LOG: 03.12.2024 14:26:25 ChangeResolution(3840 x 2160 @ -1Hz) Screen.width: 3840, Screen.hieght: 2160 LOG: 03.12.2024 14:26:25 ChangeFullscreenMode(ExclusiveFullScreen) Screen.fullScreenMode: Windowed WARNING: 03.12.2024 14:26:25 GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited! WARNING: 03.12.2024 14:26:25 GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited! WARNING: 03.12.2024 14:26:25 GetLocalizedText(languageKey: System.NativeGerman) Failed! currentLanguagePackage is null and was not inited! WARNING: 03.12.2024 14:26:25 GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 03.12.2024 14:26:25 GetLocalizedText(languageKey: System.NativeChinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 03.12.2024 14:26:25 GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited! WARNING: 03.12.2024 14:26:25 GetLocalizedText(languageKey: System.NativeRussian) Failed! currentLanguagePackage is null and was not inited! WARNING: 03.12.2024 14:26:25 GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 03.12.2024 14:26:25 GetLocalizedText(languageKey: System.NativeJapanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 03.12.2024 14:26:25 GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 03.12.2024 14:26:25 GetLocalizedText(languageKey: System.NativeChinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 03.12.2024 14:26:25 GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited! WARNING: 03.12.2024 14:26:25 GetLocalizedText(languageKey: System.NativeKorean) Failed! currentLanguagePackage is null and was not inited! LOG: 03.12.2024 14:26:25 Try to ChangeLanguage() from ENGLISH to GERMAN WARNING: 03.12.2024 14:26:26 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 03.12.2024 14:26:26 RealLifeSessionsManager.DetermineCurrentSession() => The event 'Christmas' is triggered! LOG: 03.12.2024 14:26:26 NEW GAMESEED: 'Y?X9-?8?J' resetSeededCalls: True WARNING: 03.12.2024 14:26:26 CHEATS ARE ACTIVE! WARNING: 03.12.2024 14:26:26 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 03.12.2024 14:26:26 CollectAllEnemyInfoPackagesAssets: EnemyInfoDictionarySO.EnemyInfoDictionary has 68 entries before refreshing ... LOG: 03.12.2024 14:26:26 CollectAllEnemyInfoPackagesAssets: EnemyInfoDictionarySO.EnemyInfoDictionary has 68 entries now! WARNING: 03.12.2024 14:26:26 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ... WARNING: 03.12.2024 14:26:26 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ... ERROR: 03.12.2024 14:26:26 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Medium'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Users\DaviddelRio\MOODS_Workspace\Assets\Scripts\DataModels\SaveGameDataModal.cs:580 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:590) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:139) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:425) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:354) ERROR: 03.12.2024 14:26:26 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Users\DaviddelRio\MOODS_Workspace\Assets\Scripts\DataModels\SaveGameDataModal.cs:580 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:590) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:204) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:425) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:354) ERROR: 03.12.2024 14:26:26 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Medium'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Users\DaviddelRio\MOODS_Workspace\Assets\Scripts\DataModels\SaveGameDataModal.cs:580 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:590) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:139) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:425) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:354) ERROR: 03.12.2024 14:26:26 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Medium'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Users\DaviddelRio\MOODS_Workspace\Assets\Scripts\DataModels\SaveGameDataModal.cs:580 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:590) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:139) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:425) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:354) ERROR: 03.12.2024 14:26:26 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00020] in <307f99c6ca41457e88f875b482781fa7>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x0002e] in <307f99c6ca41457e88f875b482781fa7>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00002] in C:\Users\DaviddelRio\MOODS_Workspace\Assets\Scripts\DataModels\SaveGameDataModal.cs:580 UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo (System.Runtime.Serialization.SerializationInfo,string) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:590) StickyStoneStudio.MOODS.GameProfile:.ctor (System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext) (at Assets/Scripts/DataModels/SaveGameDataModal.cs:204) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize (System.IO.Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames () (at Assets/Scripts/_Manager/SaveManager.cs:78) StickyStoneStudio.MOODS.SaveManager:InitializeBehavior () (at Assets/Scripts/_Manager/SaveManager.cs:37) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:InitializeBehavior () (at Assets/Scripts/_Manager/GameManager.cs:425) StickyStoneStudio.MOODS.InitializableBehaviour:Initialize () (at Assets/Scripts/_System/InitializableBehaviour.cs:47) StickyStoneStudio.MOODS.GameManager:Awake () (at Assets/Scripts/_Manager/GameManager.cs:354) LOG: 03.12.2024 14:26:26 MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 0.5.14.5777 | Mode: DirectPlayArenaMode BUILD PLAYABLE with no restrictions LOG: 03.12.2024 14:26:26 CollectAllRoomInfoPackagesAssets: RoomInfoDictionarySO.RoomInfoDictionary has 255 entries before refreshing ... LOG: 03.12.2024 14:26:26 CollectAllRoomInfoPackagesAssets: RoomInfoDictionarySO.RoomInfoDictionary has 255 entries now! LOG: 03.12.2024 14:26:29 [RichPresenceManager] ChangeActivity to GeneralActivity .. WARNING: 03.12.2024 14:26:29 RealLifeSessionController Prefab (null) or parent (null) is null, cannot load game object. WARNING: 03.12.2024 14:26:29 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 03.12.2024 14:26:30 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 03.12.2024 14:26:30 NEW GAMESEED: '5IJV-2!P3' resetSeededCalls: True LOG: 03.12.2024 14:26:30 WindowManager.LoadMenu => InGameMenu LOG: 03.12.2024 14:26:31 is Loading Quests WARNING: 03.12.2024 14:26:31 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:26:31 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 03.12.2024 14:26:31 loaded mechionary progress for savegame:Q.U.I.N. LOG: 03.12.2024 14:26:31 Menu.LoadMenuPanel => ArenaMode (MenuID: InGameMenu) WARNING: 03.12.2024 14:26:33 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 03.12.2024 14:26:33 EvaluateEmotionalOvercharge() => Difficulty : Medium value 80 LOG: 03.12.2024 14:26:33 MapController: Change CurrentTheme from 'HomeBase' to 'Trauer' LOG: 03.12.2024 14:26:34 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 03.12.2024 14:26:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 03.12.2024 14:26:34 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 03.12.2024 14:26:34 WindowManager.UnloadMenu => LoadingMenu LOG: 03.12.2024 14:26:34 EvaluateEmotionalOvercharge() => Difficulty : Medium value 80 LOG: 03.12.2024 14:26:34 CurrentRoom ReverbTheme isStoneRoom LOG: 03.12.2024 14:26:34 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 03.12.2024 14:26:34 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 03.12.2024 14:26:34 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 03.12.2024 14:26:34 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 03.12.2024 14:26:34 TryAddItem(Equipment) => Equipment_Legs_Pride Legs WARNING: 03.12.2024 14:26:34 Ambient VFX this room or lv theme is null LOG: 03.12.2024 14:26:34 CurrentRoom ReverbTheme isStoneRoom WARNING: 03.12.2024 14:26:34 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 03.12.2024 14:26:34 UpdatePlayerProgress LOG: 03.12.2024 14:26:34 SAVE GAME => Q.U.I.N. id:-1 guid:5da75fbe-9951-4218-b516-73f598ad267c LOG: 03.12.2024 14:26:34 [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 03.12.2024 14:26:37 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:26:37 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:26:37 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. ERROR: 03.12.2024 14:26:37 Error! RoomThemeList.RemoveAndUnloadRoom Trauer_Level_B_Typ_Boss_StinkyBoss failed, it is not in the loadedRoomPrefabAddressable list. Please report that to the developer ... UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.RoomThemeList:RemoveAndUnloadRoom (string) (at Assets/Scripts/MapController/RoomThemeList.cs:1031) StickyStoneStudio.MOODS.MapController:CleanMap (bool) (at Assets/Scripts/MapController/MapController.cs:4090) StickyStoneStudio.MOODS.MapController/d__202:MoveNext () (at Assets/Scripts/MapController/MapController.cs:5246) UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) StickyStoneStudio.MOODS.MapController:GenerateLevel (StickyStoneStudio.MOODS.RoomLevel,StickyStoneStudio.MOODS.RoomTheme,bool,bool) (at Assets/Scripts/MapController/MapController.cs:760) StickyStoneStudio.MOODS.MapController/d__212:MoveNext () (at Assets/Scripts/MapController/MapController.cs:6973) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) LOG: 03.12.2024 14:26:37 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 03.12.2024 14:27:06 MapController: Change CurrentTheme from 'Trauer' to 'Stolz' ERROR: 03.12.2024 14:27:06 Error! RoomThemeList.RemoveAndUnloadRoom Trauer_Level_B_Typ_Boss_StinkyBoss failed, it is not in the loadedRoomPrefabAddressable list. Please report that to the developer ... UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.RoomThemeList:RemoveAndUnloadRoom (string) (at Assets/Scripts/MapController/RoomThemeList.cs:1031) StickyStoneStudio.MOODS.MapController:CleanMap (bool) (at Assets/Scripts/MapController/MapController.cs:4090) StickyStoneStudio.MOODS.MapController/d__202:MoveNext () (at Assets/Scripts/MapController/MapController.cs:5246) UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) StickyStoneStudio.MOODS.MapController:GenerateLevel (StickyStoneStudio.MOODS.RoomLevel,StickyStoneStudio.MOODS.RoomTheme,bool,bool) (at Assets/Scripts/MapController/MapController.cs:760) StickyStoneStudio.MOODS.MapController/d__212:MoveNext () (at Assets/Scripts/MapController/MapController.cs:6973) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) LOG: 03.12.2024 14:27:07 EvaluateEmotionalOvercharge() => Difficulty : Medium value 80 LOG: 03.12.2024 14:27:07 ItemManager.DestroyItem() => 'ITEM(#0|2002)_Weapon_Items.Weapons.FusionFlintlockName' LOG: 03.12.2024 14:27:07 ItemManager.DestroyItem() => 'ITEM(#0|2002)_Weapon_Items.Weapons.FusionFlintlockName' LOG: 03.12.2024 14:27:07 ItemManager.DestroyItem() => 'ITEM(#2|15)_Equipment_Equipment_Torso_Anger' LOG: 03.12.2024 14:27:07 ItemManager.DestroyItem() => 'ITEM(#4|17)_Equipment_Equipment_Legs_Pride' LOG: 03.12.2024 14:27:07 ItemManager.DestroyItem() => 'ITEM(#3|16)_Equipment_Equipment_Foot_Anger' LOG: 03.12.2024 14:27:07 ItemManager.DestroyItem() => 'ITEM(#1|14)_Equipment_Equipment_Arm_Pride' WARNING: 03.12.2024 14:27:07 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 03.12.2024 14:27:07 EvaluateEmotionalOvercharge() => Difficulty : Medium value 80 LOG: 03.12.2024 14:27:07 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 03.12.2024 14:27:07 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 03.12.2024 14:27:07 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 03.12.2024 14:27:07 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 03.12.2024 14:27:07 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 03.12.2024 14:27:07 CurrentRoom ReverbTheme isForest_Open WARNING: 03.12.2024 14:27:07 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 03.12.2024 14:27:07 UpdatePlayerProgress LOG: 03.12.2024 14:27:07 SAVE GAME => Q.U.I.N. id:-1 guid:5da75fbe-9951-4218-b516-73f598ad267c LOG: 03.12.2024 14:27:07 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 03.12.2024 14:27:07 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False WARNING: 03.12.2024 14:27:07 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:27:07 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:27:08 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 03.12.2024 14:27:37 TrySpawnEnemy ENDBOSS_Enigma_Phase1 delay 1,75 LOG: 03.12.2024 14:27:38 CurrentRoom ReverbTheme isForest_Open WARNING: 03.12.2024 14:27:38 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:27:39 Failed to create agent because it is not close enough to the NavMesh LOG: 03.12.2024 14:27:39 SetStartEnemy! LOG: 03.12.2024 14:27:39 SetStartEnemy! LOG: 03.12.2024 14:27:41 TrySpawnEnemy ENDBOSS_Enigma_Phase1 delay 1,75 WARNING: 03.12.2024 14:27:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:27:43 Language Text not found! (Path: Enigma Endboss Mobile) LOG: 03.12.2024 14:27:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 03.12.2024 14:27:43 SetStartEnemy! WARNING: 03.12.2024 14:27:44 SetAnimationParameter Failed! Dash is not in Animator of Endboss_Enigma_Phase1(Clone)! WARNING: 03.12.2024 14:27:44 SetAnimationParameter Failed! Dash is not in Animator of Endboss_Enigma_Phase1(Clone)! LOG: 03.12.2024 14:27:44 BossChest.RaritylevelBossChest() => Rarity is Level_1 Chesttype is Addin LOG: 03.12.2024 14:27:45 SetStartEnemy! WARNING: 03.12.2024 14:27:47 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:27:47 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 03.12.2024 14:27:47 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 03.12.2024 14:27:47 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 