:17 ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Update () (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 15:43:17 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 15:43:17 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 15:43:17 BuffManager.StartBuffEffect() for BUFFID: 13041 is already started! WARNING: 26.02.2025 15:43:17 BuffManager.StartBuffEffect() for BUFFID: 13042 is already started! WARNING: 26.02.2025 15:43:17 BuffManager.StartBuffEffect() for BUFFID: 13043 is already started! LOG: 26.02.2025 15:43:17 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 15:43:17 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 15:43:17 BuffManager.StartBuffEffect() for BUFFID: 13073 is already started! LOG: 26.02.2025 15:43:17 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 15:43:17 BuffManager.StartBuffEffect() for BUFFID: 13076 is already started! WARNING: 26.02.2025 15:43:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh LOG: 26.02.2025 15:43:17 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:43:17 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:43:17 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 15:43:17 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 15:43:17 BuffManager.StartBuffEffect() for BUFFID: 13099 is already started! WARNING: 26.02.2025 15:43:17 BuffManager.StartBuffEffect() for BUFFID: 13100 is already started! WARNING: 26.02.2025 15:43:17 BuffManager.StartBuffEffect() for BUFFID: 13101 is already started! WARNING: 26.02.2025 15:43:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh LOG: 26.02.2025 15:43:17 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:43:17 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:43:18 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 15:43:18 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 15:43:18 BuffManager.StartBuffEffect() for BUFFID: 13118 is already started! WARNING: 26.02.2025 15:43:18 BuffManager.StartBuffEffect() for BUFFID: 13119 is already started! WARNING: 26.02.2025 15:43:18 BuffManager.StartBuffEffect() for BUFFID: 13120 is already started! WARNING: 26.02.2025 15:43:18 Failed to create agent because it is not close enough to the NavMesh LOG: 26.02.2025 15:43:18 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 26.02.2025 15:43:18 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:43:18 Language Text not found! (Path: Drone) WARNING: 26.02.2025 15:43:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 26.02.2025 15:43:18 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:43:18 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:43:18 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 15:43:18 BuffManager.StartBuffEffect() for BUFFID: 13153 is already started! WARNING: 26.02.2025 15:43:19 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 26.02.2025 15:43:19 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 15:43:19 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 15:43:19 BuffManager.StartBuffEffect() for BUFFID: 13178 is already started! WARNING: 26.02.2025 15:43:19 BuffManager.StartBuffEffect() for BUFFID: 13179 is already started! WARNING: 26.02.2025 15:43:19 BuffManager.StartBuffEffect() for BUFFID: 13180 is already started! WARNING: 26.02.2025 15:43:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 26.02.2025 15:43:20 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:43:20 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:43:20 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 WARNING: 26.02.2025 15:43:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh LOG: 26.02.2025 15:43:21 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:43:21 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:43:21 ChangeRagdollState explode getriggert! LOG: 26.02.2025 15:43:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 15:43:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 15:43:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 15:43:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 15:43:21 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 15:43:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh LOG: 26.02.2025 15:43:21 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:43:21 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 15:43:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:43:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:43:26 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 26.02.2025 15:43:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 26.02.2025 15:43:27 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 26.02.2025 15:43:34 CurrentRoom ReverbTheme isCave_Small LOG: 26.02.2025 15:43:36 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 15:43:38 CurrentRoom ReverbTheme isCave_Small LOG: 26.02.2025 15:43:40 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_11 LOG: 26.02.2025 15:43:40 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_12 LOG: 26.02.2025 15:43:40 DestroyDestructibleInScene() => ANGER_Destructible_Crate_05 LOG: 26.02.2025 15:43:41 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 15:43:41 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 15:43:41 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_10 LOG: 26.02.2025 15:43:41 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 LOG: 26.02.2025 15:43:41 DestroyDestructibleInScene() => ANGER_Destructible_Crate_04 LOG: 26.02.2025 15:43:41 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_08 LOG: 26.02.2025 15:43:41 DestroyDestructibleInScene() => ANGER_Destructible_Crate_03 LOG: 26.02.2025 15:43:41 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07 LOG: 26.02.2025 15:43:41 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 15:43:42 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 15:43:42 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_13 LOG: 26.02.2025 15:43:42 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_09 WARNING: 26.02.2025 15:43:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:43:43 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 26.02.2025 15:43:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:43:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:43:43 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 26.02.2025 15:43:43 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 26.02.2025 15:43:43 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 LOG: 26.02.2025 15:43:43 DestroyDestructibleInScene() => ANGER_Destructible_Crate_02 LOG: 26.02.2025 15:43:43 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 26.02.2025 15:43:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:43:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:43:43 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 15:43:43 DestroyDestructibleInScene() => ANGER_Destructible_Crate_01 LOG: 26.02.2025 15:43:43 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 26.02.2025 15:43:43 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 26.02.2025 15:43:43 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05 LOG: 26.02.2025 15:43:43 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 WARNING: 26.02.2025 15:43:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:43:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:43:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:43:49 CurrentRoom ReverbTheme isCave_Small WARNING: 26.02.2025 15:43:49 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:43:51 CurrentRoom ReverbTheme isCave_Small LOG: 26.02.2025 15:43:53 CurrentRoom ReverbTheme isCave_Small WARNING: 26.02.2025 15:43:53 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:43:54 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:43:55 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 26.02.2025 15:43:55 Menu.LoadMenuPanel Inventar failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 26.02.2025 15:43:55 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 15:43:55 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 15:43:55 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 15:43:55 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 15:43:55 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 15:43:55 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 15:43:55 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 15:43:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 26.02.2025 15:43:57 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 26.02.2025 15:43:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:43:57 Menu.UnloadMenuPanel => Inventar LOG: 26.02.2025 15:43:58 EvaluateEmotionalOvercharge() => Difficulty : Intended value 250 LOG: 26.02.2025 15:43:58 WindowManager.LoadMenu => MapSelectorMenu LOG: 26.02.2025 15:44:37 SetCurrentMapSelectorChoice => DungeonDepth: 14 NextDungeonDepth: 15 PersistentDungeonDepth: 14 CurrentTheme: Wut LOG: 26.02.2025 15:44:37 GameSession.UpdateProgress(SAVED) => SessionGUID: 'bcd95b7c9414' GameSeed: R650-V2ED SeededCalls:1983 SeededCallsLastDungeon:38 DDepth: 14 NDDepth: 15 FromHomeBase?: False LOG: 26.02.2025 15:44:37 UpdatePlayerProgress LOG: 26.02.2025 15:44:37 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c LOG: 26.02.2025 15:44:37 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 26.02.2025 15:44:37 WindowManager.UnloadMenu => MapSelectorMenu LOG: 26.02.2025 15:44:37 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level2 LOG: 26.02.2025 15:44:37 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:44:37 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:44:37 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:44:37 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:44:37 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:44:37 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:44:37 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:44:37 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:44:37 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:44:37 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:44:38 Generate Level Started! Level: Level_B theme: Wut GameSeed: E61L-QI9F SeedCalls: 1984 LOG: 26.02.2025 15:44:39 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 26.02.2025 15:44:39 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 26.02.2025 15:44:44 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj ERROR: 26.02.2025 15:44:49 ERROR Code [2] Generate Boos Rooms => ERROR: Cant place any Boss-Room on Seed 'E61L-QI9F' with 6 Rooms ! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MapController:LogMapError(StickyError) StickyStoneStudio.MOODS.MapController:OnMapError(StickyError, Boolean, Boolean) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 26.02.2025 15:44:49 NEW GAMESEED: 'SDT7-OLW3' resetSeededCalls: False LOG: 26.02.2025 15:44:49 Generate Level Started! Level: Level_B theme: Wut GameSeed: SDT7-OLW3 SeedCalls: 2084 LOG: 26.02.2025 15:44:49 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - seed YA03-5?G7 has been applied RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed !88L-3BGI has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed WDR0-67TM has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:52DungeonDepth: 12 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:52DungeonDepth: 12 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:52DungeonDepth: 12 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - seed E61L-QI9F has been applied RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:37DungeonDepth: 14 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:37DungeonDepth: 14 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:37DungeonDepth: 14 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:44DungeonDepth: 15 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:44DungeonDepth: 15 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:44DungeonDepth: 15 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:44DungeonDepth: 15 - seed SDT7-OLW3 has been applied LOG: 26.02.2025 15:44:51 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 26.02.2025 15:44:52 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 26.02.2025 15:44:53 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 26.02.2025 15:46:42 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 26.02.2025 15:46:43 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - seed YA03-5?G7 has been applied RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed !88L-3BGI has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed WDR0-67TM has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:52DungeonDepth: 12 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:52DungeonDepth: 12 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:52DungeonDepth: 12 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - seed E61L-QI9F has been applied RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:37DungeonDepth: 14 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:37DungeonDepth: 14 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:37DungeonDepth: 14 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:44DungeonDepth: 15 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:44DungeonDepth: 15 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:44DungeonDepth: 15 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:44DungeonDepth: 15 - seed SDT7-OLW3 has been applied RT15:44DungeonDepth: 15 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:44DungeonDepth: 15 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan LOG: 26.02.2025 15:46:43 Generate Level Completed! Loading time: 113,762s LOG: 26.02.2025 15:46:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:46:43 WindowManager.UnloadMenu => LoadingMenu LOG: 26.02.2025 15:46:43 EvaluateEmotionalOvercharge() => Difficulty : Intended value 250 LOG: 26.02.2025 15:46:43 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 15:46:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:46:43 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 15:46:43 UpdatePlayerProgress LOG: 26.02.2025 15:46:43 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c WARNING: 26.02.2025 15:46:43 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:46:43 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 26.02.2025 15:46:43 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:46:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:46:43 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 15:46:43 syop - Bet quest found: HugeBetGambleAsMuchAsOneCan. Completed: False LOG: 26.02.2025 15:46:43 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - seed YA03-5?G7 has been applied RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed !88L-3BGI has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed WDR0-67TM has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:52DungeonDepth: 12 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:52DungeonDepth: 12 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:52DungeonDepth: 12 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - seed E61L-QI9F has been applied RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:37DungeonDepth: 14 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:37DungeonDepth: 14 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:37DungeonDepth: 14 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:44DungeonDepth: 15 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:44DungeonDepth: 15 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:44DungeonDepth: 15 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:44DungeonDepth: 15 - seed SDT7-OLW3 has been applied RT15:44DungeonDepth: 15 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:44DungeonDepth: 15 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan WARNING: 26.02.2025 15:46:43 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:46:43 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:46:44 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:46:44 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 26.02.2025 15:46:44 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 15:46:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 26.02.2025 15:46:48 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 15:46:48 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 26.02.2025 15:46:49 Menu.UnloadMenuPanel => Info LOG: 26.02.2025 15:46:50 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 26.02.2025 15:47:13 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 15:47:13 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 26.02.2025 15:47:13 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 26.02.2025 15:47:13 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 26.02.2025 15:47:13 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 26.02.2025 15:47:13 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 26.02.2025 15:47:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 15:47:13 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 26.02.2025 15:47:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 15:47:13 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 26.02.2025 15:47:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 15:47:13 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 26.02.2025 15:47:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 15:47:13 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 26.02.2025 15:47:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup EXCEPTION: 26.02.2025 15:47:14 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 15:47:14 