03.12.2024 14:27:47 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 03.12.2024 14:27:48 Menu.UnloadMenuPanel => DefaultPanel ERROR: 03.12.2024 14:27:48 Error! RoomThemeList.RemoveAndUnloadRoom Stolz_Level_B_Typ_Boss_PalastGardenBoss failed, it is not in the loadedRoomPrefabAddressable list. Please report that to the developer ... UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.RoomThemeList:RemoveAndUnloadRoom (string) (at Assets/Scripts/MapController/RoomThemeList.cs:1031) StickyStoneStudio.MOODS.MapController:CleanMap (bool) (at Assets/Scripts/MapController/MapController.cs:4090) StickyStoneStudio.MOODS.MapController/d__202:MoveNext () (at Assets/Scripts/MapController/MapController.cs:5246) UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) StickyStoneStudio.MOODS.MapController:GenerateLevel (StickyStoneStudio.MOODS.RoomLevel,StickyStoneStudio.MOODS.RoomTheme,bool,bool) (at Assets/Scripts/MapController/MapController.cs:760) StickyStoneStudio.MOODS.MapController/d__212:MoveNext () (at Assets/Scripts/MapController/MapController.cs:6973) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) WARNING: 03.12.2024 14:27:48 MoveTowards failed. Navmesh-Agent 'Endboss_Enigma_Phase1(Clone)' is not on a navmesh LOG: 03.12.2024 14:27:48 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 03.12.2024 14:27:49 SetStartEnemy! ERROR: 03.12.2024 14:27:49 Error in SetAnimationParameter(animatorParameter:'Introduction' parameterType:'Trigger') => UnityEngine.MissingReferenceException: The object of type 'Animator' has been destroyed but you are still trying to access it. Your script should either check if it is null or you should not destroy the object. at (wrapper managed-to-native) UnityEngine.Animator.SetTriggerString(UnityEngine.Animator,string) at UnityEngine.Animator.SetTrigger (System.String name) [0x00001] in <956313298d0c49f6a1a27441511bb985>:0 at StickyStoneStudio.MOODS.Entity.SetAnimationParameter (System.String animatorParameter, StickyStoneStudio.MOODS.Network.AnimationParameterTypes parameterType, System.Object parameterValue) [0x00143] in C:\Users\DaviddelRio\MOODS_Workspace\Assets\Scripts\_System\Entity.cs:146 1: null 2: UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.Entity:SetAnimationParameter (string,StickyStoneStudio.MOODS.Network.AnimationParameterTypes,object) (at Assets/Scripts/_System/Entity.cs:169) StickyStoneStudio.MOODS.Endboss_Enigma_Phase1:SetStartEnemy () (at Assets/Scripts/_Mechs/Enemys/HOMEBASE/Endboss_Enigma_Phase1.cs:194) StickyStoneStudio.MOODS.Endboss_Enigma_Phase1:b__87_0 () (at Assets/Scripts/_Mechs/Enemys/HOMEBASE/Endboss_Enigma_Phase1.cs:160) DG.Tweening.Tween:OnTweenCallback (DG.Tweening.TweenCallback,DG.Tweening.Tween) DG.Tweening.Tween:DoGoto (DG.Tweening.Tween,single,int,DG.Tweening.Core.Enums.UpdateMode) DG.Tweening.Core.TweenManager:Update (DG.Tweening.Tween,single,single,bool) DG.Tweening.Core.TweenManager:Update (DG.Tweening.UpdateType,single,single) DG.Tweening.Core.DOTweenComponent:Update () ERROR: 03.12.2024 14:27:49 Error in SetAnimationParameter(animatorParameter:'idle/walk' parameterType:'Play') => UnityEngine.MissingReferenceException: The object of type 'Animator' has been destroyed but you are still trying to access it. Your script should either check if it is null or you should not destroy the object. at (wrapper managed-to-native) UnityEngine.Animator.Play(UnityEngine.Animator,int,int,single) at UnityEngine.Animator.Play (System.String stateName, System.Int32 layer, System.Single normalizedTime) [0x00008] in <956313298d0c49f6a1a27441511bb985>:0 at UnityEngine.Animator.Play (System.String stateName) [0x00009] in <956313298d0c49f6a1a27441511bb985>:0 at StickyStoneStudio.MOODS.Entity.SetAnimationParameter (System.String animatorParameter, StickyStoneStudio.MOODS.Network.AnimationParameterTypes parameterType, System.Object parameterValue) [0x001a0] in C:\Users\DaviddelRio\MOODS_Workspace\Assets\Scripts\_System\Entity.cs:161 1: null 2: UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.Entity:SetAnimationParameter (string,StickyStoneStudio.MOODS.Network.AnimationParameterTypes,object) (at Assets/Scripts/_System/Entity.cs:169) StickyStoneStudio.MOODS.Endboss_Enigma_Phase1:SetToNeutralBehavior () (at Assets/Scripts/_Mechs/Enemys/HOMEBASE/Endboss_Enigma_Phase1.cs:226) StickyStoneStudio.MOODS.Endboss_Enigma_Phase1:SetStartEnemy () (at Assets/Scripts/_Mechs/Enemys/HOMEBASE/Endboss_Enigma_Phase1.cs:199) StickyStoneStudio.MOODS.Endboss_Enigma_Phase1:b__87_0 () (at Assets/Scripts/_Mechs/Enemys/HOMEBASE/Endboss_Enigma_Phase1.cs:160) DG.Tweening.Tween:OnTweenCallback (DG.Tweening.TweenCallback,DG.Tweening.Tween) DG.Tweening.Tween:DoGoto (DG.Tweening.Tween,single,int,DG.Tweening.Core.Enums.UpdateMode) DG.Tweening.Core.TweenManager:Update (DG.Tweening.Tween,single,single,bool) DG.Tweening.Core.TweenManager:Update (DG.Tweening.UpdateType,single,single) DG.Tweening.Core.DOTweenComponent:Update () LOG: 03.12.2024 14:27:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 03.12.2024 14:27:51 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 03.12.2024 14:27:52 Menu.UnloadMenuPanel => Info LOG: 03.12.2024 14:27:56 TrySpawnEnemy ENDBOSS_Enigma_Phase1 delay 1,75 LOG: 03.12.2024 14:27:57 CurrentRoom ReverbTheme isForest_Open WARNING: 03.12.2024 14:27:57 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:27:57 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:27:58 Failed to create agent because it is not close enough to the NavMesh LOG: 03.12.2024 14:27:58 SetStartEnemy! LOG: 03.12.2024 14:27:58 SetStartEnemy! LOG: 03.12.2024 14:28:00 TrySpawnEnemy ENDBOSS_Enigma_Phase1 delay 1,75 WARNING: 03.12.2024 14:28:01 Failed to create agent because it is not close enough to the NavMesh LOG: 03.12.2024 14:28:01 SetStartEnemy! WARNING: 03.12.2024 14:28:03 Language Text not found! (Path: Enigma Endboss Mobile) LOG: 03.12.2024 14:28:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 03.12.2024 14:28:04 SetStartEnemy! LOG: 03.12.2024 14:28:04 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 3,333333 WARNING: 03.12.2024 14:28:05 SetAnimationParameter Failed! Dash is not in Animator of Endboss_Enigma_Phase1(Clone)! LOG: 03.12.2024 14:28:07 SetStartEnemy! LOG: 03.12.2024 14:28:07 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 3,333333 WARNING: 03.12.2024 14:28:10 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:28:11 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:28:11 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:28:11 Enigma Mobile: Dash Attack Started. Repeat: 1 LOG: 03.12.2024 14:28:14 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:28:15 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 1 LOG: 03.12.2024 14:28:17 Almorn.ShootingModeCoru() => End Shoot Mode WARNING: 03.12.2024 14:28:18 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:28:18 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 1 LOG: 03.12.2024 14:28:20 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:28:20 Enigma Mobile: Dash Attack Started. Repeat: 1 WARNING: 03.12.2024 14:28:22 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: Ability_Turret) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:28:23 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:28:24 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 3,333333 WARNING: 03.12.2024 14:28:26 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:28:27 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:28:28 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:28:28 Enigma Mobile: Dash Attack Started. Repeat: 1 LOG: 03.12.2024 14:28:31 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:28:32 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 6,666667 WARNING: 03.12.2024 14:28:34 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:28:34 the Entity_MechBase of Q.U.I.N. (StickyStoneStudio.MOODS.Player) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 03.12.2024 14:28:34 the Entity_MechBase of Q.U.I.N. (StickyStoneStudio.MOODS.Player) is null so EnemyBulletColor of Charmed Enemys will stay as Selected in the Settings LOG: 03.12.2024 14:28:34 Player.GetDamage(): Huge DMG => Q.U.I.N. did 699,7625 on Player Player1 LOG: 03.12.2024 14:28:34 Player.GetDamage(): Huge DMG => Q.U.I.N. did 972,726 on Player Player1 LOG: 03.12.2024 14:28:35 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:28:35 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 6,666667 WARNING: 03.12.2024 14:28:35 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:28:37 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:28:38 Almorn.ShootingModeCoru() => End Shoot Mode WARNING: 03.12.2024 14:28:38 DamageArea.OnDestory() called. You should consider Pooling! name: 'ReflectingArea1' path: ReflectingArea1 WARNING: 03.12.2024 14:28:38 DamageArea.OnDestory() called. You should consider Pooling! name: 'ReflectingArea1' path: ReflectingArea1 LOG: 03.12.2024 14:28:38 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 3,333333 WARNING: 03.12.2024 14:28:41 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:28:42 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:28:42 Enigma Mobile: Dash Attack Started. Repeat: 1 WARNING: 03.12.2024 14:28:42 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:28:45 EndbossEnigmaPhase1: Dash Attack Ended WARNING: 03.12.2024 14:28:47 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:28:48 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:28:52 [FMOD] Instance of Event event:/SFX_InGame/Player/PlayerDash has not had EventInstance.set3DAttributes() called on it yet! WARNING: 03.12.2024 14:28:52 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:28:53 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:28:54 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:28:57 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:28:59 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:29:00 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:29:03 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:29:04 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:29:05 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 3,333333 WARNING: 03.12.2024 14:29:08 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:29:09 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:29:09 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:29:09 Enigma Mobile: Dash Attack Started. Repeat: 1 LOG: 03.12.2024 14:29:13 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:29:13 MissleLaunch BULLET ID 743 LOG: 03.12.2024 14:29:13 MissleLaunch BULLET ID 745 LOG: 03.12.2024 14:29:13 Enigma Mobile: Dash Attack Started. Repeat: 1 LOG: 03.12.2024 14:29:14 MissleLaunch BULLET ID 747 LOG: 03.12.2024 14:29:14 MissleLaunch BULLET ID 749 LOG: 03.12.2024 14:29:15 MissleLaunch BULLET ID 751 LOG: 03.12.2024 14:29:15 MissleLaunch BULLET ID 753 LOG: 03.12.2024 14:29:16 MissleLaunch BULLET ID 755 LOG: 03.12.2024 14:29:16 MissleLaunch BULLET ID 757 LOG: 03.12.2024 14:29:17 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:29:17 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 4 LOG: 03.12.2024 14:29:17 MissleLaunch BULLET ID 759 LOG: 03.12.2024 14:29:17 MissleLaunch BULLET ID 761 WARNING: 03.12.2024 14:29:18 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:29:18 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:29:18 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 4 LOG: 03.12.2024 14:29:18 MissleLaunch BULLET ID 763 LOG: 03.12.2024 14:29:18 MissleLaunch BULLET ID 765 LOG: 03.12.2024 14:29:19 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:29:19 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 3,333333 WARNING: 03.12.2024 14:29:20 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:29:21 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:29:23 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:29:23 Enigma Mobile: Dash Attack Started. Repeat: 1 LOG: 03.12.2024 14:29:26 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:29:27 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 6,666667 WARNING: 03.12.2024 14:29:29 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:29:30 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:29:30 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 6,666667 WARNING: 03.12.2024 14:29:30 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:29:32 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:29:33 Almorn.ShootingModeCoru() => End Shoot Mode WARNING: 03.12.2024 14:29:33 DamageArea.OnDestory() called. You should consider Pooling! name: 'ReflectingArea1' path: ReflectingArea1 WARNING: 03.12.2024 14:29:33 DamageArea.OnDestory() called. You should consider Pooling! name: 'ReflectingArea1' path: ReflectingArea1 LOG: 03.12.2024 14:29:33 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 3,333333 WARNING: 03.12.2024 14:29:35 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:29:36 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:29:37 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:29:37 Enigma Mobile: Dash Attack Started. Repeat: 1 LOG: 03.12.2024 14:29:40 EndbossEnigmaPhase1: Dash Attack Ended WARNING: 03.12.2024 14:29:40 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:29:40 Failed to create agent because it is not close enough to the NavMesh LOG: 03.12.2024 14:29:40 Enigma Mobile: Dash Attack Started. Repeat: 1 LOG: 03.12.2024 14:29:44 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:29:45 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 10 WARNING: 03.12.2024 14:29:49 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:29:49 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:29:50 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 10 LOG: 03.12.2024 14:29:50 GetIconByBuffType called with buffType: Frostbite