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 15:47:14 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 15:47:14 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 15:47:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 15:47:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 15:47:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 15:47:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 15:47:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 15:47:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 15:47:15 Failed to create agent because it is not close enough to the NavMesh LOG: 26.02.2025 15:47:15 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 26.02.2025 15:47:15 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:47:15 Language Text not found! (Path: Drone) WARNING: 26.02.2025 15:47:15 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! WARNING: 26.02.2025 15:47:15 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 26.02.2025 15:47:15 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 26.02.2025 15:47:15 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:47:15 Language Text not found! (Path: Drone) LOG: 26.02.2025 15:47:15 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 26.02.2025 15:47:15 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:47:15 Language Text not found! (Path: Drone) WARNING: 26.02.2025 15:47:15 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! WARNING: 26.02.2025 15:47:15 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 26.02.2025 15:47:15 Failed to create agent because it is not close enough to the NavMesh LOG: 26.02.2025 15:47:15 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 26.02.2025 15:47:15 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:47:15 Language Text not found! (Path: Drone) LOG: 26.02.2025 15:47:15 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 26.02.2025 15:47:15 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:47:15 Language Text not found! (Path: Drone) LOG: 26.02.2025 15:47:15 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 26.02.2025 15:47:15 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:47:15 Language Text not found! (Path: Drone) LOG: 26.02.2025 15:47:15 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 26.02.2025 15:47:15 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:47:15 Language Text not found! (Path: Drone) WARNING: 26.02.2025 15:47:15 Failed to create agent because it is not close enough to the NavMesh LOG: 26.02.2025 15:47:15 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 26.02.2025 15:47:15 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:47:15 Language Text not found! (Path: Drone) LOG: 26.02.2025 15:47:15 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 26.02.2025 15:47:15 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:47:15 Language Text not found! (Path: Drone) WARNING: 26.02.2025 15:47:15 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_CastingDefect(Clone) is not the same! LOG: 26.02.2025 15:47:15 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 15:47:15 BuffManager.StartBuffEffect() for BUFFID: 13331 is already started! LOG: 26.02.2025 15:47:15 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 15:47:15 BuffManager.StartBuffEffect() for BUFFID: 13366 is already started! LOG: 26.02.2025 15:47:16 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 WARNING: 26.02.2025 15:47:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh LOG: 26.02.2025 15:47:16 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:47:16 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:47:16 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 26.02.2025 15:47:17 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 15:47:17 BuffManager.StartBuffEffect() for BUFFID: 13398 is already started! WARNING: 26.02.2025 15:47:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 26.02.2025 15:47:18 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:47:18 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:47:18 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 15:47:18 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 15:47:18 BuffManager.StartBuffEffect() for BUFFID: 13477 is already started! LOG: 26.02.2025 15:47:18 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 15:47:18 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 15:47:18 BuffManager.StartBuffEffect() for BUFFID: 13482 is already started! WARNING: 26.02.2025 15:47:18 BuffManager.StartBuffEffect() for BUFFID: 13483 is already started! WARNING: 26.02.2025 15:47:19 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 26.02.2025 15:47:19 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:47:19 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:47:19 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 15:47:19 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 15:47:19 BuffManager.StartBuffEffect() for BUFFID: 13543 is already started! WARNING: 26.02.2025 15:47:19 BuffManager.StartBuffEffect() for BUFFID: 13544 is already started! WARNING: 26.02.2025 15:47:19 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 26.02.2025 15:47:19 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 15:47:19 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:47:19 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 15:47:19 BuffManager.StartBuffEffect() for BUFFID: 13553 is already started! WARNING: 26.02.2025 15:47:19 BuffManager.StartBuffEffect() for BUFFID: 13554 is already started! LOG: 26.02.2025 15:47:20 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 15:47:20 BuffManager.StartBuffEffect() for BUFFID: 13570 is already started! WARNING: 26.02.2025 15:47:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 26.02.2025 15:47:20 Language Text not found! (Path: Kill ) EXCEPTION: 26.02.2025 15:47:20 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 15:47:20 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.SplasherAddin.OnBulletKilled (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.KillBullet () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Bullet+d__207.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 15:47:21 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 15:47:21 BuffManager.StartBuffEffect() for BUFFID: 13626 is already started! WARNING: 26.02.2025 15:47:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 26.02.2025 15:47:21 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 15:47:21 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:47:21 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 15:47:21 BuffManager.StartBuffEffect() for BUFFID: 13647 is already started! LOG: 26.02.2025 15:47:21 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 15:47:21 BuffManager.StartBuffEffect() for BUFFID: 13649 is already started! LOG: 26.02.2025 15:47:22 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 15:47:22 BuffManager.StartBuffEffect() for BUFFID: 13675 is already started! WARNING: 26.02.2025 15:47:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 26.02.2025 15:47:22 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:47:22 Language Text not found! (Path: Kill ) EXCEPTION: 26.02.2025 15:47:22 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 15:47:23 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 WARNING: 26.02.2025 15:47:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 26.02.2025 15:47:23 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:47:23 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:47:23 ChangeRagdollState explode getriggert! LOG: 26.02.2025 15:47:23 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 15:47:23 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 15:47:23 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 15:47:23 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 15:47:23 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 15:47:23 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 15:47:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 26.02.2025 15:47:23 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:47:23 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:47:25 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 26.02.2025 15:47:26 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:47:26 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 26.02.2025 15:47:26 Menu.UnloadMenuPanel => DefaultPanel WARNING: 26.02.2025 15:47:27 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. EXCEPTION: 26.02.2025 15:47:28 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 15:47:28 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 15:47:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 26.02.2025 15:47:30 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 15:47:31 Menu.UnloadMenuPanel => Info LOG: 26.02.2025 15:47:33 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 15:47:34 CurrentRoom ReverbTheme isCave_Small LOG: 26.02.2025 15:47:36 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 LOG: 26.02.2025 15:47:36 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 26.02.2025 15:47:37 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 15:47:37 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 15:47:37 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 26.02.2025 15:47:37 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 26.02.2025 15:47:37 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08 LOG: 26.02.2025 15:47:37 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09 LOG: 26.02.2025 15:47:37 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 15:47:37 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 26.02.2025 15:47:37 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 26.02.2025 15:47:37 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 26.02.2025 15:47:37 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 15:47:38 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 15:47:38 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 26.02.2025 15:47:38 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 15:47:38 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 15:47:38 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 26.02.2025 15:47:38 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 15:47:38 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 26.02.2025 15:47:38 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 26.02.2025 15:47:38 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 15:47:38 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 26.02.2025 15:47:38 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 15:47:38 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 LOG: 26.02.2025 15:47:38 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_10 LOG: 26.02.2025 15:47:38 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 WARNING: 26.02.2025 15:47:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:47:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:47:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:47:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:47:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:47:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:47:43 CurrentRoom ReverbTheme isCave_Small LOG: 26.02.2025 15:47:44 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 26.02.2025 15:47:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:47:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:47:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:47:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:47:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:47:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:47:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:47:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:47:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:47:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:47:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:47:46 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:47:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:47:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:47:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:47:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:47:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:47:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:47:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:47:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:47:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:47:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:47:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:47:46 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 26.02.2025 15:47:46 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 26.02.2025 15:47:47 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 26.02.2025 15:47:49 CurrentRoom ReverbTheme isCave_Small LOG: 26.02.2025 15:47:51 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 15:47:53 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 15:47:53 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 26.02.2025 15:47:53 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 26.02.2025 15:47:53 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 26.02.2025 15:47:53 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 26.02.2025 15:47:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 15:47:53 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 26.02.2025 15:47:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 26.02.2025 15:47:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 15:47:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 15:47:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 15:47:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 15:47:55 Failed to create agent because it is not close enough to the NavMesh LOG: 26.02.2025 15:47:55 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 26.02.2025 15:47:55 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:47:55 Language Text not found! (Path: Drone) WARNING: 26.02.2025 15:47:55 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_Slagshooter(Clone) is not the same! LOG: 26.02.2025 15:47:55 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 26.02.2025 15:47:55 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:47:55 Language Text not found! (Path: Drone) LOG: 26.02.2025 15:47:55 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 26.02.2025 15:47:55 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:47:55 Language Text not found! (Path: Drone) LOG: 26.02.2025 15:47:55 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 26.02.2025 15:47:55 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:47:55 Language Text not found! (Path: Drone) WARNING: 26.02.2025 15:47:55 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 26.02.2025 15:47:55 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 26.02.2025 15:47:55 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:47:55 Language Text not found! (Path: Drone) LOG: 26.02.2025 15:47:55 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 15:47:56 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 15:47:56 BuffManager.StartBuffEffect() for BUFFID: 13826 is already started! WARNING: 26.02.2025 15:47:56 BuffManager.StartBuffEffect() for BUFFID: 13827 is already started! WARNING: 26.02.2025 15:47:56 BuffManager.StartBuffEffect() for BUFFID: 13828 is already started! LOG: 26.02.2025 15:47:56 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 15:47:56 BuffManager.StartBuffEffect() for BUFFID: 13853 is already started! LOG: 26.02.2025 15:47:56 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 15:47:56 BuffManager.StartBuffEffect() for BUFFID: 13861 is already started! WARNING: 26.02.2025 15:47:56 BuffManager.StartBuffEffect() for BUFFID: 13862 is already started! LOG: 26.02.2025 15:47:56 GetIconByBuffType called with buffType: Frostbite LOG: 26.02.2025 15:47:57 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 15:47:57 BuffManager.StartBuffEffect() for BUFFID: 13911 is already started! LOG: 26.02.2025 15:47:57 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 15:47:57 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 15:47:57 BuffManager.StartBuffEffect() for BUFFID: 13915 is already started! WARNING: 26.02.2025 15:47:57 BuffManager.StartBuffEffect() for BUFFID: 13916 is already started! WARNING: 26.02.2025 15:47:57 BuffManager.StartBuffEffect() for BUFFID: 13917 is already started! LOG: 26.02.2025 15:47:58 GetIconByBuffType called with buffType: Burning LOG: 26.02.2025 15:47:58 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 15:47:58 BuffManager.StartBuffEffect() for BUFFID: 13961 is already started! WARNING: 26.02.2025 15:47:58 BuffManager.StartBuffEffect() for BUFFID: 13962 is already started! LOG: 26.02.2025 15:47:58 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 26.02.2025 15:47:58 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 15:47:59 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 26.02.2025 15:47:59 GetIconByBuffType called with buffType: Burning WARNING: 26.02.2025 15:47:59 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 26.02.2025 15:47:59 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 15:47:59 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 15:48:00 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh LOG: 26.02.2025 15:48:00 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:48:00 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 15:48:01 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 26.02.2025 15:48:01 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:48:01 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 15:48:01 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 26.02.2025 15:48:01 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:48:01 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 15:48:01 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:01 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 15:48:01 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:48:01 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 LOG: 26.02.2025 15:48:01 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 26.02.2025 15:48:01 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 26.02.2025 15:48:01 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 26.02.2025 15:48:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 15:48:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 15:48:03 Failed to create agent because it is not close enough to the NavMesh LOG: 26.02.2025 15:48:03 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 26.02.2025 15:48:03 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:48:03 Language Text not found! (Path: Drone) LOG: 26.02.2025 15:48:03 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 26.02.2025 15:48:03 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:48:03 Language Text not found! (Path: Drone) WARNING: 26.02.2025 15:48:03 Failed to create agent because it is not close enough to the NavMesh LOG: 26.02.2025 15:48:03 StandardOutlineEffect.enabled = false TheRoaringSmelter_ArcLoadConstructor(Clone) öjj WARNING: 26.02.2025 15:48:03 TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:48:03 Language Text not found! (Path: Drone) LOG: 26.02.2025 15:48:03 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 26.02.2025 15:48:03 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:48:03 Language Text not found! (Path: Drone) LOG: 26.02.2025 15:48:04 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 15:48:04 BuffManager.StartBuffEffect() for BUFFID: 14072 is already started! WARNING: 26.02.2025 15:48:04 BuffManager.StartBuffEffect() for BUFFID: 14073 is already started! LOG: 26.02.2025 15:48:04 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:48:04 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:48:05 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 15:48:05 BuffManager.StartBuffEffect() for BUFFID: 14090 is already started! WARNING: 26.02.2025 15:48:05 BuffManager.StartBuffEffect() for BUFFID: 14091 is already started! LOG: 26.02.2025 15:48:05 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 15:48:05 BuffManager.StartBuffEffect() for BUFFID: 14092 is already started! WARNING: 26.02.2025 15:48:05 BuffManager.StartBuffEffect() for BUFFID: 14093 is already started! WARNING: 26.02.2025 15:48:05 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:05 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:05 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:05 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 26.02.2025 15:48:05 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:48:05 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:48:05 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 15:48:05 BuffManager.StartBuffEffect() for BUFFID: 14125 is already started! WARNING: 26.02.2025 15:48:05 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:05 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:05 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:05 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 26.02.2025 15:48:05 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:48:05 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 15:48:05 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:05 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:05 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh EXCEPTION: 26.02.2025 15:48:07 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 15:48:07 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 15:48:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh EXCEPTION: 26.02.2025 15:48:07 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 15:48:07 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 15:48:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh EXCEPTION: 26.02.2025 15:48:07 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 15:48:07 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 15:48:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 26.02.2025 15:48:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 26.02.2025 15:48:08 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 15:48:08 BuffManager.StartBuffEffect() for BUFFID: 14196 is already started! WARNING: 26.02.2025 15:48:08 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) LOG: 26.02.2025 15:48:08 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 26.02.2025 15:48:08 ChangeRagdollState explode getriggert! LOG: 26.02.2025 15:48:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 15:48:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 15:48:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 15:48:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ArcLoadConstructor(Clone)' is not on a navmesh LOG: 26.02.2025 15:48:08 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:48:08 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:48:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 15:48:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:09 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:48:09 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 26.02.2025 15:48:09 Menu.UnloadMenuPanel => DefaultPanel EXCEPTION: 26.02.2025 15:48:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 15:48:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 15:48:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 15:48:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 15:48:12 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:48:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 26.02.2025 15:48:13 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 15:48:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:48:14 Menu.UnloadMenuPanel => Info LOG: 26.02.2025 15:48:14 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 WARNING: 26.02.2025 15:48:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:48:14 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 26.02.2025 15:49:28 CurrentRoom ReverbTheme isCave_Open WARNING: 26.02.2025 15:49:28 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:49:28 TrySpawnEnemy ANGER_Stationary_Scrapper delay 1,75 WARNING: 26.02.2025 15:49:29 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:49:29 StandardOutlineEffect.enabled = false TheRoaringSmelter_Scrapper(Clone) öjj WARNING: 26.02.2025 15:49:29 TheRoaringSmelter_Scrapper(Clone) (StickyStoneStudio.MOODS.Scrapper): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 26.02.2025 15:49:31 MechBase Outline Reference Missing: 'TheRoaringSmelter_ScrapperRepBall(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.EnemyBase:SpawnEnemyCallback(EnemyBase) StickyStoneStudio.MOODS.d__159:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 26.02.2025 15:49:31 TheRoaringSmelter_ScrapperRepBall(Clone) (StickyStoneStudio.MOODS.ScrapperRepBall): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 15:49:31 ENEMY SPAWNED TheRoaringSmelter_ScrapperRepBall(Clone) LOG: 26.02.2025 15:49:34 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 26.02.2025 15:49:38 DialogController.OnFocusedDialogAnswer() AnswerID: 6 LOG: 26.02.2025 15:49:38 ApplyBossMoodColorStyle => bossDialogMood: Disgust bossDialogMoodWasAnsweredByPlayers: Anxiety LOG: 26.02.2025 15:49:46 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 26.02.2025 15:49:46 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:49:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' ERROR: 26.02.2025 15:49:47 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:IMechEntersArea(IMech) StickyStoneStudio.MOODS.DamageArea:OnTriggerEnter(Collider) LOG: 26.02.2025 15:49:47 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 15:49:47 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 15:49:47 BuffManager.StartBuffEffect() for BUFFID: 14282 is already started! WARNING: 26.02.2025 15:49:47 BuffManager.StartBuffEffect() for BUFFID: 14283 is already started! LOG: 26.02.2025 15:49:47 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 15:49:47 BuffManager.StartBuffEffect() for BUFFID: 14288 is already started! LOG: 26.02.2025 15:49:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:49:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:49:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:49:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:49:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:49:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:49:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:49:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:49:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:49:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:49:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:49:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:49:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:49:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:49:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:49:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:49:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:49:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:49:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:49:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:49:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:49:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:49:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:49:50 GetIconByBuffType called with buffType: LightningStrike LOG: 26.02.2025 15:49:52 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 15:49:52 BuffManager.StartBuffEffect() for BUFFID: 14546 is already started! LOG: 26.02.2025 15:49:53 GetIconByBuffType called with buffType: LightningStrike LOG: 26.02.2025 15:49:56 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 15:49:56 BuffManager.StartBuffEffect() for BUFFID: 14718 is already started! LOG: 26.02.2025 15:49:56 GetIconByBuffType called with buffType: LightningStrike LOG: 26.02.2025 15:49:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:50:00 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 26.02.2025 15:50:00 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 15:50:03 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 15:50:03 BuffManager.StartBuffEffect() for BUFFID: 15113 is already started! LOG: 26.02.2025 15:50:03 GetIconByBuffType called with buffType: LightningStrike LOG: 26.02.2025 15:50:06 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 15:50:06 BuffManager.StartBuffEffect() for BUFFID: 15313 is already started! LOG: 26.02.2025 15:50:08 GetIconByBuffType called with buffType: LightningStrike LOG: 26.02.2025 15:50:08 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 15:50:08 BuffManager.StartBuffEffect() for BUFFID: 15393 is already started! LOG: 26.02.2025 15:50:08 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 15:50:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:13 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 15:50:13 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 15:50:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 26.02.2025 15:50:13 NextWave() => Wave was not started yet or has no waves LOG: 26.02.2025 15:50:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:50:13 BossChest.RaritylevelBossChest() => Rarity is Level_5 Chesttype is Addin WARNING: 26.02.2025 15:50:16 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:50:16 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:50:16 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 15:50:16 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:50:16 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:50:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:50:16 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:50:16 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:50:16 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:50:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:50:17 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:50:21 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 26.02.2025 15:50:21 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:50:21 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 26.02.2025 15:50:22 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:50:22 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 15:50:41 LootContextPanel OnButtonSuccess => confirm LOG: 26.02.2025 15:50:42 TryAddItem(WeaponAddin) => Items.Addins.SplasherName WARNING: 26.02.2025 15:50:42 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:50:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 26.02.2025 15:50:43 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 26.02.2025 15:50:43 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:50:43 Menu.UnloadMenuPanel => LootContext WARNING: 26.02.2025 15:50:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:50:50 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:50:50 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:50:59 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:50:59 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 26.02.2025 15:51:00 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 15:51:00 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 15:51:00 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 15:51:00 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 15:51:00 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 15:51:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 26.02.2025 15:51:02 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 15:51:03 Menu.UnloadMenuPanel => Inventar LOG: 26.02.2025 15:51:06 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 15:51:06 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 15:51:19 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 26.02.2025 15:51:19 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 26.02.2025 15:51:19 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 WARNING: 26.02.2025 15:51:22 for == null! No VFX-Effect can be played on destroy. LOG: 26.02.2025 15:51:22 Started Music_GrammoPhoneBot LOG: 26.02.2025 15:51:22 CurrentRoom ReverbTheme isCave_Open WARNING: 26.02.2025 15:51:22 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:51:22 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:51:27 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 15:51:27 CurrentRoom ReverbTheme isCave_Open WARNING: 26.02.2025 15:51:27 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. ERROR: 26.02.2025 15:51:28 DialogBox: Failed to destroy Gameobject, it was already destroyed. UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.DialogBox:StartDialog() StickyStoneStudio.MOODS.InGameUIController:CheckWaitingDialogs(Transform) StickyStoneStudio.MOODS.DialogBox:StopDialog(Boolean) WARNING: 26.02.2025 15:51:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:51:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:51:29 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:51:29 EvaluateEmotionalOvercharge() => Difficulty : Intended value 250 LOG: 26.02.2025 15:51:29 WindowManager.LoadMenu => MapSelectorMenu LOG: 26.02.2025 15:51:49 SetCurrentMapSelectorChoice => DungeonDepth: 15 NextDungeonDepth: 16 PersistentDungeonDepth: 15 CurrentTheme: Wut LOG: 26.02.2025 15:51:49 GameSession.UpdateProgress(SAVED) => SessionGUID: 'bcd95b7c9414' GameSeed: R650-V2ED SeededCalls:2147 SeededCallsLastDungeon:63 DDepth: 15 NDDepth: 16 FromHomeBase?: False LOG: 26.02.2025 15:51:49 UpdatePlayerProgress LOG: 26.02.2025 15:51:49 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c LOG: 26.02.2025 15:51:49 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 26.02.2025 15:51:49 WindowManager.UnloadMenu => MapSelectorMenu LOG: 26.02.2025 15:51:49 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level3 WARNING: 26.02.2025 15:51:49 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 26.02.2025 15:51:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:51:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:51:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:51:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:51:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:51:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:51:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:51:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:51:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:51:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:51:49 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) EXCEPTION: 26.02.2025 15:51:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.IndecatorBulletController.Update () (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 15:51:50 Generate Level Started! Level: Level_C theme: Wut GameSeed: SDT7-OLW3 SeedCalls: 2148 LOG: 26.02.2025 15:51:50 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 26.02.2025 15:51:52 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_C, RoomTyp: Typ_A LOG: 26.02.2025 15:51:54 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 26.02.2025 15:51:54 