WARNING: 03.12.2024 14:29:50 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: Ability_Dog) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:29:52 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:29:53 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:29:54 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:29:54 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 3,333333 WARNING: 03.12.2024 14:29:58 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:29:58 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:29:58 Enigma Mobile: Dash Attack Started. Repeat: 1 LOG: 03.12.2024 14:30:01 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:30:02 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 6,666667 WARNING: 03.12.2024 14:30:04 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:30:05 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:30:05 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 6,666667 WARNING: 03.12.2024 14:30:07 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:30:08 Almorn.ShootingModeCoru() => End Shoot Mode WARNING: 03.12.2024 14:30:08 DamageArea.OnDestory() called. You should consider Pooling! name: 'ReflectingArea1' path: ReflectingArea1 WARNING: 03.12.2024 14:30:08 DamageArea.OnDestory() called. You should consider Pooling! name: 'ReflectingArea1' path: ReflectingArea1 LOG: 03.12.2024 14:30:08 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 3,333333 WARNING: 03.12.2024 14:30:10 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:30:11 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:30:12 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:30:12 Enigma Mobile: Dash Attack Started. Repeat: 1 LOG: 03.12.2024 14:30:15 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:30:15 MissleLaunch BULLET ID 1156 LOG: 03.12.2024 14:30:15 MissleLaunch BULLET ID 1158 LOG: 03.12.2024 14:30:16 Enigma Mobile: Dash Attack Started. Repeat: 1 LOG: 03.12.2024 14:30:16 MissleLaunch BULLET ID 1160 LOG: 03.12.2024 14:30:16 MissleLaunch BULLET ID 1162 LOG: 03.12.2024 14:30:17 MissleLaunch BULLET ID 1164 LOG: 03.12.2024 14:30:17 MissleLaunch BULLET ID 1166 LOG: 03.12.2024 14:30:18 MissleLaunch BULLET ID 1168 LOG: 03.12.2024 14:30:18 MissleLaunch BULLET ID 1170 LOG: 03.12.2024 14:30:19 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:30:19 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 4 LOG: 03.12.2024 14:30:19 MissleLaunch BULLET ID 1172 LOG: 03.12.2024 14:30:19 MissleLaunch BULLET ID 1174 WARNING: 03.12.2024 14:30:20 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:30:20 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:30:20 MissleLaunch BULLET ID 1176 LOG: 03.12.2024 14:30:20 MissleLaunch BULLET ID 1178 LOG: 03.12.2024 14:30:21 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 4 LOG: 03.12.2024 14:30:21 MissleLaunch BULLET ID 1180 LOG: 03.12.2024 14:30:21 MissleLaunch BULLET ID 1182 LOG: 03.12.2024 14:30:22 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:30:22 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 3,333333 WARNING: 03.12.2024 14:30:23 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:30:26 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:30:26 Enigma Mobile: Dash Attack Started. Repeat: 1 LOG: 03.12.2024 14:30:29 EndbossEnigmaPhase1: Dash Attack Ended WARNING: 03.12.2024 14:30:29 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:30:29 Failed to create agent because it is not close enough to the NavMesh LOG: 03.12.2024 14:30:29 Enigma Mobile: Dash Attack Started. Repeat: 1 LOG: 03.12.2024 14:30:31 GetIconByBuffType called with buffType: Frostbite WARNING: 03.12.2024 14:30:31 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: Ability_Dog) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:30:32 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: Ability_Dog) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:30:33 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:30:34 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 10 WARNING: 03.12.2024 14:30:35 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:30:36 [FMOD] Instance of Event event:/SFX_InGame/Hits/BulletHit has not had EventInstance.set3DAttributes() called on it yet! WARNING: 03.12.2024 14:30:36 [FMOD] Instance of Event event:/SFX_InGame/Hits/BulletHit has not had EventInstance.set3DAttributes() called on it yet! WARNING: 03.12.2024 14:30:36 [FMOD] Instance of Event event:/SFX_InGame/Hits/BulletHit has not had EventInstance.set3DAttributes() called on it yet! WARNING: 03.12.2024 14:30:36 [FMOD] Instance of Event event:/SFX_InGame/Hits/BulletHit has not had EventInstance.set3DAttributes() called on it yet! WARNING: 03.12.2024 14:30:36 [FMOD] Instance of Event event:/SFX_InGame/Hits/BulletHit has not had EventInstance.set3DAttributes() called on it yet! WARNING: 03.12.2024 14:30:36 [FMOD] Instance of Event event:/SFX_InGame/Hits/BulletHit has not had EventInstance.set3DAttributes() called on it yet! WARNING: 03.12.2024 14:30:36 [FMOD] Instance of Event event:/SFX_InGame/Hits/BulletHit has not had EventInstance.set3DAttributes() called on it yet! WARNING: 03.12.2024 14:30:36 [FMOD] Instance of Event event:/SFX_InGame/Hits/BulletHit has not had EventInstance.set3DAttributes() called on it yet! WARNING: 03.12.2024 14:30:36 [FMOD] Instance of Event event:/SFX_InGame/Hits/BulletHit has not had EventInstance.set3DAttributes() called on it yet! WARNING: 03.12.2024 14:30:36 [FMOD] Instance of Event event:/SFX_InGame/Hits/BulletHit has not had EventInstance.set3DAttributes() called on it yet! WARNING: 03.12.2024 14:30:36 [FMOD] Instance of Event event:/SFX_InGame/Hits/BulletHit has not had EventInstance.set3DAttributes() called on it yet! WARNING: 03.12.2024 14:30:36 [FMOD] Instance of Event event:/SFX_InGame/Hits/BulletHit has not had EventInstance.set3DAttributes() called on it yet! WARNING: 03.12.2024 14:30:36 [FMOD] Instance of Event event:/SFX_InGame/Hits/BulletHit has not had EventInstance.set3DAttributes() called on it yet! WARNING: 03.12.2024 14:30:36 [FMOD] Instance of Event event:/SFX_InGame/Hits/BulletHit has not had EventInstance.set3DAttributes() called on it yet! WARNING: 03.12.2024 14:30:36 [FMOD] Instance of Event event:/SFX_InGame/Hits/BulletHit has not had EventInstance.set3DAttributes() called on it yet! WARNING: 03.12.2024 14:30:37 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:30:38 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:30:39 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 10 WARNING: 03.12.2024 14:30:42 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:30:43 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:30:43 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 3,333333 WARNING: 03.12.2024 14:30:45 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:30:46 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:30:47 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:30:47 Enigma Mobile: Dash Attack Started. Repeat: 1 LOG: 03.12.2024 14:30:50 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:30:51 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 1 WARNING: 03.12.2024 14:30:52 Pool-init: Prefab VFX_FibonizorTrail2 has no Poolable Component. Please attach it manually! WARNING: 03.12.2024 14:30:52 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 03.12.2024 14:30:53 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:30:53 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 1 LOG: 03.12.2024 14:30:55 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:30:55 Enigma Mobile: Dash Attack Started. Repeat: 1 WARNING: 03.12.2024 14:30:55 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: Ability_Turret) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:30:55 [FMOD] Instance of Event event:/SFX_InGame/Player/PlayerDash has not had EventInstance.set3DAttributes() called on it yet! WARNING: 03.12.2024 14:30:57 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: Ability_Turret) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:30:58 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:30:59 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 3,333333 EXCEPTION: 03.12.2024 14:31:01 NullReferenceException: Object reference not set to an instance of an object StickyStoneStudio.MOODS.Items.Fiboniz0r.CirclePit (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.Priority prio) (at Assets/Scripts/Items/WeaponAddin/Fiboniz0r.cs:219) StickyStoneStudio.MOODS.Bullet.TriggerBulletProcessUpdate (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.Priority prio) (at Assets/Scripts/Damagables/Bullets/Bullet.cs:2838) StickyStoneStudio.MOODS.Bullet+d__203.MoveNext () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:2118) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <53aac14d88ba4477acc998b039cfd73a>:0) LOG: 03.12.2024 14:31:03 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:31:03 Enigma Mobile: Dash Attack Started. Repeat: 1 LOG: 03.12.2024 14:31:06 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:31:07 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 6,666667 WARNING: 03.12.2024 14:31:08 [FMOD] Instance of Event event:/SFX_InGame/Player/PlayerDash has not had EventInstance.set3DAttributes() called on it yet! WARNING: 03.12.2024 14:31:08 [FMOD] Instance of Event event:/SFX_InGame/Player/PlayerDash has not had EventInstance.set3DAttributes() called on it yet! WARNING: 03.12.2024 14:31:10 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:31:10 Almorn.ShootingModeCoru() => End Shoot Mode WARNING: 03.12.2024 14:31:11 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:31:11 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 6,666667 WARNING: 03.12.2024 14:31:13 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:31:14 Almorn.ShootingModeCoru() => End Shoot Mode WARNING: 03.12.2024 14:31:14 DamageArea.OnDestory() called. You should consider Pooling! name: 'ReflectingArea1' path: ReflectingArea1 WARNING: 03.12.2024 14:31:14 DamageArea.OnDestory() called. You should consider Pooling! name: 'ReflectingArea1' path: ReflectingArea1 LOG: 03.12.2024 14:31:14 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 3,333333 WARNING: 03.12.2024 14:31:16 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:31:17 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:31:18 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:31:18 Enigma Mobile: Dash Attack Started. Repeat: 1 LOG: 03.12.2024 14:31:21 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:31:21 MissleLaunch BULLET ID 1684 LOG: 03.12.2024 14:31:21 MissleLaunch BULLET ID 1686 LOG: 03.12.2024 14:31:22 Enigma Mobile: Dash Attack Started. Repeat: 1 LOG: 03.12.2024 14:31:22 MissleLaunch BULLET ID 1688 LOG: 03.12.2024 14:31:22 MissleLaunch BULLET ID 1690 LOG: 03.12.2024 14:31:23 MissleLaunch BULLET ID 1692 LOG: 03.12.2024 14:31:23 MissleLaunch BULLET ID 1694 LOG: 03.12.2024 14:31:24 MissleLaunch BULLET ID 1696 LOG: 03.12.2024 14:31:24 MissleLaunch BULLET ID 1698 LOG: 03.12.2024 14:31:25 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:31:25 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 4 LOG: 03.12.2024 14:31:25 MissleLaunch BULLET ID 1700 LOG: 03.12.2024 14:31:25 MissleLaunch BULLET ID 1702 WARNING: 03.12.2024 14:31:26 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:31:26 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:31:26 MissleLaunch BULLET ID 1704 LOG: 03.12.2024 14:31:26 MissleLaunch BULLET ID 1706 LOG: 03.12.2024 14:31:27 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 4 LOG: 03.12.2024 14:31:27 MissleLaunch BULLET ID 1753 LOG: 03.12.2024 14:31:27 MissleLaunch BULLET ID 1755 WARNING: 03.12.2024 14:31:28 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:31:28 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:31:29 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 3,333333 WARNING: 03.12.2024 14:31:30 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:31:32 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:31:33 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:31:33 Enigma Mobile: Dash Attack Started. Repeat: 1 LOG: 03.12.2024 14:31:36 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:31:37 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 1 LOG: 03.12.2024 14:31:39 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:31:39 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 1 WARNING: 03.12.2024 14:31:39 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:31:41 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: Ability_Turret) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:31:41 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:31:42 Enigma Mobile: Dash Attack Started. Repeat: 1 WARNING: 03.12.2024 14:31:44 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: Ability_Turret) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:31:45 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:31:45 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 3,333333 WARNING: 03.12.2024 14:31:46 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: Ability_Turret) could not be found. Mechionary Entry is missing! EXCEPTION: 03.12.2024 14:31:47 NullReferenceException: Object reference not set to an instance of an object StickyStoneStudio.MOODS.Items.Fiboniz0r.CirclePit (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.Priority prio) (at Assets/Scripts/Items/WeaponAddin/Fiboniz0r.cs:219) StickyStoneStudio.MOODS.Bullet.TriggerBulletProcessUpdate (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.Priority prio) (at Assets/Scripts/Damagables/Bullets/Bullet.cs:2838) StickyStoneStudio.MOODS.Bullet+d__203.MoveNext () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:2118) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <53aac14d88ba4477acc998b039cfd73a>:0) EXCEPTION: 