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - seed YA03-5?G7 has been applied RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed !88L-3BGI has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed WDR0-67TM has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:52DungeonDepth: 12 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:52DungeonDepth: 12 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:52DungeonDepth: 12 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - seed E61L-QI9F has been applied RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:37DungeonDepth: 14 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:37DungeonDepth: 14 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:37DungeonDepth: 14 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:44DungeonDepth: 15 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:44DungeonDepth: 15 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:44DungeonDepth: 15 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:44DungeonDepth: 15 - seed SDT7-OLW3 has been applied RT15:44DungeonDepth: 15 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:44DungeonDepth: 15 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:51DungeonDepth: 16 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:51DungeonDepth: 16 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:51DungeonDepth: 16 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan LOG: 26.02.2025 15:51:54 Generate Level Completed! Loading time: 4,653s LOG: 26.02.2025 15:51:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:51:54 WindowManager.UnloadMenu => LoadingMenu LOG: 26.02.2025 15:51:54 EvaluateEmotionalOvercharge() => Difficulty : Intended value 250 LOG: 26.02.2025 15:51:54 CurrentRoom ReverbTheme isCave_Small LOG: 26.02.2025 15:51:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:51:54 CurrentRoom ReverbTheme isCave_Small LOG: 26.02.2025 15:51:54 UpdatePlayerProgress LOG: 26.02.2025 15:51:54 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c WARNING: 26.02.2025 15:51:54 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:51:54 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 26.02.2025 15:51:55 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:51:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:51:55 CurrentRoom ReverbTheme isCave_Small LOG: 26.02.2025 15:51:55 syop - Bet quest found: HugeBetGambleAsMuchAsOneCan. Completed: False LOG: 26.02.2025 15:51:55 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - seed YA03-5?G7 has been applied RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed !88L-3BGI has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed WDR0-67TM has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:52DungeonDepth: 12 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:52DungeonDepth: 12 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:52DungeonDepth: 12 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - seed E61L-QI9F has been applied RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:37DungeonDepth: 14 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:37DungeonDepth: 14 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:37DungeonDepth: 14 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:44DungeonDepth: 15 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:44DungeonDepth: 15 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:44DungeonDepth: 15 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:44DungeonDepth: 15 - seed SDT7-OLW3 has been applied RT15:44DungeonDepth: 15 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:44DungeonDepth: 15 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:51DungeonDepth: 16 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:51DungeonDepth: 16 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:51DungeonDepth: 16 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan WARNING: 26.02.2025 15:51:55 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:51:55 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:51:55 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:51:55 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 26.02.2025 15:51:56 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 15:52:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 26.02.2025 15:52:00 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 15:52:00 Menu.UnloadMenuPanel => Info LOG: 26.02.2025 15:54:22 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 26.02.2025 15:54:22 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 WARNING: 26.02.2025 15:54:24 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:54:24 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:54:24 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:54:24 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) LOG: 26.02.2025 15:54:24 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:54:24 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 15:54:24 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:54:24 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 26.02.2025 15:54:24 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 15:54:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:54:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:54:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:54:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:54:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:54:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 26.02.2025 15:54:25 Menu.UnloadMenuPanel => DefaultPanel WARNING: 26.02.2025 15:54:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:54:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:54:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:54:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:54:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:54:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 26.02.2025 15:54:25 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:54:25 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 15:54:28 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:54:28 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 15:54:29 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:54:29 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 15:54:29 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:54:29 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 15:54:30 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:54:30 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 26.02.2025 15:54:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:54:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:54:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:54:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:54:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:54:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:54:30 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:54:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 26.02.2025 15:54:30 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 15:54:31 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 26.02.2025 15:54:31 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:54:31 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 26.02.2025 15:54:31 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 15:54:31 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 15:54:31 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 15:54:31 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 15:54:32 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 15:54:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 26.02.2025 15:54:33 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 15:54:33 Menu.UnloadMenuPanel => Inventar LOG: 26.02.2025 15:54:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:54:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:54:35 CurrentRoom ReverbTheme isCave_Small LOG: 26.02.2025 15:54:37 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_13 LOG: 26.02.2025 15:54:38 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08 LOG: 26.02.2025 15:54:39 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 26.02.2025 15:54:40 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 15:54:40 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 LOG: 26.02.2025 15:54:40 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 15:54:40 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_12 LOG: 26.02.2025 15:54:40 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09 LOG: 26.02.2025 15:54:40 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 15:54:41 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 WARNING: 26.02.2025 15:54:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:54:43 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 15:54:43 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 26.02.2025 15:54:43 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 26.02.2025 15:54:43 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 LOG: 26.02.2025 15:54:43 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 26.02.2025 15:54:43 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 15:54:43 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 15:54:43 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 26.02.2025 15:54:43 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 26.02.2025 15:54:43 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_07 WARNING: 26.02.2025 15:54:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:54:43 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 15:54:43 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_23 LOG: 26.02.2025 15:54:43 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 15:54:43 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_22 LOG: 26.02.2025 15:54:43 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_20 LOG: 26.02.2025 15:54:43 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 15:54:43 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 LOG: 26.02.2025 15:54:43 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_18 WARNING: 26.02.2025 15:54:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:54:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:54:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:54:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:54:48 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 15:54:50 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 26.02.2025 15:54:50 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 26.02.2025 15:54:51 DestroyDestructibleInScene() => HomeBase_Destructible_Crate WARNING: 26.02.2025 15:54:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:54:54 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 26.02.2025 15:54:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:54:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:54:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:54:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:54:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:54:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:54:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:54:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:54:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:54:55 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:54:55 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:54:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:54:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:54:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:54:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:54:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:54:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:54:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:54:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:54:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:54:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:54:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:54:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:54:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:54:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:54:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:54:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:54:57 CurrentRoom ReverbTheme isCave_Small WARNING: 26.02.2025 15:54:58 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:54:58 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:54:58 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:54:58 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) LOG: 26.02.2025 15:54:58 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:54:58 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 15:54:58 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:54:58 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 26.02.2025 15:54:58 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 15:54:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:54:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:54:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:54:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:54:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:54:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:54:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 26.02.2025 15:54:59 Menu.UnloadMenuPanel => DefaultPanel WARNING: 26.02.2025 15:55:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:55:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:55:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:55:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:55:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:55:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:55:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:55:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:55:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:55:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:55:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:55:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:55:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:55:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:55:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:55:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:55:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:55:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 26.02.2025 15:55:00 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:55:00 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 15:55:01 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:55:01 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 15:55:07 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:55:07 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 26.02.2025 15:55:09 DoubleModeGun WeaponSwap firstCall ! LOG: 26.02.2025 15:55:09 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 26.02.2025 15:55:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:55:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:55:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:55:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:55:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:55:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:55:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:55:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:55:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:55:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:55:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:55:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:55:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:55:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:55:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 26.02.2025 15:55:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:55:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 26.02.2025 15:55:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 26.02.2025 15:55:12 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:55:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 26.02.2025 15:55:12 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 15:55:12 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 26.02.2025 15:55:12 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:55:12 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 26.02.2025 15:55:13 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 26.02.2025 15:55:13 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 15:55:13 OnWeaponSelectionChanged ID -> 1 LOG: 26.02.2025 15:55:13 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 26.02.2025 15:55:13 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 15:55:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 26.02.2025 15:55:14 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 15:55:15 Menu.UnloadMenuPanel => Inventar LOG: 26.02.2025 15:55:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:55:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:55:16 CurrentRoom ReverbTheme isCave_Small LOG: 26.02.2025 15:55:18 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 15:55:18 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 LOG: 26.02.2025 15:55:18 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 26.02.2025 15:55:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 15:55:18 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 26.02.2025 15:55:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 15:55:18 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 26.02.2025 15:55:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup EXCEPTION: 26.02.2025 15:55:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 15:55:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 15:55:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 15:55:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 15:55:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 15:55:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 15:55:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 15:55:20 Failed to create agent because it is not close enough to the NavMesh LOG: 26.02.2025 15:55:20 StandardOutlineEffect.enabled = false TheRoaringSmelter_FettlingEngineer(Clone) öjj WARNING: 26.02.2025 15:55:20 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:55:20 Language Text not found! (Path: Drone) LOG: 26.02.2025 15:55:20 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 26.02.2025 15:55:20 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:55:20 Language Text not found! (Path: Drone) LOG: 26.02.2025 15:55:20 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 26.02.2025 15:55:20 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:55:20 Language Text not found! (Path: Drone) WARNING: 26.02.2025 15:55:20 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! WARNING: 26.02.2025 15:55:20 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 26.02.2025 15:55:20 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 26.02.2025 15:55:20 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:55:20 Language Text not found! (Path: Drone) LOG: 26.02.2025 15:55:20 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 15:55:20 BuffManager.StartBuffEffect() for BUFFID: 15628 is already started! WARNING: 26.02.2025 15:55:20 BuffManager.StartBuffEffect() for BUFFID: 15629 is already started! LOG: 26.02.2025 15:55:20 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 15:55:20 BuffManager.StartBuffEffect() for BUFFID: 15642 is already started! WARNING: 26.02.2025 15:55:20 BuffManager.StartBuffEffect() for BUFFID: 15643 is already started! WARNING: 26.02.2025 15:55:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh LOG: 26.02.2025 15:55:21 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:55:21 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:55:21 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 15:55:21 BuffManager.StartBuffEffect() for BUFFID: 15664 is already started! WARNING: 26.02.2025 15:55:21 BuffManager.StartBuffEffect() for BUFFID: 15665 is already started! LOG: 26.02.2025 15:55:21 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 15:55:21 BuffManager.StartBuffEffect() for BUFFID: 15681 is already started! WARNING: 26.02.2025 15:55:21 BuffManager.StartBuffEffect() for BUFFID: 15682 is already started! WARNING: 26.02.2025 15:55:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 26.02.2025 15:55:21 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 15:55:21 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 15:55:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 26.02.2025 15:55:22 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:55:22 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:55:22 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 15:55:22 BuffManager.StartBuffEffect() for BUFFID: 15719 is already started! WARNING: 26.02.2025 15:55:23 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) LOG: 26.02.2025 15:55:23 ChangeRagdollState explode getriggert! LOG: 26.02.2025 15:55:23 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 15:55:23 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 15:55:23 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 15:55:23 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 15:55:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FettlingEngineer(Clone)' is not on a navmesh LOG: 26.02.2025 15:55:23 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:55:23 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 15:55:23 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:55:23 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 15:55:23 InGameUIController.OnPlayerAbilityRecharging => Player1 EXCEPTION: 26.02.2025 15:55:25 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 15:55:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:55:28 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:55:30 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 26.02.2025 15:55:30 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 26.02.2025 15:55:32 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_06 LOG: 26.02.2025 15:55:40 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 15:55:40 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 26.02.2025 15:55:40 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 26.02.2025 15:55:40 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 26.02.2025 15:55:40 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 26.02.2025 15:55:40 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 26.02.2025 15:55:40 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 15:55:40 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 26.02.2025 15:55:40 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 15:55:40 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 WARNING: 26.02.2025 15:55:40 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 15:55:40 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 WARNING: 26.02.2025 15:55:40 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 26.02.2025 15:55:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 15:55:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 15:55:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 15:55:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 15:55:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 15:55:42 Failed to create agent because it is not close enough to the NavMesh LOG: 26.02.2025 15:55:42 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 26.02.2025 15:55:42 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:55:42 Language Text not found! (Path: Drone) LOG: 26.02.2025 15:55:42 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 26.02.2025 15:55:42 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:55:42 Language Text not found! (Path: Drone) WARNING: 26.02.2025 15:55:42 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 26.02.2025 15:55:42 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 26.02.2025 15:55:42 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:55:42 Language Text not found! (Path: Drone) LOG: 26.02.2025 15:55:42 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 26.02.2025 15:55:42 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:55:42 Language Text not found! (Path: Drone) WARNING: 26.02.2025 15:55:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 15:55:42 Failed to create agent because it is not close enough to the NavMesh LOG: 26.02.2025 15:55:42 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 26.02.2025 15:55:42 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:55:42 Language Text not found! (Path: Drone) LOG: 26.02.2025 15:55:42 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 26.02.2025 15:55:42 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:55:42 Language Text not found! (Path: Drone) LOG: 26.02.2025 15:55:42 StandardOutlineEffect.enabled = false TheRoaringSmelter_ArcLoadConstructor(Clone) öjj WARNING: 26.02.2025 15:55:42 TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:55:42 Language Text not found! (Path: Drone) LOG: 26.02.2025 15:55:42 StandardOutlineEffect.enabled = false TheRoaringSmelter_ArcLoadConstructor(Clone) öjj WARNING: 26.02.2025 15:55:42 TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:55:42 Language Text not found! (Path: Drone) LOG: 26.02.2025 15:55:42 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 15:55:42 BuffManager.StartBuffEffect() for BUFFID: 15819 is already started! WARNING: 26.02.2025 15:55:42 BuffManager.StartBuffEffect() for BUFFID: 15820 is already started! LOG: 26.02.2025 15:55:43 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 15:55:43 BuffManager.StartBuffEffect() for BUFFID: 15836 is already started! LOG: 26.02.2025 15:55:43 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 15:55:43 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:55:43 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 15:55:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 26.02.2025 15:55:43 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:55:43 Language Text not found! (Path: Kill ) EXCEPTION: 26.02.2025 15:55:44 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 15:55:44 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 15:55:44 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 15:55:44 BuffManager.StartBuffEffect() for BUFFID: 15947 is already started! WARNING: 26.02.2025 15:55:44 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) WARNING: 26.02.2025 15:55:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ArcLoadConstructor(Clone)' is not on a navmesh LOG: 26.02.2025 15:55:45 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:55:45 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:55:45 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 15:55:45 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 15:55:45 BuffManager.StartBuffEffect() for BUFFID: 15986 is already started! WARNING: 26.02.2025 15:55:45 BuffManager.StartBuffEffect() for BUFFID: 15987 is already started! WARNING: 26.02.2025 15:55:45 BuffManager.StartBuffEffect() for BUFFID: 15988 is already started! LOG: 26.02.2025 15:55:45 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 15:55:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 26.02.2025 15:55:45 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:55:45 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 15:55:45 BuffManager.StartBuffEffect() for BUFFID: 16016 is already started! WARNING: 26.02.2025 15:55:45 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 26.02.2025 15:55:45 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:55:45 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 15:55:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 26.02.2025 15:55:46 Failed to create agent because it is not close enough to the NavMesh LOG: 26.02.2025 15:55:46 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 26.02.2025 15:55:46 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 15:55:46 Language Text not found! (Path: Drone) LOG: 26.02.2025 15:55:46 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) WARNING: 26.02.2025 15:55:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 26.02.2025 15:55:47 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:55:47 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 15:55:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 26.02.2025 15:55:47 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:55:47 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:55:49 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 15:55:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 26.02.2025 15:55:52 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:55:52 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 15:55:52 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) LOG: 26.02.2025 15:55:52 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 15:55:52 BuffManager.StartBuffEffect() for BUFFID: 16216 is already started! LOG: 26.02.2025 15:55:53 ChangeRagdollState explode getriggert! LOG: 26.02.2025 15:55:53 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 15:55:53 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 15:55:53 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 15:55:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ArcLoadConstructor(Clone)' is not on a navmesh LOG: 26.02.2025 15:55:53 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 15:55:53 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:56:06 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 26.02.2025 15:56:11 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05 LOG: 26.02.2025 15:56:11 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 LOG: 26.02.2025 15:56:11 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 26.02.2025 15:56:11 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 26.02.2025 15:56:12 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 26.02.2025 15:56:12 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 WARNING: 26.02.2025 15:56:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:56:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:56:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:56:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:56:18 CurrentRoom ReverbTheme isCave_Small WARNING: 26.02.2025 15:56:18 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:56:19 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:59:33 EvaluateEmotionalOvercharge() => Difficulty : Intended value 250 LOG: 26.02.2025 15:59:33 WindowManager.LoadMenu => MapSelectorMenu LOG: 26.02.2025 15:59:38 SetCurrentMapSelectorChoice => DungeonDepth: 16 NextDungeonDepth: 17 PersistentDungeonDepth: 16 CurrentTheme: Wut LOG: 26.02.2025 15:59:38 GameSession.UpdateProgress(SAVED) => SessionGUID: 'bcd95b7c9414' GameSeed: R650-V2ED SeededCalls:2189 SeededCallsLastDungeon:41 DDepth: 16 NDDepth: 17 FromHomeBase?: False LOG: 26.02.2025 15:59:38 UpdatePlayerProgress LOG: 26.02.2025 15:59:38 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c LOG: 26.02.2025 15:59:38 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 26.02.2025 15:59:38 WindowManager.UnloadMenu => MapSelectorMenu LOG: 26.02.2025 15:59:38 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level3 LOG: 26.02.2025 15:59:38 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:59:38 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:59:38 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:59:38 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:59:38 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:59:38 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:59:38 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:59:38 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:59:38 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:59:38 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:59:38 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 15:59:38 Generate Level Started! Level: Level_C theme: Wut GameSeed: SDT7-OLW3 SeedCalls: 2190 LOG: 26.02.2025 15:59:40 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 26.02.2025 15:59:42 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_C, RoomTyp: Typ_A LOG: 26.02.2025 15:59:44 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 26.02.2025 15:59:45 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 26.02.2025 15:59:46 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - seed YA03-5?G7 has been applied RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed !88L-3BGI has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed WDR0-67TM has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:52DungeonDepth: 12 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:52DungeonDepth: 12 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:52DungeonDepth: 12 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - seed E61L-QI9F has been applied RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:37DungeonDepth: 14 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:37DungeonDepth: 14 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:37DungeonDepth: 14 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:44DungeonDepth: 15 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:44DungeonDepth: 15 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:44DungeonDepth: 15 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:44DungeonDepth: 15 - seed SDT7-OLW3 has been applied RT15:44DungeonDepth: 15 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:44DungeonDepth: 15 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:51DungeonDepth: 16 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:51DungeonDepth: 16 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:51DungeonDepth: 16 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:59DungeonDepth: 17 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:59DungeonDepth: 17 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:59DungeonDepth: 17 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan LOG: 26.02.2025 15:59:46 Generate Level Completed! Loading time: 7,661s LOG: 26.02.2025 15:59:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:59:46 WindowManager.UnloadMenu => LoadingMenu LOG: 26.02.2025 15:59:46 EvaluateEmotionalOvercharge() => Difficulty : Intended value 250 LOG: 26.02.2025 15:59:46 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 15:59:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:59:46 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 15:59:46 UpdatePlayerProgress LOG: 26.02.2025 15:59:46 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c WARNING: 26.02.2025 15:59:46 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:59:46 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 26.02.2025 15:59:46 Language Text not found! (Path: Kill ) LOG: 26.02.2025 15:59:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:59:47 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 15:59:47 syop - Bet quest found: HugeBetGambleAsMuchAsOneCan. Completed: False LOG: 26.02.2025 15:59:47 Syop BetQuest logs RT13:52DungeonDepth: 0 - seed R650-V2ED has been applied RT13:52DungeonDepth: 2 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:12DungeonDepth: 3 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:14DungeonDepth: 4 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:19DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - seed LC3T-NXDR has been applied RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:21DungeonDepth: 5 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:30DungeonDepth: 6 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - seed YA03-5?G7 has been applied RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:32DungeonDepth: 7 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:36DungeonDepth: 8 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed !88L-3BGI has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - seed WDR0-67TM has been applied RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:38DungeonDepth: 9 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:42DungeonDepth: 10 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:45DungeonDepth: 11 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:52DungeonDepth: 12 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:52DungeonDepth: 12 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:52DungeonDepth: 12 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - seed E61L-QI9F has been applied RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT14:55DungeonDepth: 13 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:37DungeonDepth: 14 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:37DungeonDepth: 14 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:37DungeonDepth: 14 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:44DungeonDepth: 15 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:44DungeonDepth: 15 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:44DungeonDepth: 15 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:44DungeonDepth: 15 - seed SDT7-OLW3 has been applied RT15:44DungeonDepth: 15 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:44DungeonDepth: 15 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:51DungeonDepth: 16 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:51DungeonDepth: 16 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:51DungeonDepth: 16 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:59DungeonDepth: 17 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:59DungeonDepth: 17 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan RT15:59DungeonDepth: 17 - currentlyActiveQuest: HugeBetGambleAsMuchAsOneCan WARNING: 26.02.2025 15:59:47 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 15:59:47 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:59:47 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 15:59:47 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 26.02.2025 15:59:47 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 15:59:50 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 LOG: 26.02.2025 15:59:51 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 WARNING: 26.02.2025 15:59:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 15:59:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 26.02.2025 15:59:51 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 15:59:52 Menu.UnloadMenuPanel => Info LOG: 26.02.2025 15:59:55 CurrentRoom ReverbTheme isCave_Small LOG: 26.02.2025 16:00:00 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 16:00:00 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_20 LOG: 26.02.2025 16:00:00 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 16:00:00 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_23 LOG: 26.02.2025 16:00:00 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 16:00:00 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_07 LOG: 26.02.2025 16:00:00 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_22 LOG: 26.02.2025 16:00:00 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 LOG: 26.02.2025 16:00:00 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_18 LOG: 26.02.2025 16:00:01 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 16:00:01 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 16:00:01 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 26.02.2025 16:00:01 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 LOG: 26.02.2025 16:00:01 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 26.02.2025 16:00:01 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 26.02.2025 16:00:01 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 16:00:01 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 26.02.2025 16:00:01 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 26.02.2025 16:00:01 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 26.02.2025 16:00:01 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09 WARNING: 26.02.2025 16:00:01 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 16:00:02 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 26.02.2025 16:00:02 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 WARNING: 26.02.2025 16:00:02 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 16:00:02 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 16:00:03 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 16:00:03 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 16:00:03 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 16:00:03 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 26.02.2025 16:00:03 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_12 LOG: 26.02.2025 16:00:03 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_13 LOG: 26.02.2025 16:00:03 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08 LOG: 26.02.2025 16:00:03 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 26.02.2025 16:00:04 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 16:00:04 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 16:00:12 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 16:00:12 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 26.02.2025 16:00:12 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 LOG: 26.02.2025 16:00:12 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 26.02.2025 16:00:12 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 26.02.2025 16:00:12 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 LOG: 26.02.2025 16:00:12 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 26.02.2025 16:00:12 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 LOG: 26.02.2025 16:00:12 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 WARNING: 26.02.2025 16:00:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FettlingEngineer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 16:00:12 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 26.02.2025 16:00:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 16:00:12 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 WARNING: 26.02.2025 16:00:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup EXCEPTION: 26.02.2025 16:00:13 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) EXCEPTION: 26.02.2025 16:00:13 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea.OnTriggerExit (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 26.02.2025 16:00:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 16:00:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 16:00:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 16:00:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 16:00:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 16:00:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 16:00:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 16:00:14 Failed to create agent because it is not close enough to the NavMesh LOG: 26.02.2025 16:00:14 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 26.02.2025 16:00:14 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 16:00:14 Language Text not found! (Path: Drone) LOG: 26.02.2025 16:00:14 StandardOutlineEffect.enabled = false TheRoaringSmelter_FettlingEngineer(Clone) öjj WARNING: 26.02.2025 16:00:14 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 16:00:14 Language Text not found! (Path: Drone) WARNING: 26.02.2025 16:00:14 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FettlingEngineer(Clone) is not the same! LOG: 26.02.2025 16:00:14 StandardOutlineEffect.enabled = false TheRoaringSmelter_FettlingEngineer(Clone) öjj WARNING: 26.02.2025 16:00:14 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 16:00:14 Language Text not found! (Path: Drone) LOG: 26.02.2025 16:00:14 StandardOutlineEffect.enabled = false TheRoaringSmelter_FettlingEngineer(Clone) öjj WARNING: 26.02.2025 16:00:14 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 16:00:14 Language Text not found! (Path: Drone) WARNING: 26.02.2025 16:00:14 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FettlingEngineer(Clone) is not the same! LOG: 26.02.2025 16:00:14 StandardOutlineEffect.enabled = false TheRoaringSmelter_FettlingEngineer(Clone) öjj WARNING: 26.02.2025 16:00:14 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 16:00:14 Language Text not found! (Path: Drone) WARNING: 26.02.2025 16:00:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 16:00:14 Failed to create agent because it is not close enough to the NavMesh LOG: 26.02.2025 16:00:14 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 26.02.2025 16:00:14 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 16:00:14 Language Text not found! (Path: Drone) LOG: 26.02.2025 16:00:14 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 26.02.2025 16:00:14 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 16:00:14 Language Text not found! (Path: Drone) LOG: 26.02.2025 16:00:14 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 26.02.2025 16:00:14 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 16:00:14 Language Text not found! (Path: Drone) LOG: 26.02.2025 16:00:14 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 26.02.2025 16:00:14 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 16:00:14 Language Text not found! (Path: Drone) LOG: 26.02.2025 16:00:14 StandardOutlineEffect.enabled = false TheRoaringSmelter_ArcLoadConstructor(Clone) öjj WARNING: 26.02.2025 16:00:14 TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 16:00:14 Language Text not found! (Path: Drone) LOG: 26.02.2025 16:00:16 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 26.02.2025 16:00:16 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 16:00:17 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 16:00:17 GetIconByBuffType called with buffType: Burning LOG: 26.02.2025 16:00:17 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 16:00:17 BuffManager.StartBuffEffect() for BUFFID: 16317 is already started! WARNING: 26.02.2025 16:00:17 BuffManager.StartBuffEffect() for BUFFID: 16318 is already started! WARNING: 26.02.2025 16:00:17 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) WARNING: 26.02.2025 16:00:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FettlingEngineer(Clone)' is not on a navmesh WARNING: 26.02.2025 16:00:18 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 16:00:18 Language Text not found! (Path: Kill ) LOG: 26.02.2025 16:00:18 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 16:00:18 BuffManager.StartBuffEffect() for BUFFID: 16347 is already started! WARNING: 26.02.2025 16:00:18 BuffManager.StartBuffEffect() for BUFFID: 16348 is already started! LOG: 26.02.2025 16:00:18 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 16:00:18 BuffManager.StartBuffEffect() for BUFFID: 16354 is already started! WARNING: 26.02.2025 16:00:18 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) LOG: 26.02.2025 16:00:18 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 16:00:18 BuffManager.StartBuffEffect() for BUFFID: 16384 is already started! LOG: 26.02.2025 16:00:18 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 16:00:18 BuffManager.StartBuffEffect() for BUFFID: 16387 is already started! LOG: 26.02.2025 16:00:18 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 16:00:18 BuffManager.StartBuffEffect() for BUFFID: 16404 is already started! LOG: 26.02.2025 16:00:19 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 16:00:19 BuffManager.StartBuffEffect() for BUFFID: 16425 is already started! LOG: 26.02.2025 16:00:19 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 16:00:19 BuffManager.StartBuffEffect() for BUFFID: 16436 is already started! WARNING: 26.02.2025 16:00:19 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 26.02.2025 16:00:19 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 16:00:19 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 16:00:19 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FettlingEngineer(Clone)' is not on a navmesh WARNING: 26.02.2025 16:00:19 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 16:00:20 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 16:00:20 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) WARNING: 26.02.2025 16:00:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ArcLoadConstructor(Clone)' is not on a navmesh LOG: 26.02.2025 16:00:20 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 16:00:20 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 16:00:21 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) WARNING: 26.02.2025 16:00:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh LOG: 26.02.2025 16:00:22 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 16:00:22 Language Text not found! (Path: Kill ) LOG: 26.02.2025 16:00:23 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 16:00:23 BuffManager.StartBuffEffect() for BUFFID: 16545 is already started! LOG: 26.02.2025 16:00:23 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 WARNING: 26.02.2025 16:00:23 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) LOG: 26.02.2025 16:00:23 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 16:00:23 BuffManager.StartBuffEffect() for BUFFID: 16575 is already started! WARNING: 26.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FettlingEngineer(Clone)' is not on a navmesh LOG: 26.02.2025 16:00:23 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 16:00:23 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh LOG: 26.02.2025 16:00:24 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 16:00:24 Language Text not found! (Path: Kill ) LOG: 26.02.2025 16:00:24 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 16:00:24 BuffManager.StartBuffEffect() for BUFFID: 16617 is already started! WARNING: 26.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh LOG: 26.02.2025 16:00:24 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 16:00:24 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 16:00:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FettlingEngineer(Clone)' is not on a navmesh WARNING: 26.02.2025 16:00:25 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 16:00:25 Language Text not found! (Path: Kill ) LOG: 26.02.2025 16:00:26 ChangeRagdollState explode getriggert! LOG: 26.02.2025 16:00:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 16:00:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 16:00:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 16:00:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 16:00:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 16:00:26 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh LOG: 26.02.2025 16:00:26 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 16:00:26 Language Text not found! (Path: Kill ) LOG: 26.02.2025 16:00:26 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 16:00:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 16:00:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 16:00:31 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 16:00:32 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 16:00:33 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 16:00:33 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 16:00:33 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 16:00:33 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 16:00:36 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 26.02.2025 16:00:37 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 26.02.2025 16:00:37 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 LOG: 26.02.2025 16:00:46 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_13 LOG: 26.02.2025 16:00:46 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 26.02.2025 16:00:46 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 26.02.2025 16:00:47 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_10 WARNING: 26.02.2025 16:01:00 Language Text not found! (Path: Kill ) LOG: 26.02.2025 16:01:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 16:01:00 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 16:01:00 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 26.02.2025 16:01:01 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 16:01:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 26.02.2025 16:01:17 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 16:01:18 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 26.02.2025 16:01:19 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 16:01:19 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 LOG: 26.02.2025 16:01:19 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 26.02.2025 16:01:19 