03.12.2024 14:31:47 NullReferenceException: Object reference not set to an instance of an object StickyStoneStudio.MOODS.Items.Fiboniz0r.CirclePit (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.Priority prio) (at Assets/Scripts/Items/WeaponAddin/Fiboniz0r.cs:219) StickyStoneStudio.MOODS.Bullet.TriggerBulletProcessUpdate (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.Priority prio) (at Assets/Scripts/Damagables/Bullets/Bullet.cs:2838) StickyStoneStudio.MOODS.Bullet+d__203.MoveNext () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:2118) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <53aac14d88ba4477acc998b039cfd73a>:0) LOG: 03.12.2024 14:31:49 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:31:49 Enigma Mobile: Dash Attack Started. Repeat: 1 LOG: 03.12.2024 14:31:53 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:31:53 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 6,666667 LOG: 03.12.2024 14:31:56 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:31:56 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 6,666667 LOG: 03.12.2024 14:31:59 Almorn.ShootingModeCoru() => End Shoot Mode WARNING: 03.12.2024 14:31:59 DamageArea.OnDestory() called. You should consider Pooling! name: 'ReflectingArea1' path: ReflectingArea1 WARNING: 03.12.2024 14:31:59 DamageArea.OnDestory() called. You should consider Pooling! name: 'ReflectingArea1' path: ReflectingArea1 LOG: 03.12.2024 14:31:59 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 3,333333 LOG: 03.12.2024 14:32:03 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:32:03 Enigma Mobile: Dash Attack Started. Repeat: 1 LOG: 03.12.2024 14:32:07 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:32:07 MissleLaunch BULLET ID 2055 LOG: 03.12.2024 14:32:07 MissleLaunch BULLET ID 2057 LOG: 03.12.2024 14:32:08 MissleLaunch BULLET ID 2059 LOG: 03.12.2024 14:32:08 MissleLaunch BULLET ID 2061 LOG: 03.12.2024 14:32:08 Enigma Mobile: Dash Attack Started. Repeat: 1 LOG: 03.12.2024 14:32:09 MissleLaunch BULLET ID 2063 LOG: 03.12.2024 14:32:09 MissleLaunch BULLET ID 2065 LOG: 03.12.2024 14:32:10 MissleLaunch BULLET ID 2067 LOG: 03.12.2024 14:32:10 MissleLaunch BULLET ID 2069 LOG: 03.12.2024 14:32:11 MissleLaunch BULLET ID 2071 LOG: 03.12.2024 14:32:11 MissleLaunch BULLET ID 2073 WARNING: 03.12.2024 14:32:11 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:32:11 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:32:11 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 4 LOG: 03.12.2024 14:32:12 MissleLaunch BULLET ID 2075 LOG: 03.12.2024 14:32:12 MissleLaunch BULLET ID 2077 LOG: 03.12.2024 14:32:12 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:32:13 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 4 LOG: 03.12.2024 14:32:13 MissleLaunch BULLET ID 2079 LOG: 03.12.2024 14:32:13 MissleLaunch BULLET ID 2081 WARNING: 03.12.2024 14:32:13 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:32:14 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:32:14 MissleLaunch BULLET ID 2083 LOG: 03.12.2024 14:32:14 MissleLaunch BULLET ID 2085 LOG: 03.12.2024 14:32:14 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 3,333333 WARNING: 03.12.2024 14:32:14 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:32:18 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:32:18 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:32:18 Enigma Mobile: Dash Attack Started. Repeat: 1 LOG: 03.12.2024 14:32:21 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:32:22 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 1 LOG: 03.12.2024 14:32:24 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:32:24 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 1 WARNING: 03.12.2024 14:32:25 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:32:26 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: Ability_Turret) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:32:26 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:32:27 Enigma Mobile: Dash Attack Started. Repeat: 1 WARNING: 03.12.2024 14:32:28 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: Ability_Turret) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:32:30 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:32:32 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 3,333333 WARNING: 03.12.2024 14:32:34 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:32:36 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:32:36 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:32:36 Enigma Mobile: Dash Attack Started. Repeat: 1 LOG: 03.12.2024 14:32:39 EndbossEnigmaPhase1: Dash Attack Ended WARNING: 03.12.2024 14:32:41 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:32:43 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:32:44 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:32:46 [FMOD] Instance of Event event:/SFX_InGame/Player/PlayerDash has not had EventInstance.set3DAttributes() called on it yet! WARNING: 03.12.2024 14:32:47 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:32:50 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:32:52 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:32:56 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:32:59 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:32:59 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 3,333333 WARNING: 03.12.2024 14:33:03 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:33:03 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:33:03 Enigma Mobile: Dash Attack Started. Repeat: 1 LOG: 03.12.2024 14:33:07 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:33:09 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 6,666667 WARNING: 03.12.2024 14:33:11 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:33:12 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:33:12 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 6,666667 WARNING: 03.12.2024 14:33:12 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:33:14 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:33:15 Almorn.ShootingModeCoru() => End Shoot Mode WARNING: 03.12.2024 14:33:15 DamageArea.OnDestory() called. You should consider Pooling! name: 'ReflectingArea1' path: ReflectingArea1 WARNING: 03.12.2024 14:33:15 DamageArea.OnDestory() called. You should consider Pooling! name: 'ReflectingArea1' path: ReflectingArea1 LOG: 03.12.2024 14:33:15 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 3,333333 WARNING: 03.12.2024 14:33:18 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:33:19 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:33:19 Enigma Mobile: Dash Attack Started. Repeat: 1 LOG: 03.12.2024 14:33:22 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:33:22 MissleLaunch BULLET ID 2803 LOG: 03.12.2024 14:33:22 MissleLaunch BULLET ID 2805 LOG: 03.12.2024 14:33:22 Enigma Mobile: Dash Attack Started. Repeat: 1 LOG: 03.12.2024 14:33:23 MissleLaunch BULLET ID 2807 LOG: 03.12.2024 14:33:23 MissleLaunch BULLET ID 2809 LOG: 03.12.2024 14:33:24 MissleLaunch BULLET ID 2811 LOG: 03.12.2024 14:33:24 MissleLaunch BULLET ID 2813 LOG: 03.12.2024 14:33:25 MissleLaunch BULLET ID 2815 LOG: 03.12.2024 14:33:25 MissleLaunch BULLET ID 2817 LOG: 03.12.2024 14:33:26 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:33:26 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 4 WARNING: 03.12.2024 14:33:26 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:33:26 MissleLaunch BULLET ID 2819 LOG: 03.12.2024 14:33:26 MissleLaunch BULLET ID 2821 LOG: 03.12.2024 14:33:27 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:33:27 MissleLaunch BULLET ID 2823 LOG: 03.12.2024 14:33:27 MissleLaunch BULLET ID 2825 LOG: 03.12.2024 14:33:28 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 4 LOG: 03.12.2024 14:33:28 MissleLaunch BULLET ID 2902 LOG: 03.12.2024 14:33:28 MissleLaunch BULLET ID 2904 WARNING: 03.12.2024 14:33:28 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:33:29 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:33:29 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:33:29 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 3,333333 LOG: 03.12.2024 14:33:33 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:33:33 Enigma Mobile: Dash Attack Started. Repeat: 1 WARNING: 03.12.2024 14:33:33 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:33:36 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:33:37 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 6,666667 WARNING: 03.12.2024 14:33:39 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:33:40 Almorn.ShootingModeCoru() => End Shoot Mode WARNING: 03.12.2024 14:33:40 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:33:40 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 6,666667 WARNING: 03.12.2024 14:33:43 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:33:43 Almorn.ShootingModeCoru() => End Shoot Mode WARNING: 03.12.2024 14:33:43 DamageArea.OnDestory() called. You should consider Pooling! name: 'ReflectingArea1' path: ReflectingArea1 WARNING: 03.12.2024 14:33:43 DamageArea.OnDestory() called. You should consider Pooling! name: 'ReflectingArea1' path: ReflectingArea1 LOG: 03.12.2024 14:33:43 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 3,333333 WARNING: 03.12.2024 14:33:46 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:33:47 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:33:47 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:33:47 Enigma Mobile: Dash Attack Started. Repeat: 1 LOG: 03.12.2024 14:33:51 EndbossEnigmaPhase1: Dash Attack Ended WARNING: 03.12.2024 14:33:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:33:51 Failed to create agent because it is not close enough to the NavMesh LOG: 03.12.2024 14:33:51 Enigma Mobile: Dash Attack Started. Repeat: 1 WARNING: 03.12.2024 14:33:52 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:33:54 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:33:55 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 10 WARNING: 03.12.2024 14:33:57 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:33:58 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:33:59 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:33:59 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 10 WARNING: 03.12.2024 14:33:59 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:34:01 GetIconByBuffType called with buffType: Frostbite WARNING: 03.12.2024 14:34:01 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: Ability_Dog) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:34:02 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: Ability_Dog) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:34:03 Almorn.ShootingModeCoru() => End Shoot Mode WARNING: 03.12.2024 14:34:03 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:34:04 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 3,333333 LOG: 03.12.2024 14:34:08 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:34:08 Enigma Mobile: Dash Attack Started. Repeat: 1 LOG: 03.12.2024 14:34:11 EndbossEnigmaPhase1: Dash Attack Ended WARNING: 03.12.2024 14:34:12 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:34:15 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:34:15 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:34:18 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:34:21 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:34:23 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:34:26 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:34:28 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:34:29 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:34:31 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 3,333333 WARNING: 03.12.2024 14:34:33 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:34:34 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:34:35 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:34:35 Enigma Mobile: Dash Attack Started. Repeat: 1 LOG: 03.12.2024 14:34:38 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:34:40 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 1 LOG: 03.12.2024 14:34:42 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:34:42 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 1 WARNING: 03.12.2024 14:34:42 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:34:42 SetAnimationParameter Failed! Dash is not in Animator of Endboss_Enigma_Phase1(Clone)! LOG: 03.12.2024 14:34:42 TrySpawnEnemy ENDBOSS_Enigma_Phase1 delay 1,75 WARNING: 03.12.2024 14:34:44 Failed to create agent because it is not close enough to the NavMesh LOG: 03.12.2024 14:34:44 SetStartEnemy! EXCEPTION: 03.12.2024 14:34:44 NullReferenceException: Object reference not set to an instance of an object StickyStoneStudio.MOODS.Items.Fiboniz0r.CirclePit (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.Priority prio) (at Assets/Scripts/Items/WeaponAddin/Fiboniz0r.cs:219) StickyStoneStudio.MOODS.Bullet.TriggerBulletProcessUpdate (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.Priority prio) (at Assets/Scripts/Damagables/Bullets/Bullet.cs:2838) StickyStoneStudio.MOODS.Bullet+d__203.MoveNext () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:2118) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <53aac14d88ba4477acc998b039cfd73a>:0) EXCEPTION: 03.12.2024 14:34:44 NullReferenceException: Object reference not set to an instance of an object StickyStoneStudio.MOODS.Items.Fiboniz0r.CirclePit (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.Priority prio) (at Assets/Scripts/Items/WeaponAddin/Fiboniz0r.cs:219) StickyStoneStudio.MOODS.Bullet.TriggerBulletProcessUpdate (StickyStoneStudio.MOODS.Bullet bullet, StickyStoneStudio.MOODS.Priority prio) (at Assets/Scripts/Damagables/Bullets/Bullet.cs:2838) StickyStoneStudio.MOODS.Bullet+d__203.MoveNext () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:2118) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <53aac14d88ba4477acc998b039cfd73a>:0) LOG: 03.12.2024 14:34:50 SetStartEnemy! LOG: 03.12.2024 14:34:50 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 3,333333 WARNING: 03.12.2024 14:34:52 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:34:53 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:34:54 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:34:54 Enigma Mobile: Dash Attack Started. Repeat: 1 WARNING: 03.12.2024 14:34:55 SetAnimationParameter Failed! Dash is not in Animator of Endboss_Enigma_Phase1(Clone)! LOG: 03.12.2024 14:34:55 EndbossEnigmaPhase1: Dash Attack Ended WARNING: 03.12.2024 14:34:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:34:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:34:55 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:34:55 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:34:55 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:34:55 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:34:55 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:34:55 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:34:55 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:34:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:34:55 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:34:55 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:34:55 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:34:55 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:34:55 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:34:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:34:55 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:34:55 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:34:55 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 03.12.2024 14:34:55 BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin LOG: 03.12.2024 14:34:58 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 03.12.2024 14:34:58 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 03.12.2024 14:34:58 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:34:58 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:34:58 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:34:58 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:34:58 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:34:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 03.12.2024 14:34:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' WARNING: 03.12.2024 14:34:58 Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) WARNING: 03.12.2024 14:34:58 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. ERROR: 03.12.2024 14:34:59 Error! RoomThemeList.RemoveAndUnloadRoom Stolz_Level_B_Typ_Boss_PalastGardenBoss failed, it is not in the loadedRoomPrefabAddressable list. Please report that to the developer ... UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.RoomThemeList:RemoveAndUnloadRoom (string) (at Assets/Scripts/MapController/RoomThemeList.cs:1031) StickyStoneStudio.MOODS.MapController:CleanMap (bool) (at Assets/Scripts/MapController/MapController.cs:4090) StickyStoneStudio.MOODS.MapController/d__202:MoveNext () (at Assets/Scripts/MapController/MapController.cs:5246) UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) StickyStoneStudio.MOODS.MapController:GenerateLevel (StickyStoneStudio.MOODS.RoomLevel,StickyStoneStudio.MOODS.RoomTheme,bool,bool) (at Assets/Scripts/MapController/MapController.cs:760) StickyStoneStudio.MOODS.MapController/d__212:MoveNext () (at Assets/Scripts/MapController/MapController.cs:6973) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) LOG: 03.12.2024 14:34:59 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 03.12.2024 14:35:03 Menu.UnloadMenuPanel => Info LOG: 03.12.2024 14:35:04 TrySpawnEnemy ENDBOSS_Enigma_Phase1 delay 1,75 LOG: 03.12.2024 14:35:05 CurrentRoom ReverbTheme isForest_Open WARNING: 03.12.2024 14:35:05 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:35:05 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:35:06 Failed to create agent because it is not close enough to the NavMesh LOG: 03.12.2024 14:35:06 SetStartEnemy! LOG: 03.12.2024 14:35:06 SetStartEnemy! LOG: 03.12.2024 14:35:08 TrySpawnEnemy ENDBOSS_Enigma_Phase1 delay 1,75 WARNING: 03.12.2024 14:35:10 Failed to create agent because it is not close enough to the NavMesh LOG: 03.12.2024 14:35:10 SetStartEnemy! WARNING: 03.12.2024 14:35:11 Language Text not found! (Path: Enigma Endboss Mobile) LOG: 03.12.2024 14:35:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 03.12.2024 14:35:12 SetStartEnemy! LOG: 03.12.2024 14:35:12 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 3,333333 LOG: 03.12.2024 14:35:16 SetStartEnemy! LOG: 03.12.2024 14:35:16 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 3,333333 WARNING: 03.12.2024 14:35:16 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:35:16 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:35:16 Enigma Mobile: Dash Attack Started. Repeat: 1 WARNING: 03.12.2024 14:35:18 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:35:19 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:35:20 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:35:20 Enigma Mobile: Dash Attack Started. Repeat: 1 WARNING: 03.12.2024 14:35:20 SetAnimationParameter Failed! Dash is not in Animator of Endboss_Enigma_Phase1(Clone)! LOG: 03.12.2024 14:35:23 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:35:24 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 1 LOG: 03.12.2024 14:35:26 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:35:26 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 1 LOG: 03.12.2024 14:35:28 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:35:28 Enigma Mobile: Dash Attack Started. Repeat: 1 LOG: 03.12.2024 14:35:32 EndbossEnigmaPhase1: Dash Attack Ended LOG: 03.12.2024 14:35:32 EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 3,333333 WARNING: 03.12.2024 14:35:34 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 03.12.2024 14:35:36 Almorn.ShootingModeCoru() => End Shoot Mode LOG: 03.12.2024 14:35:36 Enigma Mobile: Dash Attack Started. Repeat: 1 LOG: 03.12.2024 14:35:39 EndbossEnigmaPhase1: Dash Attack Ended WARNING: 03.12.2024 14:35:40 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:35:41 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:35:42 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:35:47 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:35:49 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:35:50 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:35:51 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:35:53 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:35:53 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:35:54 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:35:55 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:35:56 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:35:57 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 03.12.2024 14:35:59 SetAnimationParameter Failed! Dash is not in Animator of Endboss_Enigma_Phase1(Clone)! WARNING: 03.12.2024 14:35:59 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:35:59 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:35:59 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:35:59 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:35:59 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:35:59 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:35:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:35:59 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:35:59 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 03.12.2024 14:35:59 BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin WARNING: 03.12.2024 14:36:01 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:36:01 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:36:01 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 03.12.2024 14:36:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 03.12.2024 14:36:02 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 03.12.2024 14:36:02 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 03.12.2024 14:36:02 Menu.UnloadMenuPanel => DefaultPanel ERROR: 03.12.2024 14:36:02 Error! RoomThemeList.RemoveAndUnloadRoom Stolz_Level_B_Typ_Boss_PalastGardenBoss failed, it is not in the loadedRoomPrefabAddressable list. Please report that to the developer ... UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.RoomThemeList:RemoveAndUnloadRoom (string) (at Assets/Scripts/MapController/RoomThemeList.cs:1031) StickyStoneStudio.MOODS.MapController:CleanMap (bool) (at Assets/Scripts/MapController/MapController.cs:4090) StickyStoneStudio.MOODS.MapController/d__202:MoveNext () (at Assets/Scripts/MapController/MapController.cs:5246) UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) StickyStoneStudio.MOODS.MapController:GenerateLevel (StickyStoneStudio.MOODS.RoomLevel,StickyStoneStudio.MOODS.RoomTheme,bool,bool) (at Assets/Scripts/MapController/MapController.cs:760) StickyStoneStudio.MOODS.MapController/d__212:MoveNext () (at Assets/Scripts/MapController/MapController.cs:6973) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) LOG: 03.12.2024 14:36:03 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 03.12.2024 14:36:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 03.12.2024 14:36:06 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 03.12.2024 14:36:06 Menu.UnloadMenuPanel => Info LOG: 03.12.2024 14:36:08 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 03.12.2024 14:36:09 CurrentRoom ReverbTheme isForest_Open WARNING: 03.12.2024 14:36:09 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:36:09 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:36:10 Language Text not found! (Path: Drone) LOG: 03.12.2024 14:36:10 GetIconByBuffType called with buffType: Pride LOG: 03.12.2024 14:36:12 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 03.12.2024 14:36:12 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:36:12 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:36:12 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:36:12 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:36:12 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:36:12 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:36:12 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:36:12 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:36:12 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:36:12 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:36:12 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:36:13 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:36:13 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:36:14 Language Text not found! (Path: Drone) LOG: 03.12.2024 14:36:14 GetIconByBuffType called with buffType: Pride WARNING: 03.12.2024 14:36:15 Language Text not found! (Path: Nincodemus) LOG: 03.12.2024 14:36:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 03.12.2024 14:36:16 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:36:16 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:36:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:36:16 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:36:16 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:36:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:36:16 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:36:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:36:16 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:36:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:36:16 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:36:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:36:16 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:36:27 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:36:27 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:36:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:36:27 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:36:27 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:36:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:36:27 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:36:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:36:27 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:36:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:36:27 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:36:30 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:36:30 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:36:30 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:36:30 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:36:30 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:36:30 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:36:30 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:36:30 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:36:30 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:36:30 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:36:30 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:36:31 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh ERROR: 03.12.2024 14:36:34 Coroutine couldn't be started because the the game object 'Bullet ID: 4391' is inactive! UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) StickyStoneStudio.MOODS.Bullet/<>c__DisplayClass186_0:b__0 () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:1300) DG.Tweening.Tween:OnTweenCallback (DG.Tweening.TweenCallback,DG.Tweening.Tween) DG.Tweening.Tween:DoGoto (DG.Tweening.Tween,single,int,DG.Tweening.Core.Enums.UpdateMode) DG.Tweening.Core.TweenManager:Update (DG.Tweening.Tween,single,single,bool) DG.Tweening.Core.TweenManager:Update (DG.Tweening.UpdateType,single,single) DG.Tweening.Core.DOTweenComponent:Update () WARNING: 03.12.2024 14:36:34 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:36:40 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 03.12.2024 14:36:40 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 03.12.2024 14:36:42 Language Text not found! (Path: Drone) LOG: 03.12.2024 14:36:42 GetIconByBuffType called with buffType: Pride WARNING: 03.12.2024 14:36:50 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:36:50 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:36:50 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:36:50 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:36:50 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:36:50 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:36:50 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:36:50 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:36:50 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:36:50 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:36:50 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:36:50 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:36:50 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:36:54 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:37:10 [FMOD] Instance of Event event:/SFX_InGame/Player/PlayerDash has not had EventInstance.set3DAttributes() called on it yet! WARNING: 03.12.2024 14:37:19 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:37:19 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:37:19 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:37:19 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:37:19 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:37:19 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:37:19 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:37:19 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:37:19 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:37:19 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:37:19 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:37:34 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:37:34 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:37:34 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:37:34 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:37:34 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:37:35 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:37:35 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:37:35 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:37:35 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:37:35 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:37:35 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:37:37 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 03.12.2024 14:37:37 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 03.12.2024 14:37:39 Language Text not found! (Path: Drone) LOG: 03.12.2024 14:37:39 GetIconByBuffType called with buffType: Pride ERROR: 03.12.2024 14:37:46 Coroutine couldn't be started because the the game object 'Bullet ID: 4429' is inactive! UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) StickyStoneStudio.MOODS.Bullet/<>c__DisplayClass186_0:b__0 () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:1300) DG.Tweening.Tween:OnTweenCallback (DG.Tweening.TweenCallback,DG.Tweening.Tween) DG.Tweening.Tween:DoGoto (DG.Tweening.Tween,single,int,DG.Tweening.Core.Enums.UpdateMode) DG.Tweening.Core.TweenManager:Update (DG.Tweening.Tween,single,single,bool) DG.Tweening.Core.TweenManager:Update (DG.Tweening.UpdateType,single,single) DG.Tweening.Core.DOTweenComponent:Update () WARNING: 03.12.2024 14:38:11 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 03.12.2024 14:38:12 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 03.12.2024 14:38:13 Language Text not found! (Path: Drone) LOG: 03.12.2024 14:38:13 GetIconByBuffType called with buffType: Pride WARNING: 03.12.2024 14:38:15 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:38:15 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:38:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:38:15 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:38:15 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:38:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:38:15 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:38:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:38:15 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:38:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:38:15 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:38:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:38:15 Language Text not found! (Path: Drone) ERROR: 03.12.2024 14:38:22 Coroutine couldn't be started because the the game object 'Bullet ID: 4445' is inactive! UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) StickyStoneStudio.MOODS.Bullet/<>c__DisplayClass186_0:b__0 () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:1300) DG.Tweening.Tween:OnTweenCallback (DG.Tweening.TweenCallback,DG.Tweening.Tween) DG.Tweening.Tween:DoGoto (DG.Tweening.Tween,single,int,DG.Tweening.Core.Enums.UpdateMode) DG.Tweening.Core.TweenManager:Update (DG.Tweening.Tween,single,single,bool) DG.Tweening.Core.TweenManager:Update (DG.Tweening.UpdateType,single,single) DG.Tweening.Core.DOTweenComponent:Update () WARNING: 03.12.2024 14:38:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 03.12.2024 14:38:44 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 03.12.2024 14:38:44 BossChest.RaritylevelBossChest() => Rarity is Level_1 Chesttype is Addin LOG: 03.12.2024 14:38:47 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 03.12.2024 14:38:47 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 03.12.2024 14:38:47 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 03.12.2024 14:38:48 Menu.UnloadMenuPanel => DefaultPanel ERROR: 03.12.2024 14:38:48 Error! RoomThemeList.RemoveAndUnloadRoom Stolz_Level_B_Typ_Boss_PalastGardenBoss failed, it is not in the loadedRoomPrefabAddressable list. Please report that to the developer ... UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.RoomThemeList:RemoveAndUnloadRoom (string) (at Assets/Scripts/MapController/RoomThemeList.cs:1031) StickyStoneStudio.MOODS.MapController:CleanMap (bool) (at Assets/Scripts/MapController/MapController.cs:4090) StickyStoneStudio.MOODS.MapController/d__202:MoveNext () (at Assets/Scripts/MapController/MapController.cs:5246) UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) StickyStoneStudio.MOODS.MapController:GenerateLevel (StickyStoneStudio.MOODS.RoomLevel,StickyStoneStudio.MOODS.RoomTheme,bool,bool) (at Assets/Scripts/MapController/MapController.cs:760) StickyStoneStudio.MOODS.MapController/d__212:MoveNext () (at Assets/Scripts/MapController/MapController.cs:6973) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) LOG: 03.12.2024 14:38:48 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 03.12.2024 14:38:51 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 03.12.2024 14:38:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 03.12.2024 14:38:51 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 03.12.2024 14:38:52 Menu.UnloadMenuPanel => Info LOG: 03.12.2024 14:38:52 CurrentRoom ReverbTheme isForest_Open WARNING: 03.12.2024 14:38:52 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:38:52 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 03.12.2024 14:38:53 Language Text not found! (Path: Drone) LOG: 03.12.2024 14:38:53 GetIconByBuffType called with buffType: Pride LOG: 03.12.2024 14:38:55 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 03.12.2024 14:38:55 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:38:55 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:38:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:38:55 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:38:55 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:38:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:38:55 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:38:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:38:55 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:38:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:38:55 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:38:57 Language Text not found! (Path: Drone) LOG: 03.12.2024 14:38:57 GetIconByBuffType called with buffType: Pride WARNING: 03.12.2024 14:38:58 Language Text not found! (Path: Nincodemus) LOG: 03.12.2024 14:38:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 03.12.2024 14:38:59 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:38:59 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:38:59 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:38:59 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:38:59 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:38:59 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:38:59 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:38:59 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:38:59 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:38:59 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:38:59 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:38:59 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:38:59 Language Text not found! (Path: Drone) ERROR: 03.12.2024 14:39:03 Coroutine couldn't be started because the the game object 'Bullet ID: 4464' is inactive! UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) StickyStoneStudio.MOODS.Bullet/<>c__DisplayClass186_0:b__0 () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:1300) DG.Tweening.Tween:OnTweenCallback (DG.Tweening.TweenCallback,DG.Tweening.Tween) DG.Tweening.Tween:DoGoto (DG.Tweening.Tween,single,int,DG.Tweening.Core.Enums.UpdateMode) DG.Tweening.Core.TweenManager:Update (DG.Tweening.Tween,single,single,bool) DG.Tweening.Core.TweenManager:Update (DG.Tweening.UpdateType,single,single) DG.Tweening.Core.DOTweenComponent:Update () WARNING: 03.12.2024 14:39:09 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:39:09 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:39:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:39:09 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:39:09 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:39:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:39:09 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:39:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:39:09 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:39:09 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:39:09 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:39:19 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:39:19 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:39:19 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:39:19 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:39:19 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:39:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:39:20 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:39:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:39:20 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:39:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:39:20 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:39:24 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! ERROR: 03.12.2024 14:39:25 Coroutine couldn't be started because the the game object 'Bullet ID: 4486' is inactive! UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) StickyStoneStudio.MOODS.Bullet/<>c__DisplayClass186_0:b__0 () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:1300) DG.Tweening.Tween:OnTweenCallback (DG.Tweening.TweenCallback,DG.Tweening.Tween) DG.Tweening.Tween:DoGoto (DG.Tweening.Tween,single,int,DG.Tweening.Core.Enums.UpdateMode) DG.Tweening.Core.TweenManager:Update (DG.Tweening.Tween,single,single,bool) DG.Tweening.Core.TweenManager:Update (DG.Tweening.UpdateType,single,single) DG.Tweening.Core.DOTweenComponent:Update () WARNING: 03.12.2024 14:39:30 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:39:30 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:39:30 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:39:30 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:39:30 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:39:30 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:39:30 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:39:30 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:39:30 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:39:30 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:39:30 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:39:30 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:39:30 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:39:31 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:39:31 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:39:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:39:31 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:39:31 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:39:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:39:31 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:39:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:39:31 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:39:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:39:31 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:39:35 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! ERROR: 03.12.2024 14:39:40 Coroutine couldn't be started because the the game object 'Bullet ID: 4503' is