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 26.02.2025 16:01:19 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 16:01:19 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 26.02.2025 16:01:19 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 16:01:19 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 26.02.2025 16:01:19 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 16:01:19 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 26.02.2025 16:01:19 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 26.02.2025 16:01:21 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 16:01:21 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 16:01:21 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 16:01:21 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 16:01:21 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 16:01:21 Failed to create agent because it is not close enough to the NavMesh LOG: 26.02.2025 16:01:21 StandardOutlineEffect.enabled = false TheRoaringSmelter_MetallurgicWelder(Clone) öjj WARNING: 26.02.2025 16:01:21 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 16:01:21 Language Text not found! (Path: Drone) WARNING: 26.02.2025 16:01:21 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_MetallurgicWelder(Clone) is not the same! WARNING: 26.02.2025 16:01:21 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 26.02.2025 16:01:21 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 26.02.2025 16:01:21 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 16:01:21 Language Text not found! (Path: Drone) LOG: 26.02.2025 16:01:21 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 26.02.2025 16:01:21 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 16:01:21 Language Text not found! (Path: Drone) LOG: 26.02.2025 16:01:21 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 26.02.2025 16:01:21 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 16:01:21 Language Text not found! (Path: Drone) WARNING: 26.02.2025 16:01:21 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_Slagshooter(Clone) is not the same! LOG: 26.02.2025 16:01:21 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 26.02.2025 16:01:21 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 16:01:21 Language Text not found! (Path: Drone) LOG: 26.02.2025 16:01:21 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 26.02.2025 16:01:21 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 16:01:21 Language Text not found! (Path: Drone) LOG: 26.02.2025 16:01:21 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 WARNING: 26.02.2025 16:01:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 16:01:21 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 26.02.2025 16:01:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 26.02.2025 16:01:21 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 16:01:21 BuffManager.StartBuffEffect() for BUFFID: 16742 is already started! LOG: 26.02.2025 16:01:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 16:01:21 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 16:01:21 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 16:01:21 BuffManager.StartBuffEffect() for BUFFID: 16769 is already started! WARNING: 26.02.2025 16:01:21 BuffManager.StartBuffEffect() for BUFFID: 16770 is already started! WARNING: 26.02.2025 16:01:21 BuffManager.StartBuffEffect() for BUFFID: 16771 is already started! WARNING: 26.02.2025 16:01:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 26.02.2025 16:01:21 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 16:01:21 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 16:01:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 26.02.2025 16:01:23 Failed to create agent because it is not close enough to the NavMesh LOG: 26.02.2025 16:01:23 GetIconByBuffType called with buffType: Windblades EXCEPTION: 26.02.2025 16:01:23 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 16:01:23 GetIconByBuffType called with buffType: Windblades EXCEPTION: 26.02.2025 16:01:23 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 16:01:23 GetIconByBuffType called with buffType: Windblades EXCEPTION: 26.02.2025 16:01:23 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 26.02.2025 16:01:23 StandardOutlineEffect.enabled = false TheRoaringSmelter_MetallurgicWelder(Clone) öjj WARNING: 26.02.2025 16:01:23 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 16:01:23 Language Text not found! (Path: Drone) LOG: 26.02.2025 16:01:23 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 26.02.2025 16:01:23 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 16:01:23 Language Text not found! (Path: Drone) LOG: 26.02.2025 16:01:23 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 16:01:23 BuffManager.StartBuffEffect() for BUFFID: 16812 is already started! LOG: 26.02.2025 16:01:23 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 16:01:23 BuffManager.StartBuffEffect() for BUFFID: 16830 is already started! LOG: 26.02.2025 16:01:24 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 16:01:24 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 16:01:24 BuffManager.StartBuffEffect() for BUFFID: 16845 is already started! WARNING: 26.02.2025 16:01:24 BuffManager.StartBuffEffect() for BUFFID: 16846 is already started! WARNING: 26.02.2025 16:01:24 BuffManager.StartBuffEffect() for BUFFID: 16847 is already started! LOG: 26.02.2025 16:01:24 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 16:01:24 BuffManager.StartBuffEffect() for BUFFID: 16892 is already started! WARNING: 26.02.2025 16:01:24 BuffManager.StartBuffEffect() for BUFFID: 16893 is already started! LOG: 26.02.2025 16:01:24 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 16:01:24 BuffManager.StartBuffEffect() for BUFFID: 16898 is already started! WARNING: 26.02.2025 16:01:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 26.02.2025 16:01:25 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 16:01:25 Language Text not found! (Path: Kill ) LOG: 26.02.2025 16:01:25 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 16:01:25 BuffManager.StartBuffEffect() for BUFFID: 16951 is already started! WARNING: 26.02.2025 16:01:25 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) WARNING: 26.02.2025 16:01:26 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh WARNING: 26.02.2025 16:01:26 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 16:01:26 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 16:01:26 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) WARNING: 26.02.2025 16:01:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh LOG: 26.02.2025 16:01:27 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 16:01:27 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 16:01:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 26.02.2025 16:01:28 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 16:01:28 Language Text not found! (Path: Kill ) LOG: 26.02.2025 16:01:30 GetIconByBuffType called with buffType: Windblades LOG: 26.02.2025 16:01:30 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 16:01:30 BuffManager.StartBuffEffect() for BUFFID: 17062 is already started! LOG: 26.02.2025 16:01:30 ChangeRagdollState explode getriggert! LOG: 26.02.2025 16:01:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 16:01:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 16:01:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 16:01:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 26.02.2025 16:01:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 26.02.2025 16:01:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh LOG: 26.02.2025 16:01:30 Quest is already completed. No progress will be updated. WARNING: 26.02.2025 16:01:30 Language Text not found! (Path: Kill ) LOG: 26.02.2025 16:01:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 26.02.2025 16:01:30 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 16:01:30 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 16:01:30 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 16:01:31 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 16:01:31 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 26.02.2025 16:01:31 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 16:01:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 26.02.2025 16:01:35 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 16:01:36 Menu.UnloadMenuPanel => Info LOG: 26.02.2025 16:02:04 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 26.02.2025 16:02:05 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 26.02.2025 16:02:05 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 26.02.2025 16:02:20 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_09 LOG: 26.02.2025 16:02:20 DestroyDestructibleInScene() => barrel_open WARNING: 26.02.2025 16:02:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 16:02:26 CurrentRoom ReverbTheme isCave_Open WARNING: 26.02.2025 16:02:26 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 16:02:26 TrySpawnEnemy ANGER_Zathar delay 1,75 WARNING: 26.02.2025 16:02:26 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 16:02:28 StandardOutlineEffect.enabled = false TheRoaringSmelter_Zathar(Clone) öjj WARNING: 26.02.2025 16:02:28 TheRoaringSmelter_Zathar(Clone) (StickyStoneStudio.MOODS.Anger_Zathar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 16:02:35 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 26.02.2025 16:02:43 DialogController.OnFocusedDialogAnswer() AnswerID: 5 LOG: 26.02.2025 16:02:43 ApplyBossMoodColorStyle => bossDialogMood: Grief bossDialogMoodWasAnsweredByPlayers: Grief LOG: 26.02.2025 16:02:46 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 26.02.2025 16:02:46 Language Text not found! (Path: Kill ) LOG: 26.02.2025 16:02:46 hello - there^- Zhatar LOG: 26.02.2025 16:02:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 16:02:46 Melee asttack LOG: 26.02.2025 16:02:46 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 16:02:46 BuffManager.StartBuffEffect() for BUFFID: 17177 is already started! WARNING: 26.02.2025 16:02:46 BuffManager.StartBuffEffect() for BUFFID: 17178 is already started! LOG: 26.02.2025 16:02:47 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 16:02:47 BuffManager.StartBuffEffect() for BUFFID: 17233 is already started! LOG: 26.02.2025 16:02:48 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 26.02.2025 16:02:48 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 26.02.2025 16:02:52 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_Zathar(Clone) LOG: 26.02.2025 16:02:52 Melee asttack LOG: 26.02.2025 16:02:55 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 16:02:55 BuffManager.StartBuffEffect() for BUFFID: 18089 is already started! LOG: 26.02.2025 16:03:00 StandardOutlineEffect.enabled = false ANGER_ZatharTheVulnerable(Clone) öjj WARNING: 26.02.2025 16:03:00 ANGER_ZatharTheVulnerable(Clone) (StickyStoneStudio.MOODS.Anger_ZatharTheVunerable): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 26.02.2025 16:03:00 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 26.02.2025 16:03:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 16:03:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 16:03:05 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 26.02.2025 16:03:05 Language Text not found! (Path: Kill ) LOG: 26.02.2025 16:03:07 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 16:03:10 GetIconByBuffType called with buffType: Jammer WARNING: 26.02.2025 16:03:10 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 26.02.2025 16:03:15 GetIconByBuffType called with buffType: Radioactive LOG: 26.02.2025 16:03:15 StandardOutlineEffect.enabled = false NPC_Enigma_Hologram(Clone) öjj WARNING: 26.02.2025 16:03:15 NextWave() => Wave was not started yet or has no waves LOG: 26.02.2025 16:03:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 26.02.2025 16:03:15 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 16:03:17 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 26.02.2025 16:03:17 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 16:03:17 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 16:03:17 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 16:03:17 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 16:03:17 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 16:03:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 16:03:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 16:03:18 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 16:03:18 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 16:03:18 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 16:03:18 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 16:03:20 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 26.02.2025 16:03:28 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 26.02.2025 16:03:29 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 26.02.2025 16:03:29 Language Text not found! (Path: Kill ) LOG: 26.02.2025 16:03:29 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 1 LOG: 26.02.2025 16:03:29 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level3 WARNING: 26.02.2025 16:03:29 Memory Leak: loadedEnemyPrefabsAddressables has a count of 2 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 26.02.2025 16:03:30 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 16:03:30 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 16:03:30 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 16:03:30 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 16:03:30 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 16:03:30 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 16:03:30 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 16:03:30 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 16:03:30 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 16:03:30 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 16:03:30 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 26.02.2025 16:03:31 StandardOutlineEffect.enabled = false NPC_Enigma öjj LOG: 26.02.2025 16:03:31 MapController: Change CurrentTheme from 'Wut' to 'HomeBase' LOG: 26.02.2025 16:03:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 16:03:31 WindowManager.UnloadMenu => LoadingMenu LOG: 26.02.2025 16:03:31 EvaluateEmotionalOvercharge() => Difficulty : Intended value 250 LOG: 26.02.2025 16:03:31 CurrentRoom ReverbTheme isNone LOG: 26.02.2025 16:03:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 26.02.2025 16:03:31 Ambient VFX this room or lv theme is null LOG: 26.02.2025 16:03:31 CurrentRoom ReverbTheme isNone LOG: 26.02.2025 16:03:31 UpdatePlayerProgress LOG: 26.02.2025 16:03:31 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c WARNING: 26.02.2025 16:03:31 Language Text not found! (Path: Kill ) LOG: 26.02.2025 16:03:31 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 26.02.2025 16:03:31 Language Text not found! (Path: Kill ) LOG: 26.02.2025 16:03:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 26.02.2025 16:03:31 Ambient VFX this room or lv theme is null LOG: 26.02.2025 16:03:31 CurrentRoom ReverbTheme isNone WARNING: 26.02.2025 16:03:32 Ambient VFX this room or lv theme is null LOG: 26.02.2025 16:03:32 CurrentRoom ReverbTheme isNone WARNING: 26.02.2025 16:03:32 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 16:03:32 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 26.02.2025 16:03:52 Quest Completed: The Salvation of Mechs LOG: 26.02.2025 16:03:52 showQuestComplete: The Salvation of Mechs LOG: 26.02.2025 16:03:52 Quest Completed: The Salvation of Mechs WARNING: 26.02.2025 16:03:52 Language Text not found! (Path: Kill ) LOG: 26.02.2025 16:03:52 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 26.02.2025 16:03:52 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 16:03:52 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 26.02.2025 16:03:53 Menu.UnloadMenuPanel => DefaultPanel LOG: 26.02.2025 16:03:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 26.02.2025 16:03:57 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 26.02.2025 16:03:57 Menu.UnloadMenuPanel => Info LOG: 26.02.2025 16:03:58 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 26.02.2025 16:03:58 Language Text not found! (Path: Kill ) LOG: 26.02.2025 16:03:58 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 1 LOG: 26.02.2025 16:03:59 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 26.02.2025 16:04:00 change: None Anger LOG: 26.02.2025 16:04:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 16:04:00 WindowManager.UnloadMenu => LoadingMenu LOG: 26.02.2025 16:04:00 EvaluateEmotionalOvercharge() => Difficulty : Intended value 250 LOG: 26.02.2025 16:04:00 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 16:04:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 16:04:00 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 26.02.2025 16:04:00 Ambient VFX this room or lv theme is null LOG: 26.02.2025 16:04:00 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 16:04:00 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 26.02.2025 16:04:00 TrySpawnEnemy ENDBOSS_Enigma_Phase1 delay 1,75 LOG: 26.02.2025 16:04:00 UpdatePlayerProgress LOG: 26.02.2025 16:04:00 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c WARNING: 26.02.2025 16:04:00 Language Text not found! (Path: Kill ) LOG: 26.02.2025 16:04:00 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 26.02.2025 16:04:00 Language Text not found! (Path: Kill ) LOG: 26.02.2025 16:04:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 26.02.2025 16:04:00 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 