inactive! UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) StickyStoneStudio.MOODS.Bullet/<>c__DisplayClass186_0:b__0 () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:1300) DG.Tweening.Tween:OnTweenCallback (DG.Tweening.TweenCallback,DG.Tweening.Tween) DG.Tweening.Tween:DoGoto (DG.Tweening.Tween,single,int,DG.Tweening.Core.Enums.UpdateMode) DG.Tweening.Core.TweenManager:Update (DG.Tweening.Tween,single,single,bool) DG.Tweening.Core.TweenManager:Update (DG.Tweening.UpdateType,single,single) DG.Tweening.Core.DOTweenComponent:Update () WARNING: 03.12.2024 14:39:42 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:39:42 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:39:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:39:42 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:39:42 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:39:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:39:42 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:39:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:39:42 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:39:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:39:42 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:39:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:39:42 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:39:51 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:39:51 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:39:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:39:51 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:39:51 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:39:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:39:51 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:39:51 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:39:51 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:39:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:39:51 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:39:51 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:39:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:39:51 Language Text not found! (Path: Drone) ERROR: 03.12.2024 14:39:51 Coroutine couldn't be started because the the game object 'Bullet ID: 4517' is inactive! UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) StickyStoneStudio.MOODS.Bullet/<>c__DisplayClass186_0:b__0 () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:1300) DG.Tweening.Tween:OnTweenCallback (DG.Tweening.TweenCallback,DG.Tweening.Tween) DG.Tweening.Tween:DoGoto (DG.Tweening.Tween,single,int,DG.Tweening.Core.Enums.UpdateMode) DG.Tweening.Core.TweenManager:Update (DG.Tweening.Tween,single,single,bool) DG.Tweening.Core.TweenManager:Update (DG.Tweening.UpdateType,single,single) DG.Tweening.Core.DOTweenComponent:Update () WARNING: 03.12.2024 14:39:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:39:51 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:39:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:39:51 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:39:52 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:39:52 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:39:52 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:39:52 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:39:55 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:39:57 [FMOD] Instance of Event event:/SFX_InGame/Player/PlayerDash has not had EventInstance.set3DAttributes() called on it yet! ERROR: 03.12.2024 14:39:58 Coroutine couldn't be started because the the game object 'Bullet ID: 4526' is inactive! UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) StickyStoneStudio.MOODS.Bullet/<>c__DisplayClass186_0:b__0 () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:1300) DG.Tweening.Tween:OnTweenCallback (DG.Tweening.TweenCallback,DG.Tweening.Tween) DG.Tweening.Tween:DoGoto (DG.Tweening.Tween,single,int,DG.Tweening.Core.Enums.UpdateMode) DG.Tweening.Core.TweenManager:Update (DG.Tweening.Tween,single,single,bool) DG.Tweening.Core.TweenManager:Update (DG.Tweening.UpdateType,single,single) DG.Tweening.Core.DOTweenComponent:Update () ERROR: 03.12.2024 14:40:02 Coroutine couldn't be started because the the game object 'Bullet ID: 4530' is inactive! UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) StickyStoneStudio.MOODS.Bullet/<>c__DisplayClass186_0:b__0 () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:1300) DG.Tweening.Tween:OnTweenCallback (DG.Tweening.TweenCallback,DG.Tweening.Tween) DG.Tweening.Tween:DoGoto (DG.Tweening.Tween,single,int,DG.Tweening.Core.Enums.UpdateMode) DG.Tweening.Core.TweenManager:Update (DG.Tweening.Tween,single,single,bool) DG.Tweening.Core.TweenManager:Update (DG.Tweening.UpdateType,single,single) DG.Tweening.Core.DOTweenComponent:Update () WARNING: 03.12.2024 14:40:07 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:40:07 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:40:07 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:40:07 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:40:07 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:40:07 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:40:07 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:40:07 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:40:07 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:40:07 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:40:07 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:40:15 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:40:15 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:40:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:40:15 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:40:15 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:40:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:40:15 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:40:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:40:15 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:40:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:40:15 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:40:17 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:40:17 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:40:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:40:17 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:40:17 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:40:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:40:17 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:40:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:40:17 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:40:18 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:40:18 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:40:19 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:40:22 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:40:22 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:40:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:40:22 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:40:22 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:40:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:40:22 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:40:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:40:23 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:40:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:40:23 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:40:27 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! ERROR: 03.12.2024 14:40:32 Coroutine couldn't be started because the the game object 'Bullet ID: 4563' is inactive! UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) StickyStoneStudio.MOODS.Bullet/<>c__DisplayClass186_0:b__0 () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:1300) DG.Tweening.Tween:OnTweenCallback (DG.Tweening.TweenCallback,DG.Tweening.Tween) DG.Tweening.Tween:DoGoto (DG.Tweening.Tween,single,int,DG.Tweening.Core.Enums.UpdateMode) DG.Tweening.Core.TweenManager:Update (DG.Tweening.Tween,single,single,bool) DG.Tweening.Core.TweenManager:Update (DG.Tweening.UpdateType,single,single) DG.Tweening.Core.DOTweenComponent:Update () ERROR: 03.12.2024 14:40:33 Coroutine couldn't be started because the the game object 'Bullet ID: 4564' is inactive! UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) StickyStoneStudio.MOODS.Bullet/<>c__DisplayClass186_0:b__0 () (at Assets/Scripts/Damagables/Bullets/Bullet.cs:1300) DG.Tweening.Tween:OnTweenCallback (DG.Tweening.TweenCallback,DG.Tweening.Tween) DG.Tweening.Tween:DoGoto (DG.Tweening.Tween,single,int,DG.Tweening.Core.Enums.UpdateMode) DG.Tweening.Core.TweenManager:Update (DG.Tweening.Tween,single,single,bool) DG.Tweening.Core.TweenManager:Update (DG.Tweening.UpdateType,single,single) DG.Tweening.Core.DOTweenComponent:Update () WARNING: 03.12.2024 14:40:33 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:40:33 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:40:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:40:33 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:40:33 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:40:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:40:33 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:40:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:40:33 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:40:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:40:33 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:40:42 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:40:42 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:40:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:40:42 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:40:42 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:40:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:40:42 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:40:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:40:42 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:40:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:40:42 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:40:47 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:40:53 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:40:53 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:40:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:40:53 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:40:53 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:40:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:40:53 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:40:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:40:53 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:40:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:40:53 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:41:03 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:41:03 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:41:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:41:03 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:41:03 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:41:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:41:03 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:41:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:41:03 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:41:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:41:03 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:41:09 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 03.12.2024 14:41:09 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 03.12.2024 14:41:11 Language Text not found! (Path: Drone) LOG: 03.12.2024 14:41:11 GetIconByBuffType called with buffType: Pride WARNING: 03.12.2024 14:41:30 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:41:30 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:41:30 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:41:30 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:41:30 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:41:30 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:41:30 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:41:30 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:41:30 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:41:30 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:41:30 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:41:53 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:41:53 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:41:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:41:53 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:41:53 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:41:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:41:53 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:41:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:41:53 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:41:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:41:53 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:41:58 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:42:03 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:42:03 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:42:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:42:03 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:42:03 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:42:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:42:03 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:42:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:42:03 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:42:04 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:42:04 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:42:10 [FMOD] Instance of Event event:/SFX_InGame/Player/PlayerDash has not had EventInstance.set3DAttributes() called on it yet! WARNING: 03.12.2024 14:42:20 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:42:20 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:42:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:42:20 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:42:20 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:42:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:42:20 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:42:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:42:20 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:42:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:42:20 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:42:29 [FMOD] Instance of Event event:/SFX_InGame/Player/PlayerDash has not had EventInstance.set3DAttributes() called on it yet! WARNING: 03.12.2024 14:42:43 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:42:43 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:42:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:42:43 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:42:43 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:42:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:42:43 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:42:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:42:43 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:42:43 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:42:43 Language Text not found! (Path: Drone) LOG: 03.12.2024 14:42:45 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 03.12.2024 14:42:47 Language Text not found! (Path: Drone) LOG: 03.12.2024 14:42:47 GetIconByBuffType called with buffType: Pride WARNING: 03.12.2024 14:42:48 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 03.12.2024 14:42:49 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:42:49 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:42:49 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:42:49 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:42:49 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:42:49 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:42:49 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:42:49 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:42:49 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:42:49 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:42:49 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:42:54 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:43:00 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:43:00 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:43:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:43:00 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:43:00 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:43:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:43:00 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:43:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:43:00 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:43:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:43:00 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:43:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:43:00 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:43:05 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:43:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 03.12.2024 14:43:12 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 03.12.2024 14:43:14 Language Text not found! (Path: Drone) LOG: 03.12.2024 14:43:14 GetIconByBuffType called with buffType: Pride WARNING: 03.12.2024 14:43:15 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:43:15 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:43:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:43:15 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:43:15 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:43:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:43:15 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:43:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:43:15 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:43:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:43:15 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:43:19 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:43:25 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:43:25 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:43:25 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:43:25 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:43:25 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:43:25 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:43:25 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:43:25 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:43:25 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:43:25 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:43:25 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:43:40 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:43:40 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:43:40 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:43:40 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:43:40 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:43:40 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:43:40 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:43:41 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:43:41 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:43:41 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:43:41 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:43:41 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:43:41 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:43:52 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:43:52 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:43:52 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:43:52 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:43:52 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:43:52 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:43:52 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:43:52 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:43:52 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:43:52 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:43:52 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:43:57 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 03.12.2024 14:43:57 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 03.12.2024 14:43:59 Language Text not found! (Path: Drone) LOG: 03.12.2024 14:43:59 GetIconByBuffType called with buffType: Pride WARNING: 03.12.2024 14:44:01 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:44:01 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:44:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:44:01 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:44:01 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:44:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:44:01 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:44:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:44:01 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:44:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:44:01 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:44:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:44:01 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:44:05 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:44:22 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:44:22 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:44:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:44:22 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:44:22 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:44:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:44:22 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:44:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:44:22 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:44:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:44:22 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:44:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:44:22 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:44:28 [FMOD] Instance of Event event:/SFX_InGame/Player/PlayerDash has not had EventInstance.set3DAttributes() called on it yet! WARNING: 03.12.2024 14:44:33 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:44:33 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:44:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:44:33 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:44:33 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:44:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:44:33 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:44:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:44:33 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:44:38 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:44:38 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:44:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:44:38 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:44:38 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:44:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:44:38 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:44:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:44:38 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:44:49 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:44:49 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:44:49 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:44:49 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:44:49 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:44:49 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:44:49 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:44:49 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:44:49 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:44:49 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:44:49 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:44:49 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:44:49 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:44:53 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:44:54 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 03.12.2024 14:44:54 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 03.12.2024 14:44:56 Language Text not found! (Path: Drone) LOG: 03.12.2024 14:44:56 GetIconByBuffType called with buffType: Pride WARNING: 03.12.2024 14:45:04 [FMOD] ObjectLookup::get : Lookup failed for EventModel: {00000000-0000-0000-0000-000000000000} WARNING: 03.12.2024 14:45:04 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} () WARNING: 03.12.2024 14:45:04 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:45:04 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:45:04 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 03.12.2024 14:45:04 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:45:04 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:45:04 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:45:04 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:45:04 Failed to create agent because it is not close enough to the NavMesh WARNING: 03.12.2024 14:45:04 Language Text not found! (Path: Drone) WARNING: 03.12.2024 14:45:21 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 03.12.2024 14:45:21 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 03.12.2024 14:45:23 Language Text not found! (Path: Drone) LOG: 03.12.2024 14:45:23 GetIconByBuffType called with buffType: Pride LOG: 03.12.2024 14:45:24 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 03.12.2024 14:45:26 Language Text not found! (Path: Drone) LOG: 03.12.2024 14:45:26 GetIconByBuffType called with buffType: Pride WARNING: 03.12.2024 14:45:31 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 03.12.2024 14:45:31 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 03.12.2024 14:45:31 BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin WARNING: 03.12.2024 14:45:31 GetValidDropZonePosition() => Was not successful! LOG: 03.12.2024 14:45:32 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 03.12.2024 14:45:32 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 03.12.2024 14:45:32 Menu.UnloadMenuPanel => DefaultPanel LOG: 03.12.2024 14:45:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 03.12.2024 14:45:33 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) ERROR: 03.12.2024 14:45:34 Error! RoomThemeList.RemoveAndUnloadRoom Stolz_Level_B_Typ_Boss_PalastGardenBoss failed, it is not in the loadedRoomPrefabAddressable list. Please report that to the developer ... UnityEngine.Debug:LogError (object) StickyStoneStudio.MOODS.RoomThemeList:RemoveAndUnloadRoom (string) (at Assets/Scripts/MapController/RoomThemeList.cs:1031) StickyStoneStudio.MOODS.MapController:CleanMap (bool) (at Assets/Scripts/MapController/MapController.cs:4090) StickyStoneStudio.MOODS.MapController/d__202:MoveNext () (at Assets/Scripts/MapController/MapController.cs:5246) UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) StickyStoneStudio.MOODS.MapController:GenerateLevel (StickyStoneStudio.MOODS.RoomLevel,StickyStoneStudio.MOODS.RoomTheme,bool,bool) (at Assets/Scripts/MapController/MapController.cs:760) StickyStoneStudio.MOODS.MapController/d__212:MoveNext () (at Assets/Scripts/MapController/MapController.cs:6973) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) LOG: 03.12.2024 14:45:35 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 03.12.2024 14:45:38 Menu.UnloadMenuPanel => Info