26.02.2025 16:04:00 Ambient VFX this room or lv theme is null LOG: 26.02.2025 16:04:00 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 16:04:00 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 26.02.2025 16:04:00 CameraManager.SetFogRenderBeforeTransparent(toActive = False) ERROR: 26.02.2025 16:04:00 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.Room:_OnPlayerLeaveRoom(Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.Room:_OnPlayerEnterRoom(Room, Player) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.RoomTrigger:OnTriggerEnter(Collider) ERROR: 26.02.2025 16:04:00 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:UpdatePreset() StickyStoneStudio.MOODS.EnvironmentManager:UpdateRoomEnvironment(Room, BoxCollider, VolumetricFogProfile, Single) StickyStoneStudio.MOODS.Room:_OnPlayerEnterRoom(Room, Player) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.RoomTrigger:OnTriggerEnter(Collider) WARNING: 26.02.2025 16:04:00 Ambient VFX this room or lv theme is null LOG: 26.02.2025 16:04:00 CurrentRoom ReverbTheme isCave_Open LOG: 26.02.2025 16:04:00 CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 26.02.2025 16:04:00 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.Room:_OnPlayerEnterRoom(Room, Player) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.RoomTrigger:OnTriggerEnter(Collider) WARNING: 26.02.2025 16:04:00 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 16:04:00 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 26.02.2025 16:04:01 Failed to create agent because there is no valid NavMesh LOG: 26.02.2025 16:04:01 StandardOutlineEffect.enabled = false Endboss_Enigma_Phase1(Clone) öjj WARNING: 26.02.2025 16:04:01 Endboss_Enigma_Phase1(Clone) (StickyStoneStudio.MOODS.Endboss_Enigma_Phase1): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 26.02.2025 16:04:01 Enemy.CreateNavMeshAgent() => Cannot find any NavMeshSurface or Distance is to far away! UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:InitNavMeshAgent() StickyStoneStudio.MOODS.EnemyBase:Spawn() StickyStoneStudio.MOODS.EnemyBase:InitEnemy(Room) StickyStoneStudio.MOODS.Endboss_Enigma_Phase1:InitEnemy(Room) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.d__26:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 26.02.2025 16:04:01 SetStartEnemy! LOG: 26.02.2025 16:04:04 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 26.02.2025 16:04:43 CameraManager.SetFogRenderBeforeTransparent(toActive = True) WARNING: 26.02.2025 16:04:43 Language Text not found! (Path: Kill ) WARNING: 26.02.2025 16:04:43 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh LOG: 26.02.2025 16:04:43 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 5 LOG: 26.02.2025 16:04:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 26.02.2025 16:04:43 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh LOG: 26.02.2025 16:04:43 GetIconByBuffType called with buffType: Windblades WARNING: 26.02.2025 16:04:43 BuffManager.StartBuffEffect() for BUFFID: 18313 is already started! WARNING: 26.02.2025 16:04:43 BuffManager.StartBuffEffect() for BUFFID: 18314 is already started! LOG: 26.02.2025 16:04:43 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 16:04:43 BuffManager.StartBuffEffect() for BUFFID: 18328 is already started! ERROR: 26.02.2025 16:04:44 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Turret_Joy_Modular(Clone)" UnityEngine.Object:Instantiate(T, Vector3, Quaternion) StickyStoneStudio.MOODS.d__81:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 26.02.2025 16:04:44 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "Turret_Joy_Modular(Clone)/Collider" UnityEngine.Object:Instantiate(T, Vector3, Quaternion) StickyStoneStudio.MOODS.d__81:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 26.02.2025 16:04:44 StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 26.02.2025 16:04:44 Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 26.02.2025 16:04:44 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)" ERROR: 26.02.2025 16:04:44 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/Collider" ERROR: 26.02.2025 16:04:45 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:ResetAndInitBehavior(EnemyBase, EnemyBehavior) StickyStoneStudio.MOODS.EnemyBehavior:ResetAndInit(EnemyBase, Boolean) StickyStoneStudio.MOODS.EnemyBehaviorGroup:SetNextEnemyBehavior() StickyStoneStudio.MOODS.EnemyBase:SetNextBehavior(Boolean, Int32) StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() ERROR: 26.02.2025 16:04:46 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() ERROR: 26.02.2025 16:04:46 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() ERROR: 26.02.2025 16:04:46 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() ERROR: 26.02.2025 16:04:46 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() ERROR: 26.02.2025 16:04:46 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() ERROR: 26.02.2025 16:04:46 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() ERROR: 26.02.2025 16:04:46 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() ERROR: 26.02.2025 16:04:47 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() LOG: 26.02.2025 16:04:47 Almorn.ShootingModeCoru() => End Shoot Mode WARNING: 26.02.2025 16:04:47 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh LOG: 26.02.2025 16:04:47 Enigma Mobile: Dash Attack Started. Repeat: 1 from (309.97, 0.00, 304.00) to (309.78, 0.00, 323.43) ERROR: 26.02.2025 16:04:47 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() ERROR: 26.02.2025 16:04:47 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() ERROR: 26.02.2025 16:04:47 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() ERROR: 26.02.2025 16:04:47 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() ERROR: 26.02.2025 16:04:47 "ResetPath" can only be called on an active agent that has been placed on a NavMesh. StickyStoneStudio.MOODS.d__30:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.EnemyDashController:StartDash() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() LOG: 26.02.2025 16:04:47 Target Position is not on Navmesh Pos:(309.97, 0.00, 304.00) ERROR: 26.02.2025 16:04:47 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() ERROR: 26.02.2025 16:04:47 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() LOG: 26.02.2025 16:04:48 EndbossEnigmaPhase1: Dash Attack Ended WARNING: 26.02.2025 16:04:48 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:48 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:48 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:48 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:ResetAndInitBehavior(EnemyBase, EnemyBehavior) StickyStoneStudio.MOODS.EnemyBehavior:ResetAndInit(EnemyBase, Boolean) StickyStoneStudio.MOODS.EnemyBehaviorGroup:SetNextEnemyBehavior() StickyStoneStudio.MOODS.EnemyBase:SetNextBehavior(Boolean, Int32) StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:48 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:49 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:49 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:49 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:49 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:49 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:49 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:49 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:49 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:49 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:49 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:49 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:49 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:49 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:49 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:49 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:49 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:49 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:49 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:49 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:49 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:49 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:49 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:49 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:49 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:49 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:49 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:49 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:49 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:49 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:49 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:49 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:49 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:49 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:49 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:49 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:49 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:49 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:49 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:49 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:50 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:50 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:50 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:50 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:50 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:50 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:51 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:ResetAndInitBehavior(EnemyBase, EnemyBehavior) StickyStoneStudio.MOODS.EnemyBehavior:ResetAndInit(EnemyBase, Boolean) StickyStoneStudio.MOODS.EnemyBehaviorGroup:SetNextEnemyBehavior() StickyStoneStudio.MOODS.EnemyBase:SetNextBehavior(Boolean, Int32) StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:51 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:51 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:51 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:51 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:51 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:51 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:51 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:51 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:52 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:52 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:52 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:52 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:52 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:52 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:52 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:52 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:53 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:ResetAndInitBehavior(EnemyBase, EnemyBehavior) StickyStoneStudio.MOODS.EnemyBehavior:ResetAndInit(EnemyBase, Boolean) StickyStoneStudio.MOODS.EnemyBehaviorGroup:SetNextEnemyBehavior() StickyStoneStudio.MOODS.EnemyBase:SetNextBehavior(Boolean, Int32) StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:53 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:53 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:53 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:53 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:53 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:53 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:54 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:54 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:54 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:54 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:54 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:54 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:54 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:54 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:54 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:54 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:54 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:55 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:ResetAndInitBehavior(EnemyBase, EnemyBehavior) StickyStoneStudio.MOODS.EnemyBehavior:ResetAndInit(EnemyBase, Boolean) StickyStoneStudio.MOODS.EnemyBehaviorGroup:SetNextEnemyBehavior() StickyStoneStudio.MOODS.EnemyBase:SetNextBehavior(Boolean, Int32) StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:55 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:55 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:55 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:55 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:55 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:55 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:55 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:55 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:56 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:56 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:56 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:56 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:56 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:56 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:56 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:56 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:57 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:ResetAndInitBehavior(EnemyBase, EnemyBehavior) StickyStoneStudio.MOODS.EnemyBehavior:ResetAndInit(EnemyBase, Boolean) StickyStoneStudio.MOODS.EnemyBehaviorGroup:SetNextEnemyBehavior() StickyStoneStudio.MOODS.EnemyBase:SetNextBehavior(Boolean, Int32) StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:57 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:57 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:57 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:57 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:57 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:57 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:57 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:57 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:57 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:57 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:57 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:57 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:57 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh ERROR: 26.02.2025 16:04:57 Infinity or NaN floating point numbers appear when calculating the transform matrix for a Collider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Base)_FinalEndBoss_Degrees0/CullingContainer/Turret_Joy_Modular(Clone)/turret_joy_base/ShootParent/RingMuzzle_1/Bullet_Sphere_Small(Clone)" StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp&, BulletImpactTyp&, Owner&, Transform&, Vector3&, Vector3&, Vector3&, Boolean, Boolean) StickyStoneStudio.MOODS.Bullet:InitBullet(BulletTyp, BulletImpactTyp, Owner, Transform, EnemyBase, Vector3, Vector3, Vector3, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyBase:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.AbilityTurret:SpawnAndStartBullet(Shootable, Transform, GameObject) StickyStoneStudio.MOODS.EnemyBase:DistanceAttack(DistanceVariant) StickyStoneStudio.MOODS.EnemyBehaviourClass:TriggerBehavior() StickyStoneStudio.MOODS.EnemyBehaviorStruct:Update() StickyStoneStudio.MOODS.EnemyBehavior:Update() StickyStoneStudio.MOODS.EnemyBehaviorGroup:UpdateCurrentBehavior() StickyStoneStudio.MOODS.EnemyBase:Update() WARNING: 26.02.2025 16:04:57 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh LOG: 26.02.2025 16:04:58 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh LOG: 26.02.2025 16:04:58 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 16:04:58 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:04:59 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:00 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 26.02.2025 16:05:01 GetIconByBuffType called with buffType: LightningStrike WARNING: 26.02.2025 16:05:01 BuffManager.StartBuffEffect() for BUFFID: 18751 is already started! WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:01 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh LOG: 26.02.2025 16:05:02 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:02 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:03 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:04 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:05 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:06 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:07 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:08 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:09 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:09 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:09 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:09 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh WARNING: 26.02.2025 16:05:09 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh LOG: 26.02.2025 16:05:09 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 5 WARNING: 26.02.2025 16:05:16 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 26.02.2025 16:07:13 WindowManager.LoadMenu => EscapeMenu LOG: 26.02.2025 16:07:18 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 26.02.2025 16:07:18 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 26.02.2025 16:07:18 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 26.02.2025 16